Bug 1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
* clutter/clutter-path.h: * clutter/clutter-path.c: Implementation of new ClutterPath object to represent a path combining straight line and bezier curve elements. * clutter/clutter.h: Include clutter-path.h and remove clutter-behaviour-bspline.h * tests/interactive/test-threads.c (test_threads_main): * tests/interactive/test-script.c: * tests/interactive/test-behave.c (test_behave_main): Use new path API * clutter/clutter-effect.c: Use the new ClutterBehaviourPath API. * clutter/clutter-bezier.h: * clutter/clutter-bezier.c: Moved bezier curve handling code out from clutter-behaviour-bspline.c to a separate file. * clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-path.c: Reimplemented to work with a ClutterPath * clutter/clutter-behaviour-bspline.h: * clutter/clutter-behaviour-bspline.c: Removed * clutter/Makefile.am: Add clutter-path and clutter-bezier, remove clutter-behaviour-bspline. * tests/conform/test-path.c: New automatic test for ClutterPath consistency * tests/conform/test-conform-main.c (main): Add test_path * tests/conform/Makefile.am (test_conformance_SOURCES): Add test-path.c * clutter/clutter-sections.txt: Add ClutterPath docs * clutter/clutter.types: * clutter/clutter-docs.xml: * doc/reference/clutter/clutter-animation-tutorial.xml: Remove mention of ClutterBehaviourBspline * clutter/clutter-marshal.list: Add VOID:UINT
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@ -132,6 +132,7 @@ stamp-h1
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/tests/conform/test_initial_state
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/tests/conform/test_label_cache
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/tests/conform/test_mapped
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/tests/conform/test_path
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/tests/conform/test_pick
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/tests/conform/test_realized
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/tests/conform/test_rect_set_color
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50
ChangeLog
50
ChangeLog
@ -1,3 +1,53 @@
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2008-12-05 Neil Roberts <neil@linux.intel.com>
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Bug 1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
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* clutter/clutter-path.h:
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* clutter/clutter-path.c: Implementation of new ClutterPath object
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to represent a path combining straight line and bezier curve
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elements.
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* clutter/clutter.h: Include clutter-path.h and remove
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clutter-behaviour-bspline.h
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* tests/interactive/test-threads.c (test_threads_main):
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* tests/interactive/test-script.c:
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* tests/interactive/test-behave.c (test_behave_main): Use new path
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API
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* clutter/clutter-effect.c: Use the new ClutterBehaviourPath API.
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* clutter/clutter-bezier.h:
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* clutter/clutter-bezier.c: Moved bezier curve handling code out
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from clutter-behaviour-bspline.c to a separate file.
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* clutter/clutter-behaviour-path.h:
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* clutter/clutter-behaviour-path.c: Reimplemented to work with a
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ClutterPath
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* clutter/clutter-behaviour-bspline.h:
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* clutter/clutter-behaviour-bspline.c: Removed
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* clutter/Makefile.am: Add clutter-path and clutter-bezier, remove
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clutter-behaviour-bspline.
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* tests/conform/test-path.c: New automatic test for ClutterPath
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consistency
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* tests/conform/test-conform-main.c (main): Add test_path
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* tests/conform/Makefile.am (test_conformance_SOURCES): Add
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test-path.c
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* clutter/clutter-sections.txt: Add ClutterPath docs
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* clutter/clutter.types:
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* clutter/clutter-docs.xml:
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* doc/reference/clutter/clutter-animation-tutorial.xml: Remove
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mention of ClutterBehaviourBspline
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* clutter/clutter-marshal.list: Add VOID:UINT
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2008-12-04 Neil Roberts <neil@linux.intel.com>
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Bug 1297 - Bring back support for GL_ARB_texture_rectangle
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@ -50,7 +50,6 @@ source_h = \
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$(srcdir)/clutter-animation.h \
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$(srcdir)/clutter-backend.h \
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$(srcdir)/clutter-behaviour.h \
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$(srcdir)/clutter-behaviour-bspline.h \
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$(srcdir)/clutter-behaviour-depth.h \
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$(srcdir)/clutter-behaviour-ellipse.h \
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$(srcdir)/clutter-behaviour-opacity.h \
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@ -76,6 +75,7 @@ source_h = \
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$(srcdir)/clutter-main.h \
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$(srcdir)/clutter-media.h \
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$(srcdir)/clutter-model.h \
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$(srcdir)/clutter-path.h \
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$(srcdir)/clutter-rectangle.h \
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$(srcdir)/clutter-score.h \
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$(srcdir)/clutter-script.h \
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@ -139,13 +139,13 @@ source_c = \
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clutter-animation.c \
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clutter-backend.c \
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clutter-behaviour.c \
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clutter-behaviour-bspline.c \
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clutter-behaviour-depth.c \
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clutter-behaviour-ellipse.c \
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clutter-behaviour-opacity.c \
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clutter-behaviour-path.c \
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clutter-behaviour-rotate.c \
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clutter-behaviour-scale.c \
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clutter-bezier.c \
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clutter-child-meta.c \
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clutter-clone-texture.c \
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clutter-color.c \
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@ -166,6 +166,7 @@ source_c = \
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clutter-marshal.c \
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clutter-media.c \
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clutter-model.c \
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clutter-path.c \
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clutter-rectangle.c \
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clutter-score.c \
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clutter-script.c \
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@ -184,6 +185,7 @@ source_c = \
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$(NULL)
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source_h_priv = \
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clutter-bezier.h \
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clutter-debug.h \
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clutter-keysyms-table.h \
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clutter-model-private.h \
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|
File diff suppressed because it is too large
Load Diff
@ -1,131 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Tomas Frydrych <tf@openedhand.com>
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*
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* Copyright (C) 2006, 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BEHAVIOUR_BSPLINE_H__
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#define __CLUTTER_BEHAVIOUR_BSPLINE_H__
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#include <clutter/clutter-alpha.h>
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-behaviour.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_BSPLINE (clutter_behaviour_bspline_get_type ())
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#define CLUTTER_BEHAVIOUR_BSPLINE(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_BSPLINE, ClutterBehaviourBspline))
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#define CLUTTER_BEHAVIOUR_BSPLINE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_BSPLINE, ClutterBehaviourBsplineClass))
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#define CLUTTER_IS_BEHAVIOUR_BSPLINE(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_BSPLINE))
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#define CLUTTER_IS_BEHAVIOUR_BSPLINE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_BSPLINE))
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#define CLUTTER_BEHAVIOUR_BSPLINE_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_BSPLINE, ClutterBehaviourBsplineClass))
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typedef struct _ClutterBehaviourBspline ClutterBehaviourBspline;
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typedef struct _ClutterBehaviourBsplinePrivate ClutterBehaviourBsplinePrivate;
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typedef struct _ClutterBehaviourBsplineClass ClutterBehaviourBsplineClass;
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/**
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* ClutterBehaviourBspline:
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*
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* #ClutterBehaviourBspline-struct contains only private data and
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* should be accessed using the functions below.
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*
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* Since: 0.2
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*/
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struct _ClutterBehaviourBspline
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{
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ClutterBehaviour parent_instance;
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ClutterBehaviourBsplinePrivate *priv;
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};
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/**
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* ClutterBehaviourBsplineClass:
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* @knot_reached: class handler for the #ClutterBehaviourBspline::knot-reached
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* signal
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*
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* #ClutterBehaviourBsplineClass-struct contains only private data
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* and should be accessed using the functions below.
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*
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* Since: 0.2
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*/
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struct _ClutterBehaviourBsplineClass
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{
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/*< private >*/
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ClutterBehaviourClass parent_class;
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/*< public >*/
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void (*knot_reached) (ClutterBehaviourBspline *bsplineb,
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const ClutterKnot *knot);
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/*< private >*/
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/* padding for future expansion */
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void (*_clutter_bspline_1) (void);
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void (*_clutter_bspline_2) (void);
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void (*_clutter_bspline_3) (void);
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void (*_clutter_bspline_4) (void);
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};
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GType clutter_behaviour_bspline_get_type (void) G_GNUC_CONST;
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ClutterBehaviour *clutter_behaviour_bspline_new (ClutterAlpha *alpha,
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const ClutterKnot *knots,
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guint n_knots);
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void clutter_behaviour_bspline_append_knot (ClutterBehaviourBspline *bs,
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const ClutterKnot *knot);
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void clutter_behaviour_bspline_append_knots (ClutterBehaviourBspline *bs,
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const ClutterKnot *first_knot,
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...) G_GNUC_NULL_TERMINATED;
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void clutter_behaviour_bspline_truncate (ClutterBehaviourBspline *bs,
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guint offset);
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void clutter_behaviour_bspline_join (ClutterBehaviourBspline *bs1,
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ClutterBehaviourBspline *bs2);
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ClutterBehaviour *clutter_behaviour_bspline_split (ClutterBehaviourBspline *bs,
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guint offset);
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void clutter_behaviour_bspline_clear (ClutterBehaviourBspline *bs);
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void clutter_behaviour_bspline_adjust (ClutterBehaviourBspline *bs,
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guint offset,
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ClutterKnot *knot);
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void clutter_behaviour_bspline_set_origin (ClutterBehaviourBspline *bs,
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ClutterKnot *knot);
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void clutter_behaviour_bspline_get_origin (ClutterBehaviourBspline *bs,
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ClutterKnot *knot);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_BSPLINE_H__ */
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@ -25,20 +25,29 @@
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/**
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* SECTION:clutter-behaviour-path
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* @short_description: A behaviour interpolating position along a path
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* @short_description: A behaviour for moving actors along a #ClutterPath
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*
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* #ClutterBehaviourPath interpolates actors along a defined path.
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*
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* A path is a set of #ClutterKnots object given when creating a new
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* #ClutterBehaviourPath instance. Knots can be also added to the path
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* using clutter_behaviour_path_append_knot(). The whole path can be
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* cleared using clutter_behaviour_path_clear(). Each time the behaviour
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* reaches a knot in the path, the "knot-reached" signal is emitted.
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* A path is described by a #ClutterPath object. The path can contain
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* straight line parts and bezier curves. If the path contains
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* %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
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* coordinates. This can be used make disjoint paths.
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*
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* This first knot in the path is reached with the lower bound value
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* provided by the #ClutterAlpha objectused by the behaviour; the last
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* knot in the path is reached with the upper bound value provided by
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* the #ClutterAlpha object used by the behaviour.
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* When creating a path behaviour in a #ClutterScript, you can specify
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* the path property directly as a string. For example:
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*
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* |[
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* {
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* "id" : "spline-path",
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* "type" : "ClutterBehaviourPath",
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* "path" : "M 50 50 L 100 100",
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* "alpha" : {
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* "timeline" : "main-timeline",
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* "function" : "ramp
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* }
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* }
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* ]|
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*
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* <note>If the alpha function is a periodic function, i.e. it returns to
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* 0 after reaching %CLUTTER_ALPHA_MAX_ALPHA, then the actors will walk
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@ -54,13 +63,14 @@
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#include "clutter-actor.h"
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#include "clutter-behaviour.h"
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#include "clutter-behaviour-path.h"
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#include "clutter-bezier.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-main.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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#include "clutter-scriptable.h"
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#include "clutter-script-private.h"
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#include "clutter-scriptable.h"
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#include <math.h>
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@ -68,14 +78,14 @@ static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
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G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
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clutter_behaviour_path,
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CLUTTER_TYPE_BEHAVIOUR,
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CLUTTER_TYPE_BEHAVIOUR,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
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clutter_scriptable_iface_init));
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struct _ClutterBehaviourPathPrivate
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{
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GSList *knots;
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ClutterKnot *last_knot_passed;
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ClutterPath *path;
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guint last_knot_passed;
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};
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#define CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE(obj) \
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@ -96,72 +106,9 @@ enum
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{
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PROP_0,
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PROP_KNOT
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PROP_PATH
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};
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static void
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clutter_behaviour_path_finalize (GObject *object)
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{
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ClutterBehaviourPath *self = CLUTTER_BEHAVIOUR_PATH(object);
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g_slist_foreach (self->priv->knots, (GFunc) clutter_knot_free, NULL);
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g_slist_free (self->priv->knots);
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G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->finalize (object);
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}
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static inline void
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interpolate (const ClutterKnot *start,
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const ClutterKnot *end,
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ClutterKnot *out,
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ClutterFixed t)
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{
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out->x = start->x + COGL_FIXED_TO_INT (t * (end->x - start->x));
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out->y = start->y + COGL_FIXED_TO_INT (t * (end->y - start->y));
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}
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static gint
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node_distance (const ClutterKnot *start,
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const ClutterKnot *end)
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{
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gint t;
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g_return_val_if_fail (start != NULL, 0);
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g_return_val_if_fail (end != NULL, 0);
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if (clutter_knot_equal (start, end))
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return 0;
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t = (end->x - start->x) * (end->x - start->x) +
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(end->y - start->y) * (end->y - start->y);
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/*
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* If we are using limited precision sqrti implementation, fallback on
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* clib sqrt if the precission would be less than 10%
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*/
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#if INT_MAX > CLUTTER_SQRTI_ARG_10_PERCENT
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if (t <= COGL_SQRTI_ARG_10_PERCENT)
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return cogl_sqrti (t);
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else
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return COGL_FLOAT_TO_INT (sqrt(t));
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#else
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return cogl_sqrti (t);
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#endif
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}
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static gint
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path_total_length (ClutterBehaviourPath *behave)
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{
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GSList *l;
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gint len = 0;
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for (l = behave->priv->knots; l != NULL; l = l->next)
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if (l->next && l->next->data)
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len += node_distance (l->data, l->next->data);
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return len;
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}
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static void
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actor_apply_knot_foreach (ClutterBehaviour *behaviour,
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ClutterActor *actor,
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@ -175,105 +122,50 @@ actor_apply_knot_foreach (ClutterBehaviour *behaviour,
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}
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static void
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path_alpha_to_position (ClutterBehaviourPath *behave,
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guint32 alpha)
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clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
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guint32 alpha_value)
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{
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ClutterBehaviourPathPrivate *priv = behave->priv;
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ClutterBehaviour *behaviour = CLUTTER_BEHAVIOUR (behave);
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GSList *l;
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gint total_len, offset, dist = 0;
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ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
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ClutterBehaviourPathPrivate *priv = pathb->priv;
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ClutterKnot position;
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guint knot_num;
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/* FIXME: Optimise. Much of the data used here can be pre-generated
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* ( total_len, dist between knots ) when knots are added/removed.
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*/
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/* Calculation as follows:
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* o Get total length of path
|
||||
* o Find the offset on path where alpha val corresponds to
|
||||
* o Figure out between which knots this offset lies.
|
||||
* o Interpolate new co-ords via dist between these knots
|
||||
* o Apply to actors.
|
||||
*/
|
||||
|
||||
total_len = path_total_length (behave);
|
||||
offset = (alpha * total_len) / CLUTTER_ALPHA_MAX_ALPHA;
|
||||
|
||||
CLUTTER_NOTE (BEHAVIOUR, "alpha %i vs %i, len: %i vs %i",
|
||||
alpha, CLUTTER_ALPHA_MAX_ALPHA,
|
||||
offset, total_len);
|
||||
|
||||
if (offset == 0)
|
||||
if (priv->path)
|
||||
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
|
||||
else
|
||||
{
|
||||
/* first knot */
|
||||
clutter_behaviour_actors_foreach (behaviour,
|
||||
actor_apply_knot_foreach,
|
||||
priv->knots->data);
|
||||
|
||||
priv->last_knot_passed = (ClutterKnot*)priv->knots->data;
|
||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0,
|
||||
priv->knots->data);
|
||||
return;
|
||||
memset (&position, 0, sizeof (position));
|
||||
knot_num = 0;
|
||||
}
|
||||
|
||||
if (offset == total_len)
|
||||
clutter_behaviour_actors_foreach (behave,
|
||||
actor_apply_knot_foreach,
|
||||
&position);
|
||||
|
||||
if (knot_num != priv->last_knot_passed)
|
||||
{
|
||||
/* Special case for last knot */
|
||||
ClutterKnot *last_knot = (g_slist_last (priv->knots))->data;
|
||||
|
||||
clutter_behaviour_actors_foreach (behaviour,
|
||||
actor_apply_knot_foreach,
|
||||
last_knot);
|
||||
|
||||
priv->last_knot_passed = (ClutterKnot*)priv->knots->data;
|
||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, last_knot);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (l = priv->knots; l != NULL; l = l->next)
|
||||
{
|
||||
gint dist_to_next = 0;
|
||||
ClutterKnot *knot = l->data;
|
||||
|
||||
if (l->next)
|
||||
{
|
||||
ClutterKnot *next = l->next->data;
|
||||
|
||||
dist_to_next = node_distance (knot, next);
|
||||
|
||||
if (offset >= dist && offset < (dist + dist_to_next))
|
||||
{
|
||||
ClutterKnot new;
|
||||
ClutterFixed t;
|
||||
|
||||
t = COGL_FIXED_FROM_INT (offset - dist) / dist_to_next;
|
||||
|
||||
interpolate (knot, next, &new, t);
|
||||
|
||||
clutter_behaviour_actors_foreach (behaviour,
|
||||
actor_apply_knot_foreach,
|
||||
&new);
|
||||
|
||||
if (knot != priv->last_knot_passed)
|
||||
{
|
||||
/* We just passed a new Knot */
|
||||
priv->last_knot_passed = knot;
|
||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
dist += dist_to_next;
|
||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
|
||||
priv->last_knot_passed = knot_num;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
|
||||
guint32 alpha_value)
|
||||
clutter_behaviour_path_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
path_alpha_to_position (CLUTTER_BEHAVIOUR_PATH (behave), alpha_value);
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
@ -286,8 +178,8 @@ clutter_behaviour_path_set_property (GObject *gobject,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_KNOT:
|
||||
clutter_behaviour_path_append_knot (pathb, g_value_get_boxed (value));
|
||||
case PROP_PATH:
|
||||
clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
@ -295,34 +187,39 @@ clutter_behaviour_path_set_property (GObject *gobject,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
clutter_behaviour_path_set_path (pathb, NULL);
|
||||
|
||||
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
||||
GParamSpec *pspec;
|
||||
|
||||
gobject_class->get_property = clutter_behaviour_path_get_property;
|
||||
gobject_class->set_property = clutter_behaviour_path_set_property;
|
||||
gobject_class->finalize = clutter_behaviour_path_finalize;
|
||||
gobject_class->dispose = clutter_behaviour_path_dispose;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPath:knot:
|
||||
*
|
||||
* This property can be used to append a new knot to the path.
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_KNOT,
|
||||
g_param_spec_boxed ("knot",
|
||||
"Knot",
|
||||
"Can be used to append a knot to the path",
|
||||
CLUTTER_TYPE_KNOT,
|
||||
CLUTTER_PARAM_WRITABLE));
|
||||
pspec = g_param_spec_object ("path",
|
||||
"Path",
|
||||
"The ClutterPath object representing the path "
|
||||
"to animate along",
|
||||
CLUTTER_TYPE_PATH,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
g_object_class_install_property (gobject_class, PROP_PATH, pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPath::knot-reached:
|
||||
* @pathb: the object which received the signal
|
||||
* @knot: the #ClutterKnot reached
|
||||
* @knot_num: the index of the #ClutterPathKnot reached
|
||||
*
|
||||
* This signal is emitted each time a node defined inside the path
|
||||
* is reached.
|
||||
@ -335,51 +232,16 @@ clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
|
||||
NULL, NULL,
|
||||
clutter_marshal_VOID__BOXED,
|
||||
clutter_marshal_VOID__UINT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_KNOT);
|
||||
G_TYPE_UINT);
|
||||
|
||||
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
|
||||
|
||||
g_type_class_add_private (klass, sizeof (ClutterBehaviourPathPrivate));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
self->priv = priv = CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE (self);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_set_custom_property (ClutterScriptable *scriptable,
|
||||
ClutterScript *script,
|
||||
const gchar *name,
|
||||
const GValue *value)
|
||||
{
|
||||
if (strcmp (name, "knots") == 0)
|
||||
{
|
||||
ClutterBehaviourPath *path = CLUTTER_BEHAVIOUR_PATH (scriptable);
|
||||
GSList *knots, *l;
|
||||
|
||||
if (!G_VALUE_HOLDS (value, G_TYPE_POINTER))
|
||||
return;
|
||||
|
||||
knots = g_value_get_pointer (value);
|
||||
for (l = knots; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterKnot *knot = l->data;
|
||||
|
||||
clutter_behaviour_path_append_knot (path, knot);
|
||||
clutter_knot_free (knot);
|
||||
}
|
||||
|
||||
g_slist_free (knots);
|
||||
}
|
||||
else
|
||||
g_object_set_property (G_OBJECT (scriptable), name, value);
|
||||
}
|
||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||
|
||||
static gboolean
|
||||
clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
|
||||
@ -388,237 +250,190 @@ clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
|
||||
const gchar *name,
|
||||
JsonNode *node)
|
||||
{
|
||||
if (strcmp (name, "knots") == 0)
|
||||
if (strcmp ("path", name) == 0)
|
||||
{
|
||||
JsonArray *array;
|
||||
guint knots_len, i;
|
||||
GSList *knots = NULL;
|
||||
ClutterPath *path;
|
||||
GValue node_value = { 0 };
|
||||
|
||||
array = json_node_get_array (node);
|
||||
knots_len = json_array_get_length (array);
|
||||
path = g_object_ref_sink (clutter_path_new ());
|
||||
|
||||
for (i = 0; i < knots_len; i++)
|
||||
{
|
||||
JsonNode *val = json_array_get_element (array, i);
|
||||
ClutterKnot knot = { 0, };
|
||||
json_node_get_value (node, &node_value);
|
||||
|
||||
if (clutter_script_parse_knot (script, val, &knot))
|
||||
{
|
||||
CLUTTER_NOTE (SCRIPT, "parsed knot [ x:%d, y:%d ]",
|
||||
knot.x, knot.y);
|
||||
if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
|
||||
|| !clutter_path_set_description (path,
|
||||
g_value_get_string (&node_value)))
|
||||
g_warning ("Invalid path description");
|
||||
|
||||
knots = g_slist_prepend (knots, clutter_knot_copy (&knot));
|
||||
}
|
||||
}
|
||||
g_value_unset (&node_value);
|
||||
|
||||
g_value_init (value, G_TYPE_POINTER);
|
||||
g_value_set_pointer (value, g_slist_reverse (knots));
|
||||
g_value_init (value, G_TYPE_OBJECT);
|
||||
g_value_take_object (value, path);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
/* chain up */
|
||||
else if (parent_scriptable_iface->parse_custom_node)
|
||||
return parent_scriptable_iface->parse_custom_node (scriptable, script,
|
||||
value, name, node);
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
||||
{
|
||||
parent_scriptable_iface = g_type_interface_peek_parent (iface);
|
||||
|
||||
if (!parent_scriptable_iface)
|
||||
parent_scriptable_iface
|
||||
= g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
|
||||
|
||||
iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
|
||||
iface->set_custom_property = clutter_behaviour_path_set_custom_property;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
self->priv = priv = CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE (self);
|
||||
|
||||
priv->path = NULL;
|
||||
priv->last_knot_passed = G_MAXUINT;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new:
|
||||
* @alpha: a #ClutterAlpha, or %NULL
|
||||
* @knots: a list of #ClutterKnots, or %NULL for an empty path
|
||||
* @n_knots: the number of nodes in the path
|
||||
* @path: a #ClutterPath or %NULL for an empty path
|
||||
*
|
||||
* Creates a new path behaviour. You can use this behaviour to drive
|
||||
* actors along the nodes of a path, described by the @knots.
|
||||
* actors along the nodes of a path, described by @path.
|
||||
*
|
||||
* This will claim the floating reference on the #ClutterPath so you
|
||||
* do not need to unref if it.
|
||||
*
|
||||
* Return value: a #ClutterBehaviour
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots)
|
||||
clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
ClutterPath *path)
|
||||
{
|
||||
ClutterBehaviourPath *behave;
|
||||
gint i;
|
||||
|
||||
behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
NULL);
|
||||
|
||||
for (i = 0; i < n_knots; i++)
|
||||
{
|
||||
ClutterKnot knot = knots[i];
|
||||
|
||||
clutter_behaviour_path_append_knot (behave, &knot);
|
||||
}
|
||||
|
||||
return CLUTTER_BEHAVIOUR (behave);
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", path,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_get_knots:
|
||||
* @pathb: a #ClutterBehvaiourPath
|
||||
* clutter_behaviour_path_new_with_description:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @desc: a string description of the path
|
||||
*
|
||||
* Returns a copy of the list of knots contained by @pathb
|
||||
* Creates a new path behaviour using the path described by @desc. See
|
||||
* clutter_path_add_string() for a description of the format.
|
||||
*
|
||||
* Return value: a #GSList of the paths knots.
|
||||
* Return value: a #ClutterBehaviour
|
||||
*
|
||||
* Since: 0.2
|
||||
* Since: 1.0
|
||||
*/
|
||||
GSList *
|
||||
clutter_behaviour_path_get_knots (ClutterBehaviourPath *pathb)
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
|
||||
const gchar *desc)
|
||||
{
|
||||
GSList *retval, *l;
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", clutter_path_new_with_description (desc),
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new_with_knots:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @knots: an array of #ClutterKnot<!-- -->s
|
||||
* @n_knots: number of entries in @knots
|
||||
*
|
||||
* Creates a new path behaviour that will make the actors visit all of
|
||||
* the given knots in order with straight lines in between.
|
||||
*
|
||||
* A path will be created where the first knot is used in a
|
||||
* %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
|
||||
* %CLUTTER_PATH_LINE_TO<!-- -->s.
|
||||
*
|
||||
* Return value: a #ClutterBehaviour
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots)
|
||||
{
|
||||
ClutterPath *path = clutter_path_new ();
|
||||
guint i;
|
||||
|
||||
if (n_knots > 0)
|
||||
{
|
||||
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
|
||||
|
||||
for (i = 1; i < n_knots; i++)
|
||||
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
|
||||
}
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", path,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_set_path:
|
||||
* @pathb: the path behaviour
|
||||
* @path: the new path to follow
|
||||
*
|
||||
* Change the path that the actors will follow. This will take the
|
||||
* floating reference on the #ClutterPath so you do not need to unref
|
||||
* it.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
||||
ClutterPath *path)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
|
||||
priv = pathb->priv;
|
||||
|
||||
if (path)
|
||||
g_object_ref_sink (path);
|
||||
|
||||
if (priv->path)
|
||||
g_object_unref (priv->path);
|
||||
|
||||
priv->path = path;
|
||||
|
||||
g_object_notify (G_OBJECT (pathb), "path");
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_get_path:
|
||||
* @pathb: a #ClutterBehaviourPath instance
|
||||
*
|
||||
* Get the current path of the behaviour
|
||||
*
|
||||
* Return value: the path
|
||||
*
|
||||
* Since 1.0:
|
||||
*/
|
||||
ClutterPath *
|
||||
clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
|
||||
|
||||
retval = NULL;
|
||||
for (l = pathb->priv->knots; l != NULL; l = l->next)
|
||||
retval = g_slist_prepend (retval, l->data);
|
||||
|
||||
return g_slist_reverse (retval);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_append_knot:
|
||||
* @pathb: a #ClutterBehvaiourPath
|
||||
* @knot: a #ClutterKnot to append.
|
||||
*
|
||||
* Appends a #ClutterKnot to the path
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
|
||||
const ClutterKnot *knot)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
g_return_if_fail (knot != NULL);
|
||||
|
||||
priv = pathb->priv;
|
||||
priv->knots = g_slist_append (priv->knots, clutter_knot_copy (knot));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_insert_knot:
|
||||
* @pathb: a #ClutterBehvaiourPath
|
||||
* @offset: position in path to insert knot.
|
||||
* @knot: a #ClutterKnot to append.
|
||||
*
|
||||
* Inserts a #ClutterKnot in the path at specified position. Values greater
|
||||
* than total number of knots will append the knot at the end of path.
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
|
||||
guint offset,
|
||||
const ClutterKnot *knot)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
g_return_if_fail (knot != NULL);
|
||||
|
||||
priv = pathb->priv;
|
||||
priv->knots = g_slist_insert (priv->knots, clutter_knot_copy (knot), offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_remove_knot:
|
||||
* @pathb: a #ClutterBehvaiourPath
|
||||
* @offset: position in path to remove knot.
|
||||
*
|
||||
* Removes a #ClutterKnot in the path at specified offset.
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
|
||||
guint offset)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
GSList *togo;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
|
||||
priv = pathb->priv;
|
||||
|
||||
togo = g_slist_nth (priv->knots, offset);
|
||||
|
||||
if (togo)
|
||||
{
|
||||
clutter_knot_free ((ClutterKnot*)togo->data);
|
||||
priv->knots = g_slist_delete_link (priv->knots, togo);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_append_knots_valist (ClutterBehaviourPath *pathb,
|
||||
const ClutterKnot *first_knot,
|
||||
va_list args)
|
||||
{
|
||||
const ClutterKnot * knot;
|
||||
|
||||
knot = first_knot;
|
||||
while (knot)
|
||||
{
|
||||
clutter_behaviour_path_append_knot (pathb, knot);
|
||||
knot = va_arg (args, ClutterKnot*);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_append_knots:
|
||||
* @pathb: a #ClutterBehvaiourPath
|
||||
* @first_knot: the #ClutterKnot knot to add to the path
|
||||
* @Varargs: additional knots to add to the path
|
||||
*
|
||||
* Adds a NULL-terminated list of knots to a path. This function is
|
||||
* equivalent to calling clutter_behaviour_path_append_knot() for each
|
||||
* member of the list.
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_append_knots (ClutterBehaviourPath *pathb,
|
||||
const ClutterKnot *first_knot,
|
||||
...)
|
||||
{
|
||||
va_list args;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
g_return_if_fail (first_knot != NULL);
|
||||
|
||||
va_start (args, first_knot);
|
||||
clutter_behaviour_path_append_knots_valist (pathb, first_knot, args);
|
||||
va_end (args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_clear:
|
||||
* @pathb: a #ClutterBehvaiourPath
|
||||
*
|
||||
* Removes all knots from a path
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_clear (ClutterBehaviourPath *pathb)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
|
||||
g_slist_foreach (pathb->priv->knots, (GFunc) clutter_knot_free, NULL);
|
||||
g_slist_free (pathb->priv->knots);
|
||||
|
||||
pathb->priv->knots = NULL;
|
||||
return pathb->priv->path;
|
||||
}
|
||||
|
@ -32,6 +32,7 @@
|
||||
|
||||
#include <clutter/clutter-alpha.h>
|
||||
#include <clutter/clutter-behaviour.h>
|
||||
#include <clutter/clutter-path.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@ -82,7 +83,7 @@ struct _ClutterBehaviourPathClass
|
||||
|
||||
/*< public >*/
|
||||
void (*knot_reached) (ClutterBehaviourPath *pathb,
|
||||
const ClutterKnot *knot);
|
||||
guint knot_num);
|
||||
|
||||
/*< private >*/
|
||||
void (*_clutter_path_1) (void);
|
||||
@ -94,21 +95,21 @@ struct _ClutterBehaviourPathClass
|
||||
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
ClutterPath *path);
|
||||
|
||||
ClutterBehaviour *clutter_behaviour_path_new_with_description
|
||||
(ClutterAlpha *alpha,
|
||||
const gchar *desc);
|
||||
|
||||
ClutterBehaviour *clutter_behaviour_path_new_with_knots
|
||||
(ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots);
|
||||
GSList * clutter_behaviour_path_get_knots (ClutterBehaviourPath *pathb);
|
||||
void clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
|
||||
const ClutterKnot *knot);
|
||||
void clutter_behaviour_path_append_knots (ClutterBehaviourPath *pathb,
|
||||
const ClutterKnot *first_knot,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
void clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
|
||||
guint offset,
|
||||
const ClutterKnot *knot);
|
||||
void clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
|
||||
guint offset);
|
||||
|
||||
void clutter_behaviour_path_clear (ClutterBehaviourPath *pathb);
|
||||
void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
||||
ClutterPath *path);
|
||||
|
||||
ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
426
clutter/clutter-bezier.c
Normal file
426
clutter/clutter-bezier.c
Normal file
@ -0,0 +1,426 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Tomas Frydrych <tf@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#include <glib.h>
|
||||
#include <string.h>
|
||||
#include "clutter-bezier.h"
|
||||
#include "clutter-debug.h"
|
||||
|
||||
/*
|
||||
* We have some experimental code here to allow for constant velocity
|
||||
* movement of actors along the bezier path, this macro enables it.
|
||||
*/
|
||||
#undef CBZ_L2T_INTERPOLATION
|
||||
|
||||
/****************************************************************************
|
||||
* ClutterBezier -- represenation of a cubic bezier curve *
|
||||
* (private; a building block for the public bspline object) *
|
||||
****************************************************************************/
|
||||
|
||||
/*
|
||||
* The t parameter of the bezier is from interval <0,1>, so we can use
|
||||
* 14.18 format and special multiplication functions that preserve
|
||||
* more of the least significant bits but would overflow if the value
|
||||
* is > 1
|
||||
*/
|
||||
#define CBZ_T_Q 18
|
||||
#define CBZ_T_ONE (1 << CBZ_T_Q)
|
||||
#define CBZ_T_MUL(x,y) ((((x) >> 3) * ((y) >> 3)) >> 12)
|
||||
#define CBZ_T_POW2(x) CBZ_T_MUL (x, x)
|
||||
#define CBZ_T_POW3(x) CBZ_T_MUL (CBZ_T_POW2 (x), x)
|
||||
#define CBZ_T_DIV(x,y) ((((x) << 9)/(y)) << 9)
|
||||
|
||||
/*
|
||||
* Constants for sampling of the bezier
|
||||
*/
|
||||
#define CBZ_T_SAMPLES 128
|
||||
#define CBZ_T_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
|
||||
#define CBZ_L_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
|
||||
|
||||
typedef gint32 _FixedT;
|
||||
|
||||
/*
|
||||
* This is a private type representing a single cubic bezier
|
||||
*/
|
||||
struct _ClutterBezier
|
||||
{
|
||||
/*
|
||||
* bezier coefficients -- these are calculated using multiplication and
|
||||
* addition from integer input, so these are also integers
|
||||
*/
|
||||
gint ax;
|
||||
gint bx;
|
||||
gint cx;
|
||||
gint dx;
|
||||
|
||||
gint ay;
|
||||
gint by;
|
||||
gint cy;
|
||||
gint dy;
|
||||
|
||||
/* length of the bezier */
|
||||
guint length;
|
||||
|
||||
#ifdef CBZ_L2T_INTERPOLATION
|
||||
/*
|
||||
* coefficients for the L -> t bezier; these are calculated from fixed
|
||||
* point input, and more specifically numbers that have been normalised
|
||||
* to fit <0,1>, so these are also fixed point, and we can used the
|
||||
* _FixedT type here.
|
||||
*/
|
||||
_FixedT La;
|
||||
_FixedT Lb;
|
||||
_FixedT Lc;
|
||||
/* _FixedT Ld; == 0 */
|
||||
#endif
|
||||
};
|
||||
|
||||
ClutterBezier *
|
||||
_clutter_bezier_new ()
|
||||
{
|
||||
return g_slice_new0 (ClutterBezier);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_bezier_free (ClutterBezier * b)
|
||||
{
|
||||
if (G_LIKELY (b))
|
||||
{
|
||||
g_slice_free (ClutterBezier, b);
|
||||
}
|
||||
}
|
||||
|
||||
ClutterBezier *
|
||||
_clutter_bezier_clone_and_move (const ClutterBezier *b, gint x, gint y)
|
||||
{
|
||||
ClutterBezier * b2 = _clutter_bezier_new ();
|
||||
memcpy (b2, b, sizeof (ClutterBezier));
|
||||
|
||||
b2->dx += x;
|
||||
b2->dy += y;
|
||||
|
||||
return b2;
|
||||
}
|
||||
|
||||
#ifdef CBZ_L2T_INTERPOLATION
|
||||
/*
|
||||
* L is relative advance along the bezier curve from interval <0,1>
|
||||
*/
|
||||
static _FixedT
|
||||
_clutter_bezier_L2t (const ClutterBezier *b, _FixedT L)
|
||||
{
|
||||
_FixedT t = CBZ_T_MUL (b->La, CBZ_T_POW3(L))
|
||||
+ CBZ_T_MUL (b->Lb, CBZ_T_POW2(L))
|
||||
+ CBZ_T_MUL (b->Lc, L);
|
||||
|
||||
if (t > CBZ_T_ONE)
|
||||
t = CBZ_T_ONE;
|
||||
else if (t < 0)
|
||||
t = 0;
|
||||
|
||||
return t;
|
||||
}
|
||||
#endif
|
||||
|
||||
static gint
|
||||
_clutter_bezier_t2x (const ClutterBezier * b, _FixedT t)
|
||||
{
|
||||
/*
|
||||
* NB -- the int coefficients can be at most 8192 for the multiplication
|
||||
* to work in this fashion due to the limits of the 14.18 fixed.
|
||||
*/
|
||||
return ((b->ax*CBZ_T_POW3(t) + b->bx*CBZ_T_POW2(t) + b->cx*t) >> CBZ_T_Q)
|
||||
+ b->dx;
|
||||
}
|
||||
|
||||
gint
|
||||
_clutter_bezier_t2y (const ClutterBezier * b, _FixedT t)
|
||||
{
|
||||
/*
|
||||
* NB -- the int coefficients can be at most 8192 for the multiplication
|
||||
* to work in this fashion due to the limits of the 14.18 fixed.
|
||||
*/
|
||||
return ((b->ay*CBZ_T_POW3(t) + b->by*CBZ_T_POW2(t) + b->cy*t) >> CBZ_T_Q)
|
||||
+ b->dy;
|
||||
}
|
||||
|
||||
/*
|
||||
* Advances along the bezier to relative length L and returns the coordinances
|
||||
* in knot
|
||||
*/
|
||||
void
|
||||
_clutter_bezier_advance (const ClutterBezier *b, gint L, ClutterKnot * knot)
|
||||
{
|
||||
#ifdef CBZ_L2T_INTERPOLATION
|
||||
_FixedT t = clutter_bezier_L2t (b, L);
|
||||
#else
|
||||
_FixedT t = L;
|
||||
#endif
|
||||
|
||||
knot->x = _clutter_bezier_t2x (b, t);
|
||||
knot->y = _clutter_bezier_t2y (b, t);
|
||||
|
||||
CLUTTER_NOTE (BEHAVIOUR, "advancing to relative pt %f: t %f, {%d,%d}",
|
||||
(double) L / (double) CBZ_T_ONE,
|
||||
(double) t / (double) CBZ_T_ONE,
|
||||
knot->x, knot->y);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_bezier_init (ClutterBezier *b,
|
||||
gint x_0, gint y_0,
|
||||
gint x_1, gint y_1,
|
||||
gint x_2, gint y_2,
|
||||
gint x_3, gint y_3)
|
||||
{
|
||||
_FixedT t;
|
||||
int i;
|
||||
int xp = x_0;
|
||||
int yp = y_0;
|
||||
_FixedT length [CBZ_T_SAMPLES + 1];
|
||||
|
||||
#ifdef CBZ_L2T_INTERPOLATION
|
||||
int j, k;
|
||||
_FixedT L;
|
||||
_FixedT t_equalized [CBZ_T_SAMPLES + 1];
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
g_debug ("Initializing bezier at {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",
|
||||
x0, y0, x1, y1, x2, y2, x3, y3);
|
||||
#endif
|
||||
|
||||
b->dx = x_0;
|
||||
b->dy = y_0;
|
||||
|
||||
b->cx = 3 * (x_1 - x_0);
|
||||
b->cy = 3 * (y_1 - y_0);
|
||||
|
||||
b->bx = 3 * (x_2 - x_1) - b->cx;
|
||||
b->by = 3 * (y_2 - y_1) - b->cy;
|
||||
|
||||
b->ax = x_3 - 3 * x_2 + 3 * x_1 - x_0;
|
||||
b->ay = y_3 - 3 * y_2 + 3 * y_1 - y_0;
|
||||
|
||||
#if 0
|
||||
g_debug ("Cooeficients {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",
|
||||
b->ax, b->ay, b->bx, b->by, b->cx, b->cy, b->dx, b->dy);
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Because of the way we do the multiplication in bezeir_t2x,y
|
||||
* these coefficients need to be at most 0x1fff; this should be the case,
|
||||
* I think, but have added this warning to catch any problems -- if it
|
||||
* triggers, we need to change those two functions a bit.
|
||||
*/
|
||||
if (b->ax > 0x1fff || b->bx > 0x1fff || b->cx > 0x1fff)
|
||||
g_warning ("Calculated coefficents will result in multiplication "
|
||||
"overflow in clutter_bezier_t2x and clutter_bezier_t2y.");
|
||||
|
||||
/*
|
||||
* Sample the bezier with CBZ_T_SAMPLES and calculate length at
|
||||
* each point.
|
||||
*
|
||||
* We are working with integers here, so we use the fast sqrti function.
|
||||
*/
|
||||
length[0] = 0;
|
||||
|
||||
for (t = CBZ_T_STEP, i = 1; i <= CBZ_T_SAMPLES; ++i, t += CBZ_T_STEP)
|
||||
{
|
||||
int x = _clutter_bezier_t2x (b, t);
|
||||
int y = _clutter_bezier_t2y (b, t);
|
||||
|
||||
guint l = clutter_sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
|
||||
|
||||
l += length[i-1];
|
||||
|
||||
length[i] = l;
|
||||
|
||||
xp = x;
|
||||
yp = y;
|
||||
}
|
||||
|
||||
b->length = length[CBZ_T_SAMPLES];
|
||||
|
||||
#if 0
|
||||
g_debug ("length %d", b->length);
|
||||
#endif
|
||||
|
||||
#ifdef CBZ_L2T_INTERPOLATION
|
||||
/*
|
||||
* Now normalize the length values, converting them into _FixedT
|
||||
*/
|
||||
for (i = 0; i <= CBZ_T_SAMPLES; ++i)
|
||||
{
|
||||
length[i] = (length[i] << CBZ_T_Q) / b->length;
|
||||
}
|
||||
|
||||
/*
|
||||
* Now generate a L -> t table such that the L will equidistant
|
||||
* over <0,1>
|
||||
*/
|
||||
t_equalized[0] = 0;
|
||||
|
||||
for (i = 1, j = 1, L = CBZ_L_STEP; i < CBZ_T_SAMPLES; ++i, L += CBZ_L_STEP)
|
||||
{
|
||||
_FixedT l1, l2;
|
||||
_FixedT d1, d2, d;
|
||||
_FixedT t1, t2;
|
||||
|
||||
/* find the band for our L */
|
||||
for (k = j; k < CBZ_T_SAMPLES; ++k)
|
||||
{
|
||||
if (L < length[k])
|
||||
break;
|
||||
}
|
||||
|
||||
/*
|
||||
* Now we know that L is from (length[k-1],length[k]>
|
||||
* We remember k-1 in order not to have to iterate over the
|
||||
* whole length array in the next iteration of the main loop
|
||||
*/
|
||||
j = k - 1;
|
||||
|
||||
/*
|
||||
* Now interpolate equlised t as a weighted average
|
||||
*/
|
||||
l1 = length[k-1];
|
||||
l2 = length[k];
|
||||
d1 = l2 - L;
|
||||
d2 = L - l1;
|
||||
d = l2 - l1;
|
||||
t1 = (k - 1) * CBZ_T_STEP;
|
||||
t2 = k * CBZ_T_STEP;
|
||||
|
||||
t_equalized[i] = (t1*d1 + t2*d2)/d;
|
||||
|
||||
if (t_equalized[i] < t_equalized[i-1])
|
||||
g_debug ("wrong t: L %f, l1 %f, l2 %f, t1 %f, t2 %f",
|
||||
(double) (L)/(double)CBZ_T_ONE,
|
||||
(double) (l1)/(double)CBZ_T_ONE,
|
||||
(double) (l2)/(double)CBZ_T_ONE,
|
||||
(double) (t1)/(double)CBZ_T_ONE,
|
||||
(double) (t2)/(double)CBZ_T_ONE);
|
||||
|
||||
}
|
||||
|
||||
t_equalized[CBZ_T_SAMPLES] = CBZ_T_ONE;
|
||||
|
||||
/* We now fit a bezier -- at this stage, do a single fit through our values
|
||||
* at 0, 1/3, 2/3 and 1
|
||||
*
|
||||
* FIXME -- do we need to use a better fitting approach to choose the best
|
||||
* beziere. The actual curve we acquire this way is not too bad shapwise,
|
||||
* but (probably due to rounding errors) the resulting curve no longer
|
||||
* satisfies the necessary condition that for L2 > L1, t2 > t1, which
|
||||
* causes oscilation.
|
||||
*/
|
||||
|
||||
#if 0
|
||||
/*
|
||||
* These are the control points we use to calculate the curve coefficients
|
||||
* for bezier t(L); these are not needed directly, but are implied in the
|
||||
* calculations below.
|
||||
*
|
||||
* (p0 is 0,0, and p3 is 1,1)
|
||||
*/
|
||||
p1 = (18 * t_equalized[CBZ_T_SAMPLES/3] -
|
||||
9 * t_equalized[2*CBZ_T_SAMPLES/3] +
|
||||
2 << CBZ_T_Q) / 6;
|
||||
|
||||
p2 = (18 * t_equalized[2*CBZ_T_SAMPLES/3] -
|
||||
9 * t_equalized[CBZ_T_SAMPLES/3] -
|
||||
(5 << CBZ_T_Q)) / 6;
|
||||
#endif
|
||||
|
||||
b->Lc = (18 * t_equalized[CBZ_T_SAMPLES/3] -
|
||||
9 * t_equalized[2*CBZ_T_SAMPLES/3] +
|
||||
(2 << CBZ_T_Q)) >> 1;
|
||||
|
||||
b->Lb = (36 * t_equalized[2*CBZ_T_SAMPLES/3] -
|
||||
45 * t_equalized[CBZ_T_SAMPLES/3] -
|
||||
(9 << CBZ_T_Q)) >> 1;
|
||||
|
||||
b->La = ((27 * (t_equalized[CBZ_T_SAMPLES/3] -
|
||||
t_equalized[2*CBZ_T_SAMPLES/3]) +
|
||||
(7 << CBZ_T_Q)) >> 1) + CBZ_T_ONE;
|
||||
|
||||
g_debug ("t(1/3) %f, t(2/3) %f",
|
||||
(double)t_equalized[CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE,
|
||||
(double)t_equalized[2*CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE);
|
||||
|
||||
g_debug ("L -> t coefficients: %f, %f, %f",
|
||||
(double)b->La/(double)CBZ_T_ONE,
|
||||
(double)b->Lb/(double)CBZ_T_ONE,
|
||||
(double)b->Lc/(double)CBZ_T_ONE);
|
||||
|
||||
|
||||
/*
|
||||
* For debugging, you can load these values into a spreadsheet and graph
|
||||
* them to see how well the approximation matches the data
|
||||
*/
|
||||
for (i = 0; i < CBZ_T_SAMPLES; ++i)
|
||||
{
|
||||
g_print ("%f, %f, %f\n",
|
||||
(double)(i*CBZ_T_STEP)/(double)CBZ_T_ONE,
|
||||
(double)(t_equalized[i])/(double)CBZ_T_ONE,
|
||||
(double)(clutter_bezier_L2t(b,i*CBZ_T_STEP))/(double)CBZ_T_ONE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Moves a control point at indx to location represented by knot
|
||||
*/
|
||||
void
|
||||
_clutter_bezier_adjust (ClutterBezier * b, ClutterKnot * knot, guint indx)
|
||||
{
|
||||
guint x[4], y[4];
|
||||
|
||||
g_assert (indx < 4);
|
||||
|
||||
x[0] = b->dx;
|
||||
y[0] = b->dy;
|
||||
|
||||
x[1] = b->cx / 3 + x[0];
|
||||
y[1] = b->cy / 3 + y[0];
|
||||
|
||||
x[2] = b->bx / 3 + b->cx + x[1];
|
||||
y[2] = b->by / 3 + b->cy + y[1];
|
||||
|
||||
x[3] = b->ax + x[0] + b->cx + b->bx;
|
||||
y[3] = b->ay + y[0] + b->cy + b->by;
|
||||
|
||||
x[indx] = knot->x;
|
||||
y[indx] = knot->y;
|
||||
|
||||
_clutter_bezier_init (b, x[0], y[0], x[1], y[1], x[2], y[2], x[3], y[3]);
|
||||
}
|
||||
|
||||
guint
|
||||
_clutter_bezier_get_length (const ClutterBezier *b)
|
||||
{
|
||||
return b->length;
|
||||
}
|
65
clutter/clutter-bezier.h
Normal file
65
clutter/clutter-bezier.h
Normal file
@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Tomas Frydrych <tf@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006, 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_BEZIER_H__
|
||||
#define __CLUTTER_BEZIER_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include "clutter-types.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/* This is used in _clutter_bezier_advance to represent the full
|
||||
length of the bezier curve. Anything less than that represents a
|
||||
fraction of the length */
|
||||
#define CLUTTER_BEZIER_MAX_LENGTH (1 << 18)
|
||||
|
||||
typedef struct _ClutterBezier ClutterBezier;
|
||||
|
||||
ClutterBezier *_clutter_bezier_new ();
|
||||
|
||||
void _clutter_bezier_free (ClutterBezier * b);
|
||||
|
||||
ClutterBezier *_clutter_bezier_clone_and_move (const ClutterBezier *b,
|
||||
gint x,
|
||||
gint y);
|
||||
|
||||
void _clutter_bezier_advance (const ClutterBezier *b,
|
||||
gint L,
|
||||
ClutterKnot *knot);
|
||||
|
||||
void _clutter_bezier_init (ClutterBezier *b,
|
||||
gint x_0, gint y_0,
|
||||
gint x_1, gint y_1,
|
||||
gint x_2, gint y_2,
|
||||
gint x_3, gint y_3);
|
||||
|
||||
void _clutter_bezier_adjust (ClutterBezier *b,
|
||||
ClutterKnot *knot,
|
||||
guint indx);
|
||||
|
||||
guint _clutter_bezier_get_length (const ClutterBezier *b);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BEZIER_H__ */
|
@ -47,7 +47,6 @@
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-behaviour-bspline.h"
|
||||
#include "clutter-behaviour-depth.h"
|
||||
#include "clutter-behaviour-ellipse.h"
|
||||
#include "clutter-behaviour-opacity.h"
|
||||
@ -658,7 +657,7 @@ clutter_effect_move (ClutterEffectTemplate *template_,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterEffectClosure *c;
|
||||
ClutterKnot knots[2];
|
||||
ClutterPath *path;
|
||||
|
||||
c = clutter_effect_closure_new (template_,
|
||||
actor,
|
||||
@ -667,13 +666,14 @@ clutter_effect_move (ClutterEffectTemplate *template_,
|
||||
c->completed_func = func;
|
||||
c->completed_data = data;
|
||||
|
||||
knots[0].x = clutter_actor_get_x (actor);
|
||||
knots[0].y = clutter_actor_get_y (actor);
|
||||
path = clutter_path_new ();
|
||||
|
||||
knots[1].x = x;
|
||||
knots[1].y = y;
|
||||
clutter_path_add_move_to (path,
|
||||
clutter_actor_get_x (actor),
|
||||
clutter_actor_get_y (actor));
|
||||
clutter_path_add_line_to (path, x, y);
|
||||
|
||||
c->behave = clutter_behaviour_path_new (c->alpha, knots, 2);
|
||||
c->behave = clutter_behaviour_path_new (c->alpha, path);
|
||||
|
||||
clutter_behaviour_apply (c->behave, actor);
|
||||
clutter_timeline_start (c->timeline);
|
||||
@ -707,18 +707,30 @@ clutter_effect_path (ClutterEffectTemplate *template_,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterEffectClosure *c;
|
||||
ClutterPath *path;
|
||||
guint i;
|
||||
|
||||
c = clutter_effect_closure_new (template_,
|
||||
actor,
|
||||
G_CALLBACK (on_effect_complete));
|
||||
|
||||
path = clutter_path_new ();
|
||||
|
||||
c->completed_func = func;
|
||||
c->completed_data = data;
|
||||
|
||||
if (n_knots)
|
||||
clutter_actor_set_position (actor, knots[0].x, knots[0].y);
|
||||
path = clutter_path_new ();
|
||||
|
||||
c->behave = clutter_behaviour_path_new (c->alpha, knots, n_knots);
|
||||
if (n_knots)
|
||||
{
|
||||
clutter_actor_set_position (actor, knots[0].x, knots[0].y);
|
||||
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
|
||||
|
||||
for (i = 1; i < n_knots; i++)
|
||||
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
|
||||
}
|
||||
|
||||
c->behave = clutter_behaviour_path_new (c->alpha, path);
|
||||
|
||||
clutter_behaviour_apply (c->behave, actor);
|
||||
clutter_timeline_start (c->timeline);
|
||||
|
@ -10,4 +10,5 @@ VOID:OBJECT,OBJECT,PARAM
|
||||
VOID:OBJECT,POINTER
|
||||
VOID:STRING,BOOLEAN,BOOLEAN
|
||||
VOID:STRING,INT
|
||||
VOID:UINT
|
||||
VOID:VOID
|
||||
|
1414
clutter/clutter-path.c
Normal file
1414
clutter/clutter-path.c
Normal file
File diff suppressed because it is too large
Load Diff
245
clutter/clutter-path.h
Normal file
245
clutter/clutter-path.h
Normal file
@ -0,0 +1,245 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2008 Intel Corporation
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_PATH_H__
|
||||
#define __CLUTTER_PATH_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_PATH \
|
||||
(clutter_path_get_type())
|
||||
#define CLUTTER_PATH(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
||||
CLUTTER_TYPE_PATH, \
|
||||
ClutterPath))
|
||||
#define CLUTTER_PATH_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_PATH, \
|
||||
ClutterPathClass))
|
||||
#define CLUTTER_IS_PATH(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
||||
CLUTTER_TYPE_PATH))
|
||||
#define CLUTTER_IS_PATH_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_PATH))
|
||||
#define CLUTTER_PATH_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_PATH, \
|
||||
ClutterPathClass))
|
||||
|
||||
#define CLUTTER_TYPE_PATH_NODE (clutter_path_node_get_type ())
|
||||
|
||||
#define CLUTTER_PATH_RELATIVE 32
|
||||
|
||||
/**
|
||||
* ClutterPathNodeType:
|
||||
* @CLUTTER_PATH_MOVE_TO: jump to the given position
|
||||
* @CLUTTER_PATH_LINE_TO: create a line from the last node to the
|
||||
* given position
|
||||
* @CLUTTER_PATH_CURVE_TO: bezier curve using the last position and
|
||||
* three control points.
|
||||
* @CLUTTER_PATH_CLOSE: create a line from the last node to the last
|
||||
* %CLUTTER_PATH_MOVE_TO node.
|
||||
* @CLUTTER_PATH_REL_MOVE_TO: same as %CLUTTER_PATH_MOVE_TO but with
|
||||
* coordinates relative to the last node.
|
||||
* @CLUTTER_PATH_REL_LINE_TO: same as %CLUTTER_PATH_LINE_TO but with
|
||||
* coordinates relative to the last node.
|
||||
* @CLUTTER_PATH_REL_CURVE_TO: same as %CLUTTER_PATH_CURVE_TO but with
|
||||
* coordinates relative to the last node.
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_PATH_MOVE_TO = 0,
|
||||
CLUTTER_PATH_LINE_TO = 1,
|
||||
CLUTTER_PATH_CURVE_TO = 2,
|
||||
CLUTTER_PATH_CLOSE = 3,
|
||||
|
||||
CLUTTER_PATH_REL_MOVE_TO = CLUTTER_PATH_MOVE_TO | CLUTTER_PATH_RELATIVE,
|
||||
CLUTTER_PATH_REL_LINE_TO = CLUTTER_PATH_LINE_TO | CLUTTER_PATH_RELATIVE,
|
||||
CLUTTER_PATH_REL_CURVE_TO = CLUTTER_PATH_CURVE_TO | CLUTTER_PATH_RELATIVE
|
||||
} ClutterPathNodeType;
|
||||
|
||||
typedef struct _ClutterPath ClutterPath;
|
||||
typedef struct _ClutterPathClass ClutterPathClass;
|
||||
typedef struct _ClutterPathPrivate ClutterPathPrivate;
|
||||
typedef struct _ClutterPathNode ClutterPathNode;
|
||||
|
||||
/**
|
||||
* ClutterPathCallback:
|
||||
* @node: the node
|
||||
* @data: optional data passed to the function
|
||||
*
|
||||
* This function is passed to clutter_path_foreach() and will be
|
||||
* called for each node contained in the path.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef void (* ClutterPathCallback) (const ClutterPathNode *node,
|
||||
gpointer data);
|
||||
|
||||
/**
|
||||
* ClutterPathClass:
|
||||
*
|
||||
* The #ClutterPathClass struct contains only private data.
|
||||
*/
|
||||
struct _ClutterPathClass
|
||||
{
|
||||
/*< private >*/
|
||||
GInitiallyUnownedClass parent_class;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterPath:
|
||||
*
|
||||
* The #ClutterPath struct contains only private data and should
|
||||
* be accessed with the functions below.
|
||||
*/
|
||||
struct _ClutterPath
|
||||
{
|
||||
/*< private >*/
|
||||
GInitiallyUnowned parent;
|
||||
|
||||
ClutterPathPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterPathNode:
|
||||
* @type: the node's type
|
||||
* @points: the coordinates of the node
|
||||
*
|
||||
* Represents a single node of a #ClutterPath.
|
||||
*
|
||||
* Some of the coordinates in @points may be unused for some node
|
||||
* types. %CLUTTER_PATH_MOVE_TO and %CLUTTER_PATH_LINE_TO use only two
|
||||
* pairs of coordinates, %CLUTTER_PATH_CURVE_TO uses all three and
|
||||
* %CLUTTER_PATH_CLOSE uses none.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
struct _ClutterPathNode
|
||||
{
|
||||
ClutterPathNodeType type;
|
||||
|
||||
ClutterKnot points[3];
|
||||
};
|
||||
|
||||
GType clutter_path_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterPath *clutter_path_new (void);
|
||||
|
||||
ClutterPath *clutter_path_new_with_description (const gchar *desc);
|
||||
|
||||
void clutter_path_add_move_to (ClutterPath *path,
|
||||
gint x,
|
||||
gint y);
|
||||
|
||||
void clutter_path_add_rel_move_to (ClutterPath *path,
|
||||
gint x,
|
||||
gint y);
|
||||
|
||||
void clutter_path_add_line_to (ClutterPath *path,
|
||||
gint x,
|
||||
gint y);
|
||||
|
||||
void clutter_path_add_rel_line_to (ClutterPath *path,
|
||||
gint x,
|
||||
gint y);
|
||||
|
||||
void clutter_path_add_curve_to (ClutterPath *path,
|
||||
gint x1,
|
||||
gint y1,
|
||||
gint x2,
|
||||
gint y2,
|
||||
gint x3,
|
||||
gint y3);
|
||||
|
||||
void clutter_path_add_rel_curve_to (ClutterPath *path,
|
||||
gint x1,
|
||||
gint y1,
|
||||
gint x2,
|
||||
gint y2,
|
||||
gint x3,
|
||||
gint y3);
|
||||
|
||||
void clutter_path_add_close (ClutterPath *path);
|
||||
|
||||
gboolean clutter_path_add_string (ClutterPath *path,
|
||||
const gchar *str);
|
||||
|
||||
void clutter_path_add_node (ClutterPath *path,
|
||||
const ClutterPathNode *node);
|
||||
|
||||
guint clutter_path_get_n_nodes (ClutterPath *path);
|
||||
|
||||
void clutter_path_get_node (ClutterPath *path,
|
||||
guint index,
|
||||
ClutterPathNode *node);
|
||||
|
||||
GSList *clutter_path_get_nodes (ClutterPath *path);
|
||||
|
||||
void clutter_path_foreach (ClutterPath *path,
|
||||
ClutterPathCallback callback,
|
||||
gpointer user_data);
|
||||
|
||||
void clutter_path_insert_node (ClutterPath *path,
|
||||
gint index,
|
||||
const ClutterPathNode *node);
|
||||
|
||||
void clutter_path_remove_node (ClutterPath *path,
|
||||
guint index);
|
||||
|
||||
void clutter_path_replace_node (ClutterPath *path,
|
||||
guint index,
|
||||
const ClutterPathNode *node);
|
||||
|
||||
gchar *clutter_path_get_description (ClutterPath *path);
|
||||
|
||||
gboolean clutter_path_set_description (ClutterPath *path,
|
||||
const gchar *str);
|
||||
|
||||
void clutter_path_clear (ClutterPath *path);
|
||||
|
||||
guint clutter_path_get_position (ClutterPath *path,
|
||||
guint alpha,
|
||||
ClutterKnot *position);
|
||||
|
||||
guint clutter_path_get_length (ClutterPath *path);
|
||||
|
||||
ClutterPathNode *clutter_path_node_copy (const ClutterPathNode *node);
|
||||
|
||||
void clutter_path_node_free (ClutterPathNode *node);
|
||||
|
||||
gboolean clutter_path_node_equal (const ClutterPathNode *node_a,
|
||||
const ClutterPathNode *node_b);
|
||||
|
||||
GType clutter_path_node_get_type (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_PATH_H__ */
|
@ -35,7 +35,6 @@
|
||||
#include "clutter-color.h"
|
||||
#include "clutter-container.h"
|
||||
#include "clutter-behaviour.h"
|
||||
#include "clutter-behaviour-bspline.h"
|
||||
#include "clutter-behaviour-depth.h"
|
||||
#include "clutter-behaviour-ellipse.h"
|
||||
#include "clutter-behaviour-opacity.h"
|
||||
@ -58,6 +57,7 @@
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-media.h"
|
||||
#include "clutter-model.h"
|
||||
#include "clutter-path.h"
|
||||
#include "clutter-stage.h"
|
||||
#include "clutter-stage-manager.h"
|
||||
#include "clutter-texture.h"
|
||||
|
@ -409,10 +409,6 @@ main (int argc, char *argv[])
|
||||
<para>
|
||||
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term>#ClutterBehaviourBspline</term>
|
||||
<listitem><simpara>Moves actors along a B-spline path</simpara></listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term>#ClutterBehaviourDepth</term>
|
||||
<listitem><simpara>Changes the depth of actors</simpara></listitem>
|
||||
|
@ -91,11 +91,11 @@
|
||||
<chapter>
|
||||
<title>Behaviours</title>
|
||||
|
||||
<xi:include href="xml/clutter-behaviour-bspline.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-depth.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-ellipse.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-opacity.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-path.xml"/>
|
||||
<xi:include href="xml/clutter-path.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-rotate.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-scale.xml"/>
|
||||
</chapter>
|
||||
|
@ -660,13 +660,10 @@ clutter_timeline_get_type
|
||||
ClutterBehaviourPath
|
||||
ClutterBehaviourPathClass
|
||||
clutter_behaviour_path_new
|
||||
clutter_behaviour_path_get_knots
|
||||
clutter_behaviour_path_append_knot
|
||||
clutter_behaviour_path_append_knots
|
||||
clutter_behaviour_path_insert_knot
|
||||
clutter_behaviour_path_remove_knot
|
||||
clutter_behaviour_path_clear
|
||||
|
||||
clutter_behaviour_path_new_with_description
|
||||
clutter_behaviour_path_new_with_knots
|
||||
clutter_behaviour_path_set_path
|
||||
clutter_behaviour_path_get_path
|
||||
<SUBSECTION>
|
||||
ClutterKnot
|
||||
clutter_knot_copy
|
||||
@ -687,6 +684,44 @@ clutter_knot_get_type
|
||||
clutter_behaviour_path_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-path</FILE>
|
||||
<TITLE>ClutterPath</TITLE>
|
||||
ClutterPath
|
||||
ClutterPathClass
|
||||
ClutterPathCallback
|
||||
ClutterPathNodeType
|
||||
clutter_path_new
|
||||
clutter_path_new_with_description
|
||||
clutter_path_add_move_to
|
||||
clutter_path_add_rel_move_to
|
||||
clutter_path_add_line_to
|
||||
clutter_path_add_rel_line_to
|
||||
clutter_path_add_curve_to
|
||||
clutter_path_add_rel_curve_to
|
||||
clutter_path_add_close
|
||||
clutter_path_add_string
|
||||
clutter_path_add_node
|
||||
clutter_path_get_n_nodes
|
||||
clutter_path_get_node
|
||||
clutter_path_get_nodes
|
||||
clutter_path_foreach
|
||||
clutter_path_insert_node
|
||||
clutter_path_remove_node
|
||||
clutter_path_replace_node
|
||||
clutter_path_get_description
|
||||
clutter_path_set_description
|
||||
clutter_path_clear
|
||||
clutter_path_get_position
|
||||
clutter_path_get_length
|
||||
|
||||
<SUBSECTION>
|
||||
ClutterPathNode
|
||||
clutter_path_node_copy
|
||||
clutter_path_node_free
|
||||
clutter_path_node_equal
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-behaviour-opacity</FILE>
|
||||
<TITLE>ClutterBehaviourOpacity</TITLE>
|
||||
@ -762,33 +797,6 @@ ClutterBehaviourScalePrivate
|
||||
clutter_behaviour_scale_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-behaviour-bspline</FILE>
|
||||
<TITLE>ClutterBehaviourBspline</TITLE>
|
||||
ClutterBehaviourBspline
|
||||
ClutterBehaviourBsplineClass
|
||||
clutter_behaviour_bspline_new
|
||||
clutter_behaviour_bspline_append_knot
|
||||
clutter_behaviour_bspline_append_knots
|
||||
clutter_behaviour_bspline_truncate
|
||||
clutter_behaviour_bspline_join
|
||||
clutter_behaviour_bspline_split
|
||||
clutter_behaviour_bspline_clear
|
||||
clutter_behaviour_bspline_adjust
|
||||
clutter_behaviour_bspline_set_origin
|
||||
clutter_behaviour_bspline_get_origin
|
||||
<SUBSECTION Standard>
|
||||
CLUTTER_TYPE_BEHAVIOUR_BSPLINE
|
||||
CLUTTER_BEHAVIOUR_BSPLINE
|
||||
CLUTTER_BEHAVIOUR_BSPLINE_CLASS
|
||||
CLUTTER_IS_BEHAVIOUR_BSPLINE
|
||||
CLUTTER_IS_BEHAVIOUR_BSPLINE_CLASS
|
||||
CLUTTER_BEHAVIOUR_BSPLINE_GET_CLASS
|
||||
<SUBSECTION Private>
|
||||
ClutterBehaviourBsplinePrivate
|
||||
clutter_behaviour_bspline_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-behaviour-ellipse</FILE>
|
||||
<TITLE>ClutterBehaviourEllipse</TITLE>
|
||||
|
@ -11,11 +11,11 @@ clutter_timeline_get_type
|
||||
clutter_media_get_type
|
||||
clutter_behaviour_get_type
|
||||
clutter_alpha_get_type
|
||||
clutter_behaviour_bspline_get_type
|
||||
clutter_behaviour_depth_get_type
|
||||
clutter_behaviour_ellipse_get_type
|
||||
clutter_behaviour_opacity_get_type
|
||||
clutter_behaviour_path_get_type
|
||||
clutter_path_get_type
|
||||
clutter_behaviour_rotate_get_type
|
||||
clutter_behaviour_scale_get_type
|
||||
clutter_backend_get_type
|
||||
|
@ -13,6 +13,7 @@ test_conformance_SOURCES = \
|
||||
test-mesh-contiguous.c \
|
||||
test-mesh-interleved.c \
|
||||
test-mesh-mutability.c \
|
||||
test-path.c \
|
||||
test-pick.c \
|
||||
test-label-cache.c \
|
||||
test-clutter-entry.c \
|
||||
|
@ -105,5 +105,7 @@ main (int argc, char **argv)
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/texture", test_backface_culling);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/path", test_path);
|
||||
|
||||
return g_test_run ();
|
||||
}
|
||||
|
609
tests/conform/test-path.c
Normal file
609
tests/conform/test-path.c
Normal file
@ -0,0 +1,609 @@
|
||||
#include <clutter/clutter.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "test-conform-common.h"
|
||||
|
||||
#define MAX_NODES 128
|
||||
|
||||
#define FLOAT_FUZZ_AMOUNT 5.0f
|
||||
|
||||
typedef struct _CallbackData CallbackData;
|
||||
|
||||
typedef gboolean (* PathTestFunc) (CallbackData *data);
|
||||
|
||||
static void compare_node (const ClutterPathNode *node, gpointer data_p);
|
||||
|
||||
struct _CallbackData
|
||||
{
|
||||
ClutterPath *path;
|
||||
|
||||
guint n_nodes;
|
||||
ClutterPathNode nodes[MAX_NODES];
|
||||
|
||||
gboolean nodes_different;
|
||||
guint nodes_found;
|
||||
};
|
||||
|
||||
static const char path_desc[] =
|
||||
"M 21 22 m 23 24 "
|
||||
"L 25 26 l 27 28 "
|
||||
"C 29 30 31 32 33 34 c 35 36 37 38 39 40 "
|
||||
"z";
|
||||
static const ClutterPathNode path_nodes[] =
|
||||
{ { CLUTTER_PATH_MOVE_TO, { { 21, 22 }, { 0, 0 }, { 0, 0 } } },
|
||||
{ CLUTTER_PATH_REL_MOVE_TO, { { 23, 24 }, { 0, 0 }, { 0, 0 } } },
|
||||
{ CLUTTER_PATH_LINE_TO, { { 25, 26 }, { 0, 0 }, { 0, 0 } } },
|
||||
{ CLUTTER_PATH_REL_LINE_TO, { { 27, 28 }, { 0, 0 }, { 0, 0 } } },
|
||||
{ CLUTTER_PATH_CURVE_TO, { { 29, 30 }, { 31, 32 }, { 33, 34 } } },
|
||||
{ CLUTTER_PATH_REL_CURVE_TO, { { 35, 36 }, { 37, 38 }, { 39, 40 } } },
|
||||
{ CLUTTER_PATH_CLOSE, { { 0, 0 }, { 0, 0 }, { 0, 0 } } } };
|
||||
|
||||
static gboolean
|
||||
path_test_add_move_to (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_MOVE_TO;
|
||||
node.points[0].x = 1;
|
||||
node.points[0].y = 2;
|
||||
|
||||
clutter_path_add_move_to (data->path, node.points[0].x, node.points[0].y);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_line_to (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_LINE_TO;
|
||||
node.points[0].x = 3;
|
||||
node.points[0].y = 4;
|
||||
|
||||
clutter_path_add_line_to (data->path, node.points[0].x, node.points[0].y);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_curve_to (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_CURVE_TO;
|
||||
node.points[0].x = 5;
|
||||
node.points[0].y = 6;
|
||||
node.points[1].x = 7;
|
||||
node.points[1].y = 8;
|
||||
node.points[2].x = 9;
|
||||
node.points[2].y = 10;
|
||||
|
||||
clutter_path_add_curve_to (data->path,
|
||||
node.points[0].x, node.points[0].y,
|
||||
node.points[1].x, node.points[1].y,
|
||||
node.points[2].x, node.points[2].y);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_close (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_CLOSE;
|
||||
|
||||
clutter_path_add_close (data->path);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_rel_move_to (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_REL_MOVE_TO;
|
||||
node.points[0].x = 11;
|
||||
node.points[0].y = 12;
|
||||
|
||||
clutter_path_add_rel_move_to (data->path, node.points[0].x, node.points[0].y);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_rel_line_to (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_REL_LINE_TO;
|
||||
node.points[0].x = 13;
|
||||
node.points[0].y = 14;
|
||||
|
||||
clutter_path_add_rel_line_to (data->path, node.points[0].x, node.points[0].y);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_rel_curve_to (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_REL_CURVE_TO;
|
||||
node.points[0].x = 15;
|
||||
node.points[0].y = 16;
|
||||
node.points[1].x = 17;
|
||||
node.points[1].y = 18;
|
||||
node.points[2].x = 19;
|
||||
node.points[2].y = 20;
|
||||
|
||||
clutter_path_add_rel_curve_to (data->path,
|
||||
node.points[0].x, node.points[0].y,
|
||||
node.points[1].x, node.points[1].y,
|
||||
node.points[2].x, node.points[2].y);
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_string (CallbackData *data)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (path_nodes); i++)
|
||||
data->nodes[data->n_nodes++] = path_nodes[i];
|
||||
|
||||
clutter_path_add_string (data->path, path_desc);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_add_node_by_struct (CallbackData *data)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (path_nodes); i++)
|
||||
{
|
||||
data->nodes[data->n_nodes++] = path_nodes[i];
|
||||
clutter_path_add_node (data->path, path_nodes + i);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_get_n_nodes (CallbackData *data)
|
||||
{
|
||||
return clutter_path_get_n_nodes (data->path) == data->n_nodes;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_get_node (CallbackData *data)
|
||||
{
|
||||
int i;
|
||||
|
||||
data->nodes_found = 0;
|
||||
data->nodes_different = FALSE;
|
||||
|
||||
for (i = 0; i < data->n_nodes; i++)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
clutter_path_get_node (data->path, i, &node);
|
||||
|
||||
compare_node (&node, data);
|
||||
}
|
||||
|
||||
return !data->nodes_different;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_get_nodes (CallbackData *data)
|
||||
{
|
||||
GSList *list, *node;
|
||||
|
||||
data->nodes_found = 0;
|
||||
data->nodes_different = FALSE;
|
||||
|
||||
list = clutter_path_get_nodes (data->path);
|
||||
|
||||
for (node = list; node; node = node->next)
|
||||
compare_node (node->data, data);
|
||||
|
||||
g_slist_free (list);
|
||||
|
||||
return !data->nodes_different && data->nodes_found == data->n_nodes;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_insert_beginning (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_LINE_TO;
|
||||
node.points[0].x = 41;
|
||||
node.points[0].y = 42;
|
||||
|
||||
memmove (data->nodes + 1, data->nodes,
|
||||
data->n_nodes++ * sizeof (ClutterPathNode));
|
||||
data->nodes[0] = node;
|
||||
|
||||
clutter_path_insert_node (data->path, 0, &node);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_insert_end (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
|
||||
node.type = CLUTTER_PATH_LINE_TO;
|
||||
node.points[0].x = 43;
|
||||
node.points[0].y = 44;
|
||||
|
||||
data->nodes[data->n_nodes++] = node;
|
||||
|
||||
clutter_path_insert_node (data->path, -1, &node);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_insert_middle (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
int pos = data->n_nodes / 2;
|
||||
|
||||
node.type = CLUTTER_PATH_LINE_TO;
|
||||
node.points[0].x = 45;
|
||||
node.points[0].y = 46;
|
||||
|
||||
memmove (data->nodes + pos + 1, data->nodes + pos,
|
||||
(data->n_nodes - pos) * sizeof (ClutterPathNode));
|
||||
data->nodes[pos] = node;
|
||||
data->n_nodes++;
|
||||
|
||||
clutter_path_insert_node (data->path, pos, &node);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_clear (CallbackData *data)
|
||||
{
|
||||
clutter_path_clear (data->path);
|
||||
|
||||
data->n_nodes = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_clear_insert (CallbackData *data)
|
||||
{
|
||||
return path_test_clear (data) && path_test_insert_middle (data);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_remove_beginning (CallbackData *data)
|
||||
{
|
||||
memmove (data->nodes, data->nodes + 1,
|
||||
--data->n_nodes * sizeof (ClutterPathNode));
|
||||
|
||||
clutter_path_remove_node (data->path, 0);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_remove_end (CallbackData *data)
|
||||
{
|
||||
clutter_path_remove_node (data->path, --data->n_nodes);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_remove_middle (CallbackData *data)
|
||||
{
|
||||
int pos = data->n_nodes / 2;
|
||||
|
||||
memmove (data->nodes + pos, data->nodes + pos + 1,
|
||||
(--data->n_nodes - pos) * sizeof (ClutterPathNode));
|
||||
|
||||
clutter_path_remove_node (data->path, pos);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_remove_only (CallbackData *data)
|
||||
{
|
||||
return path_test_clear (data)
|
||||
&& path_test_add_line_to (data)
|
||||
&& path_test_remove_beginning (data);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_replace (CallbackData *data)
|
||||
{
|
||||
ClutterPathNode node;
|
||||
int pos = data->n_nodes / 2;
|
||||
|
||||
node.type = CLUTTER_PATH_LINE_TO;
|
||||
node.points[0].x = 47;
|
||||
node.points[0].y = 48;
|
||||
|
||||
data->nodes[pos] = node;
|
||||
|
||||
clutter_path_replace_node (data->path, pos, &node);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_set_description (CallbackData *data)
|
||||
{
|
||||
data->n_nodes = G_N_ELEMENTS (path_nodes);
|
||||
memcpy (data->nodes, path_nodes, sizeof (path_nodes));
|
||||
|
||||
return clutter_path_set_description (data->path, path_desc);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_get_description (CallbackData *data)
|
||||
{
|
||||
char *desc1, *desc2;
|
||||
gboolean ret = TRUE;
|
||||
|
||||
desc1 = clutter_path_get_description (data->path);
|
||||
clutter_path_clear (data->path);
|
||||
if (!clutter_path_set_description (data->path, desc1))
|
||||
ret = FALSE;
|
||||
desc2 = clutter_path_get_description (data->path);
|
||||
|
||||
if (strcmp (desc1, desc2))
|
||||
ret = FALSE;
|
||||
|
||||
g_free (desc1);
|
||||
g_free (desc2);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
float_fuzzy_equals (float fa, float fb)
|
||||
{
|
||||
return fabs (fa - fb) <= FLOAT_FUZZ_AMOUNT;
|
||||
}
|
||||
|
||||
static void
|
||||
set_triangle_path (CallbackData *data)
|
||||
{
|
||||
/* Triangular shaped path hitting (0,0), (64,64) and (128,0) in four
|
||||
parts. The two curves are actually straight lines */
|
||||
static const ClutterPathNode nodes[] =
|
||||
{ { CLUTTER_PATH_MOVE_TO, { { 0, 0 } } },
|
||||
{ CLUTTER_PATH_LINE_TO, { { 32, 32 } } },
|
||||
{ CLUTTER_PATH_CURVE_TO, { { 40, 40 }, { 56, 56 }, { 64, 64 } } },
|
||||
{ CLUTTER_PATH_REL_CURVE_TO, { { 8, -8 }, { 24, -24 }, { 32, -32 } } },
|
||||
{ CLUTTER_PATH_REL_LINE_TO, { { 32, -32 } } } };
|
||||
gint i;
|
||||
|
||||
clutter_path_clear (data->path);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (nodes); i++)
|
||||
clutter_path_add_node (data->path, nodes + i);
|
||||
|
||||
memcpy (data->nodes, nodes, sizeof (nodes));
|
||||
data->n_nodes = G_N_ELEMENTS (nodes);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_get_position (CallbackData *data)
|
||||
{
|
||||
static const float values[] = { 0.125f, 16.0f, 16.0f,
|
||||
0.375f, 48.0f, 48.0f,
|
||||
0.625f, 80.0f, 48.0f,
|
||||
0.875f, 112.0f, 16.0f };
|
||||
gint i;
|
||||
|
||||
set_triangle_path (data);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (values); i += 3)
|
||||
{
|
||||
ClutterKnot pos;
|
||||
|
||||
clutter_path_get_position (data->path,
|
||||
values[i] * CLUTTER_ALPHA_MAX_ALPHA, &pos);
|
||||
|
||||
if (!float_fuzzy_equals (values[i + 1], pos.x)
|
||||
|| !float_fuzzy_equals (values[i + 2], pos.y))
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_get_length (CallbackData *data)
|
||||
{
|
||||
const float actual_length /* sqrt(64**2 + 64**2) * 2 */ = 181.019336f;
|
||||
guint approx_length;
|
||||
|
||||
set_triangle_path (data);
|
||||
|
||||
g_object_get (data->path, "length", &approx_length, NULL);
|
||||
|
||||
/* Allow 15% margin of error */
|
||||
return fabs (approx_length - actual_length) / actual_length <= 0.15f;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
path_test_boxed_type (CallbackData *data)
|
||||
{
|
||||
gboolean ret = TRUE;
|
||||
GSList *nodes, *l;
|
||||
GValue value;
|
||||
|
||||
nodes = clutter_path_get_nodes (data->path);
|
||||
|
||||
memset (&value, 0, sizeof (value));
|
||||
|
||||
for (l = nodes; l; l = l->next)
|
||||
{
|
||||
g_value_init (&value, CLUTTER_TYPE_PATH_NODE);
|
||||
|
||||
g_value_set_boxed (&value, l->data);
|
||||
|
||||
if (!clutter_path_node_equal (l->data,
|
||||
g_value_get_boxed (&value)))
|
||||
ret = FALSE;
|
||||
|
||||
g_value_unset (&value);
|
||||
}
|
||||
|
||||
g_slist_free (nodes);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static const struct
|
||||
{
|
||||
const char *desc;
|
||||
PathTestFunc func;
|
||||
}
|
||||
path_tests[] =
|
||||
{
|
||||
{ "Add line to", path_test_add_line_to },
|
||||
{ "Add move to", path_test_add_move_to },
|
||||
{ "Add curve to", path_test_add_curve_to },
|
||||
{ "Add close", path_test_add_close },
|
||||
{ "Add relative line to", path_test_add_rel_line_to },
|
||||
{ "Add relative move to", path_test_add_rel_move_to },
|
||||
{ "Add relative curve to", path_test_add_rel_curve_to },
|
||||
{ "Add string", path_test_add_string },
|
||||
{ "Add node by struct", path_test_add_node_by_struct },
|
||||
{ "Get number of nodes", path_test_get_n_nodes },
|
||||
{ "Get a node", path_test_get_node },
|
||||
{ "Get all nodes", path_test_get_nodes },
|
||||
{ "Insert at beginning", path_test_insert_beginning },
|
||||
{ "Insert at end", path_test_insert_end },
|
||||
{ "Insert at middle", path_test_insert_middle },
|
||||
{ "Add after insert", path_test_add_line_to },
|
||||
{ "Clear then insert", path_test_clear_insert },
|
||||
{ "Add string again", path_test_add_string },
|
||||
{ "Remove from beginning", path_test_remove_beginning },
|
||||
{ "Remove from end", path_test_remove_end },
|
||||
{ "Remove from middle", path_test_remove_middle },
|
||||
{ "Add after remove", path_test_add_line_to },
|
||||
{ "Remove only node", path_test_remove_only },
|
||||
{ "Add after remove again", path_test_add_line_to },
|
||||
{ "Replace a node", path_test_replace },
|
||||
{ "Set description", path_test_set_description },
|
||||
{ "Get description", path_test_get_description },
|
||||
{ "Clear", path_test_clear },
|
||||
{ "Get position", path_test_get_position },
|
||||
{ "Check node boxed type", path_test_boxed_type },
|
||||
{ "Get length", path_test_get_length }
|
||||
};
|
||||
|
||||
static void
|
||||
compare_node (const ClutterPathNode *node, gpointer data_p)
|
||||
{
|
||||
CallbackData *data = data_p;
|
||||
|
||||
if (data->nodes_found >= data->n_nodes)
|
||||
data->nodes_different = TRUE;
|
||||
else
|
||||
{
|
||||
guint n_points = 0, i;
|
||||
const ClutterPathNode *onode = data->nodes + data->nodes_found;
|
||||
|
||||
if (node->type != onode->type)
|
||||
data->nodes_different = TRUE;
|
||||
|
||||
switch (node->type & ~CLUTTER_PATH_RELATIVE)
|
||||
{
|
||||
case CLUTTER_PATH_MOVE_TO: n_points = 1; break;
|
||||
case CLUTTER_PATH_LINE_TO: n_points = 1; break;
|
||||
case CLUTTER_PATH_CURVE_TO: n_points = 3; break;
|
||||
case CLUTTER_PATH_CLOSE: n_points = 0; break;
|
||||
|
||||
default:
|
||||
data->nodes_different = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
for (i = 0; i < n_points; i++)
|
||||
if (node->points[i].x != onode->points[i].x
|
||||
|| node->points[i].y != onode->points[i].y)
|
||||
{
|
||||
data->nodes_different = TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
data->nodes_found++;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
compare_nodes (CallbackData *data)
|
||||
{
|
||||
data->nodes_different = FALSE;
|
||||
data->nodes_found = 0;
|
||||
|
||||
clutter_path_foreach (data->path, compare_node, data);
|
||||
|
||||
return !data->nodes_different && data->nodes_found == data->n_nodes;
|
||||
}
|
||||
|
||||
void
|
||||
test_path (TestConformSimpleFixture *fixture,
|
||||
gconstpointer _data)
|
||||
{
|
||||
CallbackData data;
|
||||
gint i;
|
||||
|
||||
memset (&data, 0, sizeof (data));
|
||||
|
||||
data.path = clutter_path_new ();
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (path_tests); i++)
|
||||
{
|
||||
gboolean succeeded;
|
||||
|
||||
if (g_test_verbose ())
|
||||
g_print ("%s... ", path_tests[i].desc);
|
||||
|
||||
succeeded = path_tests[i].func (&data) && compare_nodes (&data);
|
||||
|
||||
if (g_test_verbose ())
|
||||
g_print ("%s\n", succeeded ? "ok" : "FAIL");
|
||||
|
||||
g_assert (succeeded);
|
||||
}
|
||||
|
||||
g_object_unref (data.path);
|
||||
}
|
||||
|
@ -65,9 +65,6 @@ typedef enum {
|
||||
PATH_BSPLINE
|
||||
} path_t;
|
||||
|
||||
#define MAGIC 0.551784
|
||||
#define RADIUS 200
|
||||
|
||||
G_MODULE_EXPORT int
|
||||
test_behave_main (int argc, char *argv[])
|
||||
{
|
||||
@ -81,25 +78,25 @@ test_behave_main (int argc, char *argv[])
|
||||
ClutterColor rect_border_color = { 0, 0, 0, 0 };
|
||||
int i;
|
||||
path_t path_type = PATH_POLY;
|
||||
|
||||
ClutterKnot knots_poly[] = {{ 0, 0 }, { 0, 300 }, { 300, 300 },
|
||||
{ 300, 0 }, {0, 0 }};
|
||||
|
||||
ClutterKnot origin = { 200, 200 };
|
||||
|
||||
ClutterKnot knots_bspline[] = {{ -RADIUS, 0 },
|
||||
{ -RADIUS, RADIUS*MAGIC },
|
||||
{ -RADIUS*MAGIC, RADIUS },
|
||||
{ 0, RADIUS },
|
||||
{ RADIUS*MAGIC, RADIUS },
|
||||
{ RADIUS, RADIUS*MAGIC },
|
||||
{ RADIUS, 0 },
|
||||
{ RADIUS, -RADIUS*MAGIC },
|
||||
{ RADIUS*MAGIC, -RADIUS },
|
||||
{ 0, -RADIUS },
|
||||
{ -RADIUS*MAGIC, -RADIUS },
|
||||
{ -RADIUS, -RADIUS*MAGIC },
|
||||
{ -RADIUS, 0}};
|
||||
const char *knots_poly = ("M 0, 0 L 0, 300 L 300, 300 "
|
||||
"L 300, 0 L 0, 0");
|
||||
|
||||
/* A spiral created with inkscake */
|
||||
const char *knots_bspline =
|
||||
"M 34.285713,35.219326 "
|
||||
"C 44.026891,43.384723 28.084874,52.378758 20.714286,51.409804 "
|
||||
"C 0.7404474,48.783999 -4.6171866,23.967448 1.904757,8.0764719 "
|
||||
"C 13.570984,-20.348756 49.798303,-26.746504 74.999994,-13.352108 "
|
||||
"C 111.98449,6.3047056 119.56591,55.259271 99.047626,89.505034 "
|
||||
"C 71.699974,135.14925 9.6251774,143.91924 -33.571422,116.17172 "
|
||||
"C -87.929934,81.254291 -97.88804,5.8941057 -62.857155,-46.209236 "
|
||||
"C -20.430061,-109.31336 68.300385,-120.45954 129.2857,-78.114021 "
|
||||
"C 201.15479,-28.21129 213.48932,73.938876 163.80954,143.79074 "
|
||||
"C 106.45226,224.43749 -9.1490153,237.96076 -87.85713,180.93363 "
|
||||
"C -177.29029,116.13577 -192.00272,-12.937817 -127.61907,-100.49494 "
|
||||
"C -55.390344,-198.72081 87.170553,-214.62275 183.57141,-142.87593 "
|
||||
"C 290.59464,-63.223369 307.68641,92.835839 228.57145,198.07645";
|
||||
|
||||
for (i = 0; i < argc; ++i)
|
||||
{
|
||||
@ -187,7 +184,11 @@ test_behave_main (int argc, char *argv[])
|
||||
switch (path_type)
|
||||
{
|
||||
case PATH_POLY:
|
||||
p_behave = clutter_behaviour_path_new (alpha, knots_poly, 5);
|
||||
{
|
||||
ClutterPath *path = clutter_path_new ();
|
||||
clutter_path_set_description (path, knots_poly);
|
||||
p_behave = clutter_behaviour_path_new (alpha, path);
|
||||
}
|
||||
break;
|
||||
case PATH_ELLIPSE:
|
||||
p_behave =
|
||||
@ -204,15 +205,11 @@ test_behave_main (int argc, char *argv[])
|
||||
break;
|
||||
|
||||
case PATH_BSPLINE:
|
||||
origin.x = 0;
|
||||
origin.y = RADIUS;
|
||||
p_behave =
|
||||
clutter_behaviour_bspline_new (alpha, knots_bspline,
|
||||
sizeof (knots_bspline)/sizeof(ClutterKnot));
|
||||
|
||||
clutter_behaviour_bspline_set_origin (
|
||||
CLUTTER_BEHAVIOUR_BSPLINE (p_behave),
|
||||
&origin);
|
||||
{
|
||||
ClutterPath *path = clutter_path_new ();
|
||||
clutter_path_set_description (path, knots_bspline);
|
||||
p_behave = clutter_behaviour_path_new (alpha, path);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,7 @@ static const gchar *test_behaviour =
|
||||
" {"
|
||||
" \"id\" : \"path-behaviour\","
|
||||
" \"type\" : \"ClutterBehaviourPath\","
|
||||
" \"knots\" : [ [ 50, 50 ], { \"x\" : 100, \"y\" : 100 } ],"
|
||||
" \"path\" : \"M 50 50 L 100 100\","
|
||||
" \"alpha\" : {"
|
||||
" \"timeline\" : \"main-timeline\","
|
||||
" \"function\" : \"ramp\""
|
||||
|
@ -177,6 +177,7 @@ test_threads_main (int argc, char *argv[])
|
||||
ClutterColor rect_color = { 0xee, 0x55, 0x55, 0x99 };
|
||||
ClutterColor progress_color = { 0x55, 0xee, 0x55, 0xbb };
|
||||
ClutterBehaviour *r_behaviour, *p_behaviour;
|
||||
ClutterAlpha *alpha;
|
||||
const ClutterKnot knots[] = {
|
||||
{ 75, 150 },
|
||||
{ 400, 150 }
|
||||
@ -220,11 +221,11 @@ test_threads_main (int argc, char *argv[])
|
||||
0.0, 360.0);
|
||||
clutter_behaviour_apply (r_behaviour, rect);
|
||||
|
||||
p_behaviour = clutter_behaviour_path_new (clutter_alpha_new_full (timeline,
|
||||
clutter_ramp_inc_func,
|
||||
NULL, NULL),
|
||||
knots,
|
||||
G_N_ELEMENTS (knots));
|
||||
alpha = clutter_alpha_new_full (timeline, clutter_ramp_inc_func,
|
||||
NULL, NULL);
|
||||
p_behaviour = clutter_behaviour_path_new_with_knots (alpha,
|
||||
knots,
|
||||
G_N_ELEMENTS (knots));
|
||||
clutter_behaviour_apply (p_behaviour, rect);
|
||||
|
||||
g_signal_connect (stage,
|
||||
|
Loading…
Reference in New Issue
Block a user