Commit Graph

1151 Commits

Author SHA1 Message Date
Emmanuele Bassi
e29ae614b5 2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h:
	* clutter/clutter-actor.c:
	(clutter_actor_allocate_preferred_size): Add more documentation
	and notes on where it's appropriate to call this function.
2008-06-17 15:59:08 +00:00
Chris Lord
b592efcf99 * clutter/clutter-texture.c: (clutter_texture_get_preferred_width),
(clutter_texture_get_preferred_height):
        Maintain aspect ratio with natural width/height when for_width/height
        are specified
2008-06-17 14:45:33 +00:00
Matthew Allum
2dbbee28d5 2008-06-17 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        Clean up of parenting code (see #972)
        Doc updates to section intro.
        Add clutter_actor_allocate_preferred_size () utility call

        * clutter/clutter-group.c: (clutter_fixed_layout_allocate):
        Use clutter_actor_allocate_preferred_size ()

        * doc/clutter-actor-invariants.txt:
        Add some more notes
2008-06-17 13:49:40 +00:00
Emmanuele Bassi
988cac1dfb 2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_parent): Do not emit ::parent-set when
	reparenting.

	(clutter_actor_unparent): Ditto, as above.
	
	(clutter_actor_reparent): Emit ::parent-set with the old
	parent and set the IN_REPARENT flag unconditionally.
2008-06-17 12:39:37 +00:00
Emmanuele Bassi
431564dfbe 2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
* doc/clutter-actor-invariants.txt: Document the flags, the
	invariants, the state changes and the minimum requirements for
	actor implementations. Needs to be tweaked and fleshed out
	before 0.8.0, and we obviously need to enforce the invariants.
2008-06-17 10:47:37 +00:00
Emmanuele Bassi
ec91b3d253 2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_parent): Document and maintain the invariant
	that after setting a realized parent on an actor, the actor is
	also going to be realized.

	(clutter_actor_unparent): Change the invariant that an unparented
	actor is also unrealized: the paint is fast enough to avoid
	unrealizing, since it also causes more problems that what it's
	worth.

	* tests/test-invariants.c (test_show_on_set_parent): Update the
	invariants test because we changed the invariants.
2008-06-17 09:33:18 +00:00
Jussi Kukkonen
d03314cb84 * clutter/clutter-score.c (clutter_score_append):
initialize "marker" string and "complete_id" signal id when creating a
	ClutterScoreEntry.
2008-06-17 08:55:54 +00:00
Tomas Frydrych
2ccfd3c08f 2008-06-16 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	    (clutter_actor_move_anchor_point_from_gravity):
	    Fixed incorrect sign of position adjustment (revert of earlier
	    change).
2008-06-16 14:14:19 +00:00
Emmanuele Bassi
6ec5cc538c 2008-06-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_unparent): Reset the
	:show-on-set-parent property to TRUE when unparenting.

	* tests/Makefile.am: Add test-invariant to the build.

	* tests/test-invariants.c: Test the invariants that we are going
	to honour (and document, at some point).
2008-06-16 13:40:39 +00:00
Emmanuele Bassi
aef6fc5f61 2008-06-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-stage-egl.c: Ignore any size allocation
	we receive from the user.

	* clutter/fruity/clutter-stage-fruity.c: Ditto as above.
2008-06-16 13:38:46 +00:00
Tomas Frydrych
1c4b1ce90e 2008-06-16 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	    (clutter_actor_move_anchor_point):
	    (clutter_actor_move_anchor_pointu):
	    (clutter_actor_move_anchor_point_from_gravity):
	    Fixed incorrect sign of position adjustment.
	    Fixed replace call to _move_by with move_byu in
	    _move_anchor_pointu.

	    Stripped trailing whitespace.
2008-06-16 09:27:44 +00:00
Emmanuele Bassi
8996406189 2008-06-15 Emmanuele Bassi <ebassi@openedhand.com>
Bug #967 - Mismatch of Timeline::marker-reached signal signature

	* clutter/clutter-marshal.list:
	* clutter/clutter-timeline.c:
	(clutter_timeline_class_init): Fix the type of the frame_num
	argument in the ::marker-reached signal creation to match the
	signal class handler. (Armin Burgmeier)
2008-06-15 12:50:05 +00:00
Emmanuele Bassi
000806c4c3 2008-06-14 Emmanuele Bassi <ebassi@openedhand.com>
* README: We depend on PangoCairo, now; also add all the missing
	release notes entries and the missing backends configuration notes.
2008-06-14 10:27:01 +00:00
Matthew Allum
04bf04db4d 2008-06-14 Matthew Allum <mallum@openedhand.com>
* README:
        Make needed GL version 1.4, note GLES2 support, add some notes
        for COGL.
2008-06-13 23:03:45 +00:00
Emmanuele Bassi
7726b26cd3 2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Post release bump to 0.7.1.
2008-06-13 16:57:17 +00:00
Emmanuele Bassi
4b97a02410 2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-actor.h:
	* tests/test-cogl-primitives.c:
	* tests/test-events.c:
	* tests/test-multistage.c:
	* tests/test-textures.c:
	* tests/test-timeline.c: Miscellaneous fixes for distcheck to
	pass.
2008-06-13 15:01:34 +00:00
Emmanuele Bassi
76b71f8cc4 2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c:
	(clutter_texture_unrealize), (clutter_texture_dispose): Add a
	guard against reading back memory during the unrealization on
	dispose.
2008-06-13 14:58:18 +00:00
Emmanuele Bassi
e3de3f196b 2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
Bug #953 - Actors are not hidden before unrealized or
	           disposed (Tommi Komulainen)

	* clutter/clutter-actor.c:
	(clutter_actor_unrealize): Hide a visible actor when unrealizing
	it.

	(clutter_actor_dispose): Make sure to unrealize an actor when
	disposing it.
2008-06-13 14:16:22 +00:00
Emmanuele Bassi
15d9581dce Fix attribution of last commit 2008-06-13 13:59:55 +00:00
Emmanuele Bassi
23c160886b 2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_dispose), (clutter_actor_destroy),
	(clutter_actor_unparent): Clean up the actor's destruction
	sequence, making sure that every operation is performed
	under the CLUTTER_ACTOR_IN_DESTRUCTION internal flag.
2008-06-13 13:59:07 +00:00
Emmanuele Bassi
be0711b88b 2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
Bug #960 - PangoContext creation code should not be duplicated

	* clutter/clutter-private.h:
	* clutter/clutter-main.c:
	(_clutter_context_create_pango_context): Abstract the creation
	of the PangoContext inside its own function, to avoid code and
	bugs duplication. (Tommi Komulainen)

	* clutter/clutter-entry.c (clutter_entry_init): Use the newly
	added PangoContext creation function.

	* clutter/clutter-label.c (clutter_label_init): Ditto as above.
2008-06-13 09:10:39 +00:00
Emmanuele Bassi
d1006ca506 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
Bug #964 - "unrealized" signal of ClutterActor wrongly named

	* clutter/clutter-actor.c (clutter_actor_class_init): Fix typo
	in the ::unrealize signal name. (Armin Burgmeier)
2008-06-12 17:24:07 +00:00
Emmanuele Bassi
a4c4e3464d 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* doc/reference/cogl/Makefile.am: Ignore cogl/gl and cogl/gles
	when building the documentation.

	* clutter/cogl/cogl.h.in: Add sections in the header file.
2008-06-12 17:21:16 +00:00
Emmanuele Bassi
13df7d579d 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Add more clarifications on the
	size and position accessors and the distinction between
	transformed and untransformed actor box inside the actor's
	description.
2008-06-12 16:34:50 +00:00
Emmanuele Bassi
da8eea1842 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Clarify the documentation of the
	accessors of the width and height.
2008-06-12 16:20:08 +00:00
Neil Roberts
e4304e2d0a * clutter/win32/clutter-stage-win32.c: Updated to the new layout
API. All code to do with positioning the stage has been removed so
	the window is left where Windows wants to put it and it can not be
	moved with clutter_actor_set_position.

	* clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove
	win_xpos and win_ypos.

	* clutter/win32/clutter-event-win32.c (message_translate): Remove
	the handler for WM_MOVE because the stage no longer cares where it
	is positioned.
2008-06-12 12:12:25 +00:00
Emmanuele Bassi
8ff6cec829 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Documentation fixes.

	* clutter/clutter-backend.c: Documentation fixes.

	* clutter/clutter-container.h: Documentation fixes.

	* clutter/clutter-fixed.c (clutter_qdivx): Fix the return
	value to be after the description.

	* clutter/clutter-texture.[ch]: Documentation fixes.

	* clutter/clutter-timeline.c: Documentation fixes.
2008-06-12 11:43:25 +00:00
Emmanuele Bassi
895bbc59e5 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-layout.c: Take into account the origin of the
	parent, if it has changed, and queue a relayout if we are
	using the transformed box when computing the layout.
2008-06-11 17:34:35 +00:00
Emmanuele Bassi
00a1e0c3ee 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-stage-egl.c: Remove a duplicate
	get_preferred_width() implementation. (thanks to Iain Holmes)
2008-06-11 17:32:22 +00:00
Neil Roberts
3d1d677902 * clutter/clutter-actor.c (clutter_actor_allocate): Fixed the
logic when detecting whether the actor has moved.
2008-06-11 17:12:29 +00:00
Iain Holmes
04df29dbd4 2008-06-11 Iain Holmes <iain@openedhand.com>
* configure.ac: Detect the GL headers in flavour=fruity

        * clutter/fruity/clutter-stage-fruity.c: Update the Fruity 
backend to 
        use the new size negotiation API.
2008-06-11 16:29:20 +00:00
Emmanuele Bassi
583ea401c3 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c (clutter_label_allocate): Keep the
	layout if the size of the allocation is the same as the last
	allocation received by the label.
2008-06-11 16:12:52 +00:00
Emmanuele Bassi
c859a2f7fd 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Notify :x, :y, :width and :height
	properties using ClutterUnits, not pixels.
2008-06-11 15:08:03 +00:00
Emmanuele Bassi
d642636fd1 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-stage-egl.c: Update the EGL native
	backend to use the new size negotiation API.
2008-06-11 10:19:02 +00:00
Emmanuele Bassi
bae4bd0796 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-stage-sdl.c: Update the SDL backend to
	use the new size negotiation API.
2008-06-11 10:12:44 +00:00
Emmanuele Bassi
df86cb1ae3 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
Bug #961 - Fails to build on OSX

	* clutter/osx/clutter-stage-osx.c: Update the OSX backend to
	use the new size negotiation API.
2008-06-11 09:45:22 +00:00
Emmanuele Bassi
1db672f29f 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* autogen.sh: Force overwriting when glib-gettextize is
	invoked by autogen.sh.
2008-06-11 09:26:55 +00:00
Neil Roberts
1aa77985f4 * clutter/clutter-main.c: Include <locale.h> for setlocale() 2008-06-10 21:25:23 +00:00
Emmanuele Bassi
4a788a6df7 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-child-meta.c: Fix section name

	* clutter/clutter-container.c:
	(clutter_container_child_set_property),
	(clutter_container_child_get_property): Fix gtk-doc parameter
	name.

	* clutter/clutter-container.h: Fix documentation of the
	interface vfuncs.

	* clutter/clutter-event.h: Fix documentation.

	* clutter/clutter-feature.h: Fix documentation.

	* clutter/clutter-types.h: Add ClutterRequestMode.

	* clutter/x11/clutter-event-x11.c: Fix documentation.

	* tests/test-fullscreen.c: Verify that the stage size has been
	changed by clutter_stage_fullscreen().
2008-06-10 17:11:14 +00:00
Emmanuele Bassi
473d0e9fc3 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
Bug #815 - Split up request, allocation, and paint box

	* clutter/clutter-actor.[ch]: Rework the size allocation,
	request and paint area. Now ::request_coords() is called
	::allocate(), and ::query_coords() has been split into
	::get_preferred_width() and ::get_preferred_height(). See
	the documentation and the layout test on how to implement
	a container and layout manager with the new API. (#915,
	based on a patch by Havoc Pennington, Lucas Rocha and Johan
	Bilien)

	* clutter/clutter-clone-texture.c: Port CloneTexture to
	the new size negotiation API; it just means forwarding
	the requests to the parent texture.

	* clutter/clutter-deprecated.h: Add deprecated and replaced
	API.

	* clutter/clutter-entry.c: Port Entry to the new size
	negotiation API.

	* clutter/clutter-group.c: Port Group to the new size
	negotiation API; the semantics of the Group actor do not
	change.

	* clutter/clutter-label.c: Port Label to the new size
	negotiation API, and vastly simplify the code.

	* clutter/clutter-main.[ch]: Add API for executing a
	relayout when needed.

	* clutter/clutter-private.h: Add new Stage private API.

	* clutter/clutter-rectangle.c: Update the get_abs_opacity()
	call to get_paint_opacity().

	* clutter/clutter-stage.c:
	(clutter_stage_get_preferred_width),
	(clutter_stage_get_preferred_height),
	(clutter_stage_allocate),
	(clutter_stage_class_init): Port Stage to the new size
	negotiation API.

	* clutter/clutter-texture.c: Port Texture to the new size
	negotiation API.

	* clutter/clutter-types.h: Add ClutterRequestMode enumeration.

	* clutter/x11/clutter-stage-x11.c: Port the X11 stage
	implementation to the new size negotiation API.

	* tests/Makefile.am: Add the layout manager test case.

	* tests/test-opacity.c: Update.

	* tests/test-project.c: Update.

	* tests/test-layout.c: Test case for a layout manager implemented
	using the new size negotiation API; the layout manager handles
	both transformed and untransformed children.
2008-06-10 17:07:52 +00:00
Emmanuele Bassi
fb613411c8 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* Makefile.am: Add the po/ directory to the build.
2008-06-10 16:51:11 +00:00
Emmanuele Bassi
a930370b81 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* autogen.sh: Check for, and run glib-gettextize.

	* configure.ac: Set up the localization support.

	* clutter/clutter-main.c: Do not define the GETTEXT_PACKAGE,
	but use the one from the configure script.

	* po/POTFILES.in: Template for the translatable files.
2008-06-10 16:47:38 +00:00
Chris Lord
878b353568 * clutter/clutter-main.c: (pre_parse_hook):
Call setlocale on init
        
        * clutter/x11/clutter-event-x11.c: (translate_key_event):
        Fix typo and use the same buffer size as xev
2008-06-10 14:01:43 +00:00
Øyvind Kolås
8fcfd8ff21 * clutter/clutter-texture.c: improved documentation for
clutter_texture_set_filter_quality.
2008-06-10 11:18:19 +00:00
Chris Lord
67fbfebd6d Bug #916 - ClutterKeyEvent:unicode_value is ignored
Bug #950 - AltGr not handled 

        * clutter/osx/clutter-event-osx.c: (clutter_event_osx_translate):
        * clutter/x11/clutter-event-x11.c: (translate_key_event):
        * tests/test-events.c: (fill_keybuf), (input_cb):
        Apply patch from Tommi Komulainen, fill the unicode_value attribute of
        the ClutterKeyEvent struct. Also use XKeycodeToKeysym, as suggested in
        bug #950, comment #2
2008-06-10 10:57:50 +00:00
Matthew Allum
5d9e1bbbb0 2008-06-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Minor reformatting cleanups. Emit filter-quality prop on change.
        * clutter/glx/clutter-glx-texture-pixmap.c:
        Support mipmaps via filter quality prop.
2008-06-10 10:49:21 +00:00
Chris Lord
cf73a8db77 * tests/Makefile.am:
* tests/test-entry-auto.c:
        Add automatic test for ClutterEntry, by Tommi Komulainen
2008-06-10 10:17:12 +00:00
Chris Lord
db518c8736 * clutter/cogl/common/cogl-primitives.c: (_cogl_path_arc):
Draw as expected when end angle is lower than start angle (i.e. do not
        swap the angles). This aligns with cairo behaviour.
2008-06-10 10:05:12 +00:00
Tommi Komulainen
863837baec 7 small miscellaneous fixes
Bug#959 - Multiple minor improvements

	* configure.ac: pick up GDKPIXBUF_PREFIX from gdk-pixbuf-2.0
	module, not pango

	* clutter/clutter-keysyms-table.h: cosmetic fix for ifdef guard
	name in the comment (leftover from earlier commit)

	* tests/test-textures.c: don't depend on GdkPixbuf as we're not
	using any actual features from it, just plain pixel buffer
	manipulation

	* clutter/clutter-timeline.c
	* clutter/clutter-timeline.h (clutter_timeline_list_markers): Use
	gsize* to return number of items, not guint*
	* tests/test-paint-wrapper.c: use correct type (guint*) in call
	to clutter_actor_get_size()

	* tests/test-depth.c (janus_group): properly take height2 into
	account when calculating needed height for the rectangle

	* tests/test-cogl-tex-getset.c: use rowstride, not width*4, when
	calculating pixel offsets

	* tests/test-cogl-tex-getset.c: Don't assume/force RGBA format,
	also support ARGB format (needed with quartz imageloader.)
2008-06-10 06:37:46 +00:00
Tommi Komulainen
45ff3cb00c OSX: print GL_VENDOR, GL_RENDERER, GL_VERSION and GL_EXTENSIONS
* clutter/osx/clutter-backend-osx.c (clutter_backend_osx_post_parse):
	Print GL_VENDOR, GL_RENDERER, GL_VERSION and GL_EXTENSIONS to aid
	debugging.
2008-06-09 23:00:31 +00:00
Tommi Komulainen
78e1f63fcd cogl: add support for quartz imagebackend
Bug #930 - add support for quartz imagebackend

	* clutter/cogl/common/cogl-bitmap-pixbuf.c
	(_cogl_bitmap_from_file): When USE_QUARTZ is defined implement
	using Core Graphics.
	* configure.ac: support --with-imagebackend=quartz and print
	which imagebackend is selected. Make quartz default on OSX
2008-06-09 21:15:12 +00:00
Øyvind Kolås
a28e51d752 * clutter/cogl/common/cogl-primitives.c: (cogl_path_rel_curve_to):
fixed naming of implementation of cogl_path_rel_curve_to (it was
called just cogl_rel_curve_to).
2008-06-09 16:14:06 +00:00
Emmanuele Bassi
40b62c7b67 2008-06-09 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Clean up a bit the X11 and X extensions
	checks with PKG_CHECK_EXISTS(). Since we are filling up the
	X11_CFLAGS and X11_LIBS variables ourselves there is no
	point in polluting the Makefiles with unused variables.

	* clutter/Makefile.am: Remove the pkg-config variable
	evaluation and use the values retrieved from the configure
	script.
2008-06-09 13:29:17 +00:00
Chris Lord
db232dd5e7 Bug #914 - ClutterEntry is confused about characters vs. bytes
* clutter/clutter-entry.c: (clutter_entry_ensure_layout),
        (clutter_entry_handle_key_event_internal),
        (clutter_entry_set_text):
        Fix mix-up of character and byte counts, handle unicode correctly.
        Use clutter_key_event_unicode() instead of
        clutter_keysym_to_unicode().

        * clutter/clutter-event.c: (clutter_key_event_unicode):
        Don't ignore ClutterKeyEvent.unicode_value

        * clutter/clutter-keysyms-table.h:
        Rename header define so as not to conflict with clutter-keysyms.h

        Patch originally by Emmanuele Bassi, with input from Tommi Komulainen.
2008-06-09 10:13:20 +00:00
Øyvind Kolås
374022bc3d amended email address in ChangeLog 2008-06-07 15:08:36 +00:00
Øyvind Kolås
4582ab12b8 * clutter/clutter-texture.c: made the filter-quality proeprty also
control the use of mipmapping.
* clutter/clutter-texture.h: added ClutterTextureQuality enum.
* tests/test-texture-quality.c: new test.
* tests/Makefile.am: added test-texture-quality
2008-06-07 15:08:05 +00:00
Emmanuele Bassi
eb990a853a 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c:
	(clutter_texture_class_init): Do not unrealize on hide(), and
	do not realize() on show. By default, clutter_actor_show() will
	realize ourselves, and we don't want to unrealize when hidden
	to avoid paying the penalty of reading back the texture data
	from the video memory.

	* tests/test-actors.c: Show all textures again when pressing
	the 'r' key.
2008-06-06 16:22:55 +00:00
Neil Roberts
d66fe947a0 * tests/test-shader.c: Use the special wrapper vars when building
for GLES 2 and automatically cycle the shaders because it's
	difficult to right-click.
2008-06-06 15:41:52 +00:00
Neil Roberts
b2bebe0586 * tests/test-shader.c: Fixed to use sampler2D instead of
sampler2DRect now that GL_TEXTURE_RECTANGLE support is disabled in
	revision 2834. The ClutterTexture actor now has the
	'disable-slicing' property set. The distance in texture
	coordinates between pixels is passed in as a uniform so that the
	box-blur shader can still work.
2008-06-06 15:00:12 +00:00
Emmanuele Bassi
80cc7351b7 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
Bug #952 - Fix test-textures in trunk

	* tests/test-textures.c: Use USE_GDKPIXBUF instead of
	USE_PIXBUF. (#952, Gwenole Beauchesne)
2008-06-06 14:56:08 +00:00
Emmanuele Bassi
c2d8773e69 Fix ChangeLog attribution 2008-06-06 14:49:08 +00:00
Emmanuele Bassi
66474e3aa5 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.c (clutter_entry_init): Remove a
	variable shadowing another one. (Tommi Komulainen)
2008-06-06 14:45:43 +00:00
Emmanuele Bassi
543b6971b4 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
Bug #955 - ClutterLabel is missing fallback resolution handling

	* clutter/clutter-label.c (clutter_label_init): Handle
	clutter_backend_get_resolution() return value -1 similar to
	ClutterEntry (falling back to 96.0). (#955, Tommi Komulainen)
2008-06-06 14:44:49 +00:00
Neil Roberts
1bfeddaaee * clutter/eglnative/clutter-stage-egl.c
(clutter_stage_egl_realize): Use ES 2 renderable type when
	building for GLES 2.

	* clutter/eglnative/clutter-event-egl.c (get_backend_time): Added
	a NULL for the microseconds parameter of g_timer_elapsed.

	* clutter/eglnative/clutter-stage-egl.h: 
	* clutter/eglnative/clutter-egl.h: 
	* clutter/eglnative/clutter-backend-egl.h: Include
	clutter-egl-headers.h instead of including the GL headers directly
	so it can include gl2.h when building for GLES 2.

	* clutter/eglnative/clutter-egl-headers.h: 
	* clutter/eglnative/Makefile.am (libclutter_eglnative_la_SOURCES):
	Added clutter-egl-headers.h

	* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: GLES 2
	doesn't provide a default precision for floats in the fragment
	shader and it will reject the shader if there isn't one.
2008-06-06 14:21:22 +00:00
Matthew Allum
9d8bfaf997 2008-06-06 Matthew Allum <mallum@openedhand.com>
Bug #948 - Remove texture rectangle support

        * clutter/clutter-feature.c:
        * clutter/clutter-feature.h:
        * clutter/clutter-texture.c:
        * clutter/cogl/gl/cogl.c:
* clutter/glx/clutter-glx-texture-pixmap.c:
        Remove support for GL_TEXTURE_RECTANGLE_ARB (now using just regular
        2D textures, with optional npots extension). Simplifys code, + makes
        mipmap & shader support much more sane.
2008-06-06 13:44:22 +00:00
Øyvind Kolås
986ea1cb8f amend changelog message 2008-06-06 13:00:48 +00:00
Øyvind Kolås
7804ce7d1a * clutter/cogl/common/cogl-bitmap-pixbuf.c:
(_cogl_bitmap_from_file): allocate height×rowstride and not duplicate
gdkpixbuf's strange optimization saving some bytes at the end of the
pixbuf.
2008-06-06 12:53:35 +00:00
Tommi Komulainen
3d034ff6aa cogl: define GL_READ/DRAW_FRAMEBUFFER_EXT if not available
Bug 913 - cogl fails to build on OSX

	* clutter/cogl/gl/cogl-fbo.c: define GL_READ_FRAMEBUFFER_EXT and
	GL_DRAW_FRAMEBUFFER_EXT if not defined in the build system. The
	#ifdef can fail if they're not #defines but variables or enums.
	As the values are supposed to be industry standard even then
	it shouldn't have ill effects.
2008-06-05 21:40:59 +00:00
Tommi Komulainen
b8e8a80a40 OSX: add multistage support
Bug #911 - OSX: add multistage support

	* clutter/osx/clutter-backend-osx.{c,h}
	(clutter_backend_osx_init_stage, clutter_backend_osx_get_stage,
	clutter_backend_osx_redraw, clutter_backend_osx_create_stage,
	clutter_backend_osx_ensure_context, clutter_backend_osx_class_init,
	clutter_backend_osx_dispose, ClutterGLView:drawRect:):
	* clutter/osx/clutter-stage-osx.{c,h} (clutter_stage_osx_realize,
	ClutterGLWindow:setFrameSize:):
	Adapt to new multistage backend API. Don't keep a pointer to
	default stage. Derive from ClutterActor instead of ClutterStage.
	Implement ClutterStageWindow interface. Paint, resize and
	otherwise manipulate the wrapper rather than self when necessary.

	(clutter_backend_post_parse): Create our singleton GL context
	here. We could probably create the context when the default
	stage is created, but I think this is more clean.

	* clutter/osx/clutter-event-osx.c (clutter_event_osx_translate)
	* clutter/osx/clutter-stage-osx.c (clutter_stage_osx_state_update,
	ClutterGLWindow:windowShouldClose:):
	* clutter/osx/clutter-stage-osx.h: Export ClutterGLWindow interface
	for clutter-event-osx.c to easily get the stage for NSWindow.
	Fill in ClutterEventAny::stage on our events.

	Consistently use 'stage_osx' and 'wrapper' as variable names
	when referring to ClutterStageOSX and ClutterStage objects
	respectively.
2008-06-05 21:27:58 +00:00
Tommi Komulainen
cba23c0b26 OSX: add missing memory pool wrapup
Bug #910 - OSX: missing memory pool

	* clutter/osx/clutter-backend-osx.c (clutter_backend_osx_redraw):
	Add missing memory pool wrapup.
2008-06-05 21:27:28 +00:00
Tommi Komulainen
e783591eab OSX: handle gracefully NULL title
Bug #909 - OSX: missing NULL pointer handling

	* clutter/osx/clutter-stage-osx.c (ClutterGLWindow,
	clutter_stage_osx_set_title): NSString:stringWithUTF8String:
	does not accept NULL values, use empty string ("") instead.
	Avoids potential crash.
2008-06-05 20:10:00 +00:00
Emmanuele Bassi
2d29f11cf6 2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* tests/Makefile.am:
	* tests/test-paint-wrapper.c: Add a test case (merely, a copy
	of test-actors.c) that verifies that handlers to the ::paint
	signal are called in the right order.
2008-06-05 15:07:51 +00:00
Emmanuele Bassi
a06a79737b 2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
Bug #840 - Implement prepare-paint and finish-paint signals.

	* clutter/clutter-actor.c:
	(clutter_actor_class_init): Add the ::paint, ::realize and
	::unrealize signals to ClutterActor. It is possible to
	override the paint, realization and unrealization of an
	actor without subclassing it. The ::paint signal handlers
	have the same limitations of a ClutterActor::paint implementation
	inside a subclass.

	(clutter_actor_realize),
	(clutter_actor_unrealize),
	(clutter_actor_paint): Emit the signals instead of calling
	the functions from the class vtable.
2008-06-05 14:32:18 +00:00
Emmanuele Bassi
d63d928718 2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* ChangeLog-ivan: Remove the ChangeLog of the clutter-ivan
	branch; the branch already contains it.
2008-06-05 13:23:29 +00:00
Matthew Allum
a7ce389052 2008-06-05 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-glx-texture-pixmap.h:
        Actually export clutter_glx_texture_pixmap_using_extension ()
2008-06-05 12:05:19 +00:00
Chris Lord
036c8393a6 * clutter/clutter-entry.c:
Correct the documentation for clutter_entry_set_max_length, fixes bug
        #915.
2008-06-05 10:05:01 +00:00
Robert Bragg
1be042189f 2008-06-04 Robert Bragg <bob@o-hand.com>
* tests/test-clip.c:
	Removes a spurious #include <gdk-pixbuf/gdk-pixbuf.h> which may not
	be found if using --with-imagebackend=internal
2008-06-04 16:02:40 +00:00
Robert Bragg
b2a3ce461d 2008-06-04 Robert Bragg <bob@o-hand.com>
* configure.ac:
	Checks that for pangocairo >= 1.18, since
	pangocairo-font.c uses pango_cairo_font_get_scaled_font which isn't
	otherwise available.
2008-06-04 15:20:07 +00:00
Neil Roberts
b887bddbb1 Applied patch from bug #947
* clutter/clutter-stage.c (clutter_stage_get_default): Don't grab
	the floating reference when creating the default stage. The stage
	manager will take a reference to it so it will behave as any other
	stage.
	(clutter_stage_new): Don't take the floating reference to the new
	stage but let the stage manager keep it instead.

	* clutter/clutter-stage-manager.c
	(_clutter_stage_manager_add_stage): Take a reference to the stage
	when it is added to the list.
	(_clutter_stage_manager_remove_stage): Unref the stage when it is
	removed from the list.
	(clutter_stage_manager_dispose): Keep track of the 'next' pointer
	as a separate variable so we can cope when the stage being
	destroyed removes itself from the list as the list is being
	iterated.

	* clutter/clutter-actor.c (clutter_actor_destroy): Take a
	reference at the beginning of the function even if there is no
	parent container so that overall the reference count is not
	changed when the actor is unref'd again at the bottom of the
	function. Previously it would have a net effect of leaving the
	reference count alone unless it is a top level actor in which case
	it would unref it.
2008-06-03 20:15:11 +00:00
Matthew Allum
437fa9239f 2008-06-03 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-glx-texture-pixmap.c:
        Dont always fallback to x11 (slow) updates for a single
        failed pixmap.
        Minor cleanups.
        * clutter/x11/clutter-x11-texture-pixmap.c:
        Move shm allocation to only area updates.
2008-06-03 16:25:17 +00:00
Øyvind Kolås
474ae2d17e * clutter/clutter-container.c: (container_get_child_property):
s/g_object_set_property/g_object_get_property/
2008-06-03 10:49:49 +00:00
Neil Roberts
dd1a669911 * clutter/pango/pangoclutter-glyph-cache.c
(pango_clutter_glyph_cache_set): When creating a new band, make
	sure the texture is wide enough for the glyph, not just tall
	enough.
2008-06-02 16:02:31 +00:00
Neil Roberts
8bdb98736d Applied 'final patch' from bug #874
* clutter/cogl/gles/cogl.c:
	* clutter/cogl/gl/cogl.c: The clip planes are now set using the
	inverse projection matrix as the modelview matrix so that they can
	be specified in screen coordinates.

	* clutter/cogl/gles/cogl-context.h (CoglContext):
	* clutter/cogl/gl/cogl-context.h (CoglContext): Added a member to
	cache the inverse projection matrix

	* clutter/clutter-fixed.h: Added a constant for converting from
	radians to degrees.

	* clutter/clutter-fixed.c (clutter_atani, clutter_atan2i): Added
	fixed-point versions of atan and atan2.

	* tests/test-clip.c: Added a test for clipping with various
	rotations and depths.

	* tests/Makefile.am (noinst_PROGRAMS): Added test-clip
2008-06-02 12:34:10 +00:00
Neil Roberts
42ed195f01 * clutter/cogl/gles/cogl-gles2-wrapper.h: The uniform numbers are
now stored in a separate struct so they can be stored for
	application program objects as well.

	* clutter/cogl/gles/cogl.c: Moved stub shader functions into
	separate files.
	(_cogl_features_init): Report support for the shaders feature on
	GLES 2

	* clutter/cogl/gles/cogl-shader.h:
	* clutter/cogl/gles/cogl-shader.c:
	* clutter/cogl/gles/cogl-program.h:
	* clutter/cogl/gles/cogl-program.c: Separate files to handle
	shaders on programs on GLES. If version 1.1 is being used then the
	stub functions which all fail are still used.

	* clutter/cogl/gles/cogl-gles2-wrapper.c
	(cogl_gles2_wrapper_init, cogl_gles2_wrapper_bind_attributes),
	(cogl_gles2_wrapper_get_uniforms): Move the uniforms and attribute
	bindings into a separate function so they can be used to bind on
	application shaders as well.
	(cogl_gles2_wrapper_update_matrix): Now takes a parameter and is
	no longer static so that it can be used to update all of the
	matrices when a new shader is bound.

	* clutter/cogl/gles/cogl-defines.h.in: Use GL_COMPILE_STATUS for
	CGL_OBJECT_COMPILE_STATUS if the latter isn't available (for
	example on GLES 2).

	* clutter/cogl/gles/cogl-context.h (CoglContext): Added handle
	arrays for programs and shaders.

	* clutter/cogl/gles/cogl-context.c (cogl_create_context)
	(cogl_destroy_context): Initialize and destroy program and shader
	handle array.

	* clutter/cogl/gles/Makefile.am (libclutter_cogl_la_SOURCES): Add
	cogl-{shader,program}.{c,h}
2008-06-02 10:58:57 +00:00
Neil Roberts
de49189c9f * clutter/cogl/gl/cogl-context.c (cogl_destroy_context): Fix
cut-and-paste error where the wrong arrays were being freed.
2008-06-02 09:35:43 +00:00
Emmanuele Bassi
3ab2ff9846 2008-06-01 Emmanuele Bassi <ebassi@openedhand.com>
Merge from clutter-0-6:

	* clutter/clutter-model.c:
	(clutter_model_iter_set_internal_valist): Add an internal function
	wrapping ClutterModelIter::set_value that does not emit the
	::row-changed signal. Emitting this signal before the ::row-added
	one is wrong: a row cannot change before being inserted.

	(clutter_model_append), (clutter_model_prepend),
	(clutter_model_insert): Use the non-signal emitting variant of
	clutter_model_iter_set_valist().

	(clutter_model_iter_set_valist): Use the internal version and emit
	the ::row-changed signal at the end.
2008-06-01 19:57:42 +00:00
Emmanuele Bassi
a4e4faff1d 2008-05-31 Emmanuele Bassi <ebassi@openedhand.com>
Bug #943 - Signals are only emitted within a certain area of
	           the stage

	* clutter/clutter-main.c (clutter_do_event): Use the proper
	API and not the macros for the default stage, in case we are
	using a backend supporting multiple stages. (Julian Aron Prenner)
2008-05-31 17:09:40 +00:00
Emmanuele Bassi
7b9a7b95ec 2008-05-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/pango/pangoclutter-fontmap.c:
	* clutter/pango/pangoclutter-renderer.c: 
	* clutter/pango/pangoclutter.h
	* clutter/pango/pangoclutter-private.h: Add a function retrieving
	the font mipmapping setting.
2008-05-30 16:48:32 +00:00
Neil Roberts
71133b3d0e * clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Added
uniforms for alpha testing.

	* clutter/cogl/gles/cogl-gles2-wrapper.c
	(cogl_gles2_wrapper_init): Get the uniforms for alpha testing
	settings.
	(cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable alpha
	testing.
	(cogl_wrap_glAlphaFunc): Filled in the wrapper.

	* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Added alpha
	testing.

	* clutter/cogl/gles/cogl-gles2-wrapper.h:
	* clutter/cogl/gles/cogl-gles2-wrapper.c
	(cogl_wrap_glGetIntegerv): Added a wrapper for glGetIntegerv so
	that it can report zero clip planes.

	* clutter/cogl/gles/cogl.c:
	* clutter/cogl/gles/cogl-texture.c: Use the wrapped version of
	glGetIntegerv

	* clutter/cogl/gles/cogl-primitives.c (_cogl_path_fill_nodes): Use
	_cogl_features_available to check for the stencil buffer instead
	of an #ifdef. The stencil buffer is available in the default
	profile for the GLES 2 simulator.
2008-05-29 13:29:04 +00:00
Emmanuele Bassi
52b231b0b5 2008-05-29 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Check the --with switches as soon as we have them,
	to avoid further checks that will fail anyway.
2008-05-29 09:28:24 +00:00
Emmanuele Bassi
213953620b 2008-05-29 Emmanuele Bassi <ebassi@openedhand.com>
* README: Update the configure arguments list.
2008-05-29 09:27:21 +00:00
Neil Roberts
8d7bf93909 * clutter/cogl/gles/cogl-gles2-wrapper.c
(cogl_gles2_wrapper_init): Get uniforms for fog parameters and
    	initialise them.
    	(cogl_wrap_glDrawArrays): Store the modelview matrix in a uniform
    	as well so that it can be used for fogging calculations.
    	(cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable fogging.
    	(cogl_wrap_glFogx, cogl_wrap_glFogxv): Fill in wrapper to set
    	fogging parameters.

    	* clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: Calculate the
    	fog amount if fogging is enabled.

    	* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Mix with fog
    	color.

    	* clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Add
    	uniforms for fogging.
2008-05-28 17:14:17 +00:00
Emmanuele Bassi
a03ec45dff 2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/pango/pangoclutter-font.c: Remove unneeded file.

	* tests/Makefile.am:
	* tests/test-random-text.c: Add a test for checking the
	glyph cache.
2008-05-28 14:14:56 +00:00
Emmanuele Bassi
f20cfeadb4 2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
Bug #919 - Replacement pango renderer (Neil Roberts)

	* clutter/clutter-backend.h:
	* clutter/clutter-backend.c:
	(clutter_backend_set_font_options),
	(clutter_backend_get_font_options): Add the ability to set
	the cairo_font_options_t* for the backend at construction
	time, so that backend implementations can have their own
	options.

	* clutter/clutter-color.c: Include pango/pango-attributes.h
	for the pango_color_parse() function.

	* clutter/clutter-label.c:
	(clutter_label_ensure_layout),
	(clutter_label_init), (clutter_label_set_text),
	(clutter_label_set_font_name), (clutter_label_set_ellipsize),
	(clutter_label_set_use_markup): Ensure that the cache is
	always primed when the Label changes; this makes sure that
	the cache is rebuilt outside the paint run, which should
	make the painting perform better especially on embedded
	devices.

	* clutter/clutter-entry.c:
	(clutter_entry_ensure_layout),
	(clutter_entry_init), (clutter_entry_set_text),
	(clutter_entry_set_font_name): Ditto as above.

	* clutter/clutter-private.h:
	* clutter/clutter-main.[ch]: Create the font-map inside the
	main context; add two new functions:

	  clutter_clear_glyph_cache()
	  clutter_set_use_mipmapped_text()

	that control the glyphs cache.

	* clutter/pango/Makefile.am:
	* clutter/pango/pangoclutter-fontmap.c:
	* clutter/pango/pangoclutter-private.h:
	* clutter/pango/pangoclutter-render.c:
	* clutter/pango/pangoclutter.h: Rewrite the Pango renderer
	using a PangoCairo context and saving the glyphs inside a
	more efficient cache.

	* configure.ac: Depend on pangocairo instead of pangoft2.
2008-05-28 14:03:28 +00:00
Emmanuele Bassi
a0747e8c2d 2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
Bug 882 - Allow child properties for containers implementing the
	          ClutterContainer interface (Øyvind Kolås)

	* clutter/clutter-child-meta.[ch]: Base class for the metadata
	of a ClutterActor inside a ClutterContainer; the ChildMeta
	object implements a wrapper for storing data that is attached
	to a ClutterActor only when it's part of a ClutterContainer.
	The ChildMeta object is used to store the child properties
	accessible through the ClutterContainer API.

	* clutter/clutter-container.[ch]: Creates the ChildMeta for
	each actor, in case the Container specifies the ChildMeta
	type to use.

	* clutter/Makefile.am: Add clutter-child-meta.[ch] to the build.

	* clutter/clutter-marshal.list: Add the marshaller for the
	ClutterContainer::child-notify signal.

	* clutter/clutter-types.h: Declare ClutterContainer and
	ClutterChildMeta to avoid recursive inclusion.
2008-05-28 13:48:11 +00:00
Neil Roberts
717d9768ed * clutter/cogl/gles/Makefile.am: Use old-style Makefile rules for
the stringify script so that automake won't complain.
2008-05-28 13:17:03 +00:00
Emmanuele Bassi
28430b7c1b 2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-script.c:
	* tests/test-script.json: Test merging the same actor from two
	different sources.
2008-05-28 12:20:54 +00:00
Emmanuele Bassi
1b9ce112c4 Commit ChangeLog for the previous revision 2008-05-28 12:19:24 +00:00
Neil Roberts
1502d0690c * clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_wrap_glGetFixedv):
Filled in the wrapper for glGetFixedv
2008-05-28 11:29:58 +00:00
Neil Roberts
29f7cbdfb7 * clutter/cogl/gles/cogl-texture.c: Use the wrapper for
glTexParameteri. Call glGenerateMipmap after every change to the
	texture image data.

	* clutter/cogl/gles/cogl-gles2-wrapper.h:
	* clutter/cogl/gles/cogl-gles2-wrapper.c: Added a wrapper for
	glTexParameteri so that it can ignore requests to set
	GL_GENERATE_MIPMAP. Added a wrapper for glGenerateMipmap that does
	nothing on GLES 1
2008-05-28 10:47:21 +00:00