This is a simple clipboard manager implementation on top of MetaSelection.
It will inspect the clipboard content for UTF-8 text and image data whenever
any other selection source claims ownership, and claim it for itself
whenever the clipboard goes unowned.
The stored text has a maximum size of 4MB and images 200MB, to prevent the
compositor from allocating indefinite amounts of memory.
This is not quite a X11 clipboard manager, but also works there.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
This code takes care of both setting up X11 selection sources whenever
X11 clients claim selection ownership, and claiming selection ownership
on a mutter X11 window whenever other selection sources claim ownership.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
This object represents a Wayland selection owner. In order to invert the
FD direction (we hand an output fd, but want an inpu fd), create an
intermediate pipe so we can then create a GInputStream on top of it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
This object represents the selection ownership from an X11 client. The
list of supported targets is queried upfront, so its initialization is
asynchronous. Requests to read contents from the selection will hand
a MetaX11SelectionInputStream.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
MetaSelectionSource represents a primary/clipboard/dnd selection owner,
it is an abstract type so wayland/x11/etc implementations can be provided.
These 3 selections are managed by the MetaSelection object, the current
selection owners will be set there, and signals will be emitted so the
previous selection owner can clean itself up.
The actual data transfer is done through the meta_selection_transfer_async()
call, which will take a GOutputStream and create a corresponding
GInputStream from the MetaSelectionSource in order to splice them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
When the compositor is destroyed we should cleanup the list of window actors we
created and destroy them.
Since all the actors are added to the window_group or top_window_group we can
just destroy these containers (together with the feedback_group), and simply
free the windows list.
This is particularly needed under X11 because before we destroy the display, we
might do some cleanups as detaching the surface pixmaps and freeing the damages
and if this happens at later point (for example when triggered by garbage
collector in gnome-shell), we might crash because the x11 dpy reference is
already gone.
Destroying the window actors instead, ensures we avoid any further call to X11
related functions and that we release the actors XServer resources.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/576
Clutter does the nicety of connecting just created PangoContexts to
ClutterBackend signals in order to update it on resolution/font changes.
However the way the signals are disconnected (automatically via
g_signal_connect_object() auto-disconnect feature) may incur into
performance issues with a high enough number of ClutterActors with a
PangoContext (eg. ClutterText) as the lookup by closure is linear across
all signals and handlers.
Keep the handler IDs around, and disconnect them specifically on dispose
so it is more O(1)-ish.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/556
When an application stops responding, the shell darkens its windows.
If a window from a not-responding application gets unmanaged
then the shell will currently throw an exception trying to retrieve
the now-dissociated window actor.
That leads to a "stuck window" ghost on screen and a traceback
in the log.
This commit addresses the problem by making sure the effect is cleaned
up before the actor is disocciated from its window.
https://gitlab.gnome.org/GNOME/mutter/issues/575
Make sure our keyboard accessibility settings structure is all zero
initialized, to avoid potential padding issues on some platform when
comparing settings.
Reported by Daniel van Vugt on IRC.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/552
The clutter/evdev implementation of mousekeys is designed after the
current implementation in X11, and works when the setting is enabled
regardless of the status of NumLock.
The GNOME documentation on accessibility features states however that
mousekeys work only when NumLock is OFF:
https://help.gnome.org/users/gnome-help/stable/mouse-mousekeys.html
Change the clutter/evdev implementation to match the documentation, i.e.
disable mousekeys when NumLock in ON so that switching NumLock ON
restores the numeric keypad behaviour.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/530
This reverts a change introduced in edfe5cc3 to use `paint_clipped_rectangle()`
instead of `cogl_framebuffer_draw_rectangle()` for full paints as it
contained logic necessary for viewport src-rects. This is not longer the case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
This brings the viewport src-rect code in line with how we handle
transforms, by applying a `CoglMatrix` to the pipeline instead of
changing the paint logic.
It also fixes not-y-inverted textures in combination with
transforms.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
We already effectively require GLSL, because there's no fixed-function
backend anymore. OpenGL 2.0 drivers don't really exist in the wild, so
just go ahead and require 2.1 or better. 2.1 implies GLSL 1.20 or
better, so simplify that as well.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/489