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window-actor/wayland: Don't set set_surface_actor vfunc
It's implemented by the parent class anyway, so we don't need our empty call-parent implementation. https://gitlab.gnome.org/GNOME/mutter/merge_requests/659
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@ -38,16 +38,6 @@ meta_window_actor_wayland_frame_complete (MetaWindowActor *actor,
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{
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}
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static void
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meta_window_actor_wayland_set_surface_actor (MetaWindowActor *actor,
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MetaSurfaceActor *surface)
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{
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MetaWindowActorClass *parent_class =
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META_WINDOW_ACTOR_CLASS (meta_window_actor_wayland_parent_class);
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parent_class->set_surface_actor (actor, surface);
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}
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static void
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meta_window_actor_wayland_queue_frame_drawn (MetaWindowActor *actor,
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gboolean skip_sync_delay)
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@ -75,7 +65,6 @@ meta_window_actor_wayland_class_init (MetaWindowActorWaylandClass *klass)
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MetaWindowActorClass *window_actor_class = META_WINDOW_ACTOR_CLASS (klass);
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window_actor_class->frame_complete = meta_window_actor_wayland_frame_complete;
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window_actor_class->set_surface_actor = meta_window_actor_wayland_set_surface_actor;
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window_actor_class->queue_frame_drawn = meta_window_actor_wayland_queue_frame_drawn;
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window_actor_class->pre_paint = meta_window_actor_wayland_pre_paint;
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window_actor_class->post_paint = meta_window_actor_wayland_post_paint;
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