st: Fix some more cogl deprecations
Replace the remaining cogl_set_source* calls with the explicit pipeline/framebuffer API.
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31201d9618
commit
f777e761c0
@ -1599,6 +1599,25 @@ paint_material_with_opacity (CoglHandle material,
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box->x1, box->y1, box->x2, box->y2);
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}
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static void
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st_theme_node_ensure_color_pipeline (StThemeNode *node)
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{
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static CoglPipeline *color_pipeline_template = NULL;
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if (node->color_pipeline != COGL_INVALID_HANDLE)
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return;
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if (G_UNLIKELY (color_pipeline_template == NULL))
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{
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CoglContext *ctx =
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clutter_backend_get_cogl_context (clutter_get_default_backend ());
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color_pipeline_template = cogl_pipeline_new (ctx);
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}
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node->color_pipeline = cogl_pipeline_copy (color_pipeline_template);
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}
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static void
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st_theme_node_paint_borders (StThemeNodePaintState *state,
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CoglFramebuffer *framebuffer,
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@ -1654,10 +1673,12 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
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if (alpha > 0)
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{
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cogl_set_source_color4ub (effective_border.red,
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effective_border.green,
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effective_border.blue,
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alpha);
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st_theme_node_ensure_color_pipeline (node);
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cogl_pipeline_set_color4ub (node->color_pipeline,
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effective_border.red * alpha / 255,
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effective_border.green * alpha / 255,
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effective_border.blue * alpha / 255,
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alpha);
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/* NORTH */
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skip_corner_1 = border_radius[ST_CORNER_TOPLEFT] > 0;
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@ -1700,7 +1721,9 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
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rects[15] = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMLEFT]
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: height - border_width[ST_SIDE_BOTTOM];
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cogl_rectangles (rects, 4);
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cogl_framebuffer_draw_rectangles (framebuffer,
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node->color_pipeline,
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rects, 4);
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}
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}
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@ -1757,10 +1780,12 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
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alpha = paint_opacity * node->background_color.alpha / 255;
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if (alpha > 0)
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{
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cogl_set_source_color4ub (node->background_color.red,
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node->background_color.green,
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node->background_color.blue,
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alpha);
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st_theme_node_ensure_color_pipeline (node);
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cogl_pipeline_set_color4ub (node->color_pipeline,
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node->background_color.red * alpha / 255,
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node->background_color.green * alpha / 255,
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node->background_color.blue * alpha / 255,
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alpha);
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/* We add padding to each corner, so that all corners end up as if they
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* had a border-radius of max_border_radius, which allows us to treat
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@ -1847,7 +1872,9 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
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g_assert_not_reached();
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break;
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}
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cogl_rectangles (verts, n_rects);
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cogl_framebuffer_draw_rectangles (framebuffer,
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node->color_pipeline,
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verts, n_rects);
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}
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/* Once we've drawn the borders and corners, if the corners are bigger
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@ -1862,20 +1889,23 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
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* necessary, then the main rectangle
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*/
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if (max_border_radius > border_width[ST_SIDE_TOP])
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cogl_rectangle (MAX(max_border_radius, border_width[ST_SIDE_LEFT]),
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border_width[ST_SIDE_TOP],
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width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]),
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max_border_radius);
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cogl_framebuffer_draw_rectangle (framebuffer, node->color_pipeline,
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MAX(max_border_radius, border_width[ST_SIDE_LEFT]),
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border_width[ST_SIDE_TOP],
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width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]),
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max_border_radius);
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if (max_border_radius > border_width[ST_SIDE_BOTTOM])
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cogl_rectangle (MAX(max_border_radius, border_width[ST_SIDE_LEFT]),
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height - max_border_radius,
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width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]),
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height - border_width[ST_SIDE_BOTTOM]);
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cogl_framebuffer_draw_rectangle (framebuffer, node->color_pipeline,
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MAX(max_border_radius, border_width[ST_SIDE_LEFT]),
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height - max_border_radius,
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width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]),
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height - border_width[ST_SIDE_BOTTOM]);
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cogl_rectangle (border_width[ST_SIDE_LEFT],
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MAX(border_width[ST_SIDE_TOP], max_border_radius),
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width - border_width[ST_SIDE_RIGHT],
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height - MAX(border_width[ST_SIDE_BOTTOM], max_border_radius));
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cogl_framebuffer_draw_rectangle (framebuffer, node->color_pipeline,
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border_width[ST_SIDE_LEFT],
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MAX(border_width[ST_SIDE_TOP], max_border_radius),
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width - border_width[ST_SIDE_RIGHT],
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height - MAX(border_width[ST_SIDE_BOTTOM], max_border_radius));
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}
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}
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@ -2128,29 +2158,43 @@ st_theme_node_paint_sliced_shadow (StThemeNodePaintState *state,
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#if 0
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/* Visual feedback on shadow's 9-slice and orignal offscreen buffer,
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for debug purposes */
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cogl_rectangle (xend, yoffset, xend + shadow_width, yoffset + shadow_height);
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cogl_framebuffer_draw_rectangle (fb, state->box_shadow_pipeline,
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xend, yoffset, xend + shadow_width, yoffset + shadow_height);
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cogl_set_source_color4ub (0xff, 0x0, 0x0, 0xff);
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st_theme_node_ensure_color_pipeline (node);
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cogl_pipeline_set_color4ub (node->color_pipeline, 0xff, 0x0, 0x0, 0xff);
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cogl_rectangle (xoffset, top, xend, top + 1);
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cogl_rectangle (xoffset, bottom, xend, bottom + 1);
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cogl_rectangle (left, yoffset, left + 1, yend);
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cogl_rectangle (right, yoffset, right + 1, yend);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xoffset, top, xend, top + 1);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xoffset, bottom, xend, bottom + 1);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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left, yoffset, left + 1, yend);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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right, yoffset, right + 1, yend);
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cogl_rectangle (xend, yoffset, xend + shadow_width, yoffset + 1);
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cogl_rectangle (xend, yoffset + shadow_height, xend + shadow_width, yoffset + shadow_height + 1);
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cogl_rectangle (xend, yoffset, xend + 1, yoffset + shadow_height);
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cogl_rectangle (xend + shadow_width, yoffset, xend + shadow_width + 1, yoffset + shadow_height);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend, yoffset, xend + shadow_width, yoffset + 1);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend, yoffset + shadow_height, xend + shadow_width, yoffset + shadow_height + 1);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend, yoffset, xend + 1, yoffset + shadow_height);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend + shadow_width, yoffset, xend + shadow_width + 1, yoffset + shadow_height);
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s_top *= shadow_height;
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s_bottom *= shadow_height;
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s_left *= shadow_width;
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s_right *= shadow_width;
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cogl_rectangle (xend, yoffset + s_top, xend + shadow_width, yoffset + s_top + 1);
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cogl_rectangle (xend, yoffset + s_bottom, xend + shadow_width, yoffset + s_bottom + 1);
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cogl_rectangle (xend + s_left, yoffset, xend + s_left + 1, yoffset + shadow_height);
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cogl_rectangle (xend + s_right, yoffset, xend + s_right + 1, yoffset + shadow_height);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend, yoffset + s_top, xend + shadow_width, yoffset + s_top + 1);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend, yoffset + s_bottom, xend + shadow_width, yoffset + s_bottom + 1);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend + s_left, yoffset, xend + s_left + 1, yoffset + shadow_height);
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cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
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xend + s_right, yoffset, xend + s_right + 1, yoffset + shadow_height);
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#endif
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}
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@ -2329,6 +2373,7 @@ st_theme_node_paint_outline (StThemeNode *node,
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int outline_width;
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float rects[16];
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ClutterColor outline_color, effective_outline;
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guint8 alpha;
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width = box->x2 - box->x1;
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height = box->y2 - box->y1;
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@ -2340,10 +2385,14 @@ st_theme_node_paint_outline (StThemeNode *node,
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st_theme_node_get_outline_color (node, &outline_color);
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over (&outline_color, &node->background_color, &effective_outline);
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cogl_set_source_color4ub (effective_outline.red,
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effective_outline.green,
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effective_outline.blue,
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paint_opacity * effective_outline.alpha / 255);
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alpha = paint_opacity * outline_color.alpha / 255;
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st_theme_node_ensure_color_pipeline (node);
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cogl_pipeline_set_color4ub (node->color_pipeline,
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effective_outline.red * alpha / 255,
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effective_outline.green * alpha / 255,
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effective_outline.blue * alpha / 255,
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alpha);
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/* The outline is drawn just outside the border, which means just
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* outside the allocation box. This means that in some situations
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@ -2375,7 +2424,8 @@ st_theme_node_paint_outline (StThemeNode *node,
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rects[14] = 0;
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rects[15] = height;
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cogl_rectangles (rects, 4);
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cogl_framebuffer_draw_rectangles (cogl_get_draw_framebuffer (),
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node->color_pipeline, rects, 4);
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}
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static gboolean
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@ -112,6 +112,7 @@ struct _StThemeNode {
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CoglPipeline *background_texture;
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CoglPipeline *background_pipeline;
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CoglPipeline *background_shadow_pipeline;
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CoglPipeline *color_pipeline;
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StThemeNodePaintState cached_state;
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};
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@ -52,6 +52,7 @@ st_theme_node_init (StThemeNode *node)
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node->background_shadow_pipeline = COGL_INVALID_HANDLE;
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node->border_slices_texture = COGL_INVALID_HANDLE;
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node->border_slices_pipeline = COGL_INVALID_HANDLE;
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node->color_pipeline = COGL_INVALID_HANDLE;
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st_theme_node_paint_state_init (&node->cached_state);
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}
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@ -171,6 +172,8 @@ st_theme_node_finalize (GObject *object)
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cogl_handle_unref (node->border_slices_texture);
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if (node->border_slices_pipeline != COGL_INVALID_HANDLE)
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cogl_handle_unref (node->border_slices_pipeline);
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if (node->color_pipeline != COGL_INVALID_HANDLE)
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cogl_handle_unref (node->color_pipeline);
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G_OBJECT_CLASS (st_theme_node_parent_class)->finalize (object);
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}
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