2006-12-03 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-texture.h: Clean up.

	* clutter/clutter-texture.c: Typo fix in the name
	of ClutterTextureTileDimension.

	* clutter/clutter-behaviour.c: Allow passing NULL
	to clutter_behaviour_set_alpha() (as we pass NULL
	in the finalize process).
This commit is contained in:
Emmanuele Bassi 2006-12-03 18:34:41 +00:00
parent 334789b1fc
commit 28d83d3c1a
4 changed files with 61 additions and 74 deletions

View File

@ -1,3 +1,14 @@
2006-12-03 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.h: Clean up.
* clutter/clutter-texture.c: Typo fix in the name
of ClutterTextureTileDimension.
* clutter/clutter-behaviour.c: Allow passing NULL
to clutter_behaviour_set_alpha() (as we pass NULL
in the finalize process).
2006-12-02 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-version.h.in: Fix a stupid logic

View File

@ -255,7 +255,7 @@ clutter_behaviour_set_alpha (ClutterBehaviour *behave,
ClutterBehaviourPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha));
priv = behave->priv;

View File

@ -57,13 +57,13 @@ G_DEFINE_TYPE (ClutterTexture, clutter_texture, CLUTTER_TYPE_ACTOR);
#define PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#endif
typedef struct ClutterTextureTileDimention
typedef struct ClutterTextureTileDimension
{
gint pos, size, waste;
}
ClutterTextureTileDimention;
ClutterTextureTileDimension;
struct ClutterTexturePrivate
struct _ClutterTexturePrivate
{
gint width, height;
GLenum pixel_format;
@ -79,7 +79,7 @@ struct ClutterTexturePrivate
gboolean tiled;
ClutterTextureTileDimention *x_tiles, *y_tiles;
ClutterTextureTileDimension *x_tiles, *y_tiles;
gint n_x_tiles, n_y_tiles;
GLuint *tiles;
};
@ -146,7 +146,7 @@ static int
tile_dimension (int to_fill,
int start_size,
int waste,
ClutterTextureTileDimention *tiles)
ClutterTextureTileDimension *tiles)
{
int pos = 0;
int n_tiles = 0;
@ -216,7 +216,7 @@ texture_init_tiles (ClutterTexture *texture)
priv->n_x_tiles = tile_dimension (priv->width, x_pot,
priv->max_tile_waste, NULL);
priv->x_tiles = g_new (ClutterTextureTileDimention, priv->n_x_tiles);
priv->x_tiles = g_new (ClutterTextureTileDimension, priv->n_x_tiles);
tile_dimension (priv->width, x_pot, priv->max_tile_waste, priv->x_tiles);
if (priv->y_tiles)
@ -224,7 +224,7 @@ texture_init_tiles (ClutterTexture *texture)
priv->n_y_tiles = tile_dimension (priv->height, y_pot,
priv->max_tile_waste, NULL);
priv->y_tiles = g_new (ClutterTextureTileDimention, priv->n_y_tiles);
priv->y_tiles = g_new (ClutterTextureTileDimension, priv->n_y_tiles);
tile_dimension (priv->height, y_pot, priv->max_tile_waste, priv->y_tiles);
CLUTTER_NOTE (TEXTURE,

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@ -32,31 +32,16 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_TEXTURE clutter_texture_get_type()
#define CLUTTER_TYPE_TEXTURE (clutter_texture_get_type ())
#define CLUTTER_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexture))
#define CLUTTER_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
#define CLUTTER_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE))
#define CLUTTER_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TEXTURE))
#define CLUTTER_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
#define CLUTTER_TEXTURE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_TEXTURE, ClutterTexture))
#define CLUTTER_TEXTURE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
#define CLUTTER_IS_TEXTURE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_TEXTURE))
#define CLUTTER_IS_TEXTURE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_TEXTURE))
#define CLUTTER_TEXTURE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
typedef struct _ClutterTexture ClutterTexture;
typedef struct _ClutterTextureClass ClutterTextureClass;
typedef struct ClutterTexturePrivate ClutterTexturePrivate;
typedef struct _ClutterTexture ClutterTexture;
typedef struct _ClutterTextureClass ClutterTextureClass;
typedef struct _ClutterTexturePrivate ClutterTexturePrivate;
struct _ClutterTexture
{
@ -75,53 +60,44 @@ struct _ClutterTextureClass
void (*pixbuf_change) (ClutterTexture *texture);
};
GType clutter_texture_get_type (void);
GType clutter_texture_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf);
ClutterActor *clutter_texture_new (void);
void
clutter_texture_set_from_data (ClutterTexture *texture,
const guchar *data,
gboolean has_alpha,
gint width,
gint height,
gint rowstride,
gint bpp);
void clutter_texture_set_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf);
GdkPixbuf *clutter_texture_get_pixbuf (ClutterTexture* texture);
void clutter_texture_get_base_size (ClutterTexture *texture,
gint *width,
gint *height);
ClutterActor *clutter_texture_new (void);
ClutterActor *clutter_texture_new_from_pixbuf (GdkPixbuf *pixbuf);
void clutter_texture_set_from_data (ClutterTexture *texture,
const guchar *data,
gboolean has_alpha,
gint width,
gint height,
gint rowstride,
gint bpp);
void clutter_texture_set_pixbuf (ClutterTexture *texture,
GdkPixbuf *pixbuf);
GdkPixbuf * clutter_texture_get_pixbuf (ClutterTexture *texture);
void clutter_texture_get_base_size (ClutterTexture *texture,
gint *width,
gint *height);
/* Below mainly for subclassed texture based actors */
void clutter_texture_bind_tile (ClutterTexture *texture, gint index);
void clutter_texture_get_n_tiles (ClutterTexture *texture,
gint *n_x_tiles,
gint *n_y_tiles);
void clutter_texture_get_x_tile_detail (ClutterTexture *texture,
gint x_index,
gint *pos,
gint *size,
gint *waste);
void clutter_texture_get_y_tile_detail (ClutterTexture *texture,
gint y_index,
gint *pos,
gint *size,
gint *waste);
void clutter_texture_bind_tile (ClutterTexture *texture,
gint index);
void clutter_texture_get_n_tiles (ClutterTexture *texture,
gint *n_x_tiles,
gint *n_y_tiles);
void clutter_texture_get_x_tile_detail (ClutterTexture *texture,
gint x_index,
gint *pos,
gint *size,
gint *waste);
void clutter_texture_get_y_tile_detail (ClutterTexture *texture,
gint y_index,
gint *pos,
gint *size,
gint *waste);
gboolean clutter_texture_has_generated_tiles (ClutterTexture *texture);
gboolean clutter_texture_is_tiled (ClutterTexture *texture);
gboolean clutter_texture_is_tiled (ClutterTexture *texture);
G_END_DECLS
#endif
#endif /* _HAVE_CLUTTER_TEXTURE_H */