Commit Graph

6323 Commits

Author SHA1 Message Date
Tom Beckmann
72aaeed3f5 canvas: assign white to paint color for texture node
To get correct premultiplied opacity on a canvas content, white needs
to be assigned to the color that is passed to the texture node. The
content will be very dark for lower opacity values otherwise.

https://bugzilla.gnome.org/show_bug.cgi?id=733385
2014-07-25 09:31:57 +01:00
Carlos Garnacho
0c0c069b3f input-device: Ensure crossing events are paired for touch sequences
When the sequence is lifted the actor wouldn't be unset, so the corresponding
CLUTTER_LEAVE event would never be sent for the touch sequence.

https://bugzilla.gnome.org/show_bug.cgi?id=733560
2014-07-23 14:32:24 +02:00
Carlos Garnacho
9e8c92d66a evdev: Update xkb state after input is resumed
xkb_state creation has been refactored out of clutter_evdev_set_keyboard_map(),
and used too in clutter_evdev_reclaim_devices(), so the xkb_state is fresh
clean after input is paused/resumed (and keyboard state possibly changed in
between)

https://bugzilla.gnome.org/show_bug.cgi?id=733562
2014-07-23 14:27:38 +02:00
Carlos Garnacho
958ffd4d40 event: define a boxed type for ClutterEventSequence
This allows for some minimal interaction from bindings.

https://bugzilla.gnome.org/show_bug.cgi?id=733561
2014-07-23 14:23:20 +02:00
Giovanni Campagna
c167d3a4d3 ClutterAnimation: fix memory leak
We need to unref the timeline

https://bugzilla.gnome.org/show_bug.cgi?id=733300
2014-07-17 16:41:08 +02:00
Carlos Garnacho
f6fd02970c evdev: Set button modifier state to input devices.
Input devices must get the proper button state, in addition to keyboard
modifiers.

https://bugzilla.gnome.org/show_bug.cgi?id=733062
2014-07-11 15:39:05 +02:00
Carlos Garnacho
8d669ab8ce gesture-action: Prepare for clutter_gesture_action_cancel() within ::gesture-end
There may be odd situations where full gesture cancellation may be wanted at once
when the first touch is lifted and ::gesture-end is emitted on a gesture action.
Although calling clutter_gesture_action_cancel() within the ::gesture-end handler
causes 2 critical warnings that are otherwise harmless.

https://bugzilla.gnome.org/show_bug.cgi?id=732907
2014-07-08 18:48:20 +02:00
Owen W. Taylor
ec911dc8b9 ClutterStage: Replace clutter_stage_set_paint_callback() with ::after-paint signal
clutter_stage_set_paint_callback() has the disadvantage that it only
works for a single caller, and subsequent callers will overwrite and
break previous callers. Replace it with an ::after-paint signal that is
emitted at the same point - after all painting for the stage is
completed but before the drawing is presented to the screen.

https://bugzilla.gnome.org/show_bug.cgi?id=732342
2014-06-27 14:39:02 -04:00
Emmanuele Bassi
036c2b3764 gesture-action: Use event type getter
Don't use direct struct access.
2014-06-25 16:58:18 +01:00
Carlos Garnacho
02590f08ac gesture-action: Ignore any other event than press/update/release ones
CLUTTER_ENTER/LEAVE might be processed too, leading to accounting of the
NULL sequence (ie. pointer) in the gesture, and fooling the gesture with
a static extra point that wouldn't go away.

https://bugzilla.gnome.org/show_bug.cgi?id=732235
2014-06-25 16:55:41 +01:00
Carlos Garnacho
4c4e72a9dc x11: Set the input device stage on XI_TouchBegin, if not already set
Until now, touch events sort of rely on XI_Enter/XI_Leave events accompanying
the pointer emulating touch in order to have a stage set on the device, These
events won't happen though if it's not a pointer emulating touch which happens
on the stage, causing touch events to be ignored.

Fix this by ensuring that the input device has a stage on XI_TouchBegin itself,
but only if it's not already set, so we don't possibly steal touch events to
an already interacting stage.

https://bugzilla.gnome.org/show_bug.cgi?id=732234
2014-06-25 16:55:16 +01:00
Carlos Garnacho
42f6828c9c input-device: Do not unset the device stage after the last touch is lifted
On X11 the pointer will follow a "pointer emulating" touch sequence, so the
pointer will be effectively left inside the stage after that touch is lifted,
even though the master device stage is unset. This makes pointer events get
ignored until the pointer leaves and enters again the stage.

https://bugzilla.gnome.org/show_bug.cgi?id=732234
2014-06-25 16:55:16 +01:00
Emmanuele Bassi
8d89294ef6 drop-action: Use the right state for events
The 'state' field should be used for pointer events without button
information. Pointer events that have button information should use
the 'button' field.

https://bugzilla.gnome.org/show_bug.cgi?id=732143
2014-06-25 15:16:30 +01:00
Emmanuele Bassi
ac26dbbbe9 evdev: Update after libinput API changes 2014-06-25 12:21:39 +01:00
Jasper St. Pierre
4cdcbcb2b1 evdev: Add clutter_evdev_warp_pointer
https://bugzilla.gnome.org/show_bug.cgi?id=731536
2014-06-11 17:21:15 -04:00
Jonas Ådahl
31749cfa47 evdev: Follow libinput enum rename
s/libinput_pointer_button_state/libinput_button_state/
s/LIBINPUT_POINTER_BUTTON_STATE_/LIBINPUT_BUTTON_STATE_/

https://bugzilla.gnome.org/show_bug.cgi?id=731254
2014-06-10 11:17:25 +01:00
Jonas Ådahl
61929e26e1 evdev: Used floating point instead of fixed point numbers
Following the API change in libinput, change the uses of fixed point
numbers to floating point numbers.

https://bugzilla.gnome.org/show_bug.cgi?id=731178
2014-06-10 10:39:42 +01:00
Gustavo Noronha Silva
fcdd222c61 device-manager-xi2: use allocation for clamping
The coordinates translated by the XI2 device manager were being clamped using
the X window size kept by StageX11. However, when the stage is fullscreen,
that size is not updated to the screen size, but kept the same in order to
allow going back to it when the stage goes out of fullscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=731268
2014-06-05 15:03:10 -03:00
Jonas Ådahl
7ed92c845f Fix scaling of pointer axis vectors
The vector of libinput and Wayland pointer axis events are in pointer
motion coordinate space. To convert to clutter's internal representation
the vectors need to be scaled to Xi2 scroll steps.

https://bugzilla.gnome.org/show_bug.cgi?id=723560
2014-05-28 10:20:13 +01:00
Jonas Ådahl
3da27a4f08 wayland: Fix coding style issues
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=723560
2014-05-28 10:20:13 +01:00
Carlos Garnacho
ed538a6d2c stage: Only compress consecutive touch events from the same sequence
And get CLUTTER_EVENT_LEAVE out of the touch event compression logic, as
touches are always implicitly grabbed. If no sequence check is done, only
the last touch update would be emitted, even if multiple sequences got
updated.

https://bugzilla.gnome.org/show_bug.cgi?id=730577
2014-05-22 13:44:53 +02:00
Carlos Garnacho
fd8705b9c6 gesture-action: Fix typo in clutter_gesture_action_get_threshold_trigger_egde()
Let's cross fingers and hope nobody notices. If this went unnoticed so far, likely
means this function has never been used. If any complain is raised about this, a
stub function should be added (and marked deprecated).
2014-05-21 15:15:01 +02:00
Carlos Garnacho
9510d6ac95 evdev: Add clutter_evdev_event_sequence_get_slot()
This function helps know the libinput slot used by a sequence.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
50b3d7cd9b evdev: Manage LIBINPUT_EVENT_TOUCH_* events
Those are translated into CLUTTER_TOUCH_* ClutterEvents. As the
"NULL" ClutterEventSequence is special cased, the slot=0 value is
avoided.

Frame events are ignored, as there is no Clutter equivalence, and
Cancel events are sent to all current individual touches.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
76d48f79d6 evdev: Set core device on translated events
And ensure the core pointer shares the same stage than the slave
device when those events are set. This fixes problems on the evdev
backend where the last touch unsets the stage on the device, but
nothing sets it back afterwards.

https://bugzilla.gnome.org/show_bug.cgi?id=728968
2014-05-21 14:09:33 +02:00
Carlos Garnacho
8857b19d49 evdev: Add function to get the libinput_device from a ClutterInputDevice
This may be useful for deeper libinput integration that's not in the scope
of Clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=728967
2014-05-21 14:09:22 +02:00
Carlos Garnacho
91ee1ceca4 evdev: Add evdev specific event filter function
This function can be used to intercept or translate events
that are unmanaged by clutter itself.

https://bugzilla.gnome.org/show_bug.cgi?id=728967
2014-05-21 14:09:22 +02:00
Jasper St. Pierre
b66fec0450 egl: Add a way to pause the ClutterMasterClock
When VT switched away, we need to pause the ClutterMasterClock,
stop processing events, and stop trying to flip.

https://bugzilla.gnome.org/show_bug.cgi?id=730215
2014-05-19 15:48:39 -04:00
Jasper St. Pierre
32af6a3ef4 evdev: Fix a compile warning
device_type_str is only used inside a CLUTTER_NOTE, which evaluate
to nothing when CLUTTER_ENABLE_DEBUG is off.
2014-05-19 15:47:57 -04:00
Emmanuele Bassi
d708c30765 Provide 1.20 version macros 2014-05-19 17:55:52 +01:00
Gustavo Noronha Silva
bf5fe70e23 clutter-canvas: cache the texture to avoid uploads
When an actor carrying canvas content is repainted, it will currently reupload
the data from the buffer to a texture. While this is not a performance problem
on a desktop, some mobile environments take a big performance hit. This
change tracks data changes and only recreates the texture if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=729144
2014-05-01 11:48:51 -03:00
Emmanuele Bassi
0255b5a133 docs: Add an explicit example of image loading
Using GdkPixbuf, which is what we expect people to use anyway.
2014-04-26 20:50:43 +01:00
Emmanuele Bassi
10ff9a4679 docs: Fix the ClutterImage example URL 2014-04-26 20:50:29 +01:00
Gustavo Noronha Silva
d7b183a4e3 clutter-main: start mainloop timer on clutter_init()
By creating and starting the timer on clutter_main() an assumption is made
that that is how the main loop will be run for all clutter applications.
With more and more applications moving to GApplication, this assumption no
longer holds true.

Moving to clutter_init() means we are starting the timer earlier than we
should, and by not stopping it when the main loop quits we are taking a
measure that is later than we should. I believe it is safe to consider
those are close enough to the actual beginning and quitting of the main
loop in practice.

https://bugzilla.gnome.org/show_bug.cgi?id=728521
2014-04-18 19:05:37 -03:00
Emmanuele Bassi
ef2a94de93 master-clock: Clean up the over-budget diagnostic
Use the difference between the elapsed time and the available budget, so
that the message can be read more easily.
2014-04-14 22:24:47 +01:00
Adel Gadllah
3517c11c9b stage-cogl: Don't mess with the damage_history list when buffer_age is not available 2014-04-10 21:30:15 +02:00
Emmanuele Bassi
f9d99d1c4e test-utils: Skip tests if no DISPLAY is set
Instead of just bailing out when initializing the test suite, we can do
a much better job and skip all the tests. This means that the TAP driver
will work correctly instead of dying a horrible death, and we get a nice
report with a proper cause of the test skipping.
2014-04-02 19:25:55 +01:00
Emmanuele Bassi
f065a34e46 Remove clutter.symbols
The Visual Studio build files have been updated to not use it, so we can
remove it from the repository.
2014-04-02 18:48:59 +01:00
Emilio Pozuelo Monfort
363c0d2f7a wayland: Add missing CLUTTER_AVAILABLE annotations
Signed-off-by: Emilio Pozuelo Monfort <pochu27@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=727020
2014-03-25 14:05:46 +01:00
David Warman
5d53620bb9 stage: re-implement minimal paint() method to respect Z order
Without a paint() implementation in clutter-stage, the function
from clutter-group is used.  That class has its own child list,
but attempts to use sort_depth_order, which is empty in this case.

This provides a partial fix by replacing a minimal paint(), see:

https://bugzilla.gnome.org/show_bug.cgi?id=711645
2014-03-20 17:26:37 +00:00
Chun-wei Fan
2b3fac8b3d clutter-version.h.in: Refine how CLUTTER_VAR is Defined
Define CLUTTER_VAR like how it is done on GLib, so that the version
constants can be exported and imported appropriately on different
compilers.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-21 00:33:10 +08:00
Chun-wei Fan
4c204a4f3e clutter-event-win32.c: Avoid a Crash
Commit e70a0109 simplified the dispatching of events by passing the event's
owernership to ClutterStage, but it may be so that any.stage is NULL at
some point on Windows, which will either cause _clutter_stage_queue_event()
to crash or issue a critical warning.  Avoid this problem by checking
whether event->any.stage is not NULL before trying to call
_clutter_stage_queue_event().

https://bugzilla.gnome.org/show_bug.cgi?id=726765
2014-03-20 22:37:17 +08:00
Chun-wei Fan
891d3fce00 Fix on Last Commit of config.h.win32.in
Missed a /* before an #undef line, causing build warnings, oops, sorry.
2014-03-20 09:30:17 +08:00
Chun-wei Fan
44d688cdfb Update config.h.win32.in Further
...so that its entries will reflect the entries that are checked by the
autotools builds on config.h.in.  Also take into consideration for MinGW
builds and for newer Visual Studio versions, such as the availability for
inttypes.h.  Update the layout of the file cosmetic-wise as well.
2014-03-20 09:18:57 +08:00
Chun-wei Fan
783bc64a02 Visual Studio Builds: Don't Generate a .def File
Clutter, like GTK+ and GLib, has recently switched to a visibility-based
method of exporting symbols, so update the Visual Studio build files to
do likewise, by using __declspec (dllexport). This eliminats the need to
use a .def file to export the symbols.  The pre-configured
config.h.win32.in is also updated accordingly for this purpose.  The
clutter.symbols file can be dropped if it is not being used otherwise.
2014-03-20 08:57:06 +08:00
Emmanuele Bassi
4f5dd5ad43 docs: Remove last stray DocBook tags 2014-03-18 14:15:01 +00:00
Emmanuele Bassi
ddc1955f6b docs: Port backend-specific sections to markdown 2014-03-17 23:10:07 +00:00
Emmanuele Bassi
46051bfb20 docs: Port deprecated sections to markdown syntax
And drop docbook tags along the way.
2014-03-17 23:09:27 +00:00
Emmanuele Bassi
12370bd4f8 docs: Move to markdown
We're removing docbook tags in favour of the markdown syntax.
2014-03-17 23:07:58 +00:00
Emmanuele Bassi
115104db8c cally: Remove docbook tags 2014-03-17 23:05:09 +00:00
Emmanuele Bassi
8fc47244b0 build: Remove abicheck.sh
We now control the visibility of symbols directly from the header files,
so we always have the correct ABI.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
386be83f24 New visibility handling in Clutter
Instead of listing every public symbol inside an ancillary file, we can
use compiler annotations. This scheme is also used by GLib and GTK+.

The symbols file is left in tree until the Visual Studio rules are
fixed, but it's not used any more during distcheck.

I double-checked that the exposed ABI is the same before and after this
change, except for symbols that were never meant to be public in the
first place, and that escaped our attention when we generated the first
version of the symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
5c4c2aa52f symbols: Fix the expected ABI
Some symbols that were never meant to be exported ended up in the
symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
3b21999494 Use _CLUTTER_EXTERN to define CLUTTER_VAR
The macro is defined outside of the header, and does all the heavy
lifting of getting the proper attributes.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
c44f73a7f1 Include "config.h"
Otherwise the symbol annotation won't be expanded correctly.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
53a86e91d9 Annotate symbols in backend-specific headers
Like we did for the rest of the API.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
66826bc6ba Annotate symbol visibility in Cally
Like we did for the main library.
2014-03-17 19:26:27 +00:00
Emmanuele Bassi
c69bb976b3 Annotate all public symbols
We are going to switch to compiler annotations to determine the
visibility of the symbols.
2014-03-17 18:53:27 +00:00
Rui Matos
e70a0109f2 Avoid needless event copies when queueing from a backend to a stage
All backends follow the same pattern of queueing events first in
ClutterMainContext, then copying them to a ClutterStage queue and
immediately free them. Instead, we can just pass ownership of events
directly to ClutterStage thus avoiding the allocation and copy in
between.

https://bugzilla.gnome.org/show_bug.cgi?id=711857
2014-03-15 19:44:57 +00:00
Emmanuele Bassi
572504db4d Edit an incorrect comment
The location of the cool-off handling of clipped redraws has been moved
to clutter-stage-x11.c a long time ago (commit 1b1e77b4).
2014-03-15 19:31:54 +00:00
Jasper St. Pierre
79ece182dc egl: Only expose clutter_egl_set_kms_fd if we have KMS support
And only call the proper Cogl functions in that case, too. This
fixes the build on platforms without KMS, like the BSDs.

https://bugzilla.gnome.org/show_bug.cgi?id=726198
2014-03-15 19:09:55 +00:00
Jonas Ådahl
a4440b718d wayland: Keep track of button modifier state
Keep track of the button modifier mask state in
ClutterInputDeviceWayland and push its state to new button events going
out.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=708781
2014-03-14 18:24:03 -04:00
Jasper St. Pierre
a96daf82c2 egl: Add a way to set the KMS FD
This is needed for the logind integration work, where logind will
send us an already-opened FD to KMS.

https://bugzilla.gnome.org/show_bug.cgi?id=726198
2014-03-14 14:12:26 -04:00
Adel Gadllah
06387c3fd7 stage-cogl: Fix feature check in clutter_stage_cogl_redraw
We do not strictly require the 'swap-region' Cogl feature in order to use
clipped redraws: they work equally well with just the 'buffer-age' Cogl
feature.

https://bugzilla.gnome.org/show_bug.cgi?id=726313
2014-03-14 17:56:40 +01:00
Adel Gadllah
f649d732f9 clutter-stage-wayland: Enable clipped redraws
_clutter_stage_window_can_clip_redraws is used to check for clipped redraws
support but can_clip_redraws is not implemented by clutter-stage-wayland so
it always returns FALSE causing full screen redraws.

Fix that by implementing can_clip_redraws in clutter-stage-wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=726315
2014-03-14 17:56:13 +01:00
Adel Gadllah
e4497baaf0 eglnative: Add clutter-stage-window implementation
Add a ClutterStageEglNative implemennation that implements
can_clip_redraws so that clipped redraws can work
on eglnative.

https://bugzilla.gnome.org/show_bug.cgi?id=726341
2014-03-14 17:55:19 +01:00
Jasper St. Pierre
dcaf5686a2 evdev: Always create the main seat
There could be times when we may not necessarily see a device appear
at initialization time, like when we're VT switched away when we
initialize, and thus we can't ever rely on a main seat appearing.

Always create a main seat with logical pointer/keyboard devices, and
tie the first physical seat that comes in to the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:28 -04:00
Jasper St. Pierre
defe55ff09 evdev: Extract code for setting the libinput seat out
We're going to create the main seat at an earlier time, when
we don't have the physical libinput_seat yet, so we need to
do the association later.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:28 -04:00
Jasper St. Pierre
5facd710c8 evdev: Set the initial pointer position for all pointer devices
Rather than just those on the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:27 -04:00
Jasper St. Pierre
e23f77f1e6 evdev: Extend the device open callback with a close callback as well
We need to return the device to logind with ReleaseDevice().

https://bugzilla.gnome.org/show_bug.cgi?id=726199
2014-03-13 12:46:27 -04:00
Emmanuele Bassi
aa5a4e9e3c stage: Use the correct types for debug note 2014-03-12 19:30:04 +00:00
Bastian Winkler
70835c904a grid-layout: Use correct orientation when requesting preferred child size
Otherwise width and height are swapped.

https://bugzilla.gnome.org/show_bug.cgi?id=725722
2014-03-12 00:30:40 +01:00
Chun-wei Fan
c1fd29df7a Fix The Win32 Backend for Newer Visual Studio Versions
The GetSystemMetrics() function returns wrong values for SM_CXSIZEFRAME,
SM_CYSIZEFRAME, SM_CXFIXEDFRAME and SM_CYFIXEDFRAME when built with Visual
Studio 2012 and 2013 (unless the XP compatibility setting for the
PlatformToolset entry is turned on), causing the window of Clutter programs
to automatically shrink to a point where they become unusable.

This patch uses AdjustWindowRectEx() for builds using Visual Studio 2012
and later, which deduces the required height and width of the Window
properly.  Unfortunately we can't use this for the VS 2008/2010 builds as
they cause the Window to continually expand as the program is run.

https://bugzilla.gnome.org/show_bug.cgi?id=725873
2014-03-08 18:35:50 +08:00
Chun-wei Fan
acd7d9555c Fix Build of clutter-test-utils.c on Windows
The use of "environ" clashes with a #define in Window's stdlib.h, at least
on Visual Studio, so fix the build by prefixing environ with test_.

https://bugzilla.gnome.org/show_bug.cgi?id=725716
2014-03-08 18:35:49 +08:00
Emmanuele Bassi
c73f45ca7c text: Use the keymap direction when focused
If the ClutterText actor has key focus then we should ask for the
direction of the key map, instead of the direction of the actor.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
3209129d6b x11: Add keymap direction query
We should use the Xkb API to query the direction of the key map,
depending on the group. To get a valid result we need to go over
the Unicode equivalents of the key symbols for each group, so we
should cache the result.

The code used to query and cache the key map direction is taken
from GDK.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
a000349978 backend: Add private accessor for the keymap direction
We need to ask the backend (wherever possible) for the direction of the
current keymap.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
6faf6dfe42 text: Use the resolved text direction
Now that we compute the effective text direction when creating the Pango
layout, we should also use it when painting it.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Emmanuele Bassi
50b6b59d02 text: Discover the direction of the contents
We should set the direction on the PangoContext when creating a
PangoLayout based on a best effort between the contents of the text
itself and the text direction of the widget, in case that fails.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2014-03-03 23:42:33 +00:00
Jasper St. Pierre
9b097eb4d8 device-manager-evdev: Make sure to reset released when reclaiming devices
Otherwise, Clutter will tell us that we forgot to call reclaim_devices
the next time we call release_devices... but we didn't!
2014-03-03 11:57:58 -05:00
Adel Gadllah
4a3ad9c3af DeviceManagerXi2: Cache the client pointer
Currently clutter_device_manager_xi2_get_core_device always
does a round trip to query the client.

So avoid that by caching the client pointer and only update it when the
xi devices change.

https://bugzilla.gnome.org/show_bug.cgi?id=725561
2014-03-03 15:06:11 +01:00
Jasper St. Pierre
fdd553d2a9 evdev: Kill compile warning 2014-02-28 09:50:36 -05:00
Rui Matos
64508e48b6 evdev: Add missing CLUTTER_AVAILABLE_IN_* annotations 2014-02-27 11:31:34 +01:00
Rui Matos
2c9a4fd220 evdev: Add missing 'Since' and 'Stability' doc tags 2014-02-27 11:31:34 +01:00
Rui Matos
458de1178d evdev: Set the initial core pointer coordinates to a sane value
ClutterInputDevice's default initial coordinates is (-1, -1) and since
they're updated from events in a relative way it means that the
pointer can go outside the stage right from the first event.

We usually let this up to higher layers to fix through the pointer
constraint callback but that doesn't work if the first event doesn't
put the pointer immediately inside the stage.

https://bugzilla.gnome.org/show_bug.cgi?id=725103
2014-02-27 11:31:33 +01:00
Rui Matos
d67b38f960 evdev: Make the keymap available
Make the keymap available so that consumers don't have to duplicate it
if they need it.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 11:31:33 +01:00
Rui Matos
2a7d5503d8 evdev: Don't update xkb state with pressed keys on keymap change
Doing so is unlikely to work reliably. Instead, switching the keymap
should be done at a time when no key is currently pressed down, but
let's leave that task to higher level code.

This allows us to remove key state tracking at yet another level in
the stack since higher level code likely already tracks this for other
purposes.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:16 +01:00
Rui Matos
945ee5764a evdev: Keep latched and locked modifier state when switching keymaps
https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
a6bd53ec42 evdev: Implement keyboard repeat
The kernel keyboard repeat functionality isn't configurable and
libinput rightfully ignores it.

This implements keyboard repeat in userspace allowing for consumers to
set the initial delay and repeat intervals.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
133f95fd0d evdev: Add a conditional define guard to expose API
The evdev backend has always been excluded from Clutter's API
stability guarantee though in an informal way. This commit makes it
explicit by forcing users to define CLUTTER_ENABLE_COMPOSITOR_API.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Jonas Ådahl
dacb515e27 evdev: Port evdev input backend to libinput
Instead of having its own evdev input device processing implementation,
make clutter's evdev backend use libinput to do input device processing
for it.

Two GObject parameters of ClutterInputDeviceEvdev (sysfs-path and
device-path) are removed as they are not used any more.

Before ClutterDeviceManagerEvdev had one virtual core keyboard and one
virtual core pointer device. These are now instead separated into seats,
which all have one virtual core keyboard and pointer device respectively.

The 'global' core keyboard and pointer device are the core keyboard and
pointer device of the first seat that is created.

A ClutterInputDeviceEvdev can, as before, both represent a real physical
device or a virtual device, but is now instead created either via
_clutter_input_device_evdev_new() for real devices, and
_clutter_input_device_new_virtual() for virtual devices.

XKB state and button state is moved to the seat structure and is thus
separated per seat. Seats are not a concept exposed outside of clutter's
evdev backend.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=720566
2014-02-27 09:57:29 +01:00
Carlos Garnacho
488639eb63 x11: Avoid invalid ClutterInputDevice pointers in the device list
Due to the way add_device() invariably adds to the master/slave device
lists, while keeping ClutterInputDevices 1:1 with device IDs, it may
leave invalid pointers in the list if add_device() is called multiple
times for the same device ID. There are two situations where this may
happen:

1) If devices are disabled and later enabled: devices are added invariably
   to the master/slave lists on constructed(), but then on XIDeviceEnabled
   they'd get added yet again.
2) Racy cases where the ClutterDeviceManager is created around the same time
   XIHierarchyEvents are sent. When getting the XIDeviceInfo on constructed(),
   these devices may already appear as enabled, even though XIDeviceEnabled
   is seen through XIHierarchyEvents processed in the event loop sortly after.

   This last case can be seen when starting gnome-shell on a different tty,
   and entering in the one it's been spawned on, clutter initialization
   happens around the same time devices are added back because of the tty
   switch, and multiple extra ClutterInputDevices are created.

https://bugzilla.gnome.org/show_bug.cgi?id=724971
2014-02-25 10:18:20 +01:00
Adel Gadllah
2639395533 stage-cogl: Fix buffer_age code path
Currently we where checking whether the damage_history list contains
more or equal then buffer_age entries. This is wrong because we prepend
our current clip to the list just before the check.

Fix that to check whether we have more entries instead of more or equal.

https://bugzilla.gnome.org/show_bug.cgi?id=724788
2014-02-20 12:00:20 +01:00
Emmanuele Bassi
8935ee4a78 Add missing exported symbols 2014-02-19 13:04:09 +00:00
Adel Gadllah
197d170364 stage_cogl: Don't scale the current_damage when adding to the damage_list
Otherwise we will union the scaled rectange with the clip_region which is
unscaled causing us to redraw a larger area.
2014-02-14 13:16:52 +01:00
Bastien Nocera
32b3d27bb9 GestureActions: Add per-action thresholds
Instead of relying on the dnd drag threshold, add per-action
horizontal and vertical thresholds. Use them in the swipe action
as well.

https://bugzilla.gnome.org/show_bug.cgi?id=724242
2014-02-13 18:53:24 +01:00
Bastien Nocera
54e2657cb0 GestureActions: Set threshold-trigger-edge at right time
It was set during the _init(), and swiftly overridden with the
default value in construct. Do it in constructed() instead.

https://bugzilla.gnome.org/show_bug.cgi?id=724242
2014-02-13 18:53:24 +01:00
Emmanuele Bassi
f73b4d334a actor: Extend :scale-[xyz] factors in the negative range
The corresponding methods accept negative values already.

https://bugzilla.gnome.org/show_bug.cgi?id=706311
2014-02-10 18:35:12 +00:00
Emmanuele Bassi
dd08b6fd98 docs: Explicitly mention that Transition is abstract
https://bugzilla.gnome.org/show_bug.cgi?id=710232
2014-02-10 18:32:36 +00:00
Emmanuele Bassi
33ebe92fdb color: Fix documentation of 'hsla()' parsing
The documentation for the s and l components is incorrect; these have to
be percentage values and must have a '%' character right after the
number.

Based on a patch by: Pablo Pissanetzky <pablo@trickplay.com>

https://bugzilla.gnome.org/show_bug.cgi?id=662818
2014-02-10 17:54:06 +00:00
Emmanuele Bassi
d157602924 timeline: Fix bad logic in check
https://bugzilla.gnome.org/show_bug.cgi?id=711540
2014-02-10 17:43:16 +00:00
Emmanuele Bassi
dd034cccad x11: Fix bad logic in axis check
https://bugzilla.gnome.org/show_bug.cgi?id=711540
2014-02-10 17:43:16 +00:00
Emmanuele Bassi
0dc4986f66 text: Fix the implementation of delete_chars()
The internal delete_text() implementation takes a start and an end
position, whereas the public delete_chars() method takes a number of
characters to delete starting from the current cursor position.
2014-01-24 18:49:18 +00:00
Emmanuele Bassi
773e544c51 settings: Make unscaled-font-dpi override font-dpi
The :unscaled-font-dpi property is used to override the existing
:font-dpi value when running on high DPI density displays; since it's a
write-only property we don't need to have a separate storage, nor we
need to choose between :font-dpi and :unscaled-font-dpi depending on
whether or not either has been set. If we select which one to use
between :font-dpi and :unscaled-font-dpi when computing the font
resolution, we end up breaking the code that relies on changing
:font-dpi directly on a per-Settings basis.
2014-01-23 12:17:09 +00:00
Emmanuele Bassi
696a536b26 settings: Add CLUTTER_DPI_SCALE
Like we do for the windowing surfaces, we should have a run time knob
(in the form of an environment variable) to allow changing the scaling
factor of the font resolution.
2014-01-23 12:17:09 +00:00
Emmanuele Bassi
30d1e47c4e x11/stage: Store new size on unrealized resize()
If the StageX11 is asked to resize itself while not being realized, then
we just need to store the new size and return.
2014-01-23 12:17:09 +00:00
Emmanuele Bassi
857f53f42d canvas: Add scale-factor property
We need to provide an escape hatch to ClutterCanvas so that it's
possible to override the window-scaling-factor ClutterSetting. This is
going to be useful in the future in case the user has better knowledge
of the window scaling factor that is going to be used with a specific
set of ClutterCanvas contents (e.g. on different outputs or stages).

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
c1d6194d24 canvas: Use the window-scaling-factor setting
ClutterCanvas is a ClutterContent interface implementation; this means
that it can be created and modified regardless of whether it is
associated to a specific actor or a stage. For this reason, we cannot
walk the hierarchy and get the window scaling factor for high DPI
density displays out of the ClutterStage when we create the Cairo
surface that we will use to draw the canvas contents on.

We can use ClutterSettings:window-scaling-factor instead, since it's
what each ClutterStage will use anyway.

This will get slightly more complicated when we support per-output
window scaling factors (like on Wayland), but that will require changes
in the entire settings architecture anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
ed0633468f settings: Remove explicit stage scaling factor update
We can rely on the window-scaling-factor property notification instead.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
c1c59bd898 x11/stage: Resize on window-scaling-factor changes
If we get a change in the window scaling factor we want to resize the
backing store of each stage, so we use the notification on the
ClutterSettings:window-scaling-factor property to do so.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
2c8a19b8c1 x11/stage: Remove CLUTTER_SCALE handling
Use the ClutterSettings:window-scaling-factor property instead.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
afd87abb70 settings: Handle window scaling factor internally
We want the settings object to handle setting and getting the
window scaling factor value, both through backend-specific settings and
through the CLUTTER_SCALE environment variable. This means turning the
ClutterSettings:window-scaling-factor property into a readwrite one,
instead of write-only, so that ClutterStage implementations will be able
to query the window scaling factor on construction.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
69eb2e5f3b settings: Add window scaling related settings
We share two settings with GDK, so we can pick the window scaling factor
and the unscaled font resolution when we initialize Clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2014-01-20 12:26:46 +00:00
Emmanuele Bassi
33316ce168 stage: Check coordinate validity in do_pick()
We do some argument validation inside _clutter_stage_do_pick(), which is
the internal version of clutter_stage_get_actor_at_pos(), but we don't
do coordinate space validation, and instead we rely on call sites doing
the right thing.

We should, instead, remove the argument validation from the internal
function, which is pointless and against the coding practices, but do
coordinate space validation internally.

https://bugzilla.gnome.org/show_bug.cgi?id=722322
2014-01-20 12:26:46 +00:00
Alejandro Piñeiro
cadbeceff0 clutter-text: emitting ClutterText::insert-text before actual changes on the text
https://bugzilla.gnome.org/show_bug.cgi?id=722220
2014-01-16 18:04:22 +01:00
Alejandro Piñeiro
bbc7d20f5e clutter-text: emitting ClutterText::delete-text before actual changes on the text
https://bugzilla.gnome.org/show_bug.cgi?id=722220
2014-01-16 17:39:48 +01:00
Alejandro Piñeiro
c681e901e4 a11y: compute properly if there is text selected
https://bugzilla.gnome.org/show_bug.cgi?id=722188
2014-01-14 18:43:48 +01:00
Emmanuele Bassi
ad39d3d1ae Make abicheck.sh output TAP
So that we can run it under the TAP harness like the rest of the
conformance test suite.
2013-12-12 18:51:11 +00:00
Emmanuele Bassi
b1eb412c23 tests: Use an internal setter for disabling vblank sync
Instead of using g_setenv().
2013-12-12 18:51:11 +00:00
Emmanuele Bassi
2a660fa298 Fully rework the conformance test suite
The current conformance test suite is suboptimal in many ways.

All tests are built into the same binary, which makes adding new tests,
builting tests, and running groups of tests much more awkward than it
needs to be. The first issue, especially, raises the bar of contribution
in a significant way, while the other two take their toll on the
maintainer. All of these changes were introduced back when we had both
Clutter and Cogl tests in tree, and because we were building the test
suite for every single change; since then, Cogl moved out of tree with
all its tests, and we build the conformance test suite only when running
the `check` make target.

This admittedly large-ish commit changes the way the conformance test
suite works, taking advantage of the changes in the GTest API and test
harness.

First of all, all tests are now built separately, using their own test
suite as defined by each separate file. All tests run under the TAP
harness provided by GTest and Automake, to gather a proper report using
the Test Anything Protocol without using the `gtester` harness and the
`gtester-report` script. We also use the Makefile rules provided by GLib
to vastly simplify the build environment for the conformance test suite.

On top of the changes for the build and harness, we also provide new API
for creating and running test suites for Clutter. The API is public,
because the test suite has to use it, but it's minimal and mostly
provides convenience wrappers around GTest that make writing test units
for Clutter easier.

This commit disables all tests in the conformance test suite, as well as
moving the data files outside of the tests/data directory; the next few
commits will re-establish the conformance test suite separately so we
can check that everything works in a reliable way.
2013-12-12 18:51:11 +00:00
Emmanuele Bassi
ed2fdf85f6 gesture: Make threshold-trigger-edge public
When the threshold-trigger-edge property was introduced in
GestureAction, it was late in the cycle and I elected to keep it
private, given the fact that nobody was subclassing GestureAction
outside of Clutter itself.

These days, people are experimenting more with the GestureAction API, so
they will need access to the various knobs that control the class
default behaviour.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Lionel Landwerlin
b0227644ff gesture-action: set default edge value to NONE to restore initial behavior
https://bugzilla.gnome.org/show_bug.cgi?id=710229

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Emmanuele Bassi
8cb326dc54 Explicitly set the trigger edge in GestureAction subclasses
Each GestureAction subclass has its own trigger edge handling, so we
want to be resilient in case of changes in the super-class.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Emmanuele Bassi
154ca6ef99 gesture: Clean up trigger edge accessors
Use G_GNUC_INTERNAL instead of the leading underscore, as we may make
the accessor functions public at some point. Also, clean up the
documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00
Lionel Landwerlin
97724939c8 gesture-action: fix memory corruption
abcf1d589f introduced a crasher because
the 'point' variable points to a piece of memory that is being
reallocated by the begin_gesture (by a g_array_set_size) call 5 lines
before.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 14:42:21 +00:00
Owen W. Taylor
cbb9d1e062 ClutterStageCogl: Ignore a clip the size of the stage
If the clip region includes the entire stage, ignore it - we aren't
actually clipped.

https://bugzilla.gnome.org/show_bug.cgi?id=719901
2013-12-05 08:38:16 -05:00
Owen W. Taylor
97dcb108d0 ClutterStageCogl: Clip in the right coordinate system
Our clip coordinates are relative to the stage, not model-view
transformed. cogl_framebuffer_push_rectangle_clip() was accidentally
used instead of cogl_framebuffer_push_scissor_clip() when porting
to the framebuffer clip API.

https://bugzilla.gnome.org/show_bug.cgi?id=719900
2013-12-05 08:38:16 -05:00
Owen W. Taylor
a2551dfa60 ClutterStage: Don't add empty actors to the stage clip
Currently, if an actor with an empty paint volume is queued for redraw, it
will union in the box +0+0x1x1 to the stage clip bounds - avoid that
by special casing empty paint volumes.

https://bugzilla.gnome.org/show_bug.cgi?id=719747
2013-12-04 21:53:52 -05:00
Emmanuele Bassi
3fdee4efe9 docs: Fix syntax errors in annotations 2013-12-04 16:09:09 +00:00
Emmanuele Bassi
a64742f3e4 paint-node: Get the framebuffer from the root node
The PaintNode hierarchy should have the ability to retrieve the
current active framebuffer by itself, instead of asking Cogl using the
global state API.

In order to do this, we ask the root node of a PaintNode graph for the
active framebuffer. In the current, 1.x-compatibility mode we have two
potential root node types: ClutterRootNode, used by ClutterStage; and
ClutterDummyNode, used a local root for each actor. The former takes a
framebuffer as part of its construction; the latter takes the actor that
acts as the local top-level during the actor's paint sequence, which
means we can get the active framebuffer from the stage associated to the
actor.

By keeping track of the active framebuffer on the node themselves we can
drop the usage of cogl_get_draw_framebuffer() in their implementation.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
e619de20d8 text: Add a hacky fallback for the framebuffer
The text-cache conformance test breaks because ClutterText gets a paint
without an active framebuffer associated to the ClutterStage. Keep a
fallback while we investigate the issue.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
705640367a Use the non-deprecated Cogl clipping API
Cogl 1.18 deprecated the global clipping API in favour of the
per-framebuffer one, but since we're using the 2.0 API internally we
don't have access to the deprecated symbols any more.

This is pretty much a mechanical port for all the places where we're
still using the old 1.x API.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
1b45841414 actor: Add private getter for the active framebuffer
Instead of asking every internal user to get the stage and get the
active framebuffer from it, we can wrap it up ourselves, and do some
sanity checks as well.
2013-12-04 16:07:17 +00:00
Florian Müllner
992f2ca7b5 input-device: Guard against double free
Dispose() may be called more than once, so calling g_free directly
on the device name is unsafe. Instead, use g_clear_pointer() to
make sure we don't attempt to free the memory again.

https://bugzilla.gnome.org/show_bug.cgi?id=719563
2013-11-29 15:56:48 +00:00
Owen W. Taylor
2e85269368 Don't queue redraws when reallocating actor that haven't moved
When support for implicit animation of actor position was added,
the optimization for not queueing when allocating an actor back
to the same location was lost. This optimization is important
since when we are hierarchically allocating down from the top of
the stage we constantly reallocate the actors at the top of the
hierarchy back to the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=719368
2013-11-26 12:30:00 -05:00
Owen W. Taylor
0b536c02f9 Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't
necessarily result in the target actor being redrawn - it should
be like when a child of a container is reallocated due to changes
in its siblings or parent - it should redraw only to the extent
that it is moved and resized. Privately export an internal function
from clutter-actor.c to allow getting this right.

https://bugzilla.gnome.org/show_bug.cgi?id=719367
2013-11-26 11:12:12 -05:00
Rui Matos
3cd9a70fea device-manager-evdev: Stop using deprecated libevdev API
Fixes compiler warnings with libevdev >= 0.4 and makes use of a new
function to set the clock id instead of doing the ioctl directly.

https://bugzilla.gnome.org/show_bug.cgi?id=712816
2013-11-21 19:34:15 +01:00
Rui Matos
05e6bcc666 device-manager-evdev: Fix a segfault on device removal
Master devices have a NULL sysfs path so use g_strcmp0 to handle them
without crashing.

https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
7d8f72a60e device-manager-evdev: Unref devices on removal
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
ce1f8f1dd0 device-manager-xi2: Fix device instances leaking on removal
Don't add an extra reference when adding to the devices hash table. We
already own the initial reference.

https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
18b9384e66 input-device: Fix a GArray leak
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
507d8b1cef input-device: Use g_clear_pointer
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Rui Matos
1d11cc324e device-manager: Don't emit device-removed with a finalized instance
https://bugzilla.gnome.org/show_bug.cgi?id=712812
2013-11-21 19:34:14 +01:00
Jasper St. Pierre
a427c120c2 stage: Remove the pick buffer caching
Since the journal is flushed on context switches, trying to use a cached
buffer means that we will use glReadPixels when picking, which isn't what
we want. Instead, always use a clipped draw, and remove the logic for
caching the pick buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=712563
2013-11-19 11:21:14 -05:00
Jasper St. Pierre
9082ccc30b stage: Fix indentation in pick methods
https://bugzilla.gnome.org/show_bug.cgi?id=712563
2013-11-19 11:21:14 -05:00
Emmanuele Bassi
7af55d23e4 Deprecate ClutterTableLayout
The table layout manager has various issues:

  • no support for RTL flipping
  • most of the layout API is legacy, and has been replaced by the
    alignment and expansion flags on ClutterActor
  • the animation API is legacy, and has been replaced by the
    implicitly animatable allocation
  • the spanning cells handling is a bit awkward, as is its API

On top of that, we imported the grid layout management policy from GTK+
into ClutterGridLayout, which provides all the required features in a
more well-designed API.

Instead of wasting time and resources updating TableLayout, we should
deprecate it and point developers of the GridLayout.
2013-11-19 00:31:53 +00:00
Emmanuele Bassi
56b579248e Update symbols file 2013-11-19 00:31:53 +00:00
Neil Roberts
70292672c4 Add API to install an event filter
This adds clutter_event_add/remove_filter which adds a callback
function which will receive all Clutter events just before the event
signal is emitted for them. The event filter will be invoked
regardless of any grabs or captures. This will be used by Mutter which
wants to access the events at a lower level then the event bubbling
mechanism. It needs to see all mouse motion events even if there is a
grab in place.

https://bugzilla.gnome.org/show_bug.cgi?id=707560
2013-11-14 14:32:17 -05:00
Jasper St. Pierre
c2b0b9aace input-device-xi2: Calculate the correct state for button events
The state that the X server sends for button events, by specification,
contains the button state before the event. We need to synthesize in
the result of the event in order to determine what the current button
state is.

https://bugzilla.gnome.org/show_bug.cgi?id=712322
2013-11-14 14:30:30 -05:00
Jasper St. Pierre
0fda81feab Remove use of XFixes for showing/hiding the cursor
XFixesShowCursor / XFixesHideCursor does not actually take the suppled
window argument into account -- the effect is actually global. Use
XDefineCursor instead.

https://bugzilla.gnome.org/show_bug.cgi?id=707071
2013-11-14 18:34:40 +00:00
Jasper St. Pierre
98e03fc03f device-manager-xi2: Clamp coordinates of events to the stage coordinates
The X server can sometimes send us coordinates in the negatives or above
our window in extreme cases. Ensure that the user never sees this.
2013-11-14 18:34:40 +00:00
Jasper St. Pierre
1de024b5fa device-manager-xi2: Don't divide by the scale factor twice
The coordinates we pass into translate_axes are already scaled.
2013-11-14 18:34:40 +00:00
Bastian Winkler
354c3c7977 interval: Call g_object_set_property in set_custom_property()
Otherwise it would prevent potential subclasses of ClutterInterval from
having own scriptable properties.
2013-11-14 18:34:40 +00:00
Bastian Winkler
e56785501b interval: Implement ClutterScriptable interface
This allows the creation of ClutterTransition objects in ClutterScript:
 {
   "id" : "scripted-transition",
   "type" : "ClutterPropertyTransition",
   "property-name" : "background-color",
   "interval" : {
     "type" : "ClutterInterval",
     "value-type" : "ClutterColor",
     "initial" : "red",
     "final" : "blue"
   }
 }
2013-11-14 18:34:40 +00:00
Jasper St. Pierre
46c22de01e stage: Destroy all children when we dispose
Destroying an actor is supposed to destroy all of its children, so
it makes sense to reason that destroying the stage should destroy all
of its children, too.

Unfortunately, it seems that the stage removed all of its children
without destroying them before chaining up to what would destroy all
of its children, for whatever reason. Change this to a destroy so
resources get cleaned up.
2013-11-14 18:34:40 +00:00
Lionel Landwerlin
f70eee0748 drag-action: don't mix touch and pointer events
https://bugzilla.gnome.org/show_bug.cgi?id=709762
2013-11-14 18:34:40 +00:00
Jonas Ådahl
7c2b88f73b wayland: Implement support for 'cursor-visible' stage property
This will allow clutter Wayland clients to either not draw any pointer
cursor or draw its own.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=709590
2013-11-14 18:34:40 +00:00
Emmanuele Bassi
bceca34ef9 paint-nodes: Clarify color handling for TextureNode
The TextureNode premultiplies the blend color passed to the node
constructor, so we need to document the fact properly to avoid
causing premultiplication twice.

We can also allow passing NULL for a color, and use a fully opaque
white, to make the code slightly more friendly.
2013-10-10 13:50:10 +01:00
Emmanuele Bassi
0c39138200 Add 1.18 version macros
We're still going to do a 1.x release cycle.
2013-10-10 13:50:10 +01:00
Emmanuele Bassi
32ccff8525 image: Do not premultiply the blend color
ClutterTextureNode will do that for us when converting the ClutterColor
to a CoglColor, so we can simply pass a white color with the correct
alpha channel.
2013-10-10 13:40:42 +01:00
Lionel Landwerlin
c87b794739 stage: implement touch event throttling
https://bugzilla.gnome.org/show_bug.cgi?id=709761
2013-10-09 21:56:50 +01:00
Bastien Nocera
676a7cdc94 ClutterEvent: Mention _get_source_device() in docs
It's too easy getting bitten by the ->device red herring, thinking
that it's the original input device the event originated from.

https://bugzilla.gnome.org/show_bug.cgi?id=709620
2013-10-08 14:56:31 +02:00
Bastien Nocera
d7814cf63e actor: Correct setting the offscreen-redirect property
It's a flags property, not an enum one.

https://bugzilla.gnome.org/show_bug.cgi?id=708922
2013-10-08 14:56:31 +02:00
Florian Müllner
3435d017e2 table-layout: Base space calculations on visible children
This is what we already do in the actual size requests, it makes
sense to do the same in the space calculations.

https://bugzilla.gnome.org/show_bug.cgi?id=709434
2013-10-07 13:24:51 +02:00
Florian Müllner
44b1a808c8 table-layout: Fix size request when there are no visible rows/cols
The calculation (n - 1) * spacing to compute the total spacing is
only correct for n >= 1 - if there are no visible rows/cols, the
required spacing is 0 rather than negative.

https://bugzilla.gnome.org/show_bug.cgi?id=709434
2013-10-07 13:22:48 +02:00
Lionel Landwerlin
067fcc3690 drag-action: fix warning when setting drag-handle to null
https://bugzilla.gnome.org/show_bug.cgi?id=708850
2013-09-26 22:33:07 +01:00
Emmanuele Bassi
fb8eacfb02 device: Guard against divisions by zero
The range of a device could be 0, so we need to bail out from the
scaling during the axis translation.

https://bugzilla.gnome.org/show_bug.cgi?id=707033
2013-09-23 23:21:19 +01:00
Emmanuele Bassi
300c76df17 x11: Ensure we have a stage before accessing its fields
For some XI2 we do not have a Stage associated to the event window.

Original patch by: Giovanni Campagna <scampa.giovanni@gmail.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>

https://bugzilla.gnome.org/show_bug.cgi?id=708439
2013-09-20 10:56:57 +01:00
Emmanuele Bassi
0f217f0722 Documentation fixes 2013-09-19 22:58:43 +01:00
Emmanuele Bassi
a1d29abc38 evdev: Clean up debug and error messages
https://bugzilla.gnome.org/show_bug.cgi?id=707901
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
9eb479aeef evdev: Cache the regexp
Instead of recreating it for every new device, we can cache the GRegex
and reuse it.

https://bugzilla.gnome.org/show_bug.cgi?id=707901
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
a26690a73d cogl: Compensate for window scaling
The common stage window code that we share on Cogl-based backends should
also use the scaling factor.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
75f81fee70 x11: Apply the window scaling factor
On high DPI density displays we create surfaces with a size scaled up by
a certain factor. Even if the contents stay at the same relative size
and position, we need to compensate the scaling both when changing the
surface size, and when dealing with input.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
0d0cb13c8d stage: Adjust drawing to include the window scaling factor
In order to transparently support high DPI density displays, we must
maintain all coordinates and sizes exactly as they are now — but draw
them on a surface that is scaled up by a certain factor. In order to
do that we have to change the viewport and initial transformation
matrix so that they are scaled up by the same factor.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Emmanuele Bassi
b9072a5e21 stage-window: Add scaling factor accessors
We'll need to set and get the scaling factor of a ClutterStage from its
StageWindow implementation.

https://bugzilla.gnome.org/show_bug.cgi?id=705915
2013-09-19 22:51:52 +01:00
Giovanni Campagna
5c44a5e6f4 ClutterEvent: preserve extended state across clutter_event_copy()
We're going nowhere if we don't copy these, because the final
delivered event is a copy of the event generated by the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=708383
2013-09-19 18:05:33 +02:00
Giovanni Campagna
b29115e883 evdev: fix a crash when reclaiming devices
That was not how you iterate a list!

https://bugzilla.gnome.org/show_bug.cgi?id=707901
2013-09-16 00:18:01 +02:00
Emmanuele Bassi
08ddd02bb2 backend: Do not use CLUTTER_WINDOWING_EGL unconditionally
https://bugzilla.gnome.org/show_bug.cgi?id=708079
2013-09-15 10:28:58 +01:00
Giovanni Campagna
89cd3112fe evdev: add minimal support for touchpads
The added support is very very basic (single touch, motion only,
no acceleration, no pressure recognition), but anything more
complex requires a state machine that will be hopefully provided
by libinputcommon in the future.
And at least, with this patch the pointer moves, which will be
useful for people testing wayland in 3.10 without a physical mouse.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-12 09:50:12 +02:00
Florian Müllner
986e46dc66 text: Consider text direction when computing layout offsets
Currently this is only the case when the actor's x-expand/x-align
flags have been set and clutter_text_compute_layout_offsets() is
used.

https://bugzilla.gnome.org/show_bug.cgi?id=705779
2013-09-11 17:54:57 +02:00
Giovanni Campagna
da3e6988ad Add API to restrict the windowing backend to load
In situations when the default backend would fail (for example
when compiled with X11 support but run without DISPLAY), or
when the application is using backend specific code, it makes
sense to let the application choose the backend explicitly.

https://bugzilla.gnome.org/show_bug.cgi?id=707869
2013-09-11 09:54:35 +02:00
Lionel Landwerlin
5c035f2107 click-action: disconnect signals and gsources on dispose
https://bugzilla.gnome.org/show_bug.cgi?id=707774
2013-09-10 21:48:42 +01:00
Jasper St. Pierre
ac70bd3503 box-layout: Fix floating point truncation when calculating a child's size
The child size is a float, not an int.

https://bugzilla.gnome.org/show_bug.cgi?id=707808
2013-09-09 19:32:57 -04:00
Rob Bradford
a748aab0ed wayland: Check for NULL surface on pointer leave events
In the protocol this is the expected behaviour when the client has
destroyed the surface.

https://bugzilla.gnome.org/show_bug.cgi?id=707377
2013-09-09 18:18:18 +01:00
Giovanni Campagna
d4ddabeaad evdev: remove keyboard state accessor
It was a bad idea to add it, because clutter events are batched,
so by the time the application processes one, the keyboard state
internally tracked by clutter could be already different.
Instead, apps should use clutter_event_get_state_full()

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 18:02:04 +02:00
Lionel Landwerlin
bf007a1339 backend: add missing transfer annotation 2013-09-09 16:25:48 +01:00
Giovanni Campagna
15d036ea1e evdev: use EV_SYN/SYN_REPORT for dispatching motion events
We can't dispatch a motion event for EV_REL (because we don't
have yet the other half of the event), but we can't also queue
them at the end of processing (because we may lose some history
or have button/keys intermixed).
Instead, we use EV_SYN, which means "one logical event was
completed", and let the winsys-independent code do the actual
motion compression.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:23 +02:00
Giovanni Campagna
5e005b4298 evdev: implement horizontal scrolling
If the kernel reports REL_HWHELL, convert it to horizontal
scroll events.
Also reorganize a bit the recognition for the other event
enums.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:23 +02:00
Giovanni Campagna
d882366d11 evdev: implement setting leds
When the leds are changed in the keyboard state, propagate the
change to the actual devices.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:23 +02:00
Giovanni Campagna
cd1749a2a5 evdev: switch to libevdev for fetching the events
libevdev is a library that wraps the evdev subsystem, with
the ability to synchronize the state after a SYN_DROPPED event
from the kernel.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:24:19 +02:00
Giovanni Campagna
19536c8835 evdev: sync the keyboard state when releasing and reclaiming devices
When we release a device, we lose all the events after that point,
so our state can become stale. Similarly, we need to sync the
state with the effectively pressed keys when we reclaim.
This ensures that modifier keys don't get stuck when switching
VTs using a keybinding.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:27 +02:00
Giovanni Campagna
59f1e531f9 ClutterEvent: add API to query the full keyboard state when the event was generated
When talking to other applications or serializing the modifier
state (and in particular when implementing a wayland compositor),
the effective modifier state alone is not sufficient, one needs
to know the base, latched and locked modifiers.

Previously one could do with backend specific functionality
such as clutter_device_manager_evdev_get_xkb_state(), but the
problem is that the internal data structures are updated as
soon as the events are fetched from the upstream source, but
the events are reported to the application some time later,
and thus the two can get out of sync.
This way, on the other hand, the information is cached in the
event, and provided to the application with the value that
was current when the event was generated.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:23 +02:00
Giovanni Campagna
dd940a71b1 evdev: update the state of the core pointer and core keyboard for all events
These two devices are logically tied togheter, and their state
should always be the same. Also, we need to update them after
the event is queued, as the current modifier state (as opposed to the
modifier mask in the event) should include also the effect of the last
key press/release.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:23 +02:00
Giovanni Campagna
0db9075562 ClutterInputDevice: add new API for querying the modifier state
This way, the full state of the device is exposed.

https://bugzilla.gnome.org/show_bug.cgi?id=706494
2013-09-09 13:18:19 +02:00
Giovanni Campagna
b73f513091 evdev: use monotonic times for the events
The monotonic clock is what X uses too, so this way the timestamps
can be compared.

https://bugzilla.gnome.org/show_bug.cgi?id=706543
2013-09-09 12:02:25 +02:00
Giovanni Campagna
aef3d0022c evdev: add callback to constrain the pointer position
Add a new callback that is called prior to emitting pointer
motion events and that can modify the new pointer position.
The main purpose is allowing multiscreen apps to prevent the
pointer for entering the dead area that exists when the screens
are not the same size, but it could also used to implement
pointer barriers.
A callback is needed to make sure that the hook is called early
enough and the Clutter state is always consistent.

https://bugzilla.gnome.org/show_bug.cgi?id=706652
2013-09-09 12:00:52 +02:00
Emmanuele Bassi
e224415a47 Revert "clutter-offscreen-effect: Allocate the cogl texture directly"
This reverts commit 180e7d74f3.

The lazy texture allocation is gone in Cogl 1.15.9.
2013-09-02 17:06:49 +01:00
Jasper St. Pierre
05f56affe1 box-layout: Fix RTL layout swapping with non-zero container offsets
https://bugzilla.gnome.org/show_bug.cgi?id=706450
2013-08-21 10:13:24 -04:00
Emmanuele Bassi
4698e791bf Update exported symbols 2013-08-20 00:09:28 +01:00
Emmanuele Bassi
bf1997c4ef paint-nodes: Have a fallback buffer for the root node
If we don't get passed a CoglFramebuffer when creating the root paint
node then we ask Cogl to give us the current draw buffer.

This allows the text-cache conformance test to pass, but it'll require
further investigation.
2013-08-20 00:01:45 +01:00
Florian Müllner
c14bd84eef table-layout: Fix default values for expand/fill child properties
Currently the default values according to their param spec don't
match the actually used defaults, so update the former to reflect
the actual behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:53 +01:00
Florian Müllner
8e850ff3e4 box-layout: Fix (legacy) expand/fill properties
Whether a child should receive extra space should be determined
by the expand property, not [xy]_fill (which just determine how
additional space should be used). The behavior is already correct
when using the ClutterActor:[xy]_expand properties, but needs
fixing for the corresponding ClutterBoxLayoutChild property.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:46 +01:00
Florian Müllner
40a1903db6 bin-layout: Fix offsets
Just as BoxLayout, BinLayout uses an odd interpretation of the box
passed into allocate(): to define a child area of (w x h) starting at
(x, y), callers need to pass a box of (x, 2 * x + w, y, 2 * y + h).
This behavior is just confusing, change it to use the full box for
child allocations.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:43 +01:00
Florian Müllner
5dd2dcf14f box-layout: Fix child offsets
Currently, BoxLayout interprets the box passed into allocate() in
a fairly peculiar way:
 - in the direction of the box, all space between [xy]1 and [xy]2
   is distributed among children (e.g. children occupy the entire
   width/height of the box, offset by [xy]1)
 - in the opposite direction, expanded children receive space
   between [xy]1 and the height/width of the box (e.g. children
   occupy the width/height of the box minus [xy]1, offset by [xy]1)
The second behavior doesn't make much sense, so adjust it to interpret
the box parameter in the same way as the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:41 +01:00
Florian Müllner
5bab9a8655 actor: Minor cleanup
In clutter_allocate_align_fill(), x2/y2 may be set twice for no
particular reason; save a couple of lines by not doing this.

https://bugzilla.gnome.org/show_bug.cgi?id=703809
2013-08-19 23:37:38 +01:00
Emmanuele Bassi
0d7bbc747f docs: Fix gtk-doc warnings 2013-08-19 23:30:09 +01:00
Emmanuele Bassi
0b6498d655 Use paint nodes to set up the stage
This allows to set a Content on a stage, and consolidates the paint
code where it belongs.

https://bugzilla.gnome.org/show_bug.cgi?id=704625
2013-08-19 23:23:45 +01:00
Emmanuele Bassi
1d9e264051 paint-nodes: Remove modelview from ClutterRootNode
It's pointless, since RootNode sits at the top and there's no modelview
to be set.

https://bugzilla.gnome.org/show_bug.cgi?id=704625
2013-08-19 23:23:43 +01:00
Emmanuele Bassi
b50e1c3b62 actor: Do not set remove-on-complete on implicit transitions
The implicitly created transitions are removed when complete by the
implicit transition machinery. The remove-on-complete hint is for
user-provided transitions.

https://bugzilla.gnome.org/show_bug.cgi?id=705739
2013-08-19 23:22:38 +01:00
Emmanuele Bassi
edf00747ef docs: Use the correct signal name
ClutterTransition:remove-on-complete uses the ClutterTimeline::stopped
signal, as it's the signal that tells us that the timeline's duration
has fully elapsed.
2013-08-19 23:22:38 +01:00
Giovanni Campagna
0e519e2b3b evdev: implement wheel events
Mouse wheel events come as EV_REL/REL_WHEEL, and we can convert
them to clutter events on the assumption that scrolling with
the wheel is always vertical.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-14 16:50:45 +02:00
Giovanni Campagna
7b780b0c38 evdev: don't update xkb state for autorepeated keys
xkb_state_update_key() needs to be called only on state transitions,
otherwise the state tracking gets confused and locks certain modifiers
forever.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 18:11:12 +02:00
Giovanni Campagna
8c358f18b1 evdev: allow hooking directly into libxkbcommon
A wayland compositor needs to have more keyboard state than
ClutterModifierState exposes, so it makes sense for it to use
xkb_state directly. Also, it makes sense for it to provide
it's own keymap, to ensure a consistent view between the compositor
and the wayland clients.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 17:51:33 +02:00
Giovanni Campagna
786532213b evdev: add master / slave device handling
All evdev devices are slave devices, which means that xkb state
and pointer position must be shared by emulating a core keyboard
and a core pointer. Also, we must make sure to add all modifier
state (keyboard and button) to our events.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 17:42:43 +02:00
Giovanni Campagna
f749858df3 evdev: remove dead code
ClutterDeviceManager uses g_object_new directly, to pass the
necessary properties down.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:45 +02:00
Giovanni Campagna
d844cf5462 evdev: fix xkb_state handling
We must pass X11 keycodes, not evdev ones, to libxkbcommon,
otherwise the modifier state is wrong.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:44 +02:00
Giovanni Campagna
a3557f7a2f evdev: fix X11 to evdev keycode translation
Hardware keycodes in Clutter events are x11 keycodes, which are
the same as evdev + 8, but we need to reverse the translation when
explicitly asked for an evdev keycode.

https://bugzilla.gnome.org/show_bug.cgi?id=705710
2013-08-13 09:41:44 +02:00
Giovanni Campagna
26b2852601 evdev: add a way for applications to tweak how devices are opened
In some cases, applications (or actually, wayland compositors)
don't have the required permissions to access evdev directly, but
can do so with an external helper like weston-launch.

Allow them to do so with a custom callback that replaces the regular
open() path.

https://bugzilla.gnome.org/show_bug.cgi?id=704269
2013-08-13 09:41:44 +02:00
Rob Bradford
1afe757109 wayland: When resizing only trigger a redraw if the stage has been shown
This is necessary to avoid a deadlock with the compositor. When setting
a stage size before the stage was shown this would trigger a redraw
inside clutter_stage_wayland_resize. This redraw would result
in a call into eglSwapBuffers which would attach a buffer to the surface
and commit. Unfortunately this would happen before the role for the
surface was set. This would result in the compositor not relaying to the
client that the desired frame was shown.

With this change the call to wl_shell_surface_set_toplevel is always
made before the first redraw.

https://bugzilla.gnome.org/show_bug.cgi?id=704457
2013-08-12 17:29:28 +01:00
Rob Bradford
9808da7efe wayland: Only process enter and leave events Clutter created surfaces
When combining with GTK we will receive enter and leave events for surfaces
from both toolkits therefore we must filter our events appropriately.
2013-08-04 15:38:40 +01:00
Rob Bradford
66044b665f wayland: Check there is valid pointer or keyboard focus for events 2013-08-04 15:33:30 +01:00
Rob Bradford
7153863309 wayland: Only create and act on shell_surface for non-foreign surfaces
We should not create a shell surface and set the role for that shell
surface if the surface was a foreign one provided through
clutter_wayland_set_wl_surface

https://bugzilla.gnome.org/show_bug.cgi?id=699578
2013-07-23 18:24:01 +01:00
Chris Cummins
b6d2232150 wayland: Add foreign surface support to stage
This adds support for optionally a providing a foreign Wayland surface
to a ClutterStage before it is first show. Setting a foreign surface
prevents Cogl from allocating a surface and shell surface for the stage
automatically.

v2: add CLUTTER_AVAILABLE_IN_1_16 annotation and API reference docs
    (review from Emmanuele Bassi)
v3: set a boolean to indicate that this stage is using a foreign surface
(Rob Bradford)

https://bugzilla.gnome.org/show_bug.cgi?id=699578
2013-07-23 18:24:00 +01:00
Rob Bradford
a5e44d3934 wayland: Add API for disabling the event dispatching
This allows the integration of Clutter with another library, like GTK+,
that is dispatching the events itself. This is implemented by calling
into the cogl_wayland_renderer_set_event_dispatch_enabled() and since
that function must be called on the newly created renderer the newly
added clutter_wayland_disable_event_retrieval must be called before
clutter_init()

https://bugzilla.gnome.org/show_bug.cgi?id=704279
2013-07-23 18:23:40 +01:00
Adel Gadllah
697f7a3359 clutter-actor: Make clutter_actor_has_mapped_clones public
This allows some optimisations to be done that work when they are no clones.

https://bugzilla.gnome.org/show_bug.cgi?id=703336
2013-07-17 12:43:38 +02:00
Neil Roberts
0cef63b837 win32: Disable event retrieval in Cogl
Since commit 4543ed6ac3 in Cogl, Cogl will now try to consume
Windows message itself. This doesn't really cause any problems because
both message loops just call DispatchMessage which will cause the
message to be routed through Clutter's window procedure either way.
However, it's not great to have two sources listening for messages so
this patch disables Cogl's message retrieval.

https://bugzilla.gnome.org/show_bug.cgi?id=701356
2013-07-12 17:59:54 +01:00
Emmanuele Bassi
c2d5dd2d11 x11: Remove unused variable 2013-07-12 09:57:23 +01:00
Jasper St. Pierre
01707f0da9 input-device-x11: Remove more dead code
It seems this API has never been used..
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
e62cf4745f device-manager: Select for events on XIAllMasterDevices
This removes a bit of work that we have to do for every device, and makes it
easy for mutter to patch out parts of the event mask it doesn't want.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
032688800c device-manager: Don't pass the event mask around
There's no point in doing this, as we always use a constant event mask.
Simply do what everything else does.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:09:43 -04:00
Jasper St. Pierre
e38ea7a20f x11: Remove support for XInput 1
Now we either use core X11 or XInput 2.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-11 14:03:43 -04:00
Jasper St. Pierre
0b32f99bd1 backend-x11: Remove bad branch prediction
This will only get once, at in Clutter initialization time.

https://bugzilla.gnome.org/show_bug.cgi?id=703969
2013-07-10 17:22:48 -04:00
Neil Roberts
78f20627ac wayland: Don't pass the shell and compositor down to Cogl
The Wayland 1.0 API allows orthoganal components of an application to
query the shell and compositor themselves by querying their own
wl_registry. The corresponding API in Cogl has been removed so Clutter
shouldn't call it anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=703878
2013-07-10 13:29:35 +01:00
Neil Roberts
6c66148faf Update ClutterWaylandSurface to use a resource instead of wl_buffer
The Wayland server API has changed so that wl_shm_buffer is no longer
a type of wl_buffer and wl_buffer will become an opaque type. This
changes ClutterWaylandSurface to accept resources for a wl_buffer
instead of directly taking the wl_buffer so that it can do different
things depending on whether the resource points to an SHM buffer or a
normal buffer. This matches similar changes to Cogl:

https://git.gnome.org/browse/cogl/commit/?id=9b35e1651ad0e46ed48989

https://bugzilla.gnome.org/show_bug.cgi?id=703608
2013-07-10 13:28:52 +01:00
Neil Roberts
fa8809d716 Add COGL_DISABLE_DEPRECATION_WARNINGS to the build flags
Cogl 1.16 has deprecated a lot of API which it will be difficult for
Clutter to catch up with. For the time being the warnings are just
being disabled to keep the build output clean.

https://bugzilla.gnome.org/show_bug.cgi?id=703877
2013-07-10 13:28:12 +01:00
Lionel Landwerlin
eed9496056 clutter-text: prevent text buffer creation if not needed
When allocating or asking for preferred width/height on a ClutterText,
it can notify a change on buffer/text/max-length if no text has been
set.

https://bugzilla.gnome.org/show_bug.cgi?id=703882
2013-07-10 11:16:09 +01:00
Emmanuele Bassi
6227f7a0f5 actor: Deprecate realize and unrealize
There is no reasonable use case for having the functions, the virtual
functions, and the signals for realization and unrealization; the
concept belongs to an older era, when we though it would have been
possible to migrate actors across different GL contexts, of in case a GL
context would not have been available until the main loop started
spinning. That is most definitely not possible today, and too much code
would utterly break if we ever supported that.
2013-07-10 11:16:09 +01:00
Rob Bradford
7df59887d7 wayland: Use a fake millisecond monotonic time source for event times
The majority of Clutter input events require a time so that that the
upper levels of abstraction can identify the ordering of events and also
work out a click count.

Although some Wayland events have microsecond timestamps not all those
that Clutter expects do have. Therefore we would need to create some
fake times for those events. Instead we always calculate our own time
using the monotonic time.

https://bugzilla.gnome.org/show_bug.cgi?id=697285
2013-07-10 10:30:17 +01:00
Rob Bradford
8df5aba361 wayland: add support for connecting to a foreign display
This allows the reuse of the display connection and hence objects with
existing code that is using Wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=703566
2013-07-09 12:35:29 +01:00
Emmanuele Bassi
5b614cda1c paint-nodes: Use the correct wrap mode for TextureNode
If we allow content repeats on the texture nodes, then we need to use
the "automatic" wrap mode for the texture layer in the pipeline, instead
of the clamp-to-edge one.

Reported-by: Matthew Watson <matthew@endlessm.com>
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2013-07-04 16:32:58 +01:00
Emmanuele Bassi
1f37798b4c Revert "cogl: Replace deprecated Cogl API"
This reverts commit 6dd9da05c7.

Windowing system features we need are not mapped on cogl_has_feature().

Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
2013-07-04 16:12:27 +01:00
Emmanuele Bassi
6dd9da05c7 cogl: Replace deprecated Cogl API 2013-07-03 18:35:55 +01:00
Emmanuele Bassi
5a061ed4a3 gdk: Replace deprecated Cogl API 2013-07-03 18:35:44 +01:00
Emmanuele Bassi
dc7d42d87a x11: Replace deprecated Cogl API 2013-07-03 18:24:27 +01:00
Emmanuele Bassi
5cc7a1ee57 deprecated: Disable Cogl deprecation warnings
Like we do for Clutter: we know we are using deprecated API.
2013-07-03 18:15:31 +01:00
Emmanuele Bassi
bb45f17979 deprecated: Use the new macros for instance private data 2013-07-03 18:12:47 +01:00
Emmanuele Bassi
41bb03da2d Use the new macros for adding private data 2013-07-03 18:04:32 +01:00
Emmanuele Bassi
8532ca2104 cally: Use the new macros for adding private data 2013-07-03 14:02:09 +01:00
Emmanuele Bassi
2e905dd9d4 Fix annotations for signal arguments
The introspection scanner started warning about mismatched arguments
number.
2013-07-03 13:13:41 +01:00
Rob Bradford
e352047499 wayland: make the surface toplevel when showing the stage
Cogl (as of 0b2b46ce) now only sets the shell surface as toplevel when
the CoglOnscreen is shown.

Without calling wl_shell_surface_set_toplevel the compositor will not
know what role to give to the compositor and thus the stage will not
appear.

When we look to support multiple roles / foreign surfaces we will need
to revisit this call and ensure we only call it when we are working in
the default case.

https://bugzilla.gnome.org/show_bug.cgi?id=703188
2013-07-02 16:01:55 +01:00
Rob Bradford
5758ab5c89 wayland: Do not poll the Wayland socket for events
Since Cogl also polls on this file descriptor we can get into situations
where our event source is woken up to handle events but those events
have instead been handled by Cogl resulting in the source sitting in
poll().

We can safely rely on Cogl to handle the polling on the event source and
to dispatch those events.

https://bugzilla.gnome.org/show_bug.cgi?id=702202
2013-06-28 11:43:49 +01:00
Adel Gadllah
180e7d74f3 clutter-offscreen-effect: Allocate the cogl texture directly
Cogl now lazy loads the textures so we cannot rely on getting NULL
from cogl_texture_new_with_size so we have to allocate it by ourselves.

https://bugzilla.redhat.com/show_bug.cgi?id=975171
2013-06-25 20:29:20 +02:00
Cosimo Cecchi
4d8d5a62f3 text: relayout on cursor visibility change
When the cursor visibility changes, we have to relayout the ClutterText
actor instead of just redrawing it - as the cursor changes the
PangoLayout size, a size request cycle is needed.

https://bugzilla.gnome.org/show_bug.cgi?id=702610
2013-06-20 10:05:02 -07:00
Emmanuele Bassi
18f7a4aa12 actor: Remove the was_painted flag
While we still don't want to perform implicit transitions on unmapped
actors, we can relax the requirement on having been painted once; the
was_painted flag was introduced to avoid performing implicit transitions
on the :allocation property, but for that we can use the
needs_allocation flag instead, as needs_allocation will be set to FALSE
when we have been painted as well.

Thus, we retain our original goal of not having actors "flying" into
position on their first allocation, without the side effect of
preventing animations when emitting the ::show signal.
2013-06-15 11:54:18 +01:00
Lionel Landwerlin
fa933b5ec5 clutter-text: prevent reset of user set font descriptions on dpi changes
When setting the font using clutter_text_set_font_description(), the
font settings on a ClutterText actor can be reset when there is a dpi
changes signaled by the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=702016
2013-06-12 13:47:09 +01:00
Sjoerd Simons
3bcee2b122 gesture-action: begin gesture as soon as the number of touchpoints is reached
1ddef9576d87c98fafbcefe3108f04866630c2cd had its logic the
wrong way round, a gesture should begin as soon as the requested number
of touchpoints is reached. Correcting this fixes tap events

https://bugzilla.gnome.org/show_bug.cgi?id=700980
2013-06-12 11:19:08 +01:00
Samuel Degrande
76fb468319 deform-effect: Set cull-face mode on the correct pipeline
Fix a function call to set the cull-face mode of the back_pipeline:
the function was called on the 'front-pipeline' instead of the
back-pipeline.

https://bugzilla.gnome.org/show_bug.cgi?id=701208
2013-06-12 10:41:57 +01:00
Craig R. Hughes
e54246dd69 Extra ref leak in clutter_actor_set_child_at_index too
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:26 +01:00
Craig R. Hughes
90f68edbda clutter_actor_set_child_above/below_sibling leaking a reference
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:25 +01:00
Emmanuele Bassi
cbf0199804 actor: Fix has_constraints() and has_actions()
When we changed the MetaGroup to handle internal effects, we updated
has_effects(), but forgot to fix the equivalent has_constrains() and
has_actions() method.

Now, if we clear the constraints or the actions on an actor, and we
call has_constraints() or has_actions(), we get an false positive.
2013-06-12 10:04:32 +01:00
Emmanuele Bassi
e1fe999db0 stage: Ensure that we don't pick during destruction
When destroying a ClutterStage we should just skip picking operations,
to avoid calling into a state that is being torn down.
2013-06-12 10:04:31 +01:00
Matthias Clasen
d343cc6289 x11: trap errors when calling XIQueryDevice
Devices can disappear at any time, causing XIQueryDevice
to throw an error. At the same time, plug a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=701974
2013-06-10 21:45:47 -04:00
Emmanuele Bassi
0065fb459c Revert "units: Handle negative values in clutter_units_from_string()"
Stray commit got pushed too soon.

This reverts commit 44f283bb72.
2013-05-22 14:34:22 +01:00
Bastian Winkler
44f283bb72 units: Handle negative values in clutter_units_from_string()
In order to allow values like "-2cm" in ClutterScript,
clutter_units_from_string() needs to handle negative values as well.
2013-05-22 15:26:12 +02:00
Emmanuele Bassi
19391a9626 cally: Use a weak pointer to hold the key focus in CallyStage
We want to avoid the pointer getting stale, and causing crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=692706
2013-05-17 15:27:51 +01:00
Emmanuele Bassi
755f41f559 canvas: Remove invalidate_with_size()
We can replace it by adding a return value to set_size() that can tell
us if the set_size() invalidated the contents of the canvas or not.
2013-05-15 20:08:02 +01:00
Emmanuele Bassi
323ec19dcc build: Remove INCLUDES directives
They have been deprecated for a while, replaced by AM_CPPFLAGS.
2013-05-15 15:18:13 +01:00
Lionel Landwerlin
9c6f3793e8 offscreen-effect: limit offscreen fbo size to the stage's size
When using a ClutterOffscreenEffect, the size of the offscreen buffer
allocated to perform the effect is currently computed using the paint
volume of the actor it's attached to and in the case the paint volume
cannot be computed, the effect falls back to using the stage's size.

If you scale an actor enough so its paint volume is much bigger that
the size of the stage, you can end up running out of memory (which
leads to your application crashing).

https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:45 +01:00
Chris Cummins
242f611863 clutter-input-device-wayland: Update indentifier name
Fixes a discrepancy between the function name and the gtk-doc identifier
introduced in 8f4e39b6 when the Wayland input protocol changed.
2013-05-14 12:42:08 +01:00
Chris Cummins
3de7e49432 docs: Remove empty line before parameter tags
The gtk-doc parser has somewhat esoteric rules regarding blank lines and
paragraph breaks, causing these parameter descriptions to be missed. See:

https://developer.gnome.org/gtk-doc-manual/stable/documenting_syntax.html.en
2013-05-14 12:42:08 +01:00
Chris Cummins
a075c286f2 clutter-stage-wayland: Pedantic typo fix
Je ne parle pas français
2013-05-14 12:42:08 +01:00
Chris Cummins
15bed2d9bd wayland: Add API version annotations
Version numbers have been derived from source code comment blocks.
2013-05-14 12:42:08 +01:00
Bastian Winkler
cd9ba0ad8d flow-layout: Add :snap-to-grid property
Add a :snap-to-grid property to FlowLayout to prevent the layout from
assigning it's children a position based on the size of the largest
child.

https://bugzilla.gnome.org/show_bug.cgi?id=648873
2013-05-11 10:54:38 -04:00
Emmanuele Bassi
fd9109e6d6 Fix up "allow-none" annotation 2013-05-06 10:20:36 -07:00
Emmanuele Bassi
9424e995fa actor: Improve conditions for skipping implicit transitions
The "should this implicit transition be skipped" check should live into
its own function, where we can actually explain what it does and which
conditions should be respected.

Instead of just blindly skipping actors that are unmapped, or haven't
been painted yet, we should add a couple of escape hatches.

First of all, we don't want :allocation to be implicitly animated until
we have been painted (thus allocated) once; this avoids actors "flying
in" into their allocation.

We also want to allow implicit transitions on the opacity even if we
haven't been painted yet; the internal optimization that we employ in
clutter_actor_paint() and skips painting fully transparent actors is
exactly that: an internal optimization. Caller code should not be aware
of this change, and it should not influence code outside of ClutterActor
itself.

The rest of the conditions are the same: if the easing state's duration
is zero, or if the actor is both unmapped and not in a cloned branch of
the scene graph, then implicit transitions are pointless, as they won't
be painted.

https://bugzilla.gnome.org/show_bug.cgi?id=698766
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
f92b78781d stage: Use precomputed constants instead of trigonometric functions
This should actually ensure that the calculations of the Z translation
for the projection matrix is resolved to "variable * CONSTANT". The
original factors are left in code so it's trivial to revert to the
trigonometric operations if need be, even without reverting this commit.
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
d061a47573 stage: Add a paint callback
The ClutterActor::paint signal is deprecated, and connecting to it even
to get notifications will disable clipped redraws because of violations
of the paint volume.

The only actual valid use case for notifications of a successful frame
is on the ClutterStage, so we should add new (experimental) API for it,
so that users can actually subscribe to it — at least if you're writing
a compositor.

Shoving a signal in a performance critical path is not an option, and
I'm not sure I want to commit to an API like this yet. I reserve the
right to revisit this decision in the future.

https://bugzilla.gnome.org/show_bug.cgi?id=698783
2013-05-06 10:04:21 -07:00
Emmanuele Bassi
264c67c2aa canvas: Allow invalidating the content along with the size
Currently, clutter_canvas_set_size() causes invalidation of the canvas
contents only if the newly set size is different. There are cases when
we want to invalidate the content regardless of the size set, but we
cannot do that right now without possibly causing two invalidations,
for instance:

  clutter_canvas_set_size (canvas, new_width, new_height);
  clutter_content_invalidate (canvas);

will cause two invalidations if the newly set size is different than
the existing one. One way to work around it is to check the current
size of the canvas and either call set_size() or invalidate() depending
on whether the size differs or not, respectively:

  g_object_get (canvas, "width", &width, "height", &height, NULL);
  if (width != new_width || height != new_height)
    clutter_canvas_set_size (canvas, new_width, new_height);
  else
    clutter_content_invalidate (canvas);

this, howevere, implies knowledge of the internals of ClutterCanvas,
and of its optimizations — and encodes a certain behaviour in third
party code, which makes changes further down the line harder.

We could remove the optimization, and just issue an invalidation
regardless of the surface size, but it's not something I'd be happy to
do. Instead, we can add a new function specifically for ClutterCanvas
that causes a forced invalidation regardless of the size change. If we
ever decide to remove the optimization further down the road, we can
simply deprecate the function, and make it an alias of invalidate()
or set_size().
2013-05-06 10:03:54 -07:00
Lionel Landwerlin
f66108e43a zoom-action: improve zooming behavior
https://bugzilla.gnome.org/show_bug.cgi?id=698674
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
5a7a6ebfc4 gesture-action: refactor event handling function
https://bugzilla.gnome.org/show_bug.cgi?id=698671
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
321553b139 gesture-action: fix trigger edge after behavior with more than 1 point
https://bugzilla.gnome.org/show_bug.cgi?id=698669
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
fda406b4a8 gesture-action: add n-touch-points property
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:36:47 +01:00
Lionel Landwerlin
82e5634117 gesture-action: avoid shadowing time() syscall function
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:28:41 +01:00
Lionel Landwerlin
d691761985 gesture-action: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=698668
2013-04-23 17:28:34 +01:00
Emmanuele Bassi
0538adc58c timeline: Ensure the range on the cubic bezier control points
The X coordinate has to be in the [ 0.0, 1.0 ] range.
2013-04-05 15:35:15 +01:00
Emmanuele Bassi
8c32637eea Deprecate ClutterGeometry
It's a bad rectangle type, with caveats and gotchas. We have better
types, courtesy of Cairo, as well as our own (ClutterRect).

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
1724536cda text: Add ::cursor-changed signal
Since we are trying to eliminate the ClutterGeometry type, we should
replace the only entry point still using it: the ::cursor-event signal
of ClutterText.

Instead of passing the cursor geometry, we should add an accessor
function.

The combination of signal and getter for the cursor geometry means that
we can deprecate ClutterText::cursor-event, and mark it for removal in
Clutter 2.0.

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
03296e30e7 Fix compilers warnings when debugging is disabled 2013-04-04 11:53:38 +01:00
Emanuele Aina
56844a2b75 tap-action: Fix the docs, it does not require actors with children 2013-04-01 19:10:36 +02:00
Neil Roberts
d5896d284e wayland: Queue a redraw after showing the stage
On the other backends we will get some sort of expose event after
showing the stage's window which will queue a redraw. These expose
events don't exist on Wayland so nothing will cause Clutter to queue a
redraw. Weston doesn't bother displaying anything for the stage's
surface until the first buffer is sent, which of course it will never
receive if Clutter doesn't paint anything. This patch just makes it
explicitly queue a redraw after the stage is shown so that we will
always pass at least one frame to the compositor.

The bug can be seen by running test-stage-sizing. That example doesn't
have any animations so it won't try to queue any redraws until
something interacts with it. On the other hand something like
test-actors works fine without the patch because it constantly queues
redraws anyway in order to display the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=696791
2013-03-28 16:12:34 +00:00
Emmanuele Bassi
23707ac242 Add version-related macros for 1.16 2013-03-20 17:23:02 -03:00
Lionel Landwerlin
b914ae70b1 actor: fix translation-z setting
https://bugzilla.gnome.org/show_bug.cgi?id=695982
2013-03-18 10:39:08 +00:00
Bastien Nocera
bbb54f1aed clutter: Prefer the X11 backend to the Wayland one
If clutter is built with both X11 and Wayland support, prefer the
(more complete for now) X11 backend. This matches GTK+'s current
ordering.

This allows distributions to ship a clutter version with both backends
built, and using an envvar to switch to the wayland backend and test
applications.

In the future, applications would be able to choose which backend
they prefer and in which order.

https://bugzilla.gnome.org/show_bug.cgi?id=695838
2013-03-14 15:29:00 +01:00
Emmanuele Bassi
73dbd17948 symbols: Add missing symbol 2013-03-13 16:00:36 -03:00
Emmanuele Bassi
8f032d5952 actor: Skip transitions on invisible actors
If an actor has not been painted yet, or it's not going to be painted,
we can ignore transitions queued on it.

By ignoring transitions on actors that have not been painted yet, we can
avoid doing work during the set up phase of the scene graph, as well as
avoiding actors "flying in" from nowhere.

Obviously, we have to take into account potential clones, so we need to
check that the actor is not part of a cloned branch of the scene graph,
as well as checking if the actor has mapped clones.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
20c0985869 actor: Propagate the cloned state to the children
If we clone a container, we still want redraws queued on the children to
be propagated.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
0e0db890e1 actor: Ignore redraws queued on unmapped actors
If an actor is unmapped then it won't be painted, so we can safely
short-circuit out of _clutter_actor_queue_redraw_full() if the mapped
flag is not set.

We need, on the other hand, make an exception for Clones, otherwise
they won't receive notification that the source actor has changed
and they won't be painted.

This allows us to ignore redraws queued on children of invisible
parents, and avoid traversing the scene graph.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
028baa99a0 actor: Keep track of clones
Instead of using signal notifications, we should be able to keep track
of the clones of an actor from within ClutterActor itself, using private
API. There's no point in pretending that people can actually create a
Clone class out of tree, given the amount of invariants we have to punch
through in order to implement a proper replicator node of the scene
graph, so we can just skip the signal emissions and just do the right
thing at the right time.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
c32973158d actor: Clean up internal add/remove functions
More comments are warranted: these functions are pretty much full of
potential side effects, and I'd really like to avoid keeping everything
in my head forever.

Along with the comments and the type casting reduction, I sneaked in a
one line change that is clearly correct after reading the flow of the
whole thing: we queue only a relayout after three potential redraws have
been queued. If we manage to miss a redraw and yet still get a relayout
then it means that most of our assumptions are fundamentally wrong, and
that we ought to dump this whole business of computer programming, and
just go back to being a hunter-gatherer species.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
900015a4eb actor: Clean up ::show and ::hide class handlers
The main body of the function should not live inside an 'if' block.
2013-03-13 15:05:27 -03:00