gnome-shell/js/ui/windowManager.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const AltTab = imports.ui.altTab;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const Tweener = imports.ui.tweener;
const WindowMenu = imports.ui.windowMenu;
const PadOsd = imports.ui.padOsd;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
const MINIMIZE_WINDOW_ANIMATION_TIME = 0.2;
const SHOW_WINDOW_ANIMATION_TIME = 0.15;
const DIALOG_SHOW_WINDOW_ANIMATION_TIME = 0.1;
const DESTROY_WINDOW_ANIMATION_TIME = 0.15;
const DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 0.1;
const WINDOW_ANIMATION_TIME = 0.25;
const DIM_BRIGHTNESS = -0.3;
const DIM_TIME = 0.500;
const UNDIM_TIME = 0.250;
const DISPLAY_REVERT_TIMEOUT = 20; // in seconds - keep in sync with mutter
const ONE_SECOND = 1000; // in ms
const DisplayChangeDialog = new Lang.Class({
Name: 'DisplayChangeDialog',
Extends: ModalDialog.ModalDialog,
_init: function(wm) {
this.parent({ styleClass: 'prompt-dialog' });
this._wm = wm;
let mainContentBox = new St.BoxLayout({ style_class: 'prompt-dialog-main-layout',
vertical: false });
this.contentLayout.add(mainContentBox,
{ x_fill: true,
y_fill: true });
let icon = new St.Icon({ icon_name: 'preferences-desktop-display-symbolic' });
mainContentBox.add(icon,
{ x_fill: true,
y_fill: false,
x_align: St.Align.END,
y_align: St.Align.START });
let messageBox = new St.BoxLayout({ style_class: 'prompt-dialog-message-layout',
vertical: true });
mainContentBox.add(messageBox,
{ expand: true, y_align: St.Align.START });
let subjectLabel = new St.Label({ style_class: 'prompt-dialog-headline',
text: _("Do you want to keep these display settings?") });
messageBox.add(subjectLabel,
{ y_fill: false,
y_align: St.Align.START });
this._countDown = DISPLAY_REVERT_TIMEOUT;
let message = this._formatCountDown();
this._descriptionLabel = new St.Label({ style_class: 'prompt-dialog-description',
text: this._formatCountDown() });
this._descriptionLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
this._descriptionLabel.clutter_text.line_wrap = true;
messageBox.add(this._descriptionLabel,
{ y_fill: true,
y_align: St.Align.START });
/* Translators: this and the following message should be limited in lenght,
to avoid ellipsizing the labels.
*/
this._cancelButton = this.addButton({ label: _("Revert Settings"),
action: Lang.bind(this, this._onFailure),
key: Clutter.Escape });
this._okButton = this.addButton({ label: _("Keep Changes"),
action: Lang.bind(this, this._onSuccess),
default: true });
this._timeoutId = Mainloop.timeout_add(ONE_SECOND, Lang.bind(this, this._tick));
GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick');
},
close: function(timestamp) {
if (this._timeoutId > 0) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
this.parent(timestamp);
},
_formatCountDown: function() {
let fmt = ngettext("Settings changes will revert in %d second",
"Settings changes will revert in %d seconds");
return fmt.format(this._countDown);
},
_tick: function() {
this._countDown--;
if (this._countDown == 0) {
/* mutter already takes care of failing at timeout */
this._timeoutId = 0;
this.close();
return GLib.SOURCE_REMOVE;
}
this._descriptionLabel.text = this._formatCountDown();
return GLib.SOURCE_CONTINUE;
},
_onFailure: function() {
this._wm.complete_display_change(false);
this.close();
},
_onSuccess: function() {
this._wm.complete_display_change(true);
this.close();
},
});
const WindowDimmer = new Lang.Class({
Name: 'WindowDimmer',
_init: function(actor) {
this._brightnessEffect = new Clutter.BrightnessContrastEffect();
actor.add_effect(this._brightnessEffect);
this.actor = actor;
this._enabled = true;
this._dimFactor = 0.0;
this._syncEnabled();
},
_syncEnabled: function() {
this._brightnessEffect.enabled = (this._enabled && this._dimFactor > 0);
},
setEnabled: function(enabled) {
this._enabled = enabled;
this._syncEnabled();
},
set dimFactor(factor) {
this._dimFactor = factor;
this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
this._syncEnabled();
},
get dimFactor() {
return this._dimFactor;
}
});
function getWindowDimmer(actor) {
let enabled = Meta.prefs_get_attach_modal_dialogs();
if (actor._windowDimmer)
actor._windowDimmer.setEnabled(enabled);
if (enabled) {
if (!actor._windowDimmer)
actor._windowDimmer = new WindowDimmer(actor);
return actor._windowDimmer;
} else {
return null;
}
}
/*
* When the last window closed on a workspace is a dialog or splash
* screen, we assume that it might be an initial window shown before
* the main window of an application, and give the app a grace period
* where it can map another window before we remove the workspace.
*/
const LAST_WINDOW_GRACE_TIME = 1000;
const WorkspaceTracker = new Lang.Class({
Name: 'WorkspaceTracker',
_init: function(wm) {
this._wm = wm;
this._workspaces = [];
this._checkWorkspacesId = 0;
this._pauseWorkspaceCheck = false;
let tracker = Shell.WindowTracker.get_default();
tracker.connect('startup-sequence-changed', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('notify::n-workspaces', Lang.bind(this, this._nWorkspacesChanged));
global.window_manager.connect('switch-workspace', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('window-entered-monitor', Lang.bind(this, this._windowEnteredMonitor));
global.screen.connect('window-left-monitor', Lang.bind(this, this._windowLeftMonitor));
global.screen.connect('restacked', Lang.bind(this, this._windowsRestacked));
this._workspaceSettings = this._getWorkspaceSettings();
this._workspaceSettings.connect('changed::dynamic-workspaces', Lang.bind(this, this._queueCheckWorkspaces));
this._nWorkspacesChanged();
},
_getWorkspaceSettings: function() {
let settings = global.get_overrides_settings();
if (settings &&
settings.settings_schema.list_keys().indexOf('dynamic-workspaces') > -1)
return settings;
return new Gio.Settings({ schema_id: 'org.gnome.mutter' });
},
blockUpdates: function() {
this._pauseWorkspaceCheck = true;
},
unblockUpdates: function() {
this._pauseWorkspaceCheck = false;
},
_checkWorkspaces: function() {
let i;
let emptyWorkspaces = [];
if (!Meta.prefs_get_dynamic_workspaces()) {
this._checkWorkspacesId = 0;
return false;
}
// Update workspaces only if Dynamic Workspace Management has not been paused by some other function
if (this._pauseWorkspaceCheck)
return true;
for (i = 0; i < this._workspaces.length; i++) {
let lastRemoved = this._workspaces[i]._lastRemovedWindow;
if ((lastRemoved &&
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
this._workspaces[i]._keepAliveId)
emptyWorkspaces[i] = false;
else
emptyWorkspaces[i] = true;
}
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
for (i = 0; i < sequences.length; i++) {
let index = sequences[i].get_workspace();
if (index >= 0 && index <= global.screen.n_workspaces)
emptyWorkspaces[index] = false;
}
let windows = global.get_window_actors();
for (i = 0; i < windows.length; i++) {
let actor = windows[i];
let win = actor.get_meta_window();
if (win.is_on_all_workspaces())
continue;
let workspaceIndex = win.get_workspace().index();
emptyWorkspaces[workspaceIndex] = false;
}
// If we don't have an empty workspace at the end, add one
if (!emptyWorkspaces[emptyWorkspaces.length -1]) {
global.screen.append_new_workspace(false, global.get_current_time());
emptyWorkspaces.push(false);
}
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
emptyWorkspaces[activeWorkspaceIndex] = false;
// Delete other empty workspaces; do it from the end to avoid index changes
for (i = emptyWorkspaces.length - 2; i >= 0; i--) {
if (emptyWorkspaces[i])
global.screen.remove_workspace(this._workspaces[i], global.get_current_time());
}
this._checkWorkspacesId = 0;
return false;
},
keepWorkspaceAlive: function(workspace, duration) {
if (workspace._keepAliveId)
Mainloop.source_remove(workspace._keepAliveId);
workspace._keepAliveId = Mainloop.timeout_add(duration, Lang.bind(this, function() {
workspace._keepAliveId = 0;
this._queueCheckWorkspaces();
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces');
},
_windowRemoved: function(workspace, window) {
workspace._lastRemovedWindow = window;
this._queueCheckWorkspaces();
let id = Mainloop.timeout_add(LAST_WINDOW_GRACE_TIME, Lang.bind(this, function() {
if (workspace._lastRemovedWindow == window) {
workspace._lastRemovedWindow = null;
this._queueCheckWorkspaces();
}
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces');
},
_windowLeftMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window left the primary monitor, that
// might make that workspace empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowEnteredMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window entered the primary monitor, that
// might make that workspace non-empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowsRestacked: function() {
// Figure out where the pointer is in case we lost track of
// it during a grab. (In particular, if a trayicon popup menu
// is dismissed, see if we need to close the message tray.)
global.sync_pointer();
},
_queueCheckWorkspaces: function() {
if (this._checkWorkspacesId == 0)
this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, this._checkWorkspaces));
},
_nWorkspacesChanged: function() {
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
if (oldNumWorkspaces == newNumWorkspaces)
return false;
let lostWorkspaces = [];
if (newNumWorkspaces > oldNumWorkspaces) {
let w;
// Assume workspaces are only added at the end
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
this._workspaces[w] = global.screen.get_workspace_by_index(w);
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let workspace = this._workspaces[w];
workspace._windowAddedId = workspace.connect('window-added', Lang.bind(this, this._queueCheckWorkspaces));
workspace._windowRemovedId = workspace.connect('window-removed', Lang.bind(this, this._windowRemoved));
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let workspace = global.screen.get_workspace_by_index(w);
if (this._workspaces[w] != workspace) {
removedIndex = w;
break;
}
}
let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum);
lostWorkspaces.forEach(function(workspace) {
workspace.disconnect(workspace._windowAddedId);
workspace.disconnect(workspace._windowRemovedId);
});
}
this._queueCheckWorkspaces();
return false;
}
});
const TilePreview = new Lang.Class({
Name: 'TilePreview',
_init: function() {
this.actor = new St.Widget();
global.window_group.add_actor(this.actor);
this._reset();
this._showing = false;
},
show: function(window, tileRect, monitorIndex) {
let windowActor = window.get_compositor_private();
if (!windowActor)
return;
global.window_group.set_child_below_sibling(this.actor, windowActor);
if (this._rect && this._rect.equal(tileRect))
return;
let changeMonitor = (this._monitorIndex == -1 ||
this._monitorIndex != monitorIndex);
this._monitorIndex = monitorIndex;
this._rect = tileRect;
let monitor = Main.layoutManager.monitors[monitorIndex];
this._updateStyle(monitor);
if (!this._showing || changeMonitor) {
let monitorRect = new Meta.Rectangle({ x: monitor.x,
y: monitor.y,
width: monitor.width,
height: monitor.height });
let [, rect] = window.get_frame_rect().intersect(monitorRect);
this.actor.set_size(rect.width, rect.height);
this.actor.set_position(rect.x, rect.y);
this.actor.opacity = 0;
}
this._showing = true;
this.actor.show();
Tweener.addTween(this.actor,
{ x: tileRect.x,
y: tileRect.y,
width: tileRect.width,
height: tileRect.height,
opacity: 255,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
hide: function() {
if (!this._showing)
return;
this._showing = false;
Tweener.addTween(this.actor,
{ opacity: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, this._reset)
});
},
_reset: function() {
this.actor.hide();
this._rect = null;
this._monitorIndex = -1;
},
_updateStyle: function(monitor) {
let styles = ['tile-preview'];
if (this._monitorIndex == Main.layoutManager.primaryIndex)
styles.push('on-primary');
if (this._rect.x == monitor.x)
styles.push('tile-preview-left');
if (this._rect.x + this._rect.width == monitor.x + monitor.width)
styles.push('tile-preview-right');
this.actor.style_class = styles.join(' ');
}
});
const TouchpadWorkspaceSwitchAction = new Lang.Class({
Name: 'TouchpadWorkspaceSwitchAction',
_init: function(actor) {
this._dx = 0;
this._dy = 0;
actor.connect('captured-event', Lang.bind(this, this._handleEvent));
},
_checkActivated: function() {
const MOTION_THRESHOLD = 50;
let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW;
let dir;
if ((allowedModes & Main.actionMode) == 0)
return;
if (this._dy < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.DOWN;
else if (this._dy > MOTION_THRESHOLD)
dir = Meta.MotionDirection.UP;
else if (this._dx < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.RIGHT;
else if (this._dx > MOTION_THRESHOLD)
dir = Meta.MotionDirection.LEFT;
else
return;
this.emit('activated', dir);
},
_handleEvent: function(actor, event) {
if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE)
return Clutter.EVENT_PROPAGATE;
if (event.get_touchpad_gesture_finger_count() != 4)
return Clutter.EVENT_PROPAGATE;
if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.UPDATE) {
let [dx, dy] = event.get_gesture_motion_delta(event);
this._dx += dx;
this._dy += dy;
} else {
if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.END)
this._checkActivated();
this._dx = 0;
this._dy = 0;
}
return Clutter.EVENT_STOP;
}
});
Signals.addSignalMethods(TouchpadWorkspaceSwitchAction.prototype);
const WorkspaceSwitchAction = new Lang.Class({
Name: 'WorkspaceSwitchAction',
Extends: Clutter.SwipeAction,
_init : function() {
const MOTION_THRESHOLD = 50;
this.parent();
this.set_n_touch_points(4);
this.set_threshold_trigger_distance(MOTION_THRESHOLD, MOTION_THRESHOLD);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
vfunc_gesture_prepare : function(actor) {
let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW;
if (!this.parent(actor))
return false;
return (allowedModes & Main.actionMode);
},
vfunc_swept : function(actor, direction) {
let dir;
if (direction & Clutter.SwipeDirection.UP)
dir = Meta.MotionDirection.DOWN;
else if (direction & Clutter.SwipeDirection.DOWN)
dir = Meta.MotionDirection.UP;
else if (direction & Clutter.SwipeDirection.LEFT)
dir = Meta.MotionDirection.RIGHT;
else if (direction & Clutter.SwipeDirection.RIGHT)
dir = Meta.MotionDirection.LEFT;
this.emit('activated', dir);
}
});
Signals.addSignalMethods(WorkspaceSwitchAction.prototype);
const AppSwitchAction = new Lang.Class({
Name: 'AppSwitchAction',
Extends: Clutter.GestureAction,
_init : function() {
this.parent();
this.set_n_touch_points(3);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
vfunc_gesture_prepare : function(action, actor) {
if (Main.actionMode != Shell.ActionMode.NORMAL) {
this.cancel();
return false;
}
return this.get_n_current_points() <= 4;
},
vfunc_gesture_begin : function(action, actor) {
// in milliseconds
const LONG_PRESS_TIMEOUT = 250;
let nPoints = this.get_n_current_points();
let event = this.get_last_event (nPoints - 1);
if (nPoints == 3)
this._longPressStartTime = event.get_time();
else if (nPoints == 4) {
// Check whether the 4th finger press happens after a 3-finger long press,
// this only needs to be checked on the first 4th finger press
if (this._longPressStartTime != null &&
event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT)
this.cancel();
else {
this._longPressStartTime = null;
this.emit('activated');
}
}
return this.get_n_current_points() <= 4;
},
vfunc_gesture_progress : function(action, actor) {
const MOTION_THRESHOLD = 30;
if (this.get_n_current_points() == 3) {
for (let i = 0; i < this.get_n_current_points(); i++) {
[startX, startY] = this.get_press_coords(i);
[x, y] = this.get_motion_coords(i);
if (Math.abs(x - startX) > MOTION_THRESHOLD ||
Math.abs(y - startY) > MOTION_THRESHOLD)
return false;
}
}
return true;
}
});
Signals.addSignalMethods(AppSwitchAction.prototype);
const ResizePopup = new Lang.Class({
Name: 'ResizePopup',
_init: function() {
this._widget = new St.Widget({ layout_manager: new Clutter.BinLayout() });
this._label = new St.Label({ style_class: 'resize-popup',
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
x_expand: true, y_expand: true });
this._widget.add_child(this._label);
Main.uiGroup.add_actor(this._widget);
},
set: function(rect, displayW, displayH) {
/* Translators: This represents the size of a window. The first number is
* the width of the window and the second is the height. */
let text = _("%d x %d").format(displayW, displayH);
this._label.set_text(text);
this._widget.set_position(rect.x, rect.y);
this._widget.set_size(rect.width, rect.height);
},
destroy: function() {
this._widget.destroy();
this._widget = null;
},
});
const WindowManager = new Lang.Class({
Name: 'WindowManager',
_init : function() {
this._shellwm = global.window_manager;
this._minimizing = [];
this._unminimizing = [];
this._mapping = [];
this._resizing = [];
this._destroying = [];
this._movingWindow = null;
this._dimmedWindows = [];
this._skippedActors = [];
this._allowedKeybindings = {};
this._isWorkspacePrepended = false;
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
this._minimizeWindowDone(shellwm, actor);
this._mapWindowDone(shellwm, actor);
this._destroyWindowDone(shellwm, actor);
this._sizeChangeWindowDone(shellwm, actor);
}));
this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
this._shellwm.connect('show-tile-preview', Lang.bind(this, this._showTilePreview));
this._shellwm.connect('hide-tile-preview', Lang.bind(this, this._hideTilePreview));
this._shellwm.connect('show-window-menu', Lang.bind(this, this._showWindowMenu));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('unminimize', Lang.bind(this, this._unminimizeWindow));
this._shellwm.connect('size-change', Lang.bind(this, this._sizeChangeWindow));
this._shellwm.connect('size-changed', Lang.bind(this, this._sizeChangedWindow));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
this._shellwm.connect('filter-keybinding', Lang.bind(this, this._filterKeybinding));
this._shellwm.connect('confirm-display-change', Lang.bind(this, this._confirmDisplayChange));
global.screen.connect('restacked', Lang.bind(this, this._syncStacking));
this._workspaceSwitcherPopup = null;
this._tilePreview = null;
this.allowKeybinding('switch-to-session-1', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-2', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-3', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-4', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-5', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-6', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-7', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-8', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-9', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-10', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-11', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-12', Shell.ActionMode.ALL);
this.setCustomKeybindingHandler('switch-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-last',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-3',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-6',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-9',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-last',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-applications',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-group',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-applications-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-group-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-windows',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-windows-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-windows',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-windows-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-group',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-group-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-panels',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.setCustomKeybindingHandler('switch-panels-backward',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.addKeybinding('pause-resume-tweens',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.ALL,
Lang.bind(this, this._toggleTweens));
this.addKeybinding('open-application-menu',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.NORMAL |
Shell.ActionMode.POPUP,
Lang.bind(this, this._toggleAppMenu));
this.addKeybinding('toggle-message-tray',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.POPUP,
Lang.bind(this, this._toggleCalendar));
global.display.connect('show-resize-popup', Lang.bind(this, this._showResizePopup));
global.display.connect('show-pad-osd', Lang.bind(this, this._showPadOsd));
Main.overview.connect('showing', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._undimWindow(this._dimmedWindows[i]);
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._dimWindow(this._dimmedWindows[i]);
}));
this._windowMenuManager = new WindowMenu.WindowMenuManager();
if (Main.sessionMode.hasWorkspaces)
this._workspaceTracker = new WorkspaceTracker(this);
global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT,
false, -1, 1);
let gesture = new WorkspaceSwitchAction();
gesture.connect('activated', Lang.bind(this, this._actionSwitchWorkspace));
global.stage.add_action(gesture);
// This is not a normal Clutter.GestureAction, doesn't need add_action()
gesture = new TouchpadWorkspaceSwitchAction(global.stage);
gesture.connect('activated', Lang.bind(this, this._actionSwitchWorkspace));
gesture = new AppSwitchAction();
gesture.connect('activated', Lang.bind(this, this._switchApp));
global.stage.add_action(gesture);
},
_showPadOsd: function (display, device, settings, imagePath, editionMode, monitorIndex) {
this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex);
this._currentPadOsd.connect('closed', Lang.bind(this, function() { this._currentPadOsd = null }));
return this._currentPadOsd.actor;
},
_actionSwitchWorkspace: function(action, direction) {
let newWs = global.screen.get_active_workspace().get_neighbor(direction);
this.actionMoveWorkspace(newWs);
},
_lookupIndex: function (windows, metaWindow) {
for (let i = 0; i < windows.length; i++) {
if (windows[i].metaWindow == metaWindow) {
return i;
}
}
return -1;
},
_switchApp : function () {
let windows = global.get_window_actors().filter(Lang.bind(this, function(actor) {
let win = actor.metaWindow;
return (!win.is_override_redirect() &&
win.located_on_workspace(global.screen.get_active_workspace()));
}));
if (windows.length == 0)
return;
let focusWindow = global.display.focus_window;
let nextWindow;
if (focusWindow == null)
nextWindow = windows[0].metaWindow;
else {
let index = this._lookupIndex (windows, focusWindow) + 1;
if (index >= windows.length)
index = 0;
nextWindow = windows[index].metaWindow;
}
Main.activateWindow(nextWindow);
},
insertWorkspace: function(pos) {
if (!Meta.prefs_get_dynamic_workspaces())
return;
global.screen.append_new_workspace(false, global.get_current_time());
let windows = global.get_window_actors().map(function(winActor) {
return winActor.meta_window;
});
// To create a new workspace, we slide all the windows on workspaces
// below us to the next workspace, leaving a blank workspace for us
// to recycle.
windows.forEach(function(window) {
// If the window is attached to an ancestor, we don't need/want
// to move it
if (window.get_transient_for() != null)
return;
// Same for OR windows
if (window.is_override_redirect())
return;
// Windows on workspaces below pos don't need moving
let index = window.get_workspace().index();
if (index < pos)
return;
window.change_workspace_by_index(index + 1, true);
});
// If the new workspace was inserted before the active workspace,
// activate the workspace to which its windows went
let activeIndex = global.screen.get_active_workspace_index();
if (activeIndex >= pos) {
let newWs = global.screen.get_workspace_by_index(activeIndex + 1);
this._blockAnimations = true;
newWs.activate(global.get_current_time());
this._blockAnimations = false;
}
},
keepWorkspaceAlive: function(workspace, duration) {
if (!this._workspaceTracker)
return;
this._workspaceTracker.keepWorkspaceAlive(workspace, duration);
},
skipNextEffect: function(actor) {
this._skippedActors.push(actor);
},
setCustomKeybindingHandler: function(name, modes, handler) {
if (Meta.keybindings_set_custom_handler(name, handler))
this.allowKeybinding(name, modes);
},
addKeybinding: function(name, settings, flags, modes, handler) {
let action = global.display.add_keybinding(name, settings, flags, handler);
if (action != Meta.KeyBindingAction.NONE)
this.allowKeybinding(name, modes);
return action;
},
removeKeybinding: function(name) {
if (global.display.remove_keybinding(name))
this.allowKeybinding(name, Shell.ActionMode.NONE);
},
allowKeybinding: function(name, modes) {
this._allowedKeybindings[name] = modes;
},
_shouldAnimate: function() {
return !(Main.overview.visible || this._blockAnimations);
},
_shouldAnimateActor: function(actor, types) {
if (this._removeEffect(this._skippedActors, actor))
return false;
if (!this._shouldAnimate())
return false;
let type = actor.meta_window.get_window_type();
return types.indexOf(type) >= 0;
},
_removeEffect : function(list, actor) {
let idx = list.indexOf(actor);
if (idx != -1) {
list.splice(idx, 1);
return true;
}
return false;
},
_minimizeWindow : function(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
this._minimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
Tweener.addTween(actor,
{ opacity: 0,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let xDest, yDest, xScale, yScale;
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
xDest = monitor.x;
yDest = monitor.y;
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
xDest += monitor.width;
xScale = 0;
yScale = 0;
}
Tweener.addTween(actor,
{ scale_x: xScale,
scale_y: yScale,
x: xDest,
y: yDest,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeInExpo',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
},
_unminimizeWindow : function(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_unminimize(actor);
return;
}
this._unminimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.opacity = 0;
actor.set_scale(1.0, 1.0);
Tweener.addTween(actor,
{ opacity: 255,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._unminimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._unminimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
actor.set_position(geom.x, geom.y);
actor.set_scale(geom.width / actor.width,
geom.height / actor.height);
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
actor.set_position(monitor.x, monitor.y);
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
actor.x += monitor.width;
actor.set_scale(0, 0);
}
let rect = actor.meta_window.get_frame_rect();
let [xDest, yDest] = [rect.x, rect.y];
actor.show();
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 1.0,
x: xDest,
y: yDest,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeInExpo',
onComplete: this._unminimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._unminimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_unminimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_unminimize(actor);
}
},
_unminimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
shellwm.completed_unminimize(actor);
}
},
_sizeChangeWindow : function(shellwm, actor, whichChange, oldFrameRect, oldBufferRect) {
let types = [Meta.WindowType.NORMAL];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_size_change(actor);
return;
}
if ((whichChange == Meta.SizeChange.FULLSCREEN ||
whichChange == Meta.SizeChange.UNFULLSCREEN) &&
oldFrameRect.width > 0 && oldFrameRect.height > 0)
this._fullscreenAnimation(shellwm, actor, oldFrameRect, whichChange);
else
shellwm.completed_size_change(actor);
},
_fullscreenAnimation: function(shellwm, actor, oldFrameRect, change) {
// Position a clone of the window on top of the old position,
// while actor updates are frozen.
let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect);
let actorClone = new St.Widget({ content: actorContent });
actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
actorClone.set_position(oldFrameRect.x, oldFrameRect.y);
actorClone.set_size(oldFrameRect.width, oldFrameRect.height);
Main.uiGroup.add_actor(actorClone);
let rect = change == Meta.SizeChange.FULLSCREEN ? oldFrameRect : null;
if (this._clearFullscreenInfo(actor))
this._shellwm.completed_size_change(actor);
actor.__fullscreenInfo = { clone: actorClone,
oldRect: rect };
},
_sizeChangedWindow: function(shellwm, actor) {
if (!actor.__fullscreenInfo)
return;
let actorClone = actor.__fullscreenInfo.clone;
let targetRect = actor.meta_window.get_frame_rect();
let scaleX = targetRect.width / actorClone.width;
let scaleY = targetRect.height / actorClone.height;
this._resizing.push(actor);
// Now scale and fade out the clone
Tweener.addTween(actorClone,
{ x: targetRect.x,
y: targetRect.y,
scale_x: scaleX,
scale_y: scaleY,
opacity: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
let oldRect = actor.__fullscreenInfo.oldRect;
if (oldRect) {
actor.translation_x = oldRect.x - monitor.x;
actor.translation_y = oldRect.y - monitor.y;
} else {
actor.translation_x = -(targetRect.x - monitor.x);
actor.translation_y = -(targetRect.y - monitor.y);
}
// Now set scale the actor to size it as the clone.
actor.scale_x = 1 / scaleX;
actor.scale_y = 1 / scaleY;
// Scale it to its actual new size
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 1.0,
translation_x: 0,
translation_y: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._sizeChangeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._sizeChangeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
// Now unfreeze actor updates, to get it to the new size.
// It's important that we don't wait until the animation is completed to
// do this, otherwise our scale will be applied to the old texture size.
shellwm.completed_size_change(actor);
},
_clearFullscreenInfo: function(actor) {
if (actor.__fullscreenInfo) {
actor.__fullscreenInfo.clone.destroy();
delete actor.__fullscreenInfo;
return true;
}
return false;
},
_sizeChangeWindowDone: function(shellwm, actor) {
if (this._removeEffect(this._resizing, actor)) {
Tweener.removeTweens(actor);
actor.scale_x = 1.0;
actor.scale_y = 1.0;
actor.translation_x = 0;
actor.translation_y = 0;
this._clearFullscreenInfo(actor);
}
},
_sizeChangeWindowOverwritten: function(shellwm, actor) {
if (this._removeEffect(this._resizing, actor))
this._clearFullscreenInfo(actor);
},
_hasAttachedDialogs: function(window, ignoreWindow) {
var count = 0;
window.foreach_transient(function(win) {
if (win != ignoreWindow &&
win.is_attached_dialog() &&
win.get_transient_for() == window) {
count++;
return false;
}
return true;
});
return count != 0;
},
_checkDimming: function(window, ignoreWindow) {
let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
if (shouldDim && !window._dimmed) {
window._dimmed = true;
this._dimmedWindows.push(window);
this._dimWindow(window);
} else if (!shouldDim && window._dimmed) {
window._dimmed = false;
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
this._undimWindow(window);
}
},
_dimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
if (this._shouldAnimate())
Tweener.addTween(dimmer,
{ dimFactor: 1.0,
time: DIM_TIME,
transition: 'linear'
});
else
dimmer.dimFactor = 1.0;
},
_undimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
if (this._shouldAnimate())
Tweener.addTween(dimmer,
{ dimFactor: 0.0,
time: UNDIM_TIME,
transition: 'linear' });
else
dimmer.dimFactor = 0.0;
},
_mapWindow : function(shellwm, actor) {
actor._windowType = actor.meta_window.get_window_type();
actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () {
let type = actor.meta_window.get_window_type();
if (type == actor._windowType)
return;
if (type == Meta.WindowType.MODAL_DIALOG ||
actor._windowType == Meta.WindowType.MODAL_DIALOG) {
let parent = actor.get_meta_window().get_transient_for();
if (parent)
this._checkDimming(parent);
}
actor._windowType = type;
}));
actor.meta_window.connect('unmanaged', Lang.bind(this, function(window) {
let parent = window.get_transient_for();
if (parent)
this._checkDimming(parent);
}));
if (actor.meta_window.is_attached_dialog())
this._checkDimming(actor.get_meta_window().get_transient_for());
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_map(actor);
return;
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 1.0);
actor.scale_x = 0.01;
actor.scale_y = 0.05;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
scale_x: 1,
scale_y: 1,
time: SHOW_WINDOW_ANIMATION_TIME,
transition: 'easeOutExpo',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
actor.scale_y = 0;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
scale_x: 1,
scale_y: 1,
time: DIALOG_SHOW_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
default:
shellwm.completed_map(actor);
return;
}
},
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.opacity = 255;
actor.set_pivot_point(0, 0);
actor.scale_y = 1;
actor.scale_x = 1;
actor.translation_y = 0;
actor.translation_x = 0;
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
},
_destroyWindow : function(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
window.disconnect(actor._notifyWindowTypeSignalId);
actor._notifyWindowTypeSignalId = 0;
}
if (window._dimmed) {
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
}
if (window.is_attached_dialog())
this._checkDimming(window.get_transient_for(), window);
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_destroy(actor);
return;
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
Tweener.addTween(actor,
{ opacity: 0,
scale_x: 0.8,
scale_y: 0.8,
time: DESTROY_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
if (window.is_attached_dialog()) {
let parent = window.get_transient_for();
actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () {
Tweener.removeTweens(actor);
this._destroyWindowDone(shellwm, actor);
}));
}
Tweener.addTween(actor,
{ scale_y: 0,
time: DIALOG_DESTROY_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
default:
shellwm.completed_destroy(actor);
return;
}
},
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
let parent = actor.get_meta_window().get_transient_for();
if (parent && actor._parentDestroyId) {
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
shellwm.completed_destroy(actor);
}
},
_filterKeybinding: function(shellwm, binding) {
if (Main.actionMode == Shell.ActionMode.NONE)
return true;
// There's little sense in implementing a keybinding in mutter and
// not having it work in NORMAL mode; handle this case generically
// so we don't have to explicitly allow all builtin keybindings in
// NORMAL mode.
if (Main.actionMode == Shell.ActionMode.NORMAL &&
binding.is_builtin())
return false;
return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode);
},
_syncStacking: function() {
if (this._switchData == null)
return;
// Update stacking of windows in inGroup (aka the workspace we are
// switching to). Windows in outGroup are about to be hidden anyway,
// so we just ignore them here.
let windows = global.get_window_actors();
let sibling = null;
for (let i = 0; i < windows.length; i++) {
if (windows[i].get_parent() != this._switchData.inGroup)
continue;
this._switchData.inGroup.set_child_above_sibling(windows[i], sibling);
sibling = windows[i];
}
},
_switchWorkspace : function(shellwm, from, to, direction) {
if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
let windows = global.get_window_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
let xDest = 0, yDest = 0;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = global.screen_height - Main.panel.actor.height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -global.screen_height + Main.panel.actor.height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
2009-09-11 21:23:23 +00:00
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
2009-09-11 21:23:23 +00:00
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
switchData.inGroup = new Clutter.Actor();
switchData.outGroup = new Clutter.Actor();
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
2009-09-11 21:23:23 +00:00
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
wgroup.add_actor(switchData.movingWindowBin);
for (let i = 0; i < windows.length; i++) {
let actor = windows[i];
let window = actor.get_meta_window();
if (!window.showing_on_its_workspace())
continue;
if (window.is_on_all_workspaces())
continue;
let record = { window: actor,
parent: actor.get_parent() };
if (this._movingWindow && window == this._movingWindow) {
switchData.movingWindow = record;
switchData.windows.push(switchData.movingWindow);
actor.reparent(switchData.movingWindowBin);
} else if (window.get_workspace().index() == from) {
switchData.windows.push(record);
actor.reparent(switchData.outGroup);
} else if (window.get_workspace().index() == to) {
switchData.windows.push(record);
actor.reparent(switchData.inGroup);
actor.show();
}
}
switchData.inGroup.set_position(-xDest, -yDest);
switchData.inGroup.raise_top();
switchData.movingWindowBin.raise_top();
Tweener.addTween(switchData.outGroup,
{ x: xDest,
y: yDest,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._switchWorkspaceDone,
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
if (w.window.is_destroyed()) // Window gone
continue;
if (w.window.get_parent() == switchData.outGroup) {
w.window.reparent(w.parent);
w.window.hide();
} else
w.window.reparent(w.parent);
}
Tweener.removeTweens(switchData.inGroup);
Tweener.removeTweens(switchData.outGroup);
switchData.inGroup.destroy();
switchData.outGroup.destroy();
switchData.movingWindowBin.destroy();
if (this._movingWindow)
this._movingWindow = null;
shellwm.completed_switch_workspace();
},
_showTilePreview: function(shellwm, window, tileRect, monitorIndex) {
if (!this._tilePreview)
this._tilePreview = new TilePreview();
this._tilePreview.show(window, tileRect, monitorIndex);
},
_hideTilePreview: function(shellwm) {
if (!this._tilePreview)
return;
this._tilePreview.hide();
},
_showWindowMenu: function(shellwm, window, menu, rect) {
this._windowMenuManager.showWindowMenuForWindow(window, menu, rect);
},
_startSwitcher: function(display, screen, window, binding) {
let constructor = null;
switch (binding.get_name()) {
case 'switch-applications':
case 'switch-applications-backward':
case 'switch-group':
case 'switch-group-backward':
constructor = AltTab.AppSwitcherPopup;
break;
case 'switch-windows':
case 'switch-windows-backward':
constructor = AltTab.WindowSwitcherPopup;
break;
case 'cycle-windows':
case 'cycle-windows-backward':
constructor = AltTab.WindowCyclerPopup;
break;
case 'cycle-group':
case 'cycle-group-backward':
constructor = AltTab.GroupCyclerPopup;
break;
}
if (!constructor)
return;
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new constructor();
if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
tabPopup.destroy();
},
_startA11ySwitcher : function(display, screen, window, binding) {
Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask());
},
_toggleAppMenu : function(display, screen, window, event, binding) {
Main.panel.toggleAppMenu();
},
_toggleCalendar: function(display, screen, window, event, binding) {
Main.panel.toggleCalendar();
},
_toggleTweens: function() {
this._tweensPaused = !this._tweensPaused;
const OrigTweener = imports.tweener.tweener;
if (this._tweensPaused)
OrigTweener.pauseAllTweens();
else
OrigTweener.resumeAllTweens();
},
_showWorkspaceSwitcher : function(display, screen, window, binding) {
if (!Main.sessionMode.hasWorkspaces)
return;
if (screen.n_workspaces == 1)
return;
let [action,,,target] = binding.get_name().split('-');
let newWs;
let direction;
if (action == 'move') {
// "Moving" a window to another workspace doesn't make sense when
// it cannot be unstuck, and is potentially confusing if a new
// workspaces is added at the start/end
if (window.is_always_on_all_workspaces() ||
(Meta.prefs_get_workspaces_only_on_primary() &&
window.get_monitor() != Main.layoutManager.primaryIndex))
return;
}
if (target == 'last') {
direction = Meta.MotionDirection.DOWN;
newWs = screen.get_workspace_by_index(screen.n_workspaces - 1);
} else if (isNaN(target)) {
// Prepend a new workspace dynamically
if (screen.get_active_workspace_index() == 0 &&
action == 'move' && target == 'up' && this._isWorkspacePrepended == false) {
this.insertWorkspace(0);
this._isWorkspacePrepended = true;
}
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = screen.get_active_workspace().get_neighbor(direction);
} else if (target > 0) {
target--;
newWs = screen.get_workspace_by_index(target);
if (screen.get_active_workspace().index() > target)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
}
if (direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) {
this._workspaceTracker.blockUpdates();
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
this._workspaceSwitcherPopup.connect('destroy', Lang.bind(this, function() {
this._workspaceTracker.unblockUpdates();
this._workspaceSwitcherPopup = null;
this._isWorkspacePrepended = false;
}));
}
this._workspaceSwitcherPopup.display(direction, newWs.index());
}
},
actionMoveWorkspace: function(workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace)
workspace.activate(global.get_current_time());
},
actionMoveWindow: function(window, workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows
// (like desktop windows or docks)
this._movingWindow = window;
window.change_workspace(workspace);
global.display.clear_mouse_mode();
workspace.activate_with_focus (window, global.get_current_time());
}
},
_confirmDisplayChange: function() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();
},
_showResizePopup: function(display, show, rect, displayW, displayH) {
if (show) {
if (!this._resizePopup)
this._resizePopup = new ResizePopup();
this._resizePopup.set(rect, displayW, displayH);
} else {
if (this._resizePopup) {
this._resizePopup.destroy();
this._resizePopup = null;
}
}
},
});