Commit Graph

1080 Commits

Author SHA1 Message Date
Jonas Ådahl
984aad4b86 compositor: Move out X11 compositing code into sub type
Introduce MetaCompositorX11, dealing with being a X11 compositor, and
MetaCompositorServer, being a compositor while also being the display
server itself, e.g. a Wayland display server.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
9af90bf9c1 compositor: Fix indentation mistake
https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
12ea2fcb51 compositor: Make type derivable
This is so that we can split it up properly into X11 compositor and
display server compositor sub types.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
55cd110c63 compositor: Use meta_window_actor_from_window() throughout
Instead of explicitly using meta_compositor_get_window_private() and
casting it to MetaWindowActor * each time.

With minor bonus style cleanups.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
2019-08-19 08:44:58 +00:00
Jonas Ådahl
d20f6c7969 compositor: Use g_clear_signal_handler to disconnect signal handlers
This also exposed wrong types used for the signal handler ids.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/385
2019-08-14 15:42:03 +00:00
Marco Trevisan (Treviño)
d526283ab9 compositor: Make it a GObject
This means we can later use GObject features like signals, subclassing
etc.

Bump glib_req version as per g_clear_handle_id usage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/385
2019-08-14 15:42:03 +00:00
Carlos Garnacho
319f7f5b63 compositor: Add explicit API call to redirect X11 windows
This is not useful yet, but will be when Xwayland may restart

https://gitlab.gnome.org/GNOME/mutter/merge_requests/709
2019-08-06 00:41:36 +00:00
Carlos Garnacho
aae9f3a3e6 window-actor: Fix rectangle coordinates in culling
The cull methods expect regions with 0,0 in the actor top-left corner,
whereas meta_window_get_frame_rect() returns a rectangle in workarea
coordinates.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/707
2019-07-31 00:27:33 +02:00
Carlos Garnacho
f501fdcc56 window-actor: Remove negation in function name
Double negations are the spawn of the devil, and is_non_opaque() is
used like that to find out if it's opaque most often, change the
function name to see the glass half full.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:17:14 +02:00
Carlos Garnacho
90a5582a73 background-actor: Clip obscured background areas
The MetaBackgroundActor was ignoring the unobscured area altogether,
and just painted according to the clip area. Check the unobscured
area too, as it might well be covered by client windows.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:17:14 +02:00
Carlos Garnacho
ac7aa11417 window-actor: Cull out areas covered by opaque windows
Wayland clients do this through the opaque region in the surface
actor. However X11 clients were considered fully transparent for
culling purposes, which may result in mutter painting other bits
of the background or other windows that will be painted over in
reality.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:17:14 +02:00
Carlos Garnacho
cc5968109b window-actor: Fix check to clip beneath the window
We want to clip it away if 1) The window is fully opaque or
2) If it's translucent but has a frame (as explained in the comment
above). The code didn't quite match and we were only applying it on
case #2.

Case #1 is far more common, and saves us from pushing some drawing
that we know will be covered in the end.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:08:51 +02:00
Carlos Garnacho
0f6ab787ac window-actor: Check frame bounds region before use
It may be NULL when the window goes unmanaged. This was unnoticed
as we barely enter the clip_shadow_under_window() check.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:08:42 +02:00
Carlos Garnacho
2812338b7a shadow-factory: Optimize shadows entirely if clip region is empty
If the clip region is empty, we don't need to check the 9 slices
separately, nothing will be painted anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/698
2019-07-30 23:08:30 +02:00
Florian Müllner
4259cfd4c6 cleanup: Don't use G_TYPE_INSTANCE_GET_PRIVATE()
It has been deprecated in favor of the get_instance_private() function
generated by the G_ADD_PRIVATE() macro.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/689
2019-07-18 11:01:09 +02:00
Daniel van Vugt
a5265365dd background: Reload when GPU memory is invalidated
Fixes corrupt background wallpaper when resuming from suspend on the
Nvidia driver.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1084

https://gitlab.gnome.org/GNOME/mutter/merge_requests/600
2019-07-16 16:24:41 +08:00
Robert Mader
73bc3c4426 window-actor: Add API to get a MetaWindowActor from a ClutterActor
Make it so it returns the closest ancestry MetaWindowActor if it
is a MetaSurfaceActor.
We need this for Wayland subsurfaces, so we can support actions like
Meta+Drag on them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/604
2019-07-13 15:32:01 +02:00
Carlos Garnacho
7c8baf8ed9 compositor: Drop meta_get_overlay_window()
This is no longer necessary outside of mutter, nor used internally.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/680
2019-07-11 10:56:53 +02:00
Carlos Garnacho
0e3c062406 dnd: Use composite_overlay_window directly
Saves us from using MetaCompositor API, at a point where it might not
be initialized yet. Use the same window directly, since we already
have it handy.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/672
2019-07-11 10:56:47 +02:00
Carlos Garnacho
1f133b3ed2 compositor: Add MetaDnD private function to initialize XDND
We need to set XdndAware and XdndProxy on the stage window if running
a X11 compositor, this is not necessary on wayland.

Takes over gnome-shell code doing this initialization.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/667
2019-07-04 12:24:57 +00:00
Daniel van Vugt
01e20a6ba9 compositor: Don't emit size-changed when only position changes
Waking up gnome-shell and triggering JavaScript listeners of
`size-changed` every time a window was only moved was wasting a lot
of CPU.

This cuts the CPU requirement for dragging windows by around 22%.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/568
2019-07-02 15:19:03 +08:00
Jonas Ådahl
f2f4af0d50 window-actor: Make it clearer that the surface actor doesn't change
The way code was structured made it easy to misunderstand things as the
surface actor of a window actor could change over time. So is not the
case, however, the intention of the corresponding "update" function was
so that a surface actor could be assigned to a window actor as soon as
the X11 window was associated with its corresponding wl_surface, if the
window in question came from Xwayland.

Restructure the code and internal API a bit to make it clear that a
window actor only once gets a surface actor assigned to it, and that it
after that point never changes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:08:23 +02:00
Jonas Ådahl
a8f8bc563e window-actor: Always chain up to parent's dispose vfunc
Our early out shouldn't mean we early out from the parents dispose
function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:07:33 +02:00
Jonas Ådahl
46248748a9 window-actor/wayland: Don't set set_surface_actor vfunc
It's implemented by the parent class anyway, so we don't need our empty
call-parent implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:07:33 +02:00
Jonas Ådahl
da7372a2fa window-actor/x11: Fix include macros
Was missing "config.h" and associated header was not on top.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
2019-06-28 21:07:33 +02:00
Marco Trevisan (Treviño)
de97b54595 surface-actor-x11: Bind the surface actor resources to window actor life
X11 actors need to release the server data (pixmap and damage) before the
display is closed.
During the close phase all the windows are unmanaged and this causes the window
actors to be removed from the compositor, unsetting their actor surface.

However, in case a window is animating the surface might not be destroyed until
the animation is completed and a reference to it kept around by gjs in the shell
case. By the way, per commit 7718e67f all window actors (even the animating
ones) are destroyed before the display is closed, but this is not true for the
child surface, because the parent window will just unref it, leaving it around
if reffed somewhere else. This is fine for wayland surfaces, but not for X11
ones which are bound to server-side pixmaps.

So, connect to the parent MetaWindowActor "destroy" signal, releasing the x11
resources that implies detaching the pixmap (unsetting the texture) and removing
the damages.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/629
https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:47 +02:00
Marco Trevisan (Treviño)
d7d97f2477 surface-actor-x11: Assign X11 Display only if we have resources
free_damage and detach_pixmap functions are called inside dispose and an object
can be disposed multiple times, even when the display is already closed.

So, don't try to deference a possibly null-pointer, assigning the xdisplay too
early, as if the X11 related resources have been unset, the server might not be
open anymore. In fact, we assume that if we have a damage or a pixmap set,
the display is still open.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:47 +02:00
Marco Trevisan (Treviño)
7776941b89 window-actor: Set actor as compositor private in window before the surface
In MetaWindowActor creation we're setting the compositor private (i.e. the
window actor itself) of a window before creating the surface actor, and so
passing to the it a window without its compositor side set.

Since the surface actor might use the parent actor, set this before updating
the surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:46 +02:00
Marco Trevisan (Treviño)
4061c8384b window-actor: Use vfunc to set the surface actor
As per commit 80e3c1d set_surface_actor has been added, meant to do different
things depending on the backend, like connecting to signals under X11.

However, the vfunc isn't ever used, making the X11 surfaces not to react to
repaint-scheduled signal.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:46 +02:00
Marco Trevisan (Treviño)
b850f5a732 compositor: Use direct access to disconnect top window actor signal
Everytime the top window changes we connect/disconnect to the actor's destroy
signal, although as explained in commit ba8f5a11 this might be slower in case
the window actor has many other signal connections.

So, just track this using an ID.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:46 +02:00
Marco Trevisan (Treviño)
7645c51c54 compositor: Only disconnect/connect top-window signals if it changed
If the stack changed but the top window didn't, there's no need to disconnect
the signal and connect it again.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:45 +02:00
Marco Trevisan (Treviño)
f1837b785b compositor: Replace tabs with spaces
Some old code was still using tabs instead of spaces, so replace the leftover
tabs with 8 spaces each.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
2019-06-28 19:36:45 +02:00
Jonas Ådahl
7229a07b6c window-actor: Remove left-over parent field
The commit

commit 60f7ff3a69
Author: Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
Date:   Fri Dec 21 18:12:49 2018 -0200

    window-actor: Turn into a derivable class

made the previous instance struct a instance private struct, but didn't
remove the parent field. Since it's unused, there is no point in keeping
it around, so lets drop it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/658
2019-06-27 15:07:47 +02:00
Corentin Noël
bd7704f9e1 meta: Make MetaBackgroundGroup derivable
https://gitlab.gnome.org/GNOME/mutter/merge_requests/640
2019-06-24 13:49:31 +00:00
Niels De Graef
70bacb9402 cogl: Remove CoglError wrapper
CoglError was added at a certain point to remove the hard dependency on
GLib, but since this can't be avoided inside mutter, let's remove this
whole abstraction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/631
2019-06-20 18:25:04 +02:00
Olivier Fourdan
b4c78726cf compositor: Add "locate_pointer" vmethod
This method is invoked to locate the pointer on screen.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/453
https://gitlab.gnome.org/GNOME/gnome-shell/issues/981
https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas/merge_requests/19
https://gitlab.gnome.org/GNOME/gnome-settings-daemon/merge_requests/86
2019-06-05 09:34:39 +00:00
Marco Trevisan (Treviño)
60170cff70 compositor: Emit 'grab-op-end' signal after ungrab happened
We're currently emitting the 'grab-op-end' signal when the grab prerequisites
are met, but when display->grab_op is still set to a not-NONE value and thus
meta_display_get_grab_op() would return that in the signal callback.
And more importantly when this is emitted, devices are still grabbed.

Instead, emit this signal as soon as we've unset all the grab properties and
released the devices.

Helps with https://gitlab.gnome.org/GNOME/gnome-shell/issues/1326

https://gitlab.gnome.org/GNOME/mutter/merge_requests/596
2019-05-29 20:09:40 +00:00
Carlos Garnacho
38432da328 compositor: Drop error trap
Code underneath seems to handle errors properly, and this is apparently
here to save a few XSync()s on X11. Just drop this windowing dependent
bit to make things cleaner.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
2019-05-24 15:30:31 +00:00
Marco Trevisan (Treviño)
736cac43e9 compositor: Remove unused background_actor private reference
https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
2019-04-30 16:15:42 -05:00
Marco Trevisan (Treviño)
3ba79961fe compositor: Disconnect from stage signals on destruction
From this point there's not any need for the compositor to listen to signals
so we can disconnect from the stage ones we are connected to.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
2019-04-30 16:15:42 -05:00
Marco Trevisan (Treviño)
7718e67f5c compositor: Destroy window actors list on destruction
When the compositor is destroyed we should cleanup the list of window actors we
created and destroy them.
Since all the actors are added to the window_group or top_window_group we can
just destroy these containers (together with the feedback_group), and simply
free the windows list.

This is particularly needed under X11 because before we destroy the display, we
might do some cleanups as detaching the surface pixmaps and freeing the damages
and if this happens at later point (for example when triggered by garbage
collector in gnome-shell), we might crash because the x11 dpy reference is
already gone.

Destroying the window actors instead, ensures we avoid any further call to X11
related functions and that we release the actors XServer resources.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/576
2019-04-30 16:15:42 -05:00
Adam Jackson
1783ea5af1 cogl: Remove unused texture_type argument from cogl_pipeline_set_layer_null_texture
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:24 -04:00
Adam Jackson
2a15e5f16a compositor: Drop ARB_texture_rectangle awareness
The GL/GLES versions we require imply full NPOT texture support, so the
ARB_texture_rectangle path will never be hit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:10 -04:00
Adam Jackson
fc09fa50a5 cogl: NPOT textures are always available
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:07 -04:00
Robert Mader
22884b0b00 shaped-texture: Use draw_rectangle() for full paints
This reverts a change introduced in edfe5cc3 to use `paint_clipped_rectangle()`
instead of `cogl_framebuffer_draw_rectangle()` for full paints as it
contained logic necessary for viewport src-rects. This is not longer the case.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:43 +00:00
Robert Mader
d2415da0d4 shaped-texture: Use CoglMatrix for viewport src-rect
This brings the viewport src-rect code in line with how we handle
transforms, by applying a `CoglMatrix` to the pipeline instead of
changing the paint logic.
It also fixes not-y-inverted textures in combination with
transforms.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:43 +00:00
Robert Mader
96f7bf28f1 shaped-texture: Add checks to viewport reset functions
The set and reset functions are unconditionally called on every
commit. Add missings checks to the reset functions to bail out if
nothing changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
2019-04-17 20:28:42 +00:00
Daniel van Vugt
d15e11bfe7 background: Shrink wallpaper using LINEAR_MIPMAP_LINEAR
Commit 8e9184b6 added filtering to avoid image jaggies when downscaling
but used `LINEAR_MIPMAP_NEAREST`. In some situations this could lead to
GL choosing a single lower resolution mipmap and then upscaling it, hence
slightly blurry.

We don't want to revert that change since it avoids aliasing jaggies, so
let's use `LINEAR_MIPMAP_LINEAR` instead. This provides the highest quality
filtering that GL can do and avoids the situation of GL using a single
mipmap that's lower resolution than the screen. Now it will blend that one
with the next mipmap which is higher resolution than the screen. This still
avoids jaggies but also maintains 1px resolution.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1105
https://gitlab.gnome.org/GNOME/mutter/merge_requests/505
2019-03-26 11:38:52 +08:00
Florian Müllner
8a87e87a05 shadow-factory: Update shadow of attached modals
When commit 91c6a144da synced shadows with Adwaita, it removed the
shadow completely from attached modal dialogs. However Adwaita uses
the same shadow for all dialogs (modal or not), so do the same here.

https://gitlab.gnome.org/GNOME/mutter/issues/490
2019-03-12 00:05:42 +00:00
Marco Trevisan (Treviño)
3512647419 background: Use monitor scale to generate the texture at real monitor size
We need to use pixel size of the monitor in order to generate a valid
texture with full quality for current monitor

In spanned case the background should cover all the differently scaled monitors
thus we scale the texture up to the maximum scaling level and then we resample
it drawing only each side in the monitor it should occupy using the proper
scaling level.

In wallpaper mode (or color mode) for example we don't need to scale the area,
also the texture size we return should be unscaled, not to confuse
MetaBackgroundActor making it use more space than needed.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:46:49 +00:00