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cogl/tests/warp-modes: Test CoglPrimitive instead of cogl_polygon()
Change the warp modes test to sanity check CoglPrimitive based polygon drawing instead of cogl_polygon(). This removes some checks, as cogl_polygon() has explicitly documented special behaviour for automatic wrap modes, which CoglPrimitive does not. https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
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@ -73,12 +73,6 @@ wrap_modes[] =
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
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COGL_PIPELINE_WRAP_MODE_REPEAT,
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COGL_PIPELINE_WRAP_MODE_AUTOMATIC,
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COGL_PIPELINE_WRAP_MODE_AUTOMATIC,
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COGL_PIPELINE_WRAP_MODE_AUTOMATIC,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE
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};
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static void
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@ -108,12 +102,12 @@ draw_tests (TestState *state)
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}
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}
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static const CoglTextureVertex vertices[4] =
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static const CoglVertexP3T2 vertices[4] =
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{
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{ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f },
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{ 0.0f, TEX_SIZE * 2, 0.0f, 0.0f, 2.0f },
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{ TEX_SIZE * 2, TEX_SIZE * 2, 0.0f, 2.0f, 2.0f },
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{ TEX_SIZE * 2, 0.0f, 0.0f, 2.0f, 0.0f }
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{ .x = 0.0f, .y = 0.0f, .z = 0.0f, .s = 0.0f, .t = 0.0f },
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{ .x = 0.0f, .y = TEX_SIZE * 2, .z = 0.0f, .s = 0.0f, .t = 2.0f },
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{ .x = TEX_SIZE * 2, .y = TEX_SIZE * 2, .z = 0.0f, .s = 2.0f, .t = 2.0f },
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{ .x = TEX_SIZE * 2, .y = 0.0f, .z = 0.0f, .s = 2.0f, .t = 0.0f }
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};
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static void
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@ -124,18 +118,23 @@ draw_tests_polygon (TestState *state)
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for (i = 0; i < G_N_ELEMENTS (wrap_modes); i += 2)
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{
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CoglPipelineWrapMode wrap_mode_s, wrap_mode_t;
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CoglPrimitive *primitive;
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CoglPipeline *pipeline;
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wrap_mode_s = wrap_modes[i];
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wrap_mode_t = wrap_modes[i + 1];
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pipeline = create_pipeline (state, wrap_mode_s, wrap_mode_t);
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cogl_set_source (pipeline);
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cogl_object_unref (pipeline);
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cogl_push_matrix ();
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cogl_translate (TEX_SIZE * i, 0.0f, 0.0f);
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cogl_framebuffer_push_matrix (test_fb);
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cogl_framebuffer_translate (test_fb, TEX_SIZE * i, 0.0f, 0.0f);
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/* Render the pipeline at four times the size of the texture */
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cogl_polygon (vertices, G_N_ELEMENTS (vertices), FALSE);
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cogl_pop_matrix ();
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primitive = cogl_primitive_new_p3t2 (test_ctx,
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COGL_VERTICES_MODE_TRIANGLE_FAN,
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G_N_ELEMENTS (vertices),
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vertices);
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cogl_primitive_draw (primitive, test_fb, pipeline);
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cogl_object_unref (primitive);
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cogl_object_unref (pipeline);
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cogl_framebuffer_pop_matrix (test_fb);
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}
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}
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@ -194,7 +193,7 @@ validate_result (TestState *state)
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#if 0 /* this doesn't currently work */
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validate_set (state, 1); /* atlased rectangle */
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#endif
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validate_set (state, 2); /* cogl_polygon */
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validate_set (state, 2); /* CoglPrimitive */
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}
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static void
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@ -214,7 +213,7 @@ paint (TestState *state)
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cogl_pop_matrix ();
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cogl_object_unref (state->texture);
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/* Draw the tests using cogl_polygon */
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/* Draw the tests using CoglPrimitive */
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state->texture = create_texture (TEST_UTILS_TEXTURE_NO_ATLAS);
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cogl_push_matrix ();
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cogl_translate (0.0f, TEX_SIZE * 4.0f, 0.0f);
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