Instead of showing a notification, add a small message immediately
below the entry, and give the user two more attempts to login,
before going back to the welcome or lock screen.
https://bugzilla.gnome.org/show_bug.cgi?id=682544
The supposed reason for launching the calendar server in a peculiar
way was so that the process would be killed when the Shell was killed,
but that didn't actually work. Launch the calendar server through auto-start,
and persist all throughout the session.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Commit 5c6b1fd0c modified the hierarchy of SummaryItem contents, by
introducing a notificationStackWidget in place of the StackView, but
forgot to update the bits in ScreenShield.NotificationsBox that accessed
and reparented that directly, causing a crash by invalid theme node access.
https://bugzilla.gnome.org/show_bug.cgi?id=682683
We already could build the right part of the panel declaratively according
to the session mode. Extend that to handle the left and center parts.
Also, move the mapping from the roles to the classes in panel.js, as it shared
by all modes.
https://bugzilla.gnome.org/show_bug.cgi?id=682546
Ensure that all async callbacks check and ignore G_IO_ERROR_CANCELLED.
Ensure that all runs of authentication have their own GCancellable, so
that .begin() can be called multiple times on the same user verifier.
Check for fingerprint reader when beginning authentication, and not
when reset by GDM.
https://bugzilla.gnome.org/show_bug.cgi?id=682544
Change the padding values of #summary-mode to be 6px on right and left
to match the values in .summary-source, which determine the padding
between the top and bottom edges of the tray and the items.
https://bugzilla.gnome.org/show_bug.cgi?id=682248
Introduce a StShadowHelper to manage drop shadows from JS (which
cannot use Cogl directly), and use it in a new StWidget-derived
JS class to draw the arrow.
https://bugzilla.gnome.org/show_bug.cgi?id=682285
User testing has shown that it is not discoverable that the whole
lock screen can be dragged. A new mockup includes more arrows
and a short animation every 4 seconds.
https://bugzilla.gnome.org/show_bug.cgi?id=682285
Legacy tray icons may want to take a pointer grab to show a popup menu,
and this is incompatible with message tray modality. To solve this,
escape the tray when forwarding clicks to the tray icons, and wait
for the input mode change to actually synthetize the X event.
https://bugzilla.gnome.org/show_bug.cgi?id=682244
This makes sense if we want to follow what the following comment says:
// We also want to keep it onscreen, and separated from the
// edge by the same distance as the main part of the box is
// separated from its sourceActor
Using a magic number violates the "separated from the edge ...
separated from its sourceActor" part.
https://bugzilla.gnome.org/show_bug.cgi?id=682343
Each summary icon is 48x48 with a padding of 6px on each side. Thus,
each summary item is 60px wide. Therefore the summary mode should be
60px high instead of 72px.
Changed the tray actor to use a ClutterBinLayout so that it honors the
y-expand property of its children.
https://bugzilla.gnome.org/show_bug.cgi?id=682248
Previously, when toggling a switch on we tried to replicate NM policy and
find a good connection to activate. This is broken in many situations.
Instead, only activate something when we can be sure it's what the user
wants (i.e. when there is only one connection, or when there is none,
and thus connecting will trigger the config dialog)
https://bugzilla.gnome.org/show_bug.cgi?id=683136