cogl-winsys-glx: Fix frame notification race/leak
If a second `set_{sync,complete}_pending` was queued before the idle handler had flushed the first then one of them would be forgotten. It would stay queued forever and never emitted as a notification. This could happen repeatedly causing a slow leak. But worse still, `clutter-stage-cogl` would then have `pending_swaps` permanently stuck above zero preventing the presentation timing logic from being used. The problem is that a boolean can only count to one, but in some cases (triple buffering, whether intentional or accidental #334) we need it to count to two. So just change booleans to integers and count properly. https://gitlab.gnome.org/GNOME/mutter/merge_requests/216
This commit is contained in:
parent
fa4a787386
commit
20c1295a33
@ -99,9 +99,9 @@ typedef struct _CoglOnscreenGLX
|
||||
CoglOnscreenXlib _parent;
|
||||
GLXDrawable glxwin;
|
||||
uint32_t last_swap_vsync_counter;
|
||||
gboolean pending_sync_notify;
|
||||
gboolean pending_complete_notify;
|
||||
gboolean pending_resize_notify;
|
||||
uint32_t pending_sync_notify;
|
||||
uint32_t pending_complete_notify;
|
||||
uint32_t pending_resize_notify;
|
||||
|
||||
GThread *swap_wait_thread;
|
||||
GQueue *swap_wait_queue;
|
||||
@ -347,35 +347,35 @@ flush_pending_notifications_cb (void *data,
|
||||
{
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
gboolean pending_sync_notify = glx_onscreen->pending_sync_notify;
|
||||
gboolean pending_complete_notify = glx_onscreen->pending_complete_notify;
|
||||
|
||||
/* If swap_region is called then notifying the sync event could
|
||||
* potentially immediately queue a subsequent pending notify so
|
||||
* we need to clear the flag before invoking the callback */
|
||||
glx_onscreen->pending_sync_notify = FALSE;
|
||||
glx_onscreen->pending_complete_notify = FALSE;
|
||||
|
||||
if (pending_sync_notify)
|
||||
while (glx_onscreen->pending_sync_notify > 0 ||
|
||||
glx_onscreen->pending_complete_notify > 0 ||
|
||||
glx_onscreen->pending_resize_notify > 0)
|
||||
{
|
||||
CoglFrameInfo *info = g_queue_peek_head (&onscreen->pending_frame_infos);
|
||||
if (glx_onscreen->pending_sync_notify > 0)
|
||||
{
|
||||
CoglFrameInfo *info =
|
||||
g_queue_peek_head (&onscreen->pending_frame_infos);
|
||||
|
||||
_cogl_onscreen_notify_frame_sync (onscreen, info);
|
||||
}
|
||||
_cogl_onscreen_notify_frame_sync (onscreen, info);
|
||||
glx_onscreen->pending_sync_notify--;
|
||||
}
|
||||
|
||||
if (pending_complete_notify)
|
||||
{
|
||||
CoglFrameInfo *info = g_queue_pop_head (&onscreen->pending_frame_infos);
|
||||
if (glx_onscreen->pending_complete_notify > 0)
|
||||
{
|
||||
CoglFrameInfo *info =
|
||||
g_queue_pop_head (&onscreen->pending_frame_infos);
|
||||
|
||||
_cogl_onscreen_notify_complete (onscreen, info);
|
||||
_cogl_onscreen_notify_complete (onscreen, info);
|
||||
cogl_object_unref (info);
|
||||
glx_onscreen->pending_complete_notify--;
|
||||
}
|
||||
|
||||
cogl_object_unref (info);
|
||||
}
|
||||
|
||||
if (glx_onscreen->pending_resize_notify)
|
||||
{
|
||||
_cogl_onscreen_notify_resize (onscreen);
|
||||
glx_onscreen->pending_resize_notify = FALSE;
|
||||
if (glx_onscreen->pending_resize_notify > 0)
|
||||
{
|
||||
_cogl_onscreen_notify_resize (onscreen);
|
||||
glx_onscreen->pending_resize_notify--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -417,7 +417,7 @@ set_sync_pending (CoglOnscreen *onscreen)
|
||||
NULL);
|
||||
}
|
||||
|
||||
glx_onscreen->pending_sync_notify = TRUE;
|
||||
glx_onscreen->pending_sync_notify++;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -440,7 +440,7 @@ set_complete_pending (CoglOnscreen *onscreen)
|
||||
NULL);
|
||||
}
|
||||
|
||||
glx_onscreen->pending_complete_notify = TRUE;
|
||||
glx_onscreen->pending_complete_notify++;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -533,7 +533,7 @@ notify_resize (CoglContext *context,
|
||||
NULL);
|
||||
}
|
||||
|
||||
glx_onscreen->pending_resize_notify = TRUE;
|
||||
glx_onscreen->pending_resize_notify++;
|
||||
|
||||
if (!xlib_onscreen->is_foreign_xwin)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user