mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 11:32:04 +00:00
background: Fix the desaturate effect when on its own
We need to make sure cogl_texel is set to something, otherwise we'll have junk. https://bugzilla.gnome.org/show_bug.cgi?id=696087
This commit is contained in:
parent
8a33880c00
commit
e216b6ca0f
@ -63,6 +63,11 @@
|
||||
" return vec3(mix(color.rgb, gray, 1.0 - saturation));\n" \
|
||||
"}\n" \
|
||||
|
||||
/* Used when we don't have a blur, as the texel is going to be junk
|
||||
* unless we set something to it. */
|
||||
#define DESATURATE_PRELUDE \
|
||||
"cogl_texel = texture2D(cogl_sampler, cogl_tex_coord.st);\n"
|
||||
|
||||
#define DESATURATE_CODE \
|
||||
"cogl_texel.rgb = desaturate(cogl_texel.rgb);\n"
|
||||
|
||||
@ -621,7 +626,7 @@ add_texture_lookup_shader (MetaBackground *self)
|
||||
else if (priv->effects & META_BACKGROUND_EFFECTS_BLUR)
|
||||
code = BLUR_CODE;
|
||||
else if (priv->effects & META_BACKGROUND_EFFECTS_DESATURATE)
|
||||
code = DESATURATE_CODE;
|
||||
code = DESATURATE_PRELUDE "\n" DESATURATE_CODE;
|
||||
else
|
||||
return;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user