This is the same as the previous commit, but for StEntry.
We don't have any need to explicitly destroy this actor in our dispose
implementation, and doing so breaks the assumption that we can access
the clutter_text from within destroy.
https://bugzilla.gnome.org/show_bug.cgi?id=783483
There's no need to explicitly destroy the ClutterText actor inside the
label; doing so is actually harmful, as it will break the normal
reference cycle between container and children.
As StLabel doesn't hold any extra reference to the ClutterText actor and
just uses clutter_actor_add_actor() to add it to itself, let the normal
container dispose cycle run to dispose of the reference.
https://bugzilla.gnome.org/show_bug.cgi?id=783483
Commit ffe4eaf00d broke the handler by fetching the instance private
from the wrong actor - as we don't use the ::primary-icon-clicked signal,
and the ::secondary-icon-clicked signal still works by accident, nobody
noticed until now ...
https://bugzilla.gnome.org/show_bug.cgi?id=782190
When extracting the sliced image, the GTask grants data ownership on
g_task_propagate_*, so the pixbuf list must be properly freed. On async
load, we just left a dangling reference when returning on the async
task.
https://bugzilla.gnome.org/show_bug.cgi?id=642652
st_theme_node_get_border_image() may return %NULL, leading to a
segfault in st_border_image_get_file() when glib is compiled with
G_DISABLE_CHECKS.
https://bugzilla.gnome.org/show_bug.cgi?id=780381
It isn't useful to move the keyboard focus to a hidden actor, so
only include visible actors in the focus chain - this is in fact
the documented behavior of st_widget_get_focus_chain(), so having
the default implementation return all children has always been
unexpected.
https://bugzilla.gnome.org/show_bug.cgi?id=778158
Sliced images are loaded into a group actor with one child actor
per slice. In case loading the image fails, we currently quietly
return the empty group actor, which makes diagnosing problems
unnecessarily hard - just be a bit more verbose on failure.
https://bugzilla.gnome.org/show_bug.cgi?id=774805
Other windows like the mutter Xwayland selection bridges might deal with
the clipboard, which would result in events visible on st-clipboard event
filters.
In order to avoid unintended results, ignore events that are not meant for
the clipboard window.
https://bugzilla.gnome.org/show_bug.cgi?id=760745
We're using an unitialized box resulting in an undefined shadow box
size.
_st_paint_shadow_with_opacity() already computes the shadow's bounding
box from the source actor's box so we just need to pass that along.
https://bugzilla.gnome.org/show_bug.cgi?id=767954
on_custom_stylesheet_changed() would set properties_computed to FALSE
without freeing the old properties, then the properties pointer would
be overwritten in ensure_properties().
https://bugzilla.gnome.org/show_bug.cgi?id=710230
Checking offscreen for COGL_INVALID_HANDLE is not sufficient,
as cogl_offscreen_new_with_texture doesn't initialize framebuffer
objects but lets Cogl solve this the lazy way.
cogl_offscreen_new_with_texture will never return COGL_INVALID_HANDLE
anyways.
https://bugzilla.gnome.org/show_bug.cgi?id=764898
For shortcuts that involve a letter (like <ctrl>c), we currently only
accept the lower-case variant. This makes shortcuts awkward to use when
caps-lock is active, and is inconsistent with GTK+, so accept upper-case
variants as well.
https://bugzilla.gnome.org/show_bug.cgi?id=766325
While CoglError is a define to GError, it doesn't follow the convention
of ignoring errors when NULL is passed, but rather treats the error as
fatal :-(
That's clearly unwanted for a compositor, so make sure to always pass
an error parameter where a runtime error is possible
https://bugzilla.gnome.org/show_bug.cgi?id=765061
If cogl_framebuffer_allocate fails in _st_create_shadow_pipeline_from_actor, the
CoglOffscreen* that was allocated earlier in the function is leaked.
https://bugzilla.gnome.org/show_bug.cgi?id=735705
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
This never worked since the code landed but apparently no-one noticed
until now.
The intent here is to return the accessible's default role if none has
been explicitly set on the StWidget instance.
https://bugzilla.gnome.org/show_bug.cgi?id=760945
Commit ffe4eaf00d changed this code to
call st_widget_get_accessible_role() instead of using the value
directly which would be an infinite recursion if that function didn't
have a bug. As it is, this just resulted in
CRITICAL **: atk_object_get_role: assertion 'ATK_IS_OBJECT
(accessible)' failed
https://bugzilla.gnome.org/show_bug.cgi?id=760945
Since commit 48a54e8ac4, paint() has an explicit framebuffer parameter,
however a couple of submethods are still using the draw framebuffer,
which breaks when rendering to an offscreen buffer.
If we are trying to render a shadow at a size that is very large in one
direction, but small in the other direction (so that we don't 9-slice
the texture), then allocating the backing texture for the offscreen
buffer may fail due to texture-size limits. Don't crash in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=757150
There are quite a few crashes in retrace.fedoraproject.org that are a result of
of cairo_pattern_get_surface() failing, then a subsequent call to
cairo_image_surface_get_width() crashing because no surface was returned to the
out parameter. Knowing what causes these is hard - my best guess is widgets getting
allocated at ridiculous sizes - but avoiding the crash makes sense in any case.
See https://bugzilla.redhat.com/show_bug.cgi?id=1206754https://bugzilla.gnome.org/show_bug.cgi?id=756983
Cut down on boilerplate by using the (no longer that) new helper
macros. We don't care about breaking ABI in private libraries, so
use G_DECLARE_FINAL_TYPE even where the class struct used to be
exposed in the header, except for types we inherit from ourselves
(obviously) or where the class exposes any vfuncs (where changes
could affect inheritance in extensions).
They are unused, as we don't use them ourselves and the class is not
exposed to introspection. Drop them to allow defining the type as final
in an upcoming commit.
There is nothing preventing callers from replacing the internal
layout manager, and as long as the replacement is a (or derives
from) ClutterBoxLayout, everything should work fine except for
losing a bit of automatic property mapping - and the latter is
easily fixable by moving the setup out of the constructor.
https://bugzilla.gnome.org/show_bug.cgi?id=708472
Since commit 4f1f226828 we only consider buttons clicked when the
release event had a corresponding press event. However as we use
the hover state to check whether a release event actually occurred
on the button, we dismiss any clicks in cases where we missed the
enter event - most likely due to some other actor holding a grab.
Instead, check whether the button contains the event's source, which
should be less error-prone.
https://bugzilla.gnome.org/show_bug.cgi?id=748919
GObject-Introspection started warning for wrong annotations, and
StGenericAccessible::set-current-value has a return value annotation
even if it returns nothing. This generates the warning:
src/st/st-generic-accessible.c:146: Warning: St:
StGenericAccessible::set-current-value: invalid return annotation
Which, coupled with fatal warnings, breaks the Shell build.
We currently don't have any code either in gnome-shell or
gnome-shell-extensions setting margins directly with the Clutter API.
On the other hand, the current behavior doesn't allow us to remove a
style class with margins and have that be reflected, so removing this
special casing seems like the right thing to do at this point.
https://bugzilla.gnome.org/show_bug.cgi?id=746902
If users click outside the search entry while it's empty we reset and
thus give up key focus. This means that when using an input method
with candidate popups, interacting with the popup with a mouse click
cancels the current input method context if there's no other text in
the entry besides the preedit string.
To avoid this we can check if the entry has preedit in addition to
checking if it has normal text.
https://bugzilla.gnome.org/show_bug.cgi?id=745167
Commit 1c1f63a7d7 changed the shadow
pipeline to use cogl_framebuffer_ortographic() instead of cogl_ortho(),
but the two functions take their arguments in a different order.
Fixes graphical corruption for text shadows in the login screen.
https://bugzilla.gnome.org/show_bug.cgi?id=745061
This is wasteful, since GResource does not support file monitoring.
Further, doing so will trigger a fallback code path in GLib that polls
every second in a thread, which is doubly wasteful.
https://bugzilla.gnome.org/show_bug.cgi?id=744013
GTK+ added support for a -gtk-icon-style property in themes to
enforce a particular icon style. Do the same for shell themes
with an -st-icon-style property, with the same set of possible
values as the GTK+ variant:
'requested' - use symbolic or fullcolor icon depending on the
icon name (default)
'regular' - enforce fullcolor icons
'symbolic' - enforce symbolic icons
https://bugzilla.gnome.org/show_bug.cgi?id=740447
The split between st_texture_cache_load_gicon() and load_gicon_with_colors()
no longer makes any sense, so just move the code into the public method.
https://bugzilla.gnome.org/show_bug.cgi?id=740447
It's implemented similar to the padding property, but instead of taking
into account the margin values at drawing time in node-drawing, we set
the clutter actor margins in StWidget when the style is computed.
In the case that a CSS margin is not specified, we don't to set a value
of 0 to the clutter actor margin. In this manner it allows to use
Clutter margin values set in the code. However, the margins that are set
both in the code and in the CSS on the same side, the result is
unpredictable.
We avoid to set the clutter actor margin values to 0 if there's no CSS
margin values defined, so we still allow clutter actors to use margin
set in the code.
https://bugzilla.gnome.org/show_bug.cgi?id=728437
GTK+ added a new PolicyType which currently triggers compiler warnings
about unhandled values in switch statements. We also have a use case for
it already, so add support for the new policy type.
https://bugzilla.gnome.org/show_bug.cgi?id=739379
The pointer to ->accessible was cleared too early in dispose, which
resulted in another accessible object being created when the actor
was removed from its parent in clutter_actor_dispose(). Use a
weak reference instead to clear the ->accessible pointer.
https://bugzilla.gnome.org/show_bug.cgi?id=738147
These keybindings are well-established on the CLI (e.g. "kill-line"
and "unix-line-discard" in readline(3)), and adding support for them
is cheap ...
https://bugzilla.gnome.org/show_bug.cgi?id=737346
The switch to GNOME_COMPILE_WARNINGS() caused -Wall and other
warnings to not actually be used since GNOME_COMPILE_WARNINGS()
just sets WARN_CFLAGS. Add WARN_CFLAGS to AM_CFLAGS so that
it takes effect.
Add -Wno-error=deprecated-declarations so that when -Werror is
enabled, we don't fail on all the deprecated cogl and clutter
symbols.
https://bugzilla.gnome.org/show_bug.cgi?id=730408
The hover state of a widget can become persistent if
the widget becomes reactive while a pointer grab.
To avoid that, remove hover state if the reactive property
is disabled.
https://bugzilla.gnome.org/show_bug.cgi?id=728343
We need to use a GdkPixbufLoader instead of the straightforward
gdk_pixbuf_new_from_file(), since we want to load the image already
scaled if possible - e.g. if it's an SVG file.
https://bugzilla.gnome.org/show_bug.cgi?id=726907
It's possible that FBO creation fails due to hw limits or the
driver not exposing the EXT_framebuffer_object extension.
In that case, just give up on creating square icons.
https://bugzilla.gnome.org/show_bug.cgi?id=724977
clutter_device_manager_get_core_device calls XIGetClientPointer, which
requires a round-trip to the server. Since we do this on StWidget
creation, this means a full round-trip for every created StWidget.
Replace this with get_device with the ID of the VCP/VCK, since mutter
doesn't support MPX, and we know this is what the device is.
Sorting actors by the distance in the axis of movement first and against
the axis otherwise means that if we have a situation like:
A F
B
where "F" is the focused actor, and it slightly overlaps with B vertically,
then we'll choose "B" to go left, rather than "A", which is most likely
what the user intended.
This is especially apparent in the overview where slight window size
differences mean we might not get an exact grid shape.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
Commit 4095a58eb9 introduced a
regression, since we have to take into account four cases,
top, bottom, right, and left, and that can't be merged into
two like that commit did.
So fix it to make fade effect works again.
https://bugzilla.gnome.org/show_bug.cgi?id=708256
The vvalue and hvalue uniforms are only used to decide whether we
should do fade the edges or not based on the fade_edges uniform.
The result does not change accross fragments so there is no reason
to recompute it for every fragment (pixel) so just split the edge
fade into two uniforms and compute the "should we fade the edges"
boolean once for every direction (when setting the uniforms) instead
of for every single fragment twice.
This reduces the number of uniforms as well as the the number of instructions
which are limited on older hardware. It should also be more efficent.
https://bugzilla.gnome.org/show_bug.cgi?id=708007
We need to call into MetaScreen to set the cursor, but we can't
do that from libst, so add a hook that libgnome-shell can fill,
and remove more ClutterX11 usage.
https://bugzilla.gnome.org/show_bug.cgi?id=707467
It is expected that the primary and secondary icons in entries
change places in RTL locales. When doing so, the edit-clear
icon must be replaced by an rtl variant too.
http://bugzilla.gnome.org/show_bug.cgi?id=705779
Using the same idea that shell-generic-container. It implements
AtkValue with a dummy implementation based on signals. Javascript
code would connect to that and returns the proper value.
https://bugzilla.gnome.org/show_bug.cgi?id=648623
In the common case, the accessible object is created by the
own widget. In some cases it is needed to specify a custom
accessible, as some of the logic will be implemented on the
javascript code (extend functionality using Components vs Hierarchy).
https://bugzilla.gnome.org/show_bug.cgi?id=648623
With StBoxLayout using the Clutter layout manager, it will now respect
actors' expand/align properties. However for the change to be transparent,
we need to support the existing child meta properties as well. Do
this by simply translating them to the corresponding ClutterBoxChild
properties.
https://bugzilla.gnome.org/show_bug.cgi?id=703810
With the BoxLayout containers in St and Mx and the ClutterBoxLayout
manager, we now have three more or less diverged implementations of
the same layout policy.
While removing StBoxLayout entirely in favor of ClutterLayoutManager
would be the fashionable thing to do, there are obvious drawbacks:
- it is the only actor we have that implements the scrollable interface
- it conveniently exposes its spacing property in CSS
- last but not least, it is used all over the place
So do the next best thing and make our implementation use the
Clutter layout manager internally - that way, the change is
transparent to users, while we get to refer most of the tricky
bits to Clutter. win-win!
https://bugzilla.gnome.org/show_bug.cgi?id=703810
Commit cfecd063c9 changed the allocation logic to not allocate
scrollbars when the *_visible booleans are false. This breaks the
fade effect as well as the NEVER policy. We do not paint scrollbars
when they are not supposed to be visible, so not allocating them
and thus leaving them in a "needs allocation" state just causes problems.
I am not convinced that it solved any problem to begin with (we don't paint
them anyway).
As the previous condition has basically always been true, just do it
unconditionally.
https://bugzilla.gnome.org/show_bug.cgi?id=705664
We don't set :visible on the scrollbars, but use booleans to track
if they are visible. Thus check the booleans instead of the actor's
properties when allocating the scrollbars.
https://bugzilla.gnome.org/show_bug.cgi?id=704265
Use ClutterActor.allocate_align_fill() so we don't have to do
this math ourselves. At the same time, clean up the RTL handling
so that it's easier to follow.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
When the St theme is changed, the StThemeContext unrefs all the theme
nodes cached in it's internal hash table, then emits a signal to
notify all theme nodes that the current theme has changed.
The problem is that the first StWidget to catch a theme changed signal
will trigger a "style-changed" signal catched by its children first.
So the theme changed signal can't be processed properly to cleanup
StThemeNodePaintState before recomputing the theme.
This patch adds a weak ref to the StThemeNode in the
StThemeNodePaintState to ensure paint states are properly cleaned up
when the associated StThemeNode is freed.
https://bugzilla.gnome.org/show_bug.cgi?id=703859
Commit 318283fc70 optimized box-shadow rendering by not recreating
shadow materials on every allocation change. Other handles cannot
be reused and are updated regularly, however the patch missed the
cached corner materials - while those can be reused, we still need
to ensure that the currently used paint state references them.
https://bugzilla.gnome.org/show_bug.cgi?id=703909
It is the job of layout containers to arrange their children; having
a hidden feature that *also* allows children to be positioned freely
outside the parent's allocation is just odd.
With the last user of the feature gone, kill it.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
Currently the box-shadow is rendering is done like this :
The first time we want to render a node that requires a box-shadow, St
creates an cogl offscreen surface of the size of the allocation and
renders the box into this offscreen buffer using modulation on the
alpha channel, this buffer is then blurred according to the CSS
parameters.
The problem with this method is that every time an StWidget is
resized, its box-shadow offscreen buffer has to be resized and
therefore rendered and blurred.
This patches propose an optimization for this use case by rendering
the box-shadow only once but at a size that is independent of the
StWidget's size. Then every time we need to paint this box-shadow, we
just render this offscreen buffer using a 9-slices.
This method only works when the allocation of the widget is bigger
than the minimum shadow size on which we can apply a 9-slices, that is
given my the radius of the corners. If the allocation is smaller than
this minimum size, we then fallback to the fully render/blur the
shadow (like before this patch).
https://bugzilla.gnome.org/show_bug.cgi?id=689858