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background: downscale background to fit in texture limits
Some cards have 2k texture limits, which can be smaller than commonly sized backgrounds. This commit downscales the background in this situation, so that it won't fail to load. https://bugzilla.gnome.org/show_bug.cgi?id=702283
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@ -32,6 +32,8 @@
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#include <clutter/clutter.h>
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#include <GL/gl.h>
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#include "cogl-utils.h"
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#include "compositor-private.h"
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#include "mutter-enum-types.h"
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@ -971,6 +973,7 @@ load_file (GTask *task,
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{
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GError *error = NULL;
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GdkPixbuf *pixbuf;
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int max_texture_size = 0;
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pixbuf = gdk_pixbuf_new_from_file (task_data->filename,
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&error);
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@ -981,6 +984,33 @@ load_file (GTask *task,
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return;
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}
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glGetIntegerv (GL_MAX_TEXTURE_SIZE, &max_texture_size);
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if (glGetError () != GL_NO_ERROR)
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max_texture_size = 0;
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if (max_texture_size > 0) {
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double width, height;
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width = gdk_pixbuf_get_width (pixbuf);
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height = gdk_pixbuf_get_height (pixbuf);
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if (width > max_texture_size || height > max_texture_size) {
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GdkPixbuf *scaled_pixbuf;
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if (width > height) {
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width = max_texture_size;
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height *= max_texture_size / width;
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} else {
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width *= max_texture_size / height;
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height = max_texture_size;
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}
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scaled_pixbuf = gdk_pixbuf_scale_simple (pixbuf, width, height, GDK_INTERP_BILINEAR);
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g_object_unref (pixbuf);
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pixbuf = scaled_pixbuf;
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}
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}
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g_task_return_pointer (task, pixbuf, (GDestroyNotify) g_object_unref);
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}
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