egl: Add a way to pause the ClutterMasterClock
When VT switched away, we need to pause the ClutterMasterClock, stop processing events, and stop trying to flip. https://bugzilla.gnome.org/show_bug.cgi?id=730215
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@ -93,6 +93,8 @@ struct _ClutterMasterClock
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*/
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guint idle : 1;
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guint ensure_next_iteration : 1;
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guint paused : 1;
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};
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struct _ClutterMasterClockClass
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@ -143,6 +145,9 @@ master_clock_is_running (ClutterMasterClock *master_clock)
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stages = clutter_stage_manager_peek_stages (stage_manager);
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if (master_clock->paused)
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return FALSE;
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if (master_clock->timelines)
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return TRUE;
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@ -636,6 +641,7 @@ clutter_master_clock_init (ClutterMasterClock *self)
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self->idle = FALSE;
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self->ensure_next_iteration = FALSE;
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self->paused = FALSE;
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#ifdef CLUTTER_ENABLE_DEBUG
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self->frame_budget = G_USEC_PER_SEC / 60;
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@ -740,3 +746,12 @@ _clutter_master_clock_ensure_next_iteration (ClutterMasterClock *master_clock)
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master_clock->ensure_next_iteration = TRUE;
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}
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void
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_clutter_master_clock_set_paused (ClutterMasterClock *master_clock,
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gboolean paused)
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{
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g_return_if_fail (CLUTTER_IS_MASTER_CLOCK (master_clock));
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master_clock->paused = !!paused;
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}
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@ -43,6 +43,8 @@ void _clutter_master_clock_remove_timeline (Clutter
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ClutterTimeline *timeline);
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void _clutter_master_clock_start_running (ClutterMasterClock *master_clock);
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void _clutter_master_clock_ensure_next_iteration (ClutterMasterClock *master_clock);
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void _clutter_master_clock_set_paused (ClutterMasterClock *master_clock,
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gboolean paused);
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void _clutter_timeline_advance (ClutterTimeline *timeline,
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gint64 tick_time);
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@ -204,3 +204,57 @@ clutter_egl_set_kms_fd (int fd)
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_kms_fd = fd;
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}
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#endif
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/**
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* clutter_egl_freeze_master_clock:
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*
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* Freezing the master clock makes Clutter stop processing events,
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* redrawing, and advancing timelines. This is necessary when implementing
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* a display server, to ensure that Clutter doesn't keep trying to page
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* flip when DRM master has been dropped, e.g. when VT switched away.
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*
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* The master clock starts out running, so if you are VT switched away on
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* startup, you need to call this immediately.
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*
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* If you're also using the evdev backend, make sure to also use
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* clutter_evdev_release_devices() to make sure that Clutter doesn't also
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* access revoked evdev devices when VT switched away.
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*
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* To unthaw a frozen master clock, use clutter_egl_thaw_master_clock().
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*
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* Since: 1.20
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*/
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void
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clutter_egl_freeze_master_clock (void)
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{
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ClutterMasterClock *master_clock;
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g_return_if_fail (CLUTTER_IS_BACKEND_EGL_NATIVE (clutter_get_default_backend ()));
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master_clock = _clutter_master_clock_get_default ();
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_clutter_master_clock_set_paused (master_clock, TRUE);
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}
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/**
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* clutter_egl_thaw_master_clock:
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*
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* Thaws a master clock that has previously been frozen with
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* clutter_egl_freeze_master_clock(), and start pumping the master clock
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* again at the next iteration. Note that if you're switching back to your
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* own VT, you should probably also queue a stage redraw with
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* clutter_stage_ensure_redraw().
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*
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* Since: 1.20
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*/
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void
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clutter_egl_thaw_master_clock (void)
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{
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ClutterMasterClock *master_clock;
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g_return_if_fail (CLUTTER_IS_BACKEND_EGL_NATIVE (clutter_get_default_backend ()));
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master_clock = _clutter_master_clock_get_default ();
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_clutter_master_clock_set_paused (master_clock, FALSE);
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_clutter_master_clock_start_running (master_clock);
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}
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@ -92,6 +92,11 @@ CLUTTER_AVAILABLE_IN_1_18
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void clutter_egl_set_kms_fd (int fd);
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#endif
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CLUTTER_AVAILABLE_IN_1_20
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void clutter_egl_freeze_master_clock (void);
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CLUTTER_AVAILABLE_IN_1_20
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void clutter_egl_thaw_master_clock (void);
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G_END_DECLS
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#endif /* __CLUTTER_EGL_H__ */
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