Unify the style of <delegate>.destroy() methods to only contain a
call to <delegate>.actor.destroy() and handle additional cleanup
in a _onDestroy() signal handler.
https://bugzilla.gnome.org/show_bug.cgi?id=609454
Instead of deleting workspaces immediately, animate the removal - it may
be useless eye-candy, but it's pretty sexy nonetheless ...
More seriously, the animation improves consistency with both workspace
additions and the mosaic view.
https://bugzilla.gnome.org/show_bug.cgi?id=609673
Currently the width of the gaps between workspaces in both linear
and mosaic view are defined as constants. Move these to the theme's
CSS instead.
https://bugzilla.gnome.org/show_bug.cgi?id=609673
Reorganize the code to break up positioning into:
1) updating workspace object's scale and position
2) applying the updated parameters to the workspace actor
3) scrolling the view to a particular workspace
4) handling dragging of the scroll bar
With these cleanups, it becomes much easier to fix
the following issues:
- use animations consistantly instead of doing hard breaks
for some actions and smooth transitions for others
- snap to the closest workspace when scrolling stops
(https://bugzilla.gnome.org/show_bug.cgi?id=607823)
- fix the regression of the zoomFromOverlay animation when
the selected app is on another workspace
(https://bugzilla.gnome.org/show_bug.cgi?id=609081)
https://bugzilla.gnome.org/show_bug.cgi?id=609673
This way, clicking a message tray icon while the overview is open will
close the overview when activating its window.
Remove some other overview-related activation code which is now
redundant.
Also, remove calls to "global.get_current_time()" when calling
Main.activateWindow, since it's unnecessary (activateWindow will call
it itself if you don't pass in that arg).
https://bugzilla.gnome.org/show_bug.cgi?id=609765
Previously, every time _updateState was called, it would make some
change, and so it was necessary to very carefully set up all the calls
to it, to ensure it was always called at exactly the right time. Now,
instead, we keep a bunch of state variables like "_notificationState"
and "_pointerInSummary", and potentially multiple timeouts, and
_updateState looks at all of them and figure out what, if anything,
needs to be changed.
By making the rules about what causes changes more explicit, it will
be easier to change those rules in the future as we add new
functionality.
Also, update the rules a bit, so that notifications can appear while
the summary is visible, and the summary only shows after a
notification if the summary has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=609765
Fallback icons (i.e icons < requested size) cause the box in the switcher
to be a smaller rectangular item instead of the normal sized square one.
Fix that by putting the icons in a St.Bin with the correct size.
https://bugzilla.gnome.org/show_bug.cgi?id=609777
Currently, activating a search result always opens a new window. Change
this behavior, so that if an application has open windows, the most
recently used one is activated instead.
Also change the implementation of dnd of search results to allow providers
to treat results activated via dnd differently.
https://bugzilla.gnome.org/show_bug.cgi?id=610027
st_theme_node_adjust_preferred_width/height now limit the content area
of an actor to the max, if given. (The requested width/height may be
larger to make room for borders, etc.)
https://bugzilla.gnome.org/show_bug.cgi?id=606755
In StBin, StBoxLayout, and StTable, if a child has a potential
allocation that is larger than its preferred size, we give it its
preferred size instead. However, the corresponding
get_preferred_height/width methods were not making the same
assumption, which meant that if we had more width than the widget
wanted, we would allocate it its preferred width, but with the height
that corresponded to the larger width.
Fix this by defining new helpers _st_actor_get_preferred_width() and
_st_actor_get_preferred_height() and using them everywhere. Also, make
StBin and StTable use _st_allocate_fill() rather than having
nearly-identical duplicate copies of the code.
https://bugzilla.gnome.org/show_bug.cgi?id=609848
Previously the banner was only promoted to the body if it got
truncated, but the banner was *always* hidden when expanding the
notification. This meant a message with a short banner, plus
notification buttons, would have no banner text visible when it was
expanded. Fix that.
https://bugzilla.gnome.org/show_bug.cgi?id=606755
As desktop icons don't have any purpose in the overview (except for
distracting the user), fade them out when entering the overview.
Unfortunately, the fading effect affects performance, therefore hide
icons directly when there are maximized windows on the desktop.
https://bugzilla.gnome.org/show_bug.cgi?id=600999
This adds some meaningful functionality to the notification icons in the tray
and in the notification pop-up and allows to switch to the application that
sent the notification.
We get the application from the notification context and set it on the source
for the notification.
Replace the current workspace switcher popup (which is still the old metacity popup), with a clutter based one, which fits better into the overall shell design.
https://bugzilla.gnome.org/show_bug.cgi?id=609187