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282 Commits

Author SHA1 Message Date
eb2405f0f4 cogl: Include DRM 4CC conversions into CoglPixelFormat
This is at the moment still part of both MetaRendererNative and
MetaDmaBuf, which means duplicated effort in code sections only barely
related to color formats. By doing this, we can keep more of the pixel
format code together, which is more future-proof as we want to add
support for new pixel formats (like YUV-based ones).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/594
2019-05-28 17:29:18 +02:00
a2c545c321 x11-display: Simplify bell handling
Since commit 956ab4bd made libcanberra mandatory, we never use
the system bell for handling the `audible-bell` setting. So
instead of reacting to settings changes with the exact same call
to XkbChangeEnabledControls(), just call it once when initializing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/598
2019-05-28 14:34:32 +00:00
3cd8f3b7dc workspace-manager: Remove unnecessary assignment
The initialization to -1 is never used, instead the variables are
re-initialized to 0 before the loop that uses them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/598
2019-05-28 14:34:32 +00:00
033ce2d956 input-mapper: Remove unnecessary return value
Since commit ae6d9e35bd, there is a fallback to META_MATCH_IS_BUILTIN,
so the condition for returning FALSE is never met.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/598
2019-05-28 14:34:32 +00:00
2b47e89405 renderer-x11-nested: Fix copy-and-paste error
The rounding added in commit c5471e5b8b mixed up some variables,
whoops.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/598
2019-05-28 14:34:32 +00:00
80d11287eb cogl-path: Undeprecate framebuffer functions
It looks like deprecating the functions with explicit framebuffer/pipeline
arguments made it to (cogl) master by mistake:

https://mail.gnome.org/archives/clutter-list/2016-April/msg00008.html

We now use one of them, so this is a good time to undeprecate the lot.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/597
2019-05-27 22:48:19 +00:00
f869e4d54b headless-start-test: Ignore frame counter warnings
When running in slow or busy machines (hey CI!) or under valgrind headless
tests could fail because of a non fatal warning during initialization.

So define a fatal handler that ignores the frame counter warning.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:26:30 -05:00
c1059df7f9 test-runner: Always wait after creating a window
Creating a window could take some time, causing false-positive failures when
running in slower or busy hardware like:

  window 1/2 isn't known to Mutter

So before we proceed in doing any operation on it, wait for the client.
Do this in the test runner instead of repeating the same in every .metatest.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:23:55 -05:00
e3d3df985f gitlab-ci: Use G_SLICE=always-malloc in tests
This allows to catch errors better, as per MALLOC_CHECK_'s definition

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:23:55 -05:00
86ff3dfb3c gitlab-ci: Print error logs on failures
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:23:54 -05:00
7e0d185120 cogl/pipeline: Don't try to access to free'd pointer data
When free'ing a pipeline we destroy the BigState first and then the fragment and
vertex snippets lists using the big state pointer which is now invalid.
This causes a crash  when G_SLICE=always-malloc is set and using MALLOC_CHECK_.

So, invert the operations by free'ing the snippet lists first, and the big state
afterwards.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:23:54 -05:00
61c173b777 cogl/xlib-renderer: Save Xlib renderer data in custom winsys pointer
XLib renderer saves its data as the object cogl user data, however this data
is free'd as part of the object destruction that happens before free'ing the
renderer in _cogl_renderer_free(), from where we're calling the renderer
disconnect vfunc.
Thus in _cogl_xlib_renderer_disconnect() we happen to get an invalid pointer to
CoglXlibRenderer and we try access to it in order to close the X11 display.

This causes all the cogl tests to crash when G_SLICE=always-malloc is set and
when using MALLOC_CHECK_.

Fix this using the renderer winsys custom data instead of using cogl object data
for storing the CoglXlibRenderer, and handling the destruction of it manually.

As bonus this also makes access to the renderer data faster.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
f99cd18254 clutter/tests/actor-destroy: Check destroying the actor clears the children
Commit df7d8e2cb highlights a crash on test_destroy_destroy, in fact it could
happen that calling clutter_actor_destroy on a child while iterating on the
list, would implicitly call test_destroy_remove that tries to modify the list
at the same time. Causing a memory error.

So instead of manually free the children list, just ensure that this list is
valid and that when the object destruction is done, this is free'd.

See: https://gitlab.gnome.org/GNOME/mutter/merge_requests/576

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
0405786573 wayland-seat: Use g_free to cleanup MetaWaylandSeat
MetaWaylandSeat is allocated using g_new0(), and thus we should use g_free() to
destroy it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
b016ff29f6 cursor-renderer-native: Free MetaCursorNativePrivate struct
Fix a small leak in native renderer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
3f2e86f67c theme: Remove DEBUG_FILL_STRUCT
This debug statement is actually applied all the times, while it could be useful
for crashes analysis, these days the same can be done using `MALLOC_CHECK_` and
`MALLOC_PERTURB_` env variables.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
0aa4a526c6 boxes: Use G_DEFINE_BOXED_TYPE to define the type
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
85c2aef4bc display: Cleanup Edges when display is closed
This could happen if closing the display when dragging a window, unlikely, but
better to use the cleanup function since we have it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
2019-05-27 17:14:25 -05:00
76664ef891 clutter-text: Fix selection color drawing
Commit cabcad185 removed the call to cogl_set_source_color4ub() before
cogl_fill_path(), so instead of the previously assigned selection color,
the background is drawn with the last set source.

In order to honour the newly added framebuffer parameter and still apply
the correct color, switch from cogl_fill_path() to the (deprecated!)
cogl_framebuffer_fill_path() method.

https://gitlab.gnome.org/GNOME/mutter/issues/494
2019-05-27 18:39:39 +00:00
b1ea768949 wayland: Drop -terminate argument to Xwayland
This argument instructs Xwayland to exit when there are no further
client connections. However we eventually want to handle restarts
ourselves (where, notably, mutter's will be at least the last client
connection).

This behavior could also induce race conditions on startup with clients
that quickly open and close a display, which is a more pressing issue.

Also, add -noreset back (which was also removed in commit 054c25f693 that
added -terminate). We don't want to reset the X server to a pristine state
in that situation either.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
ea9d8a895b wayland: Drop error trap
Code underneath seems to handle errors properly, or be x11-agnostic
entirely, this is apparently here to save a few XSync()s on X11. Just
drop this windowing dependent bit to make things cleaner.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
38432da328 compositor: Drop error trap
Code underneath seems to handle errors properly, and this is apparently
here to save a few XSync()s on X11. Just drop this windowing dependent
bit to make things cleaner.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
430f354cd9 wayland: Split Xwayland initialization in 2 steps
It is now separated into meta_xwayland_start(), which picks an unused
display and sets up the sockets, and meta_xwayland_init_xserver(), which
does the actual exec of Xwayland and MetaX11Display initialization.

This differentiation will be useful when Mutter is able to launch Xwayland
lazily, currently the former calls into the latter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
1cf4279745 x11: Initialize GdkDisplay together with MetaX11Display
It's no longer a "singleton", since it might be closed and opened again.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
7713006f5b x11: Unmanage X11 windows on MetaX11Display finalization
This used to be relied upon meta_display_close(), but MetaDisplay
and MetaX11Display lifetimes may be unrelated.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
465e13128b core: Add explicit init/shutdown_x11() MetaDisplay calls
The lifetime of MetaX11Display is still tied to MetaDisplay, but these
calls will be useful when it's actually affordable to decouple those.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
86de79cfc5 core: Untangle input focus management
In all places (including src/wayland) we tap into meta_x11_display* focus
API, which then calls meta_display* API. This relation is backwards, so
rework input focus management so it's the other way around.

We now have high-level meta_display_(un)set_input_focus functions, which
perform the backend-independent maintenance, and calls into the X11
functions where relevant. These functions are what callers should use.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
1d77641f0b x11: Separate X11 focus handling into MetaX11Display method
Updating the MetaWindow focus and the X Window focus is interrelated but
independent. Call one after the other in the places we handle window focus
changes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
2f217109aa core: Relax requirement that MetaWindow shall have icon/mini-icon
We use a GtkIconTheme (thus icon-theme, thus xsettings, thus x11) just to
grab a "missing icon" icon to show in place. Relax this requirement that
surfaces for icon/mini-icon will be set, and just let it have NULL here.

It seems better to have the callers (presumably UI layers) aware of this
and set a proper icon by themselves, but AFAICS there is none in sight,
not even plain mutter seems to use MetaWindow::[mini-]icon. Probably
worth a future cleanup.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
5e0523cc8b x11: Move X11 calls to map/unmap a MetaWindow to MetaWindowX11
Add 2 vmethods so that MetaWindowX11 may handle the X11 calls itself.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
dbe6e01e12 core: Separate checks for pointer barriers availability
If the check happens on --nested (X11 backend) while there is no X11
display we would get a crash. Since the barriers are non-effective on
nested, just take it out into a separate condition.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
103c469cc9 core: Avoid grab transfer shenanigans with non-X11 backend
This explicit ungrab is made to ensure the other X11 display connection
is able to start an active grab immediately on the device without receiving
AlreadyGrabbed.

This is just relevant if there's two X11 display connections to transfer
grabs across, which may just happen on X11 windowing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
ef074ea510 x11: Add MetaX11Stack object
This object takes care of the X11 representation of the window stack,
namely the _NET_CLIENT_LIST and _NET_CLIENT_LIST_STACKING root window
properties.

This code has been lifted from src/core/stack.c into src/x11 as it's
dependent on the X11 display availability. This also leaves MetaStack
squeaky clean of x11 specifics.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
39bac6eabd core: Turn MetaStack into a GObject
So we can have it emit signals and whatnot. Those are unused, yet.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:30 +00:00
0200f4fcd9 x11: Move focus sentinel to MetaX11Display
This focus sentinel is a mechanism to avoid some X11-specific race
conditions in focus-follows-pointer, using X11 mechanisms. Move it to
MetaX11Display altogether.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:30 +00:00
439afb3f19 window: Move all attached windows with parent
We'd break the loop for moving attached windows at the first window,
meaning we'd only ever move a single attached dialogs or popup if it was
the first window in the list. This doesn't work out well when there are
multiple popups open, so don't break out of the loop at all until all
windows are potentially moved.

This fixes an issue in gtk4 where one or more non-grabbing popups would
end up unattached if there were more than one and the parent window was
moved.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/592
2019-05-24 15:07:03 +00:00
b01edc22f3 backends/x11: Do not reload keymap on new keyboard notifications
XkbNewKeyboardNotify informs the client that there is a new keyboard
driving the VCK. It is essentially meant to notify that the keyboard
possibly has a different range of HW keycodes and/or a different
geometry.

But the translation of those keycodes remain the same, and we don't
do range checks or geometry checks (beyond using KEY_GRAVE as "key
under Esc", but that is hardly one). It seems we can avoid the
busywork that is releasing all our passive grabs, reloading the keymap
and regenerating the keycombos and restoring the passive grabs.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/398
2019-05-24 11:28:07 +02:00
e8bca5052a ci: Make MALLOC_PERTURB_ less random
The point is to not initialize to some non-zero value to find places
incorrectly relying on blocks being zero initialized. Thus, there is no
reason to have a different random number each time, and by having it the
same, we have slightly more reproducable triggers, would we ever trigger
anything due to this.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/591
2019-05-24 10:57:46 +02:00
468882ecec ci: Run dconf update before running tests
Otherwise tests will fail due to the following warning:

(mutter-test-runner:3700): dconf-WARNING **: 06:39:42.124: unable to
open file '/etc/dconf/db/local': Failed to open file
“/etc/dconf/db/local”: open() failed: No such file or directory; expect
degraded performance

https://gitlab.gnome.org/GNOME/mutter/merge_requests/591
2019-05-24 09:23:22 +02:00
be3c89d823 Bump version to 3.33.2
Update NEWS.
2019-05-22 18:15:34 +00:00
7719e33e68 wayland/pointer-constraints: Reject invalid lifetime
https://gitlab.gnome.org/GNOME/mutter/issues/425
2019-05-22 15:06:14 +00:00
deef9960a4 Fix typo in RemoteDesktop dbus api
https://gitlab.gnome.org/GNOME/mutter/merge_requests/586
2019-05-22 16:21:57 +02:00
9305b6d8ee cogl/tests: Remove configure_file workaround for installed tests
Since starting meson 0.50 `install: false` is honored when the install_dir is
set to a non-empty value, we can now remove the workaround we added in commit
dbe73c329

https://gitlab.gnome.org/GNOME/mutter/merge_requests/585
2019-05-21 12:36:15 -05:00
62de4b4f82 meson: Bump meson requirement to 0.50.0
We've been using configure_file's `install` property for some time now, but this
has been officially supported and works as expected only since meson 0.50, so,
bump version to avoid warnings and ensure the behavior is the one we want.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/585
2019-05-21 12:36:13 -05:00
ea0a89bde8 cogl/meson: Remove uneeded cogl-mutter-config.h generation
This was needed until we had autotools in place.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/585
2019-05-21 12:36:10 -05:00
4faeb12731 clutter/stage-cogl: Reschedule update on present
If an update (new frame) had been scheduled already before
`_clutter_stage_cogl_presented` was called then that means it was
scheduled for the wrong time. Because the `last_presentation_time` has
changed since then. And using an `update_time` based on an outdated
presentation time results in scheduling frames too early, filling the
buffer queue (triple buffering or worse) and high visual latency.

So if we do receive a presentation event when an update is already
scheduled, remember to reschedule the update based on the newer
`last_presentation_time`. This way we avoid overfilling the buffer queue
and limit ourselves to double buffering for less visible lag.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/334

Prerequisite: https://gitlab.gnome.org/GNOME/mutter/merge_requests/520

https://gitlab.gnome.org/GNOME/mutter/merge_requests/281
2019-05-21 16:23:49 +00:00
91ac64bb44 drm-buffer: Make the "types" actual types
There is no reason why we should have an internal type enum when we have
all the infrastructure to just use multiple GObject types. Also there
was no code sharing between the old "types", the only common API was
getting the framebuffer ID, so lets make that a vfunc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
2019-05-21 14:55:38 +00:00
ed56edc7ba drm-buffer: Remove useless soft-asserts
If triggered, many would result in crashes later anyway, so lets change
those to asserts. Some are simply useless, so remove those.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
2019-05-21 14:55:38 +00:00
6eeba2434a drm-buffer: Clean up file descriptor variable naming
Nowhere else is it called 'drm_fd' so lets not get rid of this
inconsistency.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
2019-05-21 14:55:38 +00:00
7fb7b28cd6 kms-buffer: Rename to MetaDrmBuffer
MetaKms* will be a dedicated namespace, which MetaKmsBuffer doesn't fit
under.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
2019-05-21 14:55:38 +00:00
08aec58c22 kms-buffer: Clean up include order
https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
2019-05-21 14:55:38 +00:00
52945f383d launcher: Explicitly look up object path for seat
If mutter is running as a systemd user service, then we cannot use the
magic "self" session for the ID lookup. For now we need to lookup the ID
explicitly. Eventually we can change to use the magic "auto" paths for
both the session and seat, but that will require systemd v243.

See also https://github.com/systemd/systemd/pull/12424#issuecomment-487962314

https://gitlab.gnome.org/GNOME/mutter/merge_requests/571
2019-05-21 16:43:09 +02:00
fecc57ddf0 renderer-native: Reference count front buffers
Start reference counting front buffers instead of assuming we know
their (scanout) lifetimes.

Functionally, this should not change anything.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/119
2019-05-21 15:49:42 +02:00
0d7a929b83 cogl: Map CoglPixelFormats to their specific properties
By providing an (internal) table to map `CoglPixelFormat`s to their
respective properties  we will be able to get rid of the unusual enum
values in the future. This is something we will need once we want to
have support for more pixel formats (such as YUV-based formats).

As an extra feature, we provide a `to_string()` method, which is quite
useful for debugging purposes (rather than deciphering enum values).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
2019-05-21 15:20:44 +02:00
991f9505ad cogl: Put CoglPixelFormat code into its own file
We're going to add some features and extra code to CoglPixelFormat, so
it's much nicer to have it in once place. Notice also that it doesn't
make sense that e.g. `_cogl_pixel_format_get_bytes_per_pixel()` were in
a private header, since they were being exported anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
2019-05-21 15:20:44 +02:00
358b67871f boxes: Assign input to output rect when there's no transformation
https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
2019-05-21 08:50:09 +00:00
2b1acea1b0 place: Assign anchor rect using automatic copy
Set the offsets in different statements.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
2019-05-21 08:50:09 +00:00
91aee3d5c4 monitor: Assign monitor layout directly by crtc rect
There's no need to repeat what gcc can do alone.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
2019-05-21 08:50:09 +00:00
02812fb988 clutter/stage-cogl: Damage fb using ceiled scaled sizes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
2019-05-21 08:50:09 +00:00
29211c9020 clutter/util: Fix styling on functions definitions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
2019-05-21 08:50:09 +00:00
68fba458b3 boxes: Ensure we scale to a fully rounded rectangle
In order to scale a rectangle by a double value, we can reuse a ClutterRect
to do the scale computations in floating point math and then to convert it back
using the proper strategy that will take in account the subpixel compensation.

In this way we can be sure that the resulting rectangle can fully contain the
original scaled one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
2019-05-21 08:50:09 +00:00
9c2fdcdbb2 ci: Update Dockerfile to :v2
This commit is a bit deceitful: The main change in the image is *not* the
more recent Fedora base, but an updated (and not backward-compatible)
evolution-data-server package from the fmuellner/gnome-shell-ci copr.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/501 ports
gnome-shell to the new API, so to keep mutter and gnome-shell CI
working after that change, we need to build against the correct
EDS version.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/582
2019-05-20 19:44:57 +02:00
d4a0893d76 ci: Disable a11y bus for tests
While the regular session bus is provided by `dbus-run-session`, the
a11y bus is spawn by the "normal" D-Bus daemon (that is, dbus-broker
in F30). This currently fails, either due to a bug or some missing
dependencies in the container environment. But as we don't actually
need the additional bus, just disable it via the environment to make
not break tests when updating the base image to F30.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/582
2019-05-20 19:44:09 +02:00
7a6c755833 clutter: Add fribidi dependency and copy deprecated pango functions
Pango functions pango_unichar_direction() and pango_find_base_dir() have been
deprecated in pango 1.44, since these are used mostly clutter and gtk, copy the
code from pango and use fribidi dependency explicitly.

This is the same strategy used by Gtk.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/583
2019-05-17 18:11:43 -05:00
45244852ac clutter/stage-cogl: Don't skip over the next frame
The `last_presentation_time` is usually a little in the past (although
sometimes in the future depending on the driver). When it's over 2ms
(`sync_delay`) in the past that would trigger the while loop to count up so
that the next `update_time` is in the future.

The problem with that is for common values of `last_presentation_time`
which are only a few milliseconds ago, incrementing `update_time` by
`refresh_interval` also means counting past the next physical frame that
we haven't rendered yet. And so mutter would skip that frame.

**Example**

Given:
```
  last_presentation_time = now - 3ms
  sync_delay = 2ms
  refresh_interval = 16ms
  next_presentation_time = last_presentation_time + refresh_interval
                         = now + 13ms

          -3ms now        +13ms           +29ms           +45ms
        ----|--+------------|---------------|---------------|----
            :               :
  last_presentation_time  next_presentation_time
```

Old algorithm:
```
  update_time = last_presentation_time + sync_delay
              = now - 1ms
  while (update_time < now)
        (now - 1ms   < now)
    update_time = now - 1ms + 16ms
  update_time = now + 15ms
  next_presentation_time = now + 13ms
  available_render_time = next_presentation_time - max(now, update_time)
                        = (now + 13ms) - (now + 15ms)
                        = -2ms  so the next frame will be skipped.

          -3ms now        +13ms           +29ms           +45ms
        ----|--+------------|-+-------------|---------------|----
            :               : :
            :               : update_time (too late)
            :               :
  last_presentation_time  next_presentation_time (a missed frame)

```

New algorithm:
```
  min_render_time_allowed = refresh_interval / 2
                          = 8ms
  max_render_time_allowed = refresh_interval - sync_delay
                          = 14ms
  target_presentation_time = last_presentation_time + refresh_interval
                           = now - 3ms + 16ms
                           = now + 13ms
  while (target_presentation_time - min_render_time_allowed < now)
        (now + 13ms - 8ms < now)
        (5ms < 0ms)
    # loop is never entered
  update_time = target_presentation_time - max_render_time_allowed
              = now + 13ms - 14ms
              = now - 1ms
  next_presentation_time = now + 13ms
  available_render_time = next_presentation_time - max(now, update_time)
                        = (now + 13ms) - now
                        = 13ms  which is plenty of render time.

          -3ms now        +13ms           +29ms           +45ms
        ----|-++------------|---------------|---------------|----
            : :             :
            : update_time   :
            :               :
  last_presentation_time  next_presentation_time
```

The reason nobody noticed these missed frames very often was because
mutter has some accidental workarounds built-in:

 * Prior to 3.32, the offending code was only reachable in Xorg sessions.
   It was never reached in Wayland sessions because it hadn't been
   implemented yet (till e9e4b2b72).

 * Even though Wayland support is now implemented the native backend
   provides a `last_presentation_time` much faster than Xorg sessions
   (being in the same process) and so is less likely to spuriously enter
   the while loop to miss a frame.

 * For Xorg sessions we are accidentally triple buffering (#334). This
   is a good way to avoid the missed frames, but is also an accident.

 * `sync_delay` is presently just high enough (2ms by coincidence is very
   close to common values of `now - last_presentation_time`) to push the
   `update_time` into the future in some cases, which avoids entering the
   while loop. This is why the same missed frames problem was also noticed
   when experimenting with `sync_delay = 0`.

v2: adjust variable names and code style.

Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=789186
       and most of https://gitlab.gnome.org/GNOME/mutter/issues/571

https://gitlab.gnome.org/GNOME/mutter/merge_requests/520
2019-05-16 22:13:54 +00:00
e96136e418 gitlab-ci: Use MALLOC_CHECK_ and MALLOC_PERTURB_ env variables in tests
Linux glibc supports a malloc implementation that is allows to be tunable using
environment variables, to check allocation issues.

When MALLOC_CHECK_ is set to 3, a diagnostic message is printed on stderr and
the program is aborted.

Setting the MALLOC_PERTURB_ environment variable causes the malloc functions in
to return memory which has been wiped and initialized with the byte value of the
environment variable.

So use this features when running tests in order to catch better memory errors.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/578
2019-05-16 21:30:36 +00:00
eae6e7a889 Updated Spanish translation 2019-05-16 12:42:33 +02:00
a48b6cc9ca clutter/actor: Fix a wrong comment
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
2019-05-15 20:38:28 +00:00
786305f7d6 clutter/input-device: Replace device check with assertion
We only call _clutter_input_device_update with devices that are not
Keyboard devices. Also passing a Keyboard device to a function whose
primary purpose is picking should be considered a bug in the caller.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
2019-05-15 20:38:28 +00:00
30a2483e6e clutter/stage-cogl: Fix a comment-typo
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
2019-05-15 20:38:28 +00:00
f5f0aa1023 clutter/stage: Move a comment to a more appropriate place
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
2019-05-15 20:38:28 +00:00
b86fba2f3c clutter/stage: Avoid unnecessary call to add_redraw_clip
We're bailing out of clutter_stage_cogl_add_redraw_clip() early without
doing anything if we're ignoring redraw clips, so no need to call it if
we already know that will be the case.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
2019-05-15 20:38:28 +00:00
f7ecf3b618 meta: Remove meta_free_gslist_and_elements
This function was added for historic reasons, before that we had GSlist's
free_full function.

Since this can be now easily implemented with a function call and an explicit
GDestroyFunc, while no known dependency uses it let's move to use
g_slist_free_func instead.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/57
2019-05-15 14:49:56 -05:00
7a17e236f7 Use free_full on GSList's instead of foreach + free
GList's used in legacy code were free'd using a g_slist_foreach + g_slist_free,
while we can just use g_slist_free_full as per GLib 2.28.

So replace code where we were using this legacy codepath.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/576
2019-05-15 14:49:56 -05:00
df7d8e2cbf Use free_full on GList's instead of foreach + free
GList's used in legacy code were free'd using a g_list_foreach + g_list_free,
while we can just use g_list_free_full as per GLib 2.28.

So replace code where we were using this legacy codepath.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/576
2019-05-15 14:42:25 -05:00
9e82f9af25 x11: Do not warn on cancelled X11 selection sources
This shouldn't happen frequently, but is just a sign that the source is
being replaced by something else. Just keep the warning for other possible
error situations.

Also, plug the potential GError leak.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/598
2019-05-15 13:14:12 +00:00
329c4bc5b3 Bump version to 3.33.1
Update NEWS.
2019-05-14 18:14:48 +00:00
706c5a7565 clutter: LEQUAL depth_testing on ClutterDeformEffect
Moving an actor with a ClutterDeformEffect applied flickers because
the depth_testing, setting the depth testing test function to
COGL_DEPTH_TEST_FUNCTION_LEQUAL fixes the problem.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/507
2019-05-14 17:44:38 +02:00
24b3467584 clutter: Send touch crossing events only to grab actor
When the pointer is grabbed, we send the crossing events that are
initiated by this pointer only to the actor that has the grab. For
grabbed touch sequences, we always capture and bubble the crossing
events right now.

Fix this and make grabbed pointers and touch sequences behave the same
by sending touch crossing events only to the grab actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/422
2019-05-14 09:05:47 +00:00
9e0e35d2a7 clutter/click-action: Handle touch cancel events
It's important to cancel click actions when we get a touch cancel event,
otherwise the long press event might get emitted after the compositor
took over the touches because it detected a gesture.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/396
2019-05-13 09:44:50 +00:00
dae2c1d420 backends/native: Add rt-scheduler experimental key to set RT scheduling
This is similar to a change in kwin:
https://blog.martin-graesslin.com/blog/2017/09/kwinwayland-goes-real-time/

If the experimental features key has "rt-scheduler", make it claim the lowest
of RT scheduler priorities, this will be both educated to other RT processes
and improves responsiveness wrt all other processes.

This can only work if mutter/gnome-shell process receives CAP_SYS_NICE
somehow, e.g.: "setcap CAP_SYS_NICE=+ep `which gnome-shell`"

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/921
https://gitlab.gnome.org/GNOME/mutter/merge_requests/460
2019-05-10 21:47:53 +00:00
01d0316fd7 wayland/dnd-surface: Propagate commit to parent class
We need to call the underlying actor-surface so the actor
state is synced, otherwise surface state like the scale factor
does not get applied.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/550

https://gitlab.gnome.org/GNOME/mutter/merge_requests/537
2019-05-09 09:06:52 +00:00
7e2a0ede16 wayland: Move check for present window out of the actor-surface class
All child classes of `MetaWaylandShellSurface` as well as
`MetaWaylandSurfaceRoleXWayland` should only sync their actor if
their toplevel surface has a window. Currently this check is done
in the actor-surface class, but not all surface classes have a
toplevel window, e.g. dnd-surfaces.
Move the check to the right places.

For subsurfaces this assumes that the subsurface is not the child of
a window-less surface (like, as stated above, e.g. a dnd-surface).
If we want to support subsurfaces of window-less surfaces in the future
we have to extend the check here.
But as this is not a regression, ignore this case for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/537
2019-05-09 09:06:52 +00:00
7738b5c00b core/window: Fix copy/paste error in size-changed docs
It appears it was copied from MetaWindow::position-changed and pasted
for MetaWindow::size-changed, without updating all the words.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/567
2019-05-08 09:28:16 +00:00
454651f79f Update Indonesian translation 2019-05-07 07:14:36 +00:00
bf8bc65cc9 core: Check environment variables before giving to GAppLaunchContext
Depending on the type of session, one or the other might be NULL, which
is not meant to be handled by these functions. Check for both DISPLAY
envvars before setting them on the GAppLaunchContext.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/586
2019-05-06 17:27:56 +02:00
6a89e7969f Update Friulian translation 2019-05-03 17:43:01 +00:00
3ffc4f8876 ci: Use mutter image to build GNOME Shell
https://gitlab.gnome.org/GNOME/mutter/merge_requests/548
2019-05-03 14:15:31 -03:00
b4d973fbe4 ci: Update gsettings-desktop-schema URLs
Copr keeps changing them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/548
2019-05-03 14:15:31 -03:00
da1e917b38 ci: Add GNOME Shell dependencies to Dockerfile
Embrace, extend and (soon) extinguish GNOME Shell's CI
image.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/548
2019-05-03 14:15:30 -03:00
160d2d56d9 ci: Install to Mutter and GNOME Shell to /usr
So GNOME Shell can find the pkg-config files properly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/548
2019-05-03 14:15:30 -03:00
3468144847 ci: Build GNOME Shell at the test stage
Hopefully this will allow us prevent merging branches
that accidentally break GNOME Shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/548
2019-05-03 14:15:30 -03:00
ae6d9e35bd backends: Fallback to builtin panel for devices where all heuristics fail
This is 1) relatively likely as not all touchscreens are nice enough to
report a device size that will help us here and 2) Better than nothing if
everything fails anyway, as it will break on multi-monitor and non-default
monitor rotations.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/581
2019-05-03 15:01:47 +00:00
ac15a8abca Updated Spanish translation 2019-05-03 14:31:16 +02:00
5480a3f238 Update POTFILES.in 2019-05-03 12:54:24 +02:00
0d50a37091 display: Fix a possible bug in meta_display_sync_wayland_focus
The check for the focus xwindow is called, but not used. Fix that by
renaming the variable to reflect better what it does and actually using
the return value of the check.

This was the original intention of the author in commit
05899596d1 and got broken in commit
8e7e1eeef5.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/535
2019-05-02 23:54:22 +00:00
1ca0fdc928 idle-monitor: Postpone dispatching of idle timeout if not ready
If we update the ready time while the source is already in the
to-dispatch list, changing the ready time doesn't have any effect, and
the source will still be dispatched. This could cause incorrect idle
watch firing causing the power management plugin in
gnome-settings-daemon to sometimes turn off monitors due to it believing
the user had been idle for some time, while in fact, they just logged
back in.

Fix this by not actually dispatching the idle timeout if the ready time
is in the future when actually dispatching.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/543
2019-05-02 23:46:43 +00:00
23a8ea2821 idle-monitor: Use G_SOURCE_CONTINUE instead of TRUE
Returning TRUE is confusing, as it doesn't carry any relevant meaning.
Use G_SOURCE_CONTINUE to make it clearer that the source is here to
stay.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/543
2019-05-02 23:46:43 +00:00
ee4bb2240b workspace: Activate a window also if it's already in workspace
meta_workspace_activate_with_focus is supposed to focus the passed window after
switching the workspace.

However if the passed workspace is already the active one, we just return
without activating the window.
So fix this calling meta_window_activate on the foucs_this window if that is
valid.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/562
2019-05-02 17:33:17 -05:00
81ae886dda cogl/tests: Use less verbose run-tests.sh on single tests run by meson
Use less verbose output when run-tests.sh is running only a test and we're
requested for less verbose output.

Also write the test name first of running it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
63c40a9711 meson: Define srcdir and builddir using meson functions
No need to redefine paths starting from top src/build dirs, as meson can give us
this information for free using its functions.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
8374be46d2 cogl/tests: Export and run unit tests if they are enabled
Cogl unit tests are just functions inside normal code files that needs to be
dload'ed by the test binary.

So in case unit-tests are enabled, we need to export those symbols.
Since map file can't be overridden, use a configure_file to generate the map
file when tests are enabled, in order to export the needed symbols.

Then goes through the source files to look unit tests checking for their macro
definition and load them with the runner script.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
5d1a87d355 meson: Add option flags to control test suites building
Now the `tests` meson option controls weather we should build all the test suites
while `core_tests` controls mutter tests.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
34312c272b cogl/tests: Run conform tests as single meson tests
Use find-conform-unit-tests.sh to create a meson list of tests to run.
This allows to run each test as single test with meson and to remove the timeout
for all the tests.

Instead of changing 'run-tests.sh' to take test-names as arguments we can just
generate simple dummy test-files for each test, without having to change the
tooling.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
2b8f5e65b6 cogl/tests: Run tests supports both test names and files as parameter
Make run-tests.sh to support as arguments both an unit-tests file or test names

This allows to run a test with this script without having to create fake files.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
a934fa07b8 tests: Use suites for test cases
They allows to filter tests better and so we can just launch tests with:
  meson test --suite [core|cogl|clutter] [single-test-name]

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
c6d1cf4af4 tests: Add single stacking tests with suite
Don't launch the stacking tests in one single shot, to allow better debugging
and being able to launch just one single test using meson test.

Those tests can now be all launched with:
  meson test --suite stacking [single-test-name]

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
8dbe4210b4 tests: Add missing stacking tests
List all .metatest files that were added only to autotools while they are
missing since the meson port.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
2019-05-02 19:56:23 +00:00
02c99524bf Make MetaSelection, MetaSelectionSource and MetaMemorySelectionSource public
This exposes the base so that we can reimplement StClipboard on top. Some
gtk-docs have been added for documentation and introspection purposes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:31:45 +02:00
17d00d49d4 wayland: Reduce MetaXWaylandSelection to just DnD
All the actual selection management functionality is superseded by
MetaSelection. Reduce it to just handling the XDND messaging and leave
selections to MetaSelection.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:31:45 +02:00
634f512bb0 wayland: Integrate with MetaSelection
Make MetaWaylandDataDevice use MetaSelection and MetaSelectionSource to
handle primary/clipboard/dnd.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:31:45 +02:00
5c009c20ab core: Add clipboard manager
This is a simple clipboard manager implementation on top of MetaSelection.
It will inspect the clipboard content for UTF-8 text and image data whenever
any other selection source claims ownership, and claim it for itself
whenever the clipboard goes unowned.

The stored text has a maximum size of 4MB and images 200MB, to prevent the
compositor from allocating indefinite amounts of memory.

This is not quite a X11 clipboard manager, but also works there.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:45 +02:00
535ce00abb core: Add memory-based selection source
This is a simple implementation of a MetaSelectionSource, able to hold a
single mimetype, provided as GBytes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:45 +02:00
37144f0609 x11: Add X11 selection management
This code takes care of both setting up X11 selection sources whenever
X11 clients claim selection ownership, and claiming selection ownership
on a mutter X11 window whenever other selection sources claim ownership.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:45 +02:00
ab76576340 core: Set up MetaSelection on MetaDisplay
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:08 +02:00
09aa82db49 wayland: Add wayland MetaSelectionSource implementation
This object represents a Wayland selection owner. In order to invert the
FD direction (we hand an output fd, but want an inpu fd), create an
intermediate pipe so we can then create a GInputStream on top of it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:08 +02:00
c95db7c542 x11: Add X11 MetaSelectionSource implementation
This object represents the selection ownership from an X11 client. The
list of supported targets is queried upfront, so its initialization is
asynchronous. Requests to read contents from the selection will hand
a MetaX11SelectionInputStream.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:08 +02:00
a984622cd1 core: Add MetaSelection and MetaSelectionSource
MetaSelectionSource represents a primary/clipboard/dnd selection owner,
it is an abstract type so wayland/x11/etc implementations can be provided.
These 3 selections are managed by the MetaSelection object, the current
selection owners will be set there, and signals will be emitted so the
previous selection owner can clean itself up.

The actual data transfer is done through the meta_selection_transfer_async()
call, which will take a GOutputStream and create a corresponding
GInputStream from the MetaSelectionSource in order to splice them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 16:22:08 +02:00
156980eff9 x11: Add X11 selection input/output streams
These are rip off of GTK+ ones, with some adaptions to integrate them in
mutter event dispatching code and make them easier to use in future
commits.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
2019-05-02 15:40:13 +02:00
736cac43e9 compositor: Remove unused background_actor private reference
https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
2019-04-30 16:15:42 -05:00
3ba79961fe compositor: Disconnect from stage signals on destruction
From this point there's not any need for the compositor to listen to signals
so we can disconnect from the stage ones we are connected to.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
2019-04-30 16:15:42 -05:00
7718e67f5c compositor: Destroy window actors list on destruction
When the compositor is destroyed we should cleanup the list of window actors we
created and destroy them.
Since all the actors are added to the window_group or top_window_group we can
just destroy these containers (together with the feedback_group), and simply
free the windows list.

This is particularly needed under X11 because before we destroy the display, we
might do some cleanups as detaching the surface pixmaps and freeing the damages
and if this happens at later point (for example when triggered by garbage
collector in gnome-shell), we might crash because the x11 dpy reference is
already gone.

Destroying the window actors instead, ensures we avoid any further call to X11
related functions and that we release the actors XServer resources.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/576
2019-04-30 16:15:42 -05:00
ba8f5a1178 clutter: Use g_signal_handler_disconnect to disconnect frequent signal
Clutter does the nicety of connecting just created PangoContexts to
ClutterBackend signals in order to update it on resolution/font changes.
However the way the signals are disconnected (automatically via
g_signal_connect_object() auto-disconnect feature) may incur into
performance issues with a high enough number of ClutterActors with a
PangoContext (eg. ClutterText) as the lookup by closure is linear across
all signals and handlers.

Keep the handler IDs around, and disconnect them specifically on dispose
so it is more O(1)-ish.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/556
2019-04-30 13:12:53 +00:00
502da973eb window: free close dialog before unmanaging window from compositor
When an application stops responding, the shell darkens its windows.

If a window from a not-responding application gets unmanaged
then the shell will currently throw an exception trying to retrieve
the now-dissociated window actor.

That leads to a "stuck window" ghost on screen and a traceback
in the log.

This commit addresses the problem by making sure the effect is cleaned
up before the actor is disocciated from its window.

https://gitlab.gnome.org/GNOME/mutter/issues/575
2019-04-29 14:06:12 -04:00
eccf7b105c input-settings: Use 0 initialized struct for kbd a11y
Make sure our keyboard accessibility settings structure is all zero
initialized, to avoid potential padding issues on some platform when
comparing settings.

Reported by Daniel van Vugt on IRC.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/552
2019-04-26 11:17:50 +02:00
bcee890434 ci: Ensure we clone a deep enough history for commit review
It seems gitlab changed something recently in the default clone depth
which made MRs with >10 commits to obscurely fail in the review stage.
As per https://docs.gitlab.com/ee/ci/yaml/#shallow-cloning, bump it
to 100 to allow bigger MRs.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/551
2019-04-24 12:29:22 +02:00
251fa024c4 clutter/x11: disable mousekeys with Numlock ON
GNOME documentation on accessibility features states that mousekeys
work only when NumLock is OFF:

  https://help.gnome.org/users/gnome-help/stable/mouse-mousekeys.html

Change the clutter/x11 implementation to match the documentation, i.e.
disable mousekeys when NumLock in ON so that switching NumLock ON
restores the numeric keypad behaviour.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/530
2019-04-19 13:51:35 +00:00
471b61bd14 clutter/evdev: disable mousekeys with Numlock ON
The clutter/evdev implementation of mousekeys is designed after the
current implementation in X11, and works when the setting is enabled
regardless of the status of NumLock.

The GNOME documentation on accessibility features states however that
mousekeys work only when NumLock is OFF:

  https://help.gnome.org/users/gnome-help/stable/mouse-mousekeys.html

Change the clutter/evdev implementation to match the documentation, i.e.
disable mousekeys when NumLock in ON so that switching NumLock ON
restores the numeric keypad behaviour.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/530
2019-04-19 13:51:35 +00:00
7df86fb246 cogl: Use EGL_IMG_context_priority if available
We're the context closest to the display, so we should take priority
over other clients.

v2: Warn if we asked for a high-priority context and didn't get one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/454
2019-04-18 20:27:26 +00:00
3f29b47809 cogl: Generalize EGL context attribute initialization
No functional change, just makes the next change clearer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/454
2019-04-18 20:27:26 +00:00
9ab3a02a8a cogl: Remove unused TEXTURE_RECTANGLE feature flag
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:28 -04:00
ca2be8ef5b cogl: Remove CoglTextureType
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:26 -04:00
1783ea5af1 cogl: Remove unused texture_type argument from cogl_pipeline_set_layer_null_texture
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:24 -04:00
862e56f01d cogl: Remove unused CoglTextureVable::get_type
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:21 -04:00
2b9cd50e84 cogl: Eliminate _cogl_gl_util_get_texture_target_string
Its results are effectively constant now. Fold them into the callers and
remove the function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:19 -04:00
e71f44dbd6 cogl: Remove never-changing COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE state
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:17 -04:00
c881b4970d cogl: Remove unused CoglTextureRectangle
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:16 -04:00
d79f176142 cogl: Remove texture_rectangle awareness from the GLX TFP code
GL 2.1 implies ARB_texture_non_power_of_two so this will never be hit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:14 -04:00
ce6acf9dca cogl: Remove rectangle-texture tests
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:12 -04:00
2a15e5f16a compositor: Drop ARB_texture_rectangle awareness
The GL/GLES versions we require imply full NPOT texture support, so the
ARB_texture_rectangle path will never be hit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:10 -04:00
fb40e2eefb cogl: Remove unused cogl_texture_new_from_foreign
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:09 -04:00
fc09fa50a5 cogl: NPOT textures are always available
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:07 -04:00
48f04c7968 cogl: COGL_FEATURE_TEXTURE_NPOT_BASIC is always available
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:06 -04:00
007297f1a6 cogl: COGL_FEATURE_TEXTURE_NPOT_MIPMAP is always available
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:04 -04:00
302a171c08 cogl: COGL_FEATURE_TEXTURE_NPOT_REPEAT is always available
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:03 -04:00
893e894fff cogl: Remove always-true COGL_FEATURE_SHADERS_GLSL
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:01 -04:00
2aaed7bdfc cogl: Remove debug disables for GLSL and NPOT textures
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:52:57 -04:00
249f9a4a2e cogl: Stop running non-NPOT tests
The minimum GL/GLES versions require working NPOT textures.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:52:54 -04:00
68166f33d9 cogl: Fix some misleading variable names
This was clearly blindly copypasta'd from the (now deleted) 3D texture
code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/487
2019-04-18 01:26:32 +00:00
28954e8271 cogl: Remove unused 3D texture support
We're not using this, and it's difficult to imagine we ever would.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/487
2019-04-18 01:26:32 +00:00
22884b0b00 shaped-texture: Use draw_rectangle() for full paints
This reverts a change introduced in edfe5cc3 to use `paint_clipped_rectangle()`
instead of `cogl_framebuffer_draw_rectangle()` for full paints as it
contained logic necessary for viewport src-rects. This is not longer the case.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:43 +00:00
d2415da0d4 shaped-texture: Use CoglMatrix for viewport src-rect
This brings the viewport src-rect code in line with how we handle
transforms, by applying a `CoglMatrix` to the pipeline instead of
changing the paint logic.
It also fixes not-y-inverted textures in combination with
transforms.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:43 +00:00
96f7bf28f1 shaped-texture: Add checks to viewport reset functions
The set and reset functions are unconditionally called on every
commit. Add missings checks to the reset functions to bail out if
nothing changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:42 +00:00
db486ad897 cogl/texture-2d: Remove notes about COGL_FEATURE_ID_TEXTURE_NPOT
NPOT capabilities were made madatory in OpenGL 2.0 and GLES 2.0,
so let's stop encouraging developers to write new code with checks
for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/467
2019-04-17 20:14:59 +00:00
8180927de2 cogl: Bump minimum GLES version to 2.0
This is already effectively true because there is only a GLSL backend.
It also implies OES_texture_npot.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/489
2019-04-17 20:06:47 +00:00
191c31b0f0 cogl: Bump minimum GL version to 2.1
We already effectively require GLSL, because there's no fixed-function
backend anymore. OpenGL 2.0 drivers don't really exist in the wild, so
just go ahead and require 2.1 or better. 2.1 implies GLSL 1.20 or
better, so simplify that as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/489
2019-04-17 20:06:47 +00:00
a94841abf1 cogl: Remove color write masks from the framebuffer and pipeline API
The only thing using this is its own tests, and it's difficult to
imagine a real use for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/468
2019-04-17 19:57:14 +00:00
b624e94ab1 cogl: Remove viewport scissor workaround
This is effectively a revert of:

    commit 6cfc93f26f
    Author: Robert Bragg <robert@linux.intel.com>
    Date:   Tue Oct 2 11:44:00 2012 +0100

        clip-stack: workaround intel gen6 viewport clip bug

It's been over six years, if this bug is still present we should just
fix Mesa already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/481
2019-04-17 19:48:03 +00:00
e3f3274bbf Bump version to 3.32.1
Update NEWS.
2019-04-17 19:40:01 +02:00
d2ca5cc26b display: Fix inconsistent behavior with demand attention
When focus stealing prevention kicks in, mutter would set the demand
attention flag on the window.

Focus stealing prevention would also prevent the window from being
raised and focused, which is expected as its precisely its purpose.

Yet, when that occurs, the user expects the window which has just been
prevented from being focused to be the next one in the MRU list, so
that pressing [Alt]-[Tab] would raise and give focus to that window.

This works fine when the window is placed on the primary monitor, but
not when placed on another monitor, in which case the window which has
been denied focus is placed ahead of the MRU list and pressing
[Alt]-[Tab] would leave the focus on the current window.

This is because of a mechanism in `meta_display_get_tab_list()` which
forces the windows with the demand attention flag set to be placed first
in the MRU list when they're placed on a workspace different from the
current one.

But because workspaces apply only to the primary monitor (by default),
the windows placed on other outputs have their workspace set to `NULL`
which forces them ahead of the MRU list by mistake.

Fix this by using the appropriate `meta_window_located_on_workspace()
function to check if the window is on another workspace.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/523
2019-04-17 18:53:04 +02:00
3de6f7ebfe core: Emit MetaStartupNotification::changed on sequence completion
This way handlers that want to know the get_complete() status will be able
to do so without further delays.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/541
2019-04-17 18:42:09 +02:00
38ff01d6d0 core: Add MetaStartupSequence::complete signal
It was a vfunc so far, but we want things subscribing to it.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/541
2019-04-17 18:42:04 +02:00
40103d6f41 core: Account for completed sequences in feedback updates
The sequences may stay completed in the list (eg. pending a focus request),
it's then confusing to show the "wait" cursor icon until they are really
gone.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/541
2019-04-17 18:42:00 +02:00
ab7ef5f8bf core: Fix differing sequence timestamp precision expectations
Calculations were being done at places accounting on usec precision,
however those are still treated as having msec precision at places. Let's
consolidate for the latter since it requires less changes across the board
and usec precision doesn't buy us anything here.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/541
2019-04-17 18:41:13 +02:00
2c1a951b6e wayland/output: Set user data of xdg_output resource
mutter would randomly crash in `send_xdg_output_events()` when changing
the fractional scaling:

  wl_resource_post_event ()
  zxdg_output_v1_send_logical_size ()
  send_xdg_output_events ()
  wayland_output_update_for_output ()
  meta_wayland_compositor_update_outputs ()
  on_monitors_changed ()
  g_closure_invoke ()
  signal_emit_unlocked_R ()
  g_signal_emit_valist ()
  _signal_emit ()
  meta_monitor_manager_notify_monitors_changed ()
  meta_monitor_manager_rebuild ()

This is because the xdg-output resource got freed but wasn't removed
from the list of resources.

Fix this by setting the user data of the xdg-output resource to the
corresponding `MetaWaylandOutput` so that the xdg-output resource
destructor can remove it from the list of resources.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/538
2019-04-15 15:41:47 +02:00
6ec330ccfa keybindings: Stop keybinding if a touch happens while Super is pressed
We use the combination of pressing Super and clicking+moving the mouse
to drag windows around and we also support pressing Super and using the
touchscreen to drag windows.

Since we don't want to show the overview when the Super key was used to
initiate a window drag, prevent showing the overview in case a
TOUCH_BEGIN or TOUCH_END event happened during the key was pressed.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/228

https://gitlab.gnome.org/GNOME/mutter/merge_requests/495
2019-04-15 11:10:47 +00:00
20c1295a33 cogl-winsys-glx: Fix frame notification race/leak
If a second `set_{sync,complete}_pending` was queued before the idle
handler had flushed the first then one of them would be forgotten.
It would stay queued forever and never emitted as a notification.

This could happen repeatedly causing a slow leak. But worse still,
`clutter-stage-cogl` would then have `pending_swaps` permanently stuck
above zero preventing the presentation timing logic from being used.

The problem is that a boolean can only count to one, but in some cases
(triple buffering, whether intentional or accidental #334) we need it to
count to two. So just change booleans to integers and count properly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/216
2019-04-12 11:09:00 +08:00
fa4a787386 clutter/evdev: Toggle accessibility features from keyboard
The keyboard accessibility setting "enable" is actually even more
misleading that initially anticipated, as it does not control the
entire keyboard accessibility feature, but just the "enable by
keyboard" feature, i.e. being able to enable or disable stickykeys
or slowkeys using various keyboard actions.

Yet the accessibility features should still work even if the "enable"
setting is unset, those can be controlled by the accessibility menu in
GNOME Shell for example.

Change the clutter/evdev implementation to match that behavior as found
in the x11 backend, so both backends are now consistent.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/531
2019-04-11 13:51:43 +00:00
85b734fde8 clutter/device-manager: Small code cleanup
Use a `memcmp()` instead of checking every field in the structure to be
equal, it's both faster and less error prone.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/531
2019-04-11 13:51:43 +00:00
28419cdedf renderer/native: Check primary GPU supports EGL
Since "renderer/native: make EGL initialization failure not fatal" it is
possible, under specific failure conditions, to end up with a primary GPU whose
EGL initialization failed. That cannot work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/521
2019-04-11 15:11:41 +03:00
3b46a8cd70 renderer/native: Make EGL initialization failure not fatal
The failure to initialize EGL does not necessarily mean the KMS device cannot
be used. The device could still be used as a "secondary GPU" with the CPU copy
mode.

If meta_renderer_native_create_renderer_gpu_data () fails,
meta_renderer_native_get_gpu_data () will return NULL, which may cause crashes.
This patch removes most of the failures, but does not fix the NULL dereferences
that will still happen if creating gpu data fails.

This patch reorders create_renderer_gpu_data_gbm () so that it fails hard only
if GBM device cannot be created, and otherwise always returns an initialized
gpu data structure. Users of the gpu data structure are responsible for
checking egl_display validity.

The GBM device creation failure is a hard failure because presumably GBM is
necessary for cursors.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/542
https://gitlab.gnome.org/GNOME/mutter/merge_requests/521
2019-04-11 15:11:41 +03:00
b2d0184c6e renderer-native: Freeze frames while retrying to page flip
We're currently always waiting for unfinished page flips before flipping
again. This is awkward when we are in an asynchronous retry-page-flip
loop, as we can synchronously wait for any KMS page flip event.

To avoid ending up with such situations, just freeze the frame clock
while we're retrying, then thaw it when we succeded.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:50:00 +00:00
808a75b231 renderer-native: Add helper to get backend from renderer
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
88e4ff7409 backend: Add API to freeze/thaw frame clock
It's just a thin wrapper around the ClutterStage API, with the intention
to hide the awkward nest of interdependent backends.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
3cc3b7526c renderer-native: Fake page flipping slower when power saving
We rely on the frame clock to compress input events, thus if the frame
clock stops, input events are not dispatched. At the same time, there
is no reason to redraw at a full frame rate, as nothing will be
presented anyway, so slow down to 10Hz (compared to the most common
60Hz). Note that we'll only actually reach 10Hz if there is an active
animation being displayed, which won't happen e.g. if there is a screen
shield in the way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
53b59d8bff renderer-native: Fake page flipped if power saving when retrying
When we're in a page-flip retry loop due to the FIFO being full
(drmModePageFlip() failing with EBUSY), we should not continue to try
when starting to power save, as that means we're blocking new frames,
which itself blocks input events due to them being compressed using the
frame clock.

We'd also hit an assert assuming we only try to page flip when not power
saving.

Thus, fake we flipped if we ended up reaching a power saving state while
retrying.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/509

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
40e7e5d356 renderer-native: Fix page flip retry timeout calculation
It tried to add a (implicitly casted) float to a uint64_t, and due to
floating point precision issues resulted in timestamps intended to be
in the future to actually be in the past. Fix this by first casting the
delay to an uint64_t, then add it to the time stamp.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
4cae9b5b11 monitor-manager: Clean up DPMS state tracking
DPMS is configured from a bit all over the place: via D-Bus, via X11 and
when reading the current KMS state. Each of these places did it slightly
differently, directly poking at the field in MetaMonitorManager.

To make things a bit more managable, move the field into a new
MetaMonitorManagerPrivate, and add helpers to get and set the current
value. Prior to this, there were for example situations where the DPMS
setting was changed, but without signal listeners being notified about
it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
2019-04-02 13:49:59 +00:00
72aeeb8c37 ci: Blacklist .c and .h in the commit message subject prefix
`boxes.c: Do that` should be just `boxes: Do that`.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/519
2019-04-02 11:42:44 +00:00
7b3dee2d97 ci: Nag about invalid commit message subject prefixes
Prefixes use an abbreviated form of the module or section being changed.
For example, changes to MetaBackend/meta-backend.c are prefixed with
`backend:` and generic changes to src/x11/ are prefixed `x11:`.

This extra nit picking check is meant to avoid using non-abbreviated
prefixes, e.g. `MetaBackend:`, or `meta-backend:`, other prefixes are
Currently consisting of only a "blacklist".

https://gitlab.gnome.org/GNOME/mutter/merge_requests/519
2019-04-02 11:42:44 +00:00
5199c7834d backends/native: Move underscan setting to MetaOutputKms
The 'underscan' property is a drm connector property, not a CRTC
property, so we would never find it. We also didn't advertise support
for the feature, meaning even if it was on the CRTC, Settings wouldn't
know about it.

Fix this by moving the property to where it belongs: in MetaOutputKms,
and properly advertise support for it if the property is found.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/507
2019-04-02 09:38:45 +00:00
afe8610b4a cogl/texture: Implement is_get_data_supported on GLES textures
https://gitlab.gnome.org/GNOME/mutter/merge_requests/515
2019-04-02 09:15:14 +00:00
9d49e8abd0 launch-context: Swap reversed timestamp/workspace
The parameters had been mixed up for X11 sessions.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/505
2019-04-01 10:34:51 +00:00
4043d0b455 Updated Spanish translation 2019-04-01 10:30:08 +02:00
34ee46022e clutter: Fix check for keyboard a11y features
The typo was actually toggling the feature on for those who had it
disabled.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/529
2019-03-28 12:03:00 +01:00
ee507d9ab2 clutter-actor: Keep is_dirty unchanged for culled actors
In a multi-monitor setup there is a separate paint run for each monitor.
If an actor doesn't intersect the first monitor painted then it is culled
out for that monitor to save time. Unfortunately this would mean
`clutter_actor_paint` was setting `is_dirty = FALSE` before the actor had
yet been painted on any monitor.

This meant that effects like `ClutterOffscreenEffect` were not receiving
the flag `CLUTTER_EFFECT_PAINT_ACTOR_DIRTY` when they should have, and
so would rightfully think they don't need to do a full internal
invalidation. So `ClutterOffscreenEffect`, and probably other effects,
did not repaint correctly unless on the first monitor in the list.

The fix is to simply avoid setting `is_dirty = FALSE` on those paint
runs where the actor has been culled out (`clutter_actor_continue_paint`
wasn't called). It is only safe to clear the flag after
`clutter_actor_continue_paint` has been called at least once per stage
paint.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1049
https://gitlab.gnome.org/GNOME/mutter/merge_requests/511
2019-03-28 17:42:01 +08:00
28e0a7bfb5 wayland/xdg-shell: Correct window menu position in logical layout mode
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/527
2019-03-26 22:41:57 +01:00
58f7059ea4 Update Croatian translation 2019-03-26 11:41:13 +00:00
d15e11bfe7 background: Shrink wallpaper using LINEAR_MIPMAP_LINEAR
Commit 8e9184b6 added filtering to avoid image jaggies when downscaling
but used `LINEAR_MIPMAP_NEAREST`. In some situations this could lead to
GL choosing a single lower resolution mipmap and then upscaling it, hence
slightly blurry.

We don't want to revert that change since it avoids aliasing jaggies, so
let's use `LINEAR_MIPMAP_LINEAR` instead. This provides the highest quality
filtering that GL can do and avoids the situation of GL using a single
mipmap that's lower resolution than the screen. Now it will blend that one
with the next mipmap which is higher resolution than the screen. This still
avoids jaggies but also maintains 1px resolution.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1105
https://gitlab.gnome.org/GNOME/mutter/merge_requests/505
2019-03-26 11:38:52 +08:00
1eabaf12da renderer/native: Make the EGLStreams operate in mailbox mode
This means eglSwapBuffers() wont dead lock if there is an old buffer pending
page flip. This could happen after e.g. mode changes or for other reasons.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/485
2019-03-25 17:29:25 +00:00
fe86694ddd renderer/native: Make EGLStream page flip errors non-fatal
Just continue rendering; we don't care if we were busy once, as it'll most
likely work when we flip the next time.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/485
2019-03-25 17:29:25 +00:00
a1969c98cd wayland: Defer text_input.done on an idle
With the right priority so we hopefully group events properly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/499
https://gitlab.gnome.org/GNOME/gtk/issues/1365
2019-03-25 14:55:12 +00:00
47663c7e0f clutter: Drop no longer necessary API
clutter_input_device_get_physical_size was just used for device mapping
heuristics in MetaInputMapper. It now started using the info from udev
on for both backends, so this means this clutter API is no longer
necessary.

https://gitlab.gnome.org/GNOME/mutter/issues/514
2019-03-25 14:08:40 +01:00
9843e21fff backends: Use udev to determine absolute input devices' size
Use the ID_INPUT_WIDTH_MM/ID_INPUT_HEIGHT_MM udev properties to figure out
absolute input devices' physical size. This works across both backends, and
requires less moving pieces to have it get the right results.

Concretely, fixes size detection on X11/libinput, which makes touchscreen
mapping go wrong.

https://gitlab.gnome.org/GNOME/mutter/issues/514
2019-03-25 14:08:40 +01:00
5c27bf6a2b clutter/evdev: Fix toggling accessibility features from keyboard
Enabling keyboard accessibility features on Wayland from the keyboard
was wrongly assumed to be controlled by the "togglekeys" setting,
whereas it should be simply controlled by the "enable" setting.

As "togglekeys" is off by default and doesn't have a UI option to
enable, that would prevent turning on or off the keyboard accessibility
features using the keyboard.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/501
2019-03-20 18:41:56 +01:00
f0b9654deb core: Remove startup sequences after timeout
The complete/remove semantics were split to cater for presenting windows,
so we must now separately do both here.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/501
2019-03-18 18:06:01 +00:00
a1e325f749 build: Don't use absolute paths with subdir keyword
Meson 0.50.0 made passing an absolute path to install_headers()'
subdir keyword a fatal error. This means we have to track both
relative (to includedir) paths for header subdirs and absolute
paths for generated headers now :-(

https://gitlab.gnome.org/GNOME/mutter/merge_requests/492
2019-03-18 12:37:14 +00:00
00b4556051 constraints: Don't use intersection when sliding with custom rule
If an intersection is empty, the (x, y) coordinates are undefined, so
just use the work area and in-progress constrained window rect when
sliding according to the SLIDE_X or SLIDE_Y custom placement rule.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
86b5247770 constraints: Only get parent rect once when placement rule constraining
We got it in a switch case, then again when finalizing. Only get it once
instead.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
23f31e518e constraints: Only readjust placement constraint when not checking
When check_only is TRUE, the constraint should not be applied, just
checked. We failed to comply here when a placed transient window was
to be moved together with its parent, updating the window position
directly even if check_only was TRUE.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
f580b28a27 window: Replace placement constrained bool with state
Using an actual state instead of a boolean makes it clearer it's a state
that changes. Eventually we might add more state too.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
b4f1569640 window: Unmanage rule placed window if ending up outside of parent
If a client maps a persistent popup with a placement rule, then resizes
the parent window so that the popup ends up outside of the parent,
unmanage the popup and log a warning about the client being buggy.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
f2d7165a52 window: Don't try to move hidden attached windows
When a parent window is moved, attached windows (attached modal dialogs
or popups) is moved with it. This is problematic when such a window
hasn't been shown yet (e.g. a popup that has been configured but not
shown), as it'll mean we try to constrain an empty window. Avoid this
issue by not trying to auto-move empty windows.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
1bd3c13fe1 wayland/xdg-shell: Split out popup placement out of setup finish
Makes the function slightly more comprehensible.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
5d1eccfb6f boxes: Fix spelling in API
Change adjecent to adjacent.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
2019-03-17 14:12:40 +00:00
c96cf0608d Update Arabic translation 2019-03-15 23:42:49 +02:00
056c45fe0c wayland/buffer: Try realizing EGLStream before EGLImage buffer
Currently, it is assumed that if querying the EGL_TEXTURE_FORMAT of a
Wayland buffer succeeds it is an EGLImage. However, this assumption will no
longer hold on upcoming versions of the NVIDIA EGL Wayland driver which
will include support for querying this attribute for EGLStream buffers as
well. Hence, we need to check if buffers are EGLStreams first.

Fixes #488
https://gitlab.gnome.org/GNOME/mutter/merge_requests/477
2019-03-14 14:39:52 -07:00
2ac7f7f1e5 build: Make libsystemd an optional dependency
Otherwise it errors out before checking for elogind instead

https://gitlab.gnome.org/GNOME/mutter/merge_requests/491
2019-03-12 13:39:15 +00:00
318164779c boxes: Actually check for rectangle containment
Fixes condition duplicated:

          /* If a contains b, just remove b */
          if (meta_rectangle_contains_rect (a, b))
            {
              delete_me = other;
            }
          /* If b contains a, just remove a */
          else if (meta_rectangle_contains_rect (a, b))
            {
              delete_me = compare;
            }

Closes https://gitlab.gnome.org/GNOME/mutter/issues/480
2019-03-12 05:03:53 +01:00
7bd33e7b00 frame: Remove flashing support
It's now unused.

https://gitlab.gnome.org/GNOME/mutter/issues/491
2019-03-12 00:27:07 +00:00
f8d62da2dc bell: Always flash window instead of frame
Traditionally visual alerts were implemented by flashing the focus
window's frame. As that only works for windows that we decorate,
flashing the whole window was added as a fallback for client-decorated
windows.

However that introduces some confusing inconsistency, better to just
always flash the entire window.

https://gitlab.gnome.org/GNOME/mutter/issues/491
2019-03-12 00:27:07 +00:00
303e02bdac monitor: Fix indentation style on foreach functions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/488
2019-03-12 00:15:43 +00:00
e2525f286d monitor: Fix indentation style on calculate_crtc_pos and friends
https://gitlab.gnome.org/GNOME/mutter/merge_requests/488
2019-03-12 00:15:43 +00:00
9b8510ac56 monitor: Fix indentation style on calculate_supported_scales and friends
https://gitlab.gnome.org/GNOME/mutter/merge_requests/488
2019-03-12 00:15:42 +00:00
8a87e87a05 shadow-factory: Update shadow of attached modals
When commit 91c6a144da synced shadows with Adwaita, it removed the
shadow completely from attached modal dialogs. However Adwaita uses
the same shadow for all dialogs (modal or not), so do the same here.

https://gitlab.gnome.org/GNOME/mutter/issues/490
2019-03-12 00:05:42 +00:00
9aca31c814 cogl: Introspect CoglTexture2D(Sliced)
gnome-shell cannot use CoglTexture if gjs can't tell that an object
in question implements the CoglTexture interface.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1020
https://gitlab.gnome.org/GNOME/mutter/merge_requests/482
2019-03-11 23:57:08 +00:00
a555a2c8eb cogl: Remove unused CoglTextureDriver::try_setting_gl_border_color
https://gitlab.gnome.org/GNOME/mutter/merge_requests/480
2019-03-11 23:50:10 +00:00
32504ae917 meta-monitor: Remove useless variable
Since commit f76b3edf9c, the variable is never set to TRUE and
we can simply remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/475
2019-03-11 23:44:46 +00:00
80ceeb2848 keybindings: Fix theoretical memory leak while ungrabbing
In the unlikely event that one tries to ungrab an action which does not
exist, a small leak could occur. Fix this by using g_autofree.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/478
2019-03-11 23:39:25 +00:00
1574099449 prefs: Change default of show-fallback-app-menu
The app menu always was a GNOME-only thing, so after it was removed this
cycle, assuming that it is not displayed by the environment is a better
default.

https://gitlab.gnome.org/GNOME/mutter/issues/493
2019-03-11 23:30:10 +00:00
efb1ee9730 Bump version to 3.32.0
Update NEWS.
2019-03-11 18:45:20 +01:00
a871d56f88 cogl: Revert swizzling for BGRA buffers
As it was originally reported on
https://bugzilla.gnome.org/show_bug.cgi?id=779234#c0, the hottest path was
convert_ubyte() in mesa. Reverting this shows no trace of those hot paths,
nor any higher than usual CPU activity.

As the improvements at the time were real, I can only conclude that pixel
conversion was happening somewhere further the pipeline, and swizzling just
helped indirectly. That got eventually fixed, so swizzling just stayed to
cause grief. And lots it caused.

Time to bin this, it seems.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/486
2019-03-08 10:41:25 +01:00
d83a325f98 Revert "Revert "cogl: Pick glReadPixels format by target, not source""
This reverts commit 4f72099023.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/486
2019-03-07 23:04:55 +01:00
4f72099023 Revert "cogl: Pick glReadPixels format by target, not source"
This reverts commit 981b045459.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/418
2019-03-06 17:02:00 +01:00
8856a396fd sound-player: Don't deadlock in finish_cb
The function finish_cb can be called as a result of a call to ca_context_cancel
in cancelled_cb. This will result in a deadlock because, as per documentation,
g_cancellable_disconnect cannot be called inside the cancellable handler.

It is possible to detect if the call to finish_cb is caused by ca_context_cancel
checking if error_code == CA_ERROR_CANCELED. To avoid the deadlock we should
call g_signal_handler_disconnect instead g_cancellable_disconnect if this is the
case.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/474
2019-03-05 12:07:41 +00:00
b0fb39bb54 Bump version to 3.31.92
Update NEWS.
2019-03-05 04:39:08 +01:00
7abceb434d x11-display: Split out restoring of active workspace
Splitting out the X11 display initialization from display_open() broke
restoring the previously active workspace in two ways:

 - when dynamic workspaces are used, the old workspaces haven't
   been restored yet, so we stay on the first workspace

 - when static workspaces are used, the code tries to access
   the compositor that hasn't been initialized yet, resulting
   in a segfault

Fix both those issues by splitting out restoring of the active workspace.

https://gitlab.gnome.org/GNOME/mutter/issues/479
2019-03-04 19:42:00 +00:00
3e472faf5c wayland: Minor refactor
We use the input_method on both branches, but only check for its existence
when enabling the text_input. The case of focusing out shouldn't happen in
practice as we couldn't have focused in ever before, but still make the
check one level above so it's clearer that the text_input's IM focus cannot
be enabled without an IM implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
eabb789381 wayland: Only enable OSK if receiving .enable when already active
Enable the OSK if receiving .enable consecutively (i.e. the
ClutterInputFocus was already focused). We specifically want to avoid
enabling the panel just because of focus changes within a surface (where
the .disable request across focus change would previously unfocus the
ClutterInputFocus). Prior state should be preserved if possible in that
situation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
1f1f49dc79 clutter: Do not toggle the OSK panel off after focus out
Let the upper layers figure out whether the panel should be shown
or hidden.

https://gitlab.gnome.org/GNOME/gtk/issues/1277
https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
3fd0e23ed9 clutter: Make ClutterInputFocus API to set panel state explicit
Before we just had API to toggle the OSK panel state. Make this API
generic so the upper layers may set the state as they see fit.
All callers have been updated.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
033a771e8c clutter: Remove clutter_set_windowing_backend()
This is a choice imposed by mutter, not something you can usefully set
from the config file.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/463
2019-03-04 09:28:30 -05:00
6cbaeae64d clutter: remove x11/clutter-x11-texure-pixmap.c
We're not using this, our path to BindTexImage is hidden down in cogl
instead. In general we should reduce the amount of X-specific API we
expose.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/463
2019-03-04 09:28:30 -05:00
6a5772c881 clutter: Remove tests/interactive/text-pixmap.c
This is the only consumer of clutter_x11_texture_pixmap_*

https://gitlab.gnome.org/GNOME/mutter/merge_requests/463
2019-03-04 09:27:25 -05:00
ed17559f88 clutter/evdev: Use internal button codes for mousekeys
The ClutterVirtualInputDevice API was fixed to use Clutter button
internal codes, whereas the mousekeys still uses evdev codes.

Change the mousekeys implementation to use the Clutter button code
instead to remain compatible with the ClutterVirtualInputDevice API.

Fixes: 24aef44b (Translate from button internal codes to evdev)
https://gitlab.gnome.org/GNOME/mutter/merge_requests/473
2019-03-04 13:47:26 +01:00
58cc4c2433 Update Dutch translation 2019-03-03 20:20:59 +00:00
4a65897567 Update Latvian translation 2019-03-03 10:50:28 +00:00
e0811ce141 clutter/x11: Consider remapped keys when guessing the keycode from the keysym
Since e3e933c4 a keyval can be temporarily remapped to an unused keycode. Due to
some limitations in XTestFakeKeyEvent, the remapping has to be done in the first
xkb group/layout. In case there are two or more keyboard layouts enabled and the
selected keyboard layout is not the first, clutter_keymap_x11_keycode_for_keyval
will fail to retrieve the correct keycode for a remapped keyval. Let's use the
reserved_keycodes map in order to retrieve the correct keycode if needed.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/443
2019-03-02 13:20:30 +00:00
d597449a0e Update POTFILES.skip
https://gitlab.gnome.org/GNOME/mutter/merge_requests/471
2019-03-02 12:35:34 +01:00
cbd3ad8585 clutter/stage-cogl: Add function to scale and clamp fractional values to pixels
Compute pixels rectangles using various clutter utility functions that take
care of the subpixel compensation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:48:40 +01:00
3d89b47757 clutter/stage-cogl: Cleanup the code for scissor region calculation
Ignore the subpixel compensation when this value isn't set, and directly
set the passed rect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:08 +01:00
8b09542fd9 boxes: Crop rectangle converting to integer with grow strategy
Reuse meta_rectangle_from_clutter_rect with growing strategy to properly cast
the clutter floating rectangle to integer MetaRectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:08 +01:00
e5a9e9c93b clutter/util: Add functions for managing cairo and clutter rects
Utility functions to easily convert from ClutterRect to cairo int rects and
vice-versa.

And add ability to offset a cairo rect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:08 +01:00
a8c972cd6b boxes: Add function to create a rectangle from floating clutter rect
Meta rectangles are integer based while clutter works in floating coordinates,
so when converting to integers we need a strategy.

Implement the shrink strategy by ceiling the coordinates and flooring the width,
and the grow strategy reusing clutter facility for this.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:07 +01:00
9d9d455bba clutter/rect: Add utility function to scale the rectangle
Scale coordinates and size of the rectangle by the passed value.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:07 +01:00
8bc8dc66f2 clutter/rect: Clamp to pixel taking care of subpixel values
The clamped rectangle currently could not fully contain the original fractional
rectangle because it doesn't take care of the fact that the new width should
consider the fact that flooring we'd translate the rectangle, and thus to cover
the same area we need to take care of it.

So, to properly compute the width and height, calculate x2 and y2 first and then
use this ceiled value to compute the actual width using the floored x1 and y1.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:22:03 +01:00
ceb4fe2151 wayland-tablet-tool: Downscale the sprite texture in FB mode
When using scaled framebuffer we need to downscale the texture size in order
to get the cursor properly drawn at its real size and in good quality.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
412d5685ba clutter/stage: Add view scale support on read_pixels()
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
baf98bb205 clutter/stage: Avoid duplicating code for capturing
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
f2c033b1b4 clutter/stage: Add scaling support to capture_view_into
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
4be4d85f84 clutter/stage: Cleanup the capture_view code
Reuse capture's rect parameter instead of passing a new one, and support the
case where there are no returned areas.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
c695471475 clutter/stage: Add private API to get max view scale for rect
Move the same code from ClutterActor as this is something we can
reuse elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
97a3b88f25 clutter/stage: Use rounded values to create image surfaces
This needs to be an integer, and since the assumptions we
have in Monitor this multiplication should always return
an integer, however in case of precision loss it could
return something very close to the next/prev integer, so
let's be sure this won't happen, by just rounding it.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
1e1cb4961b clutter/offscreen-effect: Make sure we use linear filter for fractional scaling
When we try to update the FB, we might face the case in which the effect target
framebuffer does not need any redraw, because it's already properly sized and
scaled, but the filter applied to the pipeline is not, because it has been
computed for a non-fractional scaling.

This is happens for example to clutter actors with a flattening effect (i.e.
override redirect mode set), that might have been generated properly for a
celied scaling level, but when we go fractional we need to ensure to use a
linear filter, as the 1:1 texel:pixel assumption is not true anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
e3966882e8 clutter/offscreen-effect: Support adding effect to resource scaled actors
At this level we use ceiled resource-scale when painting fractional value

When using fractional scaling we still need to create an integer-sized
texture and then we should paint it using a size which is proportional
to the real actor size ratio, and only paint a subsample of it, but this
doesn't seem to work properly with some weird scaling values.

Then, it's just better to draw the texture ceiled and then we scale it
down to match the proper actor scaling at paint level.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
af3662775e clutter/text: Generate resource scaled text and paint it at proper scaling
When resource scale is set we need to generate a scaled PangoLayout (by adding
a new scale attribute, or adjusting the one we already have according the
resource scale), then it has to be painted with proper scaling matrix.

So everything that has to do with PangoLayout has to be in real coordinates,
then clutter logical coords multiplied by resource scaling.
While the actual size of the layout is the one of the PangoLayout divided by
resource scale.

We map the text positions to logical coords by default, while using
the pixel coordinates when painting.

We fall back to scale 1 when calculating preferred size if no scale is
known. The pango layout will not have set a layout scale attribute,
meaning it'll be 1, thus we should just assume the layout scale is 1 here.
Not doing so might result in the preferred size being 0x0 meaning the
actor won't be laid out properly.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/135

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
9234777e36 clutter/text: Add utility function to set the pango attributes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
02813d74e1 clutter/canvas: Implement clutter_canvas_{get,set}_scale_factor
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
d3beb3ddb7 clutter/actor-box: Add clutter_actor_box_scale function
This allows to scale the box by given factor

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
ad5555bf42 clutter: Add API to get the resource scale of an actor
A clutter actor might be painted on a stage view with a view scale
other than 1. In this case, to show the content in full resolution, the
actor must use a higher resolution resource (e.g. texture), which will
be down scaled to the stage coordinate space, then scaled up again to
the stage view framebuffer scale.

Use a 'resource-scale' property to save information and notify when it
changes.

The resource scale is the ceiled value of the highest stage view scale a
actor is visible on. The value is ceiled because using a higher
resolution resource consistently results in better output quality. One
reason for this is that rendering is often not perfectly pixel aligned,
meaning even if we load a resource with a suitable size, due to us still
scaling ever so slightly, the quality is affected. Using a higher
resolution resource avoids this problem.

For situations inside clutter where the actual maximum view scale is
needed, a function _clutter_actor_get_real_resource_scale() is provided,
which returns the non-ceiled value.

Make sure we ignore resource scale computation requests during size
requests or allocation while ensure we've proper resource-scale on
pre-paint.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
789a3ef029 clutter/util: Add function to build a ClutterRect from a cairo rectangle
Utility functions to easily convert a cairo rectangle into a ClutterRect.

And add ability to offset a cairo rect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
3512647419 background: Use monitor scale to generate the texture at real monitor size
We need to use pixel size of the monitor in order to generate a valid
texture with full quality for current monitor

In spanned case the background should cover all the differently scaled monitors
thus we scale the texture up to the maximum scaling level and then we resample
it drawing only each side in the monitor it should occupy using the proper
scaling level.

In wallpaper mode (or color mode) for example we don't need to scale the area,
also the texture size we return should be unscaled, not to confuse
MetaBackgroundActor making it use more space than needed.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:46:49 +00:00
42953a50bb stage: Queue redraw previous Rect only if it has changed
No need to queue redraw the same area multiple times, so we can avoid the
computation involved with it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
f4c2b69934 stage: Clamp to pixel the redraw clip taking care of the floored coords
When we floor the quad coordinates then we've also to enlarge the quad by the
difference between the floored value and the actual coordinate, otherwise
we'd end up in a smaller quad.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
d7ec5d3022 stage: Add utility function to queue draw a ClutterRect
Remove duplicated code to clamp to pixel

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
7442de81bb display: Add meta_display_get_monitor_scale
This will return the monitor scaling for the requested logical screen

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:46:49 +00:00
f76b3edf9c monitor: Define scale_steps globally
No need to compute the scale steps multiple times, since
it's just a defined value, so let's use a define for this
avoiding to pass around.

https://bugzilla.gnome.org/show_bug.cgi?id=782742
2019-03-01 17:46:49 +00:00
c67b0bd7e2 Updated Spanish translation 2019-03-01 12:20:26 +01:00
5356cd3c7d Update Serbian translation 2019-02-28 20:25:58 +00:00
bc657c9feb clutter: Remove unused deprecated/clutter-input-device-deprecated.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/464
2019-02-28 13:01:36 -05:00
52e074b08a clutter: Remove unused deprecated/clutter-{list-,}model.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/464
2019-02-28 13:01:32 -05:00
f1b148e488 clutter: Remove tests/conform/model.c
The clutter model code is deprecated and this is the only consumer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/464
2019-02-28 13:01:29 -05:00
df3d2389a9 clutter: Remove unused deprecated/clutter-behaviour-rotate.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:51:12 -05:00
ac7ca3265e clutter: Remove tests/interactive/test-{depth,multistage.c}
These are the only consumers of deprecated/clutter-behaviour-rotate.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:39 -05:00
cc07702386 clutter: Remove unused deprecated/clutter-behaviour-path.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
1f796f1fbf clutter: Remove unused deprecated/clutter-timeout-interval.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
65312be59d clutter: Remove unused deprecated/clutter-behaviour-ellipse.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
5a6a602da8 clutter: Remove unused deprecated/clutter-shader.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
8d9a5e3c7e wayland/touch: Remove undelivered touches earlier
When the touch_down event was not delivered to Wayland clients, there's
no point in keeping the touchpoint in our list, so remove it early
inside update() instead of removing it after the touch ended.

This fixes a crash inside touch_handle_surface_destroy() where the
assertion to make sure the surface is removed fails because the
touch_count of the surface never reached 0. This in turn happened
because a new sequence was added, while a (already ended one) wasn't
removed from the touch->touches list before. This caused the touch
counter to get incremented by 1 while no new sequence was added to the
list (because Clutter reuses sequence IDs, the old sequence is equal to
the new one, i.e. the new sequence already is present in the list).

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/200

https://gitlab.gnome.org/GNOME/mutter/merge_requests/426
2019-02-28 09:52:23 +00:00
1c6ea5d1db Use a consistent style for enum braces
https://gitlab.gnome.org/GNOME/mutter/merge_requests/361
2019-02-28 09:31:01 +01:00
ca0b6fc3ac Update Korean translation 2019-02-28 03:16:37 +00:00
7c3a0d54cc Updated Vietnamese translation
Signed-off-by: Trần Ngọc Quân <vnwildman@gmail.com>
2019-02-28 07:47:58 +07:00
400 changed files with 11707 additions and 21663 deletions

View File

@ -1,4 +1,4 @@
image: registry.gitlab.gnome.org/gnome/mutter/master:v1
image: registry.gitlab.gnome.org/gnome/mutter/master:v2
stages:
- review
@ -7,6 +7,8 @@ stages:
check-commit-log:
stage: review
variables:
GIT_DEPTH: "100"
script:
- ./.gitlab-ci/check-commit-log.sh
only:
@ -15,7 +17,7 @@ check-commit-log:
build-mutter:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
@ -33,12 +35,31 @@ test-mutter:
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
MALLOC_PERTURB_: "123"
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --wrap catchsegv
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
only:
- merge_requests
- /^.*$/
can-build-gnome-shell:
stage: test
dependencies:
- build-mutter
before_script:
- meson install --no-rebuild -C build
script:
- .gitlab-ci/checkout-gnome-shell.sh
- meson gnome-shell gnome-shell/build --prefix /usr
- ninja -C gnome-shell/build install
only:
- merge_requests
- /^.*$/

View File

@ -1,17 +1,26 @@
FROM fedora:29
FROM fedora:30
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf builddep -y mutter && \
# Until Fedora catches up with meson build-deps
dnf install -y meson xorg-x11-server-Xorg gnome-settings-daemon-devel egl-wayland-devel xorg-x11-server-Xwayland && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 && \
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs && \
# Unpackaged versions
dnf install -y https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00848426-gsettings-desktop-schemas/gsettings-desktop-schemas-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00848426-gsettings-desktop-schemas/gsettings-desktop-schemas-devel-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm && \
dnf install -y https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00834984-gsettings-desktop-schemas/gsettings-desktop-schemas-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00834984-gsettings-desktop-schemas/gsettings-desktop-schemas-devel-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm && \
dnf install -y intltool redhat-rpm-config make && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf clean all

View File

@ -23,9 +23,35 @@ function commit_message_has_url() {
return $?
}
function commit_message_subject_is_compliant() {
commit=$1
commit_message_subject=$(git show -s --format='format:%s' $commit)
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
return 1
fi
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
echo " - message subject prefix should not include .c, .h, etc."
return 1
fi
return 0
}
for commit in $commits; do
commit_short=$(echo $commit | cut -c -8)
if ! commit_message_has_url $commit; then
echo "Missing merge request or issue URL on commit $(echo $commit | cut -c -8)"
echo "Missing merge request or issue URL on commit $commit_short"
exit 1
fi
errors=$(commit_message_subject_is_compliant $commit)
if [ $? != 0 ]; then
echo "Commit message for $commit_short is not compliant:"
echo "$errors"
exit 1
fi
done

View File

@ -0,0 +1,35 @@
#!/usr/bin/bash
mutter_branch=$(git describe --contains --all HEAD)
gnome_shell_target=
git clone https://gitlab.gnome.org/GNOME/gnome-shell.git
if [ $? -ne 0 ]; then
echo Checkout failed
exit 1
fi
cd gnome-shell
if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
merge_request_remote=${CI_MERGE_REQUEST_SOURCE_PROJECT_URL//mutter/gnome-shell}
merge_request_branch=$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME
echo Looking for $merge_request_branch on remote ...
if git fetch -q $merge_request_remote $merge_request_branch 2>/dev/null; then
gnome_shell_target=FETCH_HEAD
else
gnome_shell_target=origin/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME
echo Using $gnome_shell_target instead
fi
fi
if [ -z "$gnome_shell_target" ]; then
gnome_shell_target=$(git branch -r -l origin/$mutter_branch)
gnome_shell_target=${gnome_shell_target:-$(git branch -r -l ${mutter_branch#remotes/})}
gnome_shell_target=${gnome_shell_target:-origin/master}
echo Using $gnome_shell_target instead
fi
git checkout -q $gnome_shell_target

103
NEWS
View File

@ -1,3 +1,106 @@
3.33.2
======
* Fix rendering lag on Xorg [Daniel; !520, !281]
* Misc. bug fixes and cleanups [Carlos, Marco, Jonas D., Florian, Niels,
Daniel, Benjamin, Jonas Å., Ignacio, Vasilis; #598, !576, !547, !578,
!583, !582, !469, !524, !119, !571, !584, !585, !586, #425]
Contributors:
Jonas Ådahl, Benjamin Berg, Jonas Dreßler, Carlos Garnacho, Niels De Graef,
Vasilis Liaskovitis, Florian Müllner, Ignacio Casal Quinteiro,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Daniel Mustieles [es]
3.33.1
======
* Remove unused APIs and outdated driver support
[Adam; !481, !468, !489, !487, !546]
* Enable EGL_IMG_context_priority [Adam; !454]
* Disable mouse keys with Numlock on [Olivier; #530]
* Fix crash when restarting on X11 [Marco; #576]
* Implement clipboard manager [Carlos; !320]
* Fix spurious idle signals that prevent session unblank [Jonas Å.; !543]
* Fix mapping of touchscreens that don't report dimensions [Carlos; #581]
* Fix propagating fractional scaling factor [Robert; !537]
* Add experimental RT scheduling support [Carlos; !460]
* Misc. bug fixes and cleanups [Robert, Carlos, Olivier, Ray, Marco, Jonas D.,
Georges, Daniel V., Daniel M; !467, !504, !551, !552, #575, #556, !557, !442,
!562, !535, !548, #586, !567, !396, !422, !507]
Contributors:
Jonas Ådahl, Piotr Drąg, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Adam Jackson, Robert Mader, Daniel García Moreno, Florian Müllner,
Georges Basile Stavracas Neto, Ray Strode, Marco Trevisan (Treviño),
Daniel van Vugt
Translators:
Daniel Mustieles [es], Fabio Tomat [fur], Kukuh Syafaat [id]
3.32.1
======
* Fix fallback app menu on wayland [Florian; #493]
* Fix elogind support [Tom; !491]
* Fix startup notifications not timing out [Carlos; #501]
* Fix keyboard accessibility toggle from keys
[Olivier, Carlos; !501, #529, !531]
* Fix touchscreen input on rotated displays [Carlos; #514]
* Work around hangul text input bug [Carlos; #1365]
* Fix blurry wallpaper scaling [Daniel; !505]
* Fix placement of window menu when using fractional scaling [Jan; #527]
* Fix repaint issues of offscreen effects on secondary monitors [Daniel; !511]
* Fix windows not getting focus after launch [Daniel; #505]
* Properly advertise support for 'underscan' property [Jonas; !507]
* Improve power-saving handling [Jonas; !506]
* Fix moving windows by super+touch [Jonas D.; !495]
* Misc. bug fixes and cleanups [Benjamin, Florian, Adam, Marco, Pablo,
Erik, Jonas, Heiher, Pekka, Daniel, Olivier, Carlos; !478, !475, !480,
!482, #490, !488, #491, #480, !477, !496, !492, !485, !515, !519, !521,
!216, !538, #541, #523]
Contributors:
Jonas Ådahl, Pablo Barciela, Benjamin Berg, Tom Briden, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Jan Alexander Steffens (heftig), Heiher,
Adam Jackson, Erik Kurzinger, Florian Müllner, Pekka Paalanen,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Khaled Hosny [ar], Goran Vidović [hr], Daniel Mustieles [es]
3.32.0
======
* Fix deadlock when cancelling a theme sound [Andrea; !474]
* Stop swizzling BGRA buffers (bye-bye inverted colors in screenshots
and animations) [Carlos; !486]
Contributors:
Andrea Azzarone, Carlos Garnacho, Robert Mader
3.31.92
=======
* Fix flicker of apps that use multiple SHM buffers [Jonas Å.; #199]
* Don't disable page flips after temporary failues [Jonas Å.; #460]
* Improve redraw performance [Carlos; !196]
* Add cursor-mode support to window screencasting [Jonas Å.; !413]
* Add back support for system-wide monitor configurations [Jonas Å.; !253]
* Add fractional scaling support [Marco, Jonas Å.; !3]
* Consider remapped keys when guessing keycode from keysym [Andrea; #443]
* Stop turning on-screen-keyboard off on focus changes [Carlos; !432]
* Fix crashes [Robert, Carlos, Jonas D., Florian; !447, #361, !426, #479]
* Misc. bug fixes and cleanups [Benjamin, Adam, Olivier, Niels, Piotr; !457,
!452, !459, !380, !361, !461, !464, !471, !473, !463]
Contributors:
Jonas Ådahl, Andrea Azzarone, Benjamin Berg, Piotr Drąg, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Niels De Graef, Adam Jackson, Robert Mader,
Florian Müllner, Marco Trevisan (Treviño)
Translators:
Milo Casagrande [it], Tim Sabsch [de], Trần Ngọc Quân [vi],
Gwan-gyeong Mun [ko], Марко Костић [sr], Daniel Mustieles [es],
Rūdolfs Mazurs [lv], Nathan Follens [nl]
3.31.91
=======
* Fix infinite loop in EDID matching [Marco; #459]

View File

@ -1044,10 +1044,8 @@ _cally_actor_clean_action_list (CallyActor *cally_actor)
if (priv->action_list)
{
g_list_foreach (priv->action_list,
(GFunc) _cally_actor_destroy_action_info,
NULL);
g_list_free (priv->action_list);
g_list_free_full (priv->action_list,
(GDestroyNotify) _cally_actor_destroy_action_info);
priv->action_list = NULL;
}
}

View File

@ -594,6 +594,27 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
box->y1 = box->y2 - height - 3;
}
/**
* clutter_actor_box_scale:
* @box: a #ClutterActorBox
* @scale: scale factor for resizing this box
*
* Rescale the @box by provided @scale factor.
*
* Since: 1.6
*/
void
clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale)
{
g_return_if_fail (box != NULL);
box->x1 *= scale;
box->x2 *= scale;
box->y1 *= scale;
box->y2 *= scale;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@ -577,8 +577,7 @@ _clutter_meta_group_clear_metas (ClutterMetaGroup *group)
{
g_list_foreach (group->meta, (GFunc) _clutter_actor_meta_set_actor, NULL);
g_list_foreach (group->meta, (GFunc) g_object_unref, NULL);
g_list_free (group->meta);
g_list_free_full (group->meta, g_object_unref);
group->meta = NULL;
}

View File

@ -53,7 +53,8 @@ typedef enum
* Controls some options for how clutter_actor_traverse() iterates
* through the graph.
*/
typedef enum {
typedef enum
{
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
} ClutterActorTraverseFlags;
@ -74,7 +75,8 @@ typedef enum {
* the continuing traversal. It may stop traversal completely, just
* skip over children for the current actor or continue as normal.
*/
typedef enum {
typedef enum
{
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
@ -313,8 +315,11 @@ void _clutter_actor_detach_clone
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
float *resource_scale);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);

View File

@ -656,7 +656,8 @@
* which indicates when to do something other than just enforce
* invariants.
*/
typedef enum {
typedef enum
{
MAP_STATE_CHECK, /* just enforce invariants. */
MAP_STATE_MAKE_UNREALIZED, /* force unrealize, ignoring invariants,
* used when about to unparent.
@ -698,6 +699,8 @@ struct _ClutterActorPrivate
/* the cached transformation matrix; see apply_transform() */
CoglMatrix transform;
float resource_scale;
guint8 opacity;
gint opacity_override;
@ -804,6 +807,9 @@ struct _ClutterActorPrivate
gpointer create_child_data;
GDestroyNotify create_child_notify;
guint resolution_changed_id;
guint font_changed_id;
/* bitfields: KEEP AT THE END */
/* fixed position and sizes */
@ -843,6 +849,7 @@ struct _ClutterActorPrivate
guint needs_y_expand : 1;
guint needs_paint_volume_update : 1;
guint had_effects_on_last_paint_volume_update : 1;
guint needs_compute_resource_scale : 1;
};
enum
@ -915,6 +922,7 @@ enum
PROP_SCALE_CENTER_X, /* XXX:2.0 remove */
PROP_SCALE_CENTER_Y, /* XXX:2.0 remove */
PROP_SCALE_GRAVITY, /* XXX:2.0 remove */
PROP_RESOURCE_SCALE,
PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
@ -1094,6 +1102,8 @@ static void clutter_actor_set_child_transform_internal (ClutterActor *sel
static void clutter_actor_realize_internal (ClutterActor *self);
static void clutter_actor_unrealize_internal (ClutterActor *self);
static gboolean clutter_actor_update_resource_scale (ClutterActor *self);
static void clutter_actor_ensure_resource_scale (ClutterActor *self);
static void clutter_actor_push_in_cloned_branch (ClutterActor *self,
gulong count);
@ -1520,6 +1530,8 @@ clutter_actor_real_map (ClutterActor *self)
priv->pick_id,
_clutter_actor_get_debug_name (self));
clutter_actor_ensure_resource_scale (self);
/* notify on parent mapped before potentially mapping
* children, so apps see a top-down notification.
*/
@ -2777,6 +2789,16 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
return FALSE;
}
static inline gboolean
clutter_actor_needs_relayout (ClutterActor *self)
{
ClutterActorPrivate *priv = self->priv;
return (priv->needs_width_request ||
priv->needs_height_request ||
priv->needs_allocation);
}
static void
clutter_actor_real_queue_relayout (ClutterActor *self)
{
@ -3836,6 +3858,8 @@ clutter_actor_paint (ClutterActor *self)
if (!CLUTTER_ACTOR_IS_MAPPED (self))
return;
clutter_actor_ensure_resource_scale (self);
stage = (ClutterStage *) _clutter_actor_get_stage_internal (self);
/* mark that we are in the paint process */
@ -3986,12 +4010,12 @@ clutter_actor_paint (ClutterActor *self)
pick_mode == CLUTTER_PICK_NONE))
_clutter_actor_draw_paint_volume (self);
done:
/* If we make it here then the actor has run through a complete
paint run including all the effects so it's no longer dirty */
if (pick_mode == CLUTTER_PICK_NONE)
priv->is_dirty = FALSE;
done:
if (clip_set)
{
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
@ -4201,7 +4225,8 @@ remove_child (ClutterActor *self,
child->priv->next_sibling = NULL;
}
typedef enum {
typedef enum
{
REMOVE_CHILD_DESTROY_META = 1 << 0,
REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2,
@ -4337,7 +4362,10 @@ clutter_actor_remove_child_internal (ClutterActor *self,
/* clutter_actor_reparent() will emit ::parent-set for us */
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
}
/* if the child was mapped then we need to relayout ourselves to account
* for the removed child
@ -5662,6 +5690,16 @@ clutter_actor_get_property (GObject *object,
g_value_set_enum (value, clutter_actor_get_scale_gravity (actor));
break;
case PROP_RESOURCE_SCALE:
if (priv->needs_compute_resource_scale)
{
if (!clutter_actor_update_resource_scale (actor))
g_warning ("Getting invalid resource scale property");
}
g_value_set_float (value, priv->resource_scale);
break;
case PROP_REACTIVE:
g_value_set_boolean (value, clutter_actor_get_reactive (actor));
break;
@ -5948,6 +5986,7 @@ clutter_actor_dispose (GObject *object)
{
ClutterActor *self = CLUTTER_ACTOR (object);
ClutterActorPrivate *priv = self->priv;
ClutterBackend *backend = clutter_get_default_backend ();
CLUTTER_NOTE (MISC, "Dispose actor (name='%s', ref_count:%d) of type '%s'",
_clutter_actor_get_debug_name (self),
@ -5984,6 +6023,18 @@ clutter_actor_dispose (GObject *object)
g_assert (!CLUTTER_ACTOR_IS_REALIZED (self));
}
if (priv->resolution_changed_id)
{
g_signal_handler_disconnect (backend, priv->resolution_changed_id);
priv->resolution_changed_id = 0;
}
if (priv->font_changed_id)
{
g_signal_handler_disconnect (backend, priv->font_changed_id);
priv->font_changed_id = 0;
}
g_clear_object (&priv->pango_context);
g_clear_object (&priv->actions);
g_clear_object (&priv->constraints);
@ -7115,6 +7166,19 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_PARAM_STATIC_STRINGS |
G_PARAM_DEPRECATED);
/**
* ClutterActor:resource-scale:
*
* The resource-scale of the #ClutterActor if any or -1 if not available
*/
obj_props[PROP_RESOURCE_SCALE] =
g_param_spec_float ("resource-scale",
P_("Resource Scale"),
P_("The Scaling factor for resources painting"),
-1.0f, G_MAXFLOAT,
1.0f,
CLUTTER_PARAM_READABLE);
/**
* ClutterActor:rotation-angle-x:
*
@ -8554,11 +8618,13 @@ clutter_actor_init (ClutterActor *self)
priv->opacity = 0xff;
priv->show_on_set_parent = TRUE;
priv->resource_scale = -1.0f;
priv->needs_width_request = TRUE;
priv->needs_height_request = TRUE;
priv->needs_allocation = TRUE;
priv->needs_paint_volume_update = TRUE;
priv->needs_compute_resource_scale = TRUE;
priv->cached_width_age = 1;
priv->cached_height_age = 1;
@ -8783,9 +8849,9 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
*
* later during _clutter_stage_do_update(), once relayouting is done
* and the scenegraph has been updated we will call:
* _clutter_stage_finish_queue_redraws().
* clutter_stage_maybe_finish_queue_redraws().
*
* _clutter_stage_finish_queue_redraws() will call
* clutter_stage_maybe_finish_queue_redraws() will call
* _clutter_actor_finish_queue_redraw() for each listed actor.
*
* Note: actors *are* allowed to queue further redraws during this
@ -9518,6 +9584,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
/* the remaining cases are:
*
* - either min_width or natural_width have been set
@ -9609,6 +9677,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
if (natural_width_p)
*natural_width_p = request_natural_width;
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
}
/**
@ -9662,6 +9732,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
/* the remaining cases are:
*
* - either min_height or natural_height have been set
@ -9752,6 +9824,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
if (natural_height_p)
*natural_height_p = request_natural_height;
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
}
/**
@ -10094,6 +10168,9 @@ clutter_actor_allocate (ClutterActor *self,
if (CLUTTER_ACTOR_IS_MAPPED (self))
self->priv->needs_paint_volume_update = TRUE;
if (stage_allocation_changed)
priv->needs_compute_resource_scale = TRUE;
if (!stage_allocation_changed)
{
/* If the actor didn't move but needs_allocation is set, we just
@ -12756,7 +12833,8 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
ClutterActor *child,
gpointer data);
typedef enum {
typedef enum
{
ADD_CHILD_CREATE_META = 1 << 0,
ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2,
@ -12941,7 +13019,10 @@ clutter_actor_add_child_internal (ClutterActor *self,
/* clutter_actor_reparent() will emit ::parent-set for us */
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
}
if (check_state)
{
@ -12974,9 +13055,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
/* maintain the invariant that if an actor needs layout,
* its parents do as well
*/
if (child->priv->needs_width_request ||
child->priv->needs_height_request ||
child->priv->needs_allocation)
if (clutter_actor_needs_relayout (child))
{
/* we work around the short-circuiting we do
* in clutter_actor_queue_relayout() since we
@ -13545,6 +13624,8 @@ clutter_actor_reparent (ClutterActor *self,
insert_child_at_depth,
NULL);
priv->needs_compute_resource_scale = TRUE;
/* we emit the ::parent-set signal once */
g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
@ -15819,10 +15900,12 @@ clutter_actor_get_pango_context (ClutterActor *self)
{
priv->pango_context = clutter_actor_create_pango_context (self);
g_signal_connect_object (backend, "resolution-changed",
G_CALLBACK (update_pango_context), priv->pango_context, 0);
g_signal_connect_object (backend, "font-changed",
G_CALLBACK (update_pango_context), priv->pango_context, 0);
priv->resolution_changed_id =
g_signal_connect_object (backend, "resolution-changed",
G_CALLBACK (update_pango_context), priv->pango_context, 0);
priv->font_changed_id =
g_signal_connect_object (backend, "font-changed",
G_CALLBACK (update_pango_context), priv->pango_context, 0);
}
else
update_pango_context (backend, priv->pango_context);
@ -17714,6 +17797,171 @@ clutter_actor_get_paint_box (ClutterActor *self,
return TRUE;
}
static gboolean
_clutter_actor_get_resource_scale_for_rect (ClutterActor *self,
ClutterRect *bounding_rect,
float *resource_scale)
{
ClutterActor *stage;
float max_scale = 0;
stage = _clutter_actor_get_stage_internal (self);
if (!stage)
return FALSE;
if (!_clutter_stage_get_max_view_scale_factor_for_rect (CLUTTER_STAGE (stage),
bounding_rect,
&max_scale))
return FALSE;
*resource_scale = max_scale;
return TRUE;
}
static gboolean
_clutter_actor_compute_resource_scale (ClutterActor *self,
float *resource_scale)
{
ClutterRect bounding_rect;
ClutterActorPrivate *priv = self->priv;
if (CLUTTER_ACTOR_IN_DESTRUCTION (self) ||
CLUTTER_ACTOR_IN_PREF_SIZE (self) ||
!clutter_actor_is_mapped (self))
{
return FALSE;
}
clutter_actor_get_transformed_position (self,
&bounding_rect.origin.x,
&bounding_rect.origin.y);
clutter_actor_get_transformed_size (self,
&bounding_rect.size.width,
&bounding_rect.size.height);
if (bounding_rect.size.width == 0.0 ||
bounding_rect.size.height == 0.0 ||
!_clutter_actor_get_resource_scale_for_rect (self,
&bounding_rect,
resource_scale))
{
if (priv->parent)
return _clutter_actor_compute_resource_scale (priv->parent,
resource_scale);
else
return FALSE;
}
return TRUE;
}
static ClutterActorTraverseVisitFlags
queue_update_resource_scale_cb (ClutterActor *actor,
int depth,
void *user_data)
{
actor->priv->needs_compute_resource_scale = TRUE;
return CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE;
}
void
_clutter_actor_queue_update_resource_scale_recursive (ClutterActor *self)
{
_clutter_actor_traverse (self,
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
queue_update_resource_scale_cb,
NULL,
NULL);
}
static gboolean
clutter_actor_update_resource_scale (ClutterActor *self)
{
ClutterActorPrivate *priv;
float resource_scale;
float old_resource_scale;
priv = self->priv;
g_return_val_if_fail (priv->needs_compute_resource_scale, FALSE);
old_resource_scale = priv->resource_scale;
priv->resource_scale = -1.0f;
if (_clutter_actor_compute_resource_scale (self, &resource_scale))
{
priv->resource_scale = resource_scale;
priv->needs_compute_resource_scale = FALSE;
return fabsf (old_resource_scale - resource_scale) > FLT_EPSILON;
}
return FALSE;
}
static void
clutter_actor_ensure_resource_scale (ClutterActor *self)
{
ClutterActorPrivate *priv = self->priv;
if (!priv->needs_compute_resource_scale)
return;
if (clutter_actor_update_resource_scale (self))
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_RESOURCE_SCALE]);
}
gboolean
_clutter_actor_get_real_resource_scale (ClutterActor *self,
gfloat *resource_scale)
{
ClutterActorPrivate *priv = self->priv;
clutter_actor_ensure_resource_scale (self);
if (!priv->needs_compute_resource_scale)
{
*resource_scale = priv->resource_scale;
return TRUE;
}
*resource_scale = -1.0f;
return FALSE;
}
/**
* clutter_actor_get_resource_scale:
* @self: A #ClutterActor
* @resource_scale: (out): return location for the resource scale
*
* Retrieves the resource scale for this actor, if available.
*
* The resource scale refers to the scale the actor should use for its resources.
* For example if an actor draws a a picture of size 100 x 100 in the stage
* coordinate space, it should use a texture of twice the size (i.e. 200 x 200)
* if the resource scale is 2.
*
* The resource scale is determined by calculating the highest #ClutterStageView
* scale the actor will get painted on.
*
* Returns: TRUE if resource scale is set for the actor, otherwise FALSE
*/
gboolean
clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
g_return_val_if_fail (resource_scale != NULL, FALSE);
if (_clutter_actor_get_real_resource_scale (self, resource_scale))
{
*resource_scale = ceilf (*resource_scale);
return TRUE;
}
return FALSE;
}
/**
* clutter_actor_has_overlaps:
* @self: A #ClutterActor

View File

@ -584,6 +584,11 @@ gboolean clutter_actor_is_in_clone_paint
CLUTTER_EXPORT
gboolean clutter_actor_get_paint_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale);
CLUTTER_EXPORT
gboolean clutter_actor_has_overlaps (ClutterActor *self);

View File

@ -160,8 +160,6 @@ void _clutter_backend_reset_cogl_framebuffer (Clutter
void clutter_set_allowed_drivers (const char *drivers);
void clutter_try_set_windowing_backend (const char *drivers);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

View File

@ -1094,61 +1094,6 @@ clutter_wayland_set_compositor_display (void *display)
}
#endif
/**
* clutter_set_windowing_backend:
* @backend_type: a comma separated list of windowing backends
*
* Restricts Clutter to only use the specified backend or list of backends.
*
* You can use one of the `CLUTTER_WINDOWING_*` symbols, e.g.
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend (CLUTTER_WINDOWING_X11);
* ]|
*
* Will force Clutter to use the X11 windowing and input backend, and terminate
* if the X11 backend could not be initialized successfully.
*
* Since Clutter 1.26, you can also use a comma-separated list of windowing
* system backends to provide a fallback in case backends are not available or
* enabled, e.g.:
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend ("gdk,wayland,x11");
* ]|
*
* Will make Clutter test for the GDK, Wayland, and X11 backends in that order.
*
* You can use the `*` special value to ask Clutter to use the internally
* defined list of backends. For instance:
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend ("x11,wayland,*");
* ]|
*
* Will make Clutter test the X11 and Wayland backends, and then fall back
* to the internal list of available backends.
*
* This function must be called before the first API call to Clutter, including
* clutter_get_option_context()
*
* Since: 1.16
*/
void
clutter_set_windowing_backend (const char *backend_type)
{
g_return_if_fail (backend_type != NULL);
allowed_backends = g_strdup (backend_type);
}
void
clutter_try_set_windowing_backend (const char *backend_type)
{
if (allowed_backends == NULL)
clutter_set_windowing_backend (backend_type);
}
PangoDirection
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
{

View File

@ -60,9 +60,6 @@ GType clutter_backend_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterBackend * clutter_get_default_backend (void);
CLUTTER_EXPORT
void clutter_set_windowing_backend (const char *backend_type);
CLUTTER_EXPORT
gdouble clutter_backend_get_resolution (ClutterBackend *backend);

View File

@ -1146,29 +1146,60 @@ clutter_rect_inset (ClutterRect *rect,
rect->size.height = 0.f;
}
/**
* clutter_rect_scale:
* @rect: a #ClutterRect
* @s_x: an horizontal scale value
* @s_y: a vertical scale value
*
* Scale the rectangle coordinates and size by @s_x horizontally and
* @s_y vertically.
*/
void
clutter_rect_scale (ClutterRect *rect,
float s_x,
float s_y)
{
g_return_if_fail (rect != NULL);
g_return_if_fail (s_x > 0.f);
g_return_if_fail (s_y > 0.f);
clutter_rect_normalize_internal (rect);
rect->origin.x *= s_x;
rect->origin.y *= s_y;
rect->size.width *= s_x;
rect->size.height *= s_y;
}
/**
* clutter_rect_clamp_to_pixel:
* @rect: a #ClutterRect
*
* Rounds the origin of @rect downwards to the nearest integer, and rounds
* the size of @rect upwards to the nearest integer, so that @rect is
* updated to the smallest rectangle capable of fully containing the
* original, fractional rectangle.
* Rounds the origin of @rect downwards to the nearest integer, and recompute the
* the size using the @rect origin and size rounded upwards to the nearest integer,
* so that @rect is updated to the smallest rectangle capable of fully containing
* the original, fractional rectangle in the coordinates space.
*
* Since: 1.12
*/
void
clutter_rect_clamp_to_pixel (ClutterRect *rect)
{
float x2, y2;
g_return_if_fail (rect != NULL);
clutter_rect_normalize_internal (rect);
x2 = rect->origin.x + rect->size.width;
y2 = rect->origin.y + rect->size.height;
rect->origin.x = floorf (rect->origin.x);
rect->origin.y = floorf (rect->origin.y);
rect->size.width = ceilf (rect->size.width);
rect->size.height = ceilf (rect->size.height);
rect->size.width = ceilf (x2) - rect->origin.x;
rect->size.height = ceilf (y2) - rect->origin.y;
}
/**

View File

@ -235,8 +235,7 @@ clutter_binding_pool_finalize (GObject *gobject)
g_hash_table_destroy (pool->entries_hash);
g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL);
g_slist_free (pool->entries);
g_slist_free_full (pool->entries, (GDestroyNotify) binding_entry_free);
G_OBJECT_CLASS (clutter_binding_pool_parent_class)->finalize (gobject);
}

View File

@ -249,9 +249,7 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);

View File

@ -438,9 +438,7 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);

View File

@ -44,6 +44,7 @@
#include "clutter-build-config.h"
#include <math.h>
#include <cogl/cogl.h>
#include <cairo-gobject.h>
@ -69,6 +70,7 @@ struct _ClutterCanvasPrivate
int width;
int height;
float scale_factor;
CoglTexture *texture;
gboolean dirty;
@ -82,6 +84,7 @@ enum
PROP_WIDTH,
PROP_HEIGHT,
PROP_SCALE_FACTOR,
LAST_PROP
};
@ -178,6 +181,19 @@ clutter_canvas_set_property (GObject *gobject,
}
break;
case PROP_SCALE_FACTOR:
{
gfloat new_scale_factor = g_value_get_float (value);
if (priv->scale_factor != new_scale_factor)
{
priv->scale_factor = new_scale_factor;
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
}
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -202,6 +218,10 @@ clutter_canvas_get_property (GObject *gobject,
g_value_set_int (value, priv->height);
break;
case PROP_SCALE_FACTOR:
g_value_set_float (value, priv->scale_factor);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -245,6 +265,19 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas:scale-factor:
*
* The height of the canvas.
*/
obj_props[PROP_SCALE_FACTOR] =
g_param_spec_float ("scale-factor",
P_("Scale Factor"),
P_("The Scale factor of the canvas"),
0.01f, G_MAXFLOAT,
1.0f,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas::draw:
@ -291,6 +324,7 @@ clutter_canvas_init (ClutterCanvas *self)
self->priv->width = -1;
self->priv->height = -1;
self->priv->scale_factor = 1.0f;
}
static void
@ -340,8 +374,8 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
priv->dirty = TRUE;
real_width = priv->width;
real_height = priv->height;
real_width = ceilf (priv->width * priv->scale_factor);
real_height = ceilf (priv->height * priv->scale_factor);
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
priv->width, priv->height);
@ -387,6 +421,10 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
mapped_buffer = FALSE;
}
cairo_surface_set_device_scale (surface,
priv->scale_factor,
priv->scale_factor);
self->priv->cr = cr = cairo_create (surface);
g_signal_emit (self, canvas_signals[DRAW], 0,
@ -448,10 +486,10 @@ clutter_canvas_get_preferred_size (ClutterContent *content,
return FALSE;
if (width != NULL)
*width = priv->width;
*width = ceilf (priv->width * priv->scale_factor);
if (height != NULL)
*height = priv->height;
*height = ceilf (priv->height * priv->scale_factor);
return TRUE;
}
@ -560,3 +598,48 @@ clutter_canvas_set_size (ClutterCanvas *canvas,
return clutter_canvas_invalidate_internal (canvas, width, height);
}
/**
* clutter_canvas_set_scale_factor:
* @canvas: a #ClutterCanvas
* @scale: the integer scaling factor of the canvas
*
* Sets the scaling factor of the @canvas, and invalidates the content.
*
* This function will cause the @canvas to be invalidated only
* if the scale factor of the canvas surface has changed.
*/
void
clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
float scale)
{
g_return_if_fail (CLUTTER_IS_CANVAS (canvas));
g_return_if_fail (scale > 0.0f);
if (canvas->priv->scale_factor != scale)
{
canvas->priv->scale_factor = scale;
g_object_freeze_notify (G_OBJECT (canvas));
clutter_content_invalidate (CLUTTER_CONTENT (canvas));
g_object_thaw_notify (G_OBJECT (canvas));
g_object_notify_by_pspec (G_OBJECT (canvas), obj_props[PROP_SCALE_FACTOR]);
}
}
/**
* clutter_canvas_get_scale_factor:
* @canvas: a #ClutterCanvas
*
* Gets the scale factor of the @canvas.
*
* Return value: the current @canvas scale factor or -1 if invalid
*/
float
clutter_canvas_get_scale_factor (ClutterCanvas *canvas)
{
g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), -1.0f);
return canvas->priv->scale_factor;
}

View File

@ -97,9 +97,9 @@ gboolean clutter_canvas_set_size (ClutterCanvas *
CLUTTER_EXPORT
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
int scale);
float scale);
CLUTTER_EXPORT
int clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
float clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
G_END_DECLS

View File

@ -355,6 +355,10 @@ on_captured_event (ClutterActor *stage,
switch (clutter_event_type (event))
{
case CLUTTER_TOUCH_CANCEL:
clutter_click_action_release (action);
break;
case CLUTTER_TOUCH_END:
has_button = FALSE;
case CLUTTER_BUTTON_RELEASE:

View File

@ -293,9 +293,7 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);

View File

@ -6,7 +6,8 @@
G_BEGIN_DECLS
typedef enum {
typedef enum
{
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
@ -26,12 +27,14 @@ typedef enum {
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
} ClutterDebugFlag;
typedef enum {
typedef enum
{
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
} ClutterPickDebugFlag;
typedef enum {
typedef enum
{
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,

View File

@ -282,6 +282,7 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
/* enable depth testing */
cogl_depth_state_init (&depth_state);
cogl_depth_state_set_test_enabled (&depth_state, TRUE);
cogl_depth_state_set_test_function (&depth_state, COGL_DEPTH_TEST_FUNCTION_LEQUAL);
cogl_pipeline_set_depth_state (pipeline, &depth_state, NULL);
/* enable backface culling if we have a back material */

View File

@ -9,23 +9,16 @@
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-behaviour-depth.h"
#include "deprecated/clutter-behaviour-ellipse.h"
#include "deprecated/clutter-behaviour-opacity.h"
#include "deprecated/clutter-behaviour-path.h"
#include "deprecated/clutter-behaviour-rotate.h"
#include "deprecated/clutter-behaviour-scale.h"
#include "deprecated/clutter-bin-layout.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-cairo-texture.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-input-device.h"
#include "deprecated/clutter-keysyms.h"
#include "deprecated/clutter-list-model.h"
#include "deprecated/clutter-main.h"
#include "deprecated/clutter-model.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-shader.h"
#include "deprecated/clutter-stage-manager.h"
#include "deprecated/clutter-stage.h"
#include "deprecated/clutter-state.h"

View File

@ -297,9 +297,7 @@ clutter_desaturate_effect_init (ClutterDesaturateEffect *self)
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);

View File

@ -167,10 +167,6 @@ struct _ClutterInputDeviceClass
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
gboolean (* get_physical_size) (ClutterInputDevice *device,
gdouble *width,
gdouble *height);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,

View File

@ -550,13 +550,7 @@ static gboolean
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
ClutterKbdA11ySettings *b)
{
return (a->controls == b->controls &&
a->slowkeys_delay == b->slowkeys_delay &&
a->debounce_delay == b->debounce_delay &&
a->timeout_delay == b->timeout_delay &&
a->mousekeys_init_delay == b->mousekeys_init_delay &&
a->mousekeys_max_speed == b->mousekeys_max_speed &&
a->mousekeys_accel_time == b->mousekeys_accel_time);
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
}
void

View File

@ -51,7 +51,8 @@ G_BEGIN_DECLS
*
* Deprecated: 1.22: Use the normalized #ClutterActor pivot point instead
*/
typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
typedef enum /*< prefix=CLUTTER_GRAVITY >*/
{
CLUTTER_GRAVITY_NONE = 0,
CLUTTER_GRAVITY_NORTH,
CLUTTER_GRAVITY_NORTH_EAST,
@ -74,7 +75,8 @@ typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
*
* Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER >*/
typedef enum /*< prefix=CLUTTER >*/
{
CLUTTER_X_AXIS,
CLUTTER_Y_AXIS,
CLUTTER_Z_AXIS
@ -91,7 +93,8 @@ typedef enum { /*< prefix=CLUTTER >*/
*
* Deprecated: 1.22
*/
typedef enum { /*< prefix=CLUTTER_ROTATE >*/
typedef enum /*< prefix=CLUTTER_ROTATE >*/
{
CLUTTER_ROTATE_CW,
CLUTTER_ROTATE_CCW
} ClutterRotateDirection;
@ -107,7 +110,8 @@ typedef enum { /*< prefix=CLUTTER_ROTATE >*/
*
* Since: 0.8
*/
typedef enum { /*< prefix=CLUTTER_REQUEST >*/
typedef enum /*< prefix=CLUTTER_REQUEST >*/
{
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT,
CLUTTER_REQUEST_CONTENT_SIZE
@ -200,7 +204,8 @@ typedef enum { /*< prefix=CLUTTER_REQUEST >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_CUSTOM_MODE = 0,
/* linear */
@ -284,7 +289,8 @@ typedef enum {
*
* Deprecated: 1.22: Use #cairo_font_options_t instead
*/
typedef enum { /*< prefix=CLUTTER_FONT >*/
typedef enum /*< prefix=CLUTTER_FONT >*/
{
CLUTTER_FONT_MIPMAPPING = (1 << 0),
CLUTTER_FONT_HINTING = (1 << 1)
} ClutterFontFlags;
@ -300,7 +306,8 @@ typedef enum { /*< prefix=CLUTTER_FONT >*/
*
* Since: 1.2
*/
typedef enum {
typedef enum
{
CLUTTER_TEXT_DIRECTION_DEFAULT,
CLUTTER_TEXT_DIRECTION_LTR,
CLUTTER_TEXT_DIRECTION_RTL
@ -315,7 +322,8 @@ typedef enum {
*
* Since: 1.4
*/
typedef enum {
typedef enum
{
CLUTTER_VERTEX_SHADER,
CLUTTER_FRAGMENT_SHADER
} ClutterShaderType;
@ -350,7 +358,8 @@ typedef enum {
*
* Since: 0.4
*/
typedef enum {
typedef enum
{
CLUTTER_SHIFT_MASK = 1 << 0,
CLUTTER_LOCK_MASK = 1 << 1,
CLUTTER_CONTROL_MASK = 1 << 2,
@ -416,7 +425,8 @@ typedef enum {
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
*
*/
typedef enum {
typedef enum
{
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
@ -448,7 +458,8 @@ typedef enum {
*
* Flags used to signal the state of an actor.
*/
typedef enum { /*< prefix=CLUTTER_ACTOR >*/
typedef enum /*< prefix=CLUTTER_ACTOR >*/
{
CLUTTER_ACTOR_MAPPED = 1 << 1,
CLUTTER_ACTOR_REALIZED = 1 << 2,
CLUTTER_ACTOR_REACTIVE = 1 << 3,
@ -468,7 +479,8 @@ typedef enum { /*< prefix=CLUTTER_ACTOR >*/
*
* Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
{
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
} ClutterOffscreenRedirect;
@ -492,7 +504,8 @@ typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_ALLOCATION_NONE = 0,
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
CLUTTER_DELEGATE_LAYOUT = 1 << 2
@ -509,7 +522,8 @@ typedef enum {
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
typedef enum /*< prefix=CLUTTER_ALIGN >*/
{
CLUTTER_ALIGN_X_AXIS,
CLUTTER_ALIGN_Y_AXIS,
CLUTTER_ALIGN_BOTH
@ -526,7 +540,8 @@ typedef enum { /*< prefix=CLUTTER_ALIGN >*/
*
* Deprecated: 1.22
*/
typedef enum {
typedef enum
{
CLUTTER_INTERPOLATION_LINEAR,
CLUTTER_INTERPOLATION_CUBIC
} ClutterInterpolation;
@ -551,7 +566,8 @@ typedef enum {
* Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
* API instead
*/
typedef enum {
typedef enum
{
CLUTTER_BIN_ALIGNMENT_FIXED,
CLUTTER_BIN_ALIGNMENT_FILL,
CLUTTER_BIN_ALIGNMENT_START,
@ -576,7 +592,8 @@ typedef enum {
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_BIND >*/
typedef enum /*< prefix=CLUTTER_BIND >*/
{
CLUTTER_BIND_X,
CLUTTER_BIND_Y,
CLUTTER_BIND_WIDTH,
@ -595,7 +612,8 @@ typedef enum { /*< prefix=CLUTTER_BIND >*/
*
* Flags passed to the paint or pick method of #ClutterEffect.
*/
typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
{
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
} ClutterEffectPaintFlags;
@ -611,7 +629,8 @@ typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
*
* Since: 1.2
*/
typedef enum {
typedef enum
{
CLUTTER_BOX_ALIGNMENT_START,
CLUTTER_BOX_ALIGNMENT_END,
CLUTTER_BOX_ALIGNMENT_CENTER
@ -628,7 +647,8 @@ typedef enum {
*
* Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
typedef enum /*< prefix=CLUTTER_LONG_PRESS >*/
{
CLUTTER_LONG_PRESS_QUERY,
CLUTTER_LONG_PRESS_ACTIVATE,
CLUTTER_LONG_PRESS_CANCEL
@ -686,7 +706,8 @@ typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
*
* Since: 1.6
*/
typedef enum { /*< prefix=CLUTTER_COLOR >*/
typedef enum /*< prefix=CLUTTER_COLOR >*/
{
/* CGA/EGA-like palette */
CLUTTER_COLOR_WHITE = 0,
CLUTTER_COLOR_BLACK,
@ -750,7 +771,8 @@ typedef enum { /*< prefix=CLUTTER_COLOR >*/
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_DRAG >*/
typedef enum /*< prefix=CLUTTER_DRAG >*/
{
CLUTTER_DRAG_AXIS_NONE = 0,
CLUTTER_DRAG_X_AXIS,
@ -767,7 +789,8 @@ typedef enum { /*< prefix=CLUTTER_DRAG >*/
*
* Since: 0.6
*/
typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
typedef enum /*< flags prefix=CLUTTER_EVENT >*/
{
CLUTTER_EVENT_NONE = 0,
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
@ -812,7 +835,8 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
*
* Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER >*/
typedef enum /*< prefix=CLUTTER >*/
{
CLUTTER_NOTHING = 0,
CLUTTER_KEY_PRESS,
CLUTTER_KEY_RELEASE,
@ -857,7 +881,8 @@ typedef enum { /*< prefix=CLUTTER >*/
*
* Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
typedef enum /*< prefix=CLUTTER_SCROLL >*/
{
CLUTTER_SCROLL_UP,
CLUTTER_SCROLL_DOWN,
CLUTTER_SCROLL_LEFT,
@ -875,7 +900,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
*
* Since: 0.4
*/
typedef enum {
typedef enum
{
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
@ -883,7 +909,6 @@ typedef enum {
/**
* ClutterFeatureFlags:
* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
@ -902,7 +927,6 @@ typedef enum {
*/
typedef enum
{
CLUTTER_FEATURE_TEXTURE_NPOT = (1 << 2),
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
@ -927,7 +951,8 @@ typedef enum
*
* Since: 1.2
*/
typedef enum { /*< prefix=CLUTTER_FLOW >*/
typedef enum /*< prefix=CLUTTER_FLOW >*/
{
CLUTTER_FLOW_HORIZONTAL,
CLUTTER_FLOW_VERTICAL
} ClutterFlowOrientation;
@ -954,7 +979,8 @@ typedef enum { /*< prefix=CLUTTER_FLOW >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_POINTER_DEVICE,
CLUTTER_KEYBOARD_DEVICE,
CLUTTER_EXTENSION_DEVICE,
@ -982,7 +1008,8 @@ typedef enum {
*
* Since: 1.6
*/
typedef enum {
typedef enum
{
CLUTTER_INPUT_MODE_MASTER,
CLUTTER_INPUT_MODE_SLAVE,
CLUTTER_INPUT_MODE_FLOATING
@ -1007,7 +1034,8 @@ typedef enum {
*
* Since: 1.6
*/
typedef enum {
typedef enum
{
CLUTTER_INPUT_AXIS_IGNORE,
CLUTTER_INPUT_AXIS_X,
@ -1034,7 +1062,8 @@ typedef enum {
*
* Since: 1.6
*/
typedef enum {
typedef enum
{
CLUTTER_SNAP_EDGE_TOP,
CLUTTER_SNAP_EDGE_RIGHT,
CLUTTER_SNAP_EDGE_BOTTOM,
@ -1051,7 +1080,8 @@ typedef enum {
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_PICK_NONE = 0,
CLUTTER_PICK_REACTIVE,
CLUTTER_PICK_ALL
@ -1068,7 +1098,8 @@ typedef enum {
*
* Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
typedef enum /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
{
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
CLUTTER_SWIPE_DIRECTION_DOWN = 1 << 1,
CLUTTER_SWIPE_DIRECTION_LEFT = 1 << 2,
@ -1088,7 +1119,8 @@ typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_PAN >*/
typedef enum /*< prefix=CLUTTER_PAN >*/
{
CLUTTER_PAN_AXIS_NONE = 0,
CLUTTER_PAN_X_AXIS,
@ -1113,7 +1145,8 @@ typedef enum { /*< prefix=CLUTTER_PAN >*/
*
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
*/
typedef enum {
typedef enum
{
CLUTTER_TABLE_ALIGNMENT_START,
CLUTTER_TABLE_ALIGNMENT_CENTER,
CLUTTER_TABLE_ALIGNMENT_END
@ -1134,7 +1167,8 @@ typedef enum {
* Deprecated: 1.22: The #ClutterTexture class was the only user of
* this API
*/
typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
typedef enum /*< prefix=CLUTTER_TEXTURE >*/
{
CLUTTER_TEXTURE_NONE = 0,
CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
@ -1158,7 +1192,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
* instead.
*/
typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
typedef enum /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
{
CLUTTER_TEXTURE_QUALITY_LOW,
CLUTTER_TEXTURE_QUALITY_MEDIUM,
CLUTTER_TEXTURE_QUALITY_HIGH
@ -1173,7 +1208,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
*
* Since: 0.6
*/
typedef enum {
typedef enum
{
CLUTTER_TIMELINE_FORWARD,
CLUTTER_TIMELINE_BACKWARD
} ClutterTimelineDirection;
@ -1192,7 +1228,8 @@ typedef enum {
*
* Since: 1.0
*/
typedef enum { /*< prefix=CLUTTER_UNIT >*/
typedef enum /*< prefix=CLUTTER_UNIT >*/
{
CLUTTER_UNIT_PIXEL,
CLUTTER_UNIT_EM,
CLUTTER_UNIT_MM,
@ -1222,7 +1259,8 @@ typedef enum { /*< prefix=CLUTTER_UNIT >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_PATH_MOVE_TO = 0,
CLUTTER_PATH_LINE_TO = 1,
CLUTTER_PATH_CURVE_TO = 2,
@ -1253,7 +1291,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_ACTOR_ALIGN_FILL,
CLUTTER_ACTOR_ALIGN_START,
CLUTTER_ACTOR_ALIGN_CENTER,
@ -1273,7 +1312,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
@ -1298,7 +1338,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
CLUTTER_CONTENT_GRAVITY_TOP,
CLUTTER_CONTENT_GRAVITY_TOP_RIGHT,
@ -1328,7 +1369,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_SCALING_FILTER_LINEAR,
CLUTTER_SCALING_FILTER_NEAREST,
CLUTTER_SCALING_FILTER_TRILINEAR
@ -1343,7 +1385,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_ORIENTATION_HORIZONTAL,
CLUTTER_ORIENTATION_VERTICAL
} ClutterOrientation;
@ -1359,7 +1402,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
typedef enum /*< prefix=CLUTTER_SCROLL >*/
{
CLUTTER_SCROLL_NONE = 0,
CLUTTER_SCROLL_HORIZONTALLY = 1 << 0,
@ -1379,7 +1423,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_GRID_POSITION_LEFT,
CLUTTER_GRID_POSITION_RIGHT,
CLUTTER_GRID_POSITION_TOP,
@ -1397,7 +1442,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_REPEAT_NONE = 0,
CLUTTER_REPEAT_X_AXIS = 1 << 0,
CLUTTER_REPEAT_Y_AXIS = 1 << 1,
@ -1419,7 +1465,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_STEP_MODE_START,
CLUTTER_STEP_MODE_END
} ClutterStepMode;
@ -1435,7 +1482,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_ZOOM >*/
typedef enum /*< prefix=CLUTTER_ZOOM >*/
{
CLUTTER_ZOOM_X_AXIS,
CLUTTER_ZOOM_Y_AXIS,
CLUTTER_ZOOM_BOTH
@ -1458,7 +1506,8 @@ typedef enum { /*< prefix=CLUTTER_ZOOM >*/
*
* Since: 1.18
*/
typedef enum {
typedef enum
{
CLUTTER_GESTURE_TRIGGER_EDGE_NONE = 0,
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER,
CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE
@ -1494,7 +1543,8 @@ typedef enum {
*
* Since: 1.24
*/
typedef enum {
typedef enum
{
CLUTTER_TOUCHPAD_GESTURE_PHASE_BEGIN,
CLUTTER_TOUCHPAD_GESTURE_PHASE_UPDATE,
CLUTTER_TOUCHPAD_GESTURE_PHASE_END,
@ -1516,7 +1566,8 @@ typedef enum {
*
* Since: 1.26
*/
typedef enum {
typedef enum
{
CLUTTER_SCROLL_SOURCE_UNKNOWN,
CLUTTER_SCROLL_SOURCE_WHEEL,
CLUTTER_SCROLL_SOURCE_FINGER,
@ -1534,7 +1585,8 @@ typedef enum {
*
* Since: 1.26
*/
typedef enum {
typedef enum
{
CLUTTER_SCROLL_FINISHED_NONE = 0,
CLUTTER_SCROLL_FINISHED_HORIZONTAL = 1 << 0,
CLUTTER_SCROLL_FINISHED_VERTICAL = 1 << 1
@ -1555,7 +1607,8 @@ typedef enum {
*
* Since: 1.28
*/
typedef enum {
typedef enum
{
CLUTTER_INPUT_DEVICE_TOOL_NONE,
CLUTTER_INPUT_DEVICE_TOOL_PEN,
CLUTTER_INPUT_DEVICE_TOOL_ERASER,
@ -1566,17 +1619,20 @@ typedef enum {
CLUTTER_INPUT_DEVICE_TOOL_LENS
} ClutterInputDeviceToolType;
typedef enum {
typedef enum
{
CLUTTER_INPUT_DEVICE_PAD_SOURCE_UNKNOWN,
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
} ClutterInputDevicePadSource;
typedef enum {
typedef enum
{
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
} ClutterInputDeviceMapping;
typedef enum {
typedef enum
{
CLUTTER_INPUT_CONTENT_HINT_COMPLETION = 1 << 0,
CLUTTER_INPUT_CONTENT_HINT_SPELLCHECK = 1 << 1,
CLUTTER_INPUT_CONTENT_HINT_AUTO_CAPITALIZATION = 1 << 2,
@ -1589,7 +1645,8 @@ typedef enum {
CLUTTER_INPUT_CONTENT_HINT_MULTILINE = 1 << 9,
} ClutterInputContentHintFlags;
typedef enum {
typedef enum
{
CLUTTER_INPUT_CONTENT_PURPOSE_NORMAL,
CLUTTER_INPUT_CONTENT_PURPOSE_ALPHA,
CLUTTER_INPUT_CONTENT_PURPOSE_DIGITS,
@ -1605,7 +1662,8 @@ typedef enum {
CLUTTER_INPUT_CONTENT_PURPOSE_TERMINAL,
} ClutterInputContentPurpose;
typedef enum {
typedef enum
{
CLUTTER_INPUT_PANEL_STATE_OFF,
CLUTTER_INPUT_PANEL_STATE_ON,
CLUTTER_INPUT_PANEL_STATE_TOGGLE,

View File

@ -14,7 +14,8 @@ G_BEGIN_DECLS
typedef struct _ClutterEventTranslator ClutterEventTranslator;
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
typedef enum {
typedef enum
{
CLUTTER_TRANSLATE_CONTINUE,
CLUTTER_TRANSLATE_REMOVE,
CLUTTER_TRANSLATE_QUEUE

View File

@ -1021,6 +1021,9 @@ clutter_event_get_event_sequence (const ClutterEvent *event)
event->type == CLUTTER_TOUCH_END ||
event->type == CLUTTER_TOUCH_CANCEL)
return event->touch.sequence;
else if (event->type == CLUTTER_ENTER ||
event->type == CLUTTER_LEAVE)
return event->crossing.sequence;
return NULL;
}

View File

@ -269,6 +269,7 @@ struct _ClutterCrossingEvent
gfloat x;
gfloat y;
ClutterInputDevice *device;
ClutterEventSequence *sequence;
ClutterActor *related;
};

View File

@ -64,17 +64,13 @@ clutter_features_from_cogl (guint cogl_flags)
{
ClutterFeatureFlags clutter_flags = 0;
if (cogl_flags & COGL_FEATURE_TEXTURE_NPOT)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_NPOT;
if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
if (cogl_flags & COGL_FEATURE_SHADERS_GLSL)
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
if (cogl_flags & COGL_FEATURE_OFFSCREEN)
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;

View File

@ -63,7 +63,8 @@ typedef struct _ClutterImageClass ClutterImageClass;
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_IMAGE_ERROR_INVALID_DATA
} ClutterImageError;

View File

@ -35,7 +35,8 @@ struct _ClutterInputDeviceToolPrivate
guint64 id;
};
enum {
enum
{
PROP_0,
PROP_TYPE,
PROP_SERIAL,

View File

@ -834,6 +834,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
event->crossing.x = device->current_x;
event->crossing.y = device->current_y;
event->crossing.related = actor;
event->crossing.sequence = sequence;
clutter_event_set_device (event, device);
/* we need to make sure that this event is processed
@ -870,6 +871,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
event->crossing.y = device->current_y;
event->crossing.source = actor;
event->crossing.related = old_actor;
event->crossing.sequence = sequence;
clutter_event_set_device (event, device);
/* see above */
@ -1034,9 +1036,10 @@ _clutter_input_device_update (ClutterInputDevice *device,
ClutterActor *new_cursor_actor;
ClutterActor *old_cursor_actor;
ClutterPoint point = { -1, -1 };
ClutterInputDeviceType device_type = device->device_type;
if (device->device_type == CLUTTER_KEYBOARD_DEVICE)
return NULL;
g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&
device_type != CLUTTER_PAD_DEVICE);
stage = device->stage;
if (G_UNLIKELY (stage == NULL))
@ -2284,15 +2287,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
}
gboolean
clutter_input_device_get_physical_size (ClutterInputDevice *device,
gdouble *width,
gdouble *height)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_physical_size (device,
width,
height);
}

View File

@ -171,10 +171,6 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
CLUTTER_EXPORT
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device);
CLUTTER_EXPORT
gboolean clutter_input_device_get_physical_size (ClutterInputDevice *device,
gdouble *width,
gdouble *height);
G_END_DECLS

View File

@ -175,7 +175,8 @@ clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
}
void
clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
ClutterInputPanelState state)
{
ClutterInputFocusPrivate *priv;
@ -184,7 +185,7 @@ clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
priv = clutter_input_focus_get_instance_private (focus);
clutter_input_method_toggle_input_panel (priv->im);
clutter_input_method_set_input_panel_state (priv->im, state);
}
void

View File

@ -78,6 +78,7 @@ CLUTTER_EXPORT
void clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
gboolean can_show_preedit);
CLUTTER_EXPORT
void clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus);
void clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
ClutterInputPanelState state);
#endif /* __CLUTTER_INPUT_FOCUS_H__ */

View File

@ -37,7 +37,8 @@ struct _ClutterInputMethodPrivate
gboolean can_show_preedit;
};
enum {
enum
{
COMMIT,
DELETE_SURROUNDING,
REQUEST_SURROUNDING,
@ -46,7 +47,8 @@ enum {
N_SIGNALS,
};
enum {
enum
{
PROP_0,
PROP_CONTENT_HINTS,
PROP_CONTENT_PURPOSE,
@ -264,9 +266,6 @@ clutter_input_method_focus_out (ClutterInputMethod *im)
klass = CLUTTER_INPUT_METHOD_GET_CLASS (im);
klass->focus_out (im);
g_signal_emit (im, signals[INPUT_PANEL_STATE],
0, CLUTTER_INPUT_PANEL_STATE_OFF);
}
ClutterInputFocus *
@ -361,12 +360,12 @@ clutter_input_method_notify_key_event (ClutterInputMethod *im,
}
void
clutter_input_method_toggle_input_panel (ClutterInputMethod *im)
clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
ClutterInputPanelState state)
{
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0,
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0, state);
}
void

View File

@ -83,7 +83,8 @@ void clutter_input_method_notify_key_event (ClutterInputMethod *im,
const ClutterEvent *event,
gboolean filtered);
CLUTTER_EXPORT
void clutter_input_method_request_toggle_input_panel (ClutterInputMethod *im);
void clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
ClutterInputPanelState state);
CLUTTER_EXPORT
void clutter_input_method_forward_key (ClutterInputMethod *im,

View File

@ -193,17 +193,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
if (!g_key_file_has_group (keyfile, ENVIRONMENT_GROUP))
return;
str_value =
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
"Backends",
&key_error);
if (key_error != NULL)
g_clear_error (&key_error);
else
clutter_try_set_windowing_backend (str_value);
g_free (str_value);
str_value =
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
"Drivers",
@ -2015,6 +2004,36 @@ emit_pointer_event (ClutterEvent *event,
}
}
static inline void
emit_crossing_event (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
ClutterActor *grab_actor = NULL;
if (_clutter_event_process_filters (event))
return;
if (sequence)
{
if (device->sequence_grab_actors != NULL)
grab_actor = g_hash_table_lookup (device->sequence_grab_actors, sequence);
}
else
{
if (context->pointer_grab_actor != NULL)
grab_actor = context->pointer_grab_actor;
else if (device != NULL && device->pointer_grab_actor != NULL)
grab_actor = device->pointer_grab_actor;
}
if (grab_actor != NULL)
clutter_actor_event (grab_actor, event, FALSE);
else
emit_event_chain (event);
}
static inline void
emit_touch_event (ClutterEvent *event,
ClutterInputDevice *device)
@ -2188,7 +2207,7 @@ _clutter_process_event_details (ClutterActor *stage,
{
ClutterActor *actor = NULL;
emit_pointer_event (event, device);
emit_crossing_event (event, device);
actor = _clutter_input_device_update (device, NULL, FALSE);
if (actor != stage)
@ -2200,12 +2219,12 @@ _clutter_process_event_details (ClutterActor *stage,
crossing->crossing.related = stage;
crossing->crossing.source = actor;
emit_pointer_event (crossing, device);
emit_crossing_event (crossing, device);
clutter_event_free (crossing);
}
}
else
emit_pointer_event (event, device);
emit_crossing_event (event, device);
break;
case CLUTTER_LEAVE:
@ -2224,10 +2243,10 @@ _clutter_process_event_details (ClutterActor *stage,
crossing->crossing.related = stage;
crossing->crossing.source = device->cursor_actor;
emit_pointer_event (crossing, device);
emit_crossing_event (crossing, device);
clutter_event_free (crossing);
}
emit_pointer_event (event, device);
emit_crossing_event (event, device);
break;
case CLUTTER_DESTROY_NOTIFY:

View File

@ -53,7 +53,8 @@ G_BEGIN_DECLS
*
* Since: 0.2
*/
typedef enum {
typedef enum
{
CLUTTER_INIT_SUCCESS = 1,
CLUTTER_INIT_ERROR_UNKNOWN = 0,
CLUTTER_INIT_ERROR_THREADS = -1,

View File

@ -412,8 +412,7 @@ master_clock_advance_timelines (ClutterMasterClockDefault *master_clock)
for (l = timelines; l != NULL; l = l->next)
_clutter_timeline_do_tick (l->data, master_clock->cur_tick / 1000);
g_slist_foreach (timelines, (GFunc) g_object_unref, NULL);
g_slist_free (timelines);
g_slist_free_full (timelines, g_object_unref);
#ifdef CLUTTER_ENABLE_DEBUG
if (_clutter_diagnostic_enabled ())
@ -574,8 +573,7 @@ clutter_clock_dispatch (GSource *source,
master_clock_reschedule_stage_updates (master_clock, stages);
g_slist_foreach (stages, (GFunc) g_object_unref, NULL);
g_slist_free (stages);
g_slist_free_full (stages, g_object_unref);
master_clock->prev_tick = master_clock->cur_tick;

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@ -49,6 +49,9 @@ void clutter_stage_freeze_updates (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_thaw_updates (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_update_resource_scales (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_actor_has_damage (ClutterActor *actor);

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@ -66,6 +66,8 @@
#include "clutter-offscreen-effect.h"
#include <math.h>
#include "cogl/cogl.h"
#include "clutter-actor-private.h"
@ -93,8 +95,8 @@ struct _ClutterOffscreenEffectPrivate
through create_texture(). This needs to be tracked separately so
that we can detect when a different size is calculated and
regenerate the fbo */
int fbo_width;
int fbo_height;
int target_width;
int target_height;
gint old_opacity_override;
};
@ -135,8 +137,35 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect,
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
}
static void
ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
float resource_scale)
{
CoglPipelineFilter filter;
if (!self->priv->target)
return;
/* If no fractional scaling is set, we're always going to render the texture
at a 1:1 texel:pixel ratio so, in such case we can use 'nearest' filtering
to decrease the effects of rounding errors in the geometry calculation;
if instead we we're using a global fractional scaling we need to make sure
that we're using the default linear effect, not to create artifacts when
scaling down the texture */
if (fmodf (resource_scale, 1.0f) == 0)
filter = COGL_PIPELINE_FILTER_NEAREST;
else
filter = COGL_PIPELINE_FILTER_LINEAR;
cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
filter, filter);
}
static gboolean
update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
update_fbo (ClutterEffect *effect,
int target_width,
int target_height,
float resource_scale)
{
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
ClutterOffscreenEffectPrivate *priv = self->priv;
@ -151,10 +180,13 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
return FALSE;
}
if (priv->fbo_width == fbo_width &&
priv->fbo_height == fbo_height &&
if (priv->target_width == target_width &&
priv->target_height == target_height &&
priv->offscreen != NULL)
{
ensure_pipeline_filter_for_scale (self, resource_scale);
return TRUE;
}
if (priv->target == NULL)
{
@ -162,14 +194,7 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
clutter_backend_get_cogl_context (clutter_get_default_backend ());
priv->target = cogl_pipeline_new (ctx);
/* We're always going to render the texture at a 1:1 texel:pixel
ratio so we can use 'nearest' filtering to decrease the
effects of rounding errors in the geometry calculation */
cogl_pipeline_set_layer_filters (priv->target,
0, /* layer_index */
COGL_PIPELINE_FILTER_NEAREST,
COGL_PIPELINE_FILTER_NEAREST);
ensure_pipeline_filter_for_scale (self, resource_scale);
}
if (priv->texture != NULL)
@ -185,14 +210,14 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
}
priv->texture =
clutter_offscreen_effect_create_texture (self, fbo_width, fbo_height);
clutter_offscreen_effect_create_texture (self, target_width, target_height);
if (priv->texture == NULL)
return FALSE;
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
priv->fbo_width = fbo_width;
priv->fbo_height = fbo_height;
priv->target_width = target_width;
priv->target_height = target_height;
priv->offscreen = cogl_offscreen_new_to_texture (priv->texture);
if (priv->offscreen == NULL)
@ -202,8 +227,8 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
cogl_handle_unref (priv->target);
priv->target = NULL;
priv->fbo_width = 0;
priv->fbo_height = 0;
priv->target_width = 0;
priv->target_height = 0;
return FALSE;
}
@ -222,7 +247,9 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
const ClutterPaintVolume *volume;
CoglColor transparent;
gfloat stage_width, stage_height;
gfloat fbo_width = -1, fbo_height = -1;
gfloat target_width = -1, target_height = -1;
gfloat resource_scale;
gfloat ceiled_resource_scale;
ClutterVertex local_offset = { 0.f, 0.f, 0.f };
gfloat old_viewport[4];
@ -235,6 +262,18 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
stage = _clutter_actor_get_stage_internal (priv->actor);
clutter_actor_get_size (stage, &stage_width, &stage_height);
if (_clutter_actor_get_real_resource_scale (priv->actor, &resource_scale))
{
ceiled_resource_scale = ceilf (resource_scale);
stage_width *= ceiled_resource_scale;
stage_height *= ceiled_resource_scale;
}
else
{
/* We are sure we have a resource scale set to a good value at paint */
g_assert_not_reached ();
}
/* Get the minimal bounding box for what we want to paint, relative to the
* parent of priv->actor. Note that we may actually be painting a clone of
* priv->actor so we need to be careful to avoid querying the transformation
@ -261,10 +300,14 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
priv->fbo_offset_x = box.x1 - raw_box.x1;
priv->fbo_offset_y = box.y1 - raw_box.y1;
clutter_actor_box_get_size (&box, &fbo_width, &fbo_height);
clutter_actor_box_scale (&box, ceiled_resource_scale);
clutter_actor_box_get_size (&box, &target_width, &target_height);
target_width = ceilf (target_width);
target_height = ceilf (target_height);
/* First assert that the framebuffer is the right size... */
if (!update_fbo (effect, fbo_width, fbo_height))
if (!update_fbo (effect, target_width, target_height, resource_scale))
return FALSE;
cogl_get_modelview_matrix (&old_modelview);
@ -366,6 +409,7 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
{
ClutterOffscreenEffectPrivate *priv = effect->priv;
CoglMatrix modelview;
float resource_scale;
cogl_push_matrix ();
@ -373,6 +417,14 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
* missing a correction for the expanded FBO and offset rendering within...
*/
cogl_get_modelview_matrix (&modelview);
if (clutter_actor_get_resource_scale (priv->actor, &resource_scale) &&
resource_scale != 1.0f)
{
float paint_scale = 1.0f / resource_scale;
cogl_matrix_scale (&modelview, paint_scale, paint_scale, 1);
}
cogl_matrix_translate (&modelview,
priv->fbo_offset_x,
priv->fbo_offset_y,

View File

@ -74,7 +74,8 @@ struct _ClutterPaintNodeClass
#define PAINT_OP_INIT { PAINT_OP_INVALID }
typedef enum {
typedef enum
{
PAINT_OP_INVALID = 0,
PAINT_OP_TEX_RECT,
PAINT_OP_MULTITEX_RECT,

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@ -75,8 +75,7 @@ _clutter_paint_node_init_types (void)
cogl_pipeline_set_color (default_color_pipeline, &cogl_color);
default_texture_pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_layer_null_texture (default_texture_pipeline, 0,
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_layer_null_texture (default_texture_pipeline, 0);
cogl_pipeline_set_color (default_texture_pipeline, &cogl_color);
cogl_pipeline_set_layer_wrap_mode (default_texture_pipeline, 0,
COGL_PIPELINE_WRAP_MODE_AUTOMATIC);

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@ -295,8 +295,7 @@ clutter_path_clear (ClutterPath *path)
{
ClutterPathPrivate *priv = path->priv;
g_slist_foreach (priv->nodes, (GFunc) clutter_path_node_full_free, NULL);
g_slist_free (priv->nodes);
g_slist_free_full (priv->nodes, (GDestroyNotify) clutter_path_node_full_free);
priv->nodes = priv->nodes_tail = NULL;
priv->nodes_dirty = TRUE;
@ -659,8 +658,7 @@ clutter_path_parse_description (const gchar *p,
return TRUE;
fail:
g_slist_foreach (nodes, (GFunc) clutter_path_node_full_free, NULL);
g_slist_free (nodes);
g_slist_free_full (nodes, (GDestroyNotify) clutter_path_node_full_free);
return FALSE;
}

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@ -69,6 +69,9 @@ typedef struct _ClutterVertex4 ClutterVertex4;
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_WIDTH(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_WIDTH) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_HEIGHT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_HEIGHT) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_SIZE(a) ((CLUTTER_PRIVATE_FLAGS (a) & (CLUTTER_IN_PREF_HEIGHT|CLUTTER_IN_PREF_WIDTH)) != FALSE)
#define CLUTTER_PARAM_READABLE (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)
#define CLUTTER_PARAM_WRITABLE (G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
@ -91,21 +94,24 @@ typedef struct _ClutterVertex4 ClutterVertex4;
* because it will break for negative numbers. */
#define CLUTTER_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
typedef enum {
typedef enum
{
CLUTTER_ACTOR_UNUSED_FLAG = 0,
CLUTTER_IN_DESTRUCTION = 1 << 0,
CLUTTER_IS_TOPLEVEL = 1 << 1,
CLUTTER_IN_REPARENT = 1 << 2,
CLUTTER_IN_PREF_WIDTH = 1 << 3,
CLUTTER_IN_PREF_HEIGHT = 1 << 4,
/* Used to avoid recursion */
CLUTTER_IN_PAINT = 1 << 3,
CLUTTER_IN_PAINT = 1 << 5,
/* Used to avoid recursion */
CLUTTER_IN_RELAYOUT = 1 << 4,
CLUTTER_IN_RELAYOUT = 1 << 6,
/* a flag for internal children of Containers (DEPRECATED) */
CLUTTER_INTERNAL_CHILD = 1 << 5
CLUTTER_INTERNAL_CHILD = 1 << 7
} ClutterPrivateFlags;
/*
@ -240,6 +246,17 @@ void _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
ClutterVertex *vertices_out,
int n_vertices);
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
ClutterRect *dest);
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
cairo_rectangle_int_t *dest);
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
int x,
int y,
cairo_rectangle_int_t *dest);
void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
@ -286,6 +303,11 @@ gboolean _clutter_util_matrix_decompose (const ClutterMatrix *src,
ClutterVertex *translate_p,
ClutterVertex4 *perspective_p);
PangoDirection _clutter_pango_unichar_direction (gunichar ch);
PangoDirection _clutter_pango_find_base_dir (const gchar *text,
gint length);
typedef struct _ClutterPlane
{
float v0[3];

View File

@ -2021,8 +2021,7 @@ add_children (ClutterScript *script,
clutter_container_add_actor (container, CLUTTER_ACTOR (object));
}
g_list_foreach (oinfo->children, (GFunc) g_free, NULL);
g_list_free (oinfo->children);
g_list_free_full (oinfo->children, g_free);
oinfo->children = unresolved;
}

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@ -346,15 +346,12 @@ object_info_free (gpointer data)
g_free (oinfo->class_name);
g_free (oinfo->type_func);
g_list_foreach (oinfo->properties, (GFunc) property_info_free, NULL);
g_list_free (oinfo->properties);
g_list_free_full (oinfo->properties, property_info_free);
g_list_foreach (oinfo->signals, (GFunc) signal_info_free, NULL);
g_list_free (oinfo->signals);
g_list_free_full (oinfo->signals, signal_info_free);
/* these are ids */
g_list_foreach (oinfo->children, (GFunc) g_free, NULL);
g_list_free (oinfo->children);
g_list_free_full (oinfo->children, g_free);
/* we unref top-level objects and leave the actors alone,
* unless we are unmerging in which case we have to destroy
@ -846,8 +843,7 @@ clutter_script_unmerge_objects (ClutterScript *script,
for (l = data.ids; l != NULL; l = l->next)
g_hash_table_remove (priv->objects, l->data);
g_slist_foreach (data.ids, (GFunc) g_free, NULL);
g_slist_free (data.ids);
g_slist_free_full (data.ids, g_free);
clutter_script_ensure_objects (script);
}

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@ -79,7 +79,8 @@ typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
*
* Since: 0.6
*/
typedef enum {
typedef enum
{
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
CLUTTER_SCRIPT_ERROR_INVALID_VALUE

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@ -89,8 +89,8 @@ clutter_stage_manager_dispose (GObject *gobject)
stage_manager = CLUTTER_STAGE_MANAGER (gobject);
g_slist_foreach (stage_manager->stages, (GFunc) clutter_actor_destroy, NULL);
g_slist_free (stage_manager->stages);
g_slist_free_full (stage_manager->stages,
(GDestroyNotify) clutter_actor_destroy);
stage_manager->stages = NULL;
G_OBJECT_CLASS (clutter_stage_manager_parent_class)->dispose (gobject);

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@ -124,11 +124,16 @@ gboolean _clutter_stage_update_state (ClutterStage *stag
void _clutter_stage_set_scale_factor (ClutterStage *stage,
int factor);
gboolean _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
ClutterRect *rect,
float *view_scale);
void _clutter_stage_presented (ClutterStage *stage,
CoglFrameEvent frame_event,
ClutterFrameInfo *frame_info);
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */

View File

@ -87,7 +87,8 @@
*
* A series of hints that enable or disable behaviours on the stage
*/
typedef enum { /*< prefix=CLUTTER_STAGE >*/
typedef enum /*< prefix=CLUTTER_STAGE >*/
{
CLUTTER_STAGE_HINT_NONE = 0,
CLUTTER_STAGE_NO_CLEAR_ON_PAINT = 1 << 0
@ -201,6 +202,12 @@ static const ClutterColor default_stage_color = { 255, 255, 255, 255 };
static void clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
static void capture_view_into (ClutterStage *stage,
gboolean paint,
ClutterStageView *view,
cairo_rectangle_int_t *rect,
uint8_t *data,
int stride);
static void clutter_container_iface_init (ClutterContainerIface *iface);
@ -1296,14 +1303,8 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
return TRUE;
if (_clutter_stage_window_ignoring_redraw_clips (stage_window))
{
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
return FALSE;
}
return FALSE;
/* Convert the clip volume into stage coordinates and then into an
* axis aligned stage coordinates bounding box...
*/
if (redraw_clip == NULL)
{
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
@ -1313,6 +1314,8 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
if (redraw_clip->is_empty)
return TRUE;
/* Convert the clip volume into stage coordinates and then into an
* axis aligned stage coordinates bounding box... */
_clutter_paint_volume_get_stage_paint_box (redraw_clip,
stage,
&bounding_box);
@ -2937,6 +2940,9 @@ clutter_stage_read_pixels (ClutterStage *stage,
cairo_region_t *clip;
cairo_rectangle_int_t clip_rect;
CoglFramebuffer *framebuffer;
float view_scale;
float pixel_width;
float pixel_height;
uint8_t *pixels;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
@ -2979,10 +2985,15 @@ clutter_stage_read_pixels (ClutterStage *stage,
cogl_push_framebuffer (framebuffer);
clutter_stage_do_paint_view (stage, view, &clip_rect);
pixels = g_malloc0 (clip_rect.width * clip_rect.height * 4);
view_scale = clutter_stage_view_get_scale (view);
pixel_width = roundf (clip_rect.width * view_scale);
pixel_height = roundf (clip_rect.height * view_scale);
pixels = g_malloc0 (pixel_width * pixel_height * 4);
cogl_framebuffer_read_pixels (framebuffer,
clip_rect.x, clip_rect.y,
clip_rect.width, clip_rect.height,
clip_rect.x * view_scale,
clip_rect.y * view_scale,
pixel_width, pixel_height,
COGL_PIXEL_FORMAT_RGBA_8888,
pixels);
@ -4756,62 +4767,33 @@ static void
capture_view (ClutterStage *stage,
gboolean paint,
ClutterStageView *view,
cairo_rectangle_int_t *rect,
ClutterCapture *capture)
{
CoglFramebuffer *framebuffer;
ClutterBackend *backend;
CoglContext *context;
cairo_surface_t *image;
uint8_t *data;
int stride;
CoglBitmap *bitmap;
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t *rect;
float view_scale;
float texture_width;
float texture_height;
framebuffer = clutter_stage_view_get_framebuffer (view);
if (paint)
{
cogl_push_framebuffer (framebuffer);
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_do_paint_view (stage, view, rect);
}
rect = &capture->rect;
view_scale = clutter_stage_view_get_scale (view);
texture_width = roundf (rect->width * view_scale);
texture_height = roundf (rect->height * view_scale);
image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
rect->width * view_scale,
rect->height * view_scale);
texture_width, texture_height);
cairo_surface_set_device_scale (image, view_scale, view_scale);
data = cairo_image_surface_get_data (image);
stride = cairo_image_surface_get_stride (image);
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context,
rect->width * view_scale,
rect->height * view_scale,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
clutter_stage_view_get_layout (view, &view_layout);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
(rect->x - view_layout.x) * view_scale,
(rect->y - view_layout.y) * view_scale,
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
if (paint)
cogl_pop_framebuffer ();
capture->rect = *rect;
capture_view_into (stage, paint, view, rect, data, stride);
capture->image = image;
cairo_surface_mark_dirty (capture->image);
cogl_object_unref (bitmap);
}
gboolean
@ -4827,34 +4809,91 @@ clutter_stage_capture (ClutterStage *stage,
ClutterCapture *captures;
int n_captures;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
captures = g_new0 (ClutterCapture, g_list_length (views));
n_captures = 0;
for (l = views; l; l = l->next)
{
ClutterStageView *view = l->data;
ClutterCapture *capture;
cairo_rectangle_int_t view_layout;
cairo_region_t *region;
cairo_rectangle_int_t view_capture_rect;
clutter_stage_view_get_layout (view, &view_layout);
region = cairo_region_create_rectangle (&view_layout);
cairo_region_intersect_rectangle (region, rect);
cairo_region_get_extents (region, &view_capture_rect);
capture = &captures[n_captures];
cairo_region_get_extents (region, &capture->rect);
cairo_region_destroy (region);
if (view_capture_rect.width == 0 || view_capture_rect.height == 0)
if (capture->rect.width == 0 || capture->rect.height == 0)
continue;
capture_view (stage, paint, view, &view_capture_rect,
&captures[n_captures]);
capture_view (stage, paint, view, capture);
n_captures++;
}
if (n_captures == 0)
g_clear_pointer (&captures, g_free);
*out_captures = captures;
*out_n_captures = n_captures;
return n_captures > 0;
}
gboolean
clutter_stage_get_capture_final_size (ClutterStage *stage,
cairo_rectangle_int_t *rect,
int *out_width,
int *out_height,
float *out_scale)
{
float max_scale;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
if (rect)
{
ClutterRect capture_rect;
_clutter_util_rect_from_rectangle (rect, &capture_rect);
if (!_clutter_stage_get_max_view_scale_factor_for_rect (stage,
&capture_rect,
&max_scale))
return FALSE;
if (out_width)
*out_width = (gint) roundf (rect->width * max_scale);
if (out_height)
*out_height = (gint) roundf (rect->height * max_scale);
}
else
{
ClutterActorBox alloc;
float stage_width, stage_height;
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stage), &alloc);
clutter_actor_box_get_size (&alloc, &stage_width, &stage_height);
if (!_clutter_actor_get_real_resource_scale (CLUTTER_ACTOR (stage),
&max_scale))
return FALSE;
if (out_width)
*out_width = (gint) roundf (stage_width * max_scale);
if (out_height)
*out_height = (gint) roundf (stage_height * max_scale);
}
if (out_scale)
*out_scale = max_scale;
return TRUE;
}
@ -4871,6 +4910,11 @@ capture_view_into (ClutterStage *stage,
CoglContext *context;
CoglBitmap *bitmap;
cairo_rectangle_int_t view_layout;
float view_scale;
float texture_width;
float texture_height;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
framebuffer = clutter_stage_view_get_framebuffer (view);
@ -4881,10 +4925,14 @@ capture_view_into (ClutterStage *stage,
clutter_stage_do_paint_view (stage, view, rect);
}
view_scale = clutter_stage_view_get_scale (view);
texture_width = roundf (rect->width * view_scale);
texture_height = roundf (rect->height * view_scale);
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context,
rect->width, rect->height,
texture_width, texture_height,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
@ -4892,8 +4940,8 @@ capture_view_into (ClutterStage *stage,
clutter_stage_view_get_layout (view, &view_layout);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
rect->x - view_layout.x,
rect->y - view_layout.y,
roundf ((rect->x - view_layout.x) * view_scale),
roundf ((rect->y - view_layout.y) * view_scale),
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
@ -5002,3 +5050,46 @@ clutter_stage_thaw_updates (ClutterStage *stage)
_clutter_master_clock_set_paused (master_clock, FALSE);
}
}
GList *
_clutter_stage_peek_stage_views (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
return _clutter_stage_window_get_views (priv->impl);
}
void
clutter_stage_update_resource_scales (ClutterStage *stage)
{
_clutter_actor_queue_update_resource_scale_recursive (CLUTTER_ACTOR (stage));
}
gboolean
_clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
ClutterRect *rect,
float *view_scale)
{
ClutterStagePrivate *priv = stage->priv;
float scale = 0.0f;
GList *l;
for (l = _clutter_stage_window_get_views (priv->impl); l; l = l->next)
{
ClutterStageView *view = l->data;
cairo_rectangle_int_t view_layout;
ClutterRect view_rect;
clutter_stage_view_get_layout (view, &view_layout);
_clutter_util_rect_from_rectangle (&view_layout, &view_rect);
if (clutter_rect_intersection (&view_rect, rect, NULL))
scale = MAX (clutter_stage_view_get_scale (view), scale);
}
if (scale == 0.0)
return FALSE;
*view_scale = scale;
return TRUE;
}

View File

@ -261,6 +261,13 @@ CLUTTER_EXPORT
void clutter_stage_skip_sync_delay (ClutterStage *stage);
#endif
CLUTTER_EXPORT
gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
cairo_rectangle_int_t *rect,
int *width,
int *height,
float *scale);
CLUTTER_EXPORT
gboolean clutter_stage_capture (ClutterStage *stage,
gboolean paint,

View File

@ -50,7 +50,8 @@
/* Initial size of buffer, in bytes */
#define MIN_SIZE 16
enum {
enum
{
PROP_0,
PROP_TEXT,
PROP_LENGTH,
@ -60,7 +61,8 @@ enum {
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
enum {
enum
{
INSERTED_TEXT,
DELETED_TEXT,
LAST_SIGNAL

View File

@ -144,15 +144,17 @@ struct _ClutterTextPrivate
*/
gint x_pos;
/* the x position of the PangoLayout when in
* single line mode, to scroll the contents of the
/* the x position of the PangoLayout (in both physical and logical pixels)
* when in single line mode, to scroll the contents of the
* text actor
*/
gint text_x;
gint text_logical_x;
/* the y position of the PangoLayout, fixed to 0 by
* default for now */
/* the y position of the PangoLayout (in both physical and logical pixels),
* fixed to 0 by default for now */
gint text_y;
gint text_logical_y;
/* Where to draw the cursor */
ClutterRect cursor_rect;
@ -185,6 +187,9 @@ struct _ClutterTextPrivate
ClutterInputContentHintFlags input_hints;
ClutterInputContentPurpose input_purpose;
/* Signal handler for when the :resource-scale changes */
guint resource_scale_changed_id;
/* bitfields */
guint alignment : 2;
guint wrap : 1;
@ -290,6 +295,33 @@ G_DECLARE_FINAL_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
G_DEFINE_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
CLUTTER_TYPE_INPUT_FOCUS)
/* Utilities pango to (logical) pixels functions */
static float
pixels_to_pango (float px)
{
return ceilf (px * (float) PANGO_SCALE);
}
static float
logical_pixels_to_pango (float px,
float scale)
{
return pixels_to_pango (px * scale);
}
static float
pango_to_pixels (float size)
{
return ceilf (size / (float) PANGO_SCALE);
}
static float
pango_to_logical_pixels (float size,
float scale)
{
return pango_to_pixels (size / scale);
}
static void
clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
{
@ -550,6 +582,63 @@ clutter_text_get_display_text (ClutterText *self)
}
}
static void
ensure_effective_pango_scale_attribute (ClutterText *self)
{
float resource_scale;
ClutterTextPrivate *priv = self->priv;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale) ||
resource_scale == 1.0)
return;
if (priv->effective_attrs != NULL)
{
PangoAttrIterator *iter;
PangoAttribute *scale_attrib;
PangoAttrList *old_attributes;
old_attributes = priv->effective_attrs;
priv->effective_attrs = pango_attr_list_copy (priv->effective_attrs);
pango_attr_list_unref (old_attributes);
iter = pango_attr_list_get_iterator (priv->effective_attrs);
scale_attrib = pango_attr_iterator_get (iter, PANGO_ATTR_SCALE);
if (scale_attrib != NULL)
resource_scale *= ((PangoAttrFloat *) scale_attrib)->value;
pango_attr_iterator_destroy (iter);
}
else
priv->effective_attrs = pango_attr_list_new ();
pango_attr_list_change (priv->effective_attrs,
pango_attr_scale_new (resource_scale));
}
static void
set_effective_pango_attributes (ClutterText *self,
PangoAttrList *attributes)
{
ClutterTextPrivate *priv = self->priv;
if (attributes != NULL)
{
PangoAttrList *old_attributes = priv->effective_attrs;
priv->effective_attrs = pango_attr_list_ref (attributes);
if (old_attributes != NULL)
pango_attr_list_unref (old_attributes);
}
else
{
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
}
ensure_effective_pango_scale_attribute (self);
}
static inline void
clutter_text_ensure_effective_attributes (ClutterText *self)
{
@ -563,21 +652,25 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
/* Same as if we don't have any attribute at all.
* We also ignore markup attributes for editable. */
if (priv->attrs == NULL && (priv->editable || priv->markup_attrs == NULL))
return;
{
set_effective_pango_attributes (self, NULL);
return;
}
if (priv->attrs != NULL)
{
/* If there are no markup attributes, or if this is editable (in which
* case we ignore markup), then we can just use these attrs directly */
if (priv->editable || priv->markup_attrs == NULL)
priv->effective_attrs = pango_attr_list_ref (priv->attrs);
set_effective_pango_attributes (self, priv->attrs);
else
{
/* Otherwise we need to merge the two lists */
PangoAttrList *effective_attrs;
PangoAttrIterator *iter;
GSList *attributes, *l;
priv->effective_attrs = pango_attr_list_copy (priv->markup_attrs);
effective_attrs = pango_attr_list_copy (priv->markup_attrs);
iter = pango_attr_list_get_iterator (priv->attrs);
do
@ -588,7 +681,7 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
{
PangoAttribute *attr = l->data;
pango_attr_list_insert (priv->effective_attrs, attr);
pango_attr_list_insert (effective_attrs, attr);
}
g_slist_free (attributes);
@ -596,12 +689,14 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
while (pango_attr_iterator_next (iter));
pango_attr_iterator_destroy (iter);
set_effective_pango_attributes (self, effective_attrs);
pango_attr_list_unref (effective_attrs);
}
}
else if (priv->markup_attrs != NULL)
{
/* We can just use the markup attributes directly */
priv->effective_attrs = pango_attr_list_ref (priv->markup_attrs);
set_effective_pango_attributes (self, priv->markup_attrs);
}
}
@ -656,7 +751,7 @@ clutter_text_create_layout_no_cache (ClutterText *text,
if (priv->password_char != 0)
pango_dir = PANGO_DIRECTION_NEUTRAL;
else
pango_dir = pango_find_base_dir (contents, contents_len);
pango_dir = _clutter_pango_find_base_dir (contents, contents_len);
if (pango_dir == PANGO_DIRECTION_NEUTRAL)
{
@ -810,6 +905,18 @@ clutter_text_direction_changed_cb (GObject *gobject,
/* no need to queue a relayout: set_text_direction() will do that for us */
}
static void
clutter_text_resource_scale_changed_cb (GObject *gobject,
GParamSpec *pspec)
{
ClutterText *self = CLUTTER_TEXT (gobject);
ClutterTextPrivate *priv = self->priv;
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
clutter_text_dirty_cache (self);
clutter_actor_queue_relayout (CLUTTER_ACTOR (gobject));
}
/*
* clutter_text_create_layout:
* @text: a #ClutterText
@ -877,7 +984,7 @@ clutter_text_create_layout (ClutterText *text,
!((priv->editable && priv->single_line_mode) ||
(priv->ellipsize == PANGO_ELLIPSIZE_NONE && !priv->wrap))))
{
width = allocation_width * 1024 + 0.5f;
width = pixels_to_pango (allocation_width);
}
/* Pango only uses height if ellipsization is enabled, so don't set
@ -894,7 +1001,7 @@ clutter_text_create_layout (ClutterText *text,
priv->ellipsize != PANGO_ELLIPSIZE_NONE &&
!priv->single_line_mode)
{
height = allocation_height * 1024 + 0.5f;
height = pixels_to_pango (allocation_height);
}
/* Search for a cached layout with the same width and keep
@ -991,6 +1098,37 @@ clutter_text_create_layout (ClutterText *text,
return oldest_cache->layout;
}
static PangoLayout *
create_text_layout_with_scale (ClutterText *text,
gfloat allocation_width,
gfloat allocation_height,
gfloat scale)
{
if (allocation_width > 0)
allocation_width = roundf (allocation_width * scale);
if (allocation_height > 0)
allocation_height = roundf (allocation_height * scale);
return clutter_text_create_layout (text, allocation_width, allocation_height);
}
static PangoLayout *
maybe_create_text_layout_with_resource_scale (ClutterText *text,
gfloat allocation_width,
gfloat allocation_height)
{
float resource_scale;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (text), &resource_scale))
return NULL;
return create_text_layout_with_scale (text,
allocation_width,
allocation_height,
resource_scale);
}
/**
* clutter_text_coords_to_position:
* @self: a #ClutterText
@ -1011,14 +1149,18 @@ clutter_text_coords_to_position (ClutterText *self,
gint index_;
gint px, py;
gint trailing;
gfloat resource_scale;
g_return_val_if_fail (CLUTTER_IS_TEXT (self), 0);
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
return 0;
/* Take any offset due to scrolling into account, and normalize
* the coordinates to PangoScale units
*/
px = (x - self->priv->text_x) * PANGO_SCALE;
py = (y - self->priv->text_y) * PANGO_SCALE;
px = logical_pixels_to_pango (x - self->priv->text_logical_x, resource_scale);
py = logical_pixels_to_pango (y - self->priv->text_logical_y, resource_scale);
pango_layout_xy_to_index (clutter_text_get_layout (self),
px, py,
@ -1027,26 +1169,12 @@ clutter_text_coords_to_position (ClutterText *self,
return index_ + trailing;
}
/**
* clutter_text_position_to_coords:
* @self: a #ClutterText
* @position: position in characters
* @x: (out): return location for the X coordinate, or %NULL
* @y: (out): return location for the Y coordinate, or %NULL
* @line_height: (out): return location for the line height, or %NULL
*
* Retrieves the coordinates of the given @position.
*
* Return value: %TRUE if the conversion was successful
*
* Since: 1.0
*/
gboolean
clutter_text_position_to_coords (ClutterText *self,
gint position,
gfloat *x,
gfloat *y,
gfloat *line_height)
static gboolean
clutter_text_position_to_coords_internal (ClutterText *self,
gint position,
gfloat *x,
gfloat *y,
gfloat *line_height)
{
ClutterTextPrivate *priv;
PangoRectangle rect;
@ -1112,7 +1240,7 @@ clutter_text_position_to_coords (ClutterText *self,
if (x)
{
*x = (gfloat) rect.x / 1024.0f;
*x = pango_to_pixels (rect.x);
/* Take any offset due to scrolling into account */
if (priv->single_line_mode)
@ -1120,14 +1248,58 @@ clutter_text_position_to_coords (ClutterText *self,
}
if (y)
*y = (gfloat) rect.y / 1024.0f;
*y = pango_to_pixels (rect.y);
if (line_height)
*line_height = (gfloat) rect.height / 1024.0f;
*line_height = pango_to_pixels (rect.height);
return TRUE;
}
/**
* clutter_text_position_to_coords:
* @self: a #ClutterText
* @position: position in characters
* @x: (out): return location for the X coordinate, or %NULL
* @y: (out): return location for the Y coordinate, or %NULL
* @line_height: (out): return location for the line height, or %NULL
*
* Retrieves the coordinates of the given @position.
*
* Return value: %TRUE if the conversion was successful
*
* Since: 1.0
*/
gboolean
clutter_text_position_to_coords (ClutterText *self,
gint position,
gfloat *x,
gfloat *y,
gfloat *line_height)
{
gfloat resource_scale;
gboolean ret;
g_return_val_if_fail (CLUTTER_IS_TEXT (self), FALSE);
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
return FALSE;
ret = clutter_text_position_to_coords_internal (self, position,
x, y, line_height);
if (x)
*x /= resource_scale;
if (y)
*y /= resource_scale;
if (line_height)
*line_height /= resource_scale;
return ret;
}
static inline void
update_cursor_location (ClutterText *self)
{
@ -1145,7 +1317,8 @@ update_cursor_location (ClutterText *self)
}
static inline void
clutter_text_ensure_cursor_position (ClutterText *self)
clutter_text_ensure_cursor_position (ClutterText *self,
float scale)
{
ClutterTextPrivate *priv = self->priv;
gfloat x, y, cursor_height;
@ -1168,15 +1341,15 @@ clutter_text_ensure_cursor_position (ClutterText *self)
priv->preedit_set ? priv->preedit_cursor_pos : 0);
x = y = cursor_height = 0;
clutter_text_position_to_coords (self, position,
&x, &y,
&cursor_height);
clutter_text_position_to_coords_internal (self, position,
&x, &y,
&cursor_height);
clutter_rect_init (&cursor_rect,
x,
y + CURSOR_Y_PADDING,
priv->cursor_size,
cursor_height - 2 * CURSOR_Y_PADDING);
y + CURSOR_Y_PADDING * scale,
priv->cursor_size * scale,
cursor_height - 2 * CURSOR_Y_PADDING * scale);
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
{
@ -1599,6 +1772,12 @@ clutter_text_dispose (GObject *gobject)
priv->direction_changed_id = 0;
}
if (priv->resource_scale_changed_id)
{
g_signal_handler_disconnect (self, priv->resource_scale_changed_id);
priv->resource_scale_changed_id = 0;
}
if (priv->settings_changed_id)
{
g_signal_handler_disconnect (clutter_get_default_backend (),
@ -1651,6 +1830,7 @@ typedef void (* ClutterTextSelectionFunc) (ClutterText *text,
static void
clutter_text_foreach_selection_rectangle (ClutterText *self,
float scale,
ClutterTextSelectionFunc func,
gpointer user_data)
{
@ -1702,9 +1882,9 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
&n_ranges);
pango_layout_line_x_to_index (line, 0, &index_, NULL);
clutter_text_position_to_coords (self,
bytes_to_offset (utf8, index_),
NULL, &y, &height);
clutter_text_position_to_coords_internal (self,
bytes_to_offset (utf8, index_),
NULL, &y, &height);
box.y1 = y;
box.y2 = y + height;
@ -1714,18 +1894,18 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
gfloat range_x;
gfloat range_width;
range_x = ranges[i * 2] / PANGO_SCALE;
range_x = pango_to_pixels (ranges[i * 2]);
/* Account for any scrolling in single line mode */
if (priv->single_line_mode)
range_x += priv->text_x;
range_width = ((gfloat) ranges[i * 2 + 1] - (gfloat) ranges[i * 2])
/ PANGO_SCALE;
range_width = pango_to_pixels (ranges[i * 2 + 1] - ranges[i * 2]);
box.x1 = range_x;
box.x2 = ceilf (range_x + range_width + .5f);
box.x2 = ceilf (range_x + range_width);
clutter_actor_box_scale (&box, scale);
func (self, &box, user_data);
}
@ -1744,6 +1924,14 @@ add_selection_rectangle_to_path (ClutterText *text,
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
}
static void
clutter_text_foreach_selection_rectangle_prescaled (ClutterText *self,
ClutterTextSelectionFunc func,
gpointer user_data)
{
clutter_text_foreach_selection_rectangle (self, 1.0f, func, user_data);
}
/* Draws the selected text, its background, and the cursor */
static void
selection_paint (ClutterText *self,
@ -1787,6 +1975,7 @@ selection_paint (ClutterText *self,
else
{
/* Paint selection background first */
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
PangoLayout *layout = clutter_text_get_layout (self);
CoglPath *selection_path = cogl_path_new ();
CoglColor cogl_color = { 0, };
@ -1799,11 +1988,19 @@ selection_paint (ClutterText *self,
else
color = &priv->text_color;
clutter_text_foreach_selection_rectangle (self,
add_selection_rectangle_to_path,
selection_path);
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
cogl_path_fill (selection_path);
clutter_text_foreach_selection_rectangle_prescaled (self,
add_selection_rectangle_to_path,
selection_path);
cogl_framebuffer_fill_path (fb, color_pipeline, selection_path);
/* Paint selected text */
cogl_framebuffer_push_path_clip (fb, selection_path);
@ -1998,7 +2195,8 @@ clutter_text_press (ClutterActor *actor,
return CLUTTER_EVENT_PROPAGATE;
clutter_actor_grab_key_focus (actor);
clutter_input_focus_request_toggle_input_panel (priv->input_focus);
clutter_input_focus_set_input_panel_state (priv->input_focus,
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
/* if the actor is empty we just reset everything and not
* set up the dragging of the selection since there's nothing
@ -2390,6 +2588,7 @@ clutter_text_paint (ClutterActor *self)
guint n_chars;
float alloc_width;
float alloc_height;
float resource_scale;
fb = cogl_get_draw_framebuffer ();
@ -2399,8 +2598,6 @@ clutter_text_paint (ClutterActor *self)
n_chars = clutter_text_buffer_get_length (get_buffer (text));
clutter_actor_get_allocation_box (self, &alloc);
alloc_width = alloc.x2 - alloc.x1;
alloc_height = alloc.y2 - alloc.y1;
if (G_UNLIKELY (default_color_pipeline == NULL))
{
@ -2433,7 +2630,8 @@ clutter_text_paint (ClutterActor *self)
cogl_framebuffer_draw_rectangle (fb,
color_pipeline,
0, 0,
alloc_width, alloc_height);
clutter_actor_box_get_width (&alloc),
clutter_actor_box_get_height (&alloc));
cogl_object_unref (color_pipeline);
}
@ -2446,6 +2644,12 @@ clutter_text_paint (ClutterActor *self)
!clutter_text_should_draw_cursor (text))
return;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
return;
clutter_actor_box_scale (&alloc, resource_scale);
clutter_actor_box_get_size (&alloc, &alloc_width, &alloc_height);
if (priv->editable && priv->single_line_mode)
layout = clutter_text_create_layout (text, -1, -1);
else
@ -2477,8 +2681,15 @@ clutter_text_paint (ClutterActor *self)
}
}
if (resource_scale != 1.0f)
{
float paint_scale = 1.0f / resource_scale;
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_scale (fb, paint_scale, paint_scale, 1.0f);
}
if (clutter_text_should_draw_cursor (text))
clutter_text_ensure_cursor_position (text);
clutter_text_ensure_cursor_position (text, resource_scale);
if (priv->editable && priv->single_line_mode)
{
@ -2492,7 +2703,7 @@ clutter_text_paint (ClutterActor *self)
clip_set = TRUE;
actor_width = alloc_width - 2 * TEXT_PADDING;
text_width = logical_rect.width / PANGO_SCALE;
text_width = pango_to_pixels (logical_rect.width);
rtl = priv->resolved_direction == PANGO_DIRECTION_RTL;
@ -2549,8 +2760,10 @@ clutter_text_paint (ClutterActor *self)
{
priv->text_x = text_x;
priv->text_y = text_y;
priv->text_logical_x = roundf ((float) text_x / resource_scale);
priv->text_logical_y = roundf ((float) text_y / resource_scale);
clutter_text_ensure_cursor_position (text);
clutter_text_ensure_cursor_position (text, resource_scale);
}
real_opacity = clutter_actor_get_paint_opacity (self)
@ -2569,6 +2782,9 @@ clutter_text_paint (ClutterActor *self)
selection_paint (text, fb);
if (resource_scale != 1.0f)
cogl_framebuffer_pop_matrix (fb);
if (clip_set)
cogl_framebuffer_pop_clip (fb);
}
@ -2598,26 +2814,32 @@ add_selection_to_paint_volume (ClutterText *text,
static void
clutter_text_get_paint_volume_for_cursor (ClutterText *text,
float resource_scale,
ClutterPaintVolume *volume)
{
ClutterTextPrivate *priv = text->priv;
ClutterVertex origin;
clutter_text_ensure_cursor_position (text);
clutter_text_ensure_cursor_position (text, resource_scale);
if (priv->position == priv->selection_bound)
{
origin.x = priv->cursor_rect.origin.x;
origin.y = priv->cursor_rect.origin.y;
float width, height;
width = priv->cursor_rect.size.width / resource_scale;
height = priv->cursor_rect.size.height / resource_scale;
origin.x = priv->cursor_rect.origin.x / resource_scale;
origin.y = priv->cursor_rect.origin.y / resource_scale;
origin.z = 0;
clutter_paint_volume_set_origin (volume, &origin);
clutter_paint_volume_set_width (volume, priv->cursor_rect.size.width);
clutter_paint_volume_set_height (volume, priv->cursor_rect.size.height);
clutter_paint_volume_set_width (volume, width);
clutter_paint_volume_set_height (volume, height);
}
else
{
clutter_text_foreach_selection_rectangle (text,
1.0f / resource_scale,
add_selection_to_paint_volume,
volume);
}
@ -2640,6 +2862,7 @@ clutter_text_get_paint_volume (ClutterActor *self,
PangoLayout *layout;
PangoRectangle ink_rect;
ClutterVertex origin;
float resource_scale;
/* If the text is single line editable then it gets clipped to
the allocation anyway so we can just use that */
@ -2654,19 +2877,24 @@ clutter_text_get_paint_volume (ClutterActor *self,
if (!clutter_actor_has_allocation (self))
return FALSE;
if (!clutter_actor_get_resource_scale (self, &resource_scale))
return FALSE;
_clutter_paint_volume_init_static (&priv->paint_volume, self);
layout = clutter_text_get_layout (text);
pango_layout_get_extents (layout, &ink_rect, NULL);
origin.x = ink_rect.x / (float) PANGO_SCALE;
origin.y = ink_rect.y / (float) PANGO_SCALE;
origin.x = pango_to_logical_pixels (ink_rect.x, resource_scale);
origin.y = pango_to_logical_pixels (ink_rect.y, resource_scale);
origin.z = 0;
clutter_paint_volume_set_origin (&priv->paint_volume, &origin);
clutter_paint_volume_set_width (&priv->paint_volume,
ink_rect.width / (float) PANGO_SCALE);
pango_to_logical_pixels (ink_rect.width,
resource_scale));
clutter_paint_volume_set_height (&priv->paint_volume,
ink_rect.height / (float) PANGO_SCALE);
pango_to_logical_pixels (ink_rect.height,
resource_scale));
/* If the cursor is visible then that will likely be drawn
outside of the ink rectangle so we should merge that in */
@ -2676,7 +2904,8 @@ clutter_text_get_paint_volume (ClutterActor *self,
_clutter_paint_volume_init_static (&cursor_paint_volume, self);
clutter_text_get_paint_volume_for_cursor (text, &cursor_paint_volume);
clutter_text_get_paint_volume_for_cursor (text, resource_scale,
&cursor_paint_volume);
clutter_paint_volume_union (&priv->paint_volume,
&cursor_paint_volume);
@ -2704,9 +2933,12 @@ clutter_text_get_preferred_width (ClutterActor *self,
PangoLayout *layout;
gint logical_width;
gfloat layout_width;
gfloat resource_scale;
if (!clutter_actor_get_resource_scale (self, &resource_scale))
resource_scale = 1;
layout = clutter_text_create_layout (text, -1, -1);
pango_layout_get_extents (layout, NULL, &logical_rect);
/* the X coordinate of the logical rectangle might be non-zero
@ -2716,7 +2948,7 @@ clutter_text_get_preferred_width (ClutterActor *self,
logical_width = logical_rect.x + logical_rect.width;
layout_width = logical_width > 0
? ceilf (logical_width / 1024.0f)
? pango_to_logical_pixels (logical_width, resource_scale)
: 1;
if (min_width_p)
@ -2758,12 +2990,16 @@ clutter_text_get_preferred_height (ClutterActor *self,
PangoRectangle logical_rect = { 0, };
gint logical_height;
gfloat layout_height;
gfloat resource_scale;
if (!clutter_actor_get_resource_scale (self, &resource_scale))
resource_scale = 1;
if (priv->single_line_mode)
for_width = -1;
layout = clutter_text_create_layout (CLUTTER_TEXT (self),
for_width, -1);
layout = create_text_layout_with_scale (CLUTTER_TEXT (self),
for_width, -1, resource_scale);
pango_layout_get_extents (layout, NULL, &logical_rect);
@ -2772,7 +3008,7 @@ clutter_text_get_preferred_height (ClutterActor *self,
* the height accordingly
*/
logical_height = logical_rect.y + logical_rect.height;
layout_height = ceilf (logical_height / 1024.0f);
layout_height = pango_to_logical_pixels (logical_height, resource_scale);
if (min_height_p)
{
@ -2788,7 +3024,8 @@ clutter_text_get_preferred_height (ClutterActor *self,
pango_layout_line_get_extents (line, NULL, &logical_rect);
logical_height = logical_rect.y + logical_rect.height;
line_height = ceilf (logical_height / 1024.0f);
line_height = pango_to_logical_pixels (logical_height,
resource_scale);
*min_height_p = line_height;
}
@ -2819,9 +3056,9 @@ clutter_text_allocate (ClutterActor *self,
if (text->priv->editable && text->priv->single_line_mode)
clutter_text_create_layout (text, -1, -1);
else
clutter_text_create_layout (text,
box->x2 - box->x1,
box->y2 - box->y1);
maybe_create_text_layout_with_resource_scale (text,
box->x2 - box->x1,
box->y2 - box->y1);
parent_class = CLUTTER_ACTOR_CLASS (clutter_text_parent_class);
parent_class->allocate (self, box, flags);
@ -4392,6 +4629,11 @@ clutter_text_init (ClutterText *self)
NULL);
priv->input_focus = clutter_text_input_focus_new (self);
priv->resource_scale_changed_id =
g_signal_connect (self, "notify::resource-scale",
G_CALLBACK (clutter_text_resource_scale_changed_cb),
NULL);
}
/**
@ -5502,6 +5744,7 @@ clutter_text_set_markup (ClutterText *self,
PangoLayout *
clutter_text_get_layout (ClutterText *self)
{
PangoLayout *layout;
gfloat width, height;
g_return_val_if_fail (CLUTTER_IS_TEXT (self), NULL);
@ -5510,8 +5753,12 @@ clutter_text_get_layout (ClutterText *self)
return clutter_text_create_layout (self, -1, -1);
clutter_actor_get_size (CLUTTER_ACTOR (self), &width, &height);
layout = maybe_create_text_layout_with_resource_scale (self, width, height);
return clutter_text_create_layout (self, width, height);
if (!layout)
layout = clutter_text_create_layout (self, width, height);
return layout;
}
/**
@ -6515,10 +6762,10 @@ clutter_text_get_layout_offsets (ClutterText *self,
priv = self->priv;
if (x != NULL)
*x = priv->text_x;
*x = priv->text_logical_x;
if (y != NULL)
*y = priv->text_y;
*y = priv->text_logical_y;
}
/**

View File

@ -53,7 +53,8 @@ G_BEGIN_DECLS
*
* Since: 0.4
*/
typedef enum {
typedef enum
{
CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
CLUTTER_TEXTURE_ERROR_NO_YUV,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT

View File

@ -361,6 +361,10 @@ void clutter_rect_inset (ClutterRect *rect
float d_x,
float d_y);
CLUTTER_EXPORT
void clutter_rect_scale (ClutterRect *rect,
float s_x,
float s_y);
CLUTTER_EXPORT
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
CLUTTER_EXPORT
float clutter_rect_get_x (ClutterRect *rect);
@ -560,6 +564,10 @@ void clutter_actor_box_set_size (ClutterActorBox *box,
gfloat width,
gfloat height);
CLUTTER_EXPORT
void clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale);
/**
* ClutterGeometry:
* @x: X coordinate of the top left corner of an actor

View File

@ -32,6 +32,7 @@
#include "clutter-build-config.h"
#include <fribidi.h>
#include <math.h>
#include "clutter-debug.h"
@ -105,6 +106,50 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
}
}
void
_clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
ClutterRect *dest)
{
*dest = (ClutterRect) {
.origin = {
.x = src->x,
.y = src->y
},
.size = {
.width = src->width,
.height = src->height
}
};
}
void
_clutter_util_rectangle_int_extents (const ClutterRect *src,
cairo_rectangle_int_t *dest)
{
ClutterRect tmp = *src;
clutter_rect_clamp_to_pixel (&tmp);
*dest = (cairo_rectangle_int_t) {
.x = tmp.origin.x,
.y = tmp.origin.y,
.width = tmp.size.width,
.height = tmp.size.height,
};
}
void
_clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
int x,
int y,
cairo_rectangle_int_t *dest)
{
*dest = *src;
dest->x += x;
dest->y += y;
}
/*< private >
* _clutter_util_rectangle_union:
* @src1: first rectangle to union
@ -655,3 +700,45 @@ clutter_interval_register_progress_func (GType value_type,
G_UNLOCK (progress_funcs);
}
PangoDirection
_clutter_pango_unichar_direction (gunichar ch)
{
FriBidiCharType fribidi_ch_type;
G_STATIC_ASSERT (sizeof (FriBidiChar) == sizeof (gunichar));
fribidi_ch_type = fribidi_get_bidi_type (ch);
if (!FRIBIDI_IS_STRONG (fribidi_ch_type))
return PANGO_DIRECTION_NEUTRAL;
else if (FRIBIDI_IS_RTL (fribidi_ch_type))
return PANGO_DIRECTION_RTL;
else
return PANGO_DIRECTION_LTR;
}
PangoDirection
_clutter_pango_find_base_dir (const gchar *text,
gint length)
{
PangoDirection dir = PANGO_DIRECTION_NEUTRAL;
const gchar *p;
g_return_val_if_fail (text != NULL || length == 0, PANGO_DIRECTION_NEUTRAL);
p = text;
while ((length < 0 || p < text + length) && *p)
{
gunichar wc = g_utf8_get_char (p);
dir = _clutter_pango_unichar_direction (wc);
if (dir != PANGO_DIRECTION_NEUTRAL)
break;
p = g_utf8_next_char (p);
}
return dir;
}

View File

@ -69,13 +69,18 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
clutter_stage_window_iface_init));
enum {
enum
{
PROP_0,
PROP_WRAPPER,
PROP_BACKEND,
PROP_LAST
};
static void
clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
gint sync_delay);
static void
clutter_stage_cogl_unrealize (ClutterStageWindow *stage_window)
{
@ -121,6 +126,16 @@ _clutter_stage_cogl_presented (ClutterStageCogl *stage_cogl,
}
_clutter_stage_presented (stage_cogl->wrapper, frame_event, frame_info);
if (frame_event == COGL_FRAME_EVENT_COMPLETE &&
stage_cogl->update_time != -1)
{
ClutterStageWindow *stage_window = CLUTTER_STAGE_WINDOW (stage_cogl);
stage_cogl->update_time = -1;
clutter_stage_cogl_schedule_update (stage_window,
stage_cogl->last_sync_delay);
}
}
static gboolean
@ -151,10 +166,15 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
gint64 now;
float refresh_rate;
gint64 refresh_interval;
int64_t min_render_time_allowed;
int64_t max_render_time_allowed;
int64_t next_presentation_time;
if (stage_cogl->update_time != -1)
return;
stage_cogl->last_sync_delay = sync_delay;
now = g_get_monotonic_time ();
if (sync_delay < 0)
@ -183,10 +203,18 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
if (refresh_interval == 0)
refresh_interval = 16667; /* 1/60th second */
stage_cogl->update_time = stage_cogl->last_presentation_time + 1000 * sync_delay;
min_render_time_allowed = refresh_interval / 2;
max_render_time_allowed = refresh_interval - 1000 * sync_delay;
while (stage_cogl->update_time < now)
stage_cogl->update_time += refresh_interval;
if (min_render_time_allowed > max_render_time_allowed)
min_render_time_allowed = max_render_time_allowed;
next_presentation_time = stage_cogl->last_presentation_time + refresh_interval;
while (next_presentation_time < now + min_render_time_allowed)
next_presentation_time += refresh_interval;
stage_cogl->update_time = next_presentation_time - max_render_time_allowed;
}
static gint64
@ -272,7 +300,7 @@ clutter_stage_cogl_ignoring_redraw_clips (ClutterStageWindow *stage_window)
}
/* A redraw clip represents (in stage coordinates) the bounding box of
* something that needs to be redraw. Typically they are added to the
* something that needs to be redrawn. Typically they are added to the
* StageWindow as a result of clutter_actor_queue_clipped_redraw() by
* actors such as ClutterGLXTexturePixmap. All redraw clips are
* discarded after the next paint.
@ -501,8 +529,8 @@ fill_current_damage_history_and_step (ClutterStageView *view)
*current_fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = view_rect.width * fb_scale,
.height = view_rect.height * fb_scale
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
view_priv->damage_index++;
}
@ -550,31 +578,19 @@ calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
int fb_height,
cairo_rectangle_int_t *out_scissor_rect)
{
int scissor_x;
int scissor_y;
int scissor_width;
int scissor_height;
*out_scissor_rect = *fb_clip_region;
scissor_x = fb_clip_region->x;
scissor_y = fb_clip_region->y;
scissor_width = fb_clip_region->width;
scissor_height = fb_clip_region->height;
if (subpixel_compensation == 0)
return;
if (fb_clip_region->x > 0)
scissor_x += subpixel_compensation;
out_scissor_rect->x += subpixel_compensation;
if (fb_clip_region->y > 0)
scissor_y += subpixel_compensation;
out_scissor_rect->y += subpixel_compensation;
if (fb_clip_region->x + fb_clip_region->width < fb_width)
scissor_width -= 2 * subpixel_compensation;
out_scissor_rect->width -= 2 * subpixel_compensation;
if (fb_clip_region->y + fb_clip_region->height < fb_height)
scissor_height -= 2 * subpixel_compensation;
*out_scissor_rect = (cairo_rectangle_int_t) {
.x = scissor_x,
.y = scissor_y,
.width = scissor_width,
.height = scissor_height
};
out_scissor_rect->height -= 2 * subpixel_compensation;
}
static inline gboolean
@ -586,6 +602,18 @@ is_buffer_age_enabled (void)
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
}
static void
scale_and_clamp_rect (const ClutterRect *rect,
float scale,
cairo_rectangle_int_t *dest)
{
ClutterRect tmp = *rect;
clutter_rect_scale (&tmp, scale, scale);
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static gboolean
clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
ClutterStageView *view)
@ -649,21 +677,22 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
{
ClutterRect rect;
may_use_clipped_redraw = TRUE;
if (fb_scale != floorf (fb_scale))
subpixel_compensation = ceilf (fb_scale);
_clutter_util_rect_from_rectangle (&redraw_clip, &rect);
clutter_rect_offset (&rect, -view_rect.x, -view_rect.y);
scale_and_clamp_rect (&rect, fb_scale, &fb_clip_region);
fb_clip_region = (cairo_rectangle_int_t) {
.x = (floorf ((redraw_clip.x - view_rect.x) * fb_scale) -
subpixel_compensation),
.y = (floorf ((redraw_clip.y - view_rect.y) * fb_scale) -
subpixel_compensation),
.width = (ceilf (redraw_clip.width * fb_scale) +
(2 * subpixel_compensation)),
.height = (ceilf (redraw_clip.height * fb_scale) +
(2 * subpixel_compensation))
};
if (fb_scale != floorf (fb_scale))
{
subpixel_compensation = ceilf (fb_scale);
fb_clip_region.x -= subpixel_compensation;
fb_clip_region.y -= subpixel_compensation;
fb_clip_region.width += 2 * subpixel_compensation;
fb_clip_region.height += 2 * subpixel_compensation;
}
}
else
{
@ -691,6 +720,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
if (valid_buffer_age (view_cogl, age))
{
ClutterRect rect;
cairo_rectangle_int_t damage_region;
*current_fb_damage = fb_clip_region;
@ -706,12 +736,12 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
/* Update the bounding redraw clip state with the extra damage. */
damage_region = (cairo_rectangle_int_t) {
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
.width = ceilf (fb_clip_region.width / fb_scale),
.height = ceilf (fb_clip_region.height / fb_scale)
};
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
_clutter_util_rectangle_offset (&damage_region,
view_rect.x,
view_rect.y,
&damage_region);
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
&damage_region,
&stage_cogl->bounding_redraw_clip);
@ -750,7 +780,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else if (use_clipped_redraw)
{
ClutterRect rect;
cairo_rectangle_int_t scissor_rect;
cairo_rectangle_int_t paint_rect;
calculate_scissor_region (&fb_clip_region,
subpixel_compensation,
@ -771,13 +803,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view,
&(cairo_rectangle_int_t) {
.x = view_rect.x + floorf ((fb_clip_region.x - 0) / fb_scale),
.y = view_rect.y + floorf ((fb_clip_region.y - 0) / fb_scale),
.width = ceilf ((fb_clip_region.width + 0) / fb_scale),
.height = ceilf ((fb_clip_region.height + 0) / fb_scale)
});
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
paint_stage (stage_cogl, view, &paint_rect);
cogl_framebuffer_pop_clip (fb);
stage_cogl->using_clipped_redraw = FALSE;
@ -792,7 +826,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
may_use_clipped_redraw &&
!clip_region_empty)
{
ClutterRect rect;
cairo_rectangle_int_t scissor_rect;
cairo_rectangle_int_t paint_rect;
calculate_scissor_region (&fb_clip_region,
subpixel_compensation,
@ -804,13 +840,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view,
&(cairo_rectangle_int_t) {
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
.width = ceilf (fb_clip_region.width / fb_scale),
.height = ceilf (fb_clip_region.height / fb_scale)
});
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
paint_stage (stage_cogl, view, &paint_rect);
cogl_framebuffer_pop_clip (fb);
}
else

View File

@ -59,6 +59,8 @@ struct _ClutterStageCogl
* junk frames to start with. */
unsigned int frame_count;
gint last_sync_delay;
cairo_rectangle_int_t bounding_redraw_clip;
guint initialized_redraw_clip : 1;

View File

@ -7,7 +7,6 @@
#include "clutter-actor-private.h"
#include "clutter-private.h"
#include "clutter-shader.h"
/**
* clutter_actor_get_allocation_geometry:

File diff suppressed because it is too large Load Diff

View File

@ -1,159 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_ELLIPSE_H__
#define __CLUTTER_BEHAVIOUR_ELLIPSE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipse))
#define CLUTTER_BEHAVIOUR_ELLIPSE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
typedef struct _ClutterBehaviourEllipse ClutterBehaviourEllipse;
typedef struct _ClutterBehaviourEllipsePrivate ClutterBehaviourEllipsePrivate;
typedef struct _ClutterBehaviourEllipseClass ClutterBehaviourEllipseClass;
/**
* ClutterBehaviourEllipse:
*
* The #ClutterBehaviourEllipse struct contains only private data
* and should be accessed using the provided API
*
* Since: 0.4
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourEllipse
{
/*< private >*/
ClutterBehaviour parent_instance;
ClutterBehaviourEllipsePrivate *priv;
};
/**
* ClutterBehaviourEllipseClass:
*
* The #ClutterBehaviourEllipseClass struct contains only private data
*
* Since: 0.4
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourEllipseClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
gint x,
gint y,
gint width,
gint height,
ClutterRotateDirection direction,
gdouble start,
gdouble end);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
gint x,
gint y);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
gint *x,
gint *y);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
gint width);
CLUTTER_DEPRECATED
gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
gint height);
CLUTTER_DEPRECATED
gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
gdouble angle_start);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
gdouble angle_end);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
ClutterRotateAxis axis,
gdouble angle_tilt);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
ClutterRotateAxis axis);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
gdouble angle_tilt_x,
gdouble angle_tilt_y,
gdouble angle_tilt_z);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
gdouble *angle_tilt_x,
gdouble *angle_tilt_y,
gdouble *angle_tilt_z);
CLUTTER_DEPRECATED
ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
ClutterRotateDirection direction);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By:
* Matthew Allum <mallum@openedhand.com>
* Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour-path
* @Title: ClutterBehaviourPath
* @short_description: A behaviour for moving actors along a #ClutterPath
* @Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
* with the #ClutterPathConstraint:offset property instead.
*
* #ClutterBehaviourPath interpolates actors along a defined path.
*
* A path is described by a #ClutterPath object. The path can contain
* straight line parts and bezier curves. If the path contains
* %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
* coordinates. This can be used make disjoint paths.
*
* When creating a path behaviour in a #ClutterScript, you can specify
* the path property directly as a string. For example:
*
* |[
* {
* "id" : "spline-path",
* "type" : "ClutterBehaviourPath",
* "path" : "M 50 50 L 100 100",
* "alpha" : {
* "timeline" : "main-timeline",
* "function" : "ramp
* }
* }
* ]|
*
* If the alpha function is a periodic function, i.e. it returns to
* 0.0 after reaching 1.0, then the actors will walk the path back to the
* starting #ClutterKnot.
*
* #ClutterBehaviourPath is available since Clutter 0.2
*
* Deprecated: 1.6: Use #ClutterPath and #ClutterPathConstraint with
* clutter_actor_animate() instead.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-path.h"
#include "clutter-bezier.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-script-private.h"
#include "clutter-scriptable.h"
#include <math.h>
struct _ClutterBehaviourPathPrivate
{
ClutterPath *path;
guint last_knot_passed;
};
enum
{
KNOT_REACHED,
LAST_SIGNAL
};
static guint path_signals[LAST_SIGNAL] = { 0, };
enum
{
PROP_0,
PROP_PATH,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
clutter_behaviour_path,
CLUTTER_TYPE_BEHAVIOUR,
G_ADD_PRIVATE (ClutterBehaviourPath)
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
clutter_scriptable_iface_init))
static void
actor_apply_knot_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data)
{
ClutterKnot *knot = data;
CLUTTER_NOTE (ANIMATION, "Setting actor to %ix%i", knot->x, knot->y);
clutter_actor_set_position (actor, knot->x, knot->y);
}
static void
clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
gdouble alpha_value)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
ClutterBehaviourPathPrivate *priv = pathb->priv;
ClutterKnot position;
guint knot_num;
if (priv->path)
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
else
{
memset (&position, 0, sizeof (position));
knot_num = 0;
}
clutter_behaviour_actors_foreach (behave,
actor_apply_knot_foreach,
&position);
if (knot_num != priv->last_knot_passed)
{
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
priv->last_knot_passed = knot_num;
}
}
static void
clutter_behaviour_path_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
switch (prop_id)
{
case PROP_PATH:
g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_path_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
switch (prop_id)
{
case PROP_PATH:
clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_path_dispose (GObject *gobject)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
clutter_behaviour_path_set_path (pathb, NULL);
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
}
static void
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
GParamSpec *pspec;
gobject_class->get_property = clutter_behaviour_path_get_property;
gobject_class->set_property = clutter_behaviour_path_set_property;
gobject_class->dispose = clutter_behaviour_path_dispose;
pspec = g_param_spec_object ("path",
P_("Path"),
P_("The ClutterPath object representing the path "
"to animate along"),
CLUTTER_TYPE_PATH,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_PATH] = pspec;
g_object_class_install_property (gobject_class, PROP_PATH, pspec);
/**
* ClutterBehaviourPath::knot-reached:
* @pathb: the object which received the signal
* @knot_num: the index of the #ClutterKnot reached
*
* This signal is emitted each time a node defined inside the path
* is reached.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
path_signals[KNOT_REACHED] =
g_signal_new ("knot-reached",
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
NULL, NULL,
_clutter_marshal_VOID__UINT,
G_TYPE_NONE, 1,
G_TYPE_UINT);
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
}
static ClutterScriptableIface *parent_scriptable_iface = NULL;
static gboolean
clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node)
{
if (strcmp ("path", name) == 0)
{
ClutterPath *path;
GValue node_value = { 0 };
path = g_object_ref_sink (clutter_path_new ());
json_node_get_value (node, &node_value);
if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
|| !clutter_path_set_description (path,
g_value_get_string (&node_value)))
g_warning ("Invalid path description");
g_value_unset (&node_value);
g_value_init (value, G_TYPE_OBJECT);
g_value_take_object (value, path);
return TRUE;
}
/* chain up */
else if (parent_scriptable_iface->parse_custom_node)
return parent_scriptable_iface->parse_custom_node (scriptable, script,
value, name, node);
else
return FALSE;
}
static void
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
{
parent_scriptable_iface = g_type_interface_peek_parent (iface);
if (!parent_scriptable_iface)
parent_scriptable_iface
= g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
}
static void
clutter_behaviour_path_init (ClutterBehaviourPath *self)
{
self->priv = clutter_behaviour_path_get_instance_private (self);
self->priv->last_knot_passed = G_MAXUINT;
}
/**
* clutter_behaviour_path_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @path: a #ClutterPath or %NULL for an empty path
*
* Creates a new path behaviour. You can use this behaviour to drive
* actors along the nodes of a path, described by @path.
*
* This will claim the floating reference on the #ClutterPath so you
* do not need to unref if it.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): a #ClutterBehaviour
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_path_new (ClutterAlpha *alpha,
ClutterPath *path)
{
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
"path", path,
NULL);
}
/**
* clutter_behaviour_path_new_with_description:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @desc: a string description of the path
*
* Creates a new path behaviour using the path described by @desc. See
* clutter_path_add_string() for a description of the format.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): a #ClutterBehaviour
*
* Since: 1.0
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
const gchar *desc)
{
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
"path", clutter_path_new_with_description (desc),
NULL);
}
/**
* clutter_behaviour_path_new_with_knots:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
* @n_knots: number of entries in @knots
*
* Creates a new path behaviour that will make the actors visit all of
* the given knots in order with straight lines in between.
*
* A path will be created where the first knot is used in a
* %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
* %CLUTTER_PATH_LINE_TO<!-- -->s.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): a #ClutterBehaviour
*
* Since: 1.0
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
const ClutterKnot *knots,
guint n_knots)
{
ClutterPath *path = clutter_path_new ();
guint i;
if (n_knots > 0)
{
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
for (i = 1; i < n_knots; i++)
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
}
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
"path", path,
NULL);
}
/**
* clutter_behaviour_path_set_path:
* @pathb: the path behaviour
* @path: the new path to follow
*
* Change the path that the actors will follow. This will take the
* floating reference on the #ClutterPath so you do not need to unref
* it.
*
* Since: 1.0
*
* Deprecated: 1.6
*/
void
clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
ClutterPath *path)
{
ClutterBehaviourPathPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
priv = pathb->priv;
if (path)
g_object_ref_sink (path);
if (priv->path)
g_object_unref (priv->path);
priv->path = path;
g_object_notify_by_pspec (G_OBJECT (pathb), obj_props[PROP_PATH]);
}
/**
* clutter_behaviour_path_get_path:
* @pathb: a #ClutterBehaviourPath instance
*
* Get the current path of the behaviour
*
* Return value: (transfer none): the path
*
* Since: 1.0
*
* Deprecated: 1.6
*/
ClutterPath *
clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
return pathb->priv->path;
}

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@ -1,135 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
#define __CLUTTER_BEHAVIOUR_PATH_H__
#include <clutter/clutter-types.h>
#include <clutter/clutter-path.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
#define CLUTTER_BEHAVIOUR_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH))
#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_PATH))
#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
/**
* ClutterBehaviourPath:
*
* The #ClutterBehaviourPath structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.2
*
* Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
* instead.
*/
struct _ClutterBehaviourPath
{
/*< private >*/
ClutterBehaviour parent;
ClutterBehaviourPathPrivate *priv;
};
/**
* ClutterBehaviourPathClass:
* @knot_reached: signal class handler for the
* ClutterBehaviourPath::knot_reached signal
*
* The #ClutterBehaviourPathClass struct contains only private data
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourPathClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
/*< public >*/
void (*knot_reached) (ClutterBehaviourPath *pathb,
guint knot_num);
/*< private >*/
void (*_clutter_path_1) (void);
void (*_clutter_path_2) (void);
void (*_clutter_path_3) (void);
void (*_clutter_path_4) (void);
};
CLUTTER_DEPRECATED
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
ClutterPath *path);
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour *clutter_behaviour_path_new_with_description
(ClutterAlpha *alpha,
const gchar *desc);
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour *clutter_behaviour_path_new_with_knots
(ClutterAlpha *alpha,
const ClutterKnot *knots,
guint n_knots);
CLUTTER_DEPRECATED
void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
ClutterPath *path);
CLUTTER_DEPRECATED
ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */

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@ -1,688 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour-rotate
* @short_description: A behaviour controlling rotation
*
* A #ClutterBehaviourRotate rotate actors between a starting and ending
* angle on a given axis.
*
* The #ClutterBehaviourRotate is available since version 0.4.
*
* Deprecated: 1.6: Use the #ClutterActor rotation properties and
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
* instead.
*/
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-actor.h"
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-rotate.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-main.h"
#include "clutter-private.h"
struct _ClutterBehaviourRotatePrivate
{
gdouble angle_start;
gdouble angle_end;
ClutterRotateAxis axis;
ClutterRotateDirection direction;
gint center_x;
gint center_y;
gint center_z;
};
enum
{
PROP_0,
PROP_ANGLE_START,
PROP_ANGLE_END,
PROP_AXIS,
PROP_DIRECTION,
PROP_CENTER_X,
PROP_CENTER_Y,
PROP_CENTER_Z,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourRotate,
clutter_behaviour_rotate,
CLUTTER_TYPE_BEHAVIOUR)
typedef struct {
gdouble angle;
} RotateFrameClosure;
static void
alpha_notify_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data)
{
RotateFrameClosure *closure = data;
ClutterBehaviourRotate *rotate_behaviour;
ClutterBehaviourRotatePrivate *priv;
rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
priv = rotate_behaviour->priv;
clutter_actor_set_rotation (actor, priv->axis,
closure->angle,
priv->center_x,
priv->center_y,
priv->center_z);
}
static inline float
clamp_angle (float a)
{
float a1, a2;
gint rounds;
rounds = a / 360.0;
a1 = rounds * 360.0;
a2 = a - a1;
return a2;
}
static void
clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
gdouble alpha_value)
{
ClutterBehaviourRotate *rotate_behaviour;
ClutterBehaviourRotatePrivate *priv;
RotateFrameClosure closure;
gdouble start, end;
rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
priv = rotate_behaviour->priv;
closure.angle = 0;
start = priv->angle_start;
end = priv->angle_end;
if (priv->direction == CLUTTER_ROTATE_CW && start >= end)
end += 360.0;
else if (priv->direction == CLUTTER_ROTATE_CCW && start <= end)
end -= 360.0;
closure.angle = (end - start) * alpha_value + start;
clutter_behaviour_actors_foreach (behaviour,
alpha_notify_foreach,
&closure);
}
static void
clutter_behaviour_rotate_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourRotate *rotate;
ClutterBehaviourRotatePrivate *priv;
rotate = CLUTTER_BEHAVIOUR_ROTATE (gobject);
priv = rotate->priv;
switch (prop_id)
{
case PROP_ANGLE_START:
priv->angle_start = g_value_get_double (value);
break;
case PROP_ANGLE_END:
priv->angle_end = g_value_get_double (value);
break;
case PROP_AXIS:
priv->axis = g_value_get_enum (value);
break;
case PROP_DIRECTION:
priv->direction = g_value_get_enum (value);
break;
case PROP_CENTER_X:
clutter_behaviour_rotate_set_center (rotate,
g_value_get_int (value),
priv->center_y,
priv->center_z);
break;
case PROP_CENTER_Y:
clutter_behaviour_rotate_set_center (rotate,
priv->center_x,
g_value_get_int (value),
priv->center_z);
break;
case PROP_CENTER_Z:
clutter_behaviour_rotate_set_center (rotate,
priv->center_x,
priv->center_y,
g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_rotate_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourRotatePrivate *priv;
priv = CLUTTER_BEHAVIOUR_ROTATE (gobject)->priv;
switch (prop_id)
{
case PROP_ANGLE_START:
g_value_set_double (value, priv->angle_start);
break;
case PROP_ANGLE_END:
g_value_set_double (value, priv->angle_end);
break;
case PROP_AXIS:
g_value_set_enum (value, priv->axis);
break;
case PROP_DIRECTION:
g_value_set_enum (value, priv->direction);
break;
case PROP_CENTER_X:
g_value_set_int (value, priv->center_x);
break;
case PROP_CENTER_Y:
g_value_set_int (value, priv->center_y);
break;
case PROP_CENTER_Z:
g_value_set_int (value, priv->center_z);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_rotate_class_init (ClutterBehaviourRotateClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behaviour_class = CLUTTER_BEHAVIOUR_CLASS (klass);
GParamSpec *pspec = NULL;
gobject_class->set_property = clutter_behaviour_rotate_set_property;
gobject_class->get_property = clutter_behaviour_rotate_get_property;
behaviour_class->alpha_notify = clutter_behaviour_rotate_alpha_notify;
/**
* ClutterBehaviourRotate:angle-start:
*
* The initial angle from whence the rotation should start.
*
* Since: 0.4
*/
pspec = g_param_spec_double ("angle-start",
P_("Angle Begin"),
P_("Initial angle"),
0.0, 360.0,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ANGLE_START] = pspec;
g_object_class_install_property (gobject_class,
PROP_ANGLE_START,
pspec);
/**
* ClutterBehaviourRotate:angle-end:
*
* The final angle to where the rotation should end.
*
* Since: 0.4
*/
pspec = g_param_spec_double ("angle-end",
P_("Angle End"),
P_("Final angle"),
0.0, 360.0,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ANGLE_END] = pspec;
g_object_class_install_property (gobject_class,
PROP_ANGLE_END,
pspec);
/**
* ClutterBehaviourRotate:axis:
*
* The axis of rotation.
*
* Since: 0.4
*/
pspec = g_param_spec_enum ("axis",
P_("Axis"),
P_("Axis of rotation"),
CLUTTER_TYPE_ROTATE_AXIS,
CLUTTER_Z_AXIS,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_AXIS] = pspec;
g_object_class_install_property (gobject_class,
PROP_AXIS,
pspec);
/**
* ClutterBehaviourRotate:direction:
*
* The direction of the rotation.
*
* Since: 0.4
*/
pspec = g_param_spec_enum ("direction",
P_("Direction"),
P_("Direction of rotation"),
CLUTTER_TYPE_ROTATE_DIRECTION,
CLUTTER_ROTATE_CW,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_DIRECTION] = pspec;
g_object_class_install_property (gobject_class,
PROP_DIRECTION,
pspec);
/**
* ClutterBehaviourRotate:center-x:
*
* The x center of rotation.
*
* Since: 0.4
*/
pspec = g_param_spec_int ("center-x",
P_("Center X"),
P_("X coordinate of the center of rotation"),
-G_MAXINT, G_MAXINT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_CENTER_X] = pspec;
g_object_class_install_property (gobject_class,
PROP_CENTER_X,
pspec);
/**
* ClutterBehaviourRotate:center-y:
*
* The y center of rotation.
*
* Since: 0.4
*/
pspec = g_param_spec_int ("center-y",
P_("Center Y"),
P_("Y coordinate of the center of rotation"),
-G_MAXINT, G_MAXINT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_CENTER_Y] = pspec;
g_object_class_install_property (gobject_class,
PROP_CENTER_Y,
pspec);
/**
* ClutterBehaviourRotate:center-z:
*
* The z center of rotation.
*
* Since: 0.4
*/
pspec = g_param_spec_int ("center-z",
P_("Center Z"),
P_("Z coordinate of the center of rotation"),
-G_MAXINT, G_MAXINT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_CENTER_Z] = pspec;
g_object_class_install_property (gobject_class,
PROP_CENTER_Z,
pspec);
}
static void
clutter_behaviour_rotate_init (ClutterBehaviourRotate *self)
{
self->priv = clutter_behaviour_rotate_get_instance_private (self);
self->priv->angle_start = 0.0;
self->priv->angle_end = 0.0;
self->priv->axis = CLUTTER_Z_AXIS;
self->priv->direction = CLUTTER_ROTATE_CW;
self->priv->center_x = 0;
self->priv->center_y = 0;
self->priv->center_z = 0;
}
/**
* clutter_behaviour_rotate_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @axis: the rotation axis
* @direction: the rotation direction
* @angle_start: the starting angle in degrees, between 0 and 360.
* @angle_end: the final angle in degrees, between 0 and 360.
*
* Creates a new #ClutterBehaviourRotate. This behaviour will rotate actors
* bound to it on @axis, following @direction, between @angle_start and
* @angle_end. Angles >= 360 degrees will be clamped to the canonical interval
* <0, 360), if angle_start == angle_end, the behaviour will carry out a
* single rotation of 360 degrees.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: the newly created #ClutterBehaviourRotate.
*
* Since: 0.4
*/
ClutterBehaviour *
clutter_behaviour_rotate_new (ClutterAlpha *alpha,
ClutterRotateAxis axis,
ClutterRotateDirection direction,
gdouble angle_start,
gdouble angle_end)
{
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ROTATE,
"alpha", alpha,
"axis", axis,
"direction", direction,
"angle-start", angle_start,
"angle-end", angle_end,
NULL);
}
/**
* clutter_behaviour_rotate_get_axis:
* @rotate: a #ClutterBehaviourRotate
*
* Retrieves the #ClutterRotateAxis used by the rotate behaviour.
*
* Return value: the rotation axis
*
* Since: 0.4
*/
ClutterRotateAxis
clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate), CLUTTER_Z_AXIS);
return rotate->priv->axis;
}
/**
* clutter_behaviour_rotate_set_axis:
* @rotate: a #ClutterBehaviourRotate
* @axis: a #ClutterRotateAxis
*
* Sets the axis used by the rotate behaviour.
*
* Since: 0.4
*/
void
clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
ClutterRotateAxis axis)
{
ClutterBehaviourRotatePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
priv = rotate->priv;
if (priv->axis != axis)
{
priv->axis = axis;
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_AXIS]);
}
}
/**
* clutter_behaviour_rotate_get_direction:
* @rotate: a #ClutterBehaviourRotate
*
* Retrieves the #ClutterRotateDirection used by the rotate behaviour.
*
* Return value: the rotation direction
*
* Since: 0.4
*/
ClutterRotateDirection
clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate),
CLUTTER_ROTATE_CW);
return rotate->priv->direction;
}
/**
* clutter_behaviour_rotate_set_direction:
* @rotate: a #ClutterBehaviourRotate
* @direction: the rotation direction
*
* Sets the rotation direction used by the rotate behaviour.
*
* Since: 0.4
*/
void
clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
ClutterRotateDirection direction)
{
ClutterBehaviourRotatePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
priv = rotate->priv;
if (priv->direction != direction)
{
priv->direction = direction;
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_DIRECTION]);
}
}
/**
* clutter_behaviour_rotate_get_bounds:
* @rotate: a #ClutterBehaviourRotate
* @angle_start: (out): return value for the initial angle
* @angle_end: (out): return value for the final angle
*
* Retrieves the rotation boundaries of the rotate behaviour.
*
* Since: 0.4
*/
void
clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
gdouble *angle_start,
gdouble *angle_end)
{
ClutterBehaviourRotatePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
priv = rotate->priv;
if (angle_start)
*angle_start = priv->angle_start;
if (angle_end)
*angle_end = priv->angle_end;
}
/**
* clutter_behaviour_rotate_set_bounds:
* @rotate: a #ClutterBehaviourRotate
* @angle_start: initial angle in degrees, between 0 and 360.
* @angle_end: final angle in degrees, between 0 and 360.
*
* Sets the initial and final angles of a rotation behaviour; angles >= 360
* degrees get clamped to the canonical interval <0, 360).
*
* Since: 0.4
*/
void
clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
gdouble angle_start,
gdouble angle_end)
{
ClutterBehaviourRotatePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
priv = rotate->priv;
g_object_freeze_notify (G_OBJECT (rotate));
if (priv->angle_start != angle_start)
{
priv->angle_start = clamp_angle (angle_start);
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_START]);
}
if (priv->angle_end != angle_end)
{
priv->angle_end = clamp_angle (angle_end);
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_END]);
}
g_object_thaw_notify (G_OBJECT (rotate));
}
/**
* clutter_behaviour_rotate_set_center:
* @rotate: a #ClutterBehaviourRotate
* @x: X axis center of rotation
* @y: Y axis center of rotation
* @z: Z axis center of rotation
*
* Sets the center of rotation. The coordinates are relative to the plane
* normal to the rotation axis set with clutter_behaviour_rotate_set_axis().
*
* Since: 0.4
*/
void
clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
gint x,
gint y,
gint z)
{
ClutterBehaviourRotatePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
priv = rotate->priv;
g_object_freeze_notify (G_OBJECT (rotate));
if (priv->center_x != x)
{
priv->center_x = x;
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_X]);
}
if (priv->center_y != y)
{
priv->center_y = y;
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Y]);
}
if (priv->center_z != z)
{
priv->center_z = z;
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Z]);
}
g_object_thaw_notify (G_OBJECT (rotate));
}
/**
* clutter_behaviour_rotate_get_center:
* @rotate: a #ClutterBehaviourRotate
* @x: (out): return location for the X center of rotation
* @y: (out): return location for the Y center of rotation
* @z: (out): return location for the Z center of rotation
*
* Retrieves the center of rotation set using
* clutter_behaviour_rotate_set_center().
*
* Since: 0.4
*/
void
clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
gint *x,
gint *y,
gint *z)
{
ClutterBehaviourRotatePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
priv = rotate->priv;
if (x)
*x = priv->center_x;
if (y)
*y = priv->center_y;
if (z)
*z = priv->center_z;
}

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@ -1,119 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_ROTATE_H__
#define __CLUTTER_BEHAVIOUR_ROTATE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_ROTATE (clutter_behaviour_rotate_get_type ())
#define CLUTTER_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotate))
#define CLUTTER_IS_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
#define CLUTTER_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
#define CLUTTER_IS_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
#define CLUTTER_BEHAVIOUR_ROTATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
typedef struct _ClutterBehaviourRotate ClutterBehaviourRotate;
typedef struct _ClutterBehaviourRotatePrivate ClutterBehaviourRotatePrivate;
typedef struct _ClutterBehaviourRotateClass ClutterBehaviourRotateClass;
/**
* ClutterBehaviourRotate:
*
* The #ClutterBehaviourRotate struct contains only private data and
* should be accessed using the provided API
*
* Since: 0.4
*
* Deprecated: 1.6: Use clutter_actor_animate() instead.
*/
struct _ClutterBehaviourRotate
{
/*< private >*/
ClutterBehaviour parent_instance;
ClutterBehaviourRotatePrivate *priv;
};
/**
* ClutterBehaviourRotateClass:
*
* The #ClutterBehaviourRotateClass struct contains only private data
*
* Since: 0.4
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourRotateClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour * clutter_behaviour_rotate_new (ClutterAlpha *alpha,
ClutterRotateAxis axis,
ClutterRotateDirection direction,
gdouble angle_start,
gdouble angle_end);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
gint *x,
gint *y,
gint *z);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
gint x,
gint y,
gint z);
CLUTTER_DEPRECATED
ClutterRotateAxis clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
ClutterRotateAxis axis);
CLUTTER_DEPRECATED
ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
ClutterRotateDirection direction);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
gdouble *angle_start,
gdouble *angle_end);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
gdouble angle_start,
gdouble angle_end);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_ROTATE_H__ */

View File

@ -101,7 +101,8 @@ enum
static GParamSpec *obj_props[PROP_LAST];
enum {
enum
{
APPLIED,
REMOVED,
LAST_SIGNAL

View File

@ -1,36 +0,0 @@
#include "clutter-build-config.h"
#include <glib-object.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-device-manager-private.h"
#include "deprecated/clutter-input-device.h"
/**
* clutter_input_device_get_device_coords:
* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
* @x: (out): return location for the X coordinate
* @y: (out): return location for the Y coordinate
*
* Retrieves the latest coordinates of the pointer of @device
*
* Since: 1.2
*
* Deprecated: 1.12: Use clutter_input_device_get_coords() instead.
*/
void
clutter_input_device_get_device_coords (ClutterInputDevice *device,
gint *x,
gint *y)
{
ClutterPoint point;
clutter_input_device_get_coords (device, NULL, &point);
if (x)
*x = point.x;
if (y)
*y = point.y;
}

View File

@ -1,41 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
#define __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
#include <clutter/clutter-input-device.h>
G_BEGIN_DECLS
CLUTTER_DEPRECATED_FOR(clutter_input_device_get_coords)
void clutter_input_device_get_device_coords (ClutterInputDevice *device,
gint *x,
gint *y);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_DEPRECATED_H__ */

View File

@ -1,834 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Neil Jagdish Patel <njp@o-hand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/**
* SECTION:clutter-list-model
* @short_description: List model implementation
*
* #ClutterListModel is a #ClutterModel implementation provided by
* Clutter. #ClutterListModel uses a #GSequence for storing the
* values for each row, so it's optimized for insertion and look up
* in sorted lists.
*
* #ClutterListModel is available since Clutter 0.6
*
* Deprecated: 1.24: Use a #GListStore instance containing a custom
* object type with properties for each column instead.
*/
#include "clutter-build-config.h"
#include <stdlib.h>
#include <string.h>
#include <glib-object.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-list-model.h"
#include "clutter-model.h"
#include "clutter-model-private.h"
#include "clutter-private.h"
#include "clutter-debug.h"
#define CLUTTER_TYPE_LIST_MODEL_ITER \
(clutter_list_model_iter_get_type())
#define CLUTTER_LIST_MODEL_ITER(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj), \
CLUTTER_TYPE_LIST_MODEL_ITER, \
ClutterListModelIter))
#define CLUTTER_IS_LIST_MODEL_ITER(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj), \
CLUTTER_TYPE_LIST_MODEL_ITER))
#define CLUTTER_LIST_MODEL_ITER_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_LIST_MODEL_ITER, \
ClutterListModelIterClass))
#define CLUTTER_IS_LIST_MODEL_ITER_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_LIST_MODEL_ITER))
#define CLUTTER_LIST_MODEL_ITER_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_LIST_MODEL_ITER, \
ClutterListModelIterClass))
typedef struct _ClutterListModelIter ClutterListModelIter;
typedef struct _ClutterModelIterClass ClutterListModelIterClass;
struct _ClutterListModelPrivate
{
GSequence *sequence;
ClutterModelIter *temp_iter;
};
struct _ClutterListModelIter
{
ClutterModelIter parent_instance;
GSequenceIter *seq_iter;
};
GType clutter_list_model_iter_get_type (void);
/*
* ClutterListModel
*/
G_DEFINE_TYPE (ClutterListModelIter,
clutter_list_model_iter,
CLUTTER_TYPE_MODEL_ITER)
static void
clutter_list_model_iter_get_value (ClutterModelIter *iter,
guint column,
GValue *value)
{
ClutterListModelIter *iter_default;
GValue *values;
GValue *iter_value;
GValue real_value = G_VALUE_INIT;
gboolean converted = FALSE;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
g_assert (iter_default->seq_iter != NULL);
values = g_sequence_get (iter_default->seq_iter);
iter_value = &values[column];
g_assert (iter_value != NULL);
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
{
if (!g_value_type_compatible (G_VALUE_TYPE (value),
G_VALUE_TYPE (iter_value)) &&
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
G_VALUE_TYPE (value)))
{
g_warning ("%s: Unable to convert from %s to %s",
G_STRLOC,
g_type_name (G_VALUE_TYPE (value)),
g_type_name (G_VALUE_TYPE (iter_value)));
return;
}
if (!g_value_transform (iter_value, &real_value))
{
g_warning ("%s: Unable to make conversion from %s to %s",
G_STRLOC,
g_type_name (G_VALUE_TYPE (value)),
g_type_name (G_VALUE_TYPE (iter_value)));
g_value_unset (&real_value);
}
converted = TRUE;
}
if (converted)
{
g_value_copy (&real_value, value);
g_value_unset (&real_value);
}
else
g_value_copy (iter_value, value);
}
static void
clutter_list_model_iter_set_value (ClutterModelIter *iter,
guint column,
const GValue *value)
{
ClutterListModelIter *iter_default;
GValue *values;
GValue *iter_value;
GValue real_value = G_VALUE_INIT;
gboolean converted = FALSE;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
g_assert (iter_default->seq_iter != NULL);
values = g_sequence_get (iter_default->seq_iter);
iter_value = &values[column];
g_assert (iter_value != NULL);
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
{
if (!g_value_type_compatible (G_VALUE_TYPE (value),
G_VALUE_TYPE (iter_value)) &&
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
G_VALUE_TYPE (value)))
{
g_warning ("%s: Unable to convert from %s to %s\n",
G_STRLOC,
g_type_name (G_VALUE_TYPE (value)),
g_type_name (G_VALUE_TYPE (iter_value)));
return;
}
if (!g_value_transform (value, &real_value))
{
g_warning ("%s: Unable to make conversion from %s to %s\n",
G_STRLOC,
g_type_name (G_VALUE_TYPE (value)),
g_type_name (G_VALUE_TYPE (iter_value)));
g_value_unset (&real_value);
}
converted = TRUE;
}
if (converted)
{
g_value_copy (&real_value, iter_value);
g_value_unset (&real_value);
}
else
g_value_copy (value, iter_value);
}
static gboolean
clutter_list_model_iter_is_first (ClutterModelIter *iter)
{
ClutterListModelIter *iter_default;
ClutterModel *model;
ClutterModelIter *temp_iter;
GSequence *sequence;
GSequenceIter *begin, *end;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
g_assert (iter_default->seq_iter != NULL);
model = clutter_model_iter_get_model (iter);
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
begin = g_sequence_get_begin_iter (sequence);
end = iter_default->seq_iter;
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
while (!g_sequence_iter_is_begin (begin))
{
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
if (clutter_model_filter_iter (model, temp_iter))
{
end = begin;
break;
}
begin = g_sequence_iter_next (begin);
}
/* This is because the 'begin_iter' is always *before* the last valid
* iter, otherwise we'd have endless loops
*/
end = g_sequence_iter_prev (end);
return iter_default->seq_iter == end;
}
static gboolean
clutter_list_model_iter_is_last (ClutterModelIter *iter)
{
ClutterListModelIter *iter_default;
ClutterModelIter *temp_iter;
ClutterModel *model;
GSequence *sequence;
GSequenceIter *begin, *end;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
g_assert (iter_default->seq_iter != NULL);
if (g_sequence_iter_is_end (iter_default->seq_iter))
return TRUE;
model = clutter_model_iter_get_model (iter);
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
begin = g_sequence_get_end_iter (sequence);
begin = g_sequence_iter_prev (begin);
end = iter_default->seq_iter;
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
while (!g_sequence_iter_is_begin (begin))
{
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
if (clutter_model_filter_iter (model, temp_iter))
{
end = begin;
break;
}
begin = g_sequence_iter_prev (begin);
}
/* This is because the 'end_iter' is always *after* the last valid iter.
* Otherwise we'd have endless loops
*/
end = g_sequence_iter_next (end);
return iter_default->seq_iter == end;
}
static ClutterModelIter *
clutter_list_model_iter_next (ClutterModelIter *iter)
{
ClutterListModelIter *iter_default;
ClutterModelIter *temp_iter;
ClutterModel *model = NULL;
GSequenceIter *filter_next;
guint row;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
g_assert (iter_default->seq_iter != NULL);
model = clutter_model_iter_get_model (iter);
row = clutter_model_iter_get_row (iter);
filter_next = g_sequence_iter_next (iter_default->seq_iter);
g_assert (filter_next != NULL);
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
while (!g_sequence_iter_is_end (filter_next))
{
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_next;
if (clutter_model_filter_iter (model, temp_iter))
{
row += 1;
break;
}
filter_next = g_sequence_iter_next (filter_next);
}
if (g_sequence_iter_is_end (filter_next))
row += 1;
/* update the iterator and return it */
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
iter_default->seq_iter = filter_next;
return CLUTTER_MODEL_ITER (iter_default);
}
static ClutterModelIter *
clutter_list_model_iter_prev (ClutterModelIter *iter)
{
ClutterListModelIter *iter_default;
ClutterModelIter *temp_iter;
ClutterModel *model;
GSequenceIter *filter_prev;
guint row;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
g_assert (iter_default->seq_iter != NULL);
model = clutter_model_iter_get_model (iter);
row = clutter_model_iter_get_row (iter);
filter_prev = g_sequence_iter_prev (iter_default->seq_iter);
g_assert (filter_prev != NULL);
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
while (!g_sequence_iter_is_begin (filter_prev))
{
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_prev;
if (clutter_model_filter_iter (model, temp_iter))
{
row -= 1;
break;
}
filter_prev = g_sequence_iter_prev (filter_prev);
}
if (g_sequence_iter_is_begin (filter_prev))
row -= 1;
/* update the iterator and return it */
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
iter_default->seq_iter = filter_prev;
return CLUTTER_MODEL_ITER (iter_default);
}
static ClutterModelIter *
clutter_list_model_iter_copy (ClutterModelIter *iter)
{
ClutterListModelIter *iter_default;
ClutterListModelIter *iter_copy;
ClutterModel *model;
guint row;
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
model = clutter_model_iter_get_model (iter);
row = clutter_model_iter_get_row (iter) - 1;
iter_copy = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
"model", model,
"row", row,
NULL);
/* this is safe, because the seq_iter pointer on the passed
* iterator will be always be overwritten in ::next or ::prev
*/
iter_copy->seq_iter = iter_default->seq_iter;
return CLUTTER_MODEL_ITER (iter_copy);
}
static void
clutter_list_model_iter_class_init (ClutterListModelIterClass *klass)
{
ClutterModelIterClass *iter_class = CLUTTER_MODEL_ITER_CLASS (klass);
iter_class->get_value = clutter_list_model_iter_get_value;
iter_class->set_value = clutter_list_model_iter_set_value;
iter_class->is_first = clutter_list_model_iter_is_first;
iter_class->is_last = clutter_list_model_iter_is_last;
iter_class->next = clutter_list_model_iter_next;
iter_class->prev = clutter_list_model_iter_prev;
iter_class->copy = clutter_list_model_iter_copy;
}
static void
clutter_list_model_iter_init (ClutterListModelIter *iter)
{
iter->seq_iter = NULL;
}
/*
* ClutterListModel
*/
G_DEFINE_TYPE_WITH_PRIVATE (ClutterListModel, clutter_list_model, CLUTTER_TYPE_MODEL)
static ClutterModelIter *
clutter_list_model_get_iter_at_row (ClutterModel *model,
guint row)
{
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
GSequence *sequence = model_default->priv->sequence;
GSequenceIter *filter_next;
gint seq_length = g_sequence_get_length (sequence);
ClutterListModelIter *retval;
gint count = -1;
if (row >= seq_length)
return NULL;
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
"model", model,
"row", row,
NULL);
/* short-circuit in case we don't have a filter in place */
if (!clutter_model_get_filter_set (model))
{
retval->seq_iter = g_sequence_get_iter_at_pos (sequence, row);
return CLUTTER_MODEL_ITER (retval);
}
filter_next = g_sequence_get_begin_iter (sequence);
g_assert (filter_next != NULL);
while (!g_sequence_iter_is_end (filter_next))
{
retval->seq_iter = filter_next;
if (clutter_model_filter_iter (model, CLUTTER_MODEL_ITER (retval)))
{
/* We've found a row that is valid under the filter */
count++;
if (count == row)
break;
}
filter_next = g_sequence_iter_next (filter_next);
}
if (count != row)
{
g_object_unref (retval);
return NULL;
}
return CLUTTER_MODEL_ITER (retval);
}
static ClutterModelIter *
clutter_list_model_insert_row (ClutterModel *model,
gint index_)
{
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
GSequence *sequence = model_default->priv->sequence;
ClutterListModelIter *retval;
guint n_columns, i, pos;
GValue *values;
GSequenceIter *seq_iter;
n_columns = clutter_model_get_n_columns (model);
values = g_new0 (GValue, n_columns);
for (i = 0; i < n_columns; i++)
g_value_init (&values[i], clutter_model_get_column_type (model, i));
if (index_ < 0)
{
seq_iter = g_sequence_append (sequence, values);
pos = g_sequence_get_length (sequence) - 1;
}
else if (index_ == 0)
{
seq_iter = g_sequence_prepend (sequence, values);
pos = 0;
}
else
{
seq_iter = g_sequence_get_iter_at_pos (sequence, index_);
seq_iter = g_sequence_insert_before (seq_iter, values);
pos = index_;
}
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
"model", model,
"row", pos,
NULL);
retval->seq_iter = seq_iter;
return CLUTTER_MODEL_ITER (retval);
}
static void
clutter_list_model_remove_row (ClutterModel *model,
guint row)
{
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
GSequence *sequence = model_default->priv->sequence;
GSequenceIter *seq_iter;
guint pos = 0;
seq_iter = g_sequence_get_begin_iter (sequence);
while (!g_sequence_iter_is_end (seq_iter))
{
if (clutter_model_filter_row (model, pos))
{
if (pos == row)
{
ClutterModelIter *iter;
iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
"model", model,
"row", pos,
NULL);
CLUTTER_LIST_MODEL_ITER (iter)->seq_iter = seq_iter;
/* the actual row is removed from the sequence inside
* the ::row-removed signal class handler, so that every
* handler connected to ::row-removed will still get
* a valid iterator, and every signal connected to
* ::row-removed with the AFTER flag will get an updated
* model
*/
g_signal_emit_by_name (model, "row-removed", iter);
g_object_unref (iter);
break;
}
}
pos += 1;
seq_iter = g_sequence_iter_next (seq_iter);
}
}
typedef struct
{
ClutterModel *model;
guint column;
ClutterModelSortFunc func;
gpointer data;
} SortClosure;
static gint
sort_model_default (gconstpointer a,
gconstpointer b,
gpointer data)
{
const GValue *row_a = a;
const GValue *row_b = b;
SortClosure *clos = data;
return clos->func (clos->model,
&row_a[clos->column],
&row_b[clos->column],
clos->data);
}
static void
clutter_list_model_resort (ClutterModel *model,
ClutterModelSortFunc func,
gpointer data)
{
SortClosure sort_closure = { NULL, 0, NULL, NULL };
sort_closure.model = model;
sort_closure.column = clutter_model_get_sorting_column (model);
sort_closure.func = func;
sort_closure.data = data;
g_sequence_sort (CLUTTER_LIST_MODEL (model)->priv->sequence,
sort_model_default,
&sort_closure);
}
static guint
clutter_list_model_get_n_rows (ClutterModel *model)
{
ClutterListModel *list_model = CLUTTER_LIST_MODEL (model);
/* short-circuit in case we don't have a filter in place */
if (!clutter_model_get_filter_set (model))
return g_sequence_get_length (list_model->priv->sequence);
return CLUTTER_MODEL_CLASS (clutter_list_model_parent_class)->get_n_rows (model);
}
static void
clutter_list_model_row_removed (ClutterModel *model,
ClutterModelIter *iter)
{
ClutterListModelIter *iter_default;
guint i, n_columns;
GValue *values;
n_columns = clutter_model_get_n_columns (model);
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
values = g_sequence_get (iter_default->seq_iter);
for (i = 0; i < n_columns; i++)
g_value_unset (&values[i]);
g_free (values);
g_sequence_remove (iter_default->seq_iter);
iter_default->seq_iter = NULL;
}
static void
clutter_list_model_finalize (GObject *gobject)
{
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
GSequence *sequence = model->priv->sequence;
GSequenceIter *iter;
guint n_columns, i;
n_columns = clutter_model_get_n_columns (CLUTTER_MODEL (gobject));
iter = g_sequence_get_begin_iter (sequence);
while (!g_sequence_iter_is_end (iter))
{
GValue *values = g_sequence_get (iter);
for (i = 0; i < n_columns; i++)
g_value_unset (&values[i]);
g_free (values);
iter = g_sequence_iter_next (iter);
}
g_sequence_free (sequence);
G_OBJECT_CLASS (clutter_list_model_parent_class)->finalize (gobject);
}
static void
clutter_list_model_dispose (GObject *gobject)
{
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
if (model->priv->temp_iter)
{
g_object_unref (model->priv->temp_iter);
model->priv->temp_iter = NULL;
}
G_OBJECT_CLASS (clutter_list_model_parent_class)->dispose (gobject);
}
static void
clutter_list_model_class_init (ClutterListModelClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterModelClass *model_class = CLUTTER_MODEL_CLASS (klass);
gobject_class->finalize = clutter_list_model_finalize;
gobject_class->dispose = clutter_list_model_dispose;
model_class->get_iter_at_row = clutter_list_model_get_iter_at_row;
model_class->insert_row = clutter_list_model_insert_row;
model_class->remove_row = clutter_list_model_remove_row;
model_class->resort = clutter_list_model_resort;
model_class->get_n_rows = clutter_list_model_get_n_rows;
model_class->row_removed = clutter_list_model_row_removed;
}
static void
clutter_list_model_init (ClutterListModel *model)
{
model->priv = clutter_list_model_get_instance_private (model);
model->priv->sequence = g_sequence_new (NULL);
model->priv->temp_iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
"model",
model,
NULL);
}
/**
* clutter_list_model_new:
* @n_columns: number of columns in the model
* @...: @n_columns number of #GType and string pairs
*
* Creates a new default model with @n_columns columns with the types
* and names passed in.
*
* For example:
*
* <informalexample><programlisting>
* model = clutter_list_model_new (3,
* G_TYPE_INT, "Score",
* G_TYPE_STRING, "Team",
* GDK_TYPE_PIXBUF, "Logo");
* </programlisting></informalexample>
*
* will create a new #ClutterModel with three columns of type int,
* string and #GdkPixbuf respectively.
*
* Note that the name of the column can be set to %NULL, in which case
* the canonical name of the type held by the column will be used as
* the title.
*
* Return value: a new #ClutterListModel
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListStore instead
*/
ClutterModel *
clutter_list_model_new (guint n_columns,
...)
{
ClutterModel *model;
va_list args;
gint i;
g_return_val_if_fail (n_columns > 0, NULL);
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
va_start (args, n_columns);
for (i = 0; i < n_columns; i++)
{
GType type = va_arg (args, GType);
const gchar *name = va_arg (args, gchar*);
if (!_clutter_model_check_type (type))
{
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (type));
g_object_unref (model);
model = NULL;
goto out;
}
_clutter_model_set_column_type (model, i, type);
_clutter_model_set_column_name (model, i, name);
}
out:
va_end (args);
return model;
}
/**
* clutter_list_model_newv:
* @n_columns: number of columns in the model
* @types: (array length=n_columns): an array of #GType types for the columns, from first to last
* @names: (array length=n_columns): an array of names for the columns, from first to last
*
* Non-vararg version of clutter_list_model_new(). This function is
* useful for language bindings.
*
* Return value: (transfer full): a new default #ClutterModel
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListStore instead
*/
ClutterModel *
clutter_list_model_newv (guint n_columns,
GType *types,
const gchar * const names[])
{
ClutterModel *model;
gint i;
g_return_val_if_fail (n_columns > 0, NULL);
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
for (i = 0; i < n_columns; i++)
{
if (!_clutter_model_check_type (types[i]))
{
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (types[i]));
g_object_unref (model);
return NULL;
}
_clutter_model_set_column_type (model, i, types[i]);
_clutter_model_set_column_name (model, i, names[i]);
}
return model;
}

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@ -1,95 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Neil Jagdish Patel <njp@o-hand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* NB: Inspiration for column storage taken from GtkListStore
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_LIST_MODEL_H__
#define __CLUTTER_LIST_MODEL_H__
#include <clutter/deprecated/clutter-model.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_LIST_MODEL (clutter_list_model_get_type ())
#define CLUTTER_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModel))
#define CLUTTER_IS_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LIST_MODEL))
#define CLUTTER_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
#define CLUTTER_IS_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LIST_MODEL))
#define CLUTTER_LIST_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
typedef struct _ClutterListModel ClutterListModel;
typedef struct _ClutterListModelPrivate ClutterListModelPrivate;
typedef struct _ClutterListModelClass ClutterListModelClass;
/**
* ClutterListModel:
*
* The #ClutterListModel struct contains only private data.
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListStore instead
*/
struct _ClutterListModel
{
/*< private >*/
ClutterModel parent_instance;
ClutterListModelPrivate *priv;
};
/**
* ClutterListModelClass:
*
* The #ClutterListModelClass struct contains only private data.
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListStore instead
*/
struct _ClutterListModelClass
{
/*< private >*/
ClutterModelClass parent_class;
};
CLUTTER_DEPRECATED_FOR(g_list_store_get_type)
GType clutter_list_model_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(g_list_store_new)
ClutterModel *clutter_list_model_new (guint n_columns,
...);
CLUTTER_DEPRECATED_FOR(g_list_store_new)
ClutterModel *clutter_list_model_newv (guint n_columns,
GType *types,
const gchar * const names[]);
G_END_DECLS
#endif /* __CLUTTER_LIST_MODEL_H__ */

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@ -1,52 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Neil Jagdish Patel <njp@o-hand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_MODEL_PRIVATE_H__
#define __CLUTTER_MODEL_PRIVATE_H__
#include "clutter-types.h"
#include "clutter-model.h"
G_BEGIN_DECLS
void _clutter_model_set_n_columns (ClutterModel *model,
gint n_columns,
gboolean set_types,
gboolean set_names);
gboolean _clutter_model_check_type (GType gtype);
void _clutter_model_set_column_type (ClutterModel *model,
gint column,
GType gtype);
void _clutter_model_set_column_name (ClutterModel *model,
gint column,
const gchar *name);
void _clutter_model_iter_set_row (ClutterModelIter *iter,
guint row);
G_END_DECLS
#endif /* __CLUTTER_MODEL_PRIVATE_H__ */

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@ -1,436 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Neil Jagdish Patel <njp@o-hand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_MODEL_H__
#define __CLUTTER_MODEL_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_MODEL (clutter_model_get_type ())
#define CLUTTER_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL, ClutterModel))
#define CLUTTER_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL, ClutterModelClass))
#define CLUTTER_IS_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL))
#define CLUTTER_IS_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL))
#define CLUTTER_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL, ClutterModelClass))
typedef struct _ClutterModel ClutterModel;
typedef struct _ClutterModelClass ClutterModelClass;
typedef struct _ClutterModelPrivate ClutterModelPrivate;
typedef struct _ClutterModelIter ClutterModelIter;
typedef struct _ClutterModelIterClass ClutterModelIterClass;
typedef struct _ClutterModelIterPrivate ClutterModelIterPrivate;
/**
* ClutterModelFilterFunc:
* @model: a #ClutterModel
* @iter: the iterator for the row
* @user_data: data passed to clutter_model_set_filter()
*
* Filters the content of a row in the model.
*
* Return value: If the row should be displayed, return %TRUE
*
* Since: 0.6
*
* Deprecated: 1.24: Implement filters using a custom #GListModel instead
*/
typedef gboolean (*ClutterModelFilterFunc) (ClutterModel *model,
ClutterModelIter *iter,
gpointer user_data);
/**
* ClutterModelSortFunc:
* @model: a #ClutterModel
* @a: a #GValue representing the contents of the row
* @b: a #GValue representing the contents of the second row
* @user_data: data passed to clutter_model_set_sort()
*
* Compares the content of two rows in the model.
*
* Return value: a positive integer if @a is after @b, a negative integer if
* @a is before @b, or 0 if the rows are the same
*
* Since: 0.6
*
* Deprecated: 1.24: Implement sorting using a custom #GListModel instead
*/
typedef gint (*ClutterModelSortFunc) (ClutterModel *model,
const GValue *a,
const GValue *b,
gpointer user_data);
/**
* ClutterModelForeachFunc:
* @model: a #ClutterModel
* @iter: the iterator for the row
* @user_data: data passed to clutter_model_foreach()
*
* Iterates on the content of a row in the model
*
* Return value: %TRUE if the iteration should continue, %FALSE otherwise
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListModel
*/
typedef gboolean (*ClutterModelForeachFunc) (ClutterModel *model,
ClutterModelIter *iter,
gpointer user_data);
/**
* ClutterModel:
*
* Base class for list models. The #ClutterModel structure contains
* only private data and should be manipulated using the provided
* API.
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListModel instead
*/
struct _ClutterModel
{
/*< private >*/
GObject parent_instance;
ClutterModelPrivate *priv;
};
/**
* ClutterModelClass:
* @row_added: signal class handler for ClutterModel::row-added
* @row_removed: signal class handler for ClutterModel::row-removed
* @row_changed: signal class handler for ClutterModel::row-changed
* @sort_changed: signal class handler for ClutterModel::sort-changed
* @filter_changed: signal class handler for ClutterModel::filter-changed
* @get_column_name: virtual function for returning the name of a column
* @get_column_type: virtual function for returning the type of a column
* @get_iter_at_row: virtual function for returning an iterator for the
* given row
* @get_n_rows: virtual function for returning the number of rows
* of the model
* @get_n_columns: virtual function for retuning the number of columns
* of the model
* @resort: virtual function for sorting the model using the passed
* sorting function
* @insert_row: virtual function for inserting a row at the given index
* and returning an iterator pointing to it; if the index is a negative
* integer, the row should be appended to the model
* @remove_row: virtual function for removing a row at the given index
*
* Class for #ClutterModel instances.
*
* Since: 0.6
*
* Deprecated: 1.24: Use #GListModel instead
*/
struct _ClutterModelClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
/* vtable */
guint (* get_n_rows) (ClutterModel *model);
guint (* get_n_columns) (ClutterModel *model);
const gchar * (* get_column_name) (ClutterModel *model,
guint column);
GType (* get_column_type) (ClutterModel *model,
guint column);
ClutterModelIter *(* insert_row) (ClutterModel *model,
gint index_);
void (* remove_row) (ClutterModel *model,
guint row);
ClutterModelIter *(* get_iter_at_row) (ClutterModel *model,
guint row);
void (* resort) (ClutterModel *model,
ClutterModelSortFunc func,
gpointer data);
/* signals */
void (* row_added) (ClutterModel *model,
ClutterModelIter *iter);
void (* row_removed) (ClutterModel *model,
ClutterModelIter *iter);
void (* row_changed) (ClutterModel *model,
ClutterModelIter *iter);
void (* sort_changed) (ClutterModel *model);
void (* filter_changed) (ClutterModel *model);
/*< private >*/
/* padding for future expansion */
void (*_clutter_model_1) (void);
void (*_clutter_model_2) (void);
void (*_clutter_model_3) (void);
void (*_clutter_model_4) (void);
void (*_clutter_model_5) (void);
void (*_clutter_model_6) (void);
void (*_clutter_model_7) (void);
void (*_clutter_model_8) (void);
};
CLUTTER_DEPRECATED_FOR(g_list_model_get_type)
GType clutter_model_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_set_types (ClutterModel *model,
guint n_columns,
GType *types);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_set_names (ClutterModel *model,
guint n_columns,
const gchar * const names[]);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_append (ClutterModel *model,
...);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_appendv (ClutterModel *model,
guint n_columns,
guint *columns,
GValue *values);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_prepend (ClutterModel *model,
...);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_prependv (ClutterModel *model,
guint n_columns,
guint *columns,
GValue *values);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_insert (ClutterModel *model,
guint row,
...);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_insertv (ClutterModel *model,
guint row,
guint n_columns,
guint *columns,
GValue *values);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_insert_value (ClutterModel *model,
guint row,
guint column,
const GValue *value);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_remove (ClutterModel *model,
guint row);
CLUTTER_DEPRECATED_FOR(GListModel)
guint clutter_model_get_n_rows (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
guint clutter_model_get_n_columns (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
const gchar * clutter_model_get_column_name (ClutterModel *model,
guint column);
CLUTTER_DEPRECATED_FOR(GListModel)
GType clutter_model_get_column_type (ClutterModel *model,
guint column);
CLUTTER_DEPRECATED_FOR(GListModel)
ClutterModelIter * clutter_model_get_first_iter (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
ClutterModelIter * clutter_model_get_last_iter (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
ClutterModelIter * clutter_model_get_iter_at_row (ClutterModel *model,
guint row);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_set_sorting_column (ClutterModel *model,
gint column);
CLUTTER_DEPRECATED_FOR(GListModel)
gint clutter_model_get_sorting_column (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_foreach (ClutterModel *model,
ClutterModelForeachFunc func,
gpointer user_data);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_set_sort (ClutterModel *model,
gint column,
ClutterModelSortFunc func,
gpointer user_data,
GDestroyNotify notify);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_set_filter (ClutterModel *model,
ClutterModelFilterFunc func,
gpointer user_data,
GDestroyNotify notify);
CLUTTER_DEPRECATED_FOR(GListModel)
gboolean clutter_model_get_filter_set (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
void clutter_model_resort (ClutterModel *model);
CLUTTER_DEPRECATED_FOR(GListModel)
gboolean clutter_model_filter_row (ClutterModel *model,
guint row);
CLUTTER_DEPRECATED_FOR(GListModel)
gboolean clutter_model_filter_iter (ClutterModel *model,
ClutterModelIter *iter);
/*
* ClutterModelIter
*/
#define CLUTTER_TYPE_MODEL_ITER (clutter_model_iter_get_type ())
#define CLUTTER_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIter))
#define CLUTTER_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
#define CLUTTER_IS_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL_ITER))
#define CLUTTER_IS_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL_ITER))
#define CLUTTER_MODEL_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
/**
* ClutterModelIter:
*
* Base class for list models iters. The #ClutterModelIter structure
* contains only private data and should be manipulated using the
* provided API.
*
* Since: 0.6
*
* Deprecated: 1.24: Use custom iterators for #GListModel
*/
struct _ClutterModelIter
{
/*< private >*/
GObject parent_instance;
ClutterModelIterPrivate *priv;
};
/**
* ClutterModelIterClass:
* @get_value: Virtual function for retrieving the value at the given
* column of the row pointed by the iterator
* @set_value: Virtual function for setting the value at the given
* column of the row pointer by the iterator
* @is_last: Virtual function for knowing whether the iterator points
* at the last row in the model
* @is_first: Virtual function for knowing whether the iterator points
* at the first row in the model
* @next: Virtual function for moving the iterator to the following
* row in the model
* @prev: Virtual function for moving the iterator toe the previous
* row in the model
* @get_model: Virtual function for getting the model to which the
* iterator belongs to
* @get_row: Virtual function for getting the row to which the iterator
* points
* @copy: Virtual function for copying a #ClutterModelIter.
*
* Class for #ClutterModelIter instances.
*
* Since: 0.6
*
* Deprecated: 1.24: Use custom iterators for #GListModel
*/
struct _ClutterModelIterClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
/* vtable not signals */
void (* get_value) (ClutterModelIter *iter,
guint column,
GValue *value);
void (* set_value) (ClutterModelIter *iter,
guint column,
const GValue *value);
gboolean (* is_first) (ClutterModelIter *iter);
gboolean (* is_last) (ClutterModelIter *iter);
ClutterModelIter *(* next) (ClutterModelIter *iter);
ClutterModelIter *(* prev) (ClutterModelIter *iter);
ClutterModel * (* get_model) (ClutterModelIter *iter);
guint (* get_row) (ClutterModelIter *iter);
ClutterModelIter *(* copy) (ClutterModelIter *iter);
/*< private >*/
/* padding for future expansion */
void (*_clutter_model_iter_1) (void);
void (*_clutter_model_iter_2) (void);
void (*_clutter_model_iter_3) (void);
void (*_clutter_model_iter_4) (void);
void (*_clutter_model_iter_5) (void);
void (*_clutter_model_iter_6) (void);
void (*_clutter_model_iter_7) (void);
void (*_clutter_model_iter_8) (void);
};
CLUTTER_DEPRECATED
GType clutter_model_iter_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
void clutter_model_iter_get (ClutterModelIter *iter,
...);
CLUTTER_DEPRECATED
void clutter_model_iter_get_valist (ClutterModelIter *iter,
va_list args);
CLUTTER_DEPRECATED
void clutter_model_iter_get_value (ClutterModelIter *iter,
guint column,
GValue *value);
CLUTTER_DEPRECATED
void clutter_model_iter_set (ClutterModelIter *iter,
...);
CLUTTER_DEPRECATED
void clutter_model_iter_set_valist (ClutterModelIter *iter,
va_list args);
CLUTTER_DEPRECATED
void clutter_model_iter_set_value (ClutterModelIter *iter,
guint column,
const GValue *value);
CLUTTER_DEPRECATED
gboolean clutter_model_iter_is_first (ClutterModelIter *iter);
CLUTTER_DEPRECATED
gboolean clutter_model_iter_is_last (ClutterModelIter *iter);
CLUTTER_DEPRECATED
ClutterModelIter *clutter_model_iter_next (ClutterModelIter *iter);
CLUTTER_DEPRECATED
ClutterModelIter *clutter_model_iter_prev (ClutterModelIter *iter);
CLUTTER_DEPRECATED
ClutterModel * clutter_model_iter_get_model (ClutterModelIter *iter);
CLUTTER_DEPRECATED
guint clutter_model_iter_get_row (ClutterModelIter *iter);
CLUTTER_DEPRECATED
ClutterModelIter *clutter_model_iter_copy (ClutterModelIter *iter);
G_END_DECLS
#endif /* __CLUTTER_MODEL_H__ */

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@ -1,907 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By: Matthew Allum <mallum@openedhand.com>
* Øyvind Kolås <pippin@o-hand.com>
* Emmanuele Bassi <ebassi@linux.intel.com>
*
* Copyright (C) 2007, 2008 OpenedHand
* Copyright (C) 2009 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/**
* SECTION:clutter-shader
* @short_description: Programmable pipeline abstraction
*
* #ClutterShader is an object providing an abstraction over the
* OpenGL programmable pipeline. By using #ClutterShader<!-- -->s is
* possible to override the drawing pipeline by using small programs
* also known as "shaders".
*
* #ClutterShader is available since Clutter 0.6.
*
* #ClutterShader is deprecated since Clutter 1.8; use #ClutterShaderEffect
* in newly written code, instead.
*/
#include "clutter-build-config.h"
#include <string.h>
#include <stdlib.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include <glib.h>
#include <cogl/cogl.h>
#include "clutter-shader.h"
#include "clutter-debug.h"
#include "clutter-private.h"
/* global list of shaders */
static GList *clutter_shaders_list = NULL;
struct _ClutterShaderPrivate
{
guint compiled : 1; /* Shader is bound to the GL context */
guint is_enabled : 1;
gchar *vertex_source; /* GLSL source for vertex shader */
gchar *fragment_source; /* GLSL source for fragment shader */
CoglHandle program;
CoglHandle vertex_shader;
CoglHandle fragment_shader;
};
enum
{
PROP_0,
PROP_VERTEX_SOURCE,
PROP_FRAGMENT_SOURCE,
PROP_COMPILED,
PROP_ENABLED,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE_WITH_PRIVATE (ClutterShader, clutter_shader, G_TYPE_OBJECT)
static inline void
clutter_shader_release_internal (ClutterShader *shader)
{
ClutterShaderPrivate *priv = shader->priv;
if (!priv->compiled)
return;
g_assert (priv->program != COGL_INVALID_HANDLE);
if (priv->vertex_shader != COGL_INVALID_HANDLE)
cogl_handle_unref (priv->vertex_shader);
if (priv->fragment_shader != COGL_INVALID_HANDLE)
cogl_handle_unref (priv->fragment_shader);
if (priv->program != COGL_INVALID_HANDLE)
cogl_handle_unref (priv->program);
priv->vertex_shader = COGL_INVALID_HANDLE;
priv->fragment_shader = COGL_INVALID_HANDLE;
priv->program = COGL_INVALID_HANDLE;
priv->compiled = FALSE;
}
static void
clutter_shader_finalize (GObject *object)
{
ClutterShader *shader;
ClutterShaderPrivate *priv;
shader = CLUTTER_SHADER (object);
priv = shader->priv;
clutter_shaders_list = g_list_remove (clutter_shaders_list, object);
g_free (priv->fragment_source);
g_free (priv->vertex_source);
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
}
static void
clutter_shader_dispose (GObject *object)
{
ClutterShader *shader = CLUTTER_SHADER (object);
clutter_shader_release_internal (shader);
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
}
static void
clutter_shader_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterShader *shader = CLUTTER_SHADER(object);
switch (prop_id)
{
case PROP_VERTEX_SOURCE:
clutter_shader_set_vertex_source (shader,
g_value_get_string (value), -1);
break;
case PROP_FRAGMENT_SOURCE:
clutter_shader_set_fragment_source (shader,
g_value_get_string (value), -1);
break;
case PROP_ENABLED:
clutter_shader_set_is_enabled (shader, g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_shader_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterShader *shader;
ClutterShaderPrivate *priv;
shader = CLUTTER_SHADER(object);
priv = shader->priv;
switch (prop_id)
{
case PROP_VERTEX_SOURCE:
g_value_set_string (value, priv->vertex_source);
break;
case PROP_FRAGMENT_SOURCE:
g_value_set_string (value, priv->fragment_source);
break;
case PROP_COMPILED:
g_value_set_boolean (value, priv->compiled);
break;
case PROP_ENABLED:
g_value_set_boolean (value, priv->is_enabled);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GObject *
clutter_shader_constructor (GType type,
guint n_params,
GObjectConstructParam *params)
{
GObjectClass *parent_class;
GObject *object;
parent_class = G_OBJECT_CLASS (clutter_shader_parent_class);
object = parent_class->constructor (type, n_params, params);
/* add this instance to the global list of shaders */
clutter_shaders_list = g_list_prepend (clutter_shaders_list, object);
return object;
}
static void
clutter_shader_class_init (ClutterShaderClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec = NULL;
object_class->finalize = clutter_shader_finalize;
object_class->dispose = clutter_shader_dispose;
object_class->set_property = clutter_shader_set_property;
object_class->get_property = clutter_shader_get_property;
object_class->constructor = clutter_shader_constructor;
/**
* ClutterShader:vertex-source:
*
* GLSL source code for the vertex shader part of the shader
* program, if any
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
pspec = g_param_spec_string ("vertex-source",
P_("Vertex Source"),
P_("Source of vertex shader"),
NULL,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_VERTEX_SOURCE] = pspec;
g_object_class_install_property (object_class, PROP_VERTEX_SOURCE, pspec);
/**
* ClutterShader:fragment-source:
*
* GLSL source code for the fragment shader part of the shader program.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
pspec = g_param_spec_string ("fragment-source",
P_("Fragment Source"),
P_("Source of fragment shader"),
NULL,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_FRAGMENT_SOURCE] = pspec;
g_object_class_install_property (object_class, PROP_FRAGMENT_SOURCE, pspec);
/**
* ClutterShader:compiled:
*
* Whether the shader is compiled and linked, ready for use
* in the GL context.
*
* Since: 0.8
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
pspec = g_param_spec_boolean ("compiled",
P_("Compiled"),
P_("Whether the shader is compiled and linked"),
FALSE,
CLUTTER_PARAM_READABLE);
obj_props[PROP_COMPILED] = pspec;
g_object_class_install_property (object_class, PROP_COMPILED, pspec);
/**
* ClutterShader:enabled:
*
* Whether the shader is currently used in the GL rendering pipeline.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
pspec = g_param_spec_boolean ("enabled",
P_("Enabled"),
P_("Whether the shader is enabled"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ENABLED] = pspec;
g_object_class_install_property (object_class, PROP_ENABLED, pspec);
}
static void
clutter_shader_init (ClutterShader *self)
{
ClutterShaderPrivate *priv;
priv = self->priv = clutter_shader_get_instance_private (self);
priv->compiled = FALSE;
priv->vertex_source = NULL;
priv->fragment_source = NULL;
priv->program = COGL_INVALID_HANDLE;
priv->vertex_shader = COGL_INVALID_HANDLE;
priv->fragment_shader = COGL_INVALID_HANDLE;
}
/**
* clutter_shader_new:
*
* Create a new #ClutterShader instance.
*
* Return value: a new #ClutterShader.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
ClutterShader *
clutter_shader_new (void)
{
return g_object_new (CLUTTER_TYPE_SHADER, NULL);
}
static inline void
clutter_shader_set_source (ClutterShader *shader,
ClutterShaderType shader_type,
const gchar *data,
gssize length)
{
ClutterShaderPrivate *priv = shader->priv;
if (length < 0)
length = strlen (data);
g_object_freeze_notify (G_OBJECT (shader));
/* release shader if bound when changing the source, the shader will
* automatically be rebound on the next use.
*/
if (clutter_shader_is_compiled (shader))
clutter_shader_release (shader);
CLUTTER_NOTE (SHADER,
"setting %s shader (len:%" G_GSSIZE_FORMAT ")",
shader_type == CLUTTER_VERTEX_SHADER ? "vertex" : "fragment",
length);
switch (shader_type)
{
case CLUTTER_FRAGMENT_SHADER:
g_free (priv->fragment_source);
priv->fragment_source = g_strndup (data, length);
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_FRAGMENT_SOURCE]);
break;
case CLUTTER_VERTEX_SHADER:
g_free (priv->vertex_source);
priv->vertex_source = g_strndup (data, length);
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_VERTEX_SOURCE]);
break;
}
g_object_thaw_notify (G_OBJECT (shader));
}
/**
* clutter_shader_set_fragment_source:
* @shader: a #ClutterShader
* @data: GLSL source code.
* @length: length of source buffer (currently ignored)
*
* Sets the GLSL source code to be used by a #ClutterShader for the fragment
* program.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
void
clutter_shader_set_fragment_source (ClutterShader *shader,
const gchar *data,
gssize length)
{
g_return_if_fail (CLUTTER_IS_SHADER (shader));
g_return_if_fail (data != NULL);
clutter_shader_set_source (shader, CLUTTER_FRAGMENT_SHADER, data, length);
}
/**
* clutter_shader_set_vertex_source:
* @shader: a #ClutterShader
* @data: GLSL source code.
* @length: length of source buffer (currently ignored)
*
* Sets the GLSL source code to be used by a #ClutterShader for the vertex
* program.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
void
clutter_shader_set_vertex_source (ClutterShader *shader,
const gchar *data,
gssize length)
{
g_return_if_fail (CLUTTER_IS_SHADER (shader));
g_return_if_fail (data != NULL);
clutter_shader_set_source (shader, CLUTTER_VERTEX_SHADER, data, length);
}
static const gchar *
clutter_shader_get_source (ClutterShader *shader,
ClutterShaderType shader_type)
{
switch (shader_type)
{
case CLUTTER_FRAGMENT_SHADER:
return shader->priv->fragment_source;
case CLUTTER_VERTEX_SHADER:
return shader->priv->vertex_source;
}
return NULL;
}
static CoglHandle
clutter_shader_get_cogl_shader (ClutterShader *shader,
ClutterShaderType shader_type)
{
switch (shader_type)
{
case CLUTTER_FRAGMENT_SHADER:
return shader->priv->fragment_shader;
case CLUTTER_VERTEX_SHADER:
return shader->priv->vertex_shader;
}
return COGL_INVALID_HANDLE;
}
static gboolean
clutter_shader_glsl_bind (ClutterShader *self,
ClutterShaderType shader_type,
GError **error)
{
ClutterShaderPrivate *priv = self->priv;
CoglHandle shader = COGL_INVALID_HANDLE;
switch (shader_type)
{
case CLUTTER_VERTEX_SHADER:
shader = cogl_create_shader (COGL_SHADER_TYPE_VERTEX);
cogl_shader_source (shader, priv->vertex_source);
priv->vertex_shader = shader;
break;
case CLUTTER_FRAGMENT_SHADER:
shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
cogl_shader_source (shader, priv->fragment_source);
priv->fragment_shader = shader;
break;
}
g_assert (shader != COGL_INVALID_HANDLE);
cogl_shader_compile (shader);
if (!cogl_shader_is_compiled (shader))
{
gchar *log_buf;
log_buf = cogl_shader_get_info_log (shader);
/* translators: the first %s is the type of the shader, either
* Vertex shader or Fragment shader; the second %s is the actual
* error as reported by COGL
*/
g_set_error (error, CLUTTER_SHADER_ERROR,
CLUTTER_SHADER_ERROR_COMPILE,
_("%s compilation failed: %s"),
shader_type == CLUTTER_VERTEX_SHADER ? _("Vertex shader")
: _("Fragment shader"),
log_buf);
g_free (log_buf);
return FALSE;
}
cogl_program_attach_shader (priv->program, shader);
return TRUE;
}
static gboolean
bind_glsl_shader (ClutterShader *self,
GError **error)
{
ClutterShaderPrivate *priv = self->priv;
GError *bind_error = NULL;
gboolean res;
priv->program = cogl_create_program ();
if (priv->vertex_source != COGL_INVALID_HANDLE)
{
res = clutter_shader_glsl_bind (self,
CLUTTER_VERTEX_SHADER,
&bind_error);
if (!res)
{
g_propagate_error (error, bind_error);
return FALSE;
}
}
if (priv->fragment_source != COGL_INVALID_HANDLE)
{
res = clutter_shader_glsl_bind (self,
CLUTTER_FRAGMENT_SHADER,
&bind_error);
if (!res)
{
g_propagate_error (error, bind_error);
return FALSE;
}
}
cogl_program_link (priv->program);
return TRUE;
}
/**
* clutter_shader_compile:
* @shader: a #ClutterShader
* @error: return location for a #GError, or %NULL
*
* Compiles and links GLSL sources set for vertex and fragment shaders for
* a #ClutterShader. If the compilation fails and a #GError return location is
* provided the error will contain the errors from the compiler, if any.
*
* Return value: returns TRUE if the shader was succesfully compiled.
*
* Since: 0.8
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
gboolean
clutter_shader_compile (ClutterShader *shader,
GError **error)
{
ClutterShaderPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
priv = shader->priv;
if (priv->compiled)
return priv->compiled;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
g_set_error (error, CLUTTER_SHADER_ERROR,
CLUTTER_SHADER_ERROR_NO_GLSL,
"GLSL shaders not supported");
priv->compiled = FALSE;
return priv->compiled;
}
priv->compiled = bind_glsl_shader (shader, error);
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
return priv->compiled;
}
/**
* clutter_shader_release:
* @shader: a #ClutterShader
*
* Frees up any GL context resources held by the shader.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
void
clutter_shader_release (ClutterShader *shader)
{
g_return_if_fail (CLUTTER_IS_SHADER (shader));
clutter_shader_release_internal (shader);
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
}
/**
* clutter_shader_is_compiled:
* @shader: a #ClutterShader
*
* Checks whether @shader is is currently compiled, linked and bound
* to the GL context.
*
* Return value: %TRUE if the shader is compiled, linked and ready for use.
*
* Since: 0.8
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
gboolean
clutter_shader_is_compiled (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
return shader->priv->compiled;
}
/**
* clutter_shader_set_is_enabled:
* @shader: a #ClutterShader
* @enabled: The new state of the shader.
*
* Enables a shader. This function will attempt to compile and link
* the shader, if it isn't already.
*
* When @enabled is %FALSE the default state of the GL pipeline will be
* used instead.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
void
clutter_shader_set_is_enabled (ClutterShader *shader,
gboolean enabled)
{
ClutterShaderPrivate *priv;
g_return_if_fail (CLUTTER_IS_SHADER (shader));
priv = shader->priv;
if (priv->is_enabled != enabled)
{
GError *error = NULL;
gboolean res;
res = clutter_shader_compile (shader, &error);
if (!res)
{
g_warning ("Unable to bind the shader: %s",
error ? error->message : "unknown error");
if (error)
g_error_free (error);
return;
}
priv->is_enabled = enabled;
if (priv->is_enabled)
cogl_program_use (priv->program);
else
cogl_program_use (COGL_INVALID_HANDLE);
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_ENABLED]);
}
}
/**
* clutter_shader_get_is_enabled:
* @shader: a #ClutterShader
*
* Checks whether @shader is enabled.
*
* Return value: %TRUE if the shader is enabled.
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
gboolean
clutter_shader_get_is_enabled (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
return shader->priv->is_enabled;
}
/**
* clutter_shader_set_uniform:
* @shader: a #ClutterShader.
* @name: name of uniform in GLSL shader program to set.
* @value: a #ClutterShaderFloat, #ClutterShaderInt or #ClutterShaderMatrix
* #GValue.
*
* Sets a user configurable variable in the GLSL shader programs attached to
* a #ClutterShader.
*
* Since: 1.0
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
void
clutter_shader_set_uniform (ClutterShader *shader,
const gchar *name,
const GValue *value)
{
ClutterShaderPrivate *priv;
int location = 0;
gsize size;
g_return_if_fail (CLUTTER_IS_SHADER (shader));
g_return_if_fail (name != NULL);
g_return_if_fail (value != NULL);
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
G_VALUE_HOLDS_FLOAT (value) ||
G_VALUE_HOLDS_INT (value));
priv = shader->priv;
g_return_if_fail (priv->program != COGL_INVALID_HANDLE);
location = cogl_program_get_uniform_location (priv->program, name);
if (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value))
{
const float *floats;
floats = clutter_value_get_shader_float (value, &size);
cogl_program_set_uniform_float (priv->program,
location, size, 1, floats);
}
else if (CLUTTER_VALUE_HOLDS_SHADER_INT (value))
{
const int *ints;
ints = clutter_value_get_shader_int (value, &size);
cogl_program_set_uniform_int (priv->program,
location, size, 1, ints);
}
else if (CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value))
{
const float *matrix;
matrix = clutter_value_get_shader_matrix (value, &size);
cogl_program_set_uniform_matrix (priv->program,
location, size, 1, FALSE, matrix);
}
else if (G_VALUE_HOLDS_FLOAT (value))
{
float float_val = g_value_get_float (value);
cogl_program_set_uniform_float (priv->program,
location, 1, 1, &float_val);
}
else if (G_VALUE_HOLDS_INT (value))
{
int int_val = g_value_get_int (value);
cogl_program_set_uniform_int (priv->program,
location, 1, 1, &int_val);
}
else
g_assert_not_reached ();
}
/**
* clutter_shader_get_fragment_source:
* @shader: a #ClutterShader
*
* Query the current GLSL fragment source set on @shader.
*
* Return value: the source of the fragment shader for this
* ClutterShader object or %NULL. The returned string is owned by the
* shader object and should never be modified or freed
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
const gchar *
clutter_shader_get_fragment_source (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
return clutter_shader_get_source (shader, CLUTTER_FRAGMENT_SHADER);
}
/**
* clutter_shader_get_vertex_source:
* @shader: a #ClutterShader
*
* Query the current GLSL vertex source set on @shader.
*
* Return value: the source of the vertex shader for this
* ClutterShader object or %NULL. The returned string is owned by the
* shader object and should never be modified or freed
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
const gchar *
clutter_shader_get_vertex_source (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
return clutter_shader_get_source (shader, CLUTTER_VERTEX_SHADER);
}
/**
* clutter_shader_get_cogl_program:
* @shader: a #ClutterShader
*
* Retrieves the underlying #CoglHandle for the shader program.
*
* Return value: (transfer none): A #CoglHandle for the shader program,
* or %NULL. The handle is owned by the #ClutterShader and it should
* not be unreferenced
*
* Since: 1.0
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
CoglHandle
clutter_shader_get_cogl_program (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
return shader->priv->program;
}
/**
* clutter_shader_get_cogl_fragment_shader:
* @shader: a #ClutterShader
*
* Retrieves the underlying #CoglHandle for the fragment shader.
*
* Return value: (transfer none): A #CoglHandle for the fragment
* shader, or %NULL. The handle is owned by the #ClutterShader
* and it should not be unreferenced
*
* Since: 1.0
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
CoglHandle
clutter_shader_get_cogl_fragment_shader (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
return clutter_shader_get_cogl_shader (shader, CLUTTER_FRAGMENT_SHADER);
}
/**
* clutter_shader_get_cogl_vertex_shader:
* @shader: a #ClutterShader
*
* Retrieves the underlying #CoglHandle for the vertex shader.
*
* Return value: (transfer none): A #CoglHandle for the vertex
* shader, or %NULL. The handle is owned by the #ClutterShader
* and it should not be unreferenced
*
* Since: 1.0
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
*/
CoglHandle
clutter_shader_get_cogl_vertex_shader (ClutterShader *shader)
{
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
return clutter_shader_get_cogl_shader (shader, CLUTTER_VERTEX_SHADER);
}
GQuark
clutter_shader_error_quark (void)
{
return g_quark_from_static_string ("clutter-shader-error");
}

View File

@ -1,158 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Øyvind Kolås <pippin@o-hand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_SHADER_H__
#define __CLUTTER_SHADER_H__
#include <clutter/clutter-types.h>
#include <clutter/clutter-shader-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_SHADER (clutter_shader_get_type ())
#define CLUTTER_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_SHADER, ClutterShader))
#define CLUTTER_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), CLUTTER_TYPE_SHADER, ClutterShaderClass))
#define CLUTTER_IS_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_SHADER))
#define CLUTTER_IS_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_SHADER))
#define CLUTTER_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_SHADER, ClutterShaderClass))
/**
* CLUTTER_SHADER_ERROR:
*
* Error domain for #ClutterShader errors
*
* Since: 0.6
*
* Deprecated: 1.8
*/
#define CLUTTER_SHADER_ERROR (clutter_shader_error_quark ())
/**
* ClutterShaderError:
* @CLUTTER_SHADER_ERROR_NO_ASM: No ASM shaders support
* @CLUTTER_SHADER_ERROR_NO_GLSL: No GLSL shaders support
* @CLUTTER_SHADER_ERROR_COMPILE: Compilation error
*
* #ClutterShader error enumeration
*
* Since: 0.6
*
* Deprecated: 1.8
*/
typedef enum {
CLUTTER_SHADER_ERROR_NO_ASM,
CLUTTER_SHADER_ERROR_NO_GLSL,
CLUTTER_SHADER_ERROR_COMPILE
} ClutterShaderError;
typedef struct _ClutterShaderPrivate ClutterShaderPrivate;
typedef struct _ClutterShaderClass ClutterShaderClass;
/**
* ClutterShader:
*
* The #ClutterShader structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect instead
*/
struct _ClutterShader
{
/*< private >*/
GObject parent;
ClutterShaderPrivate *priv;
};
/**
* ClutterShaderClass:
*
* The #ClutterShaderClass structure contains only private data
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffectClass instead
*/
struct _ClutterShaderClass
{
/*< private >*/
GObjectClass parent_class;
};
CLUTTER_DEPRECATED
GQuark clutter_shader_error_quark (void);
CLUTTER_DEPRECATED
GType clutter_shader_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
ClutterShader * clutter_shader_new (void);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_is_enabled (ClutterShader *shader,
gboolean enabled);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
gboolean clutter_shader_get_is_enabled (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
gboolean clutter_shader_compile (ClutterShader *shader,
GError **error);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_release (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
gboolean clutter_shader_is_compiled (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_vertex_source (ClutterShader *shader,
const gchar *data,
gssize length);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_fragment_source (ClutterShader *shader,
const gchar *data,
gssize length);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
const gchar * clutter_shader_get_vertex_source (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
const gchar * clutter_shader_get_fragment_source (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_uniform (ClutterShader *shader,
const gchar *name,
const GValue *value);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
CoglHandle clutter_shader_get_cogl_program (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
G_END_DECLS
#endif /* __CLUTTER_SHADER_H__ */

View File

@ -64,7 +64,6 @@
#include "clutter-stage-private.h"
#include "clutter-backend.h"
#include "deprecated/clutter-shader.h"
#include "deprecated/clutter-texture.h"
typedef struct _ClutterTextureAsyncData ClutterTextureAsyncData;
@ -1278,9 +1277,7 @@ clutter_texture_init (ClutterTexture *self)
texture_template_pipeline = cogl_pipeline_new (ctx);
pipeline = COGL_PIPELINE (texture_template_pipeline);
cogl_pipeline_set_layer_null_texture (pipeline,
0, /* layer_index */
COGL_TEXTURE_TYPE_2D);
cogl_pipeline_set_layer_null_texture (pipeline, 0);
}
g_assert (texture_template_pipeline != NULL);

View File

@ -1,140 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
/* This file contains the common code to check whether an interval has
expired used in clutter-frame-source and clutter-timeout-pool. */
#include "clutter-timeout-interval.h"
void
_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
guint fps)
{
#if GLIB_CHECK_VERSION (2, 27, 3)
interval->start_time = g_get_monotonic_time () / 1000;
#else
{
GTimeVal start_time;
g_get_current_time (&start_time);
interval->start_time = start_time.tv_sec * 1000
+ start_time.tv_usec / 1000;
}
#endif
interval->fps = fps;
interval->frame_count = 0;
}
static gint64
_clutter_timeout_interval_get_ticks (gint64 current_time,
ClutterTimeoutInterval *interval)
{
return MAX (current_time - interval->start_time, 0);
}
gboolean
_clutter_timeout_interval_prepare (gint64 current_time,
ClutterTimeoutInterval *interval,
gint *delay)
{
gint elapsed_time, new_frame_num;
elapsed_time = _clutter_timeout_interval_get_ticks (current_time, interval);
new_frame_num = elapsed_time * interval->fps / 1000;
/* If time has gone backwards or the time since the last frame is
greater than the two frames worth then reset the time and do a
frame now */
if (new_frame_num < interval->frame_count ||
new_frame_num - interval->frame_count > 2)
{
/* Get the frame time rounded up to the nearest ms */
guint frame_time = (1000 + interval->fps - 1) / interval->fps;
/* Reset the start time */
interval->start_time = current_time;
/* Move the start time as if one whole frame has elapsed */
interval->start_time -= frame_time;
interval->frame_count = 0;
if (delay)
*delay = 0;
return TRUE;
}
else if (new_frame_num > interval->frame_count)
{
if (delay)
*delay = 0;
return TRUE;
}
else
{
if (delay)
*delay = ((interval->frame_count + 1) * 1000 / interval->fps
- elapsed_time);
return FALSE;
}
}
gboolean
_clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
GSourceFunc callback,
gpointer user_data)
{
if ((* callback) (user_data))
{
interval->frame_count++;
return TRUE;
}
return FALSE;
}
gint
_clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
const ClutterTimeoutInterval *b)
{
guint a_delay = 1000 / a->fps;
guint b_delay = 1000 / b->fps;
gint64 b_difference;
gint comparison;
b_difference = a->start_time - b->start_time;
comparison = ((gint) ((a->frame_count + 1) * a_delay)
- (gint) ((b->frame_count + 1) * b_delay + b_difference));
return (comparison < 0 ? -1
: comparison > 0 ? 1
: 0);
}

View File

@ -1,58 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_TIMEOUT_INTERVAL_H__
#define __CLUTTER_TIMEOUT_INTERVAL_H__
#include <glib.h>
G_BEGIN_DECLS
typedef struct _ClutterTimeoutInterval ClutterTimeoutInterval;
struct _ClutterTimeoutInterval
{
/* milliseconds */
gint64 start_time;
guint frame_count;
guint fps;
};
void _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
guint fps);
gboolean _clutter_timeout_interval_prepare (gint64 current_time,
ClutterTimeoutInterval *interval,
gint *delay);
gboolean _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
GSourceFunc callback,
gpointer user_data);
gint _clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
const ClutterTimeoutInterval *b);
G_END_DECLS
#endif /* __CLUTTER_TIMEOUT_INTERVAL_H__ */

View File

@ -46,7 +46,8 @@ G_DEFINE_TYPE (ClutterInputDeviceEvdev,
clutter_input_device_evdev,
CLUTTER_TYPE_INPUT_DEVICE)
enum {
enum
{
PROP_0,
PROP_DEVICE_MATRIX,
PROP_OUTPUT_ASPECT_RATIO,
@ -675,7 +676,7 @@ stop_toggle_slowkeys (ClutterInputDeviceEvdev *device)
}
static void
handle_togglekeys_press (ClutterEvent *event,
handle_enablekeys_press (ClutterEvent *event,
ClutterInputDeviceEvdev *device)
{
if (event->key.keyval == XKB_KEY_Shift_L || event->key.keyval == XKB_KEY_Shift_R)
@ -697,7 +698,7 @@ handle_togglekeys_press (ClutterEvent *event,
}
static void
handle_togglekeys_release (ClutterEvent *event,
handle_enablekeys_release (ClutterEvent *event,
ClutterInputDeviceEvdev *device)
{
if (event->key.keyval == XKB_KEY_Shift_L || event->key.keyval == XKB_KEY_Shift_R)
@ -723,11 +724,11 @@ get_button_index (gint button)
{
switch (button)
{
case BTN_LEFT:
case CLUTTER_BUTTON_PRIMARY:
return 0;
case BTN_MIDDLE:
case CLUTTER_BUTTON_MIDDLE:
return 1;
case BTN_RIGHT:
case CLUTTER_BUTTON_SECONDARY:
return 2;
default:
break;
@ -854,13 +855,21 @@ emulate_pointer_motion (ClutterInputDeviceEvdev *device,
clutter_virtual_input_device_notify_relative_motion (device->mousekeys_virtual_device,
time_us, dx_motion, dy_motion);
}
static gboolean
is_numlock_active (ClutterInputDeviceEvdev *device)
{
ClutterSeatEvdev *seat = device->seat;
return xkb_state_mod_name_is_active (seat->xkb,
"Mod2",
XKB_STATE_MODS_LOCKED);
}
static void
enable_mousekeys (ClutterInputDeviceEvdev *device)
{
ClutterDeviceManager *manager;
device->mousekeys_btn = BTN_LEFT;
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
device->move_mousekeys_timer = 0;
device->mousekeys_first_motion_time = 0;
device->mousekeys_last_motion_time = 0;
@ -881,21 +890,21 @@ disable_mousekeys (ClutterInputDeviceEvdev *device)
stop_mousekeys_move (device);
/* Make sure we don't leave button pressed behind... */
if (device->mousekeys_btn_states[get_button_index (BTN_LEFT)])
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_PRIMARY)])
{
device->mousekeys_btn = BTN_LEFT;
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
emulate_button_release (device);
}
if (device->mousekeys_btn_states[get_button_index (BTN_MIDDLE)])
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_MIDDLE)])
{
device->mousekeys_btn = BTN_MIDDLE;
device->mousekeys_btn = CLUTTER_BUTTON_MIDDLE;
emulate_button_release (device);
}
if (device->mousekeys_btn_states[get_button_index (BTN_RIGHT)])
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_SECONDARY)])
{
device->mousekeys_btn = BTN_RIGHT;
device->mousekeys_btn = CLUTTER_BUTTON_SECONDARY;
emulate_button_release (device);
}
@ -1012,17 +1021,21 @@ handle_mousekeys_press (ClutterEvent *event,
if (!(event->key.flags & CLUTTER_EVENT_FLAG_SYNTHETIC))
stop_mousekeys_move (device);
/* Do not handle mousekeys if NumLock is ON */
if (is_numlock_active (device))
return FALSE;
/* Button selection */
switch (event->key.keyval)
{
case XKB_KEY_KP_Divide:
device->mousekeys_btn = BTN_LEFT;
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
return TRUE;
case XKB_KEY_KP_Multiply:
device->mousekeys_btn = BTN_MIDDLE;
device->mousekeys_btn = CLUTTER_BUTTON_MIDDLE;
return TRUE;
case XKB_KEY_KP_Subtract:
device->mousekeys_btn = BTN_RIGHT;
device->mousekeys_btn = CLUTTER_BUTTON_SECONDARY;
return TRUE;
default:
break;
@ -1083,6 +1096,10 @@ static gboolean
handle_mousekeys_release (ClutterEvent *event,
ClutterInputDeviceEvdev *device)
{
/* Do not handle mousekeys if NumLock is ON */
if (is_numlock_active (device))
return FALSE;
switch (event->key.keyval)
{
case XKB_KEY_KP_0:
@ -1131,8 +1148,13 @@ clutter_input_device_evdev_process_kbd_a11y_event (ClutterEvent *e
if (event->key.flags & CLUTTER_EVENT_FLAG_INPUT_METHOD)
goto emit_event;
if (!device_evdev->a11y_flags & CLUTTER_A11Y_KEYBOARD_ENABLED)
goto emit_event;
if (device_evdev->a11y_flags & CLUTTER_A11Y_KEYBOARD_ENABLED)
{
if (event->type == CLUTTER_KEY_PRESS)
handle_enablekeys_press (event, device_evdev);
else
handle_enablekeys_release (event, device_evdev);
}
if (device_evdev->a11y_flags & CLUTTER_A11Y_MOUSE_KEYS_ENABLED)
{
@ -1144,14 +1166,6 @@ clutter_input_device_evdev_process_kbd_a11y_event (ClutterEvent *e
return; /* swallow event */
}
if (device_evdev->a11y_flags & CLUTTER_A11Y_TOGGLE_KEYS_ENABLED)
{
if (event->type == CLUTTER_KEY_PRESS)
handle_togglekeys_press (event, device_evdev);
else
handle_togglekeys_release (event, device_evdev);
}
if ((device_evdev->a11y_flags & CLUTTER_A11Y_BOUNCE_KEYS_ENABLED) &&
(get_debounce_delay (device) != 0))
{
@ -1265,18 +1279,6 @@ clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
GINT_TO_POINTER (touch_state->device_slot));
}
static gboolean
clutter_input_device_evdev_get_physical_size (ClutterInputDevice *device,
gdouble *width,
gdouble *height)
{
struct libinput_device *libinput_device;
libinput_device = clutter_evdev_input_device_get_libinput_device (device);
return libinput_device_get_size (libinput_device, width, height) == 0;
}
static void
clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
{
@ -1292,7 +1294,6 @@ clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
klass->get_group_n_modes = clutter_input_device_evdev_get_group_n_modes;
klass->is_grouped = clutter_input_device_evdev_is_grouped;
klass->process_kbd_a11y_event = clutter_input_device_evdev_process_kbd_a11y_event;
klass->get_physical_size = clutter_input_device_evdev_get_physical_size;
obj_props[PROP_DEVICE_MATRIX] =
g_param_spec_boxed ("device-matrix",

View File

@ -1,3 +1,4 @@
clutter_clutter_includesubdir = join_paths(clutter_includesubdir, 'clutter')
clutter_clutter_includedir = join_paths(clutter_includedir, 'clutter')
clutter_headers = [
@ -222,23 +223,16 @@ clutter_deprecated_headers = [
'deprecated/clutter-animation.h',
'deprecated/clutter-behaviour.h',
'deprecated/clutter-behaviour-depth.h',
'deprecated/clutter-behaviour-ellipse.h',
'deprecated/clutter-behaviour-opacity.h',
'deprecated/clutter-behaviour-path.h',
'deprecated/clutter-behaviour-rotate.h',
'deprecated/clutter-behaviour-scale.h',
'deprecated/clutter-bin-layout.h',
'deprecated/clutter-box.h',
'deprecated/clutter-cairo-texture.h',
'deprecated/clutter-container.h',
'deprecated/clutter-group.h',
'deprecated/clutter-input-device.h',
'deprecated/clutter-keysyms.h',
'deprecated/clutter-list-model.h',
'deprecated/clutter-main.h',
'deprecated/clutter-model.h',
'deprecated/clutter-rectangle.h',
'deprecated/clutter-shader.h',
'deprecated/clutter-stage-manager.h',
'deprecated/clutter-stage.h',
'deprecated/clutter-state.h',
@ -253,34 +247,18 @@ clutter_deprecated_sources = [
'deprecated/clutter-animation.c',
'deprecated/clutter-behaviour.c',
'deprecated/clutter-behaviour-depth.c',
'deprecated/clutter-behaviour-ellipse.c',
'deprecated/clutter-behaviour-opacity.c',
'deprecated/clutter-behaviour-path.c',
'deprecated/clutter-behaviour-rotate.c',
'deprecated/clutter-behaviour-scale.c',
'deprecated/clutter-box.c',
'deprecated/clutter-cairo-texture.c',
'deprecated/clutter-group.c',
'deprecated/clutter-input-device-deprecated.c',
'deprecated/clutter-layout-manager-deprecated.c',
'deprecated/clutter-list-model.c',
'deprecated/clutter-model.c',
'deprecated/clutter-rectangle.c',
'deprecated/clutter-shader.c',
'deprecated/clutter-state.c',
'deprecated/clutter-table-layout.c',
'deprecated/clutter-texture.c',
]
clutter_deprecated_private_headers = [
'deprecated/clutter-model-private.h',
'deprecated/clutter-timeout-interval.h',
]
clutter_deprecated_nonintrospected_sources = [
'deprecated/clutter-timeout-interval.c',
]
clutter_backend_sources = []
clutter_backend_nonintrospected_sources = [
'cogl/clutter-stage-cogl.c',
@ -300,7 +278,6 @@ if have_x11
'x11/clutter-keymap-x11.c',
'x11/clutter-stage-x11.c',
'x11/clutter-virtual-input-device-x11.c',
'x11/clutter-x11-texture-pixmap.c',
]
clutter_backend_sources += clutter_x11_sources
@ -311,7 +288,6 @@ if have_x11
clutter_x11_headers = [
'x11/clutter-x11.h',
'x11/clutter-x11-texture-pixmap.h',
]
clutter_backend_headers += clutter_x11_headers
@ -496,9 +472,7 @@ libmutter_clutter = shared_library(libmutter_clutter_name,
clutter_private_headers,
clutter_nonintrospected_sources,
clutter_deprecated_sources,
clutter_deprecated_nonintrospected_sources,
clutter_deprecated_headers,
clutter_deprecated_private_headers,
clutter_backend_sources,
clutter_backend_nonintrospected_sources,
clutter_backend_headers,
@ -604,16 +578,16 @@ if have_introspection
endif
install_headers(clutter_headers,
subdir: clutter_clutter_includedir)
subdir: clutter_clutter_includesubdir)
install_headers(cally_headers,
subdir: join_paths(clutter_includedir, 'cally'))
subdir: join_paths(clutter_includesubdir, 'cally'))
install_headers(clutter_deprecated_headers,
subdir: join_paths(clutter_clutter_includedir, 'deprecated'))
subdir: join_paths(clutter_clutter_includesubdir, 'deprecated'))
install_headers(clutter_x11_headers,
subdir: join_paths(clutter_clutter_includedir, 'x11'))
subdir: join_paths(clutter_clutter_includesubdir, 'x11'))
pkg.generate(libmutter_clutter,
name: 'Mutters Clutter',

View File

@ -54,6 +54,7 @@
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-settings-private.h"
#include "clutter-xkb-a11y-x11.h"
G_DEFINE_TYPE (ClutterBackendX11, clutter_backend_x11, CLUTTER_TYPE_BACKEND)
@ -276,6 +277,20 @@ clutter_backend_x11_create_device_manager (ClutterBackendX11 *backend_x11)
_clutter_backend_add_event_translator (backend, translator);
}
static void
on_keymap_state_change (ClutterKeymapX11 *keymap_x11,
gpointer data)
{
ClutterDeviceManager *device_manager = CLUTTER_DEVICE_MANAGER (data);
ClutterKbdA11ySettings kbd_a11y_settings;
/* On keymaps state change, just reapply the current settings, it'll
* take care of enabling/disabling mousekeys based on NumLock state.
*/
clutter_device_manager_get_kbd_a11y_settings (device_manager, &kbd_a11y_settings);
clutter_device_manager_x11_apply_kbd_a11y_settings (device_manager, &kbd_a11y_settings);
}
static void
clutter_backend_x11_create_keymap (ClutterBackendX11 *backend_x11)
{
@ -292,6 +307,11 @@ clutter_backend_x11_create_keymap (ClutterBackendX11 *backend_x11)
backend = CLUTTER_BACKEND (backend_x11);
translator = CLUTTER_EVENT_TRANSLATOR (backend_x11->keymap);
_clutter_backend_add_event_translator (backend, translator);
g_signal_connect (backend_x11->keymap,
"state-changed",
G_CALLBACK (on_keymap_state_change),
backend->device_manager);
}
}

View File

@ -76,7 +76,8 @@ static const char *wacom_type_atoms[] = {
};
#define N_WACOM_TYPE_ATOMS G_N_ELEMENTS (wacom_type_atoms)
enum {
enum
{
WACOM_TYPE_STYLUS,
WACOM_TYPE_CURSOR,
WACOM_TYPE_ERASER,
@ -84,7 +85,8 @@ enum {
WACOM_TYPE_TOUCH,
};
enum {
enum
{
PAD_AXIS_FIRST = 3, /* First axes are always x/y/pressure, ignored in pads */
PAD_AXIS_STRIP1 = PAD_AXIS_FIRST,
PAD_AXIS_STRIP2,

View File

@ -180,56 +180,6 @@ clutter_input_device_xi2_is_mode_switch_button (ClutterInputDevice *device,
return button_group == (int) group;
}
static gboolean
clutter_input_device_xi2_get_physical_size (ClutterInputDevice *device,
gdouble *width,
gdouble *height)
{
Display *xdisplay;
XIDeviceInfo *dev_info;
gdouble w = 0, h = 0;
int i, n_info, device_id;
xdisplay = clutter_x11_get_default_display ();
device_id = clutter_input_device_get_device_id (device);
clutter_x11_trap_x_errors ();
dev_info = XIQueryDevice (xdisplay, device_id, &n_info);
if (clutter_x11_untrap_x_errors ())
return FALSE;
if (!dev_info)
return FALSE;
for (i = 0; i < dev_info->num_classes; i++)
{
XIValuatorClassInfo *valuator;
gdouble *value;
if (dev_info->classes[i]->type != XIValuatorClass)
continue;
valuator = (XIValuatorClassInfo *) dev_info->classes[i];
if (valuator->label == XInternAtom (xdisplay, "Abs X", True) ||
valuator->label == XInternAtom (xdisplay, "Abs MT Position X", True))
value = &w;
else if (valuator->label == XInternAtom (xdisplay, "Abs Y", True) ||
valuator->label == XInternAtom (xdisplay, "Abs MT Position Y", True))
value = &h;
else
continue;
*value = (valuator->max - valuator->min) * 1000 / valuator->resolution;
}
XIFreeDeviceInfo (dev_info);
*width = w;
*height = h;
return (w > 0 && h > 0);
}
static void
clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
{
@ -243,7 +193,6 @@ clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
device_class->is_grouped = clutter_input_device_xi2_is_grouped;
device_class->get_group_n_modes = clutter_input_device_xi2_get_group_n_modes;
device_class->is_mode_switch_button = clutter_input_device_xi2_is_mode_switch_button;
device_class->get_physical_size = clutter_input_device_xi2_get_physical_size;
}
static void

View File

@ -250,7 +250,8 @@ get_direction (XkbDescPtr xkb,
{
int level = 0;
KeySym sym = XkbKeySymEntry (xkb, code, level, group);
PangoDirection dir = pango_unichar_direction (clutter_keysym_to_unicode (sym));
PangoDirection dir =
_clutter_pango_unichar_direction (clutter_keysym_to_unicode (sym));
switch (dir)
{
@ -955,6 +956,26 @@ clutter_keymap_x11_keycode_for_keyval (ClutterKeymapX11 *keymap_x11,
}
}
if (!found)
{
GHashTableIter iter;
gpointer key, value;
g_hash_table_iter_init (&iter, keymap_x11->reserved_keycodes);
while (!found && g_hash_table_iter_next (&iter, &key, &value))
{
guint reserved_keycode = GPOINTER_TO_UINT (key);
guint reserved_keysym = GPOINTER_TO_UINT (value);
if (keyval == reserved_keysym)
{
*keycode_out = reserved_keycode;
*level_out = 0;
found = TRUE;
}
}
}
g_free (keys);
return found;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,116 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Johan Bilien <johan.bilien@nokia.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_X11_TEXTURE_PIXMAP_H__
#define __CLUTTER_X11_TEXTURE_PIXMAP_H__
#include <glib.h>
#include <glib-object.h>
#include <clutter/clutter.h>
#include <X11/Xlib.h>
G_BEGIN_DECLS
#define CLUTTER_X11_TYPE_TEXTURE_PIXMAP (clutter_x11_texture_pixmap_get_type ())
#define CLUTTER_X11_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmap))
#define CLUTTER_X11_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
#define CLUTTER_X11_IS_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
#define CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
#define CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
typedef struct _ClutterX11TexturePixmap ClutterX11TexturePixmap;
typedef struct _ClutterX11TexturePixmapClass ClutterX11TexturePixmapClass;
typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
/**
* ClutterX11TexturePixmap:
*
* The #ClutterX11TexturePixmap structure contains only private data
*
* Since: 0.8
*/
struct _ClutterX11TexturePixmap
{
/*< private >*/
ClutterTexture parent;
ClutterX11TexturePixmapPrivate *priv;
};
/**
* ClutterX11TexturePixmapClass:
* @update_area: virtual function for updating the area of the texture
*
* The #ClutterX11TexturePixmapClass structure contains only private data
*
* Since: 0.8
*/
struct _ClutterX11TexturePixmapClass
{
/*< private >*/
ClutterTextureClass parent_class;
/*< public >*/
void (* update_area) (ClutterX11TexturePixmap *texture,
gint x,
gint y,
gint width,
gint height);
};
CLUTTER_EXPORT
GType clutter_x11_texture_pixmap_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterActor *clutter_x11_texture_pixmap_new (void);
CLUTTER_EXPORT
ClutterActor *clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap);
CLUTTER_EXPORT
ClutterActor *clutter_x11_texture_pixmap_new_with_window (Window window);
CLUTTER_EXPORT
void clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
gboolean setting);
CLUTTER_EXPORT
void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
Pixmap pixmap);
CLUTTER_EXPORT
void clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
Window window,
gboolean automatic);
CLUTTER_EXPORT
void clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture);
CLUTTER_EXPORT
void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
gint x,
gint y,
gint width,
gint height);
G_END_DECLS
#endif

View File

@ -42,7 +42,6 @@
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include <clutter/clutter.h>
#include <clutter/x11/clutter-x11-texture-pixmap.h>
G_BEGIN_DECLS
@ -58,7 +57,8 @@ G_BEGIN_DECLS
*
* Since: 0.6
*/
typedef enum {
typedef enum
{
CLUTTER_X11_FILTER_CONTINUE,
CLUTTER_X11_FILTER_TRANSLATE,
CLUTTER_X11_FILTER_REMOVE

View File

@ -241,8 +241,13 @@ clutter_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *devi
}
/* mouse keys */
if (set_xkb_ctrl (desc, kbd_a11y_settings->controls,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED, XkbMouseKeysMask | XkbMouseKeysAccelMask))
if (clutter_keymap_get_num_lock_state (CLUTTER_KEYMAP (backend_x11->keymap)))
{
/* Disable mousekeys when NumLock is ON */
desc->ctrls->enabled_ctrls &= ~(XkbMouseKeysMask | XkbMouseKeysAccelMask);
}
else if (set_xkb_ctrl (desc, kbd_a11y_settings->controls,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED, XkbMouseKeysMask | XkbMouseKeysAccelMask))
{
gint mk_max_speed;
gint mk_accel_time;

View File

@ -1,6 +1,5 @@
clutter_includedir = join_paths(pkgincludedir, 'clutter')
clutter_srcdir = join_paths(top_srcdir, 'clutter')
clutter_builddir = join_paths(builddir, 'clutter')
clutter_includesubdir = join_paths(pkgname, 'clutter')
clutter_includedir = join_paths(includedir, clutter_includesubdir)
clutter_includepath = include_directories('.', 'clutter')
clutter_includes = [clutter_includepath, cogl_includepath]
@ -39,6 +38,7 @@ clutter_pkg_deps = [
]
clutter_pkg_private_deps = [
fribidi_dep,
gdk_pixbuf_dep,
gthread_dep,
gmodule_no_export_dep,

View File

@ -114,12 +114,12 @@ test_destroy_destroy (ClutterActor *self)
test->tex = NULL;
}
g_list_foreach (test->children, (GFunc) clutter_actor_destroy, NULL);
g_list_free (test->children);
test->children = NULL;
g_assert_nonnull (test->children);
if (CLUTTER_ACTOR_CLASS (test_destroy_parent_class)->destroy)
CLUTTER_ACTOR_CLASS (test_destroy_parent_class)->destroy (self);
g_assert_null (test->children);
}
static void

View File

@ -1,6 +1,3 @@
clutter_tests_conform_srcdir = join_paths(clutter_srcdir, 'tests/conform')
clutter_tests_conform_builddir = join_paths(clutter_builddir, 'tests/conform')
clutter_tests_conform_c_args = [
'-DG_LOG_DOMAIN="Clutter-Conform"',
'-DCOGL_DISABLE_DEPRECATION_WARNINGS',
@ -34,7 +31,6 @@ clutter_conform_tests_general_tests = [
'binding-pool',
'color',
'interval',
'model',
'script-parser',
'units',
]
@ -53,8 +49,8 @@ clutter_conform_tests += clutter_conform_tests_general_tests
clutter_conform_tests += clutter_conform_tests_deprecated_tests
test_env = environment()
test_env.set('G_TEST_SRCDIR', clutter_tests_conform_srcdir)
test_env.set('G_TEST_BUILDDIR', clutter_tests_conform_builddir)
test_env.set('G_TEST_SRCDIR', meson.current_source_dir())
test_env.set('G_TEST_BUILDDIR', meson.current_build_dir())
test_env.set('G_ENABLE_DIAGNOSTIC', '0')
test_env.set('CLUTTER_ENABLE_DIAGNOSTIC', '0')
test_env.set('CLUTTER_SCALE', '1')
@ -75,7 +71,8 @@ foreach test : clutter_conform_tests
install: false,
)
test('clutter/conform/@0@'.format(test), test_executable,
test(test, test_executable,
suite: ['clutter', 'clutter/conform'],
env: test_env
)
endforeach

View File

@ -1,528 +0,0 @@
#include <stdlib.h>
#include <string.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include <clutter/clutter.h>
typedef struct _ModelData
{
ClutterModel *model;
guint n_row;
} ModelData;
typedef struct _ChangedData
{
ClutterModel *model;
ClutterModelIter *iter;
guint row;
guint n_emissions;
gint value_check;
} ChangedData;
enum
{
COLUMN_FOO, /* G_TYPE_STRING */
COLUMN_BAR, /* G_TYPE_INT */
N_COLUMNS
};
static const struct {
const gchar *expected_foo;
gint expected_bar;
} base_model[] = {
{ "String 1", 1 },
{ "String 2", 2 },
{ "String 3", 3 },
{ "String 4", 4 },
{ "String 5", 5 },
{ "String 6", 6 },
{ "String 7", 7 },
{ "String 8", 8 },
{ "String 9", 9 },
};
static const struct {
const gchar *expected_foo;
gint expected_bar;
} forward_base[] = {
{ "String 1", 1 },
{ "String 2", 2 },
{ "String 3", 3 },
{ "String 4", 4 },
{ "String 5", 5 },
{ "String 6", 6 },
{ "String 7", 7 },
{ "String 8", 8 },
{ "String 9", 9 },
};
static const struct {
const gchar *expected_foo;
gint expected_bar;
} backward_base[] = {
{ "String 9", 9 },
{ "String 8", 8 },
{ "String 7", 7 },
{ "String 6", 6 },
{ "String 5", 5 },
{ "String 4", 4 },
{ "String 3", 3 },
{ "String 2", 2 },
{ "String 1", 1 },
};
static const struct {
const gchar *expected_foo;
gint expected_bar;
} filter_odd[] = {
{ "String 1", 1 },
{ "String 3", 3 },
{ "String 5", 5 },
{ "String 7", 7 },
{ "String 9", 9 },
};
static const struct {
const gchar *expected_foo;
gint expected_bar;
} filter_even[] = {
{ "String 8", 8 },
{ "String 6", 6 },
{ "String 4", 4 },
{ "String 2", 2 },
};
static inline void
compare_iter (ClutterModelIter *iter,
const gint expected_row,
const gchar *expected_foo,
const gint expected_bar)
{
gchar *foo = NULL;
gint bar = 0;
gint row = 0;
row = clutter_model_iter_get_row (iter);
clutter_model_iter_get (iter,
COLUMN_FOO, &foo,
COLUMN_BAR, &bar,
-1);
if (g_test_verbose ())
g_print ("Row %d => %d: Got [ '%s', '%d' ], expected [ '%s', '%d' ]\n",
row, expected_row,
foo, bar,
expected_foo, expected_bar);
g_assert_cmpint (row, ==, expected_row);
g_assert_cmpstr (foo, ==, expected_foo);
g_assert_cmpint (bar, ==, expected_bar);
g_free (foo);
}
static void
on_row_added (ClutterModel *model,
ClutterModelIter *iter,
gpointer data)
{
ModelData *model_data = data;
compare_iter (iter,
model_data->n_row,
base_model[model_data->n_row].expected_foo,
base_model[model_data->n_row].expected_bar);
model_data->n_row += 1;
}
static gboolean
filter_even_rows (ClutterModel *model,
ClutterModelIter *iter,
gpointer dummy G_GNUC_UNUSED)
{
gint bar_value;
clutter_model_iter_get (iter, COLUMN_BAR, &bar_value, -1);
if (bar_value % 2 == 0)
return TRUE;
return FALSE;
}
static gboolean
filter_odd_rows (ClutterModel *model,
ClutterModelIter *iter,
gpointer dummy G_GNUC_UNUSED)
{
gint bar_value;
clutter_model_iter_get (iter, COLUMN_BAR, &bar_value, -1);
if (bar_value % 2 != 0)
return TRUE;
return FALSE;
}
static void
list_model_filter (void)
{
ModelData test_data = { NULL, 0 };
ClutterModelIter *iter;
gint i;
test_data.model = clutter_list_model_new (N_COLUMNS,
G_TYPE_STRING, "Foo",
G_TYPE_INT, "Bar");
test_data.n_row = 0;
for (i = 1; i < 10; i++)
{
gchar *foo = g_strdup_printf ("String %d", i);
clutter_model_append (test_data.model,
COLUMN_FOO, foo,
COLUMN_BAR, i,
-1);
g_free (foo);
}
if (g_test_verbose ())
g_print ("Forward iteration (filter odd)...\n");
clutter_model_set_filter (test_data.model, filter_odd_rows, NULL, NULL);
iter = clutter_model_get_first_iter (test_data.model);
g_assert (iter != NULL);
i = 0;
while (!clutter_model_iter_is_last (iter))
{
compare_iter (iter, i,
filter_odd[i].expected_foo,
filter_odd[i].expected_bar);
iter = clutter_model_iter_next (iter);
i += 1;
}
g_object_unref (iter);
if (g_test_verbose ())
g_print ("Backward iteration (filter even)...\n");
clutter_model_set_filter (test_data.model, filter_even_rows, NULL, NULL);
iter = clutter_model_get_last_iter (test_data.model);
g_assert (iter != NULL);
i = 0;
do
{
compare_iter (iter, G_N_ELEMENTS (filter_even) - i - 1,
filter_even[i].expected_foo,
filter_even[i].expected_bar);
iter = clutter_model_iter_prev (iter);
i += 1;
}
while (!clutter_model_iter_is_first (iter));
g_object_unref (iter);
if (g_test_verbose ())
g_print ("get_iter_at_row...\n");
clutter_model_set_filter (test_data.model, filter_odd_rows, NULL, NULL);
for (i = 0; i < 5; i++)
{
iter = clutter_model_get_iter_at_row (test_data.model, i);
compare_iter (iter, i ,
filter_odd[i].expected_foo,
filter_odd[i].expected_bar);
g_object_unref (iter);
}
iter = clutter_model_get_iter_at_row (test_data.model, 5);
g_assert (iter == NULL);
g_object_unref (test_data.model);
}
static void
list_model_iterate (void)
{
ModelData test_data = { NULL, 0 };
ClutterModelIter *iter;
gint i;
test_data.model = clutter_list_model_new (N_COLUMNS,
G_TYPE_STRING, "Foo",
G_TYPE_INT, "Bar");
test_data.n_row = 0;
g_signal_connect (test_data.model, "row-added",
G_CALLBACK (on_row_added),
&test_data);
for (i = 1; i < 10; i++)
{
gchar *foo = g_strdup_printf ("String %d", i);
clutter_model_append (test_data.model,
COLUMN_FOO, foo,
COLUMN_BAR, i,
-1);
g_free (foo);
}
if (g_test_verbose ())
g_print ("Forward iteration...\n");
iter = clutter_model_get_first_iter (test_data.model);
g_assert (iter != NULL);
i = 0;
while (!clutter_model_iter_is_last (iter))
{
compare_iter (iter, i,
forward_base[i].expected_foo,
forward_base[i].expected_bar);
iter = clutter_model_iter_next (iter);
i += 1;
}
g_object_unref (iter);
if (g_test_verbose ())
g_print ("Backward iteration...\n");
iter = clutter_model_get_last_iter (test_data.model);
g_assert (iter != NULL);
i = 0;
do
{
compare_iter (iter, G_N_ELEMENTS (backward_base) - i - 1,
backward_base[i].expected_foo,
backward_base[i].expected_bar);
iter = clutter_model_iter_prev (iter);
i += 1;
}
while (!clutter_model_iter_is_first (iter));
compare_iter (iter, G_N_ELEMENTS (backward_base) - i - 1,
backward_base[i].expected_foo,
backward_base[i].expected_bar);
g_object_unref (iter);
g_object_unref (test_data.model);
}
static void
list_model_populate (void)
{
ModelData test_data = { NULL, 0 };
gint i;
test_data.model = clutter_list_model_new (N_COLUMNS,
G_TYPE_STRING, "Foo",
G_TYPE_INT, "Bar");
test_data.n_row = 0;
g_signal_connect (test_data.model, "row-added",
G_CALLBACK (on_row_added),
&test_data);
for (i = 1; i < 10; i++)
{
gchar *foo = g_strdup_printf ("String %d", i);
clutter_model_append (test_data.model,
COLUMN_FOO, foo,
COLUMN_BAR, i,
-1);
g_free (foo);
}
g_object_unref (test_data.model);
}
static void
list_model_from_script (void)
{
ClutterScript *script = clutter_script_new ();
GObject *model;
GError *error = NULL;
gchar *test_file;
const gchar *name;
GType type;
ClutterModelIter *iter;
GValue value = { 0, };
test_file = g_test_build_filename (G_TEST_DIST, "scripts", "test-script-model.json", NULL);
clutter_script_load_from_file (script, test_file, &error);
if (g_test_verbose () && error)
g_print ("Error: %s", error->message);
g_assert_no_error (error);
model = clutter_script_get_object (script, "test-model");
g_assert (CLUTTER_IS_MODEL (model));
g_assert (clutter_model_get_n_columns (CLUTTER_MODEL (model)) == 3);
name = clutter_model_get_column_name (CLUTTER_MODEL (model), 0);
type = clutter_model_get_column_type (CLUTTER_MODEL (model), 0);
if (g_test_verbose ())
g_print ("column[0]: %s, type: %s\n", name, g_type_name (type));
g_assert (strcmp (name, "text-column") == 0);
g_assert (type == G_TYPE_STRING);
name = clutter_model_get_column_name (CLUTTER_MODEL (model), 2);
type = clutter_model_get_column_type (CLUTTER_MODEL (model), 2);
if (g_test_verbose ())
g_print ("column[2]: %s, type: %s\n", name, g_type_name (type));
g_assert (strcmp (name, "actor-column") == 0);
g_assert (g_type_is_a (type, CLUTTER_TYPE_ACTOR));
g_assert (clutter_model_get_n_rows (CLUTTER_MODEL (model)) == 3);
iter = clutter_model_get_iter_at_row (CLUTTER_MODEL (model), 0);
clutter_model_iter_get_value (iter, 0, &value);
g_assert (G_VALUE_HOLDS_STRING (&value));
g_assert (strcmp (g_value_get_string (&value), "text-row-1") == 0);
g_value_unset (&value);
clutter_model_iter_get_value (iter, 1, &value);
g_assert (G_VALUE_HOLDS_INT (&value));
g_assert (g_value_get_int (&value) == 1);
g_value_unset (&value);
clutter_model_iter_get_value (iter, 2, &value);
g_assert (G_VALUE_HOLDS_OBJECT (&value));
g_assert (g_value_get_object (&value) == NULL);
g_value_unset (&value);
iter = clutter_model_iter_next (iter);
clutter_model_iter_get_value (iter, 2, &value);
g_assert (G_VALUE_HOLDS_OBJECT (&value));
g_assert (CLUTTER_IS_ACTOR (g_value_get_object (&value)));
g_value_unset (&value);
iter = clutter_model_iter_next (iter);
clutter_model_iter_get_value (iter, 2, &value);
g_assert (G_VALUE_HOLDS_OBJECT (&value));
g_assert (CLUTTER_IS_ACTOR (g_value_get_object (&value)));
g_assert (strcmp (clutter_actor_get_name (g_value_get_object (&value)),
"actor-row-3") == 0);
g_value_unset (&value);
g_object_unref (iter);
}
static void
on_row_changed (ClutterModel *model,
ClutterModelIter *iter,
ChangedData *data)
{
gint value = -1;
clutter_model_iter_get (iter, COLUMN_BAR, &value, -1);
if (g_test_verbose ())
g_print ("row-changed value-check: %d, expected: %d\n",
value, data->value_check);
g_assert_cmpint (value, ==, data->value_check);
data->n_emissions += 1;
}
static void
list_model_row_changed (void)
{
ChangedData test_data = { NULL, NULL, 0, 0 };
GValue value = { 0, };
gint i;
test_data.model = clutter_list_model_new (N_COLUMNS,
G_TYPE_STRING, "Foo",
G_TYPE_INT, "Bar");
for (i = 1; i < 10; i++)
{
gchar *foo = g_strdup_printf ("String %d", i);
clutter_model_append (test_data.model,
COLUMN_FOO, foo,
COLUMN_BAR, i,
-1);
g_free (foo);
}
g_signal_connect (test_data.model, "row-changed",
G_CALLBACK (on_row_changed),
&test_data);
test_data.row = g_random_int_range (0, 9);
test_data.iter = clutter_model_get_iter_at_row (test_data.model,
test_data.row);
g_assert (CLUTTER_IS_MODEL_ITER (test_data.iter));
test_data.value_check = 47;
g_value_init (&value, G_TYPE_INT);
g_value_set_int (&value, test_data.value_check);
clutter_model_iter_set_value (test_data.iter, COLUMN_BAR, &value);
g_value_unset (&value);
if (g_test_verbose ())
g_print ("iter.set_value() emissions: %d, expected: 1\n",
test_data.n_emissions);
g_assert_cmpint (test_data.n_emissions, ==, 1);
test_data.n_emissions = 0;
test_data.value_check = 42;
clutter_model_iter_set (test_data.iter,
COLUMN_FOO, "changed",
COLUMN_BAR, test_data.value_check,
-1);
if (g_test_verbose ())
g_print ("iter.set() emissions: %d, expected: 1\n",
test_data.n_emissions);
g_assert_cmpint (test_data.n_emissions, ==, 1);
g_object_unref (test_data.iter);
g_object_unref (test_data.model);
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/list-model/populate", list_model_populate)
CLUTTER_TEST_UNIT ("/list-model/iterate", list_model_iterate)
CLUTTER_TEST_UNIT ("/list-model/filter", list_model_filter)
CLUTTER_TEST_UNIT ("/list-model/row-changed", list_model_row_changed)
CLUTTER_TEST_UNIT ("/list-model/from-script", list_model_from_script)
)

View File

@ -468,6 +468,19 @@ validate_markup_attributes (ClutterText *text,
a = attributes->data;
if (a->klass->type == PANGO_ATTR_SCALE)
{
PangoAttrFloat *scale = (PangoAttrFloat*) a;
float resource_scale;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (text), &resource_scale))
resource_scale = 1.0;
g_assert_cmpfloat (scale->value, ==, resource_scale);
g_slist_free_full (attributes, (GDestroyNotify) pango_attribute_destroy);
continue;
}
g_assert (a->klass->type == attr_type);
g_assert_cmpint (a->start_index, ==, start_index);
g_assert_cmpint (a->end_index, ==, end_index);

View File

@ -38,8 +38,7 @@ timeline_data_init (TimelineData *data, int timeline_num)
static void
timeline_data_destroy (TimelineData *data)
{
g_slist_foreach (data->markers_hit, (GFunc) g_free, NULL);
g_slist_free (data->markers_hit);
g_slist_free_full (data->markers_hit, g_free);
}
static void

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