Commit Graph

571 Commits

Author SHA1 Message Date
Giovanni Campagna
5086626805 MetaPlugin: add a UI hook for confirming display changes
We want to show a dialog when a display change happens from the
control center. To do so, add a new vfunc to MetaPlugin and
call it when a configuration change is requested via DBus.

https://bugzilla.gnome.org/show_bug.cgi?id=705670
2013-08-18 00:47:53 +02:00
Giovanni Campagna
fc67c707e4 default plugin: add a random color background on each monitor
Instead of a full white background, make one with a random color.
This way the different "monitors" are visible and it's easier
to debug the DBus API.

https://bugzilla.gnome.org/show_bug.cgi?id=705670
2013-08-18 00:32:44 +02:00
Giovanni Campagna
bfc87d13cb MetaWindowActor: fix reference counting issue
We need to use g_signal_connect_object(), rather than g_signal_connect(),
because the window actor can be destroyed before the window emits
the final notify::appears-focused inside unmanage, if the plugin
decides that it doesn't want to animate the destruction (which
happens with dialogs and the default plugin)

https://bugzilla.gnome.org/show_bug.cgi?id=706207
2013-08-18 00:22:07 +02:00
Giovanni Campagna
506ddc3d6c MetaWindowActor: fix reference counting issue
We need to use g_signal_connect_object(), rather than g_signal_connect(),
because the window actor can be destroyed before the window emits
the final notify::appears-focused inside unmanage, if the plugin
decides that it doesn't want to animate the destruction (which
happens with dialogs and the default plugin)

https://bugzilla.gnome.org/show_bug.cgi?id=706207
2013-08-18 00:16:59 +02:00
Giovanni Campagna
152d896f75 MetaWindowActor/wayland: make sure the mapped bit is correctly set
Otherwise it stays FALSE for OR windows, causing the shape region
to be empty and the actor culled from drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=706078
2013-08-15 17:41:34 +02:00
Giovanni Campagna
9a5f243f73 wayland: refactor window destruction and focus
The previous code was leaving focus fields dirty in MetaWaylandPointer
and MetaWaylandKeyboard at time (which could crash the X server
because of invalid object IDs)
The new code is more tighly integrated in the normal X11 code
for handling keyboard focus (meaning that the core idea of input
focus is also correct now), so that meta_window_unmanage() can
do the right thing. As a side benefit, clicking on wayland clients
now unfocus X11 clients.
For the mouse focus, we need to clear the surface pointer when
the metawindowactor is destroyed (even if the actual actor is
kept alive for effects), so that a repick finds a different pointer
focus.

https://bugzilla.gnome.org/show_bug.cgi?id=705859
2013-08-13 09:42:55 +02:00
Giovanni Campagna
03f55b9485 wayland: fix a #warning
Remove window_surfaces, as the FIXME asks for. We don't need it
because we can obtain the surface from the MetaWindow, and
follow the wayland compositor path for both types of clients.

https://bugzilla.gnome.org/show_bug.cgi?id=705818
2013-08-13 09:42:55 +02:00
Neil Roberts
268ebb1b18 wayland: Add basic input support
This copies the basic input support from the Clayland demo compositor.
It adds a basic wl_seat implementation which can convert Clutter mouse
events to Wayland events. For this to work all of the wayland surface
actors need to be made reactive.

The wayland keyboard input focus surface is updated whenever Mutter
sees a FocusIn event so that it will stay in synch with whatever
surface Mutter wants as the focus. Wayland surfaces don't get this
event so for now it will just give them focus whenever they are
clicked as a hack to test the code.

Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
2013-08-10 19:13:49 -04:00
Robert Bragg
f9a11b3b18 wayland: Adds basic hybrid X + Wayland support
This adds support for running mutter as a hybrid X and Wayland
compositor. It runs a headless XWayland server for X applications
that presents wayland surfaces back to mutter which mutter can then
composite.

This aims to not break Mutter's existing support for the traditional X
compositing model which means a single build of Mutter can be
distributed supporting the traditional model and the new Wayland based
compositing model.

TODO: although building with --disable-wayland has at least been tested,
I still haven't actually verified that running as a traditional
compositor isn't broken currently.

Note: At this point no input is supported

Note: multiple authors have contributed to this patch:
Authored-by: Robert Bragg <robert@linux.intel.com>
Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Rico Tzschichholz.
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
2013-08-10 19:13:48 -04:00
Robert Bragg
531be6c413 Track the X Shape input region and use it for picking
We now track whether a window has an input shape specified via the X
Shape extension. Intersecting that with the bounding shape (as required
by the X Shape extension) we use the resulting rectangles to paint
window silhouettes when picking. As well as improving the correctness of
picking this should also be much more efficient because typically when
only picking solid rectangles then the need to actually render and issue
a read_pixels request can be optimized away and instead the picking is
done on the cpu.
2013-08-10 19:13:48 -04:00
Adel Gadllah
4862872c78 window-actor: Fix doc comment
https://bugzilla.gnome.org/show_bug.cgi?id=703332
2013-08-05 16:29:37 +02:00
Rico Tzschichholz
90a3d613ca meta-window-group: Fix previous commit 2013-07-18 16:33:50 +02:00
Adel Gadllah
c2af13cf31 meta-window-group: Fix compile warning 2013-07-18 16:24:24 +02:00
Adel Gadllah
e3855c77af meta-window-group: Use clutter's iteration API
Use the clutter iteration API instead of copying the list of children.
This is more efficent.

https://bugzilla.gnome.org/show_bug.cgi?id=703332
2013-07-17 19:37:13 +02:00
Jasper St. Pierre
3b51405255 main: Don't select for touch events on the stage
GNOME Shell's actors aren't touch capable, so we need to make sure that
they get the fallback pointer emulated events for now. This fixes the top
bar and other elements not working on a touchscreen without a grab.

https://bugzilla.gnome.org/show_bug.cgi?id=697192
2013-07-15 12:47:46 -04:00
Jasper St. Pierre
73dbb4b9a5 window-actor: Remove another unused field 2013-07-15 12:20:26 -04:00
Jasper St. Pierre
51acc3ee31 window-actor: Remove unused description
The desc field would never get filled in, as we can't have a window
actor without a MetaWindow, also, so remove the storage for the field.
2013-07-15 12:20:26 -04:00
Jasper St. Pierre
a6f206f07c window-actor: Remove a field we don't use 2013-07-15 12:20:13 -04:00
Ray Strode
b76c3312e9 Revert "background: Allow using sliced textures"
This reverts commit f743539886.

( accidentally pushed this when trying to push commit
  b7840bec7d )
2013-07-01 07:33:19 -04:00
Ray Strode
fd7db8e6b3 Revert "background: downscale background to fit in texture limits"
This reverts commit 15e01152da.

( accidentally pushed this when trying to push commit
  b7840bec7d )
2013-07-01 07:31:25 -04:00
Ray Strode
b7840bec7d background: Allow using sliced textures for file based backgrounds
Some cards have 2k texture limits, which can be smaller than
commonly sized backgrounds.

One way to get around this problem is to use Cogl's "sliced texture"
feature, that transparently uses several hardware textures under the hood.

This commit changes background textures loaded from file to potentially
use slicing.  Based on a patch by Jasper St. Pierre
<jstpierre@mecheye.net>.

https://bugzilla.gnome.org/show_bug.cgi?id=702283
2013-07-01 07:28:59 -04:00
Jasper St. Pierre
f743539886 background: Allow using sliced textures
https://bugzilla.gnome.org/show_bug.cgi?id=702283
2013-07-01 07:28:32 -04:00
Ray Strode
15e01152da background: downscale background to fit in texture limits
Some cards have 2k texture limits, which can be smaller than
commonly sized backgrounds.

This commit downscales the background in this situation, so that
it won't fail to load.

https://bugzilla.gnome.org/show_bug.cgi?id=702283
2013-07-01 07:28:32 -04:00
Jasper St. Pierre
96221e6c04 compositor: Add an API to query if the stage is focused
gnome-shell needs to know whether the stage window is focused so
it can synchronize between stage window focus and Clutter key actor
focus. Track all X windows, even those without MetaWindows, when
tracking the focus window, and add a compositor-level API to determine
when the stage is focused.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-06-20 17:21:54 -04:00
Adel Gadllah
2a5b068863 compositor: Prevent an error in application code from keeping unredirect on permanently
We substract one from the unredirect counter when enable_unredirect_for_screen
gets called. It is an unsigned integer so substracting one from zero (which means enable) would overflow and thus keep it peramently enabled.

This should never happen because it means there is an unmatched
enable / disable pair somewhere. So in addition to fixing it add a
warning when this case gets triggered.

https://bugzilla.gnome.org/show_bug.cgi?id=701224
2013-06-18 22:18:38 +02:00
Allan Day
0c505faded make the window shadows lighter
Subtler shadows look more refined.

https://bugzilla.gnome.org/show_bug.cgi?id=702141
2013-06-18 17:26:24 +01:00
Owen W. Taylor
47b21b3547 Use new clutter_stage_set_paint_callback() function for after-paint notification
Commit 4f2bb583bf changed things so that the compositor used
clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT
to get after-paint notification and send _NET_WM_FRAME_DRAWN, but this
doesn't actually work, since Clutter will already have blocked for
VBlank before calling post-paint functions.

The result is that frame synced toolkits like GTK 3.8 will normally
only be able to draw every other frame.

Since ::paint doesn't work either, a new function
clutter_stage_set_paint_callback() has been added to Clutter
(and will be included in the 1.14 branch)

https://bugzilla.gnome.org/show_bug.cgi?id=698794
2013-06-03 13:21:54 -04:00
Jasper St. Pierre
bd19de9429 compositor: Add an API to focus the stage X window
gnome-shell has traditionally just called XSetInputFocus when wanting to
set the input focus to the stage window, but this might cause strange,
hard-to-reproduce bugs because of an interference with mutter's focus
prediction. Add API to allow gnome-shell to focus the stage window that
also updates mutter's internal focus prediction state.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-05-24 17:43:37 -04:00
Giovanni Campagna
e10804727d compositor: remove the overlay_group concept
The hierarchy handling is handled in the shell by adding stuff
directly to the uiGroup, and we have a dedicated actor for
the overview there, so we don't need this anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-05-22 18:36:05 +02:00
Stef Walter
dfa4c7d670 compositor: Fix regression of shaded windows
Fix issues drawing shaded window shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=693714
2013-05-15 16:52:28 +02:00
Pavel Vasin
8880dffbdb background: Fix memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=698710
2013-04-29 14:58:30 +02:00
Simon McVittie
c2a9ccb7e2 Let the UI layer (via the core) construct the frame mask
This essentially just moves install_corners() from the compositor, through
the core, into the UI layer where it arguably should have been anyway,
leaving behind stub functions which call through the various layers. This
removes the compositor's special knowledge of how rounded corners work,
replacing it with "ask the UI for an alpha mask".

The computation of border widths and heights changes a bit, because the
width and height used in install_corners() are the
meta_window_get_outer_rect() (which includes the visible borders but not
the invisible ones), whereas the more readily-available rectangle is the
MetaFrame.rect (which includes both). Computing the same width and height
as meta_window_get_outer_rect() involves compensating for the invisible
borders, but the UI layer is the authority on those anyway, so it seems
clearer to have it do the calculations from scratch.

Bug: https://bugzilla.gnome.org/show_bug.cgi?id=697758
Signed-off-by: Simon McVittie <simon.mcvittie@collabora.co.uk>
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
2013-04-17 13:35:06 +01:00
Jasper Lievisse Adriaanse
992a15e640 Don't redefine MetaBackgroundPrivate, fixing a build issue:
compositor/meta-background.c:64: error: redefinition of typedef 'MetaBackgroundPrivate'
./meta/meta-background.h:51: error: previous declaration of 'MetaBackgroundPrivate' was here
2013-03-29 16:59:26 +01:00
Ray Strode
577e5e2e1a background: don't tank if background is destroyed before it gets a pipeline
Right now we call unset_texture from MetaBackground's dispose method.

unset_texture assumes there's a pipeline available, but there may not
be if the object was just created.

This commit fixes that incorrect assumption.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 16:58:22 -04:00
Ray Strode
47cf63bebe background: share snippets between pipelines
Cogl automatically caches pipelines with no eviction policy,
so we need to make sure to reuse snippets to prevent
identical pipelines from getting cached separately.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 16:58:22 -04:00
Ray Strode
0e58906194 background: drop saturation and blur effects
We don't use them anymore, so drop them.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 16:58:22 -04:00
Ray Strode
13c7020b80 background: fix pixbuf leak in load_file_finish
g_task_propagate_pointer relinishes the GTask
of its reference to the propagated pointer, so we need to
unref it ourselves when we're done with it.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 16:58:22 -04:00
Ray Strode
5ed6e37e3c background: fix task leak in load_file_async
g_task_run_in_thread takes its own reference to the
task passed in, so we can unref the initial reference.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 16:58:21 -04:00
Tomeu Vizoso
9df2d83aa0 Add small note to the docs about the actor containers in the compositor
https://bugzilla.gnome.org/show_bug.cgi?id=695935
2013-03-18 23:08:24 +01:00
Tomeu Vizoso
1582448553 Move compositor documentation from header to the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695935
2013-03-18 23:08:24 +01:00
Jasper St. Pierre
e216b6ca0f background: Fix the desaturate effect when on its own
We need to make sure cogl_texel is set to something,
otherwise we'll have junk.

https://bugzilla.gnome.org/show_bug.cgi?id=696087
2013-03-18 15:23:19 -04:00
Jasper St. Pierre
af01ddaf5d background-group: Use a default FixedLayout manager
ClutterBinLayout's get_preferred_width / get_preferred_height
doesn't respect fixed child positioning when calculating the
size of the layout, but does when allocating. This is absurdly
broken, but it's what we're given. Use a ClutterFixedLayout,
which doesn't have these issues.

https://bugzilla.gnome.org/show_bug.cgi?id=696089
2013-03-18 14:52:06 -04:00
Tomeu Vizoso
2efed44257 Add a meaningful name and description to all sections/files in the API docs
https://bugzilla.gnome.org/show_bug.cgi?id=695641
2013-03-14 18:11:04 -04:00
Tomeu Vizoso
be46869782 docs: Fix cross-reference generation
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 18:02:43 -04:00
Tomeu Vizoso
e0b698d365 Fix gobs of gtk-doc warnings
https://bugzilla.gnome.org/show_bug.cgi?id=676856
2013-03-14 18:02:43 -04:00
Jasper St. Pierre
e46c7fd27b Update and fix comments 2013-03-14 17:55:31 -04:00
Jasper St. Pierre
0bb8d29be4 background-group: Subclass ClutterActor, not ClutterGroup
We use the new Clutter Actor API in the shell, so we really
shouldn't be using ClutterGroup.

https://bugzilla.gnome.org/show_bug.cgi?id=695881
2013-03-14 17:48:36 -04:00
Jasper St. Pierre
1f905bd0e2 compositor: Fix crash when adding a window with an opaque region
If _NET_WM_OPAQUE_REGION is set when the window is first mapped, the
initial load_properties will happen before the window actor is created,
and we'll have a call to meta_compositor_window_shape_changed. Just
fizzle this call out instead of doing anything fancy, as we'll pick
up the opaque region when the window actor is eventually created.

https://bugzilla.gnome.org/show_bug.cgi?id=695813
2013-03-14 11:35:23 -04:00
Giovanni Campagna
889844b004 Compositor: sync stacking of window actors even if they're not parented to the window groups
Window actors might be temporarily parented to intermediate actors during
effect, but we should not require that the plugin keeps track of stacking.
Rather, assume that the intermediate groups holds a whole stack, and
applying position within it.

https://bugzilla.gnome.org/show_bug.cgi?id=695711
2013-03-12 17:58:00 +01:00
Ray Strode
e15bc37225 compositor: map overlay window before redirecting windows
When windows get redirected off screen, all that gets left behind
is black. We don't want to flicker black at startup, though.

This commit maps the overlay window early, before redirecting
toplevels, so they end up getting snapshotted onto the background
pixmap of the overlay window when the overlay window is mapped.

https://bugzilla.gnome.org/show_bug.cgi?id=694321
2013-03-04 16:16:56 -05:00
Ray Strode
160150d127 compositor: don't show stage right away
We don't want the stage shown until gnome-shell is ready for it.
This commit ensures the stage isn't shown implicitly.

https://bugzilla.gnome.org/show_bug.cgi?id=694321
2013-03-04 16:16:56 -05:00
Owen W. Taylor
6e02fb80c4 Always send _NET_WM_FRAME_DRAWN for newly created windows
Send a _NET_WM_FRAME_DRAWN for each newly created window, as required
by the specification. This avoids a race where a window might be created
frozen but already unfrozen by the time we first see fetch the
counter value.

Remove a duplicate call to meta_compositor_set_updates_frozen() which
was called before the MetaWindowActor is created and hence did nothing.

https://bugzilla.gnome.org/show_bug.cgi?id=694771
2013-03-04 15:36:13 -05:00
Pavel Vasin
4d437e32e0 window-actor: Fix leaked frame list
https://bugzilla.gnome.org/show_bug.cgi?id=695135
2013-03-04 19:07:23 +01:00
Pavel Vasin
7db236b2a4 window-actor: Fix leaked opaque_region
https://bugzilla.gnome.org/show_bug.cgi?id=695135
2013-03-04 19:07:23 +01:00
Rui Matos
660eceb61a compositor: Fix ClutterTimeline usage
Use the correct 'stopped' signal name and callback signature.

https://bugzilla.gnome.org/show_bug.cgi?id=695093
2013-03-04 00:25:19 +01:00
Jasper St. Pierre
d395d75e26 Fix up for latest Clutter deprecations
https://bugzilla.gnome.org/show_bug.cgi?id=678917
2013-03-03 16:23:32 -05:00
Adel Gadllah
c996dde5cb meta-window-group: Report a paint volume
We never paint outside of the allocation so we can simply use
clutter_paint_volume_set_from_allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-03 11:46:06 +01:00
Ray Strode
6e831c88a6 compositor: fix background vignette for non-stretched styles
The background vignette currently fits itself to the painted
texture, instead of the monitor.  This causes some very
wrong looking drawing for backgrounds that don't fill the screen.

This commit reworks the vignette shader code to be clearer, more
correct, and parameterized so that it knows how to scale and
position the vignette.

https://bugzilla.gnome.org/show_bug.cgi?id=694393
2013-03-02 17:31:43 -05:00
Ray Strode
0e3d164117 compositor: when tiling background, center on screen
The WALLPAPER style of background painting currently
draws starting in the upper left corner of each monitor.

This isn't really correct, it means the seam between
monitors doesn't match up and edges look unbalanced if
the tile isn't a multipe of monitor size.

Really, the tiles should be centered in the middle of
the screen.  (Just like when tiling a bathroom floor,
tiles should start in the center of the room.)

This commit reworks the math to make that happen.

https://bugzilla.gnome.org/show_bug.cgi?id=694393
2013-03-02 17:30:32 -05:00
Adel Gadllah
436d3ff8a9 compositor: Make sure we always call the post_paint handlers
Commit 4f2bb583bf started to use a clutter_threads_add_repaint_func_full
callback instead of connecting to the stage's paint signal.

The callback has to return TRUE if it wants to be called again, so fix that
as we want to call it for every frame (otherwise apps supporting the WM SYNC
protocol will stop drawing).

https://bugzilla.gnome.org/show_bug.cgi?id=695006
2013-03-02 18:24:31 +01:00
Adel Gadllah
e4269002ce meta-background-group: Report a paint volume
We never paint outside of the allocation so we can simply use
clutter_paint_volume_set_from_allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-02 15:31:10 +01:00
Adel Gadllah
4f2bb583bf compositor: Don't connect to the stage's paint signal
Doing so causes useless full stage redraws and breaks culling
as clutter cannot know how the signal handler affects painting.

So use clutter_threads_add_repaint_func_full with the
CLUTTER_REPAINT_FLAGS_POST_PAINT flag instead.

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-02 14:42:06 +01:00
Ray Strode
e623406c99 background: Fix gradient color rendering
There is currently code to try to fill gradients in a
hardware native format, using #ifdefs. That optimization is
unimportant since gradients only use 2 byte buffers. It's
also incorrect because it's getting the channel order wrong
at buffer initialization time.

This commit drops the ifdefs for clarity and fixes the
channel order.

https://bugzilla.gnome.org/show_bug.cgi?id=694641
2013-02-28 13:17:24 -05:00
Rico Tzschichholz
1dbefc4e36 compositor/background: Avoid uninitialized variable warning
'code' may be used uninitialized in this function, so make sure
to return early in this case.
2013-02-20 14:02:02 +01:00
Jasper St. Pierre
7f6a77232f compositor: Don't use deprecated Cogl-1.0 API
https://bugzilla.gnome.org/show_bug.cgi?id=694224
2013-02-19 20:05:33 -05:00
Ray Strode
580feb0c85 compositor: rework how backgrounds are managed
Background handling in GNOME is very roundabout at the moment.

gnome-settings-daemon uses gnome-desktop to read the background from
disk into a screen-sized pixmap. It then sets the XID of that pixmap
on the _XROOTPMAP_ID root window property.

mutter puts that pixmap into a texture/actor which gnome-shell then
uses.

Having the gnome-settings-daemon detour from disk to screen means we
can't easily let the compositor handle transition effects when
switching backgrounds. Also, having the background actor be
per-screen instead of per-monitor means we may have oversized
textures in certain multihead setups.

This commit changes mutter to read backgrounds from disk itself, and
it changes backgrounds to be per-monitor.

This way background handling/compositing is left to the compositor.

https://bugzilla.gnome.org/show_bug.cgi?id=682427
2013-02-19 18:21:00 -05:00
Ray Strode
842bc4421c compositor: export actor_is_untransformed function
actor_is_untransformed is a function meta-window-group uses to determine
if an actor is relatively pixel aligned and not contorted. It then
returns the coordinates of the actor.

In a subsequent commit will need the function in a different file, so
this commit separates it out.

https://bugzilla.gnome.org/show_bug.cgi?id=682427
2013-02-19 18:18:29 -05:00
Ray Strode
aba87407e9 compositor: do sync actor stack in one pass
This refactor will simplify a subsequent commit that
introduces more than one background actor to the window
group.

https://bugzilla.gnome.org/show_bug.cgi?id=682427
2013-02-19 16:09:27 -05:00
Jasper St. Pierre
491c5b622e window-actor: Set every window actor to be reactive
Now that the background actor is reactive, this means that
clicks on the window group part of the stage, even when they're
on an X window, will be registered as the background actor, as
all of the other children of the group aren't reactive. This can
happen when a plugin takes a modal grab, for instance.

https://bugzilla.gnome.org/show_bug.cgi?id=681540
2013-02-17 15:43:38 -05:00
Jasper St. Pierre
5e9621ed80 compositor: Spoof events on the guard window
This allows events generated for the guard window to be picked up
by Clutter as if they were events for the mutter stage.

https://bugzilla.gnome.org/show_bug.cgi?id=681540
2013-02-17 15:43:38 -05:00
Jasper St. Pierre
f5de1c78af compositor: Set the background actor to be reactive by default
Combined with the previous patch, this gives us an easy way to
connect for events on the wallpaper.

https://bugzilla.gnome.org/show_bug.cgi?id=681540
2013-02-17 15:43:38 -05:00
Adel Gadllah
034ab77c30 window-actor: Use meta_window_is_monitor_sized
Use meta_window_is_monitor_sized in should_unredirect instead of doing
the checks directly.
2013-02-17 21:42:14 +01:00
Owen W. Taylor
d900d83522 MetaWindowActor: Go back to freezing affecting actor geometry
We do, in fact, need freezing to affect window geometry, so that
move-resize operations (such as an interactive resize from the
left, or a resize of a popup centered by the application) occur
atomically.

So to make map effects work properly, only exclude the initial
placement of a window from freezing. (In the future, we may want
to consider whether pure moves of a window being done in response
to a user drag should also be excluded from freezing.)

Rename meta_window_sync_actor_position() to
meta_window_sync_actor_geometry() for clarity.

https://bugzilla.gnome.org/show_bug.cgi?id=693922
2013-02-15 21:48:25 -05:00
Owen W. Taylor
3d337a98d9 MetaWindowActor: Freeze shouldn't affect actor position
If a window is frozen because it is repainting, that shouldn't kee[p
us from updating its position: we don't want a slow-to-update window
to move around the screen chunkily when dragged. (This does reduce
the efficiency of begin/end frames for replacing double-buffering,
but that never works very well in the case where there was an overlapping
window or the entire screen needed redrawing for whatever reason.)

This fixes a bug where a window that was mapped frozen would not get
positioned properly until after the map effect finished, and would
jump from 0,0 at that point. Since effects *do* need to prevent
actor repositioning by Mutter, we must position the actor before any
effect starts.

Because we now are queuing invalidates on frozen windows, fix the
logic for that so that we properly update everything when the window
unfreezes.

https://bugzilla.gnome.org/show_bug.cgi?id=693922
2013-02-15 16:07:47 -05:00
Owen W. Taylor
5876f2e3e5 Fix corner cases where _NET_WM_FRAME_DRAWN might be missed
The WM spec requires _NET_WM_FRAME_DRAWN to *always* be sent when
there is an appropriate update to the sync counter value. We were
potentially missing _NET_WM_FRAME_DRAWN when an application did a
spontaneous update during an interactive resize and during effects.
Refactor the code to always send _NET_WM_FRAME_DRAWN, even when
a window is frozen.

https://bugzilla.gnome.org/show_bug.cgi?id=693833
2013-02-14 16:21:26 -05:00
Gayan Perera
6b5cf2eb61 compositor: Add a new window group for override-redirect windows
Put override redirect windows such as menus into a separate window group
stacked above everything else. This will allow us to visually put these
above other compositior chrome.

Based on a patch from Muffin.

https://bugzilla.gnome.org/show_bug.cgi?id=633620
2013-02-14 01:25:17 -05:00
Giovanni Campagna
fb0cd80332 compositor: remove the hidden group
It is unused and always empty.

https://bugzilla.gnome.org/show_bug.cgi?id=682427
2013-02-14 01:03:47 -05:00
Owen W. Taylor
87fe9685b5 Distinguish "no delay" frames from spontaneous drawing
When a client is drawing as hard as possible (without sleeping
between frames) we need to draw as soon possible, since sleeping
will decrease the effective frame rate shown to the user, and
can also result in the system never kicking out of power-saving
mode because it doesn't look fully utilized.

Use the amount the client increments the counter value by when
ending the frame to distinguish these cases:

 - Increment by 1: a no-delay frame
 - Increment by more than 1: a non-urgent frame, handle normally

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:27 -05:00
Owen W. Taylor
2d9b8bb2d0 Send _NET_WM_FRAME_TIMINGS messages
We previously had timestamp information stubbed out in
_NET_WM_FRAME_DRAWN. Instead of this, add a high-resolution timestamp
in _NET_WM_FRAME_DRAWN then send a _NET_WM_FRAME_TIMINGS message
after when we have complete frame timing information, representing
the "presentation time" of the frame as an offset from the timestamp
in _NET_WM_FRAME_DRAWN.

To provide maximum space in the messages,_NET_WM_FRAME_DRAWN and
_NET_WM_FRAME_TIMINGS are not done as WM_PROTOCOLS messages but
have their own message types.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:27 -05:00
Owen W. Taylor
74b1a9e2b9 Add meta_compositor_monotonic_time_to_server_time()
Add a function to convert from g_get_monotonic_time() to a
"high-resolution server timestamp" with microsecond precision.
These timestamps will be used when communicating frame timing
information to the client.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:27 -05:00
Owen W. Taylor
d8696c17be Use clutter_stage_set_sync_delay()
Using a "sync delay" where we wait for 2 ms after the vblank before
starting to draw the next frame provides for much more predictable
latency for applications. An application can know that if it completes
a frame any time between 8ms before the vblank to the vblank,
it will reliably be drawn on the following vblank period, rather than
having an unpredictable latency depending on whether the compositor
is currently busy drawing a frame or not.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:26 -05:00
Owen W. Taylor
b07aea467e Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally
Instead of defining CLUTTER_ENABLE_EXPERIMENTAL_API and
COGL_ENABLE_EXPERIMENTAL_API in individual source files, enable
them on the command line. We weren't tracking exactly what pieces of
experimental API we were using and we were using the experimental
API in most source files that used Clutter and Cogl, so the
local #defines were annoying rather than useful.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:26 -05:00
Owen W. Taylor
04ef448927 Handle _NET_WM_SYNC_REQUEST_COUNTER updates without redraw
It's possible that a client might update the (extended)
_NET_WM_SYNC_REQUEST_COUNTER counter twice without actually drawing
anything. In that case, we still should send a _NET_WM_FRAME_DRAWN
message since it's hard for a client to know every case in which
no damage is generated. For now, do it the easy way by forcing a
stage repaint.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:26 -05:00
Owen W. Taylor
fbfab93c63 Send _NET_WM_FRAME_DRAWN messages
When the application provides the extended second counter for
_NET_WM_SYNC_REQUEST, send a client message with completion
information after the next redraw after each counter update
by the application.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:48:26 -05:00
Owen W. Taylor
c9343e3ee3 Implement freezing of updates during resize
Replace the unused meta_compositor_set_updates() with
a reversed-meaning meta_compositor_set_updates_frozen(), and use
it to implement freezing application window updates during
interactive resizing. This avoids drawing new areas of the window
with blank content before the application has a chance to repaint.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:40:07 -05:00
Owen W. Taylor
3abaf506a6 MetaWindowActor: Use guint for bitfields
A 1-bit boolean (int) bitfield has the values 0 and -1. Use
guint instead for bitfield values.

https://bugzilla.gnome.org/show_bug.cgi?id=685463
2013-02-13 09:39:09 -05:00
Adel Gadllah
1c680be11a meta-window-actor: Make sure that the shape_region is always set
Start off with an empty region to make sure that the shape_region is
always set even for unredirected and frozen windows.

https://bugzilla.gnome.org/show_bug.cgi?id=693482
2013-02-09 20:56:03 +01:00
Jasper St. Pierre
453020c315 Make sure to include the old XI2 mask when selecting for events
Some windows may already have event masks on them that we've selected
for, especially if we're using GTK+ windows. In particular, this fixes
window menus in the XI2 port.

https://bugzilla.gnome.org/show_bug.cgi?id=690581
2013-02-07 18:13:40 -05:00
Adel Gadllah
5298d1c8d0 meta-window-actor: Don't do check_needs_reshape when not mapped
This can cause us ending up with a wrong mask because we don't yet
have a pixmap to use in build_and_scan_frame_mask().

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-06 18:11:36 +01:00
Rico Tzschichholz
493f619adc meta-window-actor: Fix uninitialized variable
Fallout of 90f2a3ae4c
2013-02-06 08:19:20 +01:00
Jasper St. Pierre
a613a55658 Support _NET_WM_OPAQUE_REGION
This new hint allows compositors to know what portions of a window
will be obscured, as a region above them is opaque. For an RGB window,
possible to glean this information from the bounding shape region of
a client window, but not for an ARGB32 window. This new hint allows
clients that use ARGB32 windows to say which part of the window is
opaque, allowing this sort of optimization.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-06 00:08:04 -05:00
Jasper St. Pierre
3fe5a676c2 window-actor: Remove the bounding region
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-06 00:05:23 -05:00
Jasper St. Pierre
19420f147f window-actor: Remove conditional checks for the shape region
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-06 00:05:23 -05:00
Jasper St. Pierre
d48df249c9 Revert "window-actor: Ensure we always have a valid shape_region"
This reverts commit 07273a075d.
2013-02-06 00:02:03 -05:00
Jasper St. Pierre
e48c3dac87 Revert "window-actor: Remove conditional checks for the shape region"
This reverts commit 84930f1d78.
2013-02-06 00:02:02 -05:00
Jasper St. Pierre
3516902fae Revert "window-actor: Remove the bounding region"
This reverts commit 66185a468c.
2013-02-06 00:02:00 -05:00
Jasper St. Pierre
66185a468c window-actor: Remove the bounding region
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-05 23:59:20 -05:00
Jasper St. Pierre
84930f1d78 window-actor: Remove conditional checks for the shape region
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-05 23:54:13 -05:00
Jasper St. Pierre
07273a075d window-actor: Ensure we always have a valid shape_region
Force a reshape at startup to ensure that shape_region is always
constructed and valid, even if the window is unredirected or frozen.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
2013-02-05 23:54:13 -05:00
Adel Gadllah
90f2a3ae4c mutter-window-actor: Improve unredirect heuristic
Currently we only unredirect monitor sized override redirect windows.
This was supposed to catch fullscreen opengl games and improve
their performance.

Newer games like fullscreen webgl games and SDL2 using games (like L4D) as well as wine based games do not use override redirect windows so we need a better
heuristic to catch them.

GLX windows always damage the whole window when calling glxSwapBuffers and
never damage sub regions. So we can use that to detect them.

The new heuristic unredirects windows fullscreen windows that have damaged the
whole window more then 100 times in a row.

https://bugzilla.gnome.org/show_bug.cgi?id=683786
2013-02-05 21:13:27 +01:00