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cogl: Fix some misleading variable names
This was clearly blindly copypasta'd from the (now deleted) 3D texture code. https://gitlab.gnome.org/GNOME/mutter/merge_requests/487
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@ -102,10 +102,10 @@ _cogl_glsl_shader_set_source_with_boilerplate (CoglContext *ctx,
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if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL))
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{
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static const char texture_3d_extension[] =
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static const char image_external_extension[] =
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"#extension GL_OES_EGL_image_external : require\n";
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strings[count] = texture_3d_extension;
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lengths[count++] = sizeof (texture_3d_extension) - 1;
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strings[count] = image_external_extension;
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lengths[count++] = sizeof (image_external_extension) - 1;
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}
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if (shader_gl_type == GL_VERTEX_SHADER)
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