When we mess with a window actor's visibility from the shell side
(yes, I know :-( ), we should at least restore the proper visibility
when we're done with it ...
https://bugzilla.gnome.org/show_bug.cgi?id=771536
A xdg_popup, when active, always has a parent surface. However, a popup
created may immediately become invalid, for example when it is not
granted a grab, in which case it won't be assigned a parent since it
will never be mapped.
This case needs to be handled elsewhere, as one cannot assume a
MetaWaylandXdgPoup that is processed (via wl_surface commit handling
etc) will have a parent_surface.
https://bugzilla.gnome.org/show_bug.cgi?id=771495
If a X11 client would initiate a Xdnd session after it had lost pointer
focus (for example when the Xdnd event starting the drag happens after
the implicit pointer grab is already broken due to the button being
released), just end the drag operation instead of dereferencing the
non-existing focus surface.
Also avoid using a native Wayland surface as a drag origin, as that can
never happen, but allow any arbitrary Xwayland client, since there is
no way to find out the actual drag origin.
https://bugzilla.gnome.org/show_bug.cgi?id=770940
We cannot check 'has-target' or 'has-seat' when verifying a
wl_data_offer.finish request is valid or not, since the source may have
effected 'has-target' or whether theh source has a seat or not when the
finish request was already on the wire.
Instead of checking against the source state, keep track whether the
required operations has been done on the offer in question (i.e.
whether an action has been sent, or a mime type been accepted).
This fixes incorrectly raised error when dragging from gtk+'s testdnd
via Xwayland onto gtk+'s testdnd using Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=770937
Now with the existance of offscreen view framebuffers the buffer age
damage regions are only valid if the view in question doesn't doesn't
have an intermediate offscreen. So, for views that doesn't have buffer
age, return the dirty pixel (0,0).
https://bugzilla.gnome.org/show_bug.cgi?id=770672
Since wl_surface.set_buffer_transform() is not supported, until it is
added, pretend outputs are never transformed, so that clients are less
likely to attach pre-transformed buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=770672
When blitting an offscreen onto an onscreen, the whole offscreen should
always be drawn on the whole onscreen. Thus, don't try to convert
between coordinate spaces, just draw the whole offscreen on the whole
onscreen.
https://bugzilla.gnome.org/show_bug.cgi?id=770672
Also maybe remove a constraint when the pointer focus changes. This is
needed because when Xwayland has a constraint focus may change, the
constraint object will not receive a 'appears-focused' event on its
window since it never changed.
This happens for example when an override-redirect window (which never
appears focused) holds the constraint, and alt-tab happens. In this case
focus changes, but from the constraint's point of view, none of the
windows it knows about changed its focus appearance.
https://bugzilla.gnome.org/show_bug.cgi?id=771345
Instead of initializing the default grab when the device class is
enabled, initialize it on object initialization. This way other device
classes can still grab the pointer, as if there was one. This may be
useful for example if a touch grab is active and a mouse is connected.
This also makes it possible for popup grabs, which currently use a
pointer grab for controlling, to be triggered by touch devices, while
still holding an active pointer grab.
https://bugzilla.gnome.org/show_bug.cgi?id=771305
Make the device <-> seat association permanent, and move it into
MetaWaylandInputDevice. A device will never be disassociated with a
seat, so there is no point in unsetting it.
https://bugzilla.gnome.org/show_bug.cgi?id=771305
Add a new object class, MetaWaylandInputDevice, and make all device
classes (pointer, keyboard, touch) inherit it. In the future common
functionality may be placed there.
https://bugzilla.gnome.org/show_bug.cgi?id=771305
Meant to replace explicitly checking whether a
MetaWaylandPointer/MetaWaylandKeyboard/MetaWaylandTouch has a seat or
not to determine whether they are supposed to be active or not.
https://bugzilla.gnome.org/show_bug.cgi?id=771305
This is needed to make the wayland backend react to configuration
changes until gnome-control-center is updated to use the
gsettings-desktop-schemas settings.
https://bugzilla.gnome.org/show_bug.cgi?id=771315
Some output devices only advertise their preferred mode even though
they're able to display others too. This means we can include some
common modes in each output's supported list.
This is particularly important for mirroring, since we can only mirror
outputs which are using the same resolution.
https://bugzilla.gnome.org/show_bug.cgi?id=744544
Since Xwayland surface constraints might need to enable not only
because the constrained window appears focused, add a pointer focus
listener and try constrain whenever the pointer focus changes. It's
still required that a Xwayland window is focused to activate.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
Xwayland surfaces are special, because there is no reliable way to
associate a window with its corresponding "application window" (the one
which was given focus). Many games that require pointer warping and
confining pointer grabs may for example create override redirect windows
and make that window receive input even though it will never be the
focus window.
Therefore, the requirements for enabling a constraint for a wl_surface
from Xwayland needs to be relaxed in order. This commit changes
Xwayland wl_surfaces to not require being focused to be enabled; it'll
be enabled as long as any X11 window is the one with focus.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
Require pointer focus to enable, otherwise we can't guarantee it has
entered the surface, as the focus may have been given to a subsurface,
override-redirect or other sub window covering the surface that was
requested to have o pointer constraint.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
Add a signal that is emitted when the pointer focus surface of the
pointer device changes. This will later be used by the pointer
constraints to maybe enable pointer constraints when a surface receives
pointer focus.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
For Xwayland, a newly created wl_surface and X11 Window pair may not be
immediately associated, but Xwayland may still request a pointer
constraint on some of its wl_surface's. Handle the situation by
postponing maybe enabling the constraint until the window and surface
has been associated.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
Move the MetaWaylandSurface::destroy signal before starting the actual
destruction, in wl_surface_destructor, so that all fields (e.g. surface
role) are intact when the listeners are invoked.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
When the Xwayland wl_surface is created, it may not yet be possible to
associate it with the corresponding X11 Window. Add a signal to the
Xwayland role to communicate with any interested parties.
https://bugzilla.gnome.org/show_bug.cgi?id=771050
Clutter discards any motion event if next event happens to also be a
motion event. This is problematic when the motion event carries
relative motion deltas, since the information about them is completely
lost.
Until we have moved away made the stage stop discarding motion events,
lets work around the issue by compressing them, effectively adding
multiple relative motion deltas together, would one be discarded.
https://bugzilla.gnome.org/show_bug.cgi?id=771049
If a client would attach a buffer to a surface, commit, destroy the
buffer and then later set the surface as a cursor, there will be no
wl_buffer available to be used by the cursor role. Instead of
dereferencing the non-existing wl_buffer resource, handle this situation
by logging a warning and treating a prematurely destroyd wl_buffer as if
no buffer had been attached.
https://bugzilla.gnome.org/show_bug.cgi?id=770992
Not having a surface actor would cause the window actor state to be
considered frozen, thus causing various state (such as geometry, shape
etc) synchronization to be delayed until thawed. If the window actor
was "thawed" due to having a surface set, not all state would be
properly synchronized, causing the thawed window actor to be displayed
incorrectly.
This patch fixes this by putting state synchronization after thawing in
a common function, calling it both from frozen count decreasing and
surface setting.
This fixes for example misplaced menus in Steam.
https://bugzilla.gnome.org/show_bug.cgi?id=770991