Commit Graph

25716 Commits

Author SHA1 Message Date
Pekka Paalanen
79491df2b8 kms: Process impl idle callbacks before pre dispatch flush
mode_set_fallback() schedules a call to mode_set_fallback_feedback_idle(), but
it is possible for Mutter to repaint before the idle callbacks are dispatched.
If that happens, mode_set_fallback_feedback_idle() does not get called before
Mutter enters wait_for_pending_flips(), leading to a deadlock.

Add the needed interfaces so that meta_kms_device_dispatch_sync() can flush all
the implementation idle callbacks before it checks if any "events" are
available. This prevents the deadlock by ensuring
mode_set_fallback_feedback_idle() does get called before potentially waiting
for actual DRM events.

Presumably this call would not be needed if the implementation was running in
its own thread, since it would eventually dispatch its idle callbacks before
going to sleep polling on the DRM fd. This call might even be unnecessary
overhead in that case, synchronizing with the implementation thread needlessly.
But the thread does not exist yet, so this is needed for now.

This is part 1 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.

CC stable: gnome-3-34

https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
2019-12-06 15:55:35 +00:00
Christian Rauch
9f50b2cef2 startup: Fix build with 'startup_notification=false'
https://gitlab.gnome.org/GNOME/mutter/merge_requests/958
2019-12-05 01:27:14 +00:00
Robert Mader
96e1883361 xwayland: Do not queue frame callbacks unconditionally
The removed comment is not longer true: XWayland schedules its VSYNC
from frame callbacks nowadays. Only sending callbacks when the surface
actor is unobscured makes XWayland throttle its VSYNC to 1/sec,
reducing repaints in many cases.

Follow up of https://gitlab.gnome.org/GNOME/mutter/merge_requests/918

https://gitlab.gnome.org/GNOME/mutter/merge_requests/956
2019-12-04 18:59:24 +01:00
Georges Basile Stavracas Neto
0d1c18a4ce paint-context: Expose push and pop framebuffer
When rendering on-stage, it might be necessary to push offscreen
framebuffers to the paint context by external consumers, such as
GNOME Shell effects.

Expose clutter_paint_context_push|pop_framebuffer().

https://gitlab.gnome.org/GNOME/mutter/merge_requests/955
2019-12-03 16:41:34 -03:00
Jonas Ådahl
40205d8f1b cogl: Make pipeline creation introspectable
This means CoglContext is now also introspected, although its
constructor and some getters are skipped to avoid having to expose even
more types. This makes it possible to create pipelines using Javascript.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
4ede6ea8c5 cogl: Remove the framebuffer and source stacks
They have been deprecated for a long time, and all their uses in clutter
and mutter has been removed. This also removes some no longer needed
legacy state tracking, as they were only ever excercised in certain
circumstances when there was sources (pipelines or materials) on the now
removed source stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
77b3c0d670 cogl: Remove API implicitly switching between built in pipelines
This means cogl_set_source_color*() that switches to the opaque or
blending pipeline, or cogl_source_set_texture() which switches to the
texture pipeline.

Left is the opaque pipeline, as it is still used to compare other
pipelines to check whether they are opaque or not, and as the default
pipeline still pushed to the source stack during initialization.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3819291cb7 cogl: Remove API implicitly using framebuffer stack
E.g. cogl_frustum(), cogl_push_matrix(), etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
30964051fe cogl: Remove declaration for long gone function
It was removed in 2011, but the declaration lingered. Until now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
ae4ae61a5f cogl: Remove deprecated primitives functions
Such as cogl_rectangle() and cogl_polygon().

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
a91138c8f8 cogl/context: Remove unusued window_buffer field
It kept track of the last "window" (i.e. CoglOnscreen) was the active
on. It was used by API removed in the past, so also remove the left over
field.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
27b6d1892f cogl/path: Remove API using deprecated Cogl API
The implicit stacks are going away, so remove API that depend on it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
2a8f0c2801 cogl/tests: Port away from legacy implicit stack based API
Use the new API where state (framebuffer, pipeline) is always passed as
parameters, instead of using the implicit material and framebuffer
stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
9e2e44c0c2 cogl/tests/warp-modes: Test CoglPrimitive instead of cogl_polygon()
Change the warp modes test to sanity check CoglPrimitive based polygon
drawing instead of cogl_polygon(). This removes some checks, as
cogl_polygon() has explicitly documented special behaviour for automatic
wrap modes, which CoglPrimitive does not.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5e117b3f5a cogl/tests: Remove testing of legacy API
Some tests just test that deprecated API still work as they should.
Those APIs are being removed, so prepare by removing their tests.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
294b4eda4c cogl/tests/backface-culling: Port to non-deprecated API
Usage of cogl_polygon() was ported to CoglPrimitive, and implicit
framebuffer stack API was ported to explicit framebuffer based API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
7faf9f91db cogl/tests/backface-culling: Stop testing legacy state
It's going away, so stop testing it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
4b5abdc988 cogl/tests: Remove test-materials
It wasn't compiled, nor ported to the new test suite, and tests
deprecated functionality that are being removed. Lets drop it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
629dc4c770 clutter/paint-nodes: Add missing newline
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
549f60fe49 texture-tower: Don't use implicit framebuffer stack Cogl API
Replace it with the non-deprecated counterparts.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
26147afb08 shadow-factory: Don't set implicit Cogl material
We only draw with non-deprecated API already, so there is no reason to
set the source material.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
fd0ce66ac1 clutter/paint-nodes: Stop using implicit framebuffer stack Cogl API
Stop using API that uses the implicit Cogl framebuffer stack, (e.g.
cogl_push_matrix()) and replace usage by the corresponding API taking an
explicit framebuffer (e.g. cogl_framebuffer_push_matrix()).

For offscreens etc, the offscreen framebuffer is still pushed to and
popped from the Cogl framebuffer stack, so that paint nodes still draw
to the right framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
c621d4d571 clutter/offscreen-effect: Don't use implicit framebuffer Cogl APIs
While we still push and pop to the Cogl framebuffer stack, as so is
still needed to render the actors correctly, don't use the API using the
implicit framebuffer stack ourself in the offscreen effect code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
6f30cf0004 tests/clutter/cogl-tex-polygon: Port to CoglPrimitive
Instead of using cogl_polygon(), which uses deprecated API, implement
polygon drawing using the CoglPrimitive API family. While the test might
have been used to explicitly test cogl_polygon() it could still be
useful to test the non-deprecated way of rendering polygons.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8c7ec44681 tests/clutter: Port to using non-implicit framebuffer Cogl API
Port tests to use API such as cogl_framebuffer_push_matrix() instead of
cogl_push_matrix() all over the Clutter tests, with one exception:
cogl_polygon(). It'll be ported over in a separate commit, as it is less
straight forward.

Implicitly set CoglMaterial properties are changed to explicitly created
and destructed CoglPipelines with the equivalent properties set.
cogl_push|pop_framebuffer() is replaced by explicitly passing the right
framebuffer, but tests still rely on cogl_get_draw_framebuffer() to get
the target framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8329c6b069 clutter/paint-node: Use non-deprecated Cogl API when drawing operations
The paint node drawing partly used deprecated Cogl implicit stack APIs.
Port that over to the non-deprecated variants.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
f11170fecb clutter/paint-node: Have caller of .._get_framebuffer() handle fallback
clutter_paint_node_get_framebuffer() fell back on
cogl_get_draw_framebuffer() when the root node didn't have a custom
get_framebuffer vfunc. As this relies on deprecated implicit Cogl stack
API, it needs to go away, so handle this in the caller that knows more
about the context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
48e6fccc95 clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
As with all the other draw operations, use the current draw framebuffer
to draw the primitives.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
61026d181b clutter/root-node: Require non-null framebuffer on construction
It's the only way it's used, and it removes a usage of deprecated Cogl
implicit stack API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5145b33e01 clutter/paint-node: Remove unnecessary NULL check in get_framebuffer()
The only way we would ever get NULL there is if the node passed to the
function is NULL, and that is invalid input to begin with.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8ce3b3d99e clutter/actor: Remove unnecessary NULL check from paint_node()
The function is static, only has one caller, that always passes a
non-NULL pointer, so the NULL check just adds confusion.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
e696f639ab cogl/pixel-buffer: Remove declaration hidden behind #if
Doesn't lead to anywhere, isn't used anywhere, so lets remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
9c43b12206 clutter/stage: Remove "active framebuffer" state
It has been replaced by the base framebuffer of the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
78a7c93802 clutter: Use paint context to get paint target framebuffer
Instead of using the intermediate stage state "active framebuffer" to
find the framebuffer a paint eventually targets, use the "base
framebuffer" of the paint context, as this more correctly corresponds to
the end point of a paint. It also means we can then later remove this
intermediate state from the stage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5c68596744 clutter/paint-context: Add API to get base framebuffer
This corresponds to the framebuffer the paint targets. For regular stage
redraws, this means the framebuffer of the stage view.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
61b1ead1a2 clutter: Use pick context to track the framebuffer
Instead of pushing and popping the Cogl framebuffer stack, use the
framebuffer passed around using the pick context. This removes usage of
the deprecated framebuffer stack when picking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
138907c480 clutter/actor: Use paint context when culling to check render target
Rendering off stage we never cull, and previously this was checked by
comparing the "active framebuffer" of the stage, to the current
framebuffer in the cogl stack. Replace this by checking whether the
current paint context is currently drawing on stage or not.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
66f02ae93d cogl/pango: Remove deprecated API using implicit fb stack
Remove the implicit framebuffer stack using cogl_pango_render_*() API
that was replaced with the newer cogl_pango_show_*() API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
455535128a clutter/actor: Change comment to refer to non-deprecated API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
53431fce2a clutter/paint-nodes: Stop using deprecated cogl_pango API
As with ClutterText, use the one where you pass the framebuffer
explicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
339372ac99 clutter/text: Stop using deprecated cogl-pango API
Use the one passing a framebuffer instead of the one using the
deprecated implicit framebuffer stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
cb9d6b79ef clutter: Introduce pick contexts
Just as with painting, add a pick context that carries pick related
temporary state when doing actor picking. It is currently unused, and
will at least at first still carry around a framebuffer to deal track
view transforms etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
e8e5ccf82d cogl/tests: Remove test-fixed
It was a non-built non-ported test case for removed code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3f2a6f58eb tests/clutter: Remove unneeded gitignore files
We're using meson, so everything built ends up in the build directory.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
98c0fe934b cogl: Remove CoglVertexBuffer
It was deprecated, relied on deprecated API (implicit framebuffers,
mateiarls etc), and was unused. Lets remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Niels De Graef
5c986060f0 wayland: Add documentation to wayland_shell_init
Especially preventing the confusion that it might only initalize the
wl_shell interface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
2019-12-03 14:43:43 +01:00
Niels De Graef
404e713227 wayland: Add documentation to the WaylandBuffer object
https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
2019-12-03 14:43:43 +01:00
Niels De Graef
542bad60ba wayland: Add documentation for dma-buf namespace
It's not always clear how the dma-buf functions work (e.g. where memory
is allocated) without actually going in-depth in the code. This just
adds a few commments to more quickly gain understanding.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
2019-12-03 14:43:43 +01:00