Emmanuele Bassi 0f9dea0337 Force a paint instead of calling clutter_redraw()
We do not need the whole redraw machinery inside
clutter_stage_read_pixels(): instead, we want Clutter to drop everything,
paint and call glReadPixels() with the current buffer.
2009-06-10 14:52:53 +01:00
..
2009-06-09 14:47:36 +01:00
2009-06-09 14:47:36 +01:00
2009-06-09 14:47:36 +01:00
2009-06-09 14:47:36 +01:00
2009-06-09 14:47:36 +01:00