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39 Commits

Author SHA1 Message Date
Owen W. Taylor
83f37da1c1 [StBoxLayout] initialize variable
Fix a missing initialization of 'i' when iterating over children.

https://bugzilla.gnome.org/show_bug.cgi?id=595995
http://bugzilla.moblin.org/show_bug.cgi?id=6311
2009-09-30 14:28:18 -04:00
Owen W. Taylor
c2706add36 StButton: Fix property enumeration names
Property enumeration names should correspond exactly to the property names;
in particular the ACTIVE vs :checked disparity was confusing reading the
code.

http://bugzilla.moblin.org/show_bug.cgi?id=6504
2009-09-30 10:21:36 -04:00
Owen W. Taylor
0a187b7222 testcommon.css: Don't theme all buttons
StButton is used for many things - scrollbar steppers, etc. Theming
all buttons to look like push-buttons breaks that. So in testcommon.css
just theme a .push-button class to look vaguely button-like.

https://bugzilla.gnome.org/show_bug.cgi?id=596432
2009-09-30 10:21:35 -04:00
Owen W. Taylor
3abe92d15d Port StTable to StThemeNode
Convert the StTable code from StStylable to StThemeNode. The
:row-spacing and :col-spacing GObject properties are converted
into spacing-rows and spacing-columns style properties.

A new interactive test is added for StTable.

https://bugzilla.gnome.org/show_bug.cgi?id=596811
2009-09-30 00:12:55 -04:00
Owen W. Taylor
45b4d0384c Handle adding children to StTable from Javascript
Remove the StTable specific methods to add actors:

 st_table_add_actor()
 st_table_add_actor_with_properties()

Since they shadow the generic ClutterContainer add_actor() method,
and patch in our add() convenience function as we do for
StBoxLayout.

https://bugzilla.gnome.org/show_bug.cgi?id=596811
2009-09-30 00:12:55 -04:00
Owen W. Taylor
083eed140c Import MxTable as StTable
Import table code from Mx library

https://bugzilla.gnome.org/show_bug.cgi?id=596811
2009-09-30 00:12:55 -04:00
Owen W. Taylor
1283f0b160 Turn StBoxLayout:spacing into a style property
Remove the StBoxLayout:spacing GObject property, and instead make
BoxLayout look up the spacing from the CSS style. This makes it
consistent with padding and will allow the use of units. (The
removal of the GObject property entirely instead of making it an
override is consistent with how we handle color, font, padding, etc.)

https://bugzilla.gnome.org/show_bug.cgi?id=596803
2009-09-29 23:06:18 -04:00
Owen W. Taylor
3bbdc1e1e1 lookingGlass: Get font from GConf
Instead of using "Monospace", pick the users configured monospace font
name up from GConf. (This is a nice touch, but is more done here to
demonstrate that we can do it rather than for any great utility.)

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:31 -04:00
Owen W. Taylor
25f1246b6f Port LookingGlass console to ST widgets
* Style aspects like colors and fonts are moved into gnome-shell.css.
* Scrolling is adding using StScrollView.

Based on a patch from Colin Walters
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:31 -04:00
Owen W. Taylor
a37c86636b Add clutter-text properties to StEntry and StLabel
Add clutter-text properties to allow getting access to the underlying
ClutterText actor. This corresponds to the get_clutter_text() methods.

The PROP_LABEL and PROP_ENTRY enum values are renamed to PROP_TEXT to
match the names of the properties that they correspond to, and the
properties of StEntry are reordered into alphabetical order.

Based on a patch from Colin Walters
https://bugzilla.gnome.org/show_bug.cgi?id=591245
http://bugzilla.moblin.org/show_bug.cgi?id=6313
2009-09-29 19:58:31 -04:00
Owen W. Taylor
4057cfaa17 Fix interaction of borders/background and scrolling
StBoxLayout: Make consistent that the area scrolled and clipped
to is the content area (excluding borders and padding.) Translate
back appropriately when chaining up so that the parent background
is drawn at the right place and picking on the box (if it's reactive)
picks at the right place on the screen.

clip-to-allocation is removed from StScrollView since it's just
not right - if the child has any non-moving elements, like headers or
borders, it will need to set a narrower clip. And even if the entire
child scrolls, we want to clip to an arrow that excludes the scrollbars.

https://bugzilla.gnome.org/show_bug.cgi?id=595997
2009-09-29 19:58:30 -04:00
Owen W. Taylor
76443e91cd Allocate children as wide as the scrolled area
When we are scrolling a vertical box horizontally , children should be
allocated horizontally as wide as the full horizontal scrolled area,
not just to the size of the "viewport". Similarly for a horizontal box.

http://bugzilla.moblin.org/show_bug.cgi?id=6312
https://bugzilla.gnome.org/show_bug.cgi?id=595996
2009-09-29 19:58:30 -04:00
Owen W. Taylor
d3c4c1f5ed Allow StBoxLayout to shrink down to its minimum size
When a StBoxLayout is allocated a size less than its natural size,
think "shrink" needs to be divided among the children that have
a smaller minimum size than natural size.

This is done by preferentially shrinking the children that are most
expanded from their minimum size and then increasing that set of
children until we've found enough total shrink.

A new method is used of allocating children at integral sizes - instead
of rounding the per-child extra amount to an integer (which causes
cumulative round-off errors), compute the position as we go along in
floats and round individually for each child widget.

Extend the box-layout test to include of a test of a box being set
to various widths, starting quite narrow.

http://bugzilla.moblin.org/show_bug.cgi?id=6311
https://bugzilla.gnome.org/show_bug.cgi?id=595995
2009-09-29 19:58:30 -04:00
Owen W. Taylor
040ddf077c Don't count not-visible children among expand children
When counting how many children we should divide extra space among,
don't count not-visible children.

http://bugzilla.moblin.org/show_bug.cgi?id=6310
https://bugzilla.gnome.org/show_bug.cgi?id=595995
2009-09-29 19:58:30 -04:00
Owen W. Taylor
f313d38458 Don't use the default stage when setting up adjustments
If the actor isn't in a stage, then setting up the adjustment
based on the actor's size (which we can't compute) and the
size of the default stage (which isn't relevant), doesn't make
sense. Just use arbitrary default values.

The adjustments will be updated to reasonable values when first
the box is first allocated.

It's not entirely clear to me why we ever want to compute the
adjustment settings this way; perhaps we should always use
default values.

http://bugzilla.moblin.org/show_bug.cgi?id=6307
https://bugzilla.gnome.org/show_bug.cgi?id=595996
2009-09-29 19:58:30 -04:00
Owen W. Taylor
304b48a15d Match CSS for background extents
The CSS specification says that the background extends to the
edge of the border (settable in CSS3 with border-clip), make
BigRectangle match this by computing an "effective border color"
as 'border OVER background'.

(If we don't want this behavior - e.g., to be able to use the
transparent borders as margins, then alternatively transparent
border handling would have to be fixed in st-widget.c, since
prior to this transparent and translucent borders were handled
differently.)

https://bugzilla.gnome.org/show_bug.cgi?id=595993
2009-09-29 19:58:30 -04:00
Owen W. Taylor
d92b1d8da2 Rename StThemeImage to StBorderImage
The current CSS3 border-image is close to a superset of what we were
doing for -hippo-background-image. Woot! rename StThemeImage to
StBorderImage and change parsing to look for:

 border-image: <url> <number>...

Rather than

 -st-background-image: <url> <length>...

percentanges for the border sizes are not currently supported, neither
are the keywords for handling of the middle part. We always do 'stretch'
for now.

https://bugzilla.gnome.org/show_bug.cgi?id=595990
2009-09-29 19:58:30 -04:00
Owen W. Taylor
df3ac4b25e Add support for colored borders
Use BigRectangle to draw the border and background if there's
a border width or border radius and no border image. (Only
uniform borders are supported for now with some deviations
from the CSS model noted in the comments.)

The background color and image parameters are removed from
StWidget's draw_background() method since they were not used
for StButton (the only current user) and the encapsulation
break that they presented caused some minor problems.

Add a test case for borders, and also use borders to style
the buttons in the 'inline-style' test case.

https://bugzilla.gnome.org/show_bug.cgi?id=595993
2009-09-29 19:58:30 -04:00
Owen W. Taylor
0ce05a04c8 Centralize computations of border and padding into StThemeNode
Rather than repeating the computation of borders in many different
widget subclasses, add helper functions:

 st_theme_node_adjust_for_height()
 st_theme_node_adjust_preferred_width()
 st_theme_node_adjust_for_width()
 st_theme_node_adjust_preferred_height()
 st_theme_node_get_content_box()

That are used in get_preferred_width()/get_preferred_height() and
allocate() methods to consistently apply the necessary adjustments.
This allows removing the StPadding type.

Queueing a relayout when the borders/padding change is moved from
st_widget_real_style_changed() to the invoking code to allow access
to the old StThemeNode for comparison. (Should this be added as
a parameter to the signal?)

Borders are included in the geometry adjustments, but borders
are not yet drawn.

https://bugzilla.gnome.org/show_bug.cgi?id=595993
2009-09-29 19:58:30 -04:00
Owen W. Taylor
c1c4adda02 StThemeNode: Add border-radius support
Add support for parsing and caching the border-radius property.
Different radii for the 4 corners are supported; elliptical corners
are not supported.

https://bugzilla.gnome.org/show_bug.cgi?id=595993
2009-09-29 19:58:29 -04:00
Owen W. Taylor
595242c389 Fix problems with 4-sided padding: specifiers
The test for identifying such a specifier was wrong, and the last
value was assigned to the wrong sides.

https://bugzilla.gnome.org/show_bug.cgi?id=595990
2009-09-29 19:58:29 -04:00
Owen W. Taylor
7e678ef0d2 Add support for inline styles
Add support for passing an inline-style string when creating a
StThemeNode.

Hook this up to a new 'style' property of StWidget.

Add a test case that demonstrates using this to update font sizes
on the fly.

https://bugzilla.gnome.org/show_bug.cgi?id=595991
2009-09-29 19:58:29 -04:00
Owen W. Taylor
ebbf304899 run-test.sh: support running tests under gdb
As with the 'gnome-shell' -g/--debug can be passed to run under
the debugger.

https://bugzilla.gnome.org/show_bug.cgi?id=595987
2009-09-29 19:58:29 -04:00
Owen W. Taylor
2077485827 Port our imported parts of Mx to ShellTheme
ShellTheme replaces both StStyle and ccss_stylesheet_t.

The interface StStylable is replaced by usage of ShellThemeNode.
A concrete node class allows some significant optimizations of property
inheritance that would have been much more difficult to achieve with
the highly abstract pair of StStylable and ccss_node_t.

Some operations that were previously on StStylable (like the
::style-changed signal) are directly on NtkWidget.

Custom properties are no longer registered as param-specs; instead you
call directly into shell theme node to look up a length or color:

shell_theme_node_get_length (theme_node, "border-spacing", FALSE, &spacing);

The dependency on libccss is dropped, while preserving all existing
functionality and adding proper parsing and inheritance of font properties
and proper inheritance for the 'color' property.

Some more javascript tests for CSS functionality are added; workarounds for
a CSS bug where *.some-class was needed instead of .some-class are removed.

https://bugzilla.gnome.org/show_bug.cgi?id=595990
2009-09-29 19:58:29 -04:00
Owen W. Taylor
0c0a0c66e2 Add emacs mode-lines to ST sources
To each .c and .h file, add:

 /* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */

'gnu' is the default anyways for Emacs, but indent-tabs-mode is not,
so this sets things up to correspond to the policy of no-tabs.

http://bugzilla.moblin.org/show_bug.cgi?id=6467
2009-09-29 19:58:23 -04:00
Owen W. Taylor
2412a89445 Import stylesheet code from hippo-canvas
Import:

  HippoCanvasTheme      => StTheme
  HippoCanvasThemeImage => StThemeImage
  HippoCanvasStyle      => StThemeNode

StThemeContext is a new class managing the theme for a stage and
global properties like resolution.

test-theme.c is a newly written test program to do verification of the
style matching and property handling rules.

Various changes are made in the import:

 - Comprehensive reindentation
 - guint32 pixels replaced with ClutterColor
 - General pseudo-class support added
 - Old-fashioned (non-bordered) background image support added, though
   with no support for repeat, etc.
 - Bug fixes for problems revealed by test program

https://bugzilla.gnome.org/show_bug.cgi?id=595990
2009-09-29 19:58:21 -04:00
Owen W. Taylor
789e268264 Fix installation and distribution of stylesheet data
Install and distribute gnome-shell.css and theme images. They are moved
down from $datadir to $datadir/theme to avoid a weirdness where we have
images in $datadir and then also in $datadir/images.

(Also moved in the source tree to avoid adding another difference between
installed and uninstalled operation.)

https://bugzilla.gnome.org/show_bug.cgi?id=595989
2009-09-29 19:58:21 -04:00
Owen W. Taylor
7507d10223 Extend distcheck for files in Git to all files
Instead of just checking that we distribute all Javascript files, check
that we distribute everything that is in Git.

The toplevel Makefile.am has a variable DIST_EXCLUDE that lists patterns
of files that we actually don't want to distribute.

Remove several stale C files that we are no longer using.

https://bugzilla.gnome.org/show_bug.cgi?id=595988
2009-09-29 19:58:21 -04:00
Owen W. Taylor
b18a8ebcae Add some structure for interactive tests of UI components
js/ui/environment.js: Split out initial UI setup (Tweener initialization,
  ClutterContainer monkey-patching) into a separate file we can import from tests.

tests/: Directory for various types of tests
tests/run-test.sh: Shell script that to run tests with an appropriate
  environment set up.

tests/testcommon/: Common modules and data for tests
tests/interactive/: Interactive tests

tests/interactive/box-layout.js: A sample test of StLayout

https://bugzilla.gnome.org/show_bug.cgi?id=595987
2009-09-29 19:58:21 -04:00
Owen W. Taylor
ed07413c20 Monkey-patch in ClutterContainer methods for StBoxLayout
Setting options for children added to StBoxLayout is not convenient
since we are missing the varargs methods of clutter_container.

Patch in:

 child_set() - set properties of a child
 add() - add a child and set properties (this is different from
         clutter_container_add()! I think the deviation is
         with avoiding the awkward name add_with_properties()
         which is what might be expected. ClutterContainer
         currently doesn't have a method like this at all.)

The code is written to allow patching into multiple ClutterContainer
classes but for now only StBoxLayout is patched, since it's the only
container we are using where we need to set options as properties.

https://bugzilla.gnome.org/show_bug.cgi?id=595419
2009-09-29 19:58:21 -04:00
Owen W. Taylor
f94eab803b Add GObject Introspection annotations
Add GObject Introspection annotations to methods where needed, in
particular adding (transfer none) to return values that don't transfer
ownership.

st_texture_cache_get_actor() and st_texture_cache_get_texture()
are annotated as (transfer none) since they return a newly
created *floating* texture.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Owen W. Taylor
0315a6e4a8 Import MxEntry, MxLabel, MxClipboard
For now this commit introduces an external dependency on clutter-imcontext.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Owen W. Taylor
48085dd428 Import MxBoxLayout, MxBoxLayoutChild
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Colin Walters
099b73a0c4 Add css for scrolling
Port bits of Mx's default.css into gnome-shell.css, and use some
hand-rolled .pngs with colors from
http://live.gnome.org/GnomeShell/DesignerPlayground/ExpandedViewMockups

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Colin Walters
b8d46422d5 Load gnome-shell.css at startup
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Colin Walters
459bdfba78 Add a "datadir" property
Will be used to load stylesheets from main.js.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Colin Walters
66414ea3f6 Remove hardcoded '28' from StScrollView
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:20 -04:00
Owen W. Taylor
d453067e24 Import MxScrollView and dependencies
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:19 -04:00
Owen W. Taylor
ae320a26fc Import Mx core as ST
Import the core MxWidget/MxBin and their dependencies; we use the
namespace "St" (Shell Toolkit) because it is the same length as Mx
so enabling easy sharing of code, but makes it clear that this is
a friendly fork and not a literal import.

Based on a patch by Colin Walters <walters@verbum.org>

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-29 19:58:12 -04:00
87 changed files with 20283 additions and 490 deletions

2
.gitignore vendored
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@ -38,5 +38,7 @@ src/gnomeshell-taskpanel
src/gnome-shell
src/test-recorder
src/test-recorder.ogg
src/test-theme
stamp-h1
tests/run-test.sh
xmldocs.make

View File

@ -1,13 +1,22 @@
SUBDIRS = data js src po
SUBDIRS = data js src tests po
EXTRA_DIST = \
.project \
.settings
.settings \
autogen.sh
# These are files checked into Git that we don't want to distribute
DIST_EXCLUDE = \
.gitignore \
gnome-shell.doap \
MAINTAINERS \
tools/build/*
distcheck-hook:
@echo "Checking disted javascript against files in git"
@echo "Checking disted files against files in git"
@failed=false; \
for f in `cd $(srcdir) && git ls-files js` ; do \
exclude=`(for p in $(DIST_EXCLUDE) ; do echo --exclude=$$p ; done)`; \
for f in `cd $(srcdir) && git ls-files $$exclude` ; do \
if ! test -e $(distdir)/$$f ; then \
echo File missing from distribution: $$f ; \
failed=true ; \

View File

@ -57,6 +57,7 @@ PKG_CHECK_MODULES(MUTTER_PLUGIN, gio-unix-2.0 gtk+-2.0 dbus-glib-1 mutter-plugin
gnome-desktop-2.0 >= 2.26 libstartup-notification-1.0
gobject-introspection-1.0 >= 0.6.5)
PKG_CHECK_MODULES(TIDY, clutter-1.0)
PKG_CHECK_MODULES(ST, clutter-1.0 gtk+-2.0 clutter-imcontext-0.1 libcroco-0.6)
PKG_CHECK_MODULES(BIG, clutter-1.0 gtk+-2.0 librsvg-2.0)
PKG_CHECK_MODULES(GDMUSER, dbus-glib-1 gtk+-2.0)
PKG_CHECK_MODULES(TRAY, gtk+-2.0)
@ -128,5 +129,6 @@ AC_OUTPUT([
js/misc/Makefile
js/ui/Makefile
src/Makefile
tests/Makefile
po/Makefile.in
])

View File

@ -12,18 +12,26 @@ gnome-shell.desktop.in: gnome-shell.desktop.in.in
gnome-shell.desktop: gnome-shell.desktop.in
$(AM_V_GEN) sed s/^_// < $< > $@ || rm $@
imagedir = $(pkgdatadir)/images
dist_image_DATA = \
add-workspace.svg \
app-well-glow.png \
back.svg \
close.svg \
close-black.svg \
info.svg \
magnifier.svg \
imagesdir = $(pkgdatadir)/images
dist_images_DATA = \
add-workspace.svg \
app-well-glow.png \
back.svg \
close.svg \
close-black.svg \
info.svg \
magnifier.svg \
remove-workspace.svg
themedir = $(pkgdatadir)/theme
dist_theme_DATA = \
theme/gnome-shell.css \
theme/scroll-button-down.png \
theme/scroll-button-down-hover.png \
theme/scroll-button-up.png \
theme/scroll-button-up-hover.png \
theme/scroll-vhandle.png
schemadir = @GCONF_SCHEMA_FILE_DIR@
schema_DATA = gnome-shell.schemas

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@ -0,0 +1,97 @@
/* Copyright 2009, Red Hat, Inc.
*
* Portions adapted from Mx's data/style/default.css
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*/
StScrollBar
{
background-color: #354761;
padding: 0px;
}
StScrollView
{
scrollbar-width: 16px;
scrollbar-height: 16px;
}
StButton#up-stepper
{
border-image: url("scroll-button-up.png") 5;
}
StButton#up-stepper:hover,
StButton#up-stepper:active
{
border-image: url("scroll-button-up-hover.png") 5;
}
StButton#down-stepper
{
border-image: url("scroll-button-down.png") 5;
}
StButton#down-stepper:hover,
StButton#down-stepper:active
{
border-image: url("scroll-button-down-hover.png") 5;
}
StScrollBar StButton#vhandle
{
border-image: url("scroll-vhandle.png") 5;
}
StScrollBar StButton#vhandle:hover
{
border-image: url("scroll-vhandle.png") 5;
}
/* LookingGlass */
#LookingGlassDialog
{
background-color: rgba(0,0,0,0.85);
spacing: 4px;
padding: 4px;
border: 1px solid rgba(0,0,172,0.85);
border-radius: 4px;
color: #88ff66;
}
#LookingGlassDialog > #Toolbar
{
border: 1px solid grey;
border-radius: 4px;
}
#LookingGlassDialog StLabel
{
color: #88ff66;
}
#LookingGlassDialog StEntry
{
color: #88ff66;
}
#LookingGlassDialog StBoxLayout#EvalBox
{
padding: 4px;
spacing: 4px;
}

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@ -9,6 +9,7 @@ dist_jsui_DATA = \
dash.js \
dnd.js \
docDisplay.js \
environment.js \
genericDisplay.js \
lightbox.js \
link.js \

33
js/ui/environment.js Normal file
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@ -0,0 +1,33 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
// "monkey patch" in some varargs ClutterContainer methods; we need
// to do this per-container class since there is no representation
// of interfaces in Javascript
function _patchContainerClass(containerClass) {
// This one is a straightforward mapping of the C method
containerClass.prototype.child_set = function(actor, props) {
let meta = this.get_child_meta(actor);
for (prop in props)
meta[prop] = props[prop];
};
// clutter_container_add() actually is a an add-many-actors
// method. We conveniently, but somewhat dubiously, take the
// this opportunity to make it do something more useful.
containerClass.prototype.add = function(actor, props) {
this.add_actor(actor);
if (props)
this.child_set(actor, props);
};
}
_patchContainerClass(St.BoxLayout);
_patchContainerClass(St.Table);
function init() {
Tweener.init();
}

View File

@ -4,6 +4,7 @@ const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
@ -12,18 +13,7 @@ const Mainloop = imports.mainloop;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const LG_BORDER_COLOR = new Clutter.Color();
LG_BORDER_COLOR.from_pixel(0x0000aca0);
const LG_BACKGROUND_COLOR = new Clutter.Color();
LG_BACKGROUND_COLOR.from_pixel(0x000000d5);
const GREY = new Clutter.Color();
GREY.from_pixel(0xAFAFAFFF);
const MATRIX_GREEN = new Clutter.Color();
MATRIX_GREEN.from_pixel(0x88ff66ff);
// FIXME pull from GConf
const MATRIX_FONT = 'Monospace 10';
/* Imports...feel free to add here as needed */
/* Imports...feel free to add here as needed */
var commandHeader = "const Clutter = imports.gi.Clutter; " +
"const GLib = imports.gi.GLib; " +
"const Gtk = imports.gi.Gtk; " +
@ -47,7 +37,7 @@ function Notebook() {
Notebook.prototype = {
_init: function() {
this.actor = new Big.Box();
this.actor = new St.BoxLayout({ vertical: true });
this.tabControls = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 4, padding: 2 });
@ -58,21 +48,24 @@ Notebook.prototype = {
appendPage: function(name, child) {
let labelOuterBox = new Big.Box({ padding: 2 });
let labelBox = new Big.Box({ padding: 2, border_color: MATRIX_GREEN,
reactive: true });
let labelBox = new St.BoxLayout({ reactive: true });
labelOuterBox.append(labelBox, Big.BoxPackFlags.NONE);
let label = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
text: name });
let label = new St.Label({ text: name });
labelBox.connect('button-press-event', Lang.bind(this, function () {
this.selectChild(child);
return true;
}));
labelBox.append(label, Big.BoxPackFlags.EXPAND);
this._tabs.push([child, labelBox]);
child.hide();
this.actor.append(child, Big.BoxPackFlags.EXPAND);
labelBox.add(label, { expand: true });
this.tabControls.append(labelOuterBox, Big.BoxPackFlags.NONE);
let scrollview = new St.ScrollView({ x_fill: true, y_fill: true });
scrollview.get_hscroll_bar().hide();
scrollview.add_actor(child);
this._tabs.push([child, labelBox, scrollview]);
scrollview.hide();
this.actor.add(scrollview, { expand: true });
if (this._selectedIndex == -1)
this.selectIndex(0);
},
@ -80,10 +73,10 @@ Notebook.prototype = {
_unselect: function() {
if (this._selectedIndex < 0)
return;
let [child, labelBox] = this._tabs[this._selectedIndex];
let [child, labelBox, scrollview] = this._tabs[this._selectedIndex];
labelBox.padding = 2;
labelBox.border = 0;
child.hide();
scrollview.hide();
this._selectedIndex = -1;
},
@ -95,10 +88,10 @@ Notebook.prototype = {
this.emit('selection', null);
return;
}
let [child, labelBox] = this._tabs[index];
let [child, labelBox, scrollview] = this._tabs[index];
labelBox.padding = 1;
labelBox.border = 1;
child.show();
scrollview.show();
this._selectedIndex = index;
this.emit('selection', child);
},
@ -108,7 +101,7 @@ Notebook.prototype = {
this.selectIndex(-1);
else {
for (let i = 0; i < this._tabs.length; i++) {
let [tabChild, labelBox] = this._tabs[i];
let [tabChild, labelBox, scrollview] = this._tabs[i];
if (tabChild == child) {
this.selectIndex(i);
return;
@ -130,20 +123,19 @@ Result.prototype = {
this.actor = new Big.Box();
let cmdTxt = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
ellipsize: Pango.EllipsizeMode.END,
text: command });
let cmdTxt = new St.Label({ text: command });
cmdTxt.ellipsize = Pango.EllipsizeMode.END;
this.actor.append(cmdTxt, Big.BoxPackFlags.NONE);
let resultTxt = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
ellipsize: Pango.EllipsizeMode.END,
text: "r(" + index + ") = " + o });
let resultTxt = new St.Label({ text: "r(" + index + ") = " + o });
resultTxt.ellipsize = Pango.EllipsizeMode.END;
this.actor.append(resultTxt, Big.BoxPackFlags.NONE);
let line = new Big.Box({ border_color: GREY,
border_bottom: 1,
height: 8 });
this.actor.append(line, Big.BoxPackFlags.NONE);
let line = new Clutter.Rectangle({ name: "Separator",
height: 1 });
let padBin = new St.Bin({ name: "Separator", x_fill: true, y_fill: true });
padBin.add_actor(line);
this.actor.append(padBin, Big.BoxPackFlags.NONE);
}
}
@ -158,17 +150,14 @@ ActorHierarchy.prototype = {
this._parentList = [];
this.actor = new Big.Box({ spacing: 4,
border: 1,
padding: 4,
border_color: GREY });
this.actor = new St.BoxLayout({ name: "ActorHierarchy", vertical: true });
},
setTarget: function(actor) {
this._previousTarget = this._target;
this.target = actor;
this.actor.remove_all();
this.actor.get_children().forEach(function (child) { child.destroy(); });
if (!(actor instanceof Clutter.Actor))
return;
@ -181,11 +170,9 @@ ActorHierarchy.prototype = {
while ((parent = parent.get_parent()) != null) {
this._parentList.push(parent);
let link = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
reactive: true,
text: "" + parent });
this.actor.append(link, Big.BoxPackFlags.IF_FITS);
let link = new St.Label({ reactive: true,
text: "" + parent });
this.actor.add_actor(link);
let parentTarget = parent;
link.connect('button-press-event', Lang.bind(this, function () {
this._selectByActor(parentTarget);
@ -214,16 +201,13 @@ PropertyInspector.prototype = {
this._parentList = [];
this.actor = new Big.Box({ spacing: 4,
border: 1,
padding: 4,
border_color: GREY });
this.actor = new St.BoxLayout({ name: "PropertyInspector", vertical: true });
},
setTarget: function(actor) {
this.target = actor;
this.actor.remove_all();
this.actor.get_children().forEach(function (child) { child.destroy(); });
for (let propName in actor) {
let valueStr;
@ -233,11 +217,9 @@ PropertyInspector.prototype = {
valueStr = '<error>';
}
let propText = propName + ": " + valueStr;
let propDisplay = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
reactive: true,
text: propText });
this.actor.append(propDisplay, Big.BoxPackFlags.IF_FITS);
let propDisplay = new St.Label({ reactive: true,
text: propText });
this.actor.add_actor(propDisplay);
}
}
}
@ -249,20 +231,16 @@ function Inspector() {
Inspector.prototype = {
_init: function() {
let width = 150;
let eventHandler = new Big.Box({ background_color: LG_BACKGROUND_COLOR,
border: 1,
border_color: LG_BORDER_COLOR,
corner_radius: 4,
y: global.stage.height/2,
reactive: true
});
let eventHandler = new St.BoxLayout({ name: "LookingGlassDialog",
vertical: false,
y: Math.floor(global.stage.height/2),
reactive: true });
eventHandler.connect('notify::allocation', Lang.bind(this, function () {
eventHandler.x = Math.floor((global.stage.width)/2 - (eventHandler.width)/2);
}));
global.stage.add_actor(eventHandler);
let displayText = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT, text: '' });
eventHandler.append(displayText, Big.BoxPackFlags.EXPAND);
let displayText = new St.Label();
eventHandler.add(displayText, { expand: true });
let borderPaintTarget = null;
let borderPaintId = null;
@ -321,29 +299,26 @@ LookingGlass.prototype = {
this._offset = 0;
this._results = [];
// TODO replace with scrolling or something better
this._maxItems = 10;
// Sort of magic, but...eh.
this._maxItems = 150;
this.actor = new St.BoxLayout({ name: "LookingGlassDialog",
vertical: true,
visible: false });
let gconf = Shell.GConf.get_default();
gconf.watch_directory("/desktop/gnome/interface");
gconf.connect("changed::/desktop/gnome/interface/monospace_font_name",
Lang.bind(this, this._updateFont));
this._updateFont();
this.actor = new Big.Box({ background_color: LG_BACKGROUND_COLOR,
border: 1,
border_color: LG_BORDER_COLOR,
corner_radius: 4,
padding_top: 8,
padding_left: 4,
padding_right: 4,
padding_bottom: 4,
spacing: 4,
visible: false
});
global.stage.add_actor(this.actor);
let toolbar = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
border: 1, border_color: GREY,
corner_radius: 4 });
this.actor.append(toolbar, Big.BoxPackFlags.NONE);
let toolbar = new St.BoxLayout({ name: "Toolbar" });
this.actor.add_actor(toolbar);
let inspectIcon = Shell.TextureCache.get_default().load_gicon(new Gio.ThemedIcon({ name: 'gtk-color-picker' }),
24);
toolbar.append(inspectIcon, Big.BoxPackFlags.NONE);
toolbar.add_actor(inspectIcon);
inspectIcon.reactive = true;
inspectIcon.connect('button-press-event', Lang.bind(this, function () {
let inspector = new Inspector();
@ -361,31 +336,26 @@ LookingGlass.prototype = {
}));
let notebook = new Notebook();
this.actor.append(notebook.actor, Big.BoxPackFlags.EXPAND);
toolbar.append(notebook.tabControls, Big.BoxPackFlags.END);
this.actor.add(notebook.actor, { expand: true });
this._evalBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: 4 });
let emptyBox = new St.Bin();
toolbar.add(emptyBox, { expand: true });
toolbar.add_actor(notebook.tabControls);
this._evalBox = new St.BoxLayout({ name: "EvalBox", vertical: true });
notebook.appendPage('Evaluator', this._evalBox);
this._resultsArea = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: 4 });
this._evalBox.append(this._resultsArea, Big.BoxPackFlags.EXPAND);
this._evalBox.add(this._resultsArea, { expand: true });
let entryArea = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
this._evalBox.append(entryArea, Big.BoxPackFlags.NONE);
this._evalBox.add_actor(entryArea);
let label = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
text: 'js>>> ' });
let label = new St.Label({ text: 'js>>> ' });
entryArea.append(label, Big.BoxPackFlags.NONE);
this._entry = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
editable: true,
activatable: true,
singleLineMode: true,
text: ''});
this._entry = new St.Entry();
/* unmapping the edit box will un-focus it, undo that */
notebook.connect('selection', Lang.bind(this, function (nb, child) {
if (child == this._evalBox)
@ -403,7 +373,7 @@ LookingGlass.prototype = {
notebook.selectIndex(0);
}));
this._entry.connect('activate', Lang.bind(this, function (o, e) {
this._entry.clutter_text.connect('activate', Lang.bind(this, function (o, e) {
let text = o.get_text();
// Ensure we don't get newlines in the command; the history file is
// newline-separated.
@ -416,7 +386,7 @@ LookingGlass.prototype = {
this._historyNavIndex = -1;
return true;
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
this._entry.clutter_text.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
@ -446,6 +416,19 @@ LookingGlass.prototype = {
}));
},
_updateFont: function() {
let gconf = Shell.GConf.get_default();
let fontName = gconf.get_string("/desktop/gnome/interface/monospace_font_name");
// This is mishandled by the scanner - should by Pango.FontDescription_from_string(fontName);
// https://bugzilla.gnome.org/show_bug.cgi?id=595889
let fontDesc = Pango.Font.description_from_string(fontName);
// We ignore everything but size and style; you'd be crazy to set your system-wide
// monospace font to be bold/oblique/etc. Could easily be added here.
this.actor.style =
'font-size: ' + fontDesc.get_size() / 1024. + (fontDesc.get_size_is_absolute() ? 'px' : 'pt') + ';'
+ 'font-family: "' + fontDesc.get_family() + '";';
},
_readHistory: function () {
if (!this._historyFile.query_exists(null))
return;

View File

@ -10,15 +10,16 @@ const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Chrome = imports.ui.chrome;
const Environment = imports.ui.environment;
const Overview = imports.ui.overview;
const Panel = imports.ui.panel;
const RunDialog = imports.ui.runDialog;
const LookingGlass = imports.ui.lookingGlass;
const ShellDBus = imports.ui.shellDBus;
const Sidebar = imports.ui.sidebar;
const Tweener = imports.ui.tweener;
const WindowManager = imports.ui.windowManager;
const DEFAULT_BACKGROUND_COLOR = new Clutter.Color();
@ -52,7 +53,7 @@ function start() {
// back into sync ones.
DBus.session.flush();
Tweener.init();
Environment.init();
// Ensure ShellAppMonitor is initialized; this will
// also initialize ShellAppSystem first. ShellAppSystem
@ -75,6 +76,11 @@ function start() {
for (let i = 0; i < children.length; i++)
children[i].destroy();
let themeContext = St.ThemeContext.get_for_stage (global.stage);
let stylesheetPath = global.datadir + "/theme/gnome-shell.css";
let theme = new St.Theme ({ application_stylesheet: stylesheetPath });
themeContext.set_theme (theme);
global.connect('panel-run-dialog', function(panel) {
// Make sure not more than one run dialog is shown.
getRunDialog().open();

142
src/Makefile-st.am Normal file
View File

@ -0,0 +1,142 @@
st_cflags = \
-I$(top_srcdir)/src \
-DPREFIX=\""$(prefix)"\" \
-DLIBDIR=\""$(libdir)"\" \
-DG_DISABLE_DEPRECATED \
-DG_LOG_DOMAIN=\"St\" \
-DST_COMPILATION \
-DPACKAGE_DATA_DIR=\"$(pkgdatadir)\" \
$(ST_CFLAGS) \
$(NULL)
st_built_sources = \
st-enum-types.h \
st-enum-types.c \
st-marshal.h \
st-marshal.c
BUILT_SOURCES += $(st_built_sources)
EXTRA_DIST += \
st/st-marshal.list \
st/st-enum-types.h.in \
st/st-enum-types.c.in
CLEANFILES += stamp-st-marshal.h stamp-st-enum-types.h
st-marshal.h: stamp-st-marshal.h
@true
stamp-st-marshal.h: Makefile st/st-marshal.list
$(AM_V_GEN) $(GLIB_GENMARSHAL) \
--prefix=_st_marshal \
--header \
$(srcdir)/st/st-marshal.list > $@.tmp && \
(cmp -s $@.tmp st-marshal.h || cp -f $@.tmp st-marshal.h) && \
rm -f $@.tmp && \
echo timestamp > $(@F)
st-marshal.c: Makefile st/st-marshal.list
$(AM_V_GEN) (echo "#include \"st-marshal.h\"" ; \
$(GLIB_GENMARSHAL) \
--prefix=_st_marshal \
--body \
$(srcdir)/st/st-marshal.list ) > $@.tmp && \
cp -f $@.tmp st-marshal.c && \
rm -f $@.tmp
st-enum-types.h: stamp-st-enum-types.h Makefile
@true
stamp-st-enum-types.h: $(source_h) st/st-enum-types.h.in
$(AM_V_GEN) ( cd $(srcdir) && \
$(GLIB_MKENUMS) \
--template st/st-enum-types.h.in \
$(st_source_h) ) >> $@.tmp && \
(cmp -s $@.tmp st-enum-types.h || cp $@.tmp st-enum-types.h) && \
rm -f $@.tmp && \
echo timestamp > $(@F)
st-enum-types.c: stamp-st-enum-types.h st/st-enum-types.c.in
$(AM_V_GEN) ( cd $(srcdir) && \
$(GLIB_MKENUMS) \
--template st/st-enum-types.c.in \
$(st_source_h) ) >> $@.tmp && \
cp $@.tmp $@ && \
rm -f $@.tmp
# please, keep this sorted alphabetically
st_source_h = \
st/st-adjustment.h \
st/st-bin.h \
st/st-border-image.h \
st/st-box-layout.h \
st/st-box-layout-child.h \
st/st-button.h \
st/st-clipboard.h \
st/st-entry.h \
st/st-label.h \
st/st-scrollable.h \
st/st-scroll-bar.h \
st/st-scroll-view.h \
st/st-subtexture.h \
st/st-table.h \
st/st-table-child.h \
st/st-texture-cache.h \
st/st-texture-frame.h \
st/st-theme.h \
st/st-theme-context.h \
st/st-theme-node.h \
st/st-tooltip.h \
st/st-types.h \
st/st-widget.h \
$(NULL)
st_source_private_h = \
st/st-private.h \
st/st-table-private.h \
st/st-theme-private.h
# please, keep this sorted alphabetically
st_source_c = \
st/st-adjustment.c \
st/st-bin.c \
st/st-border-image.c \
st/st-box-layout.c \
st/st-box-layout-child.c \
st/st-button.c \
st/st-clipboard.c \
st/st-entry.c \
st/st-label.c \
st/st-private.c \
st/st-scrollable.c \
st/st-scroll-bar.c \
st/st-scroll-view.c \
st/st-subtexture.c \
st/st-table.c \
st/st-table-child.c \
st/st-texture-cache.c \
st/st-texture-frame.c \
st/st-theme.c \
st/st-theme-context.c \
st/st-theme-node.c \
st/st-tooltip.c \
st/st-widget.c \
$(NULL)
noinst_LTLIBRARIES += libst-1.0.la
libst_1_0_la_LIBADD = $(ST_LIBS)
libst_1_0_la_SOURCES = \
$(st_source_c) \
$(st_source_private_c) \
$(st_source_h) \
$(st_built_sources) \
$(NULL)
libst_1_0_la_CPPFLAGS = $(st_cflags)
libst_1_0_la_LDFLAGS = $(LDADD)
noinst_PROGRAMS += test-theme
test_theme_CPPFLAGS = $(st_cflags)
test_theme_LDADD = libst-1.0.la
test_theme_SOURCES = st/test-theme.c

View File

@ -4,6 +4,7 @@ CLEANFILES =
EXTRA_DIST =
libexec_PROGRAMS =
noinst_LTLIBRARIES =
noinst_PROGRAMS =
.AUTOPARALLEL:
@ -24,6 +25,7 @@ EXTRA_DIST += gnome-shell.in
include Makefile-big.am
include Makefile-gdmuser.am
include Makefile-st.am
include Makefile-tray.am
gnome_shell_cflags = \
@ -94,7 +96,7 @@ libgnome_shell_la_SOURCES = \
shell-wm.c \
shell-wm.h
non_gir_sources = \
non_gir_sources = \
shell-embedded-window-private.h
shell_recorder_sources = \
@ -112,7 +114,7 @@ if BUILD_RECORDER
libgnome_shell_la_SOURCES += $(shell_recorder_sources)
non_gir_sources += $(shell_recorder_non_gir_sources)
noinst_PROGRAMS = test-recorder
noinst_PROGRAMS += test-recorder
test_recorder_CPPFLAGS = $(TEST_SHELL_RECORDER_CFLAGS)
test_recorder_LDADD = $(TEST_SHELL_RECORDER_LIBS)
@ -150,14 +152,15 @@ libgnome_shell_la_LIBADD = \
$(MUTTER_PLUGIN_LIBS) \
$(LIBGNOMEUI_LIBS) \
libbig-1.0.la \
libst-1.0.la \
libgdmuser-1.0.la \
libtray.la
libgnome_shell_la_CPPFLAGS = $(gnome_shell_cflags)
typelibdir = $(pkglibdir)
typelib_DATA = Shell-0.1.typelib Big-1.0.typelib
typelib_DATA = Shell-0.1.typelib Big-1.0.typelib St-1.0.typelib
Shell-0.1.gir: $(mutter) $(G_IR_SCANNER) Big-1.0.gir libgnome-shell.la Makefile
Shell-0.1.gir: $(mutter) $(G_IR_SCANNER) Big-1.0.gir St-1.0.gir libgnome-shell.la Makefile
$(AM_V_GEN) $(G_IR_SCANNER) \
--namespace=Shell \
--nsversion=0.1 \
@ -167,6 +170,7 @@ Shell-0.1.gir: $(mutter) $(G_IR_SCANNER) Big-1.0.gir libgnome-shell.la Makefile
--libtool="$(LIBTOOL)" \
--add-include-path=$(builddir) \
--include=Big-1.0 \
--include=St-1.0 \
--program=mutter \
--program-arg=--mutter-plugins=$$(pwd)/libgnome-shell.la \
$(addprefix $(srcdir)/,$(libgnome_shell_la_gir_sources)) \
@ -177,14 +181,14 @@ CLEANFILES += Shell-0.1.gir
# The dependency on libgnome-shell.la here is because g-ir-compiler opens it
# (not the fake library, since we've already done the rewriting)
Shell-0.1.typelib: libgnome-shell.la Shell-0.1.gir Big-1.0.gir
$(AM_V_GEN) LD_LIBRARY_PATH=.$${LD_LIBRARY_PATH:+:$$LD_LIBRARY_PATH} \
$(AM_V_GEN) \
$(G_IR_COMPILER) \
--includedir=. \
--includedir=$(MUTTER_LIB_DIR)/mutter/ \
Shell-0.1.gir -o $@
CLEANFILES += Shell-0.1.typelib
Big-1.0.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libbig-1.0.la $(srcdir)/big-enum-types.h Makefile
Big-1.0.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libbig-1.0.la Makefile
$(AM_V_GEN) $(G_IR_SCANNER) \
--namespace=Big \
--nsversion=1.0 \
@ -201,6 +205,28 @@ Big-1.0.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libbig-1.0.la $(srcdir)
CLEANFILES += Big-1.0.gir
Big-1.0.typelib: libbig-1.0.la Big-1.0.gir
$(AM_V_GEN) LD_LIBRARY_PATH=.$${LD_LIBRARY_PATH:+:$$LD_LIBRARY_PATH} \
$(G_IR_COMPILER) Big-1.0.gir -o $@
$(AM_V_GEN) $(G_IR_COMPILER) Big-1.0.gir -o $@
CLEANFILES += Big-1.0.typelib
St-1.0.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libst-1.0.la Makefile
$(AM_V_GEN) $(G_IR_SCANNER) \
--namespace=St \
--nsversion=1.0 \
--include=Clutter-1.0 \
--add-include-path=$(builddir) \
--libtool="$(LIBTOOL)" \
--program=mutter \
--program-arg=--mutter-plugins=$$(pwd)/libgnome-shell.la \
-DST_COMPILATION \
$(addprefix $(srcdir)/,$(st_source_h)) \
$(addprefix $(srcdir)/,$(st_source_c)) \
$(srcdir)/st-enum-types.h \
$(ST_CFLAGS) \
-o $@
CLEANFILES += St-1.0.gir
St-1.0.typelib: St-1.0.gir
$(AM_V_GEN) $(G_IR_COMPILER) \
$< -o $@
CLEANFILES += St-1.0.typelib

View File

@ -268,6 +268,52 @@ corner_get(guint radius,
return corner;
}
/* To match the CSS specification, we want the border to look like it was
* drawn over the background. But actually drawing the border over the
* background will produce slightly bad antialiasing at the edges, so
* compute the effective border color instead.
*/
#define NORM(x) (t = (x) + 127, (t + (t >> 8)) >> 8)
#define MULT(c,a) NORM(c*a)
static void
premultiply (ClutterColor *color)
{
guint t;
color->red = MULT (color->red, color->alpha);
color->green = MULT (color->green, color->alpha);
color->blue = MULT (color->blue, color->alpha);
}
static void
unpremultiply (ClutterColor *color)
{
if (color->alpha != 0) {
color->red = (color->red * 255 + 127) / color->alpha;
color->green = (color->green * 255 + 127) / color->alpha;
color->blue = (color->blue * 255 + 127) / color->alpha;
}
}
static void
over (const ClutterColor *source,
const ClutterColor *destination,
ClutterColor *result)
{
guint t;
ClutterColor src = *source;
ClutterColor dst = *destination;
premultiply (&src);
premultiply (&dst);
result->alpha = src.alpha + NORM ((255 - src.alpha) * dst.alpha);
result->red = src.red + NORM ((255 - src.alpha) * dst.red);
result->green = src.green + NORM ((255 - src.alpha) * dst.green);
result->blue = src.blue + NORM ((255 - src.alpha) * dst.blue);
unpremultiply (result);
}
static void
big_rectangle_update_corners(BigRectangle *rectangle)
{
@ -278,6 +324,7 @@ big_rectangle_update_corners(BigRectangle *rectangle)
if (rectangle->radius != 0) {
ClutterColor *color;
ClutterColor *border_color;
ClutterColor effective_border;
guint border_width;
g_object_get(rectangle,
@ -286,10 +333,12 @@ big_rectangle_update_corners(BigRectangle *rectangle)
"color", &color,
NULL);
over (border_color, color, &effective_border);
corner = corner_get(rectangle->radius,
color,
border_width,
border_color);
&effective_border);
clutter_color_free(border_color);
clutter_color_free(color);
@ -329,12 +378,10 @@ big_rectangle_paint(ClutterActor *actor)
rectangle = BIG_RECTANGLE(actor);
if (rectangle->radius == 0) {
/* In that case we are no different than our parent class,
* so don't bother */
CLUTTER_ACTOR_CLASS(big_rectangle_parent_class)->paint(actor);
return;
}
/* We can't chain up, even when we the radius is 0, because of the different
* interpretation of the border/background relationship here than for
* ClutterRectangle.
*/
if (rectangle->corners_dirty)
big_rectangle_update_corners(rectangle);
@ -345,6 +392,9 @@ big_rectangle_paint(ClutterActor *actor)
"color", &color,
NULL);
if (border_color->alpha == 0 && color->alpha == 0)
goto out;
actor_opacity = clutter_actor_get_paint_opacity (actor);
clutter_actor_get_allocation_box(actor, &box);
@ -358,6 +408,11 @@ big_rectangle_paint(ClutterActor *actor)
radius = rectangle->radius;
/* Optimization; if the border is transparent, it just looks like part of
* the background */
if (radius == 0 && border_color->alpha == 0)
border_width = 0;
max = MAX(border_width, radius);
if (radius != 0) {
@ -393,33 +448,54 @@ big_rectangle_paint(ClutterActor *actor)
}
if (border_width != 0) {
ClutterColor effective_border;
over (border_color, color, &effective_border);
if (!rectangle->border_material)
rectangle->border_material = cogl_material_new ();
cogl_color_set_from_4ub(&tmp_color,
border_color->red,
border_color->green,
border_color->blue,
actor_opacity * border_color->alpha / 255);
effective_border.red,
effective_border.green,
effective_border.blue,
actor_opacity * effective_border.alpha / 255);
cogl_color_premultiply (&tmp_color);
cogl_material_set_color(rectangle->border_material, &tmp_color);
cogl_set_source(rectangle->border_material);
/* NORTH */
cogl_rectangle(max, 0,
width - max, border_width);
if (radius > 0) { /* skip corners */
/* NORTH */
cogl_rectangle(max, 0,
width - max, border_width);
/* EAST */
cogl_rectangle(width - border_width, max,
width, height - max);
/* EAST */
cogl_rectangle(width - border_width, max,
width, height - max);
/* SOUTH */
cogl_rectangle(max, height - border_width,
width - max, height);
/* SOUTH */
cogl_rectangle(max, height - border_width,
width - max, height);
/* WEST */
cogl_rectangle(0, max,
border_width, height - max);
/* WEST */
cogl_rectangle(0, max,
border_width, height - max);
} else { /* include corners */
/* NORTH */
cogl_rectangle(0, 0,
width, border_width);
/* EAST */
cogl_rectangle(width - border_width, border_width,
width, height - border_width);
/* SOUTH */
cogl_rectangle(0, height - border_width,
width, height);
/* WEST */
cogl_rectangle(0, border_width,
border_width, height - border_width);
}
}
if (!rectangle->background_material)
@ -455,6 +531,7 @@ big_rectangle_paint(ClutterActor *actor)
cogl_rectangle(border_width, max,
width - border_width, height - max);
out:
clutter_color_free(border_color);
clutter_color_free(color);
}

View File

@ -1,64 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <mutter-plugin.h>
ClutterActor *
mutter_plugin_get_overlay_group (MutterPlugin *plugin)
{
return NULL;
}
ClutterActor *
mutter_plugin_get_stage (MutterPlugin *plugin)
{
return NULL;
}
GList *
mutter_plugin_get_windows (MutterPlugin *plugin)
{
return NULL;
}
void
mutter_plugin_query_screen_size (MutterPlugin *plugin,
int *width,
int *height)
{
}
void
mutter_plugin_set_stage_input_area (MutterPlugin *plugin,
gint x, gint y, gint width, gint height)
{
}
MetaScreen *
mutter_plugin_get_screen (MutterPlugin *plugin)
{
return NULL;
}
ClutterActor *
mutter_plugin_get_window_group (MutterPlugin *plugin)
{
return NULL;
}
Display *
meta_display_get_xdisplay (MetaDisplay *display)
{
return NULL;
}
MetaDisplay *
meta_screen_get_display (MetaScreen *display)
{
return NULL;
}
Window
meta_screen_get_xroot (MetaScreen *display)
{
return None;
}

View File

@ -40,6 +40,7 @@ struct _ShellGlobal {
MutterPlugin *plugin;
ShellWM *wm;
const char *datadir;
const char *imagedir;
const char *configdir;
@ -57,6 +58,7 @@ enum {
PROP_STAGE,
PROP_WINDOW_GROUP,
PROP_WINDOW_MANAGER,
PROP_DATADIR,
PROP_IMAGEDIR,
PROP_CONFIGDIR,
};
@ -128,6 +130,9 @@ shell_global_get_property(GObject *object,
case PROP_WINDOW_MANAGER:
g_value_set_object (value, global->wm);
break;
case PROP_DATADIR:
g_value_set_string (value, global->datadir);
break;
case PROP_IMAGEDIR:
g_value_set_string (value, global->imagedir);
break;
@ -149,6 +154,7 @@ shell_global_init (ShellGlobal *global)
if (!datadir)
datadir = GNOME_SHELL_DATADIR;
global->datadir = datadir;
/* We make sure imagedir ends with a '/', since the JS won't have
* access to g_build_filename() and so will end up just
@ -254,6 +260,13 @@ shell_global_class_init (ShellGlobalClass *klass)
"Window management interface",
SHELL_TYPE_WM,
G_PARAM_READABLE));
g_object_class_install_property (gobject_class,
PROP_DATADIR,
g_param_spec_string ("datadir",
"Data directory",
"Directory containing gnome-shell data files",
NULL,
G_PARAM_READABLE));
g_object_class_install_property (gobject_class,
PROP_IMAGEDIR,
g_param_spec_string ("imagedir",

View File

@ -1,240 +0,0 @@
#include "shell-panel-window.h"
#include <gdk/gdkx.h>
#include <X11/Xlib.h>
#define PANEL_HEIGHT 25
enum {
PROP_0,
};
static void shell_panel_window_finalize (GObject *object);
static void shell_panel_window_size_request (GtkWidget *self, GtkRequisition *req);
static void shell_panel_window_size_allocate (GtkWidget *self, GtkAllocation *allocation);
static void shell_panel_window_realize (GtkWidget *self);
static void shell_panel_window_show (GtkWidget *self);
static void set_strut (ShellPanelWindow *self);
static void on_workarea_changed (ShellPanelWindow *self);
static void handle_new_workarea (ShellPanelWindow *self);
static GdkFilterReturn filter_func (GdkXEvent *xevent,
GdkEvent *event,
gpointer data);
G_DEFINE_TYPE(ShellPanelWindow, shell_panel_window, GTK_TYPE_WINDOW);
struct ShellPanelWindowPrivate {
GtkAllocation workarea;
guint width;
guint height;
Atom workarea_atom;
};
static void
shell_panel_window_class_init(ShellPanelWindowClass *klass)
{
GObjectClass *gobject_class = (GObjectClass *)klass;
GtkWidgetClass *widget_class = (GtkWidgetClass *)klass;
gobject_class->finalize = shell_panel_window_finalize;
widget_class->realize = shell_panel_window_realize;
widget_class->size_request = shell_panel_window_size_request;
widget_class->size_allocate = shell_panel_window_size_allocate;
widget_class->show = shell_panel_window_show;
}
static void shell_panel_window_init (ShellPanelWindow *self)
{
self->priv = g_new0 (ShellPanelWindowPrivate, 1);
self->priv->workarea_atom = gdk_x11_get_xatom_by_name_for_display (gdk_display_get_default (), "_NET_WORKAREA");
gtk_window_set_type_hint (GTK_WINDOW (self), GDK_WINDOW_TYPE_HINT_DOCK);
gtk_window_set_focus_on_map (GTK_WINDOW (self), FALSE);
gdk_window_add_filter (NULL, filter_func, self);
}
static void shell_panel_window_finalize (GObject *object)
{
ShellPanelWindow *self = (ShellPanelWindow*)object;
g_free (self->priv);
g_signal_handlers_destroy(object);
G_OBJECT_CLASS (shell_panel_window_parent_class)->finalize(object);
}
ShellPanelWindow* shell_panel_window_new(void) {
return (ShellPanelWindow*) g_object_new(SHELL_TYPE_PANEL_WINDOW,
"type", GTK_WINDOW_TOPLEVEL, NULL);
}
static void
set_strut (ShellPanelWindow *self)
{
long *buf;
int strut_size;
strut_size = GTK_WIDGET (self)->allocation.height;
buf = g_new0 (long, 4);
buf[0] = 0; /* left */
buf[1] = 0; /* right */
buf[2] = 0; /* top */
buf[3] = strut_size; /* bottom */
gdk_property_change (GTK_WIDGET (self)->window, gdk_atom_intern_static_string ("_NET_WM_STRUT"),
gdk_atom_intern_static_string ("CARDINAL"), 32,
GDK_PROP_MODE_REPLACE,
(guchar*) buf, 4);
g_free (buf);
}
static void
shell_panel_window_size_request (GtkWidget *widget, GtkRequisition *requisition)
{
ShellPanelWindow *self = SHELL_PANEL_WINDOW (widget);
GTK_WIDGET_CLASS (shell_panel_window_parent_class)->size_request(widget, requisition);
requisition->width = self->priv->width;
requisition->height = PANEL_HEIGHT;
}
static void
shell_panel_window_size_allocate (GtkWidget *widget, GtkAllocation *allocation)
{
ShellPanelWindow *self = SHELL_PANEL_WINDOW (widget);
GTK_WIDGET_CLASS (shell_panel_window_parent_class)->size_allocate(widget, allocation);
if (GTK_WIDGET_REALIZED (self))
set_strut (self);
}
static void
shell_panel_window_realize (GtkWidget *widget)
{
ShellPanelWindow *self = SHELL_PANEL_WINDOW (widget);
GTK_WIDGET_CLASS (shell_panel_window_parent_class)->realize(widget);
set_strut (self);
}
static void
shell_panel_window_show (GtkWidget *widget)
{
ShellPanelWindow *self = SHELL_PANEL_WINDOW (widget);
on_workarea_changed (self);
GTK_WIDGET_CLASS (shell_panel_window_parent_class)->show(widget);
}
static void
handle_new_workarea (ShellPanelWindow *self)
{
GtkRequisition requisition;
int x, y;
int width;
int height;
int x_target, y_target;
gtk_widget_size_request (GTK_WIDGET (self), &requisition);
/* If we don't have a workarea, just use monitor */
if (self->priv->workarea.width == 0)
{
int monitor;
GdkRectangle monitor_geometry;
monitor = gdk_screen_get_monitor_at_point (gdk_screen_get_default (),
0, 0);
gdk_screen_get_monitor_geometry (gdk_screen_get_default (),
monitor, &monitor_geometry);
x = monitor_geometry.x;
y = monitor_geometry.y;
width = monitor_geometry.width;
height = monitor_geometry.height;
}
else
{
x = self->priv->workarea.x;
y = self->priv->workarea.y;
width = self->priv->workarea.width;
height = self->priv->workarea.height;
}
x_target = x;
y_target = y + height - requisition.height;
self->priv->width = width;
self->priv->height = height;
gtk_widget_set_size_request (GTK_WIDGET (self), width - x_target, PANEL_HEIGHT);
gtk_window_move (GTK_WINDOW (self), x_target, y_target);
}
static void
on_workarea_changed (ShellPanelWindow *self)
{
gulong bytes_after, nitems;
Atom type;
gint format;
guchar *data;
long *data32;
Atom workarea = gdk_x11_get_xatom_by_name_for_display (gdk_display_get_default (), "_NET_WORKAREA");
XGetWindowProperty (GDK_DISPLAY(), GDK_ROOT_WINDOW(),
workarea,
0, 4, FALSE, workarea,
&type, &format, &nitems, &bytes_after, &data);
if ((format == 32) && (nitems == 4) && (bytes_after == 0))
{
int x, y, width, height;
data32 = (long*) data;
x = data32[0];
y = data32[1];
width = data32[2];
height = data32[3];
if (x == self->priv->workarea.x && y == self->priv->workarea.y
&& width == self->priv->workarea.width
&& height == self->priv->workarea.height)
return;
self->priv->workarea.x = x;
self->priv->workarea.y = y;
self->priv->workarea.width = width;
self->priv->workarea.height = height;
handle_new_workarea (self);
}
else if (nitems == 0)
{
/* We have no workarea set; assume there are no other panels at this time */
self->priv->workarea.x = self->priv->workarea.y = 0;
self->priv->workarea.width = self->priv->workarea.height = 0;
handle_new_workarea (self);
}
else
{
g_printerr ("unexpected return from XGetWindowProperty: %d %ld %ld\n",
format, nitems, bytes_after);
}
}
static GdkFilterReturn
filter_func (GdkXEvent *gdk_xevent,
GdkEvent *event,
gpointer data)
{
ShellPanelWindow *self = SHELL_PANEL_WINDOW (data);
GdkFilterReturn ret = GDK_FILTER_CONTINUE;
XEvent *xevent = (XEvent *) event;
switch (xevent->type)
{
case PropertyNotify:
{
if (xevent->xproperty.atom != self->priv->workarea_atom)
break;
on_workarea_changed (self);
}
break;
default:
break;
}
return ret;
}

View File

@ -1,35 +0,0 @@
#ifndef __SHELL_PANEL_WINDOW_H__
#define __SHELL_PANEL_WINDOW_H__
#include <gtk/gtk.h>
#define SHELL_TYPE_PANEL_WINDOW (shell_panel_window_get_type ())
#define SHELL_PANEL_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_PANEL_WINDOW, ShellPanelWindow))
#define SHELL_PANEL_WINDOW_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_PANEL_WINDOW, ShellPanelWindowClass))
#define SHELL_IS_PANEL_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_PANEL_WINDOW))
#define SHELL_IS_PANEL_WINDOW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_PANEL_WINDOW))
#define SHELL_PANEL_WINDOW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_PANEL_WINDOW, ShellPanelWindowClass))
typedef struct _ShellPanelWindow ShellPanelWindow;
typedef struct _ShellPanelWindowClass ShellPanelWindowClass;
typedef struct ShellPanelWindowPrivate ShellPanelWindowPrivate;
struct _ShellPanelWindow
{
GtkWindow parent;
ShellPanelWindowPrivate *priv;
};
struct _ShellPanelWindowClass
{
GtkWindowClass parent_class;
};
GType shell_panel_window_get_type (void) G_GNUC_CONST;
ShellPanelWindow* shell_panel_window_new(void);
#endif /* __SHELL_PANEL_WINDOW_H__ */

777
src/st/st-adjustment.c Normal file
View File

@ -0,0 +1,777 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-adjustment.c: Adjustment object
*
* Copyright (C) 2008 OpenedHand
* Copyright (c) 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>, inspired by GtkAdjustment
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
/**
* SECTION:st-adjustment
* @short_description: A GObject representing an adjustable bounded value
*
* The #StAdjustment object represents a range of values bounded between a
* minimum and maximum, together with step and page increments and a page size.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include <clutter/clutter.h>
#include "st-adjustment.h"
#include "st-marshal.h"
#include "st-private.h"
G_DEFINE_TYPE (StAdjustment, st_adjustment, G_TYPE_OBJECT)
#define ADJUSTMENT_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_ADJUSTMENT, StAdjustmentPrivate))
struct _StAdjustmentPrivate
{
/* Do not sanity-check values while constructing,
* not all properties may be set yet. */
gboolean is_constructing : 1;
gdouble lower;
gdouble upper;
gdouble value;
gdouble step_increment;
gdouble page_increment;
gdouble page_size;
/* For interpolation */
ClutterTimeline *interpolation;
gdouble old_position;
gdouble new_position;
/* For elasticity */
gboolean elastic;
guint bounce_source;
ClutterAlpha *bounce_alpha;
};
enum
{
PROP_0,
PROP_LOWER,
PROP_UPPER,
PROP_VALUE,
PROP_STEP_INC,
PROP_PAGE_INC,
PROP_PAGE_SIZE,
PROP_ELASTIC,
};
enum
{
CHANGED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
static gboolean st_adjustment_set_lower (StAdjustment *adjustment,
gdouble lower);
static gboolean st_adjustment_set_upper (StAdjustment *adjustment,
gdouble upper);
static gboolean st_adjustment_set_step_increment (StAdjustment *adjustment,
gdouble step);
static gboolean st_adjustment_set_page_increment (StAdjustment *adjustment,
gdouble page);
static gboolean st_adjustment_set_page_size (StAdjustment *adjustment,
gdouble size);
static void
st_adjustment_constructed (GObject *object)
{
GObjectClass *g_class;
StAdjustment *self = ST_ADJUSTMENT (object);
g_class = G_OBJECT_CLASS (st_adjustment_parent_class);
/* The docs say we're suppose to chain up, but would crash without
* some extra care. */
if (g_class && g_class->constructed &&
g_class->constructed != st_adjustment_constructed)
{
g_class->constructed (object);
}
ST_ADJUSTMENT (self)->priv->is_constructing = FALSE;
st_adjustment_clamp_page (self, self->priv->lower, self->priv->upper);
}
static void
st_adjustment_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StAdjustmentPrivate *priv = ST_ADJUSTMENT (gobject)->priv;
switch (prop_id)
{
case PROP_LOWER:
g_value_set_double (value, priv->lower);
break;
case PROP_UPPER:
g_value_set_double (value, priv->upper);
break;
case PROP_VALUE:
g_value_set_double (value, priv->value);
break;
case PROP_STEP_INC:
g_value_set_double (value, priv->step_increment);
break;
case PROP_PAGE_INC:
g_value_set_double (value, priv->page_increment);
break;
case PROP_PAGE_SIZE:
g_value_set_double (value, priv->page_size);
break;
case PROP_ELASTIC:
g_value_set_boolean (value, priv->elastic);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_adjustment_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StAdjustment *adj = ST_ADJUSTMENT (gobject);
switch (prop_id)
{
case PROP_LOWER:
st_adjustment_set_lower (adj, g_value_get_double (value));
break;
case PROP_UPPER:
st_adjustment_set_upper (adj, g_value_get_double (value));
break;
case PROP_VALUE:
st_adjustment_set_value (adj, g_value_get_double (value));
break;
case PROP_STEP_INC:
st_adjustment_set_step_increment (adj, g_value_get_double (value));
break;
case PROP_PAGE_INC:
st_adjustment_set_page_increment (adj, g_value_get_double (value));
break;
case PROP_PAGE_SIZE:
st_adjustment_set_page_size (adj, g_value_get_double (value));
break;
case PROP_ELASTIC:
st_adjustment_set_elastic (adj, g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
stop_interpolation (StAdjustment *adjustment)
{
StAdjustmentPrivate *priv = adjustment->priv;
if (priv->interpolation)
{
clutter_timeline_stop (priv->interpolation);
g_object_unref (priv->interpolation);
priv->interpolation = NULL;
if (priv->bounce_alpha)
{
g_object_unref (priv->bounce_alpha);
priv->bounce_alpha = NULL;
}
}
if (priv->bounce_source)
{
g_source_remove (priv->bounce_source);
priv->bounce_source = 0;
}
}
static void
st_adjustment_dispose (GObject *object)
{
stop_interpolation (ST_ADJUSTMENT (object));
G_OBJECT_CLASS (st_adjustment_parent_class)->dispose (object);
}
static void
st_adjustment_class_init (StAdjustmentClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (StAdjustmentPrivate));
object_class->constructed = st_adjustment_constructed;
object_class->get_property = st_adjustment_get_property;
object_class->set_property = st_adjustment_set_property;
object_class->dispose = st_adjustment_dispose;
g_object_class_install_property (object_class,
PROP_LOWER,
g_param_spec_double ("lower",
"Lower",
"Lower bound",
-G_MAXDOUBLE,
G_MAXDOUBLE,
0.0,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_UPPER,
g_param_spec_double ("upper",
"Upper",
"Upper bound",
-G_MAXDOUBLE,
G_MAXDOUBLE,
0.0,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_VALUE,
g_param_spec_double ("value",
"Value",
"Current value",
-G_MAXDOUBLE,
G_MAXDOUBLE,
0.0,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_STEP_INC,
g_param_spec_double ("step-increment",
"Step Increment",
"Step increment",
0.0,
G_MAXDOUBLE,
0.0,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_PAGE_INC,
g_param_spec_double ("page-increment",
"Page Increment",
"Page increment",
0.0,
G_MAXDOUBLE,
0.0,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_PAGE_SIZE,
g_param_spec_double ("page-size",
"Page Size",
"Page size",
0.0,
G_MAXDOUBLE,
0.0,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_ELASTIC,
g_param_spec_boolean ("elastic",
"Elastic",
"Make interpolation "
"behave in an "
"'elastic' way and "
"stop clamping value.",
FALSE,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
/**
* StAdjustment::changed:
*
* Emitted when any of the adjustment values have changed
*/
signals[CHANGED] =
g_signal_new ("changed",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (StAdjustmentClass, changed),
NULL, NULL,
_st_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
st_adjustment_init (StAdjustment *self)
{
self->priv = ADJUSTMENT_PRIVATE (self);
self->priv->is_constructing = TRUE;
}
StAdjustment *
st_adjustment_new (gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size)
{
return g_object_new (ST_TYPE_ADJUSTMENT,
"value", value,
"lower", lower,
"upper", upper,
"step-increment", step_increment,
"page-increment", page_increment,
"page-size", page_size,
NULL);
}
gdouble
st_adjustment_get_value (StAdjustment *adjustment)
{
StAdjustmentPrivate *priv;
g_return_val_if_fail (ST_IS_ADJUSTMENT (adjustment), 0);
priv = adjustment->priv;
if (priv->interpolation)
{
return MAX (priv->lower,
MIN (priv->upper - priv->page_size,
priv->new_position));
}
else
return priv->value;
}
void
st_adjustment_set_value (StAdjustment *adjustment,
gdouble value)
{
StAdjustmentPrivate *priv;
g_return_if_fail (ST_IS_ADJUSTMENT (adjustment));
priv = adjustment->priv;
stop_interpolation (adjustment);
/* Defer clamp until after construction. */
if (!priv->is_constructing)
{
if (!priv->elastic)
value = CLAMP (value,
priv->lower,
MAX (priv->lower, priv->upper - priv->page_size));
}
if (priv->value != value)
{
priv->value = value;
g_object_notify (G_OBJECT (adjustment), "value");
}
}
void
st_adjustment_clamp_page (StAdjustment *adjustment,
gdouble lower,
gdouble upper)
{
StAdjustmentPrivate *priv;
gboolean changed;
g_return_if_fail (ST_IS_ADJUSTMENT (adjustment));
priv = adjustment->priv;
stop_interpolation (adjustment);
lower = CLAMP (lower, priv->lower, priv->upper - priv->page_size);
upper = CLAMP (upper, priv->lower + priv->page_size, priv->upper);
changed = FALSE;
if (priv->value + priv->page_size > upper)
{
priv->value = upper - priv->page_size;
changed = TRUE;
}
if (priv->value < lower)
{
priv->value = lower;
changed = TRUE;
}
if (changed)
g_object_notify (G_OBJECT (adjustment), "value");
}
static gboolean
st_adjustment_set_lower (StAdjustment *adjustment,
gdouble lower)
{
StAdjustmentPrivate *priv = adjustment->priv;
if (priv->lower != lower)
{
priv->lower = lower;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "lower");
/* Defer clamp until after construction. */
if (!priv->is_constructing)
st_adjustment_clamp_page (adjustment, priv->lower, priv->upper);
return TRUE;
}
return FALSE;
}
static gboolean
st_adjustment_set_upper (StAdjustment *adjustment,
gdouble upper)
{
StAdjustmentPrivate *priv = adjustment->priv;
if (priv->upper != upper)
{
priv->upper = upper;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "upper");
/* Defer clamp until after construction. */
if (!priv->is_constructing)
st_adjustment_clamp_page (adjustment, priv->lower, priv->upper);
return TRUE;
}
return FALSE;
}
static gboolean
st_adjustment_set_step_increment (StAdjustment *adjustment,
gdouble step)
{
StAdjustmentPrivate *priv = adjustment->priv;
if (priv->step_increment != step)
{
priv->step_increment = step;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "step-increment");
return TRUE;
}
return FALSE;
}
static gboolean
st_adjustment_set_page_increment (StAdjustment *adjustment,
gdouble page)
{
StAdjustmentPrivate *priv = adjustment->priv;
if (priv->page_increment != page)
{
priv->page_increment = page;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "page-increment");
return TRUE;
}
return FALSE;
}
static gboolean
st_adjustment_set_page_size (StAdjustment *adjustment,
gdouble size)
{
StAdjustmentPrivate *priv = adjustment->priv;
if (priv->page_size != size)
{
priv->page_size = size;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "page_size");
/* Well explicitely clamp after construction. */
if (!priv->is_constructing)
st_adjustment_clamp_page (adjustment, priv->lower, priv->upper);
return TRUE;
}
return FALSE;
}
void
st_adjustment_set_values (StAdjustment *adjustment,
gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size)
{
StAdjustmentPrivate *priv;
gboolean emit_changed = FALSE;
g_return_if_fail (ST_IS_ADJUSTMENT (adjustment));
g_return_if_fail (page_size >= 0 && page_size <= G_MAXDOUBLE);
g_return_if_fail (step_increment >= 0 && step_increment <= G_MAXDOUBLE);
g_return_if_fail (page_increment >= 0 && page_increment <= G_MAXDOUBLE);
priv = adjustment->priv;
stop_interpolation (adjustment);
emit_changed = FALSE;
g_object_freeze_notify (G_OBJECT (adjustment));
emit_changed |= st_adjustment_set_lower (adjustment, lower);
emit_changed |= st_adjustment_set_upper (adjustment, upper);
emit_changed |= st_adjustment_set_step_increment (adjustment, step_increment);
emit_changed |= st_adjustment_set_page_increment (adjustment, page_increment);
emit_changed |= st_adjustment_set_page_size (adjustment, page_size);
if (value != priv->value)
{
st_adjustment_set_value (adjustment, value);
emit_changed = TRUE;
}
if (emit_changed)
g_signal_emit (G_OBJECT (adjustment), signals[CHANGED], 0);
g_object_thaw_notify (G_OBJECT (adjustment));
}
void
st_adjustment_get_values (StAdjustment *adjustment,
gdouble *value,
gdouble *lower,
gdouble *upper,
gdouble *step_increment,
gdouble *page_increment,
gdouble *page_size)
{
StAdjustmentPrivate *priv;
g_return_if_fail (ST_IS_ADJUSTMENT (adjustment));
priv = adjustment->priv;
if (lower)
*lower = priv->lower;
if (upper)
*upper = priv->upper;
if (value)
*value = st_adjustment_get_value (adjustment);
if (step_increment)
*step_increment = priv->step_increment;
if (page_increment)
*page_increment = priv->page_increment;
if (page_size)
*page_size = priv->page_size;
}
static void
interpolation_new_frame_cb (ClutterTimeline *timeline,
guint msecs,
StAdjustment *adjustment)
{
StAdjustmentPrivate *priv = adjustment->priv;
priv->interpolation = NULL;
if (priv->elastic)
{
gdouble progress = clutter_alpha_get_alpha (priv->bounce_alpha) / 1.0;
gdouble dx = priv->old_position
+ (priv->new_position - priv->old_position)
* progress;
st_adjustment_set_value (adjustment, dx);
}
else
st_adjustment_set_value (adjustment,
priv->old_position +
(priv->new_position - priv->old_position) *
clutter_timeline_get_progress (timeline));
priv->interpolation = timeline;
}
static void
interpolation_completed_cb (ClutterTimeline *timeline,
StAdjustment *adjustment)
{
StAdjustmentPrivate *priv = adjustment->priv;
stop_interpolation (adjustment);
st_adjustment_set_value (adjustment, priv->new_position);
}
/* Note, there's super-optimal code that does a similar thing in
* clutter-alpha.c
*
* Tried this instead of CLUTTER_ALPHA_SINE_INC, but I think SINE_INC looks
* better. Leaving code here in case this is revisited.
*/
/*
static guint32
bounce_alpha_func (ClutterAlpha *alpha,
gpointer user_data)
{
ClutterFixed progress, angle;
ClutterTimeline *timeline = clutter_alpha_get_timeline (alpha);
progress = clutter_timeline_get_progressx (timeline);
angle = clutter_qmulx (CFX_PI_2 + CFX_PI_4/2, progress);
return clutter_sinx (angle) +
(CFX_ONE - clutter_sinx (CFX_PI_2 + CFX_PI_4/2));
}
*/
void
st_adjustment_interpolate (StAdjustment *adjustment,
gdouble value,
guint duration)
{
StAdjustmentPrivate *priv = adjustment->priv;
stop_interpolation (adjustment);
if (duration <= 1)
{
st_adjustment_set_value (adjustment, value);
return;
}
priv->old_position = priv->value;
priv->new_position = value;
priv->interpolation = clutter_timeline_new (duration);
if (priv->elastic)
priv->bounce_alpha = clutter_alpha_new_full (priv->interpolation,
CLUTTER_LINEAR);
g_signal_connect (priv->interpolation,
"new-frame",
G_CALLBACK (interpolation_new_frame_cb),
adjustment);
g_signal_connect (priv->interpolation,
"completed",
G_CALLBACK (interpolation_completed_cb),
adjustment);
clutter_timeline_start (priv->interpolation);
}
gboolean
st_adjustment_get_elastic (StAdjustment *adjustment)
{
return adjustment->priv->elastic;
}
void
st_adjustment_set_elastic (StAdjustment *adjustment,
gboolean elastic)
{
adjustment->priv->elastic = elastic;
}
gboolean
st_adjustment_clamp (StAdjustment *adjustment,
gboolean interpolate,
guint duration)
{
StAdjustmentPrivate *priv = adjustment->priv;
gdouble dest = priv->value;
if (priv->value < priv->lower)
dest = priv->lower;
if (priv->value > priv->upper - priv->page_size)
dest = priv->upper - priv->page_size;
if (dest != priv->value)
{
if (interpolate)
st_adjustment_interpolate (adjustment, dest, duration);
else
st_adjustment_set_value (adjustment, dest);
return TRUE;
}
return FALSE;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-adjustment.h: Adjustment object
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>, inspired by GtkAdjustment
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_ADJUSTMENT_H__
#define __ST_ADJUSTMENT_H__
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define ST_TYPE_ADJUSTMENT (st_adjustment_get_type())
#define ST_ADJUSTMENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_ADJUSTMENT, StAdjustment))
#define ST_IS_ADJUSTMENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_ADJUSTMENT))
#define ST_ADJUSTMENT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_ADJUSTMENT, StAdjustmentClass))
#define ST_IS_ADJUSTMENT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_ADJUSTMENT))
#define ST_ADJUSTMENT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_ADJUSTMENT, StAdjustmentClass))
typedef struct _StAdjustment StAdjustment;
typedef struct _StAdjustmentPrivate StAdjustmentPrivate;
typedef struct _StAdjustmentClass StAdjustmentClass;
/**
* StAdjustment:
*
* Class for handling an interval between to values. The contents of
* the #StAdjustment are private and should be accessed using the
* public API.
*/
struct _StAdjustment
{
/*< private >*/
GObject parent_instance;
StAdjustmentPrivate *priv;
};
/**
* StAdjustmentClass
* @changed: Class handler for the ::changed signal.
*
* Base class for #StAdjustment.
*/
struct _StAdjustmentClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* changed) (StAdjustment *adjustment);
};
GType st_adjustment_get_type (void) G_GNUC_CONST;
StAdjustment *st_adjustment_new (gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size);
gdouble st_adjustment_get_value (StAdjustment *adjustment);
void st_adjustment_set_value (StAdjustment *adjustment,
gdouble value);
void st_adjustment_clamp_page (StAdjustment *adjustment,
gdouble lower,
gdouble upper);
void st_adjustment_set_values (StAdjustment *adjustment,
gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size);
void st_adjustment_get_values (StAdjustment *adjustment,
gdouble *value,
gdouble *lower,
gdouble *upper,
gdouble *step_increment,
gdouble *page_increment,
gdouble *page_size);
void st_adjustment_interpolate (StAdjustment *adjustment,
gdouble value,
guint duration);
gboolean st_adjustment_get_elastic (StAdjustment *adjustment);
void st_adjustment_set_elastic (StAdjustment *adjustment,
gboolean elastic);
gboolean st_adjustment_clamp (StAdjustment *adjustment,
gboolean interpolate,
guint duration);
G_END_DECLS
#endif /* __ST_ADJUSTMENT_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-bin.c: Basic container actor
*
* Copyright (c) 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Emmanuele Bassi <ebassi@linux.intel.com>
*
*/
/**
* SECTION:st-bin
* @short_description: a simple container with one actor
*
* #StBin is a simple container capable of having only one
* #ClutterActor as a child.
*
* #StBin inherits from #StWidget, so it is fully themable.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <clutter/clutter.h>
#include "st-bin.h"
#include "st-enum-types.h"
#include "st-private.h"
#define ST_BIN_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_BIN, StBinPrivate))
struct _StBinPrivate
{
ClutterActor *child;
StAlign x_align;
StAlign y_align;
guint x_fill : 1;
guint y_fill : 1;
};
enum
{
PROP_0,
PROP_CHILD,
PROP_X_ALIGN,
PROP_Y_ALIGN,
PROP_X_FILL,
PROP_Y_FILL
};
static void clutter_container_iface_init (ClutterContainerIface *iface);
G_DEFINE_TYPE_WITH_CODE (StBin, st_bin, ST_TYPE_WIDGET,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
clutter_container_iface_init));
void
_st_bin_get_align_factors (StBin *bin,
gdouble *x_align,
gdouble *y_align)
{
StBinPrivate *priv = bin->priv;
gdouble factor;
switch (priv->x_align)
{
case ST_ALIGN_START:
factor = 0.0;
break;
case ST_ALIGN_MIDDLE:
factor = 0.5;
break;
case ST_ALIGN_END:
factor = 1.0;
break;
default:
factor = 0.0;
break;
}
if (x_align)
*x_align = factor;
switch (priv->y_align)
{
case ST_ALIGN_START:
factor = 0.0;
break;
case ST_ALIGN_MIDDLE:
factor = 0.5;
break;
case ST_ALIGN_END:
factor = 1.0;
break;
default:
factor = 0.0;
break;
}
if (y_align)
*y_align = factor;
}
static void
st_bin_add (ClutterContainer *container,
ClutterActor *actor)
{
st_bin_set_child (ST_BIN (container), actor);
}
static void
st_bin_remove (ClutterContainer *container,
ClutterActor *actor)
{
StBinPrivate *priv = ST_BIN (container)->priv;
if (priv->child == actor)
st_bin_set_child (ST_BIN (container), NULL);
}
static void
st_bin_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
StBinPrivate *priv = ST_BIN (container)->priv;
if (priv->child)
callback (priv->child, user_data);
}
static void
clutter_container_iface_init (ClutterContainerIface *iface)
{
iface->add = st_bin_add;
iface->remove = st_bin_remove;
iface->foreach = st_bin_foreach;
}
static void
st_bin_paint (ClutterActor *self)
{
StBinPrivate *priv = ST_BIN (self)->priv;
/* allow StWidget to paint the background */
CLUTTER_ACTOR_CLASS (st_bin_parent_class)->paint (self);
/* the pain our child */
if (priv->child)
clutter_actor_paint (priv->child);
}
static void
st_bin_pick (ClutterActor *self,
const ClutterColor *pick_color)
{
StBinPrivate *priv = ST_BIN (self)->priv;
/* get the default pick implementation */
CLUTTER_ACTOR_CLASS (st_bin_parent_class)->pick (self, pick_color);
if (priv->child)
clutter_actor_paint (priv->child);
}
static void
st_bin_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StBinPrivate *priv = ST_BIN (self)->priv;
CLUTTER_ACTOR_CLASS (st_bin_parent_class)->allocate (self, box,
flags);
if (priv->child)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gfloat natural_width, natural_height;
gfloat min_width, min_height;
gfloat child_width, child_height;
gfloat available_width, available_height;
ClutterRequestMode request;
ClutterActorBox content_box;
ClutterActorBox allocation = { 0, };
gdouble x_align, y_align;
st_theme_node_get_content_box (theme_node, box, &content_box);
_st_bin_get_align_factors (ST_BIN (self), &x_align, &y_align);
available_width = content_box.x2 - content_box.x1;
available_height = content_box.y2 - content_box.y1;
if (available_width < 0)
available_width = 0;
if (available_height < 0)
available_height = 0;
if (priv->x_fill)
{
allocation.x1 = (int) content_box.x1;
allocation.x2 = (int) content_box.x2;
}
if (priv->y_fill)
{
allocation.y1 = (int) content_box.y1;
allocation.y2 = (int) content_box.y2;
}
/* if we are filling horizontally and vertically then we're done */
if (priv->x_fill && priv->y_fill)
{
clutter_actor_allocate (priv->child, &allocation, flags);
return;
}
request = CLUTTER_REQUEST_HEIGHT_FOR_WIDTH;
g_object_get (G_OBJECT (priv->child), "request-mode", &request, NULL);
if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
{
clutter_actor_get_preferred_width (priv->child, available_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
clutter_actor_get_preferred_height (priv->child, child_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
}
else
{
clutter_actor_get_preferred_height (priv->child, available_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
clutter_actor_get_preferred_width (priv->child, child_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
}
if (!priv->x_fill)
{
allocation.x1 = content_box.x1 + (int) ((available_width - child_width) * x_align);
allocation.x2 = allocation.x1 + child_width;
}
if (!priv->y_fill)
{
allocation.y1 = content_box.y1 + (int) ((available_height - child_height) * y_align);
allocation.y2 = allocation.y1 + child_height;
}
clutter_actor_allocate (priv->child, &allocation, flags);
}
}
static void
st_bin_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StBinPrivate *priv = ST_BIN (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
st_theme_node_adjust_for_height (theme_node, &for_height);
if (priv->child == NULL)
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
clutter_actor_get_preferred_width (priv->child, for_height,
min_width_p,
natural_width_p);
}
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_bin_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StBinPrivate *priv = ST_BIN (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
st_theme_node_adjust_for_width (theme_node, &for_width);
if (priv->child == NULL)
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
clutter_actor_get_preferred_height (priv->child, for_width,
min_height_p,
natural_height_p);
}
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_bin_dispose (GObject *gobject)
{
StBinPrivate *priv = ST_BIN (gobject)->priv;
if (priv->child)
{
clutter_actor_unparent (priv->child);
priv->child = NULL;
}
G_OBJECT_CLASS (st_bin_parent_class)->dispose (gobject);
}
static void
st_bin_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StBin *bin = ST_BIN (gobject);
switch (prop_id)
{
case PROP_CHILD:
st_bin_set_child (bin, g_value_get_object (value));
break;
case PROP_X_ALIGN:
st_bin_set_alignment (bin,
g_value_get_enum (value),
bin->priv->y_align);
break;
case PROP_Y_ALIGN:
st_bin_set_alignment (bin,
bin->priv->x_align,
g_value_get_enum (value));
break;
case PROP_X_FILL:
st_bin_set_fill (bin,
g_value_get_boolean (value),
bin->priv->y_fill);
break;
case PROP_Y_FILL:
st_bin_set_fill (bin,
bin->priv->y_fill,
g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
st_bin_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StBinPrivate *priv = ST_BIN (gobject)->priv;
switch (prop_id)
{
case PROP_CHILD:
g_value_set_object (value, priv->child);
break;
case PROP_X_FILL:
g_value_set_boolean (value, priv->x_fill);
break;
case PROP_Y_FILL:
g_value_set_boolean (value, priv->y_fill);
break;
case PROP_X_ALIGN:
g_value_set_enum (value, priv->x_align);
break;
case PROP_Y_ALIGN:
g_value_set_enum (value, priv->y_align);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
st_bin_class_init (StBinClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StBinPrivate));
gobject_class->set_property = st_bin_set_property;
gobject_class->get_property = st_bin_get_property;
gobject_class->dispose = st_bin_dispose;
actor_class->get_preferred_width = st_bin_get_preferred_width;
actor_class->get_preferred_height = st_bin_get_preferred_height;
actor_class->allocate = st_bin_allocate;
actor_class->paint = st_bin_paint;
actor_class->pick = st_bin_pick;
/**
* StBin:child:
*
* The child #ClutterActor of the #StBin container.
*/
pspec = g_param_spec_object ("child",
"Child",
"The child of the Bin",
CLUTTER_TYPE_ACTOR,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD, pspec);
/**
* StBin:x-align:
*
* The horizontal alignment of the #StBin child.
*/
pspec = g_param_spec_enum ("x-align",
"X Align",
"The horizontal alignment",
ST_TYPE_ALIGN,
ST_ALIGN_MIDDLE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_X_ALIGN, pspec);
/**
* StBin:y-align:
*
* The vertical alignment of the #StBin child.
*/
pspec = g_param_spec_enum ("y-align",
"Y Align",
"The vertical alignment",
ST_TYPE_ALIGN,
ST_ALIGN_MIDDLE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_Y_ALIGN, pspec);
/**
* StBin:x-fill:
*
* Whether the child should fill the horizontal allocation
*/
pspec = g_param_spec_boolean ("x-fill",
"X Fill",
"Whether the child should fill the "
"horizontal allocation",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_X_FILL, pspec);
/**
* StBin:y-fill:
*
* Whether the child should fill the vertical allocation
*/
pspec = g_param_spec_boolean ("y-fill",
"Y Fill",
"Whether the child should fill the "
"vertical allocation",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_Y_FILL, pspec);
}
static void
st_bin_init (StBin *bin)
{
bin->priv = ST_BIN_GET_PRIVATE (bin);
bin->priv->x_align = ST_ALIGN_MIDDLE;
bin->priv->y_align = ST_ALIGN_MIDDLE;
}
/**
* st_bin_new:
*
* Creates a new #StBin, a simple container for one child.
*
* Return value: the newly created #StBin actor
*/
StWidget *
st_bin_new (void)
{
return g_object_new (ST_TYPE_BIN, NULL);
}
/**
* st_bin_set_child:
* @bin: a #StBin
* @child: a #ClutterActor, or %NULL
*
* Sets @child as the child of @bin.
*
* If @bin already has a child, the previous child is removed.
*/
void
st_bin_set_child (StBin *bin,
ClutterActor *child)
{
StBinPrivate *priv;
g_return_if_fail (ST_IS_BIN (bin));
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
priv = bin->priv;
if (priv->child == child)
return;
if (priv->child)
{
ClutterActor *old_child = priv->child;
g_object_ref (old_child);
priv->child = NULL;
clutter_actor_unparent (old_child);
g_signal_emit_by_name (bin, "actor-removed", old_child);
g_object_unref (old_child);
}
if (child)
{
priv->child = child;
clutter_actor_set_parent (child, CLUTTER_ACTOR (bin));
g_signal_emit_by_name (bin, "actor-added", priv->child);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_notify (G_OBJECT (bin), "child");
}
/**
* st_bin_get_child:
* @bin: a #StBin
*
* Retrieves a pointer to the child of @bin.
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*/
ClutterActor *
st_bin_get_child (StBin *bin)
{
g_return_val_if_fail (ST_IS_BIN (bin), NULL);
return bin->priv->child;
}
/**
* st_bin_set_alignment:
* @bin: a #StBin
* @x_align: horizontal alignment
* @y_align: vertical alignment
*
* Sets the horizontal and vertical alignment of the child
* inside a #StBin.
*/
void
st_bin_set_alignment (StBin *bin,
StAlign x_align,
StAlign y_align)
{
StBinPrivate *priv;
gboolean changed = FALSE;
g_return_if_fail (ST_IS_BIN (bin));
priv = bin->priv;
g_object_freeze_notify (G_OBJECT (bin));
if (priv->x_align != x_align)
{
priv->x_align = x_align;
g_object_notify (G_OBJECT (bin), "x-align");
changed = TRUE;
}
if (priv->y_align != y_align)
{
priv->y_align = y_align;
g_object_notify (G_OBJECT (bin), "y-align");
changed = TRUE;
}
if (changed)
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_thaw_notify (G_OBJECT (bin));
}
/**
* st_bin_get_alignment:
* @bin: a #StBin
* @x_align: return location for the horizontal alignment, or %NULL
* @y_align: return location for the vertical alignment, or %NULL
*
* Retrieves the horizontal and vertical alignment of the child
* inside a #StBin, as set by st_bin_set_alignment().
*/
void
st_bin_get_alignment (StBin *bin,
StAlign *x_align,
StAlign *y_align)
{
StBinPrivate *priv;
g_return_if_fail (ST_IS_BIN (bin));
priv = bin->priv;
if (x_align)
*x_align = priv->x_align;
if (y_align)
*y_align = priv->y_align;
}
/**
* st_bin_set_fill:
* @bin: a #StBin
* @x_fill: %TRUE if the child should fill horizontally the @bin
* @y_fill: %TRUE if the child should fill vertically the @bin
*
* Sets whether the child of @bin should fill out the horizontal
* and/or vertical allocation of the parent
*/
void
st_bin_set_fill (StBin *bin,
gboolean x_fill,
gboolean y_fill)
{
StBinPrivate *priv;
gboolean changed = FALSE;
g_return_if_fail (ST_IS_BIN (bin));
priv = bin->priv;
g_object_freeze_notify (G_OBJECT (bin));
if (priv->x_fill != x_fill)
{
priv->x_fill = x_fill;
changed = TRUE;
g_object_notify (G_OBJECT (bin), "x-fill");
}
if (priv->y_fill != y_fill)
{
priv->y_fill = y_fill;
changed = TRUE;
g_object_notify (G_OBJECT (bin), "y-fill");
}
if (changed)
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_thaw_notify (G_OBJECT (bin));
}
/**
* st_bin_get_fill:
* @bin: a #StBin
* @x_fill: (out): return location for the horizontal fill, or %NULL
* @y_fill: (out): return location for the vertical fill, or %NULL
*
* Retrieves the horizontal and vertical fill settings
*/
void
st_bin_get_fill (StBin *bin,
gboolean *x_fill,
gboolean *y_fill)
{
g_return_if_fail (ST_IS_BIN (bin));
if (x_fill)
*x_fill = bin->priv->x_fill;
if (y_fill)
*y_fill = bin->priv->y_fill;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-bin.h: Basic container actor
*
* Copyright 2009, 2008 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Emmanuele Bassi <ebassi@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_BIN_H__
#define __ST_BIN_H__
#include <st/st-types.h>
#include <st/st-widget.h>
G_BEGIN_DECLS
#define ST_TYPE_BIN (st_bin_get_type ())
#define ST_BIN(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_BIN, StBin))
#define ST_IS_BIN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_BIN))
#define ST_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_BIN, StBinClass))
#define ST_IS_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_BIN))
#define ST_BIN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_BIN, StBinClass))
typedef struct _StBin StBin;
typedef struct _StBinPrivate StBinPrivate;
typedef struct _StBinClass StBinClass;
/**
* StBin:
*
* The #StBin struct contains only private data
*/
struct _StBin
{
/*< private >*/
StWidget parent_instance;
StBinPrivate *priv;
};
/**
* StBinClass:
*
* The #StBinClass struct contains only private data
*/
struct _StBinClass
{
/*< private >*/
StWidgetClass parent_class;
};
GType st_bin_get_type (void) G_GNUC_CONST;
StWidget * st_bin_new (void);
void st_bin_set_child (StBin *bin,
ClutterActor *child);
ClutterActor *st_bin_get_child (StBin *bin);
void st_bin_set_alignment (StBin *bin,
StAlign x_align,
StAlign y_align);
void st_bin_get_alignment (StBin *bin,
StAlign *x_align,
StAlign *y_align);
void st_bin_set_fill (StBin *bin,
gboolean x_fill,
gboolean y_fill);
void st_bin_get_fill (StBin *bin,
gboolean *x_fill,
gboolean *y_fill);
G_END_DECLS
#endif /* __ST_BIN_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <config.h>
#include "st-border-image.h"
struct _StBorderImage {
GObject parent;
char *filename;
int border_top;
int border_right;
int border_bottom;
int border_left;
};
struct _StBorderImageClass {
GObjectClass parent_class;
};
G_DEFINE_TYPE (StBorderImage, st_border_image, G_TYPE_OBJECT)
static void
st_border_image_finalize (GObject *object)
{
StBorderImage *image = ST_BORDER_IMAGE (object);
g_free (image->filename);
G_OBJECT_CLASS (st_border_image_parent_class)->finalize (object);
}
static void
st_border_image_class_init (StBorderImageClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = st_border_image_finalize;
}
static void
st_border_image_init (StBorderImage *image)
{
}
StBorderImage *
st_border_image_new (const char *filename,
int border_top,
int border_right,
int border_bottom,
int border_left)
{
StBorderImage *image;
image = g_object_new (ST_TYPE_BORDER_IMAGE, NULL);
image->filename = g_strdup (filename);
image->border_top = border_top;
image->border_right = border_right;
image->border_bottom = border_bottom;
image->border_left = border_left;
return image;
}
const char *
st_border_image_get_filename (StBorderImage *image)
{
g_return_val_if_fail (ST_IS_BORDER_IMAGE (image), NULL);
return image->filename;
}
void
st_border_image_get_borders (StBorderImage *image,
int *border_top,
int *border_right,
int *border_bottom,
int *border_left)
{
g_return_if_fail (ST_IS_BORDER_IMAGE (image));
if (border_top)
*border_top = image->border_top;
if (border_right)
*border_right = image->border_right;
if (border_bottom)
*border_bottom = image->border_bottom;
if (border_left)
*border_left = image->border_left;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __ST_BORDER_IMAGE_H__
#define __ST_BORDER_IMAGE_H__
#include <glib-object.h>
G_BEGIN_DECLS
/* A StBorderImage encapsulates an image with specified unscaled borders on each edge.
*/
typedef struct _StBorderImage StBorderImage;
typedef struct _StBorderImageClass StBorderImageClass;
#define ST_TYPE_BORDER_IMAGE (st_border_image_get_type ())
#define ST_BORDER_IMAGE(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), ST_TYPE_BORDER_IMAGE, StBorderImage))
#define ST_BORDER_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_BORDER_IMAGE, StBorderImageClass))
#define ST_IS_BORDER_IMAGE(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), ST_TYPE_BORDER_IMAGE))
#define ST_IS_BORDER_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_BORDER_IMAGE))
#define ST_BORDER_IMAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_BORDER_IMAGE, StBorderImageClass))
GType st_border_image_get_type (void) G_GNUC_CONST;
StBorderImage *st_border_image_new (const char *filename,
int border_top,
int border_right,
int border_bottom,
int border_left);
const char *st_border_image_get_filename (StBorderImage *image);
void st_border_image_get_borders (StBorderImage *image,
int *border_top,
int *border_right,
int *border_bottom,
int *border_left);
G_END_DECLS
#endif /* __ST_BORDER_IMAGE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-box-layout-child.c: box layout child actor
*
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*/
/**
* SECTION:st-box-layout-child
* @short_description: meta data associated with a #StBoxLayout child.
*
* #StBoxLayoutChild is a #ClutterChildMeta implementation that stores the
* child properties for children inside a #StBoxLayout.
*/
#include "st-box-layout-child.h"
#include "st-private.h"
G_DEFINE_TYPE (StBoxLayoutChild, st_box_layout_child, CLUTTER_TYPE_CHILD_META)
#define BOX_LAYOUT_CHILD_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_BOX_LAYOUT_CHILD, StBoxLayoutChildPrivate))
enum
{
PROP_0,
PROP_EXPAND,
PROP_X_FILL,
PROP_Y_FILL,
PROP_X_ALIGN,
PROP_Y_ALIGN
};
static void
st_box_layout_child_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
StBoxLayoutChild *child = ST_BOX_LAYOUT_CHILD (object);
switch (property_id)
{
case PROP_EXPAND:
g_value_set_boolean (value, child->expand);
break;
case PROP_X_FILL:
g_value_set_boolean (value, child->x_fill);
break;
case PROP_Y_FILL:
g_value_set_boolean (value, child->y_fill);
break;
case PROP_X_ALIGN:
g_value_set_enum (value, child->x_align);
break;
case PROP_Y_ALIGN:
g_value_set_enum (value, child->y_align);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_box_layout_child_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
StBoxLayoutChild *child = ST_BOX_LAYOUT_CHILD (object);
StBoxLayout *box = ST_BOX_LAYOUT (CLUTTER_CHILD_META (object)->container);
switch (property_id)
{
case PROP_EXPAND:
child->expand = g_value_get_boolean (value);
break;
case PROP_X_FILL:
child->x_fill = g_value_get_boolean (value);
break;
case PROP_Y_FILL:
child->y_fill = g_value_get_boolean (value);
break;
case PROP_X_ALIGN:
child->x_align = g_value_get_enum (value);
break;
case PROP_Y_ALIGN:
child->y_align = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
clutter_actor_queue_relayout ((ClutterActor*) box);
}
static void
st_box_layout_child_dispose (GObject *object)
{
G_OBJECT_CLASS (st_box_layout_child_parent_class)->dispose (object);
}
static void
st_box_layout_child_finalize (GObject *object)
{
G_OBJECT_CLASS (st_box_layout_child_parent_class)->finalize (object);
}
static void
st_box_layout_child_class_init (StBoxLayoutChildClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
object_class->get_property = st_box_layout_child_get_property;
object_class->set_property = st_box_layout_child_set_property;
object_class->dispose = st_box_layout_child_dispose;
object_class->finalize = st_box_layout_child_finalize;
pspec = g_param_spec_boolean ("expand", "Expand",
"Allocate the child extra space",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_EXPAND, pspec);
pspec = g_param_spec_boolean ("x-fill", "x-fill",
"Whether the child should receive priority "
"when the container is allocating spare space "
"on the horizontal axis",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_X_FILL, pspec);
pspec = g_param_spec_boolean ("y-fill", "y-fill",
"Whether the child should receive priority "
"when the container is allocating spare space "
"on the vertical axis",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_Y_FILL, pspec);
pspec = g_param_spec_enum ("x-align",
"X Alignment",
"X alignment of the widget within the cell",
ST_TYPE_ALIGN,
ST_ALIGN_MIDDLE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_X_ALIGN, pspec);
pspec = g_param_spec_enum ("y-align",
"Y Alignment",
"Y alignment of the widget within the cell",
ST_TYPE_ALIGN,
ST_ALIGN_MIDDLE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_Y_ALIGN, pspec);
}
static void
st_box_layout_child_init (StBoxLayoutChild *self)
{
self->expand = FALSE;
self->x_fill = TRUE;
self->y_fill = TRUE;
self->x_align = ST_ALIGN_MIDDLE;
self->y_align = ST_ALIGN_MIDDLE;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-box-layout-child.h: box layout child actor
*
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*/
#ifndef _ST_BOX_LAYOUT_CHILD_H
#define _ST_BOX_LAYOUT_CHILD_H
#include <clutter/clutter.h>
#include "st-enum-types.h"
#include "st-box-layout.h"
G_BEGIN_DECLS
#define ST_TYPE_BOX_LAYOUT_CHILD st_box_layout_child_get_type()
#define ST_BOX_LAYOUT_CHILD(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
ST_TYPE_BOX_LAYOUT_CHILD, StBoxLayoutChild))
#define ST_BOX_LAYOUT_CHILD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
ST_TYPE_BOX_LAYOUT_CHILD, StBoxLayoutChildClass))
#define ST_IS_BOX_LAYOUT_CHILD(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
ST_TYPE_BOX_LAYOUT_CHILD))
#define ST_IS_BOX_LAYOUT_CHILD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
ST_TYPE_BOX_LAYOUT_CHILD))
#define ST_BOX_LAYOUT_CHILD_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
ST_TYPE_BOX_LAYOUT_CHILD, StBoxLayoutChildClass))
typedef struct _StBoxLayoutChild StBoxLayoutChild;
typedef struct _StBoxLayoutChildClass StBoxLayoutChildClass;
typedef struct _StBoxLayoutChildPrivate StBoxLayoutChildPrivate;
/**
* StBoxLayoutChild:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _StBoxLayoutChild
{
/*< private >*/
ClutterChildMeta parent;
gboolean expand;
gboolean x_fill : 1;
gboolean y_fill : 1;
StAlign x_align;
StAlign y_align;
};
struct _StBoxLayoutChildClass
{
ClutterChildMetaClass parent_class;
};
GType st_box_layout_child_get_type (void);
G_END_DECLS
#endif /* _ST_BOX_LAYOUT_CHILD_H */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-box-layout.h: box layout actor
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef _ST_BOX_LAYOUT_H
#define _ST_BOX_LAYOUT_H
#include <st/st-widget.h>
G_BEGIN_DECLS
#define ST_TYPE_BOX_LAYOUT st_box_layout_get_type()
#define ST_BOX_LAYOUT(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
ST_TYPE_BOX_LAYOUT, StBoxLayout))
#define ST_BOX_LAYOUT_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
ST_TYPE_BOX_LAYOUT, StBoxLayoutClass))
#define ST_IS_BOX_LAYOUT(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
ST_TYPE_BOX_LAYOUT))
#define ST_IS_BOX_LAYOUT_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
ST_TYPE_BOX_LAYOUT))
#define ST_BOX_LAYOUT_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
ST_TYPE_BOX_LAYOUT, StBoxLayoutClass))
typedef struct _StBoxLayout StBoxLayout;
typedef struct _StBoxLayoutClass StBoxLayoutClass;
typedef struct _StBoxLayoutPrivate StBoxLayoutPrivate;
/**
* StBoxLayout:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _StBoxLayout
{
/*< private >*/
StWidget parent;
StBoxLayoutPrivate *priv;
};
struct _StBoxLayoutClass
{
StWidgetClass parent_class;
};
GType st_box_layout_get_type (void);
StWidget *st_box_layout_new (void);
void st_box_layout_set_vertical (StBoxLayout *box,
gboolean vertical);
gboolean st_box_layout_get_vertical (StBoxLayout *box);
void st_box_layout_set_pack_start (StBoxLayout *box,
gboolean pack_start);
gboolean st_box_layout_get_pack_start (StBoxLayout *box);
G_END_DECLS
#endif /* _ST_BOX_LAYOUT_H */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-button.c: Plain button actor
*
* Copyright 2007 OpenedHand
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Emmanuele Bassi <ebassi@openedhand.com>
* Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:st-button
* @short_description: Button widget
*
* A button widget with support for either a text label or icon, toggle mode
* and transitions effects between states.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "st-button.h"
#include "st-marshal.h"
#include "st-texture-frame.h"
#include "st-texture-cache.h"
#include "st-private.h"
enum
{
PROP_0,
PROP_LABEL,
PROP_TOGGLE_MODE,
PROP_CHECKED,
PROP_TRANSITION_DURATION
};
enum
{
CLICKED,
LAST_SIGNAL
};
#define ST_BUTTON_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_BUTTON, StButtonPrivate))
struct _StButtonPrivate
{
gchar *text;
ClutterActor *old_bg;
gboolean old_bg_parented; /* TRUE if we have adopted old_bg */
guint8 old_opacity;
guint is_pressed : 1;
guint is_hover : 1;
guint is_checked : 1;
guint is_toggle : 1;
gint transition_duration;
ClutterAnimation *animation;
gint spacing;
};
static guint button_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (StButton, st_button, ST_TYPE_BIN);
static void
st_button_update_label_style (StButton *button)
{
ClutterActor *label;
StThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string = NULL;
label = st_bin_get_child ((StBin*) button);
/* check the child is really a label */
if (!CLUTTER_IS_TEXT (label))
return;
theme_node = st_widget_get_theme_node (ST_WIDGET (button));
st_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (label), &color);
font = st_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (label), font_string);
g_free (font_string);
}
static void
st_button_dispose_old_bg (StButton *button)
{
StButtonPrivate *priv = button->priv;
if (priv->old_bg)
{
if (priv->old_bg_parented)
{
clutter_actor_unparent (priv->old_bg);
priv->old_bg_parented = FALSE;
}
g_object_unref (priv->old_bg);
priv->old_bg = NULL;
}
}
static void
st_animation_completed (ClutterAnimation *animation,
StButton *button)
{
st_button_dispose_old_bg (button);
}
static void
st_button_style_changed (StWidget *widget)
{
StButton *button = ST_BUTTON (widget);
StButtonPrivate *priv = button->priv;
StButtonClass *button_class = ST_BUTTON_GET_CLASS (button);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (button));
ClutterActor *bg_image;
double spacing;
st_button_dispose_old_bg (button);
bg_image = st_widget_get_border_image ((StWidget*) button);
if (bg_image)
button->priv->old_bg = g_object_ref (bg_image);
ST_WIDGET_CLASS (st_button_parent_class)->style_changed (widget);
spacing = 6;
st_theme_node_get_length (theme_node, "border-spacing", FALSE, &spacing);
priv->spacing = round (spacing);
/* update the label styling */
st_button_update_label_style (button);
/* run a transition if applicable */
if (button_class->transition)
{
button_class->transition (button, priv->old_bg);
}
else
{
if (priv->old_bg &&
(!st_widget_get_style_pseudo_class (widget)))
{
ClutterAnimation *animation;
if (!clutter_actor_get_parent (priv->old_bg))
{
clutter_actor_set_parent (priv->old_bg, (ClutterActor*) widget);
priv->old_bg_parented = TRUE;
}
if (priv->transition_duration > 0)
{
animation = clutter_actor_animate (priv->old_bg,
CLUTTER_LINEAR,
priv->transition_duration,
"opacity", 0,
NULL);
g_signal_connect (animation, "completed",
G_CALLBACK (st_animation_completed), button);
}
else
{
st_button_dispose_old_bg (button);
}
}
}
}
static void
st_button_real_pressed (StButton *button)
{
st_widget_set_style_pseudo_class ((StWidget*) button, "active");
}
static void
st_button_real_released (StButton *button)
{
StButtonPrivate *priv = button->priv;
if (priv->is_checked)
st_widget_set_style_pseudo_class ((StWidget*) button, "checked");
else if (!priv->is_hover)
st_widget_set_style_pseudo_class ((StWidget*) button, NULL);
else
st_widget_set_style_pseudo_class ((StWidget*) button, "hover");
}
static gboolean
st_button_button_press (ClutterActor *actor,
ClutterButtonEvent *event)
{
st_widget_hide_tooltip (ST_WIDGET (actor));
if (event->button == 1)
{
StButton *button = ST_BUTTON (actor);
StButtonClass *klass = ST_BUTTON_GET_CLASS (button);
button->priv->is_pressed = TRUE;
clutter_grab_pointer (actor);
if (klass->pressed)
klass->pressed (button);
return TRUE;
}
return FALSE;
}
static gboolean
st_button_button_release (ClutterActor *actor,
ClutterButtonEvent *event)
{
if (event->button == 1)
{
StButton *button = ST_BUTTON (actor);
StButtonClass *klass = ST_BUTTON_GET_CLASS (button);
if (!button->priv->is_pressed)
return FALSE;
clutter_ungrab_pointer ();
if (button->priv->is_toggle)
{
st_button_set_checked (button, !button->priv->is_checked);
}
button->priv->is_pressed = FALSE;
if (klass->released)
klass->released (button);
g_signal_emit (button, button_signals[CLICKED], 0);
return TRUE;
}
return FALSE;
}
static gboolean
st_button_enter (ClutterActor *actor,
ClutterCrossingEvent *event)
{
StButton *button = ST_BUTTON (actor);
if (!button->priv->is_checked)
st_widget_set_style_pseudo_class ((StWidget*) button, "hover");
button->priv->is_hover = 1;
return CLUTTER_ACTOR_CLASS (st_button_parent_class)->enter_event (actor, event);
}
static gboolean
st_button_leave (ClutterActor *actor,
ClutterCrossingEvent *event)
{
StButton *button = ST_BUTTON (actor);
button->priv->is_hover = 0;
if (button->priv->is_pressed)
{
StButtonClass *klass = ST_BUTTON_GET_CLASS (button);
clutter_ungrab_pointer ();
button->priv->is_pressed = FALSE;
if (klass->released)
klass->released (button);
}
if (button->priv->is_checked)
st_widget_set_style_pseudo_class ((StWidget*) button, "checked");
else
st_widget_set_style_pseudo_class ((StWidget*) button, NULL);
return CLUTTER_ACTOR_CLASS (st_button_parent_class)->leave_event (actor, event);
}
static void
st_button_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StButton *button = ST_BUTTON (gobject);
StButtonPrivate *priv = ST_BUTTON (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
st_button_set_label (button, g_value_get_string (value));
break;
case PROP_TOGGLE_MODE:
st_button_set_toggle_mode (button, g_value_get_boolean (value));
break;
case PROP_CHECKED:
st_button_set_checked (button, g_value_get_boolean (value));
break;
case PROP_TRANSITION_DURATION:
priv->transition_duration = g_value_get_int (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_button_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StButtonPrivate *priv = ST_BUTTON (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
g_value_set_string (value, priv->text);
break;
case PROP_TOGGLE_MODE:
g_value_set_boolean (value, priv->is_toggle);
break;
case PROP_CHECKED:
g_value_set_boolean (value, priv->is_checked);
break;
case PROP_TRANSITION_DURATION:
g_value_set_int (value, priv->transition_duration);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_button_finalize (GObject *gobject)
{
StButtonPrivate *priv = ST_BUTTON (gobject)->priv;
g_free (priv->text);
G_OBJECT_CLASS (st_button_parent_class)->finalize (gobject);
}
static void
st_button_dispose (GObject *gobject)
{
st_button_dispose_old_bg (ST_BUTTON (gobject));
G_OBJECT_CLASS (st_button_parent_class)->dispose (gobject);
}
static void
st_button_map (ClutterActor *self)
{
StButtonPrivate *priv = ST_BUTTON (self)->priv;
CLUTTER_ACTOR_CLASS (st_button_parent_class)->map (self);
if (priv->old_bg && priv->old_bg_parented)
clutter_actor_map (priv->old_bg);
}
static void
st_button_unmap (ClutterActor *self)
{
StButtonPrivate *priv = ST_BUTTON (self)->priv;
CLUTTER_ACTOR_CLASS (st_button_parent_class)->unmap (self);
if (priv->old_bg && priv->old_bg_parented)
clutter_actor_unmap (priv->old_bg);
}
static void
st_button_draw_background (StWidget *widget)
{
StButtonPrivate *priv;
ST_WIDGET_CLASS (st_button_parent_class)->draw_background (widget);
priv = ST_BUTTON (widget)->priv;
if (priv->old_bg && priv->old_bg_parented)
clutter_actor_paint (priv->old_bg);
}
static void
st_button_class_init (StButtonClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StButtonPrivate));
klass->pressed = st_button_real_pressed;
klass->released = st_button_real_released;
gobject_class->set_property = st_button_set_property;
gobject_class->get_property = st_button_get_property;
gobject_class->dispose = st_button_dispose;
gobject_class->finalize = st_button_finalize;
actor_class->button_press_event = st_button_button_press;
actor_class->button_release_event = st_button_button_release;
actor_class->enter_event = st_button_enter;
actor_class->leave_event = st_button_leave;
actor_class->map = st_button_map;
actor_class->unmap = st_button_unmap;
widget_class->draw_background = st_button_draw_background;
widget_class->style_changed = st_button_style_changed;
pspec = g_param_spec_string ("label",
"Label",
"Label of the button",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LABEL, pspec);
pspec = g_param_spec_boolean ("toggle-mode",
"Toggle Mode",
"Enable or disable toggling",
FALSE, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TOGGLE_MODE, pspec);
pspec = g_param_spec_boolean ("checked",
"Checked",
"Indicates if a toggle button is \"on\""
" or \"off\"",
FALSE, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHECKED, pspec);
pspec = g_param_spec_int ("transition-duration",
"Transition Duration",
"Duration of the state transition effect",
0, G_MAXINT, 120, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TRANSITION_DURATION, pspec);
/**
* StButton::clicked:
* @button: the object that received the signal
*
* Emitted when the user activates the button, either with a mouse press and
* release or with the keyboard.
*/
button_signals[CLICKED] =
g_signal_new ("clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (StButtonClass, clicked),
NULL, NULL,
_st_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
st_button_init (StButton *button)
{
button->priv = ST_BUTTON_GET_PRIVATE (button);
button->priv->transition_duration = 120;
button->priv->spacing = 6;
clutter_actor_set_reactive ((ClutterActor *) button, TRUE);
}
/**
* st_button_new:
*
* Create a new button
*
* Returns: a new #StButton
*/
StWidget *
st_button_new (void)
{
return g_object_new (ST_TYPE_BUTTON, NULL);
}
/**
* st_button_new_with_label:
* @text: text to set the label to
*
* Create a new #StButton with the specified label
*
* Returns: a new #StButton
*/
StWidget *
st_button_new_with_label (const gchar *text)
{
return g_object_new (ST_TYPE_BUTTON, "label", text, NULL);
}
/**
* st_button_get_label:
* @button: a #StButton
*
* Get the text displayed on the button
*
* Returns: the text for the button. This must not be freed by the application
*/
G_CONST_RETURN gchar *
st_button_get_label (StButton *button)
{
g_return_val_if_fail (ST_IS_BUTTON (button), NULL);
return button->priv->text;
}
/**
* st_button_set_label:
* @button: a #Stbutton
* @text: text to set the label to
*
* Sets the text displayed on the button
*/
void
st_button_set_label (StButton *button,
const gchar *text)
{
StButtonPrivate *priv;
ClutterActor *label;
g_return_if_fail (ST_IS_BUTTON (button));
priv = button->priv;
g_free (priv->text);
if (text)
priv->text = g_strdup (text);
else
priv->text = g_strdup ("");
label = st_bin_get_child ((StBin*) button);
if (label && CLUTTER_IS_TEXT (label))
{
clutter_text_set_text (CLUTTER_TEXT (label), priv->text);
}
else
{
label = g_object_new (CLUTTER_TYPE_TEXT,
"text", priv->text,
"line-alignment", PANGO_ALIGN_CENTER,
"ellipsize", PANGO_ELLIPSIZE_END,
"use-markup", TRUE,
NULL);
st_bin_set_child ((StBin*) button, label);
}
/* Fake a style change so that we reset the style properties on the label */
st_widget_style_changed (ST_WIDGET (button));
g_object_notify (G_OBJECT (button), "label");
}
/**
* st_button_get_toggle_mode:
* @button: a #StButton
*
* Get the toggle mode status of the button.
*
* Returns: #TRUE if toggle mode is set, otherwise #FALSE
*/
gboolean
st_button_get_toggle_mode (StButton *button)
{
g_return_val_if_fail (ST_IS_BUTTON (button), FALSE);
return button->priv->is_toggle;
}
/**
* st_button_set_toggle_mode:
* @button: a #Stbutton
* @toggle: #TRUE or #FALSE
*
* Enables or disables toggle mode for the button. In toggle mode, the active
* state will be "toggled" when the user clicks the button.
*/
void
st_button_set_toggle_mode (StButton *button,
gboolean toggle)
{
g_return_if_fail (ST_IS_BUTTON (button));
button->priv->is_toggle = toggle;
g_object_notify (G_OBJECT (button), "toggle-mode");
}
/**
* st_button_get_checked:
* @button: a #StButton
*
* Get the state of the button that is in toggle mode.
*
* Returns: #TRUE if the button is checked, or #FALSE if not
*/
gboolean
st_button_get_checked (StButton *button)
{
g_return_val_if_fail (ST_IS_BUTTON (button), FALSE);
return button->priv->is_checked;
}
/**
* st_button_set_checked:
* @button: a #Stbutton
* @checked: #TRUE or #FALSE
*
* Sets the pressed state of the button. This is only really useful if the
* button has #toggle-mode mode set to #TRUE.
*/
void
st_button_set_checked (StButton *button,
gboolean checked)
{
g_return_if_fail (ST_IS_BUTTON (button));
if (button->priv->is_checked != checked)
{
button->priv->is_checked = checked;
if (checked)
st_widget_set_style_pseudo_class ((StWidget*) button, "checked");
else
if (button->priv->is_hover)
st_widget_set_style_pseudo_class ((StWidget*) button, "hover");
else
st_widget_set_style_pseudo_class ((StWidget*) button, NULL);
}
g_object_notify (G_OBJECT (button), "checked");
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-button.h: Plain button actor
*
* Copyright 2007 OpenedHand
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Emmanuele Bassi <ebassi@openedhand.com>
* Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_BUTTON_H__
#define __ST_BUTTON_H__
G_BEGIN_DECLS
#include <st/st-bin.h>
#define ST_TYPE_BUTTON (st_button_get_type ())
#define ST_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_BUTTON, StButton))
#define ST_IS_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_BUTTON))
#define ST_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_BUTTON, StButtonClass))
#define ST_IS_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_BUTTON))
#define ST_BUTTON_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_BUTTON, StButtonClass))
typedef struct _StButton StButton;
typedef struct _StButtonPrivate StButtonPrivate;
typedef struct _StButtonClass StButtonClass;
/**
* StButton:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _StButton
{
/*< private >*/
StBin parent_instance;
StButtonPrivate *priv;
};
struct _StButtonClass
{
StBinClass parent_class;
/* vfuncs, not signals */
void (* pressed) (StButton *button);
void (* released) (StButton *button);
void (* transition) (StButton *button,
ClutterActor *old_bg);
/* signals */
void (* clicked) (StButton *button);
};
GType st_button_get_type (void) G_GNUC_CONST;
StWidget * st_button_new (void);
StWidget * st_button_new_with_label (const gchar *text);
G_CONST_RETURN gchar *st_button_get_label (StButton *button);
void st_button_set_label (StButton *button,
const gchar *text);
void st_button_set_toggle_mode (StButton *button,
gboolean toggle);
gboolean st_button_get_toggle_mode (StButton *button);
void st_button_set_checked (StButton *button,
gboolean checked);
gboolean st_button_get_checked (StButton *button);
G_END_DECLS
#endif /* __ST_BUTTON_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-clipboard.c: clipboard object
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
/**
* SECTION:st-clipboard
* @short_description: a simple representation of the X clipboard
*
* #StCliboard is a very simple object representation of the clipboard
* available to applications. Text is always assumed to be UTF-8 and non-text
* items are not handled.
*/
#include "st-clipboard.h"
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <clutter/x11/clutter-x11.h>
#include <string.h>
G_DEFINE_TYPE (StClipboard, st_clipboard, G_TYPE_OBJECT)
#define CLIPBOARD_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_CLIPBOARD, StClipboardPrivate))
struct _StClipboardPrivate
{
Window clipboard_window;
gchar *clipboard_text;
Atom *supported_targets;
gint n_targets;
};
typedef struct _EventFilterData EventFilterData;
struct _EventFilterData
{
StClipboard *clipboard;
StClipboardCallbackFunc callback;
gpointer user_data;
};
static Atom __atom_clip = None;
static Atom __utf8_string = None;
static Atom __atom_targets = None;
static void
st_clipboard_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_clipboard_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_clipboard_dispose (GObject *object)
{
G_OBJECT_CLASS (st_clipboard_parent_class)->dispose (object);
}
static void
st_clipboard_finalize (GObject *object)
{
StClipboardPrivate *priv = ((StClipboard *) object)->priv;
g_free (priv->clipboard_text);
priv->clipboard_text = NULL;
g_free (priv->supported_targets);
priv->supported_targets = NULL;
priv->n_targets = 0;
G_OBJECT_CLASS (st_clipboard_parent_class)->finalize (object);
}
static ClutterX11FilterReturn
st_clipboard_provider (XEvent *xev,
ClutterEvent *cev,
StClipboard *clipboard)
{
XSelectionEvent notify_event;
XSelectionRequestEvent *req_event;
if (xev->type != SelectionRequest)
return CLUTTER_X11_FILTER_CONTINUE;
req_event = &xev->xselectionrequest;
clutter_x11_trap_x_errors ();
if (req_event->target == __atom_targets)
{
XChangeProperty (req_event->display,
req_event->requestor,
req_event->property,
XA_ATOM,
32,
PropModeReplace,
(guchar*) clipboard->priv->supported_targets,
clipboard->priv->n_targets);
}
else
{
XChangeProperty (req_event->display,
req_event->requestor,
req_event->property,
req_event->target,
8,
PropModeReplace,
(guchar*) clipboard->priv->clipboard_text,
strlen (clipboard->priv->clipboard_text));
}
notify_event.type = SelectionNotify;
notify_event.display = req_event->display;
notify_event.requestor = req_event->requestor;
notify_event.selection = req_event->selection;
notify_event.target = req_event->target;
notify_event.time = req_event->time;
if (req_event->property == None)
notify_event.property = req_event->target;
else
notify_event.property = req_event->property;
/* notify the requestor that they have a copy of the selection */
XSendEvent (req_event->display, req_event->requestor, False, 0,
(XEvent *) &notify_event);
/* Make it happen non async */
XSync (clutter_x11_get_default_display(), FALSE);
clutter_x11_untrap_x_errors (); /* FIXME: Warn here on fail ? */
return CLUTTER_X11_FILTER_REMOVE;
}
static void
st_clipboard_class_init (StClipboardClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (StClipboardPrivate));
object_class->get_property = st_clipboard_get_property;
object_class->set_property = st_clipboard_set_property;
object_class->dispose = st_clipboard_dispose;
object_class->finalize = st_clipboard_finalize;
}
static void
st_clipboard_init (StClipboard *self)
{
Display *dpy;
StClipboardPrivate *priv;
priv = self->priv = CLIPBOARD_PRIVATE (self);
priv->clipboard_window =
XCreateSimpleWindow (clutter_x11_get_default_display (),
clutter_x11_get_root_window (),
-1, -1, 1, 1, 0, 0, 0);
dpy = clutter_x11_get_default_display ();
/* Only create once */
if (__atom_clip == None)
__atom_clip = XInternAtom (dpy, "CLIPBOARD", 0);
if (__utf8_string == None)
__utf8_string = XInternAtom (dpy, "UTF8_STRING", 0);
if (__atom_targets == None)
__atom_targets = XInternAtom (dpy, "TARGETS", 0);
priv->n_targets = 2;
priv->supported_targets = g_new (Atom, priv->n_targets);
priv->supported_targets[0] = __utf8_string;
priv->supported_targets[1] = __atom_targets;
clutter_x11_add_filter ((ClutterX11FilterFunc) st_clipboard_provider,
self);
}
static ClutterX11FilterReturn
st_clipboard_x11_event_filter (XEvent *xev,
ClutterEvent *cev,
EventFilterData *filter_data)
{
Atom actual_type;
int actual_format, result;
unsigned long nitems, bytes_after;
unsigned char *data = NULL;
if(xev->type != SelectionNotify)
return CLUTTER_X11_FILTER_CONTINUE;
if (xev->xselection.property == None)
{
/* clipboard empty */
filter_data->callback (filter_data->clipboard,
NULL,
filter_data->user_data);
clutter_x11_remove_filter ((ClutterX11FilterFunc) st_clipboard_x11_event_filter,
filter_data);
g_free (filter_data);
return CLUTTER_X11_FILTER_REMOVE;
}
clutter_x11_trap_x_errors ();
result = XGetWindowProperty (xev->xselection.display,
xev->xselection.requestor,
xev->xselection.property,
0L, G_MAXINT,
True,
AnyPropertyType,
&actual_type,
&actual_format,
&nitems,
&bytes_after,
&data);
if (clutter_x11_untrap_x_errors () || result != Success)
{
/* FIXME: handle failure better */
g_warning ("Clipboard: prop retrival failed");
}
filter_data->callback (filter_data->clipboard, (char*) data,
filter_data->user_data);
clutter_x11_remove_filter
((ClutterX11FilterFunc) st_clipboard_x11_event_filter,
filter_data);
g_free (filter_data);
if (data)
XFree (data);
return CLUTTER_X11_FILTER_REMOVE;
}
/**
* st_clipboard_get_default:
*
* Get the global #StClipboard object that represents the clipboard.
*
* Returns: (transfer none): a #StClipboard owned by St and must not be
* unrefferenced or freed.
*/
StClipboard*
st_clipboard_get_default (void)
{
static StClipboard *default_clipboard = NULL;
if (!default_clipboard)
{
default_clipboard = g_object_new (ST_TYPE_CLIPBOARD, NULL);
}
return default_clipboard;
}
/**
* st_clipboard_get_text:
* @clipboard: A #StCliboard
* @callback: function to be called when the text is retreived
* @user_data: data to be passed to the callback
*
* Request the data from the clipboard in text form. @callback is executed
* when the data is retreived.
*
*/
void
st_clipboard_get_text (StClipboard *clipboard,
StClipboardCallbackFunc callback,
gpointer user_data)
{
EventFilterData *data;
Display *dpy;
g_return_if_fail (ST_IS_CLIPBOARD (clipboard));
g_return_if_fail (callback != NULL);
data = g_new0 (EventFilterData, 1);
data->clipboard = clipboard;
data->callback = callback;
data->user_data = user_data;
clutter_x11_add_filter ((ClutterX11FilterFunc) st_clipboard_x11_event_filter,
data);
dpy = clutter_x11_get_default_display ();
clutter_x11_trap_x_errors (); /* safety on */
XConvertSelection (dpy,
__atom_clip,
__utf8_string, __utf8_string,
clipboard->priv->clipboard_window,
CurrentTime);
clutter_x11_untrap_x_errors ();
}
/**
* st_clipboard_set_text:
* @clipboard: A #StClipboard
* @text: text to copy to the clipboard
*
* Sets text as the current contents of the clipboard.
*
*/
void
st_clipboard_set_text (StClipboard *clipboard,
const gchar *text)
{
StClipboardPrivate *priv;
Display *dpy;
g_return_if_fail (ST_IS_CLIPBOARD (clipboard));
g_return_if_fail (text != NULL);
priv = clipboard->priv;
/* make a copy of the text */
g_free (priv->clipboard_text);
priv->clipboard_text = g_strdup (text);
/* tell X we own the clipboard selection */
dpy = clutter_x11_get_default_display ();
clutter_x11_trap_x_errors ();
XSetSelectionOwner (dpy, __atom_clip, priv->clipboard_window, CurrentTime);
XSync (dpy, FALSE);
clutter_x11_untrap_x_errors ();
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-clipboard.h: clipboard object
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef _ST_CLIPBOARD_H
#define _ST_CLIPBOARD_H
#include <glib-object.h>
G_BEGIN_DECLS
#define ST_TYPE_CLIPBOARD st_clipboard_get_type()
#define ST_CLIPBOARD(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
ST_TYPE_CLIPBOARD, StClipboard))
#define ST_CLIPBOARD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
ST_TYPE_CLIPBOARD, StClipboardClass))
#define ST_IS_CLIPBOARD(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
ST_TYPE_CLIPBOARD))
#define ST_IS_CLIPBOARD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
ST_TYPE_CLIPBOARD))
#define ST_CLIPBOARD_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
ST_TYPE_CLIPBOARD, StClipboardClass))
typedef struct _StClipboard StClipboard;
typedef struct _StClipboardClass StClipboardClass;
typedef struct _StClipboardPrivate StClipboardPrivate;
/**
* StClipboard:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _StClipboard
{
/*< private >*/
GObject parent;
StClipboardPrivate *priv;
};
struct _StClipboardClass
{
GObjectClass parent_class;
};
/**
* StClipboardCallbackFunc:
* @clipboard: A #StClipboard
* @text: text from the clipboard
* @user_data: user data
*
* Callback function called when text is retrieved from the clipboard.
*/
typedef void (*StClipboardCallbackFunc) (StClipboard *clipboard,
const gchar *text,
gpointer user_data);
GType st_clipboard_get_type (void);
StClipboard* st_clipboard_get_default (void);
void st_clipboard_get_text (StClipboard *clipboard,
StClipboardCallbackFunc callback,
gpointer user_data);
void st_clipboard_set_text (StClipboard *clipboard,
const gchar *text);
G_END_DECLS
#endif /* _ST_CLIPBOARD_H */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-entry.c: Plain entry actor
*
* Copyright 2008, 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
/**
* SECTION:st-entry
* @short_description: Widget for displaying text
*
* #StEntry is a simple widget for displaying text. It derives from
* #StWidget to add extra style and placement functionality over
* #ClutterText. The internal #ClutterText is publicly accessibly to allow
* applications to set further properties.
*
* #StEntry supports the following pseudo style states:
* <itemizedlist>
* <listitem>
* <para>focus: the widget has focus</para>
* </listitem>
* <listitem>
* <para>indeterminate: the widget is showing the hint text</para>
* </listitem>
* </itemizedlist>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include <clutter-imcontext/clutter-imtext.h>
#include "st-entry.h"
#include "st-widget.h"
#include "st-texture-cache.h"
#include "st-marshal.h"
#include "st-clipboard.h"
#define HAS_FOCUS(actor) (clutter_actor_get_stage (actor) && clutter_stage_get_key_focus ((ClutterStage *) clutter_actor_get_stage (actor)) == actor)
/* properties */
enum
{
PROP_0,
PROP_CLUTTER_TEXT,
PROP_HINT_TEXT,
PROP_TEXT,
};
/* signals */
enum
{
PRIMARY_ICON_CLICKED,
SECONDARY_ICON_CLICKED,
LAST_SIGNAL
};
#define ST_ENTRY_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_ENTRY, StEntryPrivate))
#define ST_ENTRY_PRIV(x) ((StEntry *) x)->priv
struct _StEntryPrivate
{
ClutterActor *entry;
gchar *hint;
ClutterActor *primary_icon;
ClutterActor *secondary_icon;
gfloat spacing;
};
static guint entry_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (StEntry, st_entry, ST_TYPE_WIDGET);
static void
st_entry_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StEntry *entry = ST_ENTRY (gobject);
switch (prop_id)
{
case PROP_HINT_TEXT:
st_entry_set_hint_text (entry, g_value_get_string (value));
break;
case PROP_TEXT:
st_entry_set_text (entry, g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_entry_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (gobject);
switch (prop_id)
{
case PROP_CLUTTER_TEXT:
g_value_set_object (value, priv->entry);
break;
case PROP_HINT_TEXT:
g_value_set_string (value, priv->hint);
break;
case PROP_TEXT:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->entry)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_entry_dispose (GObject *object)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (object);
if (priv->entry)
{
clutter_actor_unparent (priv->entry);
priv->entry = NULL;
}
}
static void
st_entry_finalize (GObject *object)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (object);
g_free (priv->hint);
priv->hint = NULL;
}
static void
st_entry_style_changed (StWidget *self)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (self);
StThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
theme_node = st_widget_get_theme_node (self);
st_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->entry), &color);
if (st_theme_node_get_color (theme_node, "caret-color", FALSE, &color))
clutter_text_set_cursor_color (CLUTTER_TEXT (priv->entry), &color);
if (st_theme_node_get_color (theme_node, "selection-background-color", FALSE, &color))
clutter_text_set_selection_color (CLUTTER_TEXT (priv->entry), &color);
font = st_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->entry), font_string);
g_free (font_string);
ST_WIDGET_CLASS (st_entry_parent_class)->style_changed (self);
}
static void
st_entry_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
gfloat icon_w;
st_theme_node_adjust_for_height (theme_node, &for_height);
clutter_actor_get_preferred_width (priv->entry, for_height,
min_width_p,
natural_width_p);
if (priv->primary_icon)
{
clutter_actor_get_preferred_width (priv->primary_icon, -1, NULL, &icon_w);
if (min_width_p)
*min_width_p += icon_w + priv->spacing;
if (natural_width_p)
*natural_width_p += icon_w + priv->spacing;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_width (priv->secondary_icon,
-1, NULL, &icon_w);
if (min_width_p)
*min_width_p += icon_w + priv->spacing;
if (natural_width_p)
*natural_width_p += icon_w + priv->spacing;
}
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_entry_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
gfloat icon_h;
st_theme_node_adjust_for_width (theme_node, &for_width);
clutter_actor_get_preferred_height (priv->entry, for_width,
min_height_p,
natural_height_p);
if (priv->primary_icon)
{
clutter_actor_get_preferred_height (priv->primary_icon,
-1, NULL, &icon_h);
if (min_height_p && icon_h > *min_height_p)
*min_height_p = icon_h;
if (natural_height_p && icon_h > *natural_height_p)
*natural_height_p = icon_h;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_height (priv->secondary_icon,
-1, NULL, &icon_h);
if (min_height_p && icon_h > *min_height_p)
*min_height_p = icon_h;
if (natural_height_p && icon_h > *natural_height_p)
*natural_height_p = icon_h;
}
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_entry_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
ClutterActorClass *parent_class;
ClutterActorBox content_box, child_box, icon_box;
gfloat icon_w, icon_h;
gfloat entry_h, min_h, pref_h, avail_h;
parent_class = CLUTTER_ACTOR_CLASS (st_entry_parent_class);
parent_class->allocate (actor, box, flags);
st_theme_node_get_content_box (theme_node, box, &content_box);
avail_h = content_box.y2 - content_box.y1;
child_box.x1 = content_box.x1;
child_box.x2 = content_box.x2;
if (priv->primary_icon)
{
clutter_actor_get_preferred_width (priv->primary_icon,
-1, NULL, &icon_w);
clutter_actor_get_preferred_height (priv->primary_icon,
-1, NULL, &icon_h);
icon_box.x1 = content_box.x1;
icon_box.x2 = icon_box.x1 + icon_w;
icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
icon_box.y2 = icon_box.y1 + icon_h;
clutter_actor_allocate (priv->primary_icon,
&icon_box,
flags);
/* reduce the size for the entry */
child_box.x1 += icon_w + priv->spacing;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_width (priv->secondary_icon,
-1, NULL, &icon_w);
clutter_actor_get_preferred_height (priv->secondary_icon,
-1, NULL, &icon_h);
icon_box.x2 = content_box.x2;
icon_box.x1 = icon_box.x2 - icon_w;
icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
icon_box.y2 = icon_box.y1 + icon_h;
clutter_actor_allocate (priv->secondary_icon,
&icon_box,
flags);
/* reduce the size for the entry */
child_box.x2 -= icon_w - priv->spacing;
}
clutter_actor_get_preferred_height (priv->entry, child_box.x2 - child_box.x1,
&min_h, &pref_h);
entry_h = CLAMP (pref_h, min_h, avail_h);
child_box.y1 = (int) (content_box.y1 + avail_h / 2 - entry_h / 2);
child_box.y2 = child_box.y1 + entry_h;
clutter_actor_allocate (priv->entry, &child_box, flags);
}
static void
clutter_text_focus_in_cb (ClutterText *text,
ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* remove the hint if visible */
if (priv->hint
&& !strcmp (clutter_text_get_text (text), priv->hint))
{
clutter_text_set_text (text, "");
}
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "focus");
clutter_text_set_cursor_visible (text, TRUE);
}
static void
clutter_text_focus_out_cb (ClutterText *text,
ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* add a hint if the entry is empty */
if (priv->hint && !strcmp (clutter_text_get_text (text), ""))
{
clutter_text_set_text (text, priv->hint);
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "indeterminate");
}
else
{
st_widget_set_style_pseudo_class (ST_WIDGET (actor), NULL);
}
clutter_text_set_cursor_visible (text, FALSE);
}
static void
st_entry_paint (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
ClutterActorClass *parent_class;
parent_class = CLUTTER_ACTOR_CLASS (st_entry_parent_class);
parent_class->paint (actor);
clutter_actor_paint (priv->entry);
if (priv->primary_icon)
clutter_actor_paint (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_paint (priv->secondary_icon);
}
static void
st_entry_pick (ClutterActor *actor,
const ClutterColor *c)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
CLUTTER_ACTOR_CLASS (st_entry_parent_class)->pick (actor, c);
clutter_actor_paint (priv->entry);
if (priv->primary_icon)
clutter_actor_paint (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_paint (priv->secondary_icon);
}
static void
st_entry_map (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY (actor)->priv;
CLUTTER_ACTOR_CLASS (st_entry_parent_class)->map (actor);
clutter_actor_map (priv->entry);
if (priv->primary_icon)
clutter_actor_map (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_map (priv->secondary_icon);
}
static void
st_entry_unmap (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY (actor)->priv;
CLUTTER_ACTOR_CLASS (st_entry_parent_class)->unmap (actor);
clutter_actor_unmap (priv->entry);
if (priv->primary_icon)
clutter_actor_unmap (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_unmap (priv->secondary_icon);
}
static void
st_entry_clipboard_callback (StClipboard *clipboard,
const gchar *text,
gpointer data)
{
ClutterText *ctext = (ClutterText*)((StEntry *) data)->priv->entry;
gint cursor_pos;
if (!text)
return;
/* delete the current selection before pasting */
clutter_text_delete_selection (ctext);
/* "paste" the clipboard text into the entry */
cursor_pos = clutter_text_get_cursor_position (ctext);
clutter_text_insert_text (ctext, text, cursor_pos);
}
static gboolean
st_entry_key_press_event (ClutterActor *actor,
ClutterKeyEvent *event)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* This is expected to handle events that were emitted for the inner
ClutterText. They only reach this function if the ClutterText
didn't handle them */
/* paste */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_v)
{
StClipboard *clipboard;
clipboard = st_clipboard_get_default ();
st_clipboard_get_text (clipboard, st_entry_clipboard_callback, actor);
return TRUE;
}
/* copy */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_c)
{
StClipboard *clipboard;
gchar *text;
clipboard = st_clipboard_get_default ();
text = clutter_text_get_selection ((ClutterText*) priv->entry);
if (text && strlen (text))
st_clipboard_set_text (clipboard, text);
return TRUE;
}
/* cut */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_x)
{
StClipboard *clipboard;
gchar *text;
clipboard = st_clipboard_get_default ();
text = clutter_text_get_selection ((ClutterText*) priv->entry);
if (text && strlen (text))
{
st_clipboard_set_text (clipboard, text);
/* now delete the text */
clutter_text_delete_selection ((ClutterText *) priv->entry);
}
return TRUE;
}
return FALSE;
}
static void
st_entry_key_focus_in (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* We never want key focus. The ClutterText should be given first
pass for all key events */
clutter_actor_grab_key_focus (priv->entry);
}
static void
st_entry_class_init (StEntryClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StEntryPrivate));
gobject_class->set_property = st_entry_set_property;
gobject_class->get_property = st_entry_get_property;
gobject_class->finalize = st_entry_finalize;
gobject_class->dispose = st_entry_dispose;
actor_class->get_preferred_width = st_entry_get_preferred_width;
actor_class->get_preferred_height = st_entry_get_preferred_height;
actor_class->allocate = st_entry_allocate;
actor_class->paint = st_entry_paint;
actor_class->pick = st_entry_pick;
actor_class->map = st_entry_map;
actor_class->unmap = st_entry_unmap;
actor_class->key_press_event = st_entry_key_press_event;
actor_class->key_focus_in = st_entry_key_focus_in;
widget_class->style_changed = st_entry_style_changed;
pspec = g_param_spec_object ("clutter-text",
"Clutter Text",
"Internal ClutterText actor",
CLUTTER_TYPE_TEXT,
G_PARAM_READABLE);
g_object_class_install_property (gobject_class, PROP_CLUTTER_TEXT, pspec);
pspec = g_param_spec_string ("hint-text",
"Hint Text",
"Text to display when the entry is not focused "
"and the text property is empty",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_HINT_TEXT, pspec);
pspec = g_param_spec_string ("text",
"Text",
"Text of the entry",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
/* signals */
/**
* StEntry::primary-icon-clicked:
*
* Emitted when the primary icon is clicked
*/
entry_signals[PRIMARY_ICON_CLICKED] =
g_signal_new ("primary-icon-clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (StEntryClass, primary_icon_clicked),
NULL, NULL,
_st_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* StEntry::secondary-icon-clicked:
*
* Emitted when the secondary icon is clicked
*/
entry_signals[SECONDARY_ICON_CLICKED] =
g_signal_new ("secondary-icon-clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (StEntryClass, secondary_icon_clicked),
NULL, NULL,
_st_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
st_entry_init (StEntry *entry)
{
StEntryPrivate *priv;
priv = entry->priv = ST_ENTRY_GET_PRIVATE (entry);
priv->entry = g_object_new (CLUTTER_TYPE_IMTEXT,
"line-alignment", PANGO_ALIGN_LEFT,
"editable", TRUE,
"reactive", TRUE,
"single-line-mode", TRUE,
NULL);
g_signal_connect (priv->entry, "key-focus-in",
G_CALLBACK (clutter_text_focus_in_cb), entry);
g_signal_connect (priv->entry, "key-focus-out",
G_CALLBACK (clutter_text_focus_out_cb), entry);
priv->spacing = 6.0f;
clutter_actor_set_parent (priv->entry, CLUTTER_ACTOR (entry));
clutter_actor_set_reactive ((ClutterActor *) entry, TRUE);
/* set cursor hidden until we receive focus */
clutter_text_set_cursor_visible ((ClutterText *) priv->entry, FALSE);
}
/**
* st_entry_new:
* @text: text to set the entry to
*
* Create a new #StEntry with the specified entry
*
* Returns: a new #StEntry
*/
StWidget *
st_entry_new (const gchar *text)
{
StWidget *entry;
/* add the entry to the stage, but don't allow it to be visible */
entry = g_object_new (ST_TYPE_ENTRY,
"text", text,
NULL);
return entry;
}
/**
* st_entry_get_text:
* @entry: a #StEntry
*
* Get the text displayed on the entry
*
* Returns: the text for the entry. This must not be freed by the application
*/
G_CONST_RETURN gchar *
st_entry_get_text (StEntry *entry)
{
g_return_val_if_fail (ST_IS_ENTRY (entry), NULL);
return clutter_text_get_text (CLUTTER_TEXT (entry->priv->entry));
}
/**
* st_entry_set_text:
* @entry: a #StEntry
* @text: text to set the entry to
*
* Sets the text displayed on the entry
*/
void
st_entry_set_text (StEntry *entry,
const gchar *text)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
/* set a hint if we are blanking the entry */
if (priv->hint
&& text && !strcmp ("", text)
&& !HAS_FOCUS (priv->entry))
{
text = priv->hint;
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "indeterminate");
}
else
{
if (HAS_FOCUS (priv->entry))
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "focus");
else
st_widget_set_style_pseudo_class (ST_WIDGET (entry), NULL);
}
clutter_text_set_text (CLUTTER_TEXT (priv->entry), text);
g_object_notify (G_OBJECT (entry), "text");
}
/**
* st_entry_get_clutter_text:
* @entry: a #StEntry
*
* Retrieve the internal #ClutterText so that extra parameters can be set
*
* Returns: (transfer none): the #ClutterText used by #StEntry. The entry is
* owned by the #StEntry and should not be unref'ed by the application.
*/
ClutterActor*
st_entry_get_clutter_text (StEntry *entry)
{
g_return_val_if_fail (ST_ENTRY (entry), NULL);
return entry->priv->entry;
}
/**
* st_entry_set_hint_text:
* @entry: a #StEntry
* @text: text to set as the entry hint
*
* Sets the text to display when the entry is empty and unfocused. When the
* entry is displaying the hint, it has a pseudo class of "indeterminate".
* A value of NULL unsets the hint.
*/
void
st_entry_set_hint_text (StEntry *entry,
const gchar *text)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
g_free (priv->hint);
priv->hint = g_strdup (text);
if (!strcmp (clutter_text_get_text (CLUTTER_TEXT (priv->entry)), ""))
{
clutter_text_set_text (CLUTTER_TEXT (priv->entry), priv->hint);
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "indeterminate");
}
}
/**
* st_entry_get_hint_text:
* @entry: a #StEntry
*
* Gets the text that is displayed when the entry is empty and unfocused
*
* Returns: the current value of the hint property. This string is owned by the
* #StEntry and should not be freed or modified.
*/
G_CONST_RETURN
gchar *
st_entry_get_hint_text (StEntry *entry)
{
g_return_val_if_fail (ST_IS_ENTRY (entry), NULL);
return entry->priv->hint;
}
static gboolean
_st_entry_icon_press_cb (ClutterActor *actor,
ClutterButtonEvent *event,
StEntry *entry)
{
StEntryPrivate *priv = entry->priv;
if (actor == priv->primary_icon)
g_signal_emit (entry, entry_signals[PRIMARY_ICON_CLICKED], 0);
else
g_signal_emit (entry, entry_signals[SECONDARY_ICON_CLICKED], 0);
return FALSE;
}
static void
_st_entry_set_icon_from_file (StEntry *entry,
ClutterActor **icon,
const gchar *filename)
{
if (*icon)
{
g_signal_handlers_disconnect_by_func (*icon,
_st_entry_icon_press_cb,
entry);
clutter_actor_unparent (*icon);
*icon = NULL;
}
if (filename)
{
StTextureCache *cache;
cache = st_texture_cache_get_default ();
*icon = (ClutterActor*) st_texture_cache_get_texture (cache, filename);
clutter_actor_set_reactive (*icon, TRUE);
clutter_actor_set_parent (*icon, CLUTTER_ACTOR (entry));
g_signal_connect (*icon, "button-release-event",
G_CALLBACK (_st_entry_icon_press_cb), entry);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (entry));
}
/**
* st_entry_set_primary_icon_from_file:
* @entry: a #StEntry
* @filename: filename of an icon
*
* Set the primary icon of the entry to the given filename
*/
void
st_entry_set_primary_icon_from_file (StEntry *entry,
const gchar *filename)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
_st_entry_set_icon_from_file (entry, &priv->primary_icon, filename);
}
/**
* st_entry_set_secondary_icon_from_file:
* @entry: a #StEntry
* @filename: filename of an icon
*
* Set the primary icon of the entry to the given filename
*/
void
st_entry_set_secondary_icon_from_file (StEntry *entry,
const gchar *filename)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
_st_entry_set_icon_from_file (entry, &priv->secondary_icon, filename);
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-entry.h: Plain entry actor
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_ENTRY_H__
#define __ST_ENTRY_H__
G_BEGIN_DECLS
#include <st/st-widget.h>
#define ST_TYPE_ENTRY (st_entry_get_type ())
#define ST_ENTRY(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_ENTRY, StEntry))
#define ST_IS_ENTRY(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_ENTRY))
#define ST_ENTRY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_ENTRY, StEntryClass))
#define ST_IS_ENTRY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_ENTRY))
#define ST_ENTRY_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_ENTRY, StEntryClass))
typedef struct _StEntry StEntry;
typedef struct _StEntryPrivate StEntryPrivate;
typedef struct _StEntryClass StEntryClass;
/**
* StEntry:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _StEntry
{
/*< private >*/
StWidget parent_instance;
StEntryPrivate *priv;
};
struct _StEntryClass
{
StWidgetClass parent_class;
/* signals */
void (*primary_icon_clicked) (StEntry *entry);
void (*secondary_icon_clicked) (StEntry *entry);
};
GType st_entry_get_type (void) G_GNUC_CONST;
StWidget * st_entry_new (const gchar *text);
G_CONST_RETURN gchar *st_entry_get_text (StEntry *entry);
void st_entry_set_text (StEntry *entry,
const gchar *text);
ClutterActor* st_entry_get_clutter_text (StEntry *entry);
void st_entry_set_hint_text (StEntry *entry,
const gchar *text);
G_CONST_RETURN gchar *st_entry_get_hint_text (StEntry *entry);
void st_entry_set_primary_icon_from_file (StEntry *entry,
const gchar *filename);
void st_entry_set_secondary_icon_from_file (StEntry *entry,
const gchar *filename);
G_END_DECLS
#endif /* __ST_ENTRY_H__ */

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/*** BEGIN file-header ***/
#include "st-enum-types.h"
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@filename@" */
#include "@filename@"
/*** END file-production ***/
/*** BEGIN value-header ***/
GType
@enum_name@_get_type(void) {
static GType enum_type_id = 0;
if (G_UNLIKELY (!enum_type_id))
{
static const G@Type@Value values[] = {
/*** END value-header ***/
/*** BEGIN value-production ***/
{ @VALUENAME@, "@VALUENAME@", "@valuenick@" },
/*** END value-production ***/
/*** BEGIN value-tail ***/
{ 0, NULL, NULL }
};
enum_type_id = g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
}
return enum_type_id;
}
/*** END value-tail ***/

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/*** BEGIN file-header ***/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_ENUM_TYPES_H__
#define __ST_ENUM_TYPES_H__
#include <glib-object.h>
G_BEGIN_DECLS
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@filename@" */
/*** END file-production ***/
/*** BEGIN file-tail ***/
G_END_DECLS
#endif /* !__ST_ENUM_TYPES_H__ */
/*** END file-tail ***/
/*** BEGIN value-header ***/
GType @enum_name@_get_type (void) G_GNUC_CONST;
#define ST_TYPE_@ENUMSHORT@ (@enum_name@_get_type())
/*** END value-header ***/

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-label.c: Plain label actor
*
* Copyright 2008,2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:st-label
* @short_description: Widget for displaying text
*
* #StLabel is a simple widget for displaying text. It derives from
* #StWidget to add extra style and placement functionality over
* #ClutterText. The internal #ClutterText is publicly accessibly to allow
* applications to set further properties.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "st-label.h"
#include "st-widget.h"
enum
{
PROP_0,
PROP_CLUTTER_TEXT,
PROP_TEXT
};
#define ST_LABEL_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_LABEL, StLabelPrivate))
struct _StLabelPrivate
{
ClutterActor *label;
};
G_DEFINE_TYPE (StLabel, st_label, ST_TYPE_WIDGET);
static void
st_label_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StLabel *label = ST_LABEL (gobject);
switch (prop_id)
{
case PROP_TEXT:
st_label_set_text (label, g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_label_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StLabelPrivate *priv = ST_LABEL (gobject)->priv;
switch (prop_id)
{
case PROP_CLUTTER_TEXT:
g_value_set_object (value, priv->label);
break;
case PROP_TEXT:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->label)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_label_style_changed (StWidget *self)
{
StLabelPrivate *priv;
StThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
priv = ST_LABEL (self)->priv;
theme_node = st_widget_get_theme_node (self);
st_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->label), &color);
font = st_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->label), font_string);
g_free (font_string);
ST_WIDGET_CLASS (st_label_parent_class)->style_changed (self);
}
static void
st_label_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
st_theme_node_adjust_for_height (theme_node, &for_height);
clutter_actor_get_preferred_width (priv->label, for_height,
min_width_p,
natural_width_p);
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_label_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
st_theme_node_adjust_for_width (theme_node, &for_width);
clutter_actor_get_preferred_height (priv->label, for_width,
min_height_p,
natural_height_p);
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_label_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
ClutterActorClass *parent_class;
ClutterActorBox content_box;
st_theme_node_get_content_box (theme_node, box, &content_box);
parent_class = CLUTTER_ACTOR_CLASS (st_label_parent_class);
parent_class->allocate (actor, box, flags);
clutter_actor_allocate (priv->label, &content_box, flags);
}
static void
st_label_paint (ClutterActor *actor)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
ClutterActorClass *parent_class;
parent_class = CLUTTER_ACTOR_CLASS (st_label_parent_class);
parent_class->paint (actor);
clutter_actor_paint (priv->label);
}
static void
st_label_map (ClutterActor *actor)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
CLUTTER_ACTOR_CLASS (st_label_parent_class)->map (actor);
clutter_actor_map (priv->label);
}
static void
st_label_unmap (ClutterActor *actor)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
CLUTTER_ACTOR_CLASS (st_label_parent_class)->unmap (actor);
clutter_actor_unmap (priv->label);
}
static void
st_label_class_init (StLabelClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StLabelPrivate));
gobject_class->set_property = st_label_set_property;
gobject_class->get_property = st_label_get_property;
actor_class->paint = st_label_paint;
actor_class->allocate = st_label_allocate;
actor_class->get_preferred_width = st_label_get_preferred_width;
actor_class->get_preferred_height = st_label_get_preferred_height;
actor_class->map = st_label_map;
actor_class->unmap = st_label_unmap;
widget_class->style_changed = st_label_style_changed;
pspec = g_param_spec_object ("clutter-text",
"Clutter Text",
"Internal ClutterText actor",
CLUTTER_TYPE_TEXT,
G_PARAM_READABLE);
g_object_class_install_property (gobject_class, PROP_CLUTTER_TEXT, pspec);
pspec = g_param_spec_string ("text",
"Text",
"Text of the label",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
}
static void
st_label_init (StLabel *label)
{
StLabelPrivate *priv;
label->priv = priv = ST_LABEL_GET_PRIVATE (label);
label->priv->label = g_object_new (CLUTTER_TYPE_TEXT,
"ellipsize", PANGO_ELLIPSIZE_END,
NULL);
clutter_actor_set_parent (priv->label, CLUTTER_ACTOR (label));
}
/**
* st_label_new:
* @text: text to set the label to
*
* Create a new #StLabel with the specified label
*
* Returns: a new #StLabel
*/
StWidget *
st_label_new (const gchar *text)
{
if (text == NULL || *text == '\0')
return g_object_new (ST_TYPE_LABEL, NULL);
else
return g_object_new (ST_TYPE_LABEL,
"text", text,
NULL);
}
/**
* st_label_get_text:
* @label: a #StLabel
*
* Get the text displayed on the label
*
* Returns: the text for the label. This must not be freed by the application
*/
G_CONST_RETURN gchar *
st_label_get_text (StLabel *label)
{
g_return_val_if_fail (ST_IS_LABEL (label), NULL);
return clutter_text_get_text (CLUTTER_TEXT (label->priv->label));
}
/**
* st_label_set_text:
* @label: a #StLabel
* @text: text to set the label to
*
* Sets the text displayed on the label
*/
void
st_label_set_text (StLabel *label,
const gchar *text)
{
StLabelPrivate *priv;
g_return_if_fail (ST_IS_LABEL (label));
g_return_if_fail (text != NULL);
priv = label->priv;
clutter_text_set_text (CLUTTER_TEXT (priv->label), text);
g_object_notify (G_OBJECT (label), "text");
}
/**
* st_label_get_clutter_text:
* @label: a #StLabel
*
* Retrieve the internal #ClutterText so that extra parameters can be set
*
* Returns: (transfer none): ethe #ClutterText used by #StLabel. The label
* is owned by the #StLabel and should not be unref'ed by the application.
*/
ClutterActor*
st_label_get_clutter_text (StLabel *label)
{
g_return_val_if_fail (ST_LABEL (label), NULL);
return label->priv->label;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-label.h: Plain label actor
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_LABEL_H__
#define __ST_LABEL_H__
G_BEGIN_DECLS
#include <st/st-widget.h>
#define ST_TYPE_LABEL (st_label_get_type ())
#define ST_LABEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_LABEL, StLabel))
#define ST_IS_LABEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_LABEL))
#define ST_LABEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_LABEL, StLabelClass))
#define ST_IS_LABEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_LABEL))
#define ST_LABEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_LABEL, StLabelClass))
typedef struct _StLabel StLabel;
typedef struct _StLabelPrivate StLabelPrivate;
typedef struct _StLabelClass StLabelClass;
/**
* StLabel:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _StLabel
{
/*< private >*/
StWidget parent_instance;
StLabelPrivate *priv;
};
struct _StLabelClass
{
StWidgetClass parent_class;
};
GType st_label_get_type (void) G_GNUC_CONST;
StWidget * st_label_new (const gchar *text);
G_CONST_RETURN gchar *st_label_get_text (StLabel *label);
void st_label_set_text (StLabel *label,
const gchar *text);
ClutterActor * st_label_get_clutter_text (StLabel *label);
G_END_DECLS
#endif /* __ST_LABEL_H__ */

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VOID:OBJECT
VOID:VOID
VOID:PARAM
VOID:POINTER
VOID:UINT
VOID:UINT,UINT
VOID:OBJECT,OBJECT
VOID:STRING,OBJECT
VOID:OBJECT,OBJECT,INT,INT
VOID:OBJECT,FLOAT,FLOAT,INT,ENUM
VOID:FLOAT,FLOAT,INT,ENUM
VOID:FLOAT,FLOAT

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include "st-private.h"
/* Utility function to modify a child allocation box with respect to the
* x/y-fill child properties. Expects childbox to contain the available
* allocation space.
*/
void
_st_allocate_fill (ClutterActor *child,
ClutterActorBox *childbox,
StAlign x_alignment,
StAlign y_alignment,
gboolean x_fill,
gboolean y_fill)
{
gfloat natural_width, natural_height;
gfloat min_width, min_height;
gfloat child_width, child_height;
gfloat available_width, available_height;
ClutterRequestMode request;
ClutterActorBox allocation = { 0, };
gdouble x_align, y_align;
if (x_alignment == ST_ALIGN_START)
x_align = 0.0;
else if (x_alignment == ST_ALIGN_MIDDLE)
x_align = 0.5;
else
x_align = 1.0;
if (y_alignment == ST_ALIGN_START)
y_align = 0.0;
else if (y_alignment == ST_ALIGN_MIDDLE)
y_align = 0.5;
else
y_align = 1.0;
available_width = childbox->x2 - childbox->x1;
available_height = childbox->y2 - childbox->y1;
if (available_width < 0)
available_width = 0;
if (available_height < 0)
available_height = 0;
if (x_fill)
{
allocation.x1 = childbox->x1;
allocation.x2 = (int)(allocation.x1 + available_width);
}
if (y_fill)
{
allocation.y1 = childbox->y1;
allocation.y2 = (int)(allocation.y1 + available_height);
}
/* if we are filling horizontally and vertically then we're done */
if (x_fill && y_fill)
{
*childbox = allocation;
return;
}
request = CLUTTER_REQUEST_HEIGHT_FOR_WIDTH;
g_object_get (G_OBJECT (child), "request-mode", &request, NULL);
if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
{
clutter_actor_get_preferred_width (child, available_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
clutter_actor_get_preferred_height (child, child_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
}
else
{
clutter_actor_get_preferred_height (child, available_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
clutter_actor_get_preferred_width (child, child_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
}
if (!x_fill)
{
allocation.x1 = childbox->x1 + (int)((available_width - child_width) * x_align);
allocation.x2 = allocation.x1 + (int) child_width;
}
if (!y_fill)
{
allocation.y1 = childbox->y1 + (int)((available_height - child_height) * y_align);
allocation.y2 = allocation.y1 + (int) child_height;
}
*childbox = allocation;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-private.h: Private declarations
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifndef __ST_PRIVATE_H__
#define __ST_PRIVATE_H__
#include <glib.h>
#include "st-widget.h"
#include "st-bin.h"
G_BEGIN_DECLS
#define I_(str) (g_intern_static_string ((str)))
#define ST_PARAM_READABLE \
(G_PARAM_READABLE | \
G_PARAM_STATIC_NICK | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB)
#define ST_PARAM_READWRITE \
(G_PARAM_READABLE | G_PARAM_WRITABLE | \
G_PARAM_STATIC_NICK | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB)
G_END_DECLS
ClutterActor *_st_widget_get_dnd_clone (StWidget *widget);
void _st_bin_get_align_factors (StBin *bin,
gdouble *x_align,
gdouble *y_align);
void _st_allocate_fill (ClutterActor *child,
ClutterActorBox *childbox,
StAlign x_align,
StAlign y_align,
gboolean x_fill,
gboolean y_fill);
#endif /* __ST_PRIVATE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-scroll-bar.h: Scroll bar actor
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_SCROLL_BAR_H__
#define __ST_SCROLL_BAR_H__
#include <st/st-adjustment.h>
#include <st/st-bin.h>
G_BEGIN_DECLS
#define ST_TYPE_SCROLL_BAR (st_scroll_bar_get_type())
#define ST_SCROLL_BAR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_SCROLL_BAR, StScrollBar))
#define ST_IS_SCROLL_BAR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_SCROLL_BAR))
#define ST_SCROLL_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_SCROLL_BAR, StScrollBarClass))
#define ST_IS_SCROLL_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_SCROLL_BAR))
#define ST_SCROLL_BAR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_SCROLL_BAR, StScrollBarClass))
typedef struct _StScrollBar StScrollBar;
typedef struct _StScrollBarPrivate StScrollBarPrivate;
typedef struct _StScrollBarClass StScrollBarClass;
/**
* StScrollBar:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _StScrollBar
{
/*< private >*/
StBin parent_instance;
StScrollBarPrivate *priv;
};
struct _StScrollBarClass
{
StBinClass parent_class;
/* signals */
void (*scroll_start) (StScrollBar *bar);
void (*scroll_stop) (StScrollBar *bar);
};
GType st_scroll_bar_get_type (void) G_GNUC_CONST;
StWidget *st_scroll_bar_new (StAdjustment *adjustment);
void st_scroll_bar_set_adjustment (StScrollBar *bar,
StAdjustment *adjustment);
StAdjustment *st_scroll_bar_get_adjustment (StScrollBar *bar);
G_END_DECLS
#endif /* __ST_SCROLL_BAR_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-scroll-view.h: Container with scroll-bars
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
/**
* SECTION:st-scroll-view
* @short_description: a container for scrollable children
*
* #StScrollView is a single child container for actors that implement
* #StScrollable. It provides scrollbars around the edge of the child to
* allow the user to move around the scrollable area.
*/
#include "st-scroll-view.h"
#include "st-marshal.h"
#include "st-scroll-bar.h"
#include "st-scrollable.h"
#include <clutter/clutter.h>
static void clutter_container_iface_init (ClutterContainerIface *iface);
static ClutterContainerIface *st_scroll_view_parent_iface = NULL;
G_DEFINE_TYPE_WITH_CODE (StScrollView, st_scroll_view, ST_TYPE_BIN,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
clutter_container_iface_init))
#define SCROLL_VIEW_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), \
ST_TYPE_SCROLL_VIEW, \
StScrollViewPrivate))
/* Default width (or height - the narrow dimension) for the scrollbars*/
#define DEFAULT_SCROLLBAR_WIDTH 24
struct _StScrollViewPrivate
{
/* a pointer to the child; this is actually stored
* inside StBin:child, but we keep it to avoid
* calling st_bin_get_child() every time we need it
*/
ClutterActor *child;
ClutterActor *hscroll;
ClutterActor *vscroll;
gfloat row_size;
gfloat column_size;
gboolean row_size_set : 1;
gboolean column_size_set : 1;
guint mouse_scroll : 1;
};
enum {
PROP_0,
PROP_HSCROLL,
PROP_VSCROLL,
PROP_MOUSE_SCROLL
};
static void
st_scroll_view_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
StScrollViewPrivate *priv = ((StScrollView *) object)->priv;
switch (property_id)
{
case PROP_HSCROLL:
g_value_set_object (value, priv->hscroll);
break;
case PROP_VSCROLL:
g_value_set_object (value, priv->vscroll);
break;
case PROP_MOUSE_SCROLL:
g_value_set_boolean (value, priv->mouse_scroll);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_scroll_view_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
case PROP_MOUSE_SCROLL:
st_scroll_view_set_mouse_scrolling ((StScrollView *) object,
g_value_get_boolean (value));
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_scroll_view_dispose (GObject *object)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (object)->priv;
priv->child = NULL;
if (priv->vscroll)
{
clutter_actor_unparent (priv->vscroll);
priv->vscroll = NULL;
}
if (priv->hscroll)
{
clutter_actor_unparent (priv->hscroll);
priv->hscroll = NULL;
}
G_OBJECT_CLASS (st_scroll_view_parent_class)->dispose (object);
}
static void
st_scroll_view_finalize (GObject *object)
{
G_OBJECT_CLASS (st_scroll_view_parent_class)->finalize (object);
}
static void
st_scroll_view_paint (ClutterActor *actor)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
/* StBin will paint the child */
CLUTTER_ACTOR_CLASS (st_scroll_view_parent_class)->paint (actor);
/* paint our custom children */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
clutter_actor_paint (priv->hscroll);
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
clutter_actor_paint (priv->vscroll);
}
static void
st_scroll_view_pick (ClutterActor *actor,
const ClutterColor *color)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
/* Chain up so we get a bounding box pained (if we are reactive) */
CLUTTER_ACTOR_CLASS (st_scroll_view_parent_class)->pick (actor, color);
/* paint our custom children */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
clutter_actor_paint (priv->hscroll);
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
clutter_actor_paint (priv->vscroll);
}
static double
get_scrollbar_width (StScrollView *scroll_view)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (scroll_view));
double result = DEFAULT_SCROLLBAR_WIDTH;
st_theme_node_get_length (theme_node, "scrollbar-width", FALSE, &result);
return result;
}
static double
get_scrollbar_height (StScrollView *scroll_view)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (scroll_view));
double result = DEFAULT_SCROLLBAR_WIDTH;
st_theme_node_get_length (theme_node, "scrollbar-height", FALSE, &result);
return result;
}
static void
st_scroll_view_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
if (!priv->child)
return;
st_theme_node_adjust_for_height (theme_node, &for_height);
/* Our natural width is the natural width of the child */
clutter_actor_get_preferred_width (priv->child,
for_height,
NULL,
natural_width_p);
/* Add space for the scroll-bar if we can determine it will be necessary */
if ((for_height >= 0) && natural_width_p)
{
gfloat natural_height;
clutter_actor_get_preferred_height (priv->child, -1.0,
NULL,
&natural_height);
if (for_height < natural_height)
*natural_width_p += get_scrollbar_width (ST_SCROLL_VIEW (actor));
}
if (min_width_p)
*min_width_p = 0;
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_scroll_view_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
if (!priv->child)
return;
st_theme_node_adjust_for_width (theme_node, &for_width);
/* Our natural height is the natural height of the child */
clutter_actor_get_preferred_height (priv->child,
for_width,
NULL,
natural_height_p);
/* Add space for the scroll-bar if we can determine it will be necessary */
if ((for_width >= 0) && natural_height_p)
{
gfloat natural_width;
clutter_actor_get_preferred_width (priv->child, -1.0,
NULL,
&natural_width);
if (for_width < natural_width)
*natural_height_p += get_scrollbar_height (ST_SCROLL_VIEW (actor));
}
if (min_height_p)
*min_height_p = 0;
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_scroll_view_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
ClutterActorBox content_box, child_box;
ClutterActorClass *parent_parent_class;
gfloat avail_width, avail_height, sb_width, sb_height;
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
/* Chain up to the parent's parent class
*
* We do this because we do not want StBin to allocate the child, as we
* give it a different allocation later, depending on whether the scrollbars
* are visible
*/
parent_parent_class
= g_type_class_peek_parent (st_scroll_view_parent_class);
CLUTTER_ACTOR_CLASS (parent_parent_class)->
allocate (actor, box, flags);
st_theme_node_get_content_box (theme_node, box, &content_box);
avail_width = content_box.x2 - content_box.x1;
avail_height = content_box.y2 - content_box.y1;
sb_width = get_scrollbar_width (ST_SCROLL_VIEW (actor));
sb_height = get_scrollbar_width (ST_SCROLL_VIEW (actor));
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
sb_width = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
sb_height = 0;
/* Vertical scrollbar */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
{
child_box.x1 = content_box.x2 - sb_width;
child_box.y1 = content_box.y1;
child_box.x2 = content_box.x2;
child_box.y2 = content_box.y2 - sb_height;
clutter_actor_allocate (priv->vscroll, &child_box, flags);
}
/* Horizontal scrollbar */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
{
child_box.x1 = content_box.x1;
child_box.y1 = content_box.y2 - sb_height;
child_box.x2 = content_box.x2 - sb_width;
child_box.y2 = content_box.y2;
clutter_actor_allocate (priv->hscroll, &child_box, flags);
}
/* Child */
child_box.x1 = content_box.x1;
child_box.y1 = content_box.y1;
child_box.x2 = content_box.x2 - sb_width;
child_box.y2 = content_box.y2 - sb_height;
if (priv->child)
clutter_actor_allocate (priv->child, &child_box, flags);
}
static void
st_scroll_view_style_changed (StWidget *widget)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (widget)->priv;
st_widget_style_changed (ST_WIDGET (priv->hscroll));
st_widget_style_changed (ST_WIDGET (priv->vscroll));
ST_WIDGET_CLASS (st_scroll_view_parent_class)->style_changed (widget);
}
static gboolean
st_scroll_view_scroll_event (ClutterActor *self,
ClutterScrollEvent *event)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (self)->priv;
gdouble lower, value, upper, step;
StAdjustment *vadjustment, *hadjustment;
/* don't handle scroll events if requested not to */
if (!priv->mouse_scroll)
return FALSE;
hadjustment = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->hscroll));
vadjustment = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->vscroll));
switch (event->direction)
{
case CLUTTER_SCROLL_UP:
case CLUTTER_SCROLL_DOWN:
if (vadjustment)
g_object_get (vadjustment,
"lower", &lower,
"step-increment", &step,
"value", &value,
"upper", &upper,
NULL);
else
return FALSE;
break;
case CLUTTER_SCROLL_LEFT:
case CLUTTER_SCROLL_RIGHT:
if (vadjustment)
g_object_get (hadjustment,
"lower", &lower,
"step-increment", &step,
"value", &value,
"upper", &upper,
NULL);
else
return FALSE;
break;
}
switch (event->direction)
{
case CLUTTER_SCROLL_UP:
if (value == lower)
return FALSE;
else
st_adjustment_set_value (vadjustment, value - step);
break;
case CLUTTER_SCROLL_DOWN:
if (value == upper)
return FALSE;
else
st_adjustment_set_value (vadjustment, value + step);
break;
case CLUTTER_SCROLL_LEFT:
if (value == lower)
return FALSE;
else
st_adjustment_set_value (hadjustment, value - step);
break;
case CLUTTER_SCROLL_RIGHT:
if (value == upper)
return FALSE;
else
st_adjustment_set_value (hadjustment, value + step);
break;
}
return TRUE;
}
static void
st_scroll_view_class_init (StScrollViewClass *klass)
{
GParamSpec *pspec;
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
g_type_class_add_private (klass, sizeof (StScrollViewPrivate));
object_class->get_property = st_scroll_view_get_property;
object_class->set_property = st_scroll_view_set_property;
object_class->dispose= st_scroll_view_dispose;
object_class->finalize = st_scroll_view_finalize;
actor_class->paint = st_scroll_view_paint;
actor_class->pick = st_scroll_view_pick;
actor_class->get_preferred_width = st_scroll_view_get_preferred_width;
actor_class->get_preferred_height = st_scroll_view_get_preferred_height;
actor_class->allocate = st_scroll_view_allocate;
actor_class->scroll_event = st_scroll_view_scroll_event;
widget_class->style_changed = st_scroll_view_style_changed;
g_object_class_install_property (object_class,
PROP_HSCROLL,
g_param_spec_object ("hscroll",
"StScrollBar",
"Horizontal scroll indicator",
ST_TYPE_SCROLL_BAR,
G_PARAM_READABLE));
g_object_class_install_property (object_class,
PROP_VSCROLL,
g_param_spec_object ("vscroll",
"StScrollBar",
"Vertical scroll indicator",
ST_TYPE_SCROLL_BAR,
G_PARAM_READABLE));
pspec = g_param_spec_boolean ("enable-mouse-scrolling",
"Enable Mouse Scrolling",
"Enable automatic mouse wheel scrolling",
TRUE,
G_PARAM_READWRITE);
g_object_class_install_property (object_class,
PROP_MOUSE_SCROLL,
pspec);
}
static void
child_adjustment_changed_cb (StAdjustment *adjustment,
ClutterActor *bar)
{
StScrollView *scroll;
gdouble lower, upper, page_size;
scroll = ST_SCROLL_VIEW (clutter_actor_get_parent (bar));
/* Determine if this scroll-bar should be visible */
st_adjustment_get_values (adjustment, NULL,
&lower, &upper,
NULL, NULL,
&page_size);
if ((upper - lower) > page_size)
clutter_actor_show (bar);
else
clutter_actor_hide (bar);
/* Request a resize */
clutter_actor_queue_relayout (CLUTTER_ACTOR (scroll));
}
static void
child_hadjustment_notify_cb (GObject *gobject,
GParamSpec *arg1,
gpointer user_data)
{
StAdjustment *hadjust;
ClutterActor *actor = CLUTTER_ACTOR (gobject);
StScrollViewPrivate *priv = ST_SCROLL_VIEW (user_data)->priv;
hadjust = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->hscroll));
if (hadjust)
g_signal_handlers_disconnect_by_func (hadjust,
child_adjustment_changed_cb,
priv->hscroll);
st_scrollable_get_adjustments (ST_SCROLLABLE (actor), &hadjust, NULL);
if (hadjust)
{
/* Force scroll step if neede. */
if (priv->column_size_set)
{
g_object_set (hadjust,
"step-increment", priv->column_size,
NULL);
}
st_scroll_bar_set_adjustment (ST_SCROLL_BAR(priv->hscroll), hadjust);
g_signal_connect (hadjust, "changed", G_CALLBACK (
child_adjustment_changed_cb), priv->hscroll);
child_adjustment_changed_cb (hadjust, priv->hscroll);
}
}
static void
child_vadjustment_notify_cb (GObject *gobject,
GParamSpec *arg1,
gpointer user_data)
{
StAdjustment *vadjust;
ClutterActor *actor = CLUTTER_ACTOR (gobject);
StScrollViewPrivate *priv = ST_SCROLL_VIEW (user_data)->priv;
vadjust = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->vscroll));
if (vadjust)
g_signal_handlers_disconnect_by_func (vadjust,
child_adjustment_changed_cb,
priv->vscroll);
st_scrollable_get_adjustments (ST_SCROLLABLE(actor), NULL, &vadjust);
if (vadjust)
{
/* Force scroll step if neede. */
if (priv->row_size_set)
{
g_object_set (vadjust,
"step-increment", priv->row_size,
NULL);
}
st_scroll_bar_set_adjustment (ST_SCROLL_BAR(priv->vscroll), vadjust);
g_signal_connect (vadjust, "changed", G_CALLBACK (
child_adjustment_changed_cb), priv->vscroll);
child_adjustment_changed_cb (vadjust, priv->vscroll);
}
}
static void
st_scroll_view_init (StScrollView *self)
{
StScrollViewPrivate *priv = self->priv = SCROLL_VIEW_PRIVATE (self);
priv->hscroll = CLUTTER_ACTOR (st_scroll_bar_new (NULL));
priv->vscroll = g_object_new (ST_TYPE_SCROLL_BAR, "vertical", TRUE, NULL);
clutter_actor_set_parent (priv->hscroll, CLUTTER_ACTOR (self));
clutter_actor_set_parent (priv->vscroll, CLUTTER_ACTOR (self));
/* mouse scroll is enabled by default, so we also need to be reactive */
priv->mouse_scroll = TRUE;
g_object_set (G_OBJECT (self), "reactive", TRUE, NULL);
}
static void
st_scroll_view_add (ClutterContainer *container,
ClutterActor *actor)
{
StScrollView *self = ST_SCROLL_VIEW (container);
StScrollViewPrivate *priv = self->priv;
if (ST_IS_SCROLLABLE (actor))
{
priv->child = actor;
/* chain up to StBin::add() */
st_scroll_view_parent_iface->add (container, actor);
/* Get adjustments for scroll-bars */
g_signal_connect (actor, "notify::hadjustment",
G_CALLBACK (child_hadjustment_notify_cb),
container);
g_signal_connect (actor, "notify::vadjustment",
G_CALLBACK (child_vadjustment_notify_cb),
container);
child_hadjustment_notify_cb (G_OBJECT (actor), NULL, container);
child_vadjustment_notify_cb (G_OBJECT (actor), NULL, container);
}
else
{
g_warning ("Attempting to add an actor of type %s to "
"a StScrollView, but the actor does "
"not implement StScrollable.",
g_type_name (G_OBJECT_TYPE (actor)));
}
}
static void
st_scroll_view_remove (ClutterContainer *container,
ClutterActor *actor)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (container)->priv;
if (actor == priv->child)
{
g_object_ref (priv->child);
/* chain up to StBin::remove() */
st_scroll_view_parent_iface->remove (container, actor);
g_signal_handlers_disconnect_by_func (priv->child,
child_hadjustment_notify_cb,
container);
g_signal_handlers_disconnect_by_func (priv->child,
child_vadjustment_notify_cb,
container);
st_scrollable_set_adjustments ((StScrollable*) priv->child, NULL, NULL);
g_object_unref (priv->child);
priv->child = NULL;
}
}
static void
st_scroll_view_foreach_with_internals (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
StScrollViewPrivate *priv = ST_SCROLL_VIEW (container)->priv;
if (priv->child != NULL)
callback (priv->child, user_data);
if (priv->hscroll != NULL)
callback (priv->hscroll, user_data);
if (priv->vscroll != NULL)
callback (priv->vscroll, user_data);
}
static void
clutter_container_iface_init (ClutterContainerIface *iface)
{
/* store a pointer to the StBin implementation of
* ClutterContainer so that we can chain up when
* overriding the methods
*/
st_scroll_view_parent_iface = g_type_interface_peek_parent (iface);
iface->add = st_scroll_view_add;
iface->remove = st_scroll_view_remove;
iface->foreach_with_internals = st_scroll_view_foreach_with_internals;
}
StWidget *
st_scroll_view_new (void)
{
return g_object_new (ST_TYPE_SCROLL_VIEW, NULL);
}
/**
* st_scroll_view_get_hscroll_bar:
* @scroll: a #StScrollView
*
* Gets the horizontal scrollbar of the scrollbiew
*
* Return value: (transfer none): the horizontal #StScrollbar
*/
ClutterActor *
st_scroll_view_get_hscroll_bar (StScrollView *scroll)
{
g_return_val_if_fail (ST_IS_SCROLL_VIEW (scroll), NULL);
return scroll->priv->hscroll;
}
/**
* st_scroll_view_get_vscroll_bar:
* @scroll: a #StScrollView
*
* Gets the vertical scrollbar of the scrollbiew
*
* Return value: (transfer none): the vertical #StScrollbar
*/
ClutterActor *
st_scroll_view_get_vscroll_bar (StScrollView *scroll)
{
g_return_val_if_fail (ST_IS_SCROLL_VIEW (scroll), NULL);
return scroll->priv->vscroll;
}
gfloat
st_scroll_view_get_column_size (StScrollView *scroll)
{
StAdjustment *adjustment;
gdouble column_size;
g_return_val_if_fail (scroll, 0);
adjustment = st_scroll_bar_get_adjustment (
ST_SCROLL_BAR (scroll->priv->hscroll));
g_object_get (adjustment,
"step-increment", &column_size,
NULL);
return column_size;
}
void
st_scroll_view_set_column_size (StScrollView *scroll,
gfloat column_size)
{
StAdjustment *adjustment;
g_return_if_fail (scroll);
if (column_size < 0)
{
scroll->priv->column_size_set = FALSE;
scroll->priv->column_size = -1;
}
else
{
scroll->priv->column_size_set = TRUE;
scroll->priv->column_size = column_size;
adjustment = st_scroll_bar_get_adjustment (
ST_SCROLL_BAR (scroll->priv->hscroll));
if (adjustment)
g_object_set (adjustment,
"step-increment", (gdouble) scroll->priv->column_size,
NULL);
}
}
gfloat
st_scroll_view_get_row_size (StScrollView *scroll)
{
StAdjustment *adjustment;
gdouble row_size;
g_return_val_if_fail (scroll, 0);
adjustment = st_scroll_bar_get_adjustment (
ST_SCROLL_BAR (scroll->priv->vscroll));
g_object_get (adjustment,
"step-increment", &row_size,
NULL);
return row_size;
}
void
st_scroll_view_set_row_size (StScrollView *scroll,
gfloat row_size)
{
StAdjustment *adjustment;
g_return_if_fail (scroll);
if (row_size < 0)
{
scroll->priv->row_size_set = FALSE;
scroll->priv->row_size = -1;
}
else
{
scroll->priv->row_size_set = TRUE;
scroll->priv->row_size = row_size;
adjustment = st_scroll_bar_get_adjustment (
ST_SCROLL_BAR (scroll->priv->vscroll));
if (adjustment)
g_object_set (adjustment,
"step-increment", (gdouble) scroll->priv->row_size,
NULL);
}
}
void
st_scroll_view_set_mouse_scrolling (StScrollView *scroll,
gboolean enabled)
{
StScrollViewPrivate *priv;
g_return_if_fail (ST_IS_SCROLL_VIEW (scroll));
priv = ST_SCROLL_VIEW (scroll)->priv;
if (priv->mouse_scroll != enabled)
{
priv->mouse_scroll = enabled;
/* make sure we can receive mouse wheel events */
if (enabled)
clutter_actor_set_reactive ((ClutterActor *) scroll, TRUE);
}
}
gboolean
st_scroll_view_get_mouse_scrolling (StScrollView *scroll)
{
StScrollViewPrivate *priv;
g_return_val_if_fail (ST_IS_SCROLL_VIEW (scroll), FALSE);
priv = ST_SCROLL_VIEW (scroll)->priv;
return priv->mouse_scroll;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-scroll-view.h: Container with scroll-bars
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_SCROLL_VIEW_H__
#define __ST_SCROLL_VIEW_H__
#include <st/st-bin.h>
G_BEGIN_DECLS
#define ST_TYPE_SCROLL_VIEW (st_scroll_view_get_type())
#define ST_SCROLL_VIEW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_SCROLL_VIEW, StScrollView))
#define ST_IS_SCROLL_VIEW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_SCROLL_VIEW))
#define ST_SCROLL_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_SCROLL_VIEW, StScrollViewClass))
#define ST_IS_SCROLL_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_SCROLL_VIEW))
#define ST_SCROLL_VIEW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_SCROLL_VIEW, StScrollViewClass))
typedef struct _StScrollView StScrollView;
typedef struct _StScrollViewPrivate StScrollViewPrivate;
typedef struct _StScrollViewClass StScrollViewClass;
/**
* StScrollView:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _StScrollView
{
/*< private >*/
StBin parent_instance;
StScrollViewPrivate *priv;
};
struct _StScrollViewClass
{
StBinClass parent_class;
};
GType st_scroll_view_get_type (void) G_GNUC_CONST;
StWidget *st_scroll_view_new (void);
ClutterActor *st_scroll_view_get_hscroll_bar (StScrollView *scroll);
ClutterActor *st_scroll_view_get_vscroll_bar (StScrollView *scroll);
gfloat st_scroll_view_get_column_size (StScrollView *scroll);
void st_scroll_view_set_column_size (StScrollView *scroll,
gfloat column_size);
gfloat st_scroll_view_get_row_size (StScrollView *scroll);
void st_scroll_view_set_row_size (StScrollView *scroll,
gfloat row_size);
void st_scroll_view_set_mouse_scrolling (StScrollView *scroll,
gboolean enabled);
gboolean st_scroll_view_get_mouse_scrolling (StScrollView *scroll);
G_END_DECLS
#endif /* __ST_SCROLL_VIEW_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-scrollable.c: Scrollable interface
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
#include "st-scrollable.h"
static void
st_scrollable_base_init (gpointer g_iface)
{
static gboolean initialized = FALSE;
if (!initialized)
{
g_object_interface_install_property (g_iface,
g_param_spec_object ("hadjustment",
"StAdjustment",
"Horizontal adjustment",
ST_TYPE_ADJUSTMENT,
G_PARAM_READWRITE));
g_object_interface_install_property (g_iface,
g_param_spec_object ("vadjustment",
"StAdjustment",
"Vertical adjustment",
ST_TYPE_ADJUSTMENT,
G_PARAM_READWRITE));
initialized = TRUE;
}
}
GType
st_scrollable_get_type (void)
{
static GType type = 0;
if (type == 0)
{
static const GTypeInfo info =
{
sizeof (StScrollableInterface),
st_scrollable_base_init, /* base_init */
NULL,
};
type = g_type_register_static (G_TYPE_INTERFACE,
"StScrollable", &info, 0);
}
return type;
}
void
st_scrollable_set_adjustments (StScrollable *scrollable,
StAdjustment *hadjustment,
StAdjustment *vadjustment)
{
ST_SCROLLABLE_GET_INTERFACE (scrollable)->set_adjustments (scrollable,
hadjustment,
vadjustment);
}
/**
* st_scroll_bar_get_adjustments:
* @hadjustment: (transfer none) (out) (allow-none): location to store the horizontal adjustment, or %NULL
* @vadjustment: (transfer none) (out) (allow-none): location to store the vertical adjustment, or %NULL
*
* Gets the adjustment objects that store the offsets of the scrollable widget
* into its possible scrolling area.
*/
void
st_scrollable_get_adjustments (StScrollable *scrollable,
StAdjustment **hadjustment,
StAdjustment **vadjustment)
{
ST_SCROLLABLE_GET_INTERFACE (scrollable)->get_adjustments (scrollable,
hadjustment,
vadjustment);
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-scrollable.h: Scrollable interface
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to St by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_SCROLLABLE_H__
#define __ST_SCROLLABLE_H__
#include <glib-object.h>
#include <st/st-adjustment.h>
G_BEGIN_DECLS
#define ST_TYPE_SCROLLABLE (st_scrollable_get_type ())
#define ST_SCROLLABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_SCROLLABLE, StScrollable))
#define ST_IS_SCROLLABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_SCROLLABLE))
#define ST_SCROLLABLE_GET_INTERFACE(inst) (G_TYPE_INSTANCE_GET_INTERFACE ((inst), ST_TYPE_SCROLLABLE, StScrollableInterface))
typedef struct _StScrollable StScrollable; /* Dummy object */
typedef struct _StScrollableInterface StScrollableInterface;
struct _StScrollableInterface
{
GTypeInterface parent;
void (* set_adjustments) (StScrollable *scrollable,
StAdjustment *hadjustment,
StAdjustment *vadjustment);
void (* get_adjustments) (StScrollable *scrollable,
StAdjustment **hadjustment,
StAdjustment **vadjustment);
};
GType st_scrollable_get_type (void) G_GNUC_CONST;
void st_scrollable_set_adjustments (StScrollable *scrollable,
StAdjustment *hadjustment,
StAdjustment *vadjustment);
void st_scrollable_get_adjustments (StScrollable *scrollable,
StAdjustment **hadjustment,
StAdjustment **vadjustment);
G_END_DECLS
#endif /* __ST_SCROLLABLE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-subtexture.h: Class to wrap a texture and "subframe" it.
* based on
* st-texture-frame.c: Expandible texture actor
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <cogl/cogl.h>
#include <clutter/clutter.h>
#include "st-subtexture.h"
enum
{
PROP_0,
PROP_PARENT_TEXTURE,
PROP_TOP,
PROP_LEFT,
PROP_WIDTH,
PROP_HEIGHT
};
G_DEFINE_TYPE (StSubtexture, st_subtexture, CLUTTER_TYPE_ACTOR);
#define ST_SUBTEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_SUBTEXTURE, StSubtexturePrivate))
struct _StSubtexturePrivate
{
ClutterTexture *parent_texture;
int left;
int top;
int width;
int height;
CoglHandle material;
};
static void
st_subtexture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
if (min_width_p)
*min_width_p = priv->width;
if (natural_width_p)
*natural_width_p = priv->width;
}
}
static void
st_subtexture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
if (min_height_p)
*min_height_p = priv->height;
if (natural_height_p)
*natural_height_p = priv->height;
}
}
static void
st_subtexture_realize (ClutterActor *self)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (self)->priv;
if (priv->material != COGL_INVALID_HANDLE)
return;
priv->material = cogl_material_new ();
CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
}
static void
st_subtexture_unrealize (ClutterActor *self)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (self)->priv;
if (priv->material == COGL_INVALID_HANDLE)
return;
cogl_material_unref (priv->material);
priv->material = COGL_INVALID_HANDLE;
CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
}
static void
st_subtexture_paint (ClutterActor *self)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (self)->priv;
CoglHandle cogl_texture = COGL_INVALID_HANDLE;
ClutterActorBox box = { 0, 0, 0, 0 };
gfloat tx1, ty1, tx2, ty2, tex_width, tex_height, width, height;
guint8 opacity;
/* no need to paint stuff if we don't have a texture */
if (G_UNLIKELY (priv->parent_texture == NULL))
return;
/* parent texture may have been hidden, so need to make sure it gets
* realized
*/
if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent_texture))
clutter_actor_realize (CLUTTER_ACTOR (priv->parent_texture));
cogl_texture = clutter_texture_get_cogl_texture (priv->parent_texture);
if (cogl_texture == COGL_INVALID_HANDLE)
return;
tex_width = cogl_texture_get_width (cogl_texture);
tex_height = cogl_texture_get_height (cogl_texture);
clutter_actor_get_allocation_box (self, &box);
width = box.x2 - box.x1;
height = box.y2 - box.y1;
tx1 = 1.0 * priv->left / tex_width;
ty1 = 1.0 * priv->top / tex_height;
tx2 = 1.0 * (priv->left + priv->width) / tex_width;
ty2 = 1.0 * (priv->top + priv->height) / tex_height;
opacity = clutter_actor_get_paint_opacity (self);
g_assert (priv->material != COGL_INVALID_HANDLE);
/* set the source material using the parent texture's COGL handle */
cogl_material_set_color4ub (priv->material, 255, 255, 255, opacity);
cogl_material_set_layer (priv->material, 0, cogl_texture);
cogl_set_source (priv->material);
cogl_rectangle_with_texture_coords (0,0, (float) width, (float) height,
tx1, ty1, tx2, ty2);
}
static inline void
st_subtexture_set_frame_internal (StSubtexture *frame,
int left,
int top,
int width,
int height)
{
StSubtexturePrivate *priv = frame->priv;
GObject *gobject = G_OBJECT (frame);
gboolean changed = FALSE;
g_object_freeze_notify (gobject);
if (priv->top != top)
{
priv->top = top;
g_object_notify (gobject, "top");
changed = TRUE;
}
if (priv->left != left)
{
priv->left = left;
g_object_notify (gobject, "left");
changed = TRUE;
}
if (priv->width != width)
{
priv->width = width;
g_object_notify (gobject, "width");
changed = TRUE;
}
if (priv->height != height)
{
priv->height = height;
g_object_notify (gobject, "height");
changed = TRUE;
}
if (changed && CLUTTER_ACTOR_IS_VISIBLE (frame))
clutter_actor_queue_redraw (CLUTTER_ACTOR (frame));
g_object_thaw_notify (gobject);
}
static void
st_subtexture_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StSubtexture *frame = ST_SUBTEXTURE (gobject);
StSubtexturePrivate *priv = frame->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
st_subtexture_set_parent_texture (frame,
g_value_get_object (value));
break;
case PROP_TOP:
st_subtexture_set_frame_internal (frame,
priv->left,
g_value_get_int (value),
priv->width,
priv->height);
break;
case PROP_LEFT:
st_subtexture_set_frame_internal (frame,
g_value_get_int (value),
priv->top,
priv->width,
priv->height);
break;
case PROP_WIDTH:
st_subtexture_set_frame_internal (frame,
priv->left,
priv->top,
g_value_get_int (value),
priv->height);
break;
case PROP_HEIGHT:
st_subtexture_set_frame_internal (frame,
priv->left,
priv->top,
priv->width,
g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_subtexture_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (gobject)->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
g_value_set_object (value, priv->parent_texture);
break;
case PROP_LEFT:
g_value_set_int (value, priv->left);
break;
case PROP_TOP:
g_value_set_int (value, priv->top);
break;
case PROP_WIDTH:
g_value_set_int (value, priv->width);
break;
case PROP_HEIGHT:
g_value_set_int (value, priv->height);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_subtexture_dispose (GObject *gobject)
{
StSubtexturePrivate *priv = ST_SUBTEXTURE (gobject)->priv;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
}
if (priv->material)
{
cogl_material_unref (priv->material);
priv->material = COGL_INVALID_HANDLE;
}
G_OBJECT_CLASS (st_subtexture_parent_class)->dispose (gobject);
}
static void
st_subtexture_class_init (StSubtextureClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class, sizeof (StSubtexturePrivate));
actor_class->get_preferred_width =
st_subtexture_get_preferred_width;
actor_class->get_preferred_height =
st_subtexture_get_preferred_height;
actor_class->realize = st_subtexture_realize;
actor_class->unrealize = st_subtexture_unrealize;
actor_class->paint = st_subtexture_paint;
gobject_class->set_property = st_subtexture_set_property;
gobject_class->get_property = st_subtexture_get_property;
gobject_class->dispose = st_subtexture_dispose;
pspec = g_param_spec_object ("parent-texture",
"Parent Texture",
"The parent ClutterTexture",
CLUTTER_TYPE_TEXTURE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT);
g_object_class_install_property (gobject_class, PROP_PARENT_TEXTURE, pspec);
pspec = g_param_spec_int ("left",
"Left",
"Left offset",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LEFT, pspec);
pspec = g_param_spec_int ("top",
"Top",
"Top offset",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TOP, pspec);
pspec = g_param_spec_int ("width",
"Width",
"Width",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_WIDTH, pspec);
pspec = g_param_spec_int ("height",
"Height",
"Height",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_HEIGHT, pspec);
}
static void
st_subtexture_init (StSubtexture *self)
{
StSubtexturePrivate *priv;
self->priv = priv = ST_SUBTEXTURE_GET_PRIVATE (self);
priv->material = COGL_INVALID_HANDLE;
}
/**
* st_subtexture_new:
* @texture: a #ClutterTexture or %NULL
* @left: left
* @top: top
* @width: width
* @height: height
*
* A #StSubtexture is a specialized texture that efficiently clones
* an area of the given @texture while keeping preserving portions of the
* same texture.
*
* A #StSubtexture can be used to make a rectangular texture fit a
* given size without stretching its borders.
*
* Return value: the newly created #StSubtexture
*/
ClutterActor*
st_subtexture_new (ClutterTexture *texture,
gint left,
gint top,
gint width,
gint height)
{
g_return_val_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture), NULL);
return g_object_new (ST_TYPE_SUBTEXTURE,
"parent-texture", texture,
"top", top,
"left", left,
"width", width,
"height", height,
NULL);
}
/**
* st_subtexture_get_parent_texture:
* @frame: A #StSubtexture
*
* Return the texture used by the #StSubtexture
*
* Returns: (transfer none): a #ClutterTexture owned by the #StSubtexture
*/
ClutterTexture *
st_subtexture_get_parent_texture (StSubtexture *frame)
{
g_return_val_if_fail (ST_IS_SUBTEXTURE (frame), NULL);
return frame->priv->parent_texture;
}
/**
* st_subtexture_set_parent_texture:
* @frame: A #StSubtexture
* @texture: A #ClutterTexture
*
* Set the #ClutterTexture used by this #StSubtexture
*
*/
void
st_subtexture_set_parent_texture (StSubtexture *frame,
ClutterTexture *texture)
{
StSubtexturePrivate *priv;
gboolean was_visible;
g_return_if_fail (ST_IS_SUBTEXTURE (frame));
g_return_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture));
priv = frame->priv;
was_visible = CLUTTER_ACTOR_IS_VISIBLE (frame);
if (priv->parent_texture == texture)
return;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
if (was_visible)
clutter_actor_hide (CLUTTER_ACTOR (frame));
}
if (texture)
{
priv->parent_texture = g_object_ref (texture);
if (was_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->parent_texture))
clutter_actor_show (CLUTTER_ACTOR (frame));
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (frame));
g_object_notify (G_OBJECT (frame), "parent-texture");
}
/**
* st_subtexture_set_frame:
* @frame: A #StSubtexture
* @left: left
* @top: top
* @width: width
* @height: height
*
* Set the frame of the subtexture
*
*/
void
st_subtexture_set_frame (StSubtexture *frame,
gint left,
gint top,
gint width,
gint height)
{
g_return_if_fail (ST_IS_SUBTEXTURE (frame));
st_subtexture_set_frame_internal (frame, left, top, width, height);
}
/**
* st_subtexture_get_frame:
* @frame: A #StSubtexture
* @left: left
* @top: top
* @width: width
* @height: height
*
* Retrieve the current frame.
*
*/
void
st_subtexture_get_frame (StSubtexture *frame,
gint *left,
gint *top,
gint *width,
gint *height)
{
StSubtexturePrivate *priv;
g_return_if_fail (ST_IS_SUBTEXTURE (frame));
priv = frame->priv;
if (top)
*top = priv->top;
if (left)
*left = priv->left;
if (width)
*width = priv->width;
if (height)
*height = priv->height;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-subtexture.h: Class to wrap a texture and "subframe" it.
*
* Based on
* st-texture-frame.h: Expandible texture actor
*
* Copyright 2007, 2008 OpenedHand Ltd
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_SUBTEXTURE_H__
#define __ST_SUBTEXTURE_H__
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define ST_TYPE_SUBTEXTURE (st_subtexture_get_type ())
#define ST_SUBTEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_SUBTEXTURE, StSubtexture))
#define ST_SUBTEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_SUBTEXTURE, StSubtextureClass))
#define ST_IS_SUBTEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_SUBTEXTURE))
#define ST_IS_SUBTEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_SUBTEXTURE))
#define ST_SUBTEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_SUBTEXTURE, StSubtextureClass))
typedef struct _StSubtexture StSubtexture;
typedef struct _StSubtexturePrivate StSubtexturePrivate;
typedef struct _StSubtextureClass StSubtextureClass;
/**
* StSubtexture:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _StSubtexture
{
/*< private >*/
ClutterActor parent_instance;
StSubtexturePrivate *priv;
};
struct _StSubtextureClass
{
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_st_box_1) (void);
void (*_st_box_2) (void);
void (*_st_box_3) (void);
void (*_st_box_4) (void);
};
GType st_subtexture_get_type (void) G_GNUC_CONST;
ClutterActor * st_subtexture_new (ClutterTexture *texture,
gint top,
gint left,
gint width,
gint height);
void st_subtexture_set_parent_texture (StSubtexture *frame,
ClutterTexture *texture);
ClutterTexture *st_subtexture_get_parent_texture (StSubtexture *frame);
void st_subtexture_set_frame (StSubtexture *frame,
gint top,
gint left,
gint width,
gint height);
void st_subtexture_get_frame (StSubtexture *frame,
gint *top,
gint *left,
gint *width,
gint *height);
G_END_DECLS
#endif /* __ST_SUBTEXTURE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-table-child.h: Table child implementation
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
#include "st-private.h"
#include "st-table-child.h"
#include "st-table-private.h"
#include <st/st-widget.h>
#include <st/st-table.h>
/*
* ClutterChildMeta Implementation
*/
/**
* SECTION:st-table-child
* @short_description: The child property store for #StTable
*
* The #ClutterChildMeta implementation for the #StTable container widget.
*
*/
enum {
CHILD_PROP_0,
CHILD_PROP_COL,
CHILD_PROP_ROW,
CHILD_PROP_COL_SPAN,
CHILD_PROP_ROW_SPAN,
CHILD_PROP_X_EXPAND,
CHILD_PROP_Y_EXPAND,
CHILD_PROP_X_ALIGN,
CHILD_PROP_Y_ALIGN,
CHILD_PROP_X_FILL,
CHILD_PROP_Y_FILL,
CHILD_PROP_ALLOCATE_HIDDEN,
};
G_DEFINE_TYPE (StTableChild, st_table_child, CLUTTER_TYPE_CHILD_META);
static void
table_child_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StTableChild *child = ST_TABLE_CHILD (gobject);
StTable *table = ST_TABLE (CLUTTER_CHILD_META(gobject)->container);
switch (prop_id)
{
case CHILD_PROP_COL:
child->col = g_value_get_int (value);
_st_table_update_row_col (table, -1, child->col);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_ROW:
child->row = g_value_get_int (value);
_st_table_update_row_col (table, child->row, -1);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_COL_SPAN:
child->col_span = g_value_get_int (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_ROW_SPAN:
child->row_span = g_value_get_int (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_X_EXPAND:
child->x_expand = g_value_get_boolean (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_Y_EXPAND:
child->y_expand = g_value_get_boolean (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_X_ALIGN:
child->x_align = g_value_get_double (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_Y_ALIGN:
child->y_align = g_value_get_double (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_X_FILL:
child->x_fill = g_value_get_boolean (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_Y_FILL:
child->y_fill = g_value_get_boolean (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
case CHILD_PROP_ALLOCATE_HIDDEN:
child->allocate_hidden = g_value_get_boolean (value);
clutter_actor_queue_relayout (CLUTTER_ACTOR (table));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
table_child_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StTableChild *child = ST_TABLE_CHILD (gobject);
switch (prop_id)
{
case CHILD_PROP_COL:
g_value_set_int (value, child->col);
break;
case CHILD_PROP_ROW:
g_value_set_int (value, child->row);
break;
case CHILD_PROP_COL_SPAN:
g_value_set_int (value, child->col_span);
break;
case CHILD_PROP_ROW_SPAN:
g_value_set_int (value, child->row_span);
break;
case CHILD_PROP_X_EXPAND:
g_value_set_boolean (value, child->x_expand);
break;
case CHILD_PROP_Y_EXPAND:
g_value_set_boolean (value, child->y_expand);
break;
case CHILD_PROP_X_ALIGN:
g_value_set_double (value, child->x_align);
break;
case CHILD_PROP_Y_ALIGN:
g_value_set_double (value, child->y_align);
break;
case CHILD_PROP_X_FILL:
g_value_set_boolean (value, child->x_fill);
break;
case CHILD_PROP_Y_FILL:
g_value_set_boolean (value, child->y_fill);
break;
case CHILD_PROP_ALLOCATE_HIDDEN:
g_value_set_boolean (value, child->allocate_hidden);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_table_child_class_init (StTableChildClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = table_child_set_property;
gobject_class->get_property = table_child_get_property;
pspec = g_param_spec_int ("col",
"Column Number",
"The column the widget resides in",
0, G_MAXINT,
0,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_COL, pspec);
pspec = g_param_spec_int ("row",
"Row Number",
"The row the widget resides in",
0, G_MAXINT,
0,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_ROW, pspec);
pspec = g_param_spec_int ("row-span",
"Row Span",
"The number of rows the widget should span",
1, G_MAXINT,
1,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_ROW_SPAN, pspec);
pspec = g_param_spec_int ("col-span",
"Column Span",
"The number of columns the widget should span",
1, G_MAXINT,
1,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_COL_SPAN, pspec);
pspec = g_param_spec_boolean ("x-expand",
"X Expand",
"Whether the child should receive priority "
"when the container is allocating spare space "
"on the horizontal axis",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_X_EXPAND, pspec);
pspec = g_param_spec_boolean ("y-expand",
"Y Expand",
"Whether the child should receive priority "
"when the container is allocating spare space "
"on the vertical axis",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_Y_EXPAND, pspec);
pspec = g_param_spec_double ("x-align",
"X Alignment",
"X alignment of the widget within the cell",
0, 1,
0.5,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_X_ALIGN, pspec);
pspec = g_param_spec_double ("y-align",
"Y Alignment",
"Y alignment of the widget within the cell",
0, 1,
0.5,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_Y_ALIGN, pspec);
pspec = g_param_spec_boolean ("x-fill",
"X Fill",
"Whether the child should be allocated its "
"entire available space, or whether it should "
"be squashed and aligned.",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_X_FILL, pspec);
pspec = g_param_spec_boolean ("y-fill",
"Y Fill",
"Whether the child should be allocated its "
"entire available space, or whether it should "
"be squashed and aligned.",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_Y_FILL, pspec);
pspec = g_param_spec_boolean ("allocate-hidden",
"Allocate Hidden",
"Whether the child should be allocate even "
"if it is hidden",
TRUE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, CHILD_PROP_ALLOCATE_HIDDEN, pspec);
}
static void
st_table_child_init (StTableChild *self)
{
self->col_span = 1;
self->row_span = 1;
self->x_align = 0.5;
self->y_align = 0.5;
self->x_expand = TRUE;
self->y_expand = TRUE;
self->x_fill = TRUE;
self->y_fill = TRUE;
self->allocate_hidden = TRUE;
}
static StTableChild*
get_child_meta (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
meta = (StTableChild*) clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child);
return meta;
}
/**
* st_table_child_get_col_span:
* @table: an #StTable
* @child: a #ClutterActor
*
* Get the column span of the child. Defaults to 1.
*
* Returns: the column span of the child
*/
gint
st_table_child_get_col_span (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
return meta->col_span;
}
/**
* st_table_child_set_col_span:
* @table: An #StTable
* @child: An #ClutterActor
* @span: The number of columns to span
*
* Set the column span of the child.
*
*/
void
st_table_child_set_col_span (StTable *table,
ClutterActor *child,
gint span)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
g_return_if_fail (span > 1);
meta = get_child_meta (table, child);
meta->col_span = span;
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_get_row_span:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the row span of the child. Defaults to 1.
*
* Returns: the row span of the child
*/
gint
st_table_child_get_row_span (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
return meta->row_span;
}
/**
* st_table_child_set_row_span:
* @table: A #StTable
* @child: A #ClutterActor
* @span: the number of rows to span
*
* Set the row span of the child.
*
*/
void
st_table_child_set_row_span (StTable *table,
ClutterActor *child,
gint span)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
g_return_if_fail (span > 1);
meta = get_child_meta (table, child);
meta->row_span = span;
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_get_x_fill:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the x-fill state of the child
*
* Returns: #TRUE if the child is set to x-fill
*/
gboolean
st_table_child_get_x_fill (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
return meta->x_fill;
}
/**
* st_table_child_set_x_fill:
* @table: A #StTable
* @child: A #ClutterActor
* @fill: the fill state
*
* Set the fill state of the child on the x-axis. This will cause the child to
* be allocated the maximum available space.
*
*/
void
st_table_child_set_x_fill (StTable *table,
ClutterActor *child,
gboolean fill)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
meta->x_fill = fill;
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_get_y_fill:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the y-fill state of the child
*
* Returns: #TRUE if the child is set to y-fill
*/
gboolean
st_table_child_get_y_fill (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
return meta->y_fill;
}
/**
* st_table_child_set_y_fill:
* @table: A #StTable
* @child: A #ClutterActor
* @fill: the fill state
*
* Set the fill state of the child on the y-axis. This will cause the child to
* be allocated the maximum available space.
*
*/
void
st_table_child_set_y_fill (StTable *table,
ClutterActor *child,
gboolean fill)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
meta->y_fill = fill;
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_get_x_expand:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the x-expand property of the child
*
* Returns: #TRUE if the child is set to x-expand
*/
gboolean
st_table_child_get_x_expand (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
return meta->x_expand;
}
/**
* st_table_child_set_x_expand:
* @table: A #StTable
* @child: A #ClutterActor
* @expand: the new value of the x expand child property
*
* Set x-expand on the child. This causes the column which the child
* resides in to be allocated any extra space if the allocation of the table is
* larger than the preferred size.
*
*/
void
st_table_child_set_x_expand (StTable *table,
ClutterActor *child,
gboolean expand)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
meta->x_expand = expand;
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_set_y_expand:
* @table: A #StTable
* @child: A #ClutterActor
* @expand: the new value of the y-expand child property
*
* Set y-expand on the child. This causes the row which the child
* resides in to be allocated any extra space if the allocation of the table is
* larger than the preferred size.
*
*/
void
st_table_child_set_y_expand (StTable *table,
ClutterActor *child,
gboolean expand)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
meta->y_expand = expand;
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_get_y_expand:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the y-expand property of the child.
*
* Returns: #TRUE if the child is set to y-expand
*/
gboolean
st_table_child_get_y_expand (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
return meta->y_expand;
}
/**
* st_table_child_get_x_align:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the x-align value of the child
*
* Returns: An #StAlign value
*/
StAlign
st_table_child_get_x_align (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
if (meta->x_align == 0.0)
return ST_ALIGN_START;
else if (meta->x_align == 1.0)
return ST_ALIGN_END;
else
return ST_ALIGN_MIDDLE;
}
/**
* st_table_child_set_x_align:
* @table: A #StTable
* @child: A #ClutterActor
* @align: A #StAlign value
*
* Set the alignment of the child within its cell. This will only have an effect
* if the the x-fill property is FALSE.
*
*/
void
st_table_child_set_x_align (StTable *table,
ClutterActor *child,
StAlign align)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
switch (align)
{
case ST_ALIGN_START:
meta->x_align = 0.0;
break;
case ST_ALIGN_MIDDLE:
meta->x_align = 0.5;
break;
case ST_ALIGN_END:
meta->x_align = 1.0;
break;
}
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_get_y_align:
* @table: A #StTable
* @child: A #ClutterActor
*
* Get the y-align value of the child
*
* Returns: An #StAlign value
*/
StAlign
st_table_child_get_y_align (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), 0);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), 0);
meta = get_child_meta (table, child);
if (meta->y_align == 0.0)
return ST_ALIGN_START;
else if (meta->y_align == 1.0)
return ST_ALIGN_END;
else
return ST_ALIGN_MIDDLE;
}
/**
* st_table_child_set_y_align:
* @table: A #StTable
* @child: A #ClutterActor
* @align: A #StAlign value
*
* Set the value of the y-align property. This will only have an effect if
* y-fill value is set to FALSE.
*
*/
void
st_table_child_set_y_align (StTable *table,
ClutterActor *child,
StAlign align)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
switch (align)
{
case ST_ALIGN_START:
meta->y_align = 0.0;
break;
case ST_ALIGN_MIDDLE:
meta->y_align = 0.5;
break;
case ST_ALIGN_END:
meta->y_align = 1.0;
break;
}
clutter_actor_queue_relayout (child);
}
/**
* st_table_child_set_allocate_hidden:
* @table: A #StTable
* @child: A #ClutterActor
* @value: #TRUE if the actor should be allocated when hidden
*
* Set whether the child should be allocate even if it is hidden
*/
void
st_table_child_set_allocate_hidden (StTable *table,
ClutterActor *child,
gboolean value)
{
StTableChild *meta;
g_return_if_fail (ST_IS_TABLE (table));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
meta = get_child_meta (table, child);
if (meta->allocate_hidden != value)
{
meta->allocate_hidden = value;
clutter_actor_queue_relayout (child);
g_object_notify (G_OBJECT (meta), "allocate-hidden");
}
}
/**
* st_table_child_get_allocate_hidden:
* @table: A #StTable
* @child: A #ClutterActor
*
* Determine if the child is allocated even if it is hidden
*
* Returns: #TRUE if the actor is allocated when hidden
*/
gboolean
st_table_child_get_allocate_hidden (StTable *table,
ClutterActor *child)
{
StTableChild *meta;
g_return_val_if_fail (ST_IS_TABLE (table), TRUE);
g_return_val_if_fail (CLUTTER_IS_ACTOR (child), TRUE);
meta = get_child_meta (table, child);
return meta->allocate_hidden;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-table-child.h: Table child implementation
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_TABLE_CHILD_H__
#define __ST_TABLE_CHILD_H__
#include <st/st-types.h>
#include <st/st-widget.h>
#include <st/st-table.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define ST_TYPE_TABLE_CHILD (st_table_child_get_type ())
#define ST_TABLE_CHILD(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_TABLE_CHILD, StTableChild))
#define ST_IS_TABLE_CHILD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_TABLE_CHILD))
#define ST_TABLE_CHILD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_TABLE_CHILD, StTableChildClass))
#define ST_IS_TABLE_CHILD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_TABLE_CHILD))
#define ST_TABLE_CHILD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_TABLE_CHILD, StTableChildClass))
typedef struct _StTableChild StTableChild;
typedef struct _StTableChildClass StTableChildClass;
/**
* StTableChild:
*
* The contents of the this structure are private and should only be accessed
* through the public API.
*/
struct _StTableChild
{
/*< private >*/
ClutterChildMeta parent_instance;
gint col;
gint row;
gint col_span;
gint row_span;
gdouble x_align;
gdouble y_align;
guint allocate_hidden : 1;
guint x_expand : 1;
guint y_expand : 1;
guint x_fill : 1;
guint y_fill : 1;
};
struct _StTableChildClass
{
ClutterChildMetaClass parent_class;
};
GType st_table_child_get_type (void) G_GNUC_CONST;
gint st_table_child_get_col_span (StTable *table,
ClutterActor *child);
void st_table_child_set_col_span (StTable *table,
ClutterActor *child,
gint span);
gint st_table_child_get_row_span (StTable *table,
ClutterActor *child);
void st_table_child_set_row_span (StTable *table,
ClutterActor *child,
gint span);
gboolean st_table_child_get_x_fill (StTable *table,
ClutterActor *child);
void st_table_child_set_x_fill (StTable *table,
ClutterActor *child,
gboolean fill);
gboolean st_table_child_get_y_fill (StTable *table,
ClutterActor *child);
void st_table_child_set_y_fill (StTable *table,
ClutterActor *child,
gboolean fill);
gboolean st_table_child_get_x_expand (StTable *table,
ClutterActor *child);
void st_table_child_set_x_expand (StTable *table,
ClutterActor *child,
gboolean expand);
gboolean st_table_child_get_y_expand (StTable *table,
ClutterActor *child);
void st_table_child_set_y_expand (StTable *table,
ClutterActor *child,
gboolean expand);
StAlign st_table_child_get_x_align (StTable *table,
ClutterActor *child);
void st_table_child_set_x_align (StTable *table,
ClutterActor *child,
StAlign align);
StAlign st_table_child_get_y_align (StTable *table,
ClutterActor *child);
void st_table_child_set_y_align (StTable *table,
ClutterActor *child,
StAlign align);
void st_table_child_set_allocate_hidden (StTable *table,
ClutterActor *child,
gboolean value);
gboolean st_table_child_get_allocate_hidden (StTable *table,
ClutterActor *child);
G_END_DECLS
#endif /* __ST_TABLE_H__ */

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/*
* st-private-private.h: Private declarations for StTable
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifndef __ST_TABLE_PRIVATE_H__
#define __ST_TABLE_PRIVATE_H__
#include "st-table.h"
G_BEGIN_DECLS
void _st_table_update_row_col (StTable *table,
gint row,
gint col);
G_END_DECLS
#endif /* __ST_TABLE_PRIVATE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-table.h: Table layout widget
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_TABLE_H__
#define __ST_TABLE_H__
#include <st/st-types.h>
#include <st/st-widget.h>
G_BEGIN_DECLS
/**
* StTableChildOptions:
* @ST_KEEP_ASPECT_RATIO: whether to respect the widget's aspect ratio
* @ST_X_EXPAND: whether to allocate extra space on the widget's x-axis
* @ST_Y_EXPAND: whether to allocate extra space on the widget's y-axis
* @ST_X_FILL: whether to stretch the child to fill the cell horizontally
* @ST_Y_FILL: whether to stretch the child to fill the cell vertically
*
* Denotes the child properties an StTable child will have.
*/
typedef enum
{
ST_KEEP_ASPECT_RATIO = 1 << 0,
ST_X_EXPAND = 1 << 1,
ST_Y_EXPAND = 1 << 2,
ST_X_FILL = 1 << 3,
ST_Y_FILL = 1 << 4
} StTableChildOptions;
#define ST_TYPE_TABLE (st_table_get_type ())
#define ST_TABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_TABLE, StTable))
#define ST_IS_TABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_TABLE))
#define ST_TABLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_TABLE, StTableClass))
#define ST_IS_TABLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_TABLE))
#define ST_TABLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_TABLE, StTableClass))
typedef struct _StTable StTable;
typedef struct _StTablePrivate StTablePrivate;
typedef struct _StTableClass StTableClass;
/**
* StTable:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _StTable
{
/*< private >*/
StWidget parent_instance;
StTablePrivate *priv;
};
struct _StTableClass
{
StWidgetClass parent_class;
};
GType st_table_get_type (void) G_GNUC_CONST;
StWidget* st_table_new (void);
gint st_table_get_row_count (StTable *table);
gint st_table_get_column_count (StTable *table);
G_END_DECLS
#endif /* __ST_TABLE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-widget.h: Base class for St actors
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
/**
* SECTION:st-texture-cache
* @short_description: A per-process store to cache textures
*
* #StTextureCache allows an application to re-use an previously loaded
* textures.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib.h>
#include <glib-object.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <string.h>
#include "st-texture-cache.h"
#include "st-marshal.h"
#include "st-private.h"
#include "st-subtexture.h"
G_DEFINE_TYPE (StTextureCache, st_texture_cache, G_TYPE_OBJECT)
#define TEXTURE_CACHE_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_TEXTURE_CACHE, StTextureCachePrivate))
typedef struct _StTextureCachePrivate StTextureCachePrivate;
struct _StTextureCachePrivate
{
GHashTable *cache;
};
typedef struct FinalizedClosure
{
gchar *path;
StTextureCache *cache;
} FinalizedClosure;
enum
{
PROP_0,
};
static StTextureCache* __cache_singleton = NULL;
/*
* Convention: posX with a value of -1 indicates whole texture
*/
typedef struct StTextureCacheItem {
char filename[256];
int width, height;
int posX, posY;
ClutterActor *ptr;
} StTextureCacheItem;
static StTextureCacheItem *
st_texture_cache_item_new (void)
{
return g_slice_new0 (StTextureCacheItem);
}
static void
st_texture_cache_item_free (StTextureCacheItem *item)
{
g_slice_free (StTextureCacheItem, item);
}
static void
st_texture_cache_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
st_texture_cache_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
st_texture_cache_dispose (GObject *object)
{
if (G_OBJECT_CLASS (st_texture_cache_parent_class)->dispose)
G_OBJECT_CLASS (st_texture_cache_parent_class)->dispose (object);
}
static void
st_texture_cache_finalize (GObject *object)
{
StTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(object);
if (priv->cache)
{
g_hash_table_unref (priv->cache);
priv->cache = NULL;
}
G_OBJECT_CLASS (st_texture_cache_parent_class)->finalize (object);
}
static void
st_texture_cache_class_init (StTextureCacheClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (StTextureCachePrivate));
object_class->get_property = st_texture_cache_get_property;
object_class->set_property = st_texture_cache_set_property;
object_class->dispose = st_texture_cache_dispose;
object_class->finalize = st_texture_cache_finalize;
}
static void
st_texture_cache_init (StTextureCache *self)
{
StTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(self);
priv->cache = g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
NULL);
}
/**
* st_texture_cache_get_default:
*
* Returns the default texture cache. This is owned by St and should not be
* unreferenced or freed.
*
* Returns: (transfer none): a StTextureCache
*/
StTextureCache*
st_texture_cache_get_default (void)
{
if (G_UNLIKELY (__cache_singleton == NULL))
__cache_singleton = g_object_new (ST_TYPE_TEXTURE_CACHE, NULL);
return __cache_singleton;
}
#if 0
static void
on_texure_finalized (gpointer data,
GObject *where_the_object_was)
{
FinalizedClosure *closure = (FinalizedClosure *) data;
StTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(closure->cache);
g_hash_table_remove (priv->cache, closure->path);
g_free(closure->path);
g_free(closure);
}
#endif
/**
* st_texture_cache_get_size:
* @self: A #StTextureCache
*
* Returns the number of items in the texture cache
*
* Returns: the current size of the cache
*/
gint
st_texture_cache_get_size (StTextureCache *self)
{
StTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(self);
return g_hash_table_size (priv->cache);
}
static void
add_texture_to_cache (StTextureCache *self,
const gchar *path,
StTextureCacheItem *item)
{
/* FinalizedClosure *closure; */
StTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(self);
g_hash_table_insert (priv->cache, g_strdup (path), item);
#if 0
/* Make sure we can remove from hash */
closure = g_new0 (FinalizedClosure, 1);
closure->path = g_strdup (path);
closure->cache = self;
g_object_weak_ref (G_OBJECT (res), on_texure_finalized, closure);
#endif
}
/* NOTE: you should unref the returned texture when not needed */
/**
* st_texture_cache_get_texture:
* @self: A #StTextureCache
* @path: A path to a image file
*
* Create a new ClutterTexture with the specified image. Adds the image to the
* cache if the image had not been previously loaded. Subsequent calls with
* the same image path will return a new ClutterTexture with the previously
* loaded image.
*
* Returns: (transfer none): a newly created ClutterTexture
*/
ClutterTexture*
st_texture_cache_get_texture (StTextureCache *self,
const gchar *path)
{
ClutterActor *texture;
CoglHandle *handle;
StTextureCachePrivate *priv;
StTextureCacheItem *item;
g_return_val_if_fail (ST_IS_TEXTURE_CACHE (self), NULL);
g_return_val_if_fail (path != NULL, NULL);
priv = TEXTURE_CACHE_PRIVATE (self);
item = g_hash_table_lookup (priv->cache, path);
if (item && item->posX != -1)
{
GError *err = NULL;
/*
* We have a cache hit, but it's for a partial texture. The only
* sane option is to read it from disk and just don't cache it
* at all.
*/
return CLUTTER_TEXTURE(clutter_texture_new_from_file(path, &err));
}
if (!item)
{
GError *err = NULL;
item = st_texture_cache_item_new ();
item->posX = -1;
item->posY = -1;
item->ptr = clutter_texture_new_from_file (path, &err);
clutter_texture_get_base_size (CLUTTER_TEXTURE (item->ptr),
&item->width, &item->height);
if (!item->ptr)
{
if (err)
{
g_warning ("Error loading image: %s", err->message);
g_error_free (err);
}
return NULL;
}
add_texture_to_cache (self, path, item);
}
texture = clutter_texture_new ();
handle = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (item->ptr));
clutter_texture_set_cogl_texture ((ClutterTexture*) texture, handle);
return (ClutterTexture*) texture;
}
/**
* st_texture_cache_get_actor:
* @self: A #StTextureCache
* @path: A path to a image file
*
* Create a new ClutterSubTexture with the specified image. Adds the image to the
* cache if the image had not been previously loaded. Subsequent calls with
* the same image path will return a new ClutterTexture with the previously
* loaded image.
*
* Use this function if all you need is an actor for drawing.
*
* Returns: (transfer none): a newly created ClutterTexture
*/
ClutterActor*
st_texture_cache_get_actor (StTextureCache *self,
const gchar *path)
{
StTextureCachePrivate *priv;
StTextureCacheItem *item;
GError *err = NULL;
g_return_val_if_fail (ST_IS_TEXTURE_CACHE (self), NULL);
g_return_val_if_fail (path != NULL, NULL);
priv = TEXTURE_CACHE_PRIVATE (self);
item = g_hash_table_lookup (priv->cache, path);
if (item)
{
int posX = item->posX;
int posY = item->posY;
if (posX == -1)
posX = 0;
if (posY == -1)
posY = 0;
return st_subtexture_new (CLUTTER_TEXTURE (item->ptr), posX, posY,
item->width, item->height);
}
item = st_texture_cache_item_new ();
item->posX = -1;
item->posY = -1;
item->ptr = clutter_texture_new_from_file (path, &err);
clutter_texture_get_base_size (CLUTTER_TEXTURE (item->ptr),
&item->width, &item->height);
if (!item->ptr)
{
if (err)
{
g_warning ("Error loading image: %s", err->message);
g_error_free (err);
}
return NULL;
}
add_texture_to_cache (self, path, item);
return st_subtexture_new (CLUTTER_TEXTURE (item->ptr), 0, 0, item->width,
item->height);
}
void
st_texture_cache_load_cache (StTextureCache *self,
const gchar *filename)
{
FILE *file;
StTextureCacheItem *element, head;
int ret;
ClutterActor *actor;
GError *error = NULL;
StTextureCachePrivate *priv;
g_return_if_fail (ST_IS_TEXTURE_CACHE (self));
g_return_if_fail (filename != NULL);
priv = TEXTURE_CACHE_PRIVATE (self);
file = fopen(filename, "rm");
if (!file)
return;
ret = fread (&head, sizeof(StTextureCacheItem), 1, file);
if (ret < 0)
{
fclose (file);
return;
}
/* check if we already if this texture in the cache */
if (g_hash_table_lookup (priv->cache, head.filename))
{
/* skip it, we're done */
fclose (file);
return;
}
actor = clutter_texture_new_from_file (head.filename, &error);
if (error)
{
g_critical (G_STRLOC ": Error opening cache image file: %s",
error->message);
g_clear_error (&error);
fclose (file);
return;
}
element = st_texture_cache_item_new ();
element->posX = -1;
element->posY = -1;
element->ptr = actor;
strncpy (element->filename, head.filename, 256);
clutter_texture_get_base_size (CLUTTER_TEXTURE (element->ptr),
&element->width, &element->height);
g_hash_table_insert (priv->cache, element->filename, element);
while (!feof (file))
{
element = st_texture_cache_item_new ();
ret = fread (element, sizeof (StTextureCacheItem), 1, file);
if (ret < 1)
{
/* end of file */
st_texture_cache_item_free (element);
break;
}
element->ptr = actor;
if (g_hash_table_lookup (priv->cache, element->filename))
{
/* file is already in the cache.... */
st_texture_cache_item_free (element);
} else {
g_hash_table_insert (priv->cache, element->filename, element);
}
}
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-texture-cache.h: Cached textures object
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef _ST_TEXTURE_CACHE
#define _ST_TEXTURE_CACHE
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define ST_TYPE_TEXTURE_CACHE st_texture_cache_get_type()
#define ST_TEXTURE_CACHE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
ST_TYPE_TEXTURE_CACHE, StTextureCache))
#define ST_TEXTURE_CACHE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
ST_TYPE_TEXTURE_CACHE, StTextureCacheClass))
#define ST_IS_TEXTURE_CACHE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
ST_TYPE_TEXTURE_CACHE))
#define ST_IS_TEXTURE_CACHE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
ST_TYPE_TEXTURE_CACHE))
#define ST_TEXTURE_CACHE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
ST_TYPE_TEXTURE_CACHE, StTextureCacheClass))
/**
* StTextureCache:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
typedef struct {
/*< private >*/
GObject parent;
} StTextureCache;
typedef struct {
GObjectClass parent_class;
void (* loaded) (StTextureCache *self,
const gchar *path,
ClutterTexture *texture);
void (* error_loading) (StTextureCache *self,
GError *error);
} StTextureCacheClass;
GType st_texture_cache_get_type (void);
StTextureCache* st_texture_cache_get_default (void);
ClutterTexture* st_texture_cache_get_texture (StTextureCache *self,
const gchar *path);
ClutterActor* st_texture_cache_get_actor (StTextureCache *self,
const gchar *path);
gint st_texture_cache_get_size (StTextureCache *self);
void st_texture_cache_load_cache (StTextureCache *self,
const char *filename);
G_END_DECLS
#endif /* _ST_TEXTURE_CACHE */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-texture-frame.h: Expandible texture actor
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
/**
* SECTION:st-texture-frame
* @short_description: Stretch a texture to fit the entire allocation
*
* #StTextureFrame
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <cogl/cogl.h>
#include "st-texture-frame.h"
#include "st-private.h"
enum
{
PROP_0,
PROP_PARENT_TEXTURE,
PROP_TOP,
PROP_RIGHT,
PROP_BOTTOM,
PROP_LEFT
};
G_DEFINE_TYPE (StTextureFrame, st_texture_frame, CLUTTER_TYPE_ACTOR);
#define ST_TEXTURE_FRAME_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_TEXTURE_FRAME, StTextureFramePrivate))
struct _StTextureFramePrivate
{
ClutterTexture *parent_texture;
gfloat top;
gfloat right;
gfloat bottom;
gfloat left;
};
static void
st_texture_frame_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StTextureFramePrivate *priv = ST_TEXTURE_FRAME (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
ClutterActorClass *klass;
/* by directly querying the parent texture's class implementation
* we are going around any override mechanism the parent texture
* might have in place, and we ask directly for the original
* preferred width
*/
klass = CLUTTER_ACTOR_GET_CLASS (priv->parent_texture);
klass->get_preferred_width (CLUTTER_ACTOR (priv->parent_texture),
for_height,
min_width_p,
natural_width_p);
}
}
static void
st_texture_frame_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StTextureFramePrivate *priv = ST_TEXTURE_FRAME (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
ClutterActorClass *klass;
/* by directly querying the parent texture's class implementation
* we are going around any override mechanism the parent texture
* might have in place, and we ask directly for the original
* preferred height
*/
klass = CLUTTER_ACTOR_GET_CLASS (priv->parent_texture);
klass->get_preferred_height (CLUTTER_ACTOR (priv->parent_texture),
for_width,
min_height_p,
natural_height_p);
}
}
static void
st_texture_frame_paint (ClutterActor *self)
{
StTextureFramePrivate *priv = ST_TEXTURE_FRAME (self)->priv;
CoglHandle cogl_texture = COGL_INVALID_HANDLE;
CoglHandle cogl_material = COGL_INVALID_HANDLE;
ClutterActorBox box = { 0, };
gfloat width, height;
gfloat tex_width, tex_height;
gfloat ex, ey;
gfloat tx1, ty1, tx2, ty2;
guint8 opacity;
/* no need to paint stuff if we don't have a texture */
if (G_UNLIKELY (priv->parent_texture == NULL))
return;
/* parent texture may have been hidden, so need to make sure it gets
* realized
*/
if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent_texture))
clutter_actor_realize (CLUTTER_ACTOR (priv->parent_texture));
cogl_texture = clutter_texture_get_cogl_texture (priv->parent_texture);
if (cogl_texture == COGL_INVALID_HANDLE)
return;
cogl_material = clutter_texture_get_cogl_material (priv->parent_texture);
if (cogl_material == COGL_INVALID_HANDLE)
return;
tex_width = cogl_texture_get_width (cogl_texture);
tex_height = cogl_texture_get_height (cogl_texture);
clutter_actor_get_allocation_box (self, &box);
width = box.x2 - box.x1;
height = box.y2 - box.y1;
tx1 = priv->left / tex_width;
tx2 = (tex_width - priv->right) / tex_width;
ty1 = priv->top / tex_height;
ty2 = (tex_height - priv->bottom) / tex_height;
ex = width - priv->right;
if (ex < 0)
ex = priv->right; /* FIXME ? */
ey = height - priv->bottom;
if (ey < 0)
ey = priv->bottom; /* FIXME ? */
opacity = clutter_actor_get_paint_opacity (self);
/* Paint using the parent texture's material. It should already have
the cogl texture set as the first layer */
/* NB: for correct blending we need set a preumultiplied color here: */
cogl_material_set_color4ub (cogl_material,
opacity, opacity, opacity, opacity);
cogl_set_source (cogl_material);
{
GLfloat rectangles[] =
{
/* top left corner */
0, 0, priv->left, priv->top,
0.0, 0.0,
tx1, ty1,
/* top middle */
priv->left, 0, ex, priv->top,
tx1, 0.0,
tx2, ty1,
/* top right */
ex, 0, width, priv->top,
tx2, 0.0,
1.0, ty1,
/* mid left */
0, priv->top, priv->left, ey,
0.0, ty1,
tx1, ty2,
/* center */
priv->left, priv->top, ex, ey,
tx1, ty1,
tx2, ty2,
/* mid right */
ex, priv->top, width, ey,
tx2, ty1,
1.0, ty2,
/* bottom left */
0, ey, priv->left, height,
0.0, ty2,
tx1, 1.0,
/* bottom center */
priv->left, ey, ex, height,
tx1, ty2,
tx2, 1.0,
/* bottom right */
ex, ey, width, height,
tx2, ty2,
1.0, 1.0
};
cogl_rectangles_with_texture_coords (rectangles, 9);
}
}
static inline void
st_texture_frame_set_frame_internal (StTextureFrame *frame,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left)
{
StTextureFramePrivate *priv = frame->priv;
GObject *gobject = G_OBJECT (frame);
gboolean changed = FALSE;
g_object_freeze_notify (gobject);
if (priv->top != top)
{
priv->top = top;
g_object_notify (gobject, "top");
changed = TRUE;
}
if (priv->right != right)
{
priv->right = right;
g_object_notify (gobject, "right");
changed = TRUE;
}
if (priv->bottom != bottom)
{
priv->bottom = bottom;
g_object_notify (gobject, "bottom");
changed = TRUE;
}
if (priv->left != left)
{
priv->left = left;
g_object_notify (gobject, "left");
changed = TRUE;
}
if (changed && CLUTTER_ACTOR_IS_VISIBLE (frame))
clutter_actor_queue_redraw (CLUTTER_ACTOR (frame));
g_object_thaw_notify (gobject);
}
static void
st_texture_frame_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StTextureFrame *frame = ST_TEXTURE_FRAME (gobject);
StTextureFramePrivate *priv = frame->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
st_texture_frame_set_parent_texture (frame,
g_value_get_object (value));
break;
case PROP_TOP:
st_texture_frame_set_frame_internal (frame,
g_value_get_float (value),
priv->right,
priv->bottom,
priv->left);
break;
case PROP_RIGHT:
st_texture_frame_set_frame_internal (frame,
priv->top,
g_value_get_float (value),
priv->bottom,
priv->left);
break;
case PROP_BOTTOM:
st_texture_frame_set_frame_internal (frame,
priv->top,
priv->right,
g_value_get_float (value),
priv->left);
break;
case PROP_LEFT:
st_texture_frame_set_frame_internal (frame,
priv->top,
priv->right,
priv->bottom,
g_value_get_float (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_texture_frame_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StTextureFramePrivate *priv = ST_TEXTURE_FRAME (gobject)->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
g_value_set_object (value, priv->parent_texture);
break;
case PROP_LEFT:
g_value_set_float (value, priv->left);
break;
case PROP_TOP:
g_value_set_float (value, priv->top);
break;
case PROP_RIGHT:
g_value_set_float (value, priv->right);
break;
case PROP_BOTTOM:
g_value_set_float (value, priv->bottom);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_texture_frame_dispose (GObject *gobject)
{
StTextureFramePrivate *priv = ST_TEXTURE_FRAME (gobject)->priv;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
}
G_OBJECT_CLASS (st_texture_frame_parent_class)->dispose (gobject);
}
static void
st_texture_frame_class_init (StTextureFrameClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class, sizeof (StTextureFramePrivate));
actor_class->get_preferred_width =
st_texture_frame_get_preferred_width;
actor_class->get_preferred_height =
st_texture_frame_get_preferred_height;
actor_class->paint = st_texture_frame_paint;
gobject_class->set_property = st_texture_frame_set_property;
gobject_class->get_property = st_texture_frame_get_property;
gobject_class->dispose = st_texture_frame_dispose;
pspec = g_param_spec_object ("parent-texture",
"Parent Texture",
"The parent ClutterTexture",
CLUTTER_TYPE_TEXTURE,
ST_PARAM_READWRITE |
G_PARAM_CONSTRUCT);
g_object_class_install_property (gobject_class, PROP_PARENT_TEXTURE, pspec);
pspec = g_param_spec_float ("left",
"Left",
"Left offset",
0, G_MAXFLOAT,
0,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LEFT, pspec);
pspec = g_param_spec_float ("top",
"Top",
"Top offset",
0, G_MAXFLOAT,
0,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TOP, pspec);
pspec = g_param_spec_float ("bottom",
"Bottom",
"Bottom offset",
0, G_MAXFLOAT,
0,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_BOTTOM, pspec);
pspec = g_param_spec_float ("right",
"Right",
"Right offset",
0, G_MAXFLOAT,
0,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_RIGHT, pspec);
}
static void
st_texture_frame_init (StTextureFrame *self)
{
StTextureFramePrivate *priv;
self->priv = priv = ST_TEXTURE_FRAME_GET_PRIVATE (self);
}
/**
* st_texture_frame_new:
* @texture: a #ClutterTexture or %NULL
* @left: left margin preserving its content
* @top: top margin preserving its content
* @right: right margin preserving its content
* @bottom: bottom margin preserving its content
*
* A #StTextureFrame is a specialized texture that efficiently clones
* an area of the given @texture while keeping preserving portions of the
* same texture.
*
* A #StTextureFrame can be used to make a rectangular texture fit a
* given size without stretching its borders.
*
* Return value: the newly created #StTextureFrame
*/
ClutterActor*
st_texture_frame_new (ClutterTexture *texture,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left)
{
g_return_val_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture), NULL);
return g_object_new (ST_TYPE_TEXTURE_FRAME,
"parent-texture", texture,
"top", top,
"right", right,
"bottom", bottom,
"left", left,
NULL);
}
/**
* st_texture_frame_get_parent_texture:
* @frame: A #StTextureFrame
*
* Return the texture used by the #StTextureFrame
*
* Returns: (transfer none): a #ClutterTexture owned by the #StTextureFrame
*/
ClutterTexture *
st_texture_frame_get_parent_texture (StTextureFrame *frame)
{
g_return_val_if_fail (ST_IS_TEXTURE_FRAME (frame), NULL);
return frame->priv->parent_texture;
}
/**
* st_texture_frame_set_parent_texture:
* @frame: A #StTextureFrame
* @texture: A #ClutterTexture
*
* Set the #ClutterTexture used by this #StTextureFrame
*
*/
void
st_texture_frame_set_parent_texture (StTextureFrame *frame,
ClutterTexture *texture)
{
StTextureFramePrivate *priv;
gboolean was_visible;
g_return_if_fail (ST_IS_TEXTURE_FRAME (frame));
g_return_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture));
priv = frame->priv;
was_visible = CLUTTER_ACTOR_IS_VISIBLE (frame);
if (priv->parent_texture == texture)
return;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
if (was_visible)
clutter_actor_hide (CLUTTER_ACTOR (frame));
}
if (texture)
{
priv->parent_texture = g_object_ref_sink (texture);
if (was_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->parent_texture))
clutter_actor_show (CLUTTER_ACTOR (frame));
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (frame));
g_object_notify (G_OBJECT (frame), "parent-texture");
}
/**
* st_texture_frame_set_frame:
* @frame: A #StTextureFrame
* @top: width of the top slice
* @right: width of the right slice
* @bottom: width of the bottom slice
* @left: width of the left slice
*
* Set the slice lines of the specified frame. The slices are calculated as
* widths from the edge of the frame.
*
*/
void
st_texture_frame_set_frame (StTextureFrame *frame,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left)
{
g_return_if_fail (ST_IS_TEXTURE_FRAME (frame));
st_texture_frame_set_frame_internal (frame, top, right, bottom, left);
}
/**
* st_texture_frame_get_frame:
* @frame: A #StTextureFrame
* @top: width of the top slice
* @right: width of the right slice
* @bottom: width of the bottom slice
* @left: width of the left slice
*
* Retrieve the current slice lines from the specified frame.
*
*/
void
st_texture_frame_get_frame (StTextureFrame *frame,
gfloat *top,
gfloat *right,
gfloat *bottom,
gfloat *left)
{
StTextureFramePrivate *priv;
g_return_if_fail (ST_IS_TEXTURE_FRAME (frame));
priv = frame->priv;
if (top)
*top = priv->top;
if (right)
*right = priv->right;
if (bottom)
*bottom = priv->bottom;
if (left)
*left = priv->left;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-texture-frame.h: Expandible texture actor
*
* Copyright 2007, 2008 OpenedHand Ltd
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_TEXTURE_FRAME_H__
#define __ST_TEXTURE_FRAME_H__
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define ST_TYPE_TEXTURE_FRAME (st_texture_frame_get_type ())
#define ST_TEXTURE_FRAME(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_TEXTURE_FRAME, StTextureFrame))
#define ST_TEXTURE_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_TEXTURE_FRAME, StTextureFrameClass))
#define ST_IS_TEXTURE_FRAME(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_TEXTURE_FRAME))
#define ST_IS_TEXTURE_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_TEXTURE_FRAME))
#define ST_TEXTURE_FRAME_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_TEXTURE_FRAME, StTextureFrameClass))
typedef struct _StTextureFrame StTextureFrame;
typedef struct _StTextureFramePrivate StTextureFramePrivate;
typedef struct _StTextureFrameClass StTextureFrameClass;
/**
* StTextureFrame:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _StTextureFrame
{
/*< private >*/
ClutterActor parent_instance;
StTextureFramePrivate *priv;
};
struct _StTextureFrameClass
{
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_clutter_box_1) (void);
void (*_clutter_box_2) (void);
void (*_clutter_box_3) (void);
void (*_clutter_box_4) (void);
};
GType st_texture_frame_get_type (void) G_GNUC_CONST;
ClutterActor * st_texture_frame_new (ClutterTexture *texture,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left);
void st_texture_frame_set_parent_texture (StTextureFrame *frame,
ClutterTexture *texture);
ClutterTexture *st_texture_frame_get_parent_texture (StTextureFrame *frame);
void st_texture_frame_set_frame (StTextureFrame *frame,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left);
void st_texture_frame_get_frame (StTextureFrame *frame,
gfloat *top,
gfloat *right,
gfloat *bottom,
gfloat *left);
G_END_DECLS
#endif /* __ST_TEXTURE_FRAME_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <config.h>
#include "st-theme.h"
#include "st-theme-context.h"
struct _StThemeContext {
GObject parent;
double resolution;
PangoFontDescription *font;
StThemeNode *root_node;
StTheme *theme;
};
struct _StThemeContextClass {
GObjectClass parent_class;
};
enum
{
CHANGED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (StThemeContext, st_theme_context, G_TYPE_OBJECT)
static void
st_theme_context_finalize (GObject *object)
{
StThemeContext *context = ST_THEME_CONTEXT (object);
if (context->root_node)
g_object_unref (context->root_node);
if (context->theme)
g_object_unref (context->theme);
pango_font_description_free (context->font);
G_OBJECT_CLASS (st_theme_context_parent_class)->finalize (object);
}
static void
st_theme_context_class_init (StThemeContextClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = st_theme_context_finalize;
signals[CHANGED] =
g_signal_new ("changed",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, /* no default handler slot */
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
st_theme_context_init (StThemeContext *context)
{
context->resolution = 96.;
context->font = pango_font_description_from_string ("sans-serif 10");
}
StThemeContext *
st_theme_context_new (void)
{
StThemeContext *context;
context = g_object_new (ST_TYPE_THEME_CONTEXT, NULL);
return context;
}
static void
on_stage_destroy (ClutterStage *stage)
{
StThemeContext *context = st_theme_context_get_for_stage (stage);
g_object_set_data (G_OBJECT (stage), "st-theme-context", NULL);
g_object_unref (context);
}
/**
* st_theme_context_get_for_stage:
* @stage: a #ClutterStage
*
* Gets a singleton theme context associated with the stage.
*
* Return value: (transfer none): the singleton theme context for the stage
*/
StThemeContext *
st_theme_context_get_for_stage (ClutterStage *stage)
{
StThemeContext *context;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
context = g_object_get_data (G_OBJECT (stage), "st-theme-context");
if (context)
return context;
context = st_theme_context_new ();
g_object_set_data (G_OBJECT (stage), "st-theme-context", context);
g_signal_connect (stage, "destroy",
G_CALLBACK (on_stage_destroy), NULL);
return context;
}
/**
* st_theme_context_set_theme:
* @context: a #StThemeContext
*
* Sets the default set of theme stylesheets for the context. This theme will
* be used for the root node and for nodes descending from it, unless some other
* style is explicitely specified.
*/
void
st_theme_context_set_theme (StThemeContext *context,
StTheme *theme)
{
g_return_if_fail (ST_IS_THEME_CONTEXT (context));
g_return_if_fail (theme == NULL || ST_IS_THEME (theme));
if (context->theme != theme)
{
if (context->theme)
g_object_unref (context->theme);
context->theme = theme;
if (context->theme)
g_object_ref (context->theme);
g_signal_emit (context, signals[CHANGED], 0);
}
}
/**
* st_theme_context_get_theme:
* @context: a #StThemeContext
*
* Gets the default theme for the context. See st_theme_context_set_theme()
*
* Return value: (transfer none): the default theme for the context
*/
StTheme *
st_theme_context_get_theme (StThemeContext *context)
{
g_return_val_if_fail (ST_IS_THEME_CONTEXT (context), NULL);
return context->theme;
}
void
st_theme_context_set_resolution (StThemeContext *context,
double resolution)
{
g_return_if_fail (ST_IS_THEME_CONTEXT (context));
context->resolution = resolution;
}
double
st_theme_context_get_resolution (StThemeContext *context)
{
g_return_val_if_fail (ST_IS_THEME_CONTEXT (context), 96.);
return context->resolution;
}
void
st_theme_context_set_font (StThemeContext *context,
const PangoFontDescription *font)
{
g_return_if_fail (ST_IS_THEME_CONTEXT (context));
if (context->font == font)
return;
pango_font_description_free (context->font);
context->font = pango_font_description_copy (font);
}
const PangoFontDescription *
st_theme_context_get_font (StThemeContext *context)
{
g_return_val_if_fail (ST_IS_THEME_CONTEXT (context), NULL);
return context->font;
}
/**
* st_theme_context_get_root_node:
* @context: a #StThemeContext
*
* Gets the root node of the tree of theme style nodes that associated with this
* context. For the node tree associated with a stage, this node represents
* styles applied to the stage itself.
*
* Return value: (transfer none): the root node of the context's style tree
*/
StThemeNode *
st_theme_context_get_root_node (StThemeContext *context)
{
if (context->root_node == NULL)
context->root_node = st_theme_node_new (context, NULL, context->theme,
G_TYPE_NONE, NULL, NULL, NULL, NULL);
return context->root_node;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __ST_THEME_CONTEXT_H__
#define __ST_THEME_CONTEXT_H__
#include <clutter/clutter.h>
#include <pango/pango.h>
#include "st-theme-node.h"
G_BEGIN_DECLS
typedef struct _StThemeContextClass StThemeContextClass;
#define ST_TYPE_THEME_CONTEXT (st_theme_context_get_type ())
#define ST_THEME_CONTEXT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), ST_TYPE_THEME_CONTEXT, StThemeContext))
#define ST_THEME_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_THEME_CONTEXT, StThemeContextClass))
#define ST_IS_THEME_CONTEXT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), ST_TYPE_THEME_CONTEXT))
#define ST_IS_THEME_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_THEME_CONTEXT))
#define ST_THEME_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_THEME_CONTEXT, StThemeContextClass))
GType st_theme_context_get_type (void) G_GNUC_CONST;
StThemeContext *st_theme_context_new (void);
StThemeContext *st_theme_context_get_for_stage (ClutterStage *stage);
void st_theme_context_set_theme (StThemeContext *context,
StTheme *theme);
StTheme * st_theme_context_get_theme (StThemeContext *context);
void st_theme_context_set_resolution (StThemeContext *context,
gdouble resolution);
double st_theme_context_get_resolution (StThemeContext *context);
void st_theme_context_set_font (StThemeContext *context,
const PangoFontDescription *font);
const PangoFontDescription *st_theme_context_get_font (StThemeContext *context);
StThemeNode * st_theme_context_get_root_node (StThemeContext *context);
G_END_DECLS
#endif /* __ST_THEME_CONTEXT_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __ST_THEME_NODE_H__
#define __ST_THEME_NODE_H__
#include <clutter/clutter.h>
#include "st-border-image.h"
G_BEGIN_DECLS
typedef struct _StTheme StTheme;
typedef struct _StThemeContext StThemeContext;
typedef struct _StThemeNode StThemeNode;
typedef struct _StThemeNodeClass StThemeNodeClass;
#define ST_TYPE_THEME_NODE (st_theme_node_get_type ())
#define ST_THEME_NODE(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), ST_TYPE_THEME_NODE, StThemeNode))
#define ST_THEME_NODE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_THEME_NODE, StThemeNodeClass))
#define ST_IS_THEME_NODE(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), ST_TYPE_THEME_NODE))
#define ST_IS_THEME_NODE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_THEME_NODE))
#define ST_THEME_NODE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_THEME_NODE, StThemeNodeClass))
typedef enum {
ST_SIDE_TOP,
ST_SIDE_RIGHT,
ST_SIDE_BOTTOM,
ST_SIDE_LEFT
} StSide;
typedef enum {
ST_CORNER_TOPLEFT,
ST_CORNER_TOPRIGHT,
ST_CORNER_BOTTOMRIGHT,
ST_CORNER_BOTTOMLEFT
} StCorner;
/* These are the CSS values; that doesn't mean we have to implement blink... */
typedef enum {
ST_TEXT_DECORATION_UNDERLINE = 1 << 0,
ST_TEXT_DECORATION_OVERLINE = 1 << 1,
ST_TEXT_DECORATION_LINE_THROUGH = 1 << 2,
ST_TEXT_DECORATION_BLINK = 1 << 3
} StTextDecoration;
GType st_theme_node_get_type (void) G_GNUC_CONST;
/* An element_type of G_TYPE_NONE means this style was created for the stage
* actor and matches a selector element name of 'stage'
*/
StThemeNode *st_theme_node_new (StThemeContext *context,
StThemeNode *parent_node, /* can be null */
StTheme *theme, /* can be null */
GType element_type,
const char *element_id,
const char *element_class,
const char *pseudo_class,
const char *inline_style);
StThemeNode *st_theme_node_get_parent (StThemeNode *node);
StTheme *st_theme_node_get_theme (StThemeNode *node);
GType st_theme_node_get_element_type (StThemeNode *node);
const char *st_theme_node_get_element_id (StThemeNode *node);
const char *st_theme_node_get_element_class (StThemeNode *node);
const char *st_theme_node_get_pseudo_class (StThemeNode *node);
/* Generic getters ... these are not cached so are less efficient. The other
* reason for adding the more specific version is that we can handle the
* details of the actual CSS rules, which can be complicated, especially
* for fonts
*/
gboolean st_theme_node_get_color (StThemeNode *node,
const char *property_name,
gboolean inherit,
ClutterColor *color);
gboolean st_theme_node_get_double (StThemeNode *node,
const char *property_name,
gboolean inherit,
double *value);
/* The length here is already resolved to pixels
*/
gboolean st_theme_node_get_length (StThemeNode *node,
const char *property_name,
gboolean inherit,
gdouble *length);
/* Specific getters for particular properties: cached
*/
void st_theme_node_get_background_color (StThemeNode *node,
ClutterColor *color);
void st_theme_node_get_foreground_color (StThemeNode *node,
ClutterColor *color);
const char *st_theme_node_get_background_image (StThemeNode *node);
double st_theme_node_get_border_width (StThemeNode *node,
StSide side);
double st_theme_node_get_border_radius (StThemeNode *node,
StCorner corner);
void st_theme_node_get_border_color (StThemeNode *node,
StSide side,
ClutterColor *color);
double st_theme_node_get_padding (StThemeNode *node,
StSide side);
StTextDecoration st_theme_node_get_text_decoration (StThemeNode *node);
/* Font rule processing is pretty complicated, so we just hardcode it
* under the standard font/font-family/font-size/etc names. This means
* you can't have multiple separate styled fonts for a single item,
* but that should be OK.
*/
const PangoFontDescription *st_theme_node_get_font (StThemeNode *node);
StBorderImage *st_theme_node_get_border_image (StThemeNode *node);
/* Helpers for get_preferred_width()/get_preferred_height() ClutterActor vfuncs */
void st_theme_node_adjust_for_height (StThemeNode *node,
float *for_height);
void st_theme_node_adjust_preferred_width (StThemeNode *node,
float *min_width_p,
float *natural_width_p);
void st_theme_node_adjust_for_width (StThemeNode *node,
float *for_width);
void st_theme_node_adjust_preferred_height (StThemeNode *node,
float *min_height_p,
float *natural_height_p);
/* Helper for allocate() ClutterActor vfunc */
void st_theme_node_get_content_box (StThemeNode *node,
const ClutterActorBox *actor_box,
ClutterActorBox *content_box);
gboolean st_theme_node_geometry_equal (StThemeNode *node,
StThemeNode *other);
G_END_DECLS
#endif /* __ST_THEME_NODE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __ST_THEME_PRIVATE_H__
#define __ST_THEME_PRIVATE_H__
#include <libcroco/libcroco.h>
#include "st-theme.h"
G_BEGIN_DECLS
GPtrArray *_st_theme_get_matched_properties (StTheme *theme,
StThemeNode *node);
/* Resolve an URL from the stylesheet to a filename */
char *_st_theme_resolve_url (StTheme *theme,
CRStyleSheet *base_stylesheet,
const char *url);
G_END_DECLS
#endif /* __ST_THEME_PRIVATE_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __ST_THEME_H__
#define __ST_THEME_H__
#include <glib-object.h>
#include "st-theme-node.h"
G_BEGIN_DECLS
typedef struct _StThemeClass StThemeClass;
#define ST_TYPE_THEME (st_theme_get_type ())
#define ST_THEME(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), ST_TYPE_THEME, StTheme))
#define ST_THEME_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_THEME, StThemeClass))
#define ST_IS_THEME(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), ST_TYPE_THEME))
#define ST_IS_THEME_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_THEME))
#define ST_THEME_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_THEME, StThemeClass))
GType st_theme_get_type (void) G_GNUC_CONST;
StTheme *st_theme_new (const char *application_stylesheet,
const char *theme_stylesheet,
const char *default_stylesheet);
G_END_DECLS
#endif /* __ST_THEME_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-tooltip.c: Plain tooltip actor
*
* Copyright 2008, 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:st-tooltip
* @short_description: A tooltip widget
*
* #StTooltip implements a single tooltip. It should not normally be created
* by the application but by the widget implementing tooltip capabilities, for
* example, #st_button_set_tooltip().
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "st-tooltip.h"
#include "st-widget.h"
#include "st-private.h"
enum
{
PROP_0,
PROP_LABEL,
PROP_TIP_AREA
};
#define ST_TOOLTIP_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_TOOLTIP, StTooltipPrivate))
struct _StTooltipPrivate
{
ClutterActor *label;
gfloat arrow_offset;
gboolean actor_below;
ClutterGeometry *tip_area;
};
G_DEFINE_TYPE (StTooltip, st_tooltip, ST_TYPE_WIDGET);
static void
st_tooltip_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StTooltip *tooltip = ST_TOOLTIP (gobject);
switch (prop_id)
{
case PROP_LABEL:
st_tooltip_set_label (tooltip, g_value_get_string (value));
break;
case PROP_TIP_AREA:
st_tooltip_set_tip_area (tooltip, g_value_get_boxed (value));
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_tooltip_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StTooltipPrivate *priv = ST_TOOLTIP (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->label)));
break;
case PROP_TIP_AREA:
g_value_set_boxed (value, priv->tip_area);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_tooltip_style_changed (StWidget *self)
{
StTooltipPrivate *priv;
StThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
priv = ST_TOOLTIP (self)->priv;
theme_node = st_widget_get_theme_node (self);
st_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->label), &color);
font = st_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->label), font_string);
g_free (font_string);
ST_WIDGET_CLASS (st_tooltip_parent_class)->style_changed (self);
}
static void
st_tooltip_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gfloat min_label_w, natural_label_w;
gfloat label_height, arrow_height;
ClutterActor *arrow_image;
st_theme_node_adjust_for_height (theme_node, &for_height);
arrow_image = st_widget_get_background_image (ST_WIDGET (self));
if (arrow_image)
{
clutter_actor_get_preferred_height (arrow_image,
-1,
NULL,
&arrow_height);
}
else
{
arrow_height = 0;
}
if (for_height > -1)
{
label_height = for_height - arrow_height;
}
else
{
label_height = -1;
}
if (priv->label)
{
clutter_actor_get_preferred_width (priv->label,
label_height,
&min_label_w,
&natural_label_w);
}
else
{
min_label_w = 0;
natural_label_w = 0;
}
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_tooltip_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gfloat arrow_height;
gfloat min_label_h, natural_label_h;
ClutterActor *arrow_image;
st_theme_node_adjust_for_width (theme_node, &for_width);
arrow_image = st_widget_get_background_image (ST_WIDGET (self));
if (arrow_image && !priv->actor_below)
{
clutter_actor_get_preferred_height (arrow_image,
-1,
NULL,
&arrow_height);
}
else
{
arrow_height = 0;
}
if (priv->label)
{
clutter_actor_get_preferred_height (priv->label,
for_width,
&min_label_h,
&natural_label_h);
}
else
{
min_label_h = 0;
natural_label_h = 0;
}
if (min_height_p)
*min_height_p = arrow_height + min_label_h;
if (natural_height_p)
*natural_height_p = arrow_height + natural_label_h;
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_tooltip_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
ClutterActorBox content_box, child_box, arrow_box;
gfloat arrow_height, arrow_width;
ClutterActor *border_image, *arrow_image;
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->allocate (self,
box,
flags);
st_theme_node_get_content_box (theme_node, box, &content_box);
arrow_image = st_widget_get_background_image (ST_WIDGET (self));
if (arrow_image && !priv->actor_below)
{
clutter_actor_get_preferred_height (arrow_image, -1, NULL, &arrow_height);
clutter_actor_get_preferred_width (arrow_image, -1, NULL, &arrow_width);
arrow_box.x1 = (float)(priv->arrow_offset) - (int)(arrow_width / 2);
arrow_box.y1 = 0;
arrow_box.x2 = arrow_box.x1 + arrow_width;
arrow_box.y2 = arrow_box.y1 + arrow_height;
clutter_actor_allocate (arrow_image, &arrow_box, flags);
}
else
{
arrow_height = 0;
arrow_width = 0;
}
child_box.x1 = child_box.y1 = 0;
child_box.x2 = (box->x2 - box->x1);
child_box.y2 = (box->y2 - box->y1);
/* remove the space that is used by the arrow */
child_box.y1 += arrow_height;
border_image = st_widget_get_border_image (ST_WIDGET (self));
if (border_image)
clutter_actor_allocate (border_image, &child_box, flags);
if (priv->label)
{
child_box = content_box;
child_box.y1 += arrow_height;
clutter_actor_allocate (priv->label, &child_box, flags);
}
}
static void
st_tooltip_paint (ClutterActor *self)
{
ClutterActor *border_image, *arrow_image;
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
border_image = st_widget_get_border_image (ST_WIDGET (self));
if (border_image)
clutter_actor_paint (border_image);
arrow_image = st_widget_get_background_image (ST_WIDGET (self));
if (arrow_image && !priv->actor_below)
clutter_actor_paint (arrow_image);
clutter_actor_paint (priv->label);
}
static void
st_tooltip_map (ClutterActor *self)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
ClutterActor *border_image, *arrow_image;
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->map (self);
border_image = st_widget_get_border_image (ST_WIDGET (self));
if (border_image)
clutter_actor_map (border_image);
arrow_image = st_widget_get_background_image (ST_WIDGET (self));
if (arrow_image)
clutter_actor_map (arrow_image);
clutter_actor_map (priv->label);
}
static void
st_tooltip_unmap (ClutterActor *self)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
ClutterActor *border_image, *arrow_image;
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->unmap (self);
border_image = st_widget_get_border_image (ST_WIDGET (self));
if (border_image)
clutter_actor_unmap (border_image);
arrow_image = st_widget_get_background_image (ST_WIDGET (self));
if (arrow_image)
clutter_actor_unmap (arrow_image);
clutter_actor_unmap (priv->label);
}
static void
st_tooltip_class_init (StTooltipClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StTooltipPrivate));
gobject_class->set_property = st_tooltip_set_property;
gobject_class->get_property = st_tooltip_get_property;
actor_class->get_preferred_width = st_tooltip_get_preferred_width;
actor_class->get_preferred_height = st_tooltip_get_preferred_height;
actor_class->allocate = st_tooltip_allocate;
actor_class->paint = st_tooltip_paint;
actor_class->map = st_tooltip_map;
actor_class->unmap = st_tooltip_unmap;
widget_class->style_changed = st_tooltip_style_changed;
pspec = g_param_spec_string ("label",
"Label",
"Label of the tooltip",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LABEL, pspec);
pspec = g_param_spec_boxed ("tip-area",
"Tip Area",
"Area on the stage the tooltip applies to",
CLUTTER_TYPE_GEOMETRY,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TIP_AREA, pspec);
}
static void
st_tooltip_init (StTooltip *tooltip)
{
tooltip->priv = ST_TOOLTIP_GET_PRIVATE (tooltip);
tooltip->priv->label = g_object_new (CLUTTER_TYPE_TEXT,
"line-alignment", PANGO_ALIGN_CENTER,
"ellipsize", PANGO_ELLIPSIZE_END,
"use-markup", TRUE,
NULL);
tooltip->priv->tip_area = NULL;
clutter_actor_set_parent (CLUTTER_ACTOR (tooltip->priv->label),
CLUTTER_ACTOR (tooltip));
g_object_set (tooltip, "show-on-set-parent", FALSE, NULL);
clutter_actor_set_reactive (CLUTTER_ACTOR (tooltip), FALSE);
}
static void
st_tooltip_update_position (StTooltip *tooltip)
{
StTooltipPrivate *priv = tooltip->priv;
ClutterGeometry *tip_area = tooltip->priv->tip_area;
gfloat tooltip_w, tooltip_h, tooltip_x, tooltip_y;
gfloat stage_w, stage_h;
ClutterActor *stage;
/* ensure the tooltip with is not fixed size */
clutter_actor_set_size ((ClutterActor*) tooltip, -1, -1);
/* if no area set, just position ourselves top left */
if (!priv->tip_area)
{
clutter_actor_set_position ((ClutterActor*) tooltip, 0, 0);
return;
}
/* we need to have a style in case there are padding/border values to take into
* account when calculating width/height */
st_widget_ensure_style ((StWidget *) tooltip);
/* find out the tooltip's size */
clutter_actor_get_size ((ClutterActor*) tooltip, &tooltip_w, &tooltip_h);
/* attempt to place the tooltip */
tooltip_x = (int)(tip_area->x + (tip_area->width / 2) - (tooltip_w / 2));
tooltip_y = (int)(tip_area->y + tip_area->height);
stage = clutter_actor_get_stage ((ClutterActor *) tooltip);
if (!stage)
{
return;
}
clutter_actor_get_size (stage, &stage_w, &stage_h);
/* make sure the tooltip is not off screen vertically */
if (tooltip_w > stage_w)
{
tooltip_x = 0;
clutter_actor_set_width ((ClutterActor*) tooltip, stage_w);
}
else if (tooltip_x < 0)
{
tooltip_x = 0;
}
else if (tooltip_x + tooltip_w > stage_w)
{
tooltip_x = (int)(stage_w) - tooltip_w;
}
/* make sure the tooltip is not off screen horizontally */
if (tooltip_y + tooltip_h > stage_h)
{
priv->actor_below = TRUE;
/* re-query size as may have changed */
clutter_actor_get_preferred_height ((ClutterActor*) tooltip,
-1, NULL, &tooltip_h);
tooltip_y = tip_area->y - tooltip_h;
}
else
{
priv->actor_below = FALSE;
}
/* calculate the arrow offset */
priv->arrow_offset = tip_area->x + tip_area->width / 2 - tooltip_x;
clutter_actor_set_position ((ClutterActor*) tooltip, tooltip_x, tooltip_y);
}
/**
* st_tooltip_get_label:
* @tooltip: a #StTooltip
*
* Get the text displayed on the tooltip
*
* Returns: the text for the tooltip. This must not be freed by the application
*/
G_CONST_RETURN gchar *
st_tooltip_get_label (StTooltip *tooltip)
{
g_return_val_if_fail (ST_IS_TOOLTIP (tooltip), NULL);
return clutter_text_get_text (CLUTTER_TEXT (tooltip->priv->label));
}
/**
* st_tooltip_set_label:
* @tooltip: a #StTooltip
* @text: text to set the label to
*
* Sets the text displayed on the tooltip
*/
void
st_tooltip_set_label (StTooltip *tooltip,
const gchar *text)
{
StTooltipPrivate *priv;
g_return_if_fail (ST_IS_TOOLTIP (tooltip));
priv = tooltip->priv;
clutter_text_set_text (CLUTTER_TEXT (priv->label), text);
g_object_notify (G_OBJECT (tooltip), "label");
}
/**
* st_tooltip_show:
* @tooltip: a #StTooltip
*
* Show the tooltip relative to the associated widget.
*/
void
st_tooltip_show (StTooltip *tooltip)
{
StTooltipPrivate *priv;
ClutterActor *parent;
ClutterActor *stage;
ClutterActor *self = CLUTTER_ACTOR (tooltip);
ClutterAnimation *animation;
/* make sure we're not currently already animating (e.g. hiding) */
animation = clutter_actor_get_animation (CLUTTER_ACTOR (tooltip));
if (animation)
clutter_animation_completed (animation);
priv = tooltip->priv;
parent = clutter_actor_get_parent (self);
stage = clutter_actor_get_stage (self);
if (!stage)
{
g_warning ("StTooltip is not on any stage.");
return;
}
/* make sure we're parented on the stage */
if (G_UNLIKELY (parent != stage))
{
g_object_ref (self);
clutter_actor_unparent (self);
clutter_actor_set_parent (self, stage);
g_object_unref (self);
parent = stage;
}
/* raise the tooltip to the top */
clutter_container_raise_child (CLUTTER_CONTAINER (stage),
CLUTTER_ACTOR (tooltip),
NULL);
st_tooltip_update_position (tooltip);
/* finally show the tooltip... */
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->show (self);
/* and give it some bounce! */
g_object_set (G_OBJECT (self),
"scale-center-x", priv->arrow_offset,
"scale-center-y", (priv->actor_below) ? clutter_actor_get_height (self) : 0,
NULL);
clutter_actor_set_scale (self, 0.0, 0.0);
clutter_actor_animate (self, CLUTTER_EASE_OUT_ELASTIC,
500,
"scale-x", 1.0,
"scale-y", 1.0,
NULL);
}
static void
st_tooltip_hide_complete (ClutterAnimation *animation,
ClutterActor *actor)
{
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->hide (actor);
g_signal_handlers_disconnect_by_func (actor,
st_tooltip_hide_complete,
actor);
}
/**
* st_tooltip_hide:
* @tooltip: a #StTooltip
*
* Hide the tooltip
*/
void
st_tooltip_hide (StTooltip *tooltip)
{
ClutterAnimation *animation;
g_return_if_fail (ST_TOOLTIP (tooltip));
/* make sure we're not currently already animating (e.g. hiding) */
animation = clutter_actor_get_animation (CLUTTER_ACTOR (tooltip));
if (animation)
clutter_animation_completed (animation);
g_object_set (G_OBJECT (tooltip),
"scale-center-x", tooltip->priv->arrow_offset,
NULL);
animation =
clutter_actor_animate (CLUTTER_ACTOR (tooltip), CLUTTER_EASE_IN_SINE,
150,
"scale-x", 0.0,
"scale-y", 0.0,
NULL);
g_signal_connect (animation, "completed",
G_CALLBACK (st_tooltip_hide_complete), tooltip);
}
/**
* st_tooltip_set_tip_area:
* @tooltip: A #StTooltip
* @area: A #ClutterGeometry
*
* Set the area on the stage that the tooltip applies to.
*/
void
st_tooltip_set_tip_area (StTooltip *tooltip,
const ClutterGeometry *area)
{
g_return_if_fail (ST_IS_TOOLTIP (tooltip));
if (tooltip->priv->tip_area)
g_boxed_free (CLUTTER_TYPE_GEOMETRY, tooltip->priv->tip_area);
tooltip->priv->tip_area = g_boxed_copy (CLUTTER_TYPE_GEOMETRY, area);
st_tooltip_update_position (tooltip);
}
/**
* st_tooltip_get_tip_area:
* @tooltip: A #StTooltip
*
* Retrieve the area on the stage that the tooltip currently applies to
*
* Returns: the #ClutterGeometry, owned by the tooltip which must not be freed
* by the application.
*/
G_CONST_RETURN ClutterGeometry*
st_tooltip_get_tip_area (StTooltip *tooltip)
{
g_return_val_if_fail (ST_IS_TOOLTIP (tooltip), NULL);
return tooltip->priv->tip_area;
}

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-tooltip.h: Plain tooltip actor
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_TOOLTIP_H__
#define __ST_TOOLTIP_H__
G_BEGIN_DECLS
#include <st/st-bin.h>
#define ST_TYPE_TOOLTIP (st_tooltip_get_type ())
#define ST_TOOLTIP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_TOOLTIP, StTooltip))
#define ST_IS_TOOLTIP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_TOOLTIP))
#define ST_TOOLTIP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_TOOLTIP, StTooltipClass))
#define ST_IS_TOOLTIP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_TOOLTIP))
#define ST_TOOLTIP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_TOOLTIP, StTooltipClass))
typedef struct _StTooltip StTooltip;
typedef struct _StTooltipPrivate StTooltipPrivate;
typedef struct _StTooltipClass StTooltipClass;
/**
* StTooltip:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _StTooltip
{
/*< private >*/
StBin parent_instance;
StTooltipPrivate *priv;
};
struct _StTooltipClass
{
StBinClass parent_class;
};
GType st_tooltip_get_type (void) G_GNUC_CONST;
G_CONST_RETURN gchar *st_tooltip_get_label (StTooltip *tooltip);
void st_tooltip_set_label (StTooltip *tooltip,
const gchar *text);
void st_tooltip_show (StTooltip *tooltip);
void st_tooltip_hide (StTooltip *tooltip);
void st_tooltip_set_tip_area (StTooltip *tooltip,
const ClutterGeometry *area);
G_CONST_RETURN ClutterGeometry* st_tooltip_get_tip_area (StTooltip *tooltip);
G_END_DECLS
#endif /* __ST_TOOLTIP_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
/**
* SECTION:st-types
* @short_description: type definitions used throughout St
*
* Common types for StWidgets.
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_TYPES_H__
#define __ST_TYPES_H__
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
typedef enum {
ST_ALIGN_START,
ST_ALIGN_MIDDLE,
ST_ALIGN_END
} StAlign;
G_END_DECLS
#endif /* __ST_TYPES_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-widget.h: Base class for St actors
*
* Copyright 2007 OpenedHand
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef __ST_WIDGET_H__
#define __ST_WIDGET_H__
#include <clutter/clutter.h>
#include <st/st-types.h>
#include <st/st-theme.h>
#include <st/st-theme-node.h>
G_BEGIN_DECLS
#define ST_TYPE_WIDGET (st_widget_get_type ())
#define ST_WIDGET(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_WIDGET, StWidget))
#define ST_IS_WIDGET(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_WIDGET))
#define ST_WIDGET_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_WIDGET, StWidgetClass))
#define ST_IS_WIDGET_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_WIDGET))
#define ST_WIDGET_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_WIDGET, StWidgetClass))
typedef struct _StWidget StWidget;
typedef struct _StWidgetPrivate StWidgetPrivate;
typedef struct _StWidgetClass StWidgetClass;
/**
* StWidget:
*
* Base class for stylable actors. The contents of the #StWidget
* structure are private and should only be accessed through the
* public API.
*/
struct _StWidget
{
/*< private >*/
ClutterActor parent_instance;
StWidgetPrivate *priv;
};
/**
* StWidgetClass:
*
* Base class for stylable actors.
*/
struct _StWidgetClass
{
/*< private >*/
ClutterActorClass parent_class;
/* vfuncs */
void (* draw_background) (StWidget *self);
void (* style_changed) (StWidget *self);
};
GType st_widget_get_type (void) G_GNUC_CONST;
void st_widget_set_style_pseudo_class (StWidget *actor,
const gchar *pseudo_class);
G_CONST_RETURN gchar *st_widget_get_style_pseudo_class (StWidget *actor);
void st_widget_set_style_class_name (StWidget *actor,
const gchar *style_class);
G_CONST_RETURN gchar *st_widget_get_style_class_name (StWidget *actor);
void st_widget_set_style (StWidget *actor,
const gchar *style);
G_CONST_RETURN gchar *st_widget_get_style (StWidget *actor);
void st_widget_set_theme (StWidget *actor,
StTheme *theme);
StTheme * st_widget_get_theme (StWidget *actor);
void st_widget_set_has_tooltip (StWidget *widget,
gboolean has_tooltip);
gboolean st_widget_get_has_tooltip (StWidget *widget);
void st_widget_set_tooltip_text (StWidget *widget,
const gchar *text);
const gchar* st_widget_get_tooltip_text (StWidget *widget);
void st_widget_show_tooltip (StWidget *widget);
void st_widget_hide_tooltip (StWidget *widget);
void st_widget_ensure_style (StWidget *widget);
/* Only to be used by sub-classes of StWidget */
void st_widget_style_changed (StWidget *widget);
StThemeNode *st_widget_get_theme_node (StWidget *widget);
ClutterActor *st_widget_get_background_image (StWidget *actor);
ClutterActor *st_widget_get_border_image (StWidget *actor);
void st_widget_draw_background (StWidget *widget);
G_END_DECLS
#endif /* __ST_WIDGET_H__ */

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <clutter/clutter.h>
#include "st-theme.h"
#include "st-theme-context.h"
#include <math.h>
#include <string.h>
static StThemeNode *root;
static StThemeNode *group1;
static StThemeNode *text1;
static StThemeNode *text2;
static StThemeNode *group2;
static StThemeNode *text3;
static StThemeNode *text4;
static StThemeNode *group3;
static StThemeNode *cairo_texture;
static gboolean fail;
static const char *test;
static void
assert_font (StThemeNode *node,
const char *node_description,
const char *expected)
{
char *value = pango_font_description_to_string (st_theme_node_get_font (node));
if (strcmp (expected, value) != 0)
{
g_print ("%s: %s.font: expected: %s, got: %s\n",
test, node_description, expected, value);
fail = TRUE;
}
g_free (value);
}
static char *
text_decoration_to_string (StTextDecoration decoration)
{
GString *result = g_string_new (NULL);
if (decoration & ST_TEXT_DECORATION_UNDERLINE)
g_string_append(result, " underline");
if (decoration & ST_TEXT_DECORATION_OVERLINE)
g_string_append(result, " overline");
if (decoration & ST_TEXT_DECORATION_LINE_THROUGH)
g_string_append(result, " line_through");
if (decoration & ST_TEXT_DECORATION_BLINK)
g_string_append(result, " blink");
if (result->len > 0)
g_string_erase (result, 0, 1);
else
g_string_append(result, "none");
return g_string_free (result, FALSE);
}
static void
assert_text_decoration (StThemeNode *node,
const char *node_description,
StTextDecoration expected)
{
StTextDecoration value = st_theme_node_get_text_decoration (node);
if (expected != value)
{
char *es = text_decoration_to_string (expected);
char *vs = text_decoration_to_string (value);
g_print ("%s: %s.text-decoration: expected: %s, got: %s\n",
test, node_description, es, vs);
fail = TRUE;
g_free (es);
g_free (vs);
}
}
static void
assert_foreground_color (StThemeNode *node,
const char *node_description,
guint32 expected)
{
ClutterColor color;
st_theme_node_get_foreground_color (node, &color);
guint32 value = clutter_color_to_pixel (&color);
if (expected != value)
{
g_print ("%s: %s.color: expected: #%08x, got: #%08x\n",
test, node_description, expected, value);
fail = TRUE;
}
}
static void
assert_background_color (StThemeNode *node,
const char *node_description,
guint32 expected)
{
ClutterColor color;
st_theme_node_get_background_color (node, &color);
guint32 value = clutter_color_to_pixel (&color);
if (expected != value)
{
g_print ("%s: %s.background-color: expected: #%08x, got: #%08x\n",
test, node_description, expected, value);
fail = TRUE;
}
}
static const char *
side_to_string (StSide side)
{
switch (side)
{
case ST_SIDE_TOP:
return "top";
case ST_SIDE_RIGHT:
return "right";
case ST_SIDE_BOTTOM:
return "bottom";
case ST_SIDE_LEFT:
return "left";
}
return "<unknown>";
}
static void
assert_border_color (StThemeNode *node,
const char *node_description,
StSide side,
guint32 expected)
{
ClutterColor color;
st_theme_node_get_border_color (node, side, &color);
guint32 value = clutter_color_to_pixel (&color);
if (expected != value)
{
g_print ("%s: %s.border-%s-color: expected: #%08x, got: #%08x\n",
test, node_description, side_to_string (side), expected, value);
fail = TRUE;
}
}
static void
assert_background_image (StThemeNode *node,
const char *node_description,
const char *expected)
{
const char *value = st_theme_node_get_background_image (node);
if (expected == NULL)
expected = "(null)";
if (value == NULL)
value = "(null)";
if (strcmp (expected, value) != 0)
{
g_print ("%s: %s.background-image: expected: %s, got: %s\n",
test, node_description, expected, value);
fail = TRUE;
}
}
#define LENGTH_EPSILON 0.001
static void
assert_length (const char *node_description,
const char *property_description,
double expected,
double value)
{
if (fabs (expected - value) > LENGTH_EPSILON)
{
g_print ("%s %s.%s: expected: %3f, got: %3f\n",
test, node_description, property_description, expected, value);
fail = TRUE;
}
}
static void
test_defaults (void)
{
test = "defaults";
/* font comes from context */
assert_font (root, "stage", "sans-serif 12");
/* black is the default foreground color */
assert_foreground_color (root, "stage", 0x00000ff);
}
static void
test_lengths (void)
{
test = "lengths";
/* 12pt == 16px at 96dpi */
assert_length ("group1", "padding-top", 16.,
st_theme_node_get_padding (group1, ST_SIDE_TOP));
/* 12px == 12px */
assert_length ("group1", "padding-right", 12.,
st_theme_node_get_padding (group1, ST_SIDE_RIGHT));
/* 2em == 32px (with a 12pt font) */
assert_length ("group1", "padding-bottom", 32.,
st_theme_node_get_padding (group1, ST_SIDE_BOTTOM));
/* 1in == 72pt == 96px, at 96dpi */
assert_length ("group1", "padding-left", 96.,
st_theme_node_get_padding (group1, ST_SIDE_LEFT));
}
static void
test_classes (void)
{
test = "classes";
/* .special-text class overrides size and style;
* the ClutterTexture.special-text selector doesn't match */
assert_font (text1, "text1", "sans-serif Italic 32px");
}
static void
test_type_inheritance (void)
{
test = "type_inheritance";
/* From ClutterTexture element selector */
assert_length ("cairoTexture", "padding-top", 10.,
st_theme_node_get_padding (cairo_texture, ST_SIDE_TOP));
/* From ClutterCairoTexture element selector */
assert_length ("cairoTexture", "padding-right", 20.,
st_theme_node_get_padding (cairo_texture, ST_SIDE_RIGHT));
}
static void
test_adjacent_selector (void)
{
test = "adjacent_selector";
/* #group1 > #text1 matches text1 */
assert_foreground_color (text1, "text1", 0x00ff00ff);
/* stage > #text2 doesn't match text2 */
assert_foreground_color (text2, "text2", 0x000000ff);
}
static void
test_padding (void)
{
test = "padding";
/* Test that a 4-sided padding property assigns the right paddings to
* all sides */
assert_length ("group2", "padding-top", 1.,
st_theme_node_get_padding (group2, ST_SIDE_TOP));
assert_length ("group2", "padding-right", 2.,
st_theme_node_get_padding (group2, ST_SIDE_RIGHT));
assert_length ("group2", "padding-bottom", 3.,
st_theme_node_get_padding (group2, ST_SIDE_BOTTOM));
assert_length ("group2", "padding-left", 4.,
st_theme_node_get_padding (group2, ST_SIDE_LEFT));
}
static void
test_border (void)
{
test = "border";
/* group2 is defined as having a thin black border along the top three
* sides with rounded joins, then a square-joined green border at the
* botttom
*/
assert_length ("group2", "border-top-width", 2.,
st_theme_node_get_border_width (group2, ST_SIDE_TOP));
assert_length ("group2", "border-right-width", 2.,
st_theme_node_get_border_width (group2, ST_SIDE_RIGHT));
assert_length ("group2", "border-bottom-width", 5.,
st_theme_node_get_border_width (group2, ST_SIDE_BOTTOM));
assert_length ("group2", "border-left-width", 2.,
st_theme_node_get_border_width (group2, ST_SIDE_LEFT));
assert_border_color (group2, "group2", ST_SIDE_TOP, 0x000000ff);
assert_border_color (group2, "group2", ST_SIDE_RIGHT, 0x000000ff);
assert_border_color (group2, "group2", ST_SIDE_BOTTOM, 0x0000ffff);
assert_border_color (group2, "group2", ST_SIDE_LEFT, 0x000000ff);
assert_length ("group2", "border-radius-topleft", 10.,
st_theme_node_get_border_radius (group2, ST_CORNER_TOPLEFT));
assert_length ("group2", "border-radius-topright", 10.,
st_theme_node_get_border_radius (group2, ST_CORNER_TOPRIGHT));
assert_length ("group2", "border-radius-bottomright", 0.,
st_theme_node_get_border_radius (group2, ST_CORNER_BOTTOMRIGHT));
assert_length ("group2", "border-radius-bottomleft", 0.,
st_theme_node_get_border_radius (group2, ST_CORNER_BOTTOMLEFT));
}
static void
test_background (void)
{
test = "background";
/* group1 has a background: shortcut property setting color and image */
assert_background_color (group1, "group1", 0xff0000ff);
assert_background_image (group1, "group1", "st/some-background.png");
/* text1 inherits the background image but not the color */
assert_background_color (text1, "text1", 0x00000000);
assert_background_image (text1, "text1", "st/some-background.png");
/* text1 inherits inherits both, but then background: none overrides both */
assert_background_color (text2, "text2", 0x00000000);
assert_background_image (text2, "text2", NULL);
/* background-image property */
assert_background_image (group2, "group2", "st/other-background.png");
}
static void
test_font (void)
{
test = "font";
/* font specified with font: */
assert_font (group2, "group2", "serif Italic 12px");
/* text3 inherits and overrides individually properties */
assert_font (text3, "text3", "serif Bold Oblique Small-Caps 24px");
}
static void
test_pseudo_class (void)
{
test = "pseudo_class";
/* text4 has :visited and :hover pseudo-classes, so should pick up both of these */
assert_foreground_color (text4, "text4", 0x888888ff);
assert_text_decoration (text4, "text4", ST_TEXT_DECORATION_UNDERLINE);
/* :hover pseudo-class matches, but class doesn't match */
assert_text_decoration (group3, "group3", 0);
}
static void
test_inline_style (void)
{
test = "inline_style";
/* These properties come from the inline-style specified when creating the node */
assert_foreground_color (text3, "text3", 0x00000ffff);
assert_length ("text3", "padding-bottom", 12.,
st_theme_node_get_padding (text3, ST_SIDE_BOTTOM));
}
int
main (int argc, char **argv)
{
StTheme *theme;
StThemeContext *context;
clutter_init (&argc, &argv);
theme = st_theme_new ("st/test-theme.css",
NULL, NULL);
context = st_theme_context_new ();
st_theme_context_set_theme (context, theme);
st_theme_context_set_resolution (context, 96.);
st_theme_context_set_font (context,
pango_font_description_from_string ("sans-serif 12"));
root = st_theme_context_get_root_node (context);
group1 = st_theme_node_new (context, root, NULL,
CLUTTER_TYPE_GROUP, "group1", NULL, NULL, NULL);
text1 = st_theme_node_new (context, group1, NULL,
CLUTTER_TYPE_TEXT, "text1", "special-text", NULL, NULL);
text2 = st_theme_node_new (context, group1, NULL,
CLUTTER_TYPE_TEXT, "text2", NULL, NULL, NULL);
group2 = st_theme_node_new (context, root, NULL,
CLUTTER_TYPE_GROUP, "group2", NULL, NULL, NULL);
text3 = st_theme_node_new (context, group2, NULL,
CLUTTER_TYPE_TEXT, "text3", NULL, NULL,
"color: #0000ff; padding-bottom: 12px;");
text4 = st_theme_node_new (context, group2, NULL,
CLUTTER_TYPE_TEXT, "text4", NULL, "visited hover", NULL);
group3 = st_theme_node_new (context, group2, NULL,
CLUTTER_TYPE_GROUP, "group3", NULL, "hover", NULL);
cairo_texture = st_theme_node_new (context, root, NULL,
CLUTTER_TYPE_CAIRO_TEXTURE, "cairoTexture", NULL, NULL, NULL);
test_defaults ();
test_lengths ();
test_classes ();
test_type_inheritance ();
test_adjacent_selector ();
test_padding ();
test_border ();
test_background ();
test_font ();
test_pseudo_class ();
test_inline_style ();
return fail ? 1 : 0;
}

73
src/st/test-theme.css Normal file
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@ -0,0 +1,73 @@
stage {
}
#group1 {
padding: 12pt;
padding-right: 12px;
padding-bottom: 2em;
padding-left: 1in;
background: #ff0000 url('some-background.png');
}
#text1 {
background-image: inherit;
}
.special-text {
font-size: 24pt;
font-style: italic;
}
ClutterTexture.special-text {
font-weight: bold;
}
#text2 {
background: inherit;
background: none; /* also overrides the color */
}
#group2 {
font: italic 12px serif;
}
#text3 {
font-variant: small-caps;
font-weight: bold;
font-style: oblique;
font-size: 200%;
}
ClutterTexture {
padding: 10px;
}
ClutterCairoTexture {
padding-right: 20px;
}
#group1 > #text1 {
color: #00ff00;
}
stage > #text2 {
color: #ff0000;
}
#group2 {
background-image: url('other-background.png');
padding: 1px 2px 3px 4px;
border: 2px solid #000000;
border-bottom: 5px solid #0000ff;
border-radius: 10px 10px 0px 0px;
}
ClutterText:hover {
text-decoration: underline;
}
ClutterText:visited {
color: #888888;
}

21
tests/Makefile.am Normal file
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@ -0,0 +1,21 @@
noinst_SCRIPTS = run-test.sh
EXTRA_DIST = run-test.sh.in
TEST_JS = \
testcommon/ui.js \
interactive/box-layout.js
EXTRA_DIST += $(TEST_JS)
TEST_MISC = \
testcommon/test.css
EXTRA_DIST += $(TEST_MISC)
# We substitute in bindir so it works as an autostart
# file when built in a non-system prefix
run-test.sh: run-test.sh.in
$(AM_V_GEN) sed \
-e "s|@GJS_JS_DIR[@]|$(GJS_JS_DIR)|" \
-e "s|@GJS_JS_NATIVE_DIR[@]|$(GJS_JS_NATIVE_DIR)|" \
-e "s|@MUTTER_LIB_DIR[@]|$(MUTTER_LIB_DIR)|" \
-e "s|@srcdir[@]|$(srcdir)|" \
$< > $@ && chmod a+x $@

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@ -0,0 +1,64 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const UI = imports.testcommon.ui;
UI.init();
let stage = Clutter.Stage.get_default();
stage.width = 600;
stage.height = 700;
let vbox = new St.BoxLayout({ vertical: true,
width: stage.width,
height: stage.height,
style: 'padding: 10px;'
+ 'spacing: 20px;'
+ 'background: #ffee88;' });
stage.add_actor(vbox);
vbox.add(new St.Label({ text: "Hello World",
style: 'border: 1px solid black; '
+ 'padding: 5px;' }));
vbox.add(new St.Label({ text: "Hello Round World",
style: 'border: 3px solid green; '
+ 'border-radius: 8px; '
+ 'padding: 5px;' }));
vbox.add(new St.Label({ text: "Hello Background",
style: 'border: 3px solid green; '
+ 'border-radius: 8px; '
+ 'background: white; '
+ 'padding: 5px;' }));
vbox.add(new St.Label({ text: "Border, Padding, Content: 20px" }));
let b1 = new St.BoxLayout({ vertical: true,
style: 'border: 20px solid black; '
+ 'background: white; '
+ 'padding: 20px;' });
vbox.add(b1);
b1.add(new St.BoxLayout({ width: 20, height: 20,
style: 'background: black' }));
vbox.add(new St.Label({ text: "Translucent blue border, with rounding",
style: 'border: 20px solid rgba(0, 0, 255, 0.2); '
+ 'border-radius: 10px; '
+ 'background: white; '
+ 'padding: 10px;' }));
vbox.add(new St.Label({ text: "Transparent border",
style: 'border: 20px solid transparent; '
+ 'background: white; '
+ 'padding: 10px;' }));
vbox.add(new St.Label({ text: "Border Image",
style_class: "border-image",
style: "padding: 10px;" }));
stage.show();
Clutter.main();
stage.destroy();

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@ -0,0 +1,86 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const UI = imports.testcommon.ui;
UI.init();
let stage = Clutter.Stage.get_default();
let vbox = new St.BoxLayout({ vertical: true,
width: stage.width,
height: stage.height,
style: 'padding: 10px;'
+ 'spacing: 10px;' });
stage.add_actor(vbox);
////////////////////////////////////////////////////////////////////////////////
let colored_boxes = new St.BoxLayout({ vertical: true,
width: 200,
height: 200,
style: 'border: 2px solid black;' });
vbox.add(colored_boxes, { x_fill: false,
x_align: St.Align.MIDDLE });
let b2 = new St.BoxLayout({ style: 'border: 2px solid #666666' });
colored_boxes.add(b2, { expand: true });
b2.add(new St.Label({ text: "Expand",
style: 'border: 1px solid #aaaaaa; '
+ 'background: #ffeecc' }),
{ expand: true });
b2.add(new St.Label({ text: "Expand\nNo Fill",
style: 'border: 1px solid #aaaaaa; '
+ 'background: #ccffaa' }),
{ expand: true,
x_fill: false,
x_align: St.Align.MIDDLE,
y_fill: false,
y_align: St.Align.MIDDLE });
colored_boxes.add(new St.Label({ text: "Default",
style: 'border: 1px solid #aaaaaa; '
+ 'background: #cceeff' }));
////////////////////////////////////////////////////////////////////////////////
function createCollapsableBox(width) {
let b = new St.BoxLayout({ width: width,
style: 'border: 1px solid black;'
+ 'font: 13px Sans;' });
b.add(new St.Label({ text: "Very Very Very Long",
style: 'background: #ffaacc;'
+ 'padding: 5px; '
+ 'border: 1px solid #666666;' }),
{ expand: true });
b.add(new St.Label({ text: "Very Very Long",
style: 'background: #ffeecc; '
+ 'padding: 5px; '
+ 'border: 1px solid #666666;' }),
{ expand: true });
b.add(new St.Label({ text: "Very Long",
style: 'background: #ccffaa; '
+ 'padding: 5px; '
+ 'border: 1px solid #666666;' }),
{ expand: true });
b.add(new St.Label({ text: "Short",
style: 'background: #cceeff; '
+ 'padding: 5px; '
+ 'border: 1px solid #666666;' }),
{ expand: true });
return b;
}
for (let width = 200; width <= 500; width += 60 ) {
vbox.add(createCollapsableBox (width),
{ x_fill: false,
x_align: St.Align.MIDDLE });
}
////////////////////////////////////////////////////////////////////////////////
stage.show();
Clutter.main();

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@ -0,0 +1,39 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const UI = imports.testcommon.ui;
UI.init();
let stage = Clutter.Stage.get_default();
let b = new St.BoxLayout({ vertical: true,
width: stage.width,
height: stage.height });
stage.add_actor(b);
let t;
t = new St.Label({ "text": "Bold", style_class: "bold" });
b.add(t);
t = new St.Label({ "text": "Monospace", style_class: "monospace" });
b.add(t);
t = new St.Label({ "text": "Italic", style_class: "italic" });
b.add(t);
t = new St.Label({ "text": "Bold Italic", style_class: "bold italic" });
b.add(t);
t = new St.Label({ "text": "Big Italic", style_class: "big italic" });
b.add(t);
t = new St.Label({ "text": "Big Bold", style_class: "big bold" });
b.add(t);
let b2 = new St.BoxLayout({ vertical: true, style_class: "monospace" });
b.add(b2);
t = new St.Label({ "text": "Big Monospace", style_class: "big" });
b2.add(t);
t = new St.Label({ "text": "Italic Monospace", style_class: "italic" });
b2.add(t);
stage.show();
Clutter.main();

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@ -0,0 +1,47 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const UI = imports.testcommon.ui;
UI.init();
let stage = Clutter.Stage.get_default();
let vbox = new St.BoxLayout({ vertical: true,
width: stage.width,
height: stage.height });
stage.add_actor(vbox);
let hbox = new St.BoxLayout({ style: 'spacing: 12px;' });
vbox.add(hbox);
let text = new St.Label({ text: "Styled Text" });
vbox.add (text);
let size = 24;
function update_size() {
text.style = 'font-size: ' + size + 'pt';
}
update_size();
let button;
button = new St.Button ({ label: 'Smaller', style_class: 'push-button' });
hbox.add (button);
button.connect('clicked', function() {
size /= 1.2;
update_size ();
});
button = new St.Button ({ label: 'Bigger', style_class: 'push-button' });
hbox.add (button);
button.connect('clicked', function() {
size *= 1.2;
update_size ();
});
stage.show();
Clutter.main();
stage.destroy();

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@ -0,0 +1,41 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const UI = imports.testcommon.ui;
UI.init();
let stage = Clutter.Stage.get_default();
let vbox = new St.BoxLayout({ vertical: true,
width: stage.width,
height: stage.height,
style: "padding: 10px;" });
stage.add_actor(vbox);
let v = new St.ScrollView();
vbox.add(v, { expand: true });
let b = new St.BoxLayout({ vertical: true,
style: "border: 2px solid #880000; border-radius: 10px; padding: 0px 5px;" });
v.add_actor(b);
let cc_a = "a".charCodeAt(0);
let s = "";
for (let i = 0; i < 26 * 3; i++) {
s += String.fromCharCode(cc_a + i % 26);
let t = new St.Label({ text: s,
reactive: true });
let line = i + 1;
t.connect('button-press-event',
function() {
log("Click on line " + line);
});
b.add(t);
}
stage.show();
Clutter.main();
stage.destroy();

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@ -0,0 +1,56 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const UI = imports.testcommon.ui;
UI.init();
let stage = Clutter.Stage.get_default();
stage.width = stage.height = 600;
let vbox = new St.BoxLayout({ vertical: true,
width: stage.width,
height: stage.height,
style: 'padding: 10px; '
+ 'spacing: 10px;'
+ 'font: 15px sans-serif;' });
stage.add_actor(vbox);
function L(text, color) {
return new St.Label({ text: text,
style: "background: " + color + ";"
+ "border: 1px solid rgba(0,0,0,0.5);"
+ "padding: 1em;" });
}
////////////////////////////////////////////////////////////////////////////////
let table = new St.Table({ style: "border: 10px solid #888888;"
+ "padding: 10px;"
+ "spacing-rows: 5px;"
+ "spacing-columns: 15px;" });
vbox.add(table, { expand: true });
table.add(L("1", "#ff0000"),
{ row: 0, col: 0, col_span: 3 });
table.add(L("2", "#00ff00"),
{ row: 1, col: 0, row_span: 2 });
table.add(L("3", "#0000ff"),
{ row: 1, col: 1,
x_expand: 0 });
table.add(L("4", "#ffff00"),
{ row: 1, col: 2,
y_expand: 0, y_fill: 0
});
table.add(L("5", "#ff00ff"),
{ row: 2, col: 1, x_expand: 0 });
table.add(L("6", "#00ffff"),
{ row: 2, col: 2,
x_expand: 0, x_fill: 0, x_align: 1.0,
y_expand: 0, y_fill: 0, y_align: 1.0 });
////////////////////////////////////////////////////////////////////////////////
stage.show();
Clutter.main();

48
tests/run-test.sh.in Normal file
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@ -0,0 +1,48 @@
#!/bin/sh
usage() {
echo >&2 "Usage run-test.sh [-v|--verbose] <test_js>..."
exit 1
}
tests=
verbose=false
debug=
for arg in $@ ; do
case $arg in
-g|--debug)
debug="gdb --args"
;;
-v|--verbose)
verbose=true
;;
-*)
usage
;;
*)
tests="$tests $arg"
;;
esac
done
builddir=`dirname $0`
builddir=`cd $builddir && pwd`
srcdir=$builddir/@srcdir@
srcdir=`cd $srcdir && pwd`
GI_TYPELIB_PATH="@MUTTER_LIB_DIR@/mutter:$builddir/../src"
GJS_DEBUG_OUTPUT=stderr
$verbose || GJS_DEBUG_TOPICS="JS ERROR;JS LOG"
GNOME_SHELL_TESTSDIR="$srcdir/"
LD_PRELOAD="$builddir/../src/.libs/libgnome-shell.so"
export GI_TYPELIB_PATH GJS_DEBUG_OUTPUT GJS_DEBUG_TOPICS GNOME_SHELL_JS GNOME_SHELL_TESTSDIR LD_PRELOAD
gjs_args=
for i in $srcdir $srcdir/../js @GJS_JS_DIR@ @GJS_JS_NATIVE_DIR@ ; do
gjs_args="$gjs_args -I $i"
done
for test in $tests ; do
$debug gjs-console $gjs_args $test || exit $?
done

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53
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@import "../../data/theme/gnome-shell.css";
stage {
font: 16pt serif;
}
.red {
background-color: red;
}
.green {
background-color: green;
}
.blue {
background-color: blue;
}
.bold {
font-weight: bold;
}
.italic {
font-style: italic;
}
.big {
font-size: 150%;
}
.monospace {
font-family: monospace;
}
.border-image {
border: 15px;
border-image: url('border-image.png') 16;
}
.push-button {
background: #eeddbb;
border: 1px solid black;
border-radius: 8px;
padding: 5px;
}
.push-button:hover {
background: #ffeecc;
}
.push-button:active {
background: #ccbb99;
}

19
tests/testcommon/ui.js Normal file
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@ -0,0 +1,19 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Environment = imports.ui.environment;
function init() {
Clutter.init(null, null);
Environment.init();
let stage = Clutter.Stage.get_default();
let context = St.ThemeContext.get_for_stage (stage);
let stylesheetPath = GLib.getenv("GNOME_SHELL_TESTSDIR") + "/testcommon/test.css";
let theme = new St.Theme ({ application_stylesheet: stylesheetPath });
context.set_theme (theme);
}

View File

@ -7,6 +7,8 @@
href="git://git.clutter-project.org/"/>
<repository type="git" name="git.gnome.org"
href="git://git.gnome.org/"/>
<repository type="git" name="git.moblin.org"
href="git://git.moblin.org"/>
<autotools id="gobject-introspection">
<branch repo="git.gnome.org" module="gobject-introspection"/>
@ -36,6 +38,13 @@
</dependencies>
</autotools>
<autotools id="clutter-imcontext">
<branch repo="git.moblin.org" module="clutter-imcontext"/>
<dependencies>
<dep package="clutter"/>
</dependencies>
</autotools>
<autotools id="gconf" autogenargs="--disable-defaults-service">
<branch repo="git.gnome.org" module="gconf"/>
</autotools>