shaped-texture: Add support for viewports

This implements the viewporter protocol which offers a cropping and scaling
capabilities to wayland clients.

There are several use cases for this, for example video players and games,
both as a convenience function and as potential performance optimization when
paired with hardware overlays etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
This commit is contained in:
Robert Mader 2018-11-30 15:34:00 +01:00 committed by Jonas Ådahl
parent 07e65a6ef2
commit edfe5cc3b7
4 changed files with 262 additions and 27 deletions

View File

@ -44,5 +44,12 @@ gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex);
void meta_shaped_texture_set_transform (MetaShapedTexture *stex,
MetaMonitorTransform transform);
void meta_shaped_texture_set_viewport_src_rect (MetaShapedTexture *stex,
ClutterRect *src_rect);
void meta_shaped_texture_reset_viewport_src_rect (MetaShapedTexture *stex);
void meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex,
int dst_width,
int dst_height);
void meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex);
#endif

View File

@ -32,6 +32,7 @@
#include "core/boxes-private.h"
#include <gdk/gdk.h>
#include <math.h>
#include "cogl/cogl.h"
#include "compositor/clutter-utils.h"
@ -106,6 +107,11 @@ struct _MetaShapedTexture
gboolean size_invalid;
MetaMonitorTransform transform;
gboolean has_viewport_src_rect;
ClutterRect viewport_src_rect;
gboolean has_viewport_dst_size;
int viewport_dst_width;
int viewport_dst_height;
int tex_width, tex_height;
int fallback_width, fallback_height;
@ -169,33 +175,53 @@ meta_shaped_texture_init (MetaShapedTexture *stex)
static void
update_size (MetaShapedTexture *stex)
{
ClutterActor *actor = CLUTTER_ACTOR (stex);
int dst_width;
int dst_height;
if (meta_monitor_transform_is_rotated (stex->transform))
if (stex->has_viewport_dst_size)
{
if (stex->texture)
{
dst_width = stex->tex_height;
dst_height = stex->tex_width;
}
else
{
dst_width = stex->fallback_height;
dst_height = stex->fallback_width;
}
double tex_scale;
clutter_actor_get_scale (actor, &tex_scale, NULL);
dst_width = ceil (stex->viewport_dst_width / tex_scale);
dst_height = ceil (stex->viewport_dst_height / tex_scale);
}
else if (stex->has_viewport_src_rect)
{
double tex_scale;
clutter_actor_get_scale (actor, &tex_scale, NULL);
dst_width = ceil (stex->viewport_src_rect.size.width / tex_scale);
dst_height = ceil (stex->viewport_src_rect.size.height / tex_scale);
}
else
{
if (stex->texture)
if (meta_monitor_transform_is_rotated (stex->transform))
{
dst_width = stex->tex_width;
dst_height = stex->tex_height;
if (stex->texture)
{
dst_width = stex->tex_height;
dst_height = stex->tex_width;
}
else
{
dst_width = stex->fallback_height;
dst_height = stex->fallback_width;
}
}
else
{
dst_width = stex->fallback_width;
dst_height = stex->fallback_height;
if (stex->texture)
{
dst_width = stex->tex_width;
dst_height = stex->tex_height;
}
else
{
dst_width = stex->fallback_width;
dst_height = stex->fallback_height;
}
}
}
@ -408,23 +434,66 @@ get_unblended_pipeline (MetaShapedTexture *stex,
}
static void
paint_clipped_rectangle (CoglFramebuffer *fb,
paint_clipped_rectangle (MetaShapedTexture *stex,
CoglFramebuffer *fb,
CoglPipeline *pipeline,
cairo_rectangle_int_t *rect,
ClutterActorBox *alloc)
{
float coords[8];
float x1, y1, x2, y2;
float alloc_width;
float alloc_height;
x1 = rect->x;
y1 = rect->y;
x2 = rect->x + rect->width;
y2 = rect->y + rect->height;
alloc_width = alloc->x2 - alloc->x1;
alloc_height = alloc->y2 - alloc->y1;
coords[0] = rect->x / (alloc->x2 - alloc->x1);
coords[1] = rect->y / (alloc->y2 - alloc->y1);
coords[2] = (rect->x + rect->width) / (alloc->x2 - alloc->x1);
coords[3] = (rect->y + rect->height) / (alloc->y2 - alloc->y1);
if (stex->has_viewport_src_rect)
{
double tex_scale;
float src_x;
float src_y;
float src_width;
float src_height;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
src_x = stex->viewport_src_rect.origin.x / tex_scale;
src_y = stex->viewport_src_rect.origin.y / tex_scale;
src_width = stex->viewport_src_rect.size.width / tex_scale;
src_height = stex->viewport_src_rect.size.height / tex_scale;
coords[0] = rect->x * src_width / alloc_width + src_x;
coords[1] = rect->y * src_height / alloc_height + src_y;
coords[2] = rect->width * src_width / alloc_width + coords[0];
coords[3] = rect->height * src_height / alloc_height + coords[1];
if (meta_monitor_transform_is_rotated (stex->transform))
{
coords[0] /= stex->tex_height;
coords[1] /= stex->tex_width;
coords[2] /= stex->tex_height;
coords[3] /= stex->tex_width;
}
else
{
coords[0] /= stex->tex_width;
coords[1] /= stex->tex_height;
coords[2] /= stex->tex_width;
coords[3] /= stex->tex_height;
}
}
else
{
coords[0] = rect->x / alloc_width;
coords[1] = rect->y / alloc_height;
coords[2] = (rect->x + rect->width) / alloc_width;
coords[3] = (rect->y + rect->height) / alloc_height;
}
coords[4] = coords[0];
coords[5] = coords[1];
@ -624,7 +693,11 @@ do_paint (MetaShapedTexture *stex,
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
paint_clipped_rectangle (fb, opaque_pipeline, &rect, &alloc);
paint_clipped_rectangle (stex,
fb,
opaque_pipeline,
&rect,
&alloc);
}
}
@ -677,16 +750,21 @@ do_paint (MetaShapedTexture *stex,
if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
continue;
paint_clipped_rectangle (fb, blended_pipeline, &rect, &alloc);
paint_clipped_rectangle (stex,
fb,
blended_pipeline,
&rect,
&alloc);
}
}
else
{
/* 3) blended_tex_region is NULL. Do a full paint. */
cogl_framebuffer_draw_rectangle (fb, blended_pipeline,
0, 0,
alloc.x2 - alloc.x1,
alloc.y2 - alloc.y1);
paint_clipped_rectangle (stex,
fb,
blended_pipeline,
&tex_rect,
&alloc);
}
}
@ -909,6 +987,59 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
stex->dst_height,
&clip);
if (stex->has_viewport_src_rect || stex->has_viewport_dst_size)
{
ClutterRect viewport;
ClutterRect inverted_viewport;
double tex_scale;
float dst_width;
float dst_height;
int inverted_dst_width;
int inverted_dst_height;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
if (stex->has_viewport_src_rect)
{
viewport = stex->viewport_src_rect;
}
else
{
viewport = (ClutterRect) {
.origin.x = 0,
.origin.y = 0,
.size.width = stex->tex_width * tex_scale,
.size.height = stex->tex_height * tex_scale
};
}
if (stex->has_viewport_dst_size)
{
dst_width = (float) stex->viewport_dst_width;
dst_height = (float) stex->viewport_dst_height;
}
else
{
dst_width = (float) stex->tex_width * tex_scale;
dst_height = (float) stex->tex_height * tex_scale;
}
inverted_viewport = (ClutterRect) {
.origin.x = -((viewport.origin.x * (dst_width / viewport.size.width)) / tex_scale),
.origin.y = -((viewport.origin.y * (dst_height / viewport.size.height)) / tex_scale),
.size.width = dst_width,
.size.height = dst_height
};
inverted_dst_width = ceilf (viewport.size.width);
inverted_dst_height = ceilf (viewport.size.height);
meta_rectangle_crop_and_scale (&clip,
&inverted_viewport,
inverted_dst_width,
inverted_dst_height,
&clip);
}
meta_texture_tower_update_area (stex->paint_tower,
clip.x,
clip.y,
@ -1063,12 +1194,61 @@ meta_shaped_texture_set_transform (MetaShapedTexture *stex,
invalidate_size (stex);
}
void
meta_shaped_texture_set_viewport_src_rect (MetaShapedTexture *stex,
ClutterRect *src_rect)
{
if (!stex->has_viewport_src_rect ||
stex->viewport_src_rect.origin.x != src_rect->origin.x ||
stex->viewport_src_rect.origin.y != src_rect->origin.y ||
stex->viewport_src_rect.size.width != src_rect->size.width ||
stex->viewport_src_rect.size.height != src_rect->size.height)
{
stex->has_viewport_src_rect = TRUE;
stex->viewport_src_rect = *src_rect;
invalidate_size (stex);
}
}
void
meta_shaped_texture_reset_viewport_src_rect (MetaShapedTexture *stex)
{
stex->has_viewport_src_rect = FALSE;
invalidate_size (stex);
}
void
meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex,
int dst_width,
int dst_height)
{
if (!stex->has_viewport_dst_size ||
stex->viewport_dst_width != dst_width ||
stex->viewport_dst_height != dst_height)
{
stex->has_viewport_dst_size = TRUE;
stex->viewport_dst_width = dst_width;
stex->viewport_dst_height = dst_height;
invalidate_size (stex);
}
}
void
meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex)
{
stex->has_viewport_dst_size = FALSE;
invalidate_size (stex);
}
static gboolean
should_get_via_offscreen (MetaShapedTexture *stex)
{
if (!cogl_texture_is_get_data_supported (stex->texture))
return TRUE;
if (stex->has_viewport_src_rect || stex->has_viewport_dst_size)
return TRUE;
switch (stex->transform)
{
case META_MONITOR_TRANSFORM_90:

View File

@ -419,3 +419,44 @@ meta_surface_actor_set_transform (MetaSurfaceActor *self,
meta_shaped_texture_set_transform (priv->texture, transform);
}
void
meta_surface_actor_set_viewport_src_rect (MetaSurfaceActor *self,
ClutterRect *src_rect)
{
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self);
meta_shaped_texture_set_viewport_src_rect (priv->texture, src_rect);
}
void
meta_surface_actor_reset_viewport_src_rect (MetaSurfaceActor *self)
{
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self);
meta_shaped_texture_reset_viewport_src_rect (priv->texture);
}
void
meta_surface_actor_set_viewport_dst_size (MetaSurfaceActor *self,
int dst_width,
int dst_height)
{
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self);
meta_shaped_texture_set_viewport_dst_size (priv->texture,
dst_width,
dst_height);
}
void
meta_surface_actor_reset_viewport_dst_size (MetaSurfaceActor *self)
{
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self);
meta_shaped_texture_reset_viewport_dst_size (priv->texture);
}

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@ -65,6 +65,13 @@ gboolean meta_surface_actor_is_unredirected (MetaSurfaceActor *actor);
void meta_surface_actor_set_transform (MetaSurfaceActor *self,
MetaMonitorTransform transform);
void meta_surface_actor_set_viewport_src_rect (MetaSurfaceActor *self,
ClutterRect *src_rect);
void meta_surface_actor_reset_viewport_src_rect (MetaSurfaceActor *self);
void meta_surface_actor_set_viewport_dst_size (MetaSurfaceActor *self,
int dst_width,
int dst_height);
void meta_surface_actor_reset_viewport_dst_size (MetaSurfaceActor *self);
G_END_DECLS
#endif /* META_SURFACE_ACTOR_PRIVATE_H */