Emmanuele Bassi 6227f7a0f5 actor: Deprecate realize and unrealize
There is no reasonable use case for having the functions, the virtual
functions, and the signals for realization and unrealization; the
concept belongs to an older era, when we though it would have been
possible to migrate actors across different GL contexts, of in case a GL
context would not have been available until the main loop started
spinning. That is most definitely not possible today, and too much code
would utterly break if we ever supported that.
2013-07-10 11:16:09 +01:00
..
2011-11-10 19:05:39 +01:00
2013-07-03 18:35:44 +01:00
2013-07-03 18:24:27 +01:00
2012-02-23 12:01:11 +00:00
2013-04-04 11:53:39 +01:00
2012-04-27 12:30:48 +01:00
2012-04-27 12:28:49 +01:00
2011-10-19 15:23:55 +01:00
2012-04-27 12:30:48 +01:00
2012-06-05 12:28:25 +02:00
2012-01-16 23:35:16 +00:00
2012-06-11 13:47:29 +01:00
2012-04-30 17:17:41 +01:00
2012-04-27 12:30:48 +01:00
2012-04-27 12:30:50 +01:00
2013-05-06 10:04:21 -07:00
2013-04-04 11:53:39 +01:00
2012-09-03 20:54:43 +01:00
2012-08-20 18:28:22 +01:00
2013-05-15 15:18:13 +01:00