Add ClutterTransitionGroup
The TransitionGroup class is a logical container for running multiple transitions. TransitionGroup is not a Score: it is a Transition that advances each Transition it contains using the delta between frames, and ensures that all transitions are in a consistent state; these transitions are not advanced by the master clock.
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@ -123,6 +123,7 @@ source_h = \
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$(srcdir)/clutter-text.h \
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$(srcdir)/clutter-text-buffer.h \
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$(srcdir)/clutter-timeline.h \
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$(srcdir)/clutter-transition-group.h \
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$(srcdir)/clutter-transition.h \
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$(srcdir)/clutter-types.h \
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$(srcdir)/clutter-units.h \
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@ -203,6 +204,7 @@ source_c = \
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$(srcdir)/clutter-texture.c \
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$(srcdir)/clutter-text.c \
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$(srcdir)/clutter-text-buffer.c \
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$(srcdir)/clutter-transition-group.c \
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$(srcdir)/clutter-transition.c \
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$(srcdir)/clutter-timeline.c \
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$(srcdir)/clutter-units.c \
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257
clutter/clutter-transition-group.c
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257
clutter/clutter-transition-group.c
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@ -0,0 +1,257 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-transition-group
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* @Title: ClutterTransitionGroup
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* @Short_Description: Group transitions together
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*
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* The #ClutterTransitionGroup allows running multiple #ClutterTransition
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* instances concurrently.
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*
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* The transitions inside a group will run within the boundaries of the
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* group; for instance, if a transition has a duration of 10 seconds, and
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* the group that contains it has a duration of 5 seconds, only the first
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* 5 seconds of the transition will be played.
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*
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* #ClutterTransitionGroup is available since Clutter 1.12
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-transition-group.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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struct _ClutterTransitionGroupPrivate
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{
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GHashTable *transitions;
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};
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G_DEFINE_TYPE (ClutterTransitionGroup, clutter_transition_group, CLUTTER_TYPE_TRANSITION)
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static void
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clutter_transition_group_new_frame (ClutterTimeline *timeline,
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gint elapsed)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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gint64 msecs;
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priv = CLUTTER_TRANSITION_GROUP (timeline)->priv;
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/* get the time elapsed since the last ::new-frame... */
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msecs = clutter_timeline_get_delta (timeline);
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTimeline *t = element;
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/* ... and advance every timeline */
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clutter_timeline_set_direction (t, clutter_timeline_get_direction (timeline));
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clutter_timeline_set_duration (t, clutter_timeline_get_duration (timeline));
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_clutter_timeline_advance (t, msecs);
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}
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}
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static void
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clutter_transition_group_attached (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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priv = CLUTTER_TRANSITION_GROUP (transition)->priv;
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTransition *t = element;
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clutter_transition_set_animatable (t, animatable);
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}
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}
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static void
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clutter_transition_group_detached (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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priv = CLUTTER_TRANSITION_GROUP (transition)->priv;
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTransition *t = element;
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clutter_transition_set_animatable (t, NULL);
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}
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}
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static void
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clutter_transition_group_started (ClutterTimeline *timeline)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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priv = CLUTTER_TRANSITION_GROUP (timeline)->priv;
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTransition *t = element;
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g_signal_emit_by_name (t, "started");
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}
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}
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static void
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clutter_transition_group_finalize (GObject *gobject)
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{
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ClutterTransitionGroupPrivate *priv;
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priv = CLUTTER_TRANSITION_GROUP (gobject)->priv;
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g_hash_table_unref (priv->transitions);
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G_OBJECT_CLASS (clutter_transition_group_parent_class)->finalize (gobject);
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}
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static void
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clutter_transition_group_class_init (ClutterTransitionGroupClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterTimelineClass *timeline_class = CLUTTER_TIMELINE_CLASS (klass);
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ClutterTransitionClass *transition_class = CLUTTER_TRANSITION_CLASS (klass);
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g_type_class_add_private (klass, sizeof (ClutterTransitionGroupPrivate));
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gobject_class->finalize = clutter_transition_group_finalize;
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timeline_class->started = clutter_transition_group_started;
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timeline_class->new_frame = clutter_transition_group_new_frame;
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transition_class->attached = clutter_transition_group_attached;
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transition_class->detached = clutter_transition_group_detached;
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}
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static void
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clutter_transition_group_init (ClutterTransitionGroup *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
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CLUTTER_TYPE_TRANSITION_GROUP,
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ClutterTransitionGroupPrivate);
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self->priv->transitions =
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g_hash_table_new_full (NULL, NULL, (GDestroyNotify) g_object_unref, NULL);
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}
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/**
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* clutter_transition_group_new:
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*
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* Creates a new #ClutterTransitionGroup instance.
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*
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* Return value: the newly created #ClutterTransitionGroup. Use
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* g_object_unref() when done to deallocate the resources it
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* uses
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*
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* Since: 1.12
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*/
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ClutterTransition *
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clutter_transition_group_new (void)
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{
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return g_object_new (CLUTTER_TYPE_TRANSITION_GROUP, NULL);
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}
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/**
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* clutter_transition_group_add_transition:
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* @group: a #ClutterTransitionGroup
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* @transition: a #ClutterTransition
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*
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* Adds @transition to @group.
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*
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* This function acquires a reference on @transition that will be released
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* when calling clutter_transition_group_remove_transition().
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*
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* Since: 1.12
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*/
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void
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clutter_transition_group_add_transition (ClutterTransitionGroup *group,
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ClutterTransition *transition)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group));
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_hash_table_add (group->priv->transitions, g_object_ref (transition));
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}
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/**
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* clutter_transition_group_remove_transition:
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* @group: a #ClutterTransitionGroup
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* @transition: a #ClutterTransition
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*
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* Removes @transition from @group.
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*
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* This function releases the reference acquired on @transition when
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* calling clutter_transition_group_add_transition().
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*
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* Since: 1.12
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*/
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void
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clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
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ClutterTransition *transition)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group));
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g_hash_table_remove (group->priv->transitions, transition);
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}
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/**
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* clutter_transition_group_remove_all:
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* @group: a #ClutterTransitionGroup
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*
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* Removes all transitions from @group.
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*
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* This function releases the reference acquired when calling
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* clutter_transition_group_add_transition().
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*
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* Since: 1.12
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*/
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void
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clutter_transition_group_remove_all (ClutterTransitionGroup *group)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group));
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g_hash_table_remove_all (group->priv->transitions);
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}
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91
clutter/clutter-transition-group.h
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91
clutter/clutter-transition-group.h
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@ -0,0 +1,91 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifndef __CLUTTER_TRANSITION_GROUP_H__
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#define __CLUTTER_TRANSITION_GROUP_H__
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-transition.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_TRANSITION_GROUP (clutter_transition_group_get_type ())
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#define CLUTTER_TRANSITION_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSITION_GROUP, ClutterTransitionGroup))
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#define CLUTTER_IS_TRANSITION_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSITION_GROUP))
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#define CLUTTER_TRANSITION_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TRANSITION_GROUP, ClutterTransitionGroupClass))
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#define CLUTTER_IS_TRANSITION_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TRANSITION_GROUP))
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#define CLUTTER_TRANSITION_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TRANSITION_GROUP, ClutterTransitionGroup))
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typedef struct _ClutterTransitionGroupPrivate ClutterTransitionGroupPrivate;
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typedef struct _ClutterTransitionGroupClass ClutterTransitionGroupClass;
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/**
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* ClutterTransitionGroup:
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*
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* The <structname>ClutterTransitionGroup</structname> structure contains
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* private data and should only be accessed using the provided API.
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*
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* Since: 1.12
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*/
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struct _ClutterTransitionGroup
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{
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/*< private >*/
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ClutterTransition parent_instance;
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ClutterTransitionGroupPrivate *priv;
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};
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/**
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* ClutterTransitionGroupClass:
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*
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* The <structname>ClutterTransitionGroupClass</structname> structure
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* contains only private data.
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*
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* Since: 1.12
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*/
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struct _ClutterTransitionGroupClass
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{
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/*< private >*/
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ClutterTransitionClass parent_class;
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gpointer _padding[8];
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};
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_transition_group_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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ClutterTransition * clutter_transition_group_new (void);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_group_add_transition (ClutterTransitionGroup *group,
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ClutterTransition *transition);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
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ClutterTransition *transition);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_transition_group_remove_all (ClutterTransitionGroup *group);
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G_END_DECLS
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#endif /* __CLUTTER_TRANSITION_GROUP_H__ */
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@ -59,15 +59,16 @@ typedef struct _ClutterActorIter ClutterActorIter;
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typedef struct _ClutterPaintNode ClutterPaintNode;
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typedef struct _ClutterContent ClutterContent; /* dummy */
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typedef struct _ClutterAlpha ClutterAlpha;
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typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
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typedef struct _ClutterAnimator ClutterAnimator;
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typedef struct _ClutterInterval ClutterInterval;
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typedef struct _ClutterState ClutterState;
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typedef struct _ClutterTimeline ClutterTimeline;
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typedef struct _ClutterTransition ClutterTransition;
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typedef struct _ClutterAlpha ClutterAlpha;
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typedef struct _ClutterAnimator ClutterAnimator;
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typedef struct _ClutterState ClutterState;
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typedef struct _ClutterInterval ClutterInterval;
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typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
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typedef struct _ClutterTimeline ClutterTimeline;
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typedef struct _ClutterTransition ClutterTransition;
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typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
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typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;
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typedef struct _ClutterTransitionGroup ClutterTransitionGroup;
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typedef struct _ClutterAction ClutterAction;
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typedef struct _ClutterConstraint ClutterConstraint;
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@ -102,6 +102,7 @@
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#include "clutter-texture.h"
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#include "clutter-text.h"
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#include "clutter-timeline.h"
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#include "clutter-transition-group.h"
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#include "clutter-transition.h"
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#include "clutter-units.h"
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#include "clutter-version.h"
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@ -1415,6 +1415,11 @@ clutter_timeline_stop
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clutter_timeout_pool_add
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clutter_timeout_pool_new
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clutter_timeout_pool_remove
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clutter_transition_group_add_transition
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clutter_transition_group_get_type
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clutter_transition_group_new
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clutter_transition_group_remove_transition
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clutter_transition_group_remove_all
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clutter_transition_get_animatable
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clutter_transition_get_interval
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clutter_transition_get_type
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@ -155,6 +155,7 @@
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<xi:include href="xml/clutter-transition.xml"/>
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<xi:include href="xml/clutter-property-transition.xml"/>
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<xi:include href="xml/clutter-keyframe-transition.xml"/>
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<xi:include href="xml/clutter-transition-group.xml"/>
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</chapter>
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<chapter>
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@ -3243,3 +3243,23 @@ CLUTTER_KEYFRAME_TRANSITION_GET_CLASS
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ClutterKeyframeTransitionPrivate
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clutter_keyframe_transition_get_type
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</SECTION>
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<SECTION>
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<FILE>clutter-transition-group</FILE>
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ClutterTransitionGroup
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ClutterTransitionGroupClass
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clutter_transition_group_new
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clutter_transition_group_add_transition
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clutter_transition_group_remove_transition
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clutter_transition_group_remove_all
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<SUBSECTION Standard>
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CLUTTER_TYPE_TRANSITION_GROUP
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CLUTTER_TRANSITION_GROUP
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CLUTTER_TRANSITION_GROUP_CLASS
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CLUTTER_IS_TRANSITION_GROUP
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CLUTTER_IS_TRANSITION_GROUP_CLASS
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CLUTTER_TRANSITION_GROUP_GET_CLASS
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<SUBSECTION Private>
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ClutterTransitionGroupPrivate
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clutter_transition_group_get_type
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</SECTION>
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@ -73,3 +73,4 @@ clutter_text_get_type
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clutter_texture_get_type
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clutter_timeline_get_type
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clutter_transition_get_type
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clutter_transition_group_get_type
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@ -32,15 +32,16 @@ test_keyframe_transition_main (int argc, char *argv[])
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for (i = 0; i < 3; i++)
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{
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ClutterTransition *transition;
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ClutterTransition *transition, *group;
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ClutterActor *rect;
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float cur_x, cur_y;
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float new_x;
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float new_x, new_y;
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cur_x = PADDING;
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cur_y = PADDING + ((SIZE + PADDING) * i);
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new_x = clutter_actor_get_width (stage) - PADDING - SIZE;
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new_y = g_random_double_range (PADDING, clutter_actor_get_height (stage) - PADDING - SIZE);
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||||
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||||
rect = clutter_actor_new ();
|
||||
|
||||
@ -53,6 +54,10 @@ test_keyframe_transition_main (int argc, char *argv[])
|
||||
clutter_actor_set_easing_duration (rect, 2000);
|
||||
clutter_actor_set_easing_mode (rect, CLUTTER_LINEAR);
|
||||
|
||||
group = clutter_transition_group_new ();
|
||||
clutter_timeline_set_repeat_count (CLUTTER_TIMELINE (group), 1);
|
||||
clutter_timeline_set_auto_reverse (CLUTTER_TIMELINE (group), TRUE);
|
||||
|
||||
transition = clutter_keyframe_transition_new ("x");
|
||||
clutter_transition_set_from (transition, G_TYPE_FLOAT, cur_x);
|
||||
clutter_transition_set_to (transition, G_TYPE_FLOAT, new_x);
|
||||
@ -60,11 +65,21 @@ test_keyframe_transition_main (int argc, char *argv[])
|
||||
clutter_keyframe_transition_set (CLUTTER_KEYFRAME_TRANSITION (transition),
|
||||
G_TYPE_FLOAT, 1,
|
||||
0.5, new_x / 2.0f, CLUTTER_EASE_OUT_EXPO);
|
||||
clutter_transition_group_add_transition (CLUTTER_TRANSITION_GROUP (group), transition);
|
||||
g_object_unref (transition);
|
||||
|
||||
clutter_timeline_set_repeat_count (CLUTTER_TIMELINE (transition), 1);
|
||||
clutter_timeline_set_auto_reverse (CLUTTER_TIMELINE (transition), TRUE);
|
||||
transition = clutter_keyframe_transition_new ("y");
|
||||
clutter_transition_set_from (transition, G_TYPE_FLOAT, cur_y);
|
||||
clutter_transition_set_to (transition, G_TYPE_FLOAT, cur_y);
|
||||
|
||||
clutter_actor_add_transition (rect, "horizAnimation", transition);
|
||||
clutter_keyframe_transition_set (CLUTTER_KEYFRAME_TRANSITION (transition),
|
||||
G_TYPE_FLOAT, 1,
|
||||
0.5, new_y, CLUTTER_EASE_OUT_EXPO);
|
||||
clutter_transition_group_add_transition (CLUTTER_TRANSITION_GROUP (group), transition);
|
||||
g_object_unref (transition);
|
||||
|
||||
clutter_actor_add_transition (rect, "rectAnimation", group);
|
||||
g_object_unref (group);
|
||||
|
||||
clutter_actor_restore_easing_state (rect);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user