2008-06-11 Iain Holmes <iain@openedhand.com>

* configure.ac: Detect the GL headers in flavour=fruity

        * clutter/fruity/clutter-stage-fruity.c: Update the Fruity 
backend to 
        use the new size negotiation API.
This commit is contained in:
Iain Holmes 2008-06-11 16:29:20 +00:00
parent 583ea401c3
commit 04df29dbd4
3 changed files with 35 additions and 16 deletions

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@ -1,3 +1,10 @@
2008-06-11 Iain Holmes <iain@openedhand.com>
* configure.ac: Detect the GL headers in flavour=fruity
* clutter/fruity/clutter-stage-fruity.c: Update the Fruity backend to
use the new size negotiation API.
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c (clutter_label_allocate): Keep the

View File

@ -188,30 +188,33 @@ clutter_stage_egl_realize (ClutterActor *actor)
}
static void
clutter_stage_egl_query_coords (ClutterActor *self,
ClutterActorBox *box)
clutter_stage_egl_get_preferred_width (ClutterActor *self,
ClutterUnit for_height,
ClutterUnit *min_width_p,
ClutterUnit *natural_width_p)
{
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
box->x1 = box->y1 = 0;
box->x2 = box->x1 + CLUTTER_UNITS_FROM_INT (stage_egl->surface_width);
box->y2 = box->y1 + CLUTTER_UNITS_FROM_INT (stage_egl->surface_height);
if (min_width_p)
*min_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_width);
if (natural_width_p)
*natural_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_width);
}
static void
clutter_stage_egl_request_coords (ClutterActor *self,
ClutterActorBox *box)
clutter_stage_egl_get_preferred_height (ClutterActor *self,
ClutterUnit for_width,
ClutterUnit *min_height_p,
ClutterUnit *natural_height_p)
{
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (self);
/* framebuffer no resize */
box->x1 = 0;
box->y1 = 0;
box->x2 = CLUTTER_UNITS_FROM_INT (stage_egl->surface_width);
box->y2 = CLUTTER_UNITS_FROM_INT (stage_egl->surface_height);
if (min_height_p)
*min_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_height);
CLUTTER_ACTOR_CLASS (clutter_stage_egl_parent_class)->request_coords (self,
box);
if (natural_height_p)
*natural_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_height);
}
static void
@ -236,8 +239,8 @@ clutter_stage_egl_class_init (ClutterStageEGLClass *klass)
actor_class->hide = clutter_stage_egl_hide;
actor_class->realize = clutter_stage_egl_realize;
actor_class->unrealize = clutter_stage_egl_unrealize;
actor_class->request_coords = clutter_stage_egl_request_coords;
actor_class->query_coords = clutter_stage_egl_query_coords;
actor_class->get_preferred_width = clutter_stage_egl_get_preferred_width;
actor_class->get_preferred_height = clutter_stage_egl_get_preferred_height;
}
static void

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@ -283,6 +283,15 @@ case $glesversion in
fruity)
CLUTTER_COGL="gles"
AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
clutter_gl_header="GLES/gl.h"
CLUTTER_COGL="gles"
AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
AC_CHECK_HEADERS([GLES/egl.h],,
[AC_MSG_ERROR([Unable to locate required GLES headers])])
AC_CHECK_HEADERS([$clutter_gl_header],,
[AC_MSG_ERROR([Unable to locate required GLES headers])])
;;
*) AC_MSG_ERROR([Invalid GL ES Version '$glesversion' specified])