windowManager: Split out workspace insertion from thumbnails
We will soon allow to insert a new workspace by other means than DND in between workspace thumbnails, so move the relevant code to a new windowManager method. https://bugzilla.gnome.org/show_bug.cgi?id=665764
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@ -888,6 +888,31 @@ const WindowManager = new Lang.Class({
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Main.activateWindow(nextWindow);
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},
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insertWorkspace: function(pos) {
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if (!Meta.prefs_get_dynamic_workspaces())
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return;
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let windows = global.get_window_actors().map(function(winActor) {
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return winActor.meta_window;
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});
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// To create a new workspace, we slide all the windows on workspaces
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// below us to the next workspace, leaving a blank workspace for us
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// to recycle.
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windows.forEach(function(window) {
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// If the window is attached to an ancestor, we don't need/want
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// to move it
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if (window.get_transient_for() != null)
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return;
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// Windows on workspaces below pos don't need moving
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let index = window.get_workspace().index();
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if (index < pos)
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return;
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window.change_workspace_by_index(index + 1, true);
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});
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},
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keepWorkspaceAlive: function(workspace, duration) {
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if (!this._workspaceTracker)
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return;
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@ -795,35 +795,13 @@ const ThumbnailsBox = new Lang.Class({
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let isWindow = !!source.realWindow;
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// To create a new workspace, we first slide all the windows on workspaces
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// below us to the next workspace, leaving a blank workspace for us to recycle.
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let newWorkspaceIndex;
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[newWorkspaceIndex, this._dropPlaceholderPos] = [this._dropPlaceholderPos, -1];
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// Nab all the windows below us.
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let windows = global.get_window_actors().filter(function(winActor) {
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// If the window is attached to an ancestor, we don't need/want to move it
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let window = winActor.meta_window;
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if (window.get_transient_for() != null)
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return false;
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if (isWindow)
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return window.get_workspace().index() >= newWorkspaceIndex && winActor != source;
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else
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return window.get_workspace().index() >= newWorkspaceIndex;
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});
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this._spliceIndex = newWorkspaceIndex;
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// ... move them down one.
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windows.forEach(function(winActor) {
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let window = winActor.meta_window;
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window.change_workspace_by_index(window.get_workspace().index() + 1, true);
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});
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Main.wm.insertWorkspace(newWorkspaceIndex);
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if (isWindow) {
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// ... and bam, a workspace, good as new.
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// Move the window to our monitor first if necessary.
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let thumbMonitor = this._thumbnails[newWorkspaceIndex].monitorIndex;
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if (source.metaWindow.get_monitor() != thumbMonitor)
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