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131 Commits

Author SHA1 Message Date
Carlos Garnacho
435e1a47ac clutter/cogl: Fix invalidation on non-primary monitors with no buffer age
We passed the view rectangle, we however want a fb-scaled rectangle starting
at 0,0. Fixes invalidation on other than the primary monitor when those
paths are hit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/897
2019-10-29 16:11:39 +01:00
Florian Müllner
40a76590dd ci: Update docker image to v3
It's this time of the cycle again: Rebase the docker image to the
upcoming Fedora release, so we can drop a fair bit of the custom
dependencies that have piled up.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/894
2019-10-29 02:11:02 +01:00
Carlos Garnacho
f2b3dd318f wayland: Check stylus serials on meta_wayland_seat_can_popup()
This allows xdg_popup.grab() to work with styli. Without this check
we would bail out and emit xdg_popup.popup_done, leaving stylus users
unable to interact with popup menus, comboboxes, etc...

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/886
2019-10-28 19:10:01 +00:00
Jonas Ådahl
942883577e x11: Limit touch replay pointer events to when replaying
When a touch sequence was rejected, the emulated pointer events would be
replayed with old timestamps. This caused issues with grabs as they
would be ignored due to being too old. This was mitigated by making sure
device event timestamps never travelled back in time by tampering with
any event that had a timestamp seemingly in the past.

This failed when the most recent timestamp that had been received were
much older than the timestamp of the new event. This could for example
happen when a session was left not interacted with for 40+ days or so;
when interacted with again, as any new timestamp would according to
XSERVER_TIME_IS_BEFORE() still be in the past compared to the "most
recent" one. The effect is that we'd always use the `latest_evtime` for
all new device events without ever updating it.

The end result of this was that passive grabs would become active when
interacted with, but would then newer be released, as the timestamps to
XIAllowEvents() would out of date, resulting in the desktop effectively
freezing, as the Shell would have an active pointer grab.

To avoid the situation where we get stuck with an old `latest_evtime`
timestamp, limit the tampering with device event timestamp to 1) only
pointer events, and 2) only during the replay sequence. The second part
is implemented by sending an asynchronous message via the X server after
rejecting a touch sequence, only potentially tampering with the device
event timestamps until the reply. This should avoid the stuck timestamp
as in those situations, we'll always have a relatively up to date
`latest_evtime` meaning XSERVER_TIME_IS_BEFORE() will not get confused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/886
2019-10-28 18:40:44 +00:00
Jonas Ådahl
23fa59b77c display: Move finishing of touch sequence to the backend
We need to manipulate an X11 grab when a touch sequence ends; move that
logic to where it belongs - in the X11 backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/886
2019-10-28 18:40:43 +00:00
Robert Mader
9678fd5306 clutter/cogl: Scale clip region in paint_stage()
To simplify the code and because it was forgotten once in a7f4f5b291,
breaking clipped redraws of clipped views.

Also sneak in a very small cleanup.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/889
2019-10-28 18:18:34 +01:00
Georges Basile Stavracas Neto
563e7139b6 Allow changing Clutter debug flags at runtime
This way, we can simply pop up the Looking Glass and run:

 >>> Meta.add_clutter_debug_flags(Clutter.DebugFlag.PICK, 0, 0)

And measure specific actions or events on GNOME Shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/862
2019-10-25 19:12:34 +00:00
Carlos Garnacho
2e9faaf67a clutter/cogl: Ensure to paint full view if there's no buffer age support
This was falling back to painting an empty area, which is not what we want.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/888
2019-10-25 15:03:24 +00:00
Carlos Garnacho
4918893326 clutter/cogl: Store empty clip regions for buffer age
As we do not prevent the SwapBuffers call from happening, those also
do count. Results in clip area calculations to be right for monitors
that previously did not get invalidated.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/888
2019-10-25 15:03:24 +00:00
Adam Jackson
3e5960b5a2 cogl: Remove unused cogl_egl_context_get_egl_context
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:53:03 -04:00
Adam Jackson
b294e62aed cogl: Remove unused cogl_glx_context_get_glx_context
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:53:01 -04:00
Adam Jackson
c63f54b7a7 cogl: Remove unused cogl_texture_pixmap_x11_set_damage_object
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:53:00 -04:00
Adam Jackson
3186e45ae5 cogl: Remove unused cogl_xlib_renderer_get_visual_info
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:59 -04:00
Adam Jackson
ed7afd9e80 cogl: Remove unused cogl_x11_onscreen_set_foreign_window_xid
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:57 -04:00
Adam Jackson
683f18639e cogl: Remove unused cogl_x11_onscreen_get_visual_xid
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:56 -04:00
Adam Jackson
e17494f3bd cogl: Inline cogl_xlib_renderer_set_event_retrieval_enabled into its one caller
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:54 -04:00
Adam Jackson
c36c865987 cogl: Remove unused _cogl_xlib_renderer_get_dispatch_timeout
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:53 -04:00
Adam Jackson
a99f579127 cogl: Remove unused cogl_check_extension and cogl_clutter_check_extension
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:51 -04:00
Adam Jackson
acc7b83322 cogl: Remove the stub winsys
It's not useful and supporting it leaks into the API in other weird
ways.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:49 -04:00
Adam Jackson
95662fd3d8 cogl: Remove unused cogl_xlib_renderer_get_visual_info
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:47 -04:00
Adam Jackson
b3980f7a94 cogl: Move _cogl_xlib_get_damage_base near its only consumer
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:46 -04:00
Adam Jackson
ac626f7334 cogl: Remove unused API from cogl-xlib
https://gitlab.gnome.org/GNOME/mutter/merge_requests/885
2019-10-24 16:52:43 -04:00
Bastien Nocera
b622a8b55d ci: Print all the commits that need bug references
Rather than just the latest one, otherwise it might leave the patch
submitter to iterate over every commit, if they didn't know every patch
needed a reference.

Closes: #1809
2019-10-23 10:58:07 +02:00
Bastien Nocera
b6170dbe7b ci: Phrase error in a way that gives a hint on how to fix problem
The passive phrasing makes it sound like there's something inherently
broken with the commit, rather than simply being missing an annotation
that the author can add.

Closes: #1809
2019-10-23 10:56:35 +02:00
Adam Jackson
d6bf4800ed cogl: Remove unused _cogl_matrix_entry_flush_to_gl_builtins
https://gitlab.gnome.org/GNOME/mutter/merge_requests/880
2019-10-22 19:44:54 +00:00
Adam Jackson
a60457c2d8 clutter: Remove behaviours
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
33d1bae03f clutter: Remove deprecated/clutter-behaviour-scale.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
013b336690 clutter: Remove unused deprecated/clutter-behaviour-depth.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
096d78479b clutter: Remove tests/interactive/test-texture-quality.c
This is the last consumer of clutter_behaviour_depth_*, and is testing
clutter_texture_set_filter_quality which is also deprecated.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
68fca552d7 clutter: Remove unused deprecated/clutter-behaviour-opacity.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Adam Jackson
18e0a8f7bf clutter: Remove stray references to ClutterBehaviour{Path,Rotate}
These were removed back in cc077023 and df3d2389.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
2019-10-22 19:01:17 +00:00
Georges Basile Stavracas Neto
cd2ee44216 clutter/actor: Always paint using paint nodes
Make ClutterActor paint using ClutterTransformNode, ClutterClip
node, and ClutterActorNode. Essencially, the actor node is a
replacement for clutter_actor_continue_paint().

An interesting aspect of this commit is that the order of the
operations is reversed to be preserved.

Before being able to remove the dummy node hack, we'll need to
make ClutterEffects compatible with paint nodes first -- and
naturally, that's enough content for its own merge request.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:53:48 -03:00
Georges Basile Stavracas Neto
ebf9ac091d clutter/paint-nodes: Introduce ClutterActorNode
ClutterActorNode is a paint node that runs the 'paint'
function of an actor. It is a useful helper node to be
used during the transition to paint nodes.

The role of ClutterActorNode will change over time. For
now, it is just a call to clutter_actor_continue_paint(),
which also paints the effects. When ClutterEffect is
ported to paint nodes, ClutterActorNode will morph to
only notify the actor about the painting, and will become
a private node to Clutter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
cf791c09f0 clutter/paint-nodes: Expose and cleanup ClutterTransformNode
It will also be used by ClutterActor to apply it's own transform
to the paint node tree, and thus preserve it's rendering area.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
1d8807a171 clutter/paint-nodes: Expose ClutterLayerNode
It will be useful to port ClutterOffscreenEffect in
the future.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Adam Jackson
f18e2d2e62 clutter: Remove unused clutter-layout-manager-deprecated.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/878
2019-10-22 11:57:55 -04:00
Carlos Garnacho
71c3f4af31 x11: Update X11 focus before updating MetaDisplay focus
In a similar vein to commit 8fd55fef85. This notably failed when setting
the focus on the stage (eg. to redirect key events to Clutter actors).
Deeper in MetaDisplay focus updating machinery, it would check
meta_stage_is_focused() which would still return FALSE at the time it's
called.

This would not typically have side effects, but our "App does not respond"
dialogs see the focus change under their feet, so they try to bring
themselves to focus again. This results in a feedback loop.

Changing the order results in later checks on the X11 POV of the focus
being correct, so focus is not mistakenly stolen from the close dialog,
and it actually succeeds in keeping the key focus.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1607

https://gitlab.gnome.org/GNOME/mutter/merge_requests/876
2019-10-22 14:51:36 +02:00
Robert Mader
3078394951 ClutterStage: Use clutter_region_t for swap_region
We use `clutter_region_t` for the clip now, so lets also use it
for the swap region.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/692
2019-10-22 00:28:47 +02:00
Carlos Garnacho
a7f4f5b291 ClutterStage: Store clip area as a region
This will allow drawing optimizations as a region is more concrete
than the bounding rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/692
2019-10-22 00:28:47 +02:00
Adam Jackson
bd1630a12c cogl: Remove unused CoglFeatureFlags
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
67d5ebb187 cogl: Remove unused COGL_FEATURE_PBOS
Almost there.  The CoglFeatureFlags type is changed to "int"
momentarily.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
ba7b8a5de3 cogl: Remove unused COGL_FEATURE_TEXTURE_YUV
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
d54c548aac clutter: Remove unused deprecated clutter_texture_set_from_yuv_data
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
f01db80387 cogl: Remove unused COGL_FEATURE_TEXTURE_READ_PIXELS
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
5e0989532e clutter: Remove unused CLUTTER_FEATURE_TEXTURE_READ_PIXELS
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
673f4295e8 cogl: Remove unused COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE
This is a _little_ strange, as we still fill in the vtable slot for
glRenderbufferStorageMultisampleIMG, and can in principle still call it.
But that feature was weird to begin with as we were only checking for
that function in big-GL contexts despite that its extension is for GLES.
I'll leave cleaning that up to a future pass.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
1f04b1ae69 cogl: Remove unused COGL_FEATURE_OFFSCREEN_MULTISAMPLE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
26a7387f40 cogl: Remove unused COGL_FEATURE_FOUR_CLIP_PLANES
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
bd5266a05e cogl: Remove unused COGL_FEATURE_STENCIL_BUFFER
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
eb3ffeff0a cogl: Remove unused COGL_FEATURE_UNSIGNED_INT_INDICES
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
0731eb629c cogl: Remove unused COGL_FEATURE_MAP_BUFFER_FOR_{READ,WRITE}
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
34a38827b7 cogl: Remove unused COGL_FEATURE_ID_ONSCREEN_MULTIPLE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
3076895e98 cogl: Remove unused COGL_FEATURE_ONSCREEN_MULTIPLE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
0e4c23c985 cogl: Remove unused depth texture API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
fb49e9def7 cogl: Remove unused COGL_FEATURE_ID_DEPTH_TEXTURE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
45e77c1d87 cogl: Remove unused COGL_FEATURE_DEPTH_TEXTURE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
cf107c89b8 cogl: Remove always-set COGL_FEATURE_OFFSCREEN
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
6a8830a551 cogl: Remove always-set COGL_FEATURE_ID_OFFSCREEN
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
4523251849 cogl: Require {EXT,ARB}_framebuffer_object in the GL driver
This was only promoted to core in 3.0, but Mesa's supported it
unconditionally since around 7.0 even in 2.1 contexts, so this is not a
particularly onerous requirement.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
5f4e8789df cogl: Remove unused COGL_FEATURE_POINT_SPRITE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
eaf0aa1f07 cogl: Remove unused COGL_FEATURE_DEPTH_RANGE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
96da0c60bd cogl: Remove always-set COGL_FEATURE_ID_POINT_SPRITE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
da36575d7f cogl: Remove always-set COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
7716a418ce cogl: Remove always-set COGL_PRIVATE_FEATURE_BLEND_CONSTANT
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
6ab2e30fff cogl: Remove unused COGL_FEATURE_ID_MIRRORED_REPEAT
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
8b0289a5ba cogl: Remove unused COGL_FEATURE_ID_DEPTH_RANGE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
d810c0576d cogl: Move some GL function pointers from in-gles-core to core
Now that we require GLES2 or GL 2.1 these are always available.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
82f56054d4 cogl: Remove some completely unused GL function pointers
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
de362537c6 cogl: VBOs are always available
ARB_vertex_buffer_object was promoted to core in GL 1.5 (and thus GLES
2.0).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
ba9fb16048 cogl: Remove COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES
Again, just a difference between GL and GLES for no real reason.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
148cba3270 cogl: Remove COGL_PRIVATE_FEATURE_QUADS
There's no real performance benefit to this, it's just a difference
between GL and GLES for no reason.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:07 +00:00
Adam Jackson
c5bb2e3f56 cogl: Remove unused cogl_renderer_get_n_fragment_texture_units
https://gitlab.gnome.org/GNOME/mutter/merge_requests/874
2019-10-21 16:32:46 -04:00
Adam Jackson
049e7882b7 cogl: Move _cogl_bitmap_gl_{,un}bind into the GL driver
These are the only pieces of the cogl bitmap support that need GL driver
knowledge, so move them there like the TODO suggests.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/874
2019-10-21 16:32:46 -04:00
Adam Jackson
f297a5faa5 cogl: Remove unneeded driver/ includes from the core
https://gitlab.gnome.org/GNOME/mutter/merge_requests/874
2019-10-21 16:32:46 -04:00
Carlos Garnacho
40e6aa7d94 compositor: Plug cairo_region_t leak
The MetaBackgroundActor uses a region to find out the areas that need
repainting, but forgot to free it, oops.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/873
2019-10-21 19:01:37 +02:00
Carlos Garnacho
668be1f4bd backends: Plug MetaKmsPageFlipData leak
If the page flip is postponed, keep a ref to it, but still unref it
on the page flip callback anyways. Fix suggested by Jonas Ådahl.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/873
2019-10-21 19:01:35 +02:00
Jan Alexander Steffens (heftig)
a444a4c5f5 EGL: Include EGL/eglmesaext.h
The eglext.h shipped by libglvnd does not include the Mesa extensions,
unlike the header shipped in Mesa.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/876
2019-10-21 14:04:30 +00:00
Georges Basile Stavracas Neto
05da4a6094 clutter/effect: Remove pick flags
As pointed out, they are now unused. Remove
the pick flags.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
db8fcc0537 clutter/actor: Remove pick code from paint
Now that they are properly split, remove the pick
code from paint paths.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
86a5358812 clutter/stage: Pick with clutter_actor_pick()
Use the new function to perform picking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
ff8ed70f84 clutter/stage: Refactor view setup code
We'll share it between pick and paint, so refactor
the framebuffer and view setup code from paint
into a new function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Georges Basile Stavracas Neto
179d5ba6a6 clutter: Split pick and paint
Add the corresponding clutter_actor_pick() and
clutter_actor_continue_pick() as public APIs,
and use them in pick overrides and ClutterEffect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/865
2019-10-21 13:49:26 +00:00
Robert Mader
98892391d7 wayland/surface: Reset buffer_destroy_handler_id
Syncronized subsurfaces that call into `merge_pending_state` might
otherwise not create new destroy handlers, ending up with a invalid
handler ids, throwing errors and leaking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/868
2019-10-21 12:54:36 +00:00
Carlos Garnacho
45a8806e65 x11: Iterate over selections in a safer manner for event handling
It might be the case that handling an event induces the stream to
trigger completion, hence removing itself from the list. In that
case we would operate on the no longer valid list element to fetch
the next one.

Keep a pointer to the next element beforehand, so we can tiptoe
over streams that did remove themselves.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/869
2019-10-21 13:19:48 +02:00
Carlos Garnacho
e1fa0734a9 x11: Detach selection streams on dispose
The streams were only detached from MetaX11Display (and its event handling)
on completion. This is too much to expect, and those might be in some
circumstances replaced while operating.

Make those streams detach themselves on dispose(), so we don't trip into
freed memory later on when trying to dispatch unrelated X11 selection events.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/869
2019-10-21 11:47:40 +02:00
Cosimo Cecchi
8665084df1 monitor-manager: check for underscan setting validity upfront
Instead of doing a roundtrip to the X server before setting it, rely on
the previous value fetched before the configuration was sent over DBus.
This matches the argument check we already do elsewhere, and will allow
us to more easily add an additional condition to determine if underscan
is supported.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/673
2019-10-16 14:34:14 +00:00
Georges Basile Stavracas Neto
62072838c9 cogl: Remove midscene tracking
Midscene tracking was used at a time that some Cogl users
could call random OpenGL API without going through Cogl.
That is not allowed anymore, and certainly not done by
Mutter and GNOME Shell.

Remove midscene tracking from CoglFramebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Georges Basile Stavracas Neto
c5b7d73ce2 cogl/journal: Track dither
For the exact same reason that previous commit added
viewport tracking, also add dither state tracking and
avoid flushing the journal even more.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Georges Basile Stavracas Neto
0556138b9f cogl/journal: Track viewport
CoglJournal tracks a few OpenGL states so that they can
be batch-applied if necessary. It also has a nice property
of allowing purely CPU-based glReadPixels() when the scene
is composed of simple rectangles.

However, the current journal implementation leaves various
other GL states out, such as dithering and the viewport.
In Clutter, that causes the journal to be flushed when
picking, touching the GPU when we didn't really need to.

Track the viewport of the framebuffer in the journal so that
we can avoid flushing the journal so often.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Jasper St. Pierre
d57dbe1d4c framebuffer: Fix clip tracking in the unclipped case
Leaving the clip bounds untouched means that it will retain the stale value
of whatever it was when we last had a clip; reset it so that it contains the
full framebuffer contents instead.

https://bugzilla.gnome.org/show_bug.cgi?id=712562
https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Georges Basile Stavracas Neto
5d646a5d6f cogl/framebuffer: Check buffer bits before modifying it
CoglFramebuffer checks the passed buffer bits in order to
detect when the fast path (that uses the journal) should
be used.

However, it also modifies one of the buffer bits that is
checked for the fast path, meaning we never actually hit
the fast path on cogl_framebuffer_cleaf4f().

Check the depth and color buffer bits before modifying them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Daniel van Vugt
e82a657cd9 clutter/actor: Remove color from the pick virtual function
It's unused since commit 14c706e51.

**ABI break**

https://gitlab.gnome.org/GNOME/mutter/merge_requests/851
2019-10-16 12:01:16 +00:00
Daniel van Vugt
8c89ea5f0a clutter/stage: Do picking with float coordinates
Previously picking was done on an int (x,y) to address a particular pixel.
While `int` was the minimum precision required, it was also an unnecessary
type conversion.

The callers (input events mainly) all provide float coordinates and the
internal picking calculations also have always used floats. So it was
inconsistent and unnecessary to drop to integer precision in between those.

ABI break: This changes the parameter types for public function
`clutter_stage_get_actor_at_pos`, but its documentation is already
sufficiently vague to not need changing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/844
2019-10-16 11:52:04 +00:00
Georges Basile Stavracas Neto
8cfa8dc0c1 cogl/matrix-stack: Use graphene types on entries
This will help moving to graphene_matrix_t, since the convertions
between nodes and graphene types won't be necessary anymore.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
bdf5e3f357 Replace ClutterGeometry by graphene_rect_t
The last of the replacements. It is fine for now
to replace ClutterGeometry's integers by floats.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
160cc9182d Replace ClutterPoint by graphene_point_t
Remove the tests for ClutterPoint since it's
corresponding code moved to private ClutterStage
methods.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
cd293f764e Replace ClutterSize by graphene_size_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
a5d0cfe8fb Replace ClutterVertex by graphene_point3d_t
Pretty direct and straightforward port. This requires a
GNOME Shell counterpart. In addition to that, include a
progress function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
ba0f17f5b1 Replace CoglVector* by graphene_vec*_t
This is an extremely straightforward and minimalistic port of
CoglVector APIs to the corresponding Graphene APIs.

Make ClutterPlane use graphene_vec3_t internally too, for the
simplest purpose of keeping the patch focused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
16875340cb Remove CoglQuaternion
This is unused API, and there are no plans to actually
use it. Even if we want to use it in the future, we'll
be fully Graphene and won't need this API anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
959a418cc3 Replace CoglEuler by graphene_euler_t
As the first step into removing Cogl types that are covered by
Graphene, remove CoglEuler and replace it by graphene_euler_t.

This is a mostly straightforward replacement, except that the
naming conventions changed a bit. Cogl uses "heading" for the
Y axis, "pitch" for the X axis, and "roll" for the Z axis, and
graphene uses the axis themselves. That means the 1st and 2nd
arguments need to be swapped.

Also adapt the matrix stack to store a graphene_euler_t in the
rotation node -- that simplifies the code a bit as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
7c7ccb2e43 clutter: Pull in Clutter dependencies
Mutter requires Clutter, which requires Cogl. That means
Clutter requires all Cogl dependencies, and Mutter requires
all Clutter dependencies as well.

However, currently, Clutter does not pull in its dependencies,
which means we need to link against Cogl manually.

Add Clutter dependencies to declare_dependency() so that the
graphene dependency only needs to be declared once, for Cogl,
and pulled together.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
cada2b54fe Add Graphene dependency
Graphene is a small library with data types and APIs
specially crafted to computer graphics. It contains
performant implementations of matrices, vectors, points
and rotation tools. It is performance because, among
other reasons, it uses vectorized processor commands
to compute various operations.

Add Graphene dependency to Mutter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
3ecae81809 clutter/tests: Rename variable
Graphene uses C99 and includes stdbool.h, which adds a
new 'bool' type. Clutter has an a11y test that names a
variable as 'bool' too, and they do not play well together.

Rename this variable to boolean.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
4f2b217a6a clutter/actor: Drop ClutterActor:clip property
This is a deprecated property that is not used anywhere
in the codebase. Not by GNOME Shell. Because it uses the
deprecated ClutterGeometry type, it's a good target for
cleaning up, given that ClutterGeometry will be dropped
later on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
b1a1d4e13d Remove fog support
Fog is explicitly deprecated in favour of CoglSnippet API,
and in nowhere we are using this deprecated feature, which
means we can simply drop it without any sort of replacement.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Jonas Ådahl
f7315c9a36 window-actor: Move shapes, shadows and unredirection to X11 sub types
Move out updating of various shapes (input, opaque, shape) indirectly
from X11 to the corresponding X11 sub types of MetaWindowActor and
MetaSurfaceActor.

Also move fullscreen window unredirection code with it. We want to
effectively do something similar for MetaCompositorServer, but it will
work differently enough not to share too much logic.

While it would have been nice to move things piece by piece, things were
too intertwined to make it feasible.

This has the side effect fixing accidentally and arbitrarily adding
server side shadow to Wayland surfaces.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/727

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:16:55 +02:00
Jonas Ådahl
9ac52f0340 compositor/x11: Move unredirect logic to helper
It makes it clearer what is required for unredirecting a window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:05:40 +02:00
Jonas Ådahl
f059466337 window-actor/x11: Use g_clear_signal_handler()
Also fixes type of handler ID.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:05:40 +02:00
Jonas Ådahl
dcd0f4322a shaped-texture: Add API to check opaqueness
It is opaque if the texture has no alpha channel, or if the opaque
region covers the whole content.

Internally uses a function that checks whether there is an alpha
channel. This API will be exposed at a later time as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
2019-10-16 13:05:40 +02:00
Florian Müllner
65d8f27b6b doap: Update list of maintainers
Move historic entries from "maintainers" to "authors" and add more
fellow gnomies to better reflect reality.
2019-10-16 12:33:47 +02:00
Piotr Drąg
bdceb3acdb Update POTFILES.in 2019-10-15 19:18:30 +02:00
Niels De Graef
8e204e036a cogl: Add a notion of pixel format planes
As we will start adding support for more pixel formats, we will need to
define a notion of planes. This commit doesn't make any functional
change, but starts adding the idea of pixel formats and how they (at
this point only theoretically) can have multple planes.

Since a lot of code in Mutter assumes we only get to deal with single
plane pixel formats, this commit also adds assertions and if-checks to
make sure we don't accidentally try something that doesn't make sense.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/858
2019-10-15 16:35:16 +00:00
Marco Trevisan (Treviño)
553211dd81 clutter/stage: Actually set key focus to an actor on key focus
As per commit c2d03bf73 we're using a private method to set the actors key
focus and emit key-focus-in signal, but we're using inverted logic here.

So flip the parameter to match the expected result.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/860
2019-10-15 16:39:04 +02:00
Carlos Garnacho
97010ac64d meta: Move private defines to a private header
These defines are unused outside of mutter, and actually not
desirable to export. Move them to a private header.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/859
2019-10-15 11:03:56 +00:00
Marco Trevisan (Treviño)
c2d03bf73e clutter/actor: Save key-focus state and unset it before destruction
When clutter actors with key focus are destroyed we emit ::key-focus-out on
them just after their destruction. This is against our assumption that no
signal should be emitted after "::destroy" (see GNOME/mutter!769 [1]), and
in fact could cause the shell to do actions that we won't ever stop on
destroy callback.

To avoid this to happen, use a private function to set its key-state (so we
can avoid looking for the stage) and emit ::key-focus-in/out events and use
this value in both clutter_actor_has_key_focus(),
clutter_actor_grab_key_focus() and on unmap and destruction to unset the
stage key focus before we emit the ::destroy signal.

As result of this, we can now avoid to unset the key focus on actor
destruction in the stage.

[1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/769

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1704
2019-10-15 12:20:58 +02:00
Marco Trevisan (Treviño)
22c8f179d2 cogl/test-readpixel: Remove unused variables
These were added as part of commit d4ff5e2d but they're not needed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/857
2019-10-15 11:55:53 +02:00
Marco Trevisan (Treviño)
d4ff5e2d31 clutter/actor: Remove deprecated clutter container foreach
This is deprecated, so replace it with ClutterActorIter or alternative funcs

https://gitlab.gnome.org/GNOME/mutter/merge_requests/816
2019-10-15 08:51:45 +00:00
Marco Trevisan (Treviño)
2773e8adf8 clutter/actor: Remove deprecated internal child support
Clutter had support for internal children in its early revisions, but they
were deprecated for long time (commit f41061b8df, more than 7 years ago) and
no one is using them in both clutter and in gnome-shell.

So remove any alternative code path that uses internal children.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/816
2019-10-15 08:51:45 +00:00
Jonas Ådahl
e17d70a592 x11/window-controls: Pass around MetaX11Display directly
Instead of passing around an X11 Display pointer that is retrieved from
the default Gdk backend, then finding the MetaX11Display from said X11
Display, pass the MetaX11Display directly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
2019-10-15 07:17:29 +00:00
Jonas Ådahl
da213febdc core/core: Rename and move to x11/meta-x11-window-control
The functionality core/core.c and core/core.h provides are helpers for
the window decorations. This was not possible to derive from the name
itself, thus rename it and put it in the right place.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
2019-10-15 07:17:29 +00:00
Jonas Ådahl
7c2e926c44 core/core: Remove meta_retheme_all() helper
All it did was get the MetaDisplay and call a function on it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
2019-10-15 07:17:29 +00:00
Jonas Ådahl
c474ad6a53 Stop including core.h where it's not used
It provides glue for window frame controls and internal window
management, and that is only relevant for a couple of places in src/ui/.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
2019-10-15 07:17:29 +00:00
Jonas Ådahl
877ecc1bb4 core/core: Remove unused function
https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
2019-10-15 07:17:29 +00:00
Niels De Graef
0d0286d59e cogl: Remove COGL_INVALID_HANDLE
Just use `NULL`, which is the normal C convention

https://gitlab.gnome.org/GNOME/mutter/merge_requests/451
2019-10-14 17:05:28 +00:00
Niels De Graef
23f77a1b63 cogl: Remove cogl_handle_ref/unref
This is for all intents and purposes the same as
`cogl_object_ref/unref`, but still refers to handles rather than
objects (while we're trying to get rid of the former) so it's a bit of
unnecessary redundant API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/451
2019-10-14 17:05:28 +00:00
Robert Mader
317ce05a27 window-actor: Add a missing NULL-check
We shouldn't crash on a NULL-clip.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/856
2019-10-14 18:23:32 +02:00
Robert Mader
a8155a0471 meta: Add META namespace to macros
To silence warnings during GIR generation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/822
2019-10-14 10:14:11 +00:00
Niels De Graef
5e7fa20f06 wayland-egl-stream: Add log message on sucessful dlopen
Right now, there is no feedback message that tells you whether the
nvidia-egl-wayland module was succesfully loaded.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/853
2019-10-14 10:53:38 +02:00
Niels De Graef
3a688988e0 dbus-session-watcher: Chain up to parent finalize()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/847
2019-10-14 09:09:01 +02:00
336 changed files with 4550 additions and 13691 deletions

View File

@@ -1,4 +1,4 @@
image: registry.gitlab.gnome.org/gnome/mutter/master:v2
image: registry.gitlab.gnome.org/gnome/mutter/master:v3
stages:
- review

View File

@@ -1,39 +1,28 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# docker build --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
# docker push registry.gitlab.gnome.org/gnome/mutter/master:v2
# docker build --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v3 .
# docker push registry.gitlab.gnome.org/gnome/mutter/master:v3
#
FROM fedora:30
FROM fedora:31
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf copr enable -y jadahl/mutter-ci && \
dnf copr enable -y hergertme/sysprof-3 && \
dnf -y update && dnf -y upgrade && \
dnf builddep -y mutter && \
# Until Fedora catches up with meson build-deps
dnf install -y meson xorg-x11-server-Xorg gnome-settings-daemon-devel egl-wayland-devel xorg-x11-server-Xwayland && \
# Until Fedora catches up with mesa bug fixes
dnf upgrade -y mesa-dri-drivers mesa-libEGL && \
# Until Fedora catches up with new build-deps
dnf install -y 'pkgconfig(graphene-gobject-1.0)' 'pkgconfig(sysprof-capture-3)' && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs && \
dnf install -y sysprof-devel && \
dnf install -y intltool redhat-rpm-config make && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
# New dep this cycle
dnf install -y 'pkgconfig(gnome-autoar-0)' && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \

View File

@@ -40,11 +40,12 @@ function commit_message_subject_is_compliant() {
return 0
}
RET=0
for commit in $commits; do
commit_short=$(echo $commit | cut -c -8)
if ! commit_message_has_url $commit; then
echo "Missing merge request or issue URL on commit $commit_short"
echo "Commit $commit_short needs a merge request or issue URL"
exit 1
fi
@@ -52,6 +53,8 @@ for commit in $commits; do
if [ $? != 0 ]; then
echo "Commit message for $commit_short is not compliant:"
echo "$errors"
exit 1
RET=1
fi
done
exit $RET

View File

@@ -657,7 +657,7 @@ cally_actor_get_extents (AtkComponent *component,
ClutterActor *actor = NULL;
gint top_level_x, top_level_y;
gfloat f_width, f_height;
ClutterVertex verts[4];
graphene_point3d_t verts[4];
ClutterActor *stage = NULL;
g_return_if_fail (CALLY_IS_ACTOR (component));

View File

@@ -1438,7 +1438,7 @@ static void cally_text_get_character_extents (AtkText *text,
PangoLayout *layout;
PangoRectangle extents;
const gchar *text_value;
ClutterVertex verts[4];
graphene_point3d_t verts[4];
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
@@ -2294,7 +2294,7 @@ _cally_misc_get_index_at_point (ClutterText *clutter_text,
gint index, x_window, y_window, x_toplevel, y_toplevel;
gint x_temp, y_temp;
gboolean ret;
ClutterVertex verts[4];
graphene_point3d_t verts[4];
PangoLayout *layout;
gint x_layout, y_layout;

View File

@@ -340,7 +340,7 @@ clutter_actor_box_contains (const ClutterActorBox *box,
/**
* clutter_actor_box_from_vertices:
* @box: a #ClutterActorBox
* @verts: (array fixed-size=4): array of four #ClutterVertex
* @verts: (array fixed-size=4): array of four #graphene_point3d_t
*
* Calculates the bounding box represented by the four vertices; for details
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
@@ -348,8 +348,8 @@ clutter_actor_box_contains (const ClutterActorBox *box,
* Since: 1.0
*/
void
clutter_actor_box_from_vertices (ClutterActorBox *box,
const ClutterVertex verts[])
clutter_actor_box_from_vertices (ClutterActorBox *box,
const graphene_point3d_t verts[])
{
gfloat x_1, x_2, y_1, y_2;

View File

@@ -135,7 +135,7 @@ struct _AnchorCoord
} fraction;
/* Use when is_fractional == FALSE */
ClutterVertex units;
graphene_point3d_t units;
} v;
};
@@ -163,7 +163,7 @@ struct _SizeRequest
struct _ClutterLayoutInfo
{
/* fixed position coordinates */
ClutterPoint fixed_pos;
graphene_point_t fixed_pos;
ClutterMargin margin;
@@ -173,8 +173,8 @@ struct _ClutterLayoutInfo
guint x_expand : 1;
guint y_expand : 1;
ClutterSize minimum;
ClutterSize natural;
graphene_size_t minimum;
graphene_size_t natural;
};
const ClutterLayoutInfo * _clutter_actor_get_layout_info_or_defaults (ClutterActor *self);
@@ -203,13 +203,13 @@ struct _ClutterTransformInfo
AnchorCoord anchor;
/* translation */
ClutterVertex translation;
graphene_point3d_t translation;
/* z_position */
gfloat z_position;
/* transformation center */
ClutterPoint pivot;
graphene_point_t pivot;
gfloat pivot_z;
CoglMatrix transform;
@@ -274,6 +274,9 @@ void _clutter_actor_set_enable_paint_unmapped
void _clutter_actor_set_has_pointer (ClutterActor *self,
gboolean has_pointer);
void _clutter_actor_set_has_key_focus (ClutterActor *self,
gboolean has_key_focus);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *clip_volume);

File diff suppressed because it is too large Load Diff

View File

@@ -233,8 +233,7 @@ struct _ClutterActorClass
ClutterActor *old_parent);
void (* destroy) (ClutterActor *self);
void (* pick) (ClutterActor *actor,
const ClutterColor *color);
void (* pick) (ClutterActor *actor);
gboolean (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued,
@@ -354,6 +353,10 @@ void clutter_actor_paint
CLUTTER_EXPORT
void clutter_actor_continue_paint (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_pick (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_actor_continue_pick (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_actor_queue_redraw (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_queue_redraw_with_clip (ClutterActor *self,
@@ -431,7 +434,7 @@ void clutter_actor_get_allocation_box
CLUTTER_EXPORT
void clutter_actor_get_allocation_vertices (ClutterActor *self,
ClutterActor *ancestor,
ClutterVertex verts[]);
graphene_point3d_t *verts);
CLUTTER_EXPORT
gboolean clutter_actor_has_allocation (ClutterActor *self);
CLUTTER_EXPORT
@@ -817,16 +820,16 @@ gboolean clutter_actor_transform_stage_point
gfloat *y_out);
CLUTTER_EXPORT
void clutter_actor_get_abs_allocation_vertices (ClutterActor *self,
ClutterVertex verts[]);
graphene_point3d_t *verts);
CLUTTER_EXPORT
void clutter_actor_apply_transform_to_point (ClutterActor *self,
const ClutterVertex *point,
ClutterVertex *vertex);
const graphene_point3d_t *point,
graphene_point3d_t *vertex);
CLUTTER_EXPORT
void clutter_actor_apply_relative_transform_to_point (ClutterActor *self,
ClutterActor *ancestor,
const ClutterVertex *point,
ClutterVertex *vertex);
const graphene_point3d_t *point,
graphene_point3d_t *vertex);
/* Implicit animations */
CLUTTER_EXPORT

View File

@@ -93,10 +93,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPoint, clutter_point_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRect, clutter_rect_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSize, clutter_size_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterVertex, clutter_vertex_free)
#endif /* __GI_SCANNER__ */

View File

@@ -627,7 +627,7 @@ clutter_backend_init (ClutterBackend *self)
self->units_per_em = -1.0;
self->units_serial = 1;
self->dummy_onscreen = COGL_INVALID_HANDLE;
self->dummy_onscreen = NULL;
}
void
@@ -1012,7 +1012,7 @@ _clutter_backend_get_keymap_direction (ClutterBackend *backend)
void
_clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
{
if (backend->dummy_onscreen == COGL_INVALID_HANDLE)
if (backend->dummy_onscreen == NULL)
{
GError *internal_error = NULL;

File diff suppressed because it is too large Load Diff

View File

@@ -152,7 +152,9 @@ clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
ClutterVertex source_position = { 0., };
graphene_point3d_t source_position;
source_position = GRAPHENE_POINT3D_INIT (0.f, 0.f, 0.f);
if (bind->source == NULL)
return;

View File

@@ -182,7 +182,7 @@ clutter_blur_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
gfloat cur_width, cur_height;
ClutterVertex origin;
graphene_point3d_t origin;
clutter_paint_volume_get_origin (volume, &origin);
cur_width = clutter_paint_volume_get_width (volume);

View File

@@ -118,37 +118,6 @@ container_real_remove (ClutterContainer *container,
clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
}
typedef struct {
ClutterCallback callback;
gpointer data;
} ForeachClosure;
static gboolean
foreach_cb (ClutterActor *actor,
gpointer data)
{
ForeachClosure *clos = data;
clos->callback (actor, clos->data);
return TRUE;
}
static void
container_real_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ForeachClosure clos;
clos.callback = callback;
clos.data = user_data;
_clutter_actor_foreach_child (CLUTTER_ACTOR (container),
foreach_cb,
&clos);
}
static void
container_real_raise (ClutterContainer *container,
ClutterActor *child,
@@ -243,7 +212,6 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface->add = container_real_add;
iface->remove = container_real_remove;
iface->foreach = container_real_foreach;
iface->raise = container_real_raise;
iface->lower = container_real_lower;
iface->sort_depth_order = container_real_sort_depth_order;
@@ -533,15 +501,6 @@ clutter_container_remove_valist (ClutterContainer *container,
container_remove_valist (container, first_actor, var_args);
}
static void
get_children_cb (ClutterActor *child,
gpointer data)
{
GList **children = data;
*children = g_list_prepend (*children, child);
}
/**
* clutter_container_get_children:
* @container: a #ClutterContainer
@@ -559,108 +518,9 @@ get_children_cb (ClutterActor *child,
GList *
clutter_container_get_children (ClutterContainer *container)
{
GList *retval;
g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
retval = NULL;
clutter_container_foreach (container, get_children_cb, &retval);
return g_list_reverse (retval);
}
/**
* clutter_container_foreach:
* @container: a #ClutterContainer
* @callback: (scope call): a function to be called for each child
* @user_data: data to be passed to the function, or %NULL
*
* Calls @callback for each child of @container that was added
* by the application (with clutter_container_add_actor()). Does
* not iterate over "internal" children that are part of the
* container's own implementation, if any.
*
* This function calls the #ClutterContainerIface.foreach()
* virtual function, which has been deprecated.
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_get_first_child() or
* clutter_actor_get_last_child() to retrieve the beginning of
* the list of children, and clutter_actor_get_next_sibling()
* and clutter_actor_get_previous_sibling() to iterate over it;
* alternatively, use the #ClutterActorIter API.
*/
void
clutter_container_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (callback != NULL);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
if (iface->foreach != container_real_foreach)
_clutter_diagnostic_message ("The ClutterContainer::foreach() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
CLUTTER_CONTAINER_GET_IFACE (container)->foreach (container,
callback,
user_data);
}
/**
* clutter_container_foreach_with_internals:
* @container: a #ClutterContainer
* @callback: (scope call): a function to be called for each child
* @user_data: data to be passed to the function, or %NULL
*
* Calls @callback for each child of @container, including "internal"
* children built in to the container itself that were never added
* by the application.
*
* This function calls the #ClutterContainerIface.foreach_with_internals()
* virtual function, which has been deprecated.
*
* Since: 1.0
*
* Deprecated: 1.10: See clutter_container_foreach().
*/
void
clutter_container_foreach_with_internals (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ClutterContainerIface *iface;
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (callback != NULL);
iface = CLUTTER_CONTAINER_GET_IFACE (container);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
if (iface->foreach_with_internals != NULL)
_clutter_diagnostic_message ("The ClutterContainer::foreach_with_internals() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
if (iface->foreach_with_internals != NULL)
iface->foreach_with_internals (container, callback, user_data);
else
iface->foreach (container, callback, user_data);
return clutter_actor_get_children (CLUTTER_ACTOR (container));
}
/**

View File

@@ -59,14 +59,6 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* function is deprecated, and it should not be overridden.
* @remove: virtual function for removing an actor from the container. This
* virtual function is deprecated, and it should not be overridden.
* @foreach: virtual function for iterating over the container's children.
* This virtual function is deprecated, and it should not be overridden.
* @foreach_with_internals: virtual functions for iterating over the
* container's children, both added using the #ClutterContainer API
* and internal children. The implementation of this virtual function
* is required only if the #ClutterContainer implementation has
* internal children. This virtual function is deprecated, and it should
* not be overridden.
* @raise: virtual function for raising a child. This virtual function is
* deprecated and it should not be overridden.
* @lower: virtual function for lowering a child. This virtual function is
@@ -88,7 +80,7 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* @actor_removed: class handler for #ClutterContainer::actor-removed
* @child_notify: class handler for #ClutterContainer::child-notify
*
* Base interface for container actors. The @add, @remove and @foreach
* Base interface for container actors. The @add and @remove
* virtual functions must be provided by any implementation; the other
* virtual functions are optional.
*
@@ -104,13 +96,6 @@ struct _ClutterContainerIface
ClutterActor *actor);
void (* remove) (ClutterContainer *container,
ClutterActor *actor);
void (* foreach) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
void (* foreach_with_internals) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
/* child stacking */
void (* raise) (ClutterContainer *container,

View File

@@ -6,45 +6,6 @@
G_BEGIN_DECLS
typedef enum
{
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
CLUTTER_DEBUG_EVENT = 1 << 3,
CLUTTER_DEBUG_PAINT = 1 << 4,
CLUTTER_DEBUG_PANGO = 1 << 5,
CLUTTER_DEBUG_BACKEND = 1 << 6,
CLUTTER_DEBUG_SCHEDULER = 1 << 7,
CLUTTER_DEBUG_SCRIPT = 1 << 8,
CLUTTER_DEBUG_SHADER = 1 << 9,
CLUTTER_DEBUG_MULTISTAGE = 1 << 10,
CLUTTER_DEBUG_ANIMATION = 1 << 11,
CLUTTER_DEBUG_LAYOUT = 1 << 12,
CLUTTER_DEBUG_PICK = 1 << 13,
CLUTTER_DEBUG_EVENTLOOP = 1 << 14,
CLUTTER_DEBUG_CLIPPING = 1 << 15,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
} ClutterDebugFlag;
typedef enum
{
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
} ClutterPickDebugFlag;
typedef enum
{
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG
#define CLUTTER_HAS_DEBUG(type) ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE)

View File

@@ -177,7 +177,7 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
if (priv->is_dirty)
{
ClutterRect rect;
graphene_rect_t rect;
gboolean mapped_buffer;
CoglVertexP3T2C4 *verts;
ClutterActor *actor;
@@ -193,8 +193,8 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
*/
if (clutter_offscreen_effect_get_target_rect (effect, &rect))
{
width = clutter_rect_get_width (&rect);
height = clutter_rect_get_height (&rect);
width = graphene_rect_get_width (&rect);
height = graphene_rect_get_height (&rect);
}
else
clutter_actor_get_size (actor, &width, &height);

View File

@@ -7,10 +7,6 @@
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-behaviour-depth.h"
#include "deprecated/clutter-behaviour-opacity.h"
#include "deprecated/clutter-behaviour-scale.h"
#include "deprecated/clutter-bin-layout.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-cairo-texture.h"

View File

@@ -81,7 +81,7 @@ struct _ClutterDragActionPrivate
gint y_drag_threshold;
ClutterActor *drag_handle;
ClutterDragAxis drag_axis;
ClutterRect drag_area;
graphene_rect_t drag_area;
ClutterInputDevice *device;
ClutterEventSequence *sequence;
@@ -542,7 +542,7 @@ clutter_drag_action_real_drag_motion (ClutterDragAction *action,
if (action->priv->drag_area_set)
{
ClutterRect *drag_area = &action->priv->drag_area;
graphene_rect_t *drag_area = &action->priv->drag_area;
x = CLAMP (x, drag_area->origin.x, drag_area->origin.x + drag_area->size.width);
y = CLAMP (y, drag_area->origin.y, drag_area->origin.y + drag_area->size.height);
@@ -811,7 +811,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
g_param_spec_boxed ("drag-area",
P_("Drag Area"),
P_("Constrains the dragging to a rectangle"),
CLUTTER_TYPE_RECT,
GRAPHENE_TYPE_RECT,
CLUTTER_PARAM_READWRITE);
/**
@@ -1267,10 +1267,10 @@ clutter_drag_action_get_motion_coords (ClutterDragAction *action,
/**
* clutter_drag_action_get_drag_area:
* @action: a #ClutterDragAction
* @drag_area: (out caller-allocates): a #ClutterRect to be filled
* @drag_area: (out caller-allocates): a #graphene_rect_t to be filled
*
* Retrieves the "drag area" associated with @action, that
* is a #ClutterRect that constrains the actor movements,
* is a #graphene_rect_t that constrains the actor movements,
* in parents coordinates.
*
* Returns: %TRUE if the actor is actually constrained (and thus
@@ -1278,7 +1278,7 @@ clutter_drag_action_get_motion_coords (ClutterDragAction *action,
*/
gboolean
clutter_drag_action_get_drag_area (ClutterDragAction *action,
ClutterRect *drag_area)
graphene_rect_t *drag_area)
{
g_return_val_if_fail (CLUTTER_IS_DRAG_ACTION (action), FALSE);
@@ -1298,8 +1298,8 @@ clutter_drag_action_get_drag_area (ClutterDragAction *action,
* If @drag_area is %NULL, the actor is not constrained.
*/
void
clutter_drag_action_set_drag_area (ClutterDragAction *action,
const ClutterRect *drag_area)
clutter_drag_action_set_drag_area (ClutterDragAction *action,
const graphene_rect_t *drag_area)
{
ClutterDragActionPrivate *priv;

View File

@@ -141,11 +141,11 @@ void clutter_drag_action_get_motion_coords (ClutterDragAction *actio
CLUTTER_EXPORT
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
ClutterRect *drag_area);
graphene_rect_t *drag_area);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
const ClutterRect *drag_area);
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
const graphene_rect_t *drag_area);
G_END_DECLS

View File

@@ -12,8 +12,7 @@ gboolean _clutter_effect_modify_paint_volume (ClutterEffect
gboolean _clutter_effect_has_custom_paint_volume (ClutterEffect *effect);
void _clutter_effect_paint (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void _clutter_effect_pick (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void _clutter_effect_pick (ClutterEffect *effect);
G_END_DECLS

View File

@@ -100,13 +100,13 @@
* // Clear the previous state //
* if (self->rect_1)
* {
* cogl_handle_unref (self->rect_1);
* cogl_object_unref (self->rect_1);
* self->rect_1 = NULL;
* }
*
* if (self->rect_2)
* {
* cogl_handle_unref (self->rect_2);
* cogl_object_unref (self->rect_2);
* self->rect_2 = NULL;
* }
*
@@ -216,14 +216,13 @@ clutter_effect_real_paint (ClutterEffect *effect,
}
static void
clutter_effect_real_pick (ClutterEffect *effect,
ClutterEffectPaintFlags flags)
clutter_effect_real_pick (ClutterEffect *effect)
{
ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
ClutterActor *actor;
actor = clutter_actor_meta_get_actor (actor_meta);
clutter_actor_continue_paint (actor);
clutter_actor_continue_pick (actor);
}
static void
@@ -288,12 +287,11 @@ _clutter_effect_paint (ClutterEffect *effect,
}
void
_clutter_effect_pick (ClutterEffect *effect,
ClutterEffectPaintFlags flags)
_clutter_effect_pick (ClutterEffect *effect)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, flags);
CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect);
}
gboolean

View File

@@ -82,8 +82,7 @@ struct _ClutterEffectClass
void (* paint) (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void (* pick) (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void (* pick) (ClutterEffect *effect);
/*< private >*/
void (* _clutter_effect4) (void);

View File

@@ -970,8 +970,6 @@ typedef enum
/**
* ClutterFeatureFlags:
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
@@ -987,8 +985,6 @@ typedef enum
typedef enum
{
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
CLUTTER_FEATURE_STAGE_CURSOR = (1 << 8),
CLUTTER_FEATURE_SHADERS_GLSL = (1 << 9),
@@ -1217,8 +1213,7 @@ typedef enum
* @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: Unused flag
* @CLUTTER_TEXTURE_YUV_FLAG_YUV2: Unused flag
*
* Flags for clutter_texture_set_from_rgb_data() and
* clutter_texture_set_from_yuv_data().
* Flags for clutter_texture_set_from_rgb_data().
*
* Since: 0.4
*

View File

@@ -370,7 +370,7 @@ clutter_event_get_coords (const ClutterEvent *event,
gfloat *x,
gfloat *y)
{
ClutterPoint coords;
graphene_point_t coords;
g_return_if_fail (event != NULL);
@@ -386,15 +386,15 @@ clutter_event_get_coords (const ClutterEvent *event,
/**
* clutter_event_get_position:
* @event: a #ClutterEvent
* @position: a #ClutterPoint
* @position: a #graphene_point_t
*
* Retrieves the event coordinates as a #ClutterPoint.
* Retrieves the event coordinates as a #graphene_point_t.
*
* Since: 1.12
*/
void
clutter_event_get_position (const ClutterEvent *event,
ClutterPoint *position)
graphene_point_t *position)
{
g_return_if_fail (event != NULL);
g_return_if_fail (position != NULL);
@@ -415,42 +415,42 @@ clutter_event_get_position (const ClutterEvent *event,
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
clutter_point_init (position, 0.f, 0.f);
graphene_point_init (position, 0.f, 0.f);
break;
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
clutter_point_init (position, event->crossing.x, event->crossing.y);
graphene_point_init (position, event->crossing.x, event->crossing.y);
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
clutter_point_init (position, event->button.x, event->button.y);
graphene_point_init (position, event->button.x, event->button.y);
break;
case CLUTTER_MOTION:
clutter_point_init (position, event->motion.x, event->motion.y);
graphene_point_init (position, event->motion.x, event->motion.y);
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
clutter_point_init (position, event->touch.x, event->touch.y);
graphene_point_init (position, event->touch.x, event->touch.y);
break;
case CLUTTER_SCROLL:
clutter_point_init (position, event->scroll.x, event->scroll.y);
graphene_point_init (position, event->scroll.x, event->scroll.y);
break;
case CLUTTER_TOUCHPAD_PINCH:
clutter_point_init (position, event->touchpad_pinch.x,
event->touchpad_pinch.y);
graphene_point_init (position, event->touchpad_pinch.x,
event->touchpad_pinch.y);
break;
case CLUTTER_TOUCHPAD_SWIPE:
clutter_point_init (position, event->touchpad_swipe.x,
event->touchpad_swipe.y);
graphene_point_init (position, event->touchpad_swipe.x,
event->touchpad_swipe.y);
break;
}
@@ -1796,12 +1796,12 @@ float
clutter_event_get_distance (const ClutterEvent *source,
const ClutterEvent *target)
{
ClutterPoint p0, p1;
graphene_point_t p0, p1;
clutter_event_get_position (source, &p0);
clutter_event_get_position (source, &p1);
return clutter_point_distance (&p0, &p1, NULL, NULL);
return graphene_point_distance (&p0, &p1, NULL, NULL);
}
/**
@@ -1822,17 +1822,17 @@ double
clutter_event_get_angle (const ClutterEvent *source,
const ClutterEvent *target)
{
ClutterPoint p0, p1;
graphene_point_t p0, p1;
float x_distance, y_distance;
double angle;
clutter_event_get_position (source, &p0);
clutter_event_get_position (target, &p1);
if (clutter_point_equals (&p0, &p1))
if (graphene_point_equal (&p0, &p1))
return 0;
clutter_point_distance (&p0, &p1, &x_distance, &y_distance);
graphene_point_distance (&p0, &p1, &x_distance, &y_distance);
angle = atan2 (x_distance, y_distance);

View File

@@ -686,7 +686,7 @@ void clutter_event_get_coords (const ClutterEv
gfloat *y);
CLUTTER_EXPORT
void clutter_event_get_position (const ClutterEvent *event,
ClutterPoint *position);
graphene_point_t *position);
CLUTTER_EXPORT
float clutter_event_get_distance (const ClutterEvent *source,
const ClutterEvent *target);

View File

@@ -33,8 +33,6 @@
*
* It is possible to ask whether Clutter has support for specific features at
* run-time.
*
* See also cogl_get_features() and #CoglFeatureFlags
*/
#include "clutter-build-config.h"
@@ -60,20 +58,13 @@ typedef struct ClutterFeatures
static ClutterFeatures* __features = NULL;
static ClutterFeatureFlags
clutter_features_from_cogl (guint cogl_flags)
clutter_features_from_cogl (void)
{
ClutterFeatureFlags clutter_flags = 0;
if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
if (cogl_flags & COGL_FEATURE_OFFSCREEN)
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
return clutter_flags;
}
@@ -101,7 +92,7 @@ _clutter_feature_init (GError **error)
if (!_clutter_backend_create_context (context->backend, error))
return FALSE;
__features->flags = (clutter_features_from_cogl (cogl_get_features ())
__features->flags = (clutter_features_from_cogl ()
| _clutter_backend_get_features (context->backend));
__features->features_set = TRUE;

View File

@@ -0,0 +1,111 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
*
* Copyright (C) 2019 Endless, Inc
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter-graphene.h"
#include "clutter-private.h"
#include "clutter-types.h"
static gboolean
graphene_point_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_point_t *ap = g_value_get_boxed (a);
const graphene_point_t *bp = g_value_get_boxed (b);
graphene_point_t res;
graphene_point_interpolate (ap, bp, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_point3d_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_point3d_t *av = g_value_get_boxed (a);
const graphene_point3d_t *bv = g_value_get_boxed (b);
graphene_point3d_t res;
graphene_point3d_interpolate (av, bv, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_rect_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_rect_t *rect_a = g_value_get_boxed (a);
const graphene_rect_t *rect_b = g_value_get_boxed (b);
graphene_rect_t res;
graphene_rect_interpolate (rect_a, rect_b, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_size_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_size_t *as = g_value_get_boxed (a);
const graphene_size_t *bs = g_value_get_boxed (b);
graphene_size_t res;
graphene_size_interpolate (as, bs, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
void
clutter_graphene_init (void)
{
clutter_interval_register_progress_func (GRAPHENE_TYPE_POINT,
graphene_point_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_POINT3D,
graphene_point3d_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_RECT,
graphene_rect_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_SIZE,
graphene_size_progress);
}

View File

@@ -0,0 +1,30 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
*
* Copyright (C) 2019 Endless, Inc
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_GRAPHENE_H
#define CLUTTER_GRAPHENE_H
void clutter_graphene_init (void);
#endif

View File

@@ -991,7 +991,7 @@ clutter_input_device_get_enabled (ClutterInputDevice *device)
gboolean
clutter_input_device_get_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterPoint *point)
graphene_point_t *point)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
g_return_val_if_fail (point != NULL, FALSE);
@@ -1038,7 +1038,7 @@ _clutter_input_device_update (ClutterInputDevice *device,
ClutterStage *stage;
ClutterActor *new_cursor_actor;
ClutterActor *old_cursor_actor;
ClutterPoint point = { -1, -1 };
graphene_point_t point = GRAPHENE_POINT_INIT (-1.0f, -1.0f);
ClutterInputDeviceType device_type = device->device_type;
g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&

View File

@@ -58,7 +58,7 @@ gint clutter_input_device_get_device_id (ClutterInputDev
CLUTTER_EXPORT
gboolean clutter_input_device_get_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterPoint *point);
graphene_point_t *point);
CLUTTER_EXPORT
ClutterModifierType clutter_input_device_get_modifier_state (ClutterInputDevice *device);
CLUTTER_EXPORT

View File

@@ -89,8 +89,8 @@ clutter_input_focus_reset (ClutterInputFocus *focus)
}
void
clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const ClutterRect *rect)
clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const graphene_rect_t *rect)
{
ClutterInputFocusPrivate *priv;

View File

@@ -57,8 +57,8 @@ gboolean clutter_input_focus_is_focused (ClutterInputFocus *focus);
CLUTTER_EXPORT
void clutter_input_focus_reset (ClutterInputFocus *focus);
CLUTTER_EXPORT
void clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const ClutterRect *rect);
void clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const graphene_rect_t *rect);
CLUTTER_EXPORT
void clutter_input_focus_set_surrounding (ClutterInputFocus *focus,

View File

@@ -26,8 +26,8 @@ ClutterInputFocus * clutter_input_method_get_focus (ClutterInputMethod *method);
void clutter_input_method_reset (ClutterInputMethod *method);
void clutter_input_method_set_cursor_location (ClutterInputMethod *method,
const ClutterRect *rect);
void clutter_input_method_set_cursor_location (ClutterInputMethod *method,
const graphene_rect_t *rect);
void clutter_input_method_set_surrounding (ClutterInputMethod *method,
const gchar *text,
guint cursor,

View File

@@ -187,7 +187,7 @@ clutter_input_method_class_init (ClutterInputMethodClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1, CLUTTER_TYPE_RECT);
G_TYPE_NONE, 1, GRAPHENE_TYPE_RECT);
pspecs[PROP_CONTENT_HINTS] =
g_param_spec_flags ("content-hints",
@@ -377,8 +377,8 @@ clutter_input_method_reset (ClutterInputMethod *im)
}
void
clutter_input_method_set_cursor_location (ClutterInputMethod *im,
const ClutterRect *rect)
clutter_input_method_set_cursor_location (ClutterInputMethod *im,
const graphene_rect_t *rect)
{
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));

View File

@@ -42,8 +42,8 @@ struct _ClutterInputMethodClass
void (* reset) (ClutterInputMethod *im);
void (* set_cursor_location) (ClutterInputMethod *im,
const ClutterRect *rect);
void (* set_cursor_location) (ClutterInputMethod *im,
const graphene_rect_t *rect);
void (* set_surrounding) (ClutterInputMethod *im,
const gchar *text,
guint cursor,

View File

@@ -329,9 +329,6 @@ layout_manager_real_begin_animation (ClutterLayoutManager *manager,
/* let the alpha take ownership of the timeline */
g_object_unref (timeline);
g_signal_connect_swapped (timeline, "completed",
G_CALLBACK (clutter_layout_manager_end_animation),
manager);
g_signal_connect_swapped (timeline, "new-frame",
G_CALLBACK (clutter_layout_manager_layout_changed),
manager);
@@ -375,9 +372,6 @@ layout_manager_real_end_animation (ClutterLayoutManager *manager)
if (clutter_timeline_is_playing (timeline))
clutter_timeline_stop (timeline);
g_signal_handlers_disconnect_by_func (timeline,
G_CALLBACK (clutter_layout_manager_end_animation),
manager);
g_signal_handlers_disconnect_by_func (timeline,
G_CALLBACK (clutter_layout_manager_layout_changed),
manager);

View File

@@ -213,15 +213,6 @@ void clutter_layout_manager_child_get_property (ClutterLayoutMa
const gchar *property_name,
GValue *value);
CLUTTER_DEPRECATED
ClutterAlpha * clutter_layout_manager_begin_animation (ClutterLayoutManager *manager,
guint duration,
gulong mode);
CLUTTER_DEPRECATED
void clutter_layout_manager_end_animation (ClutterLayoutManager *manager);
CLUTTER_DEPRECATED
gdouble clutter_layout_manager_get_animation_progress (ClutterLayoutManager *manager);
G_END_DECLS
#endif /* __CLUTTER_LAYOUT_MANAGER_H__ */

View File

@@ -59,6 +59,7 @@
#include "clutter-event-private.h"
#include "clutter-feature.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-graphene.h"
#include "clutter-main.h"
#include "clutter-master-clock.h"
#include "clutter-mutter.h"
@@ -2194,6 +2195,8 @@ clutter_base_init (void)
/* initialise the Big Clutter Lock™ if necessary */
clutter_threads_init_default ();
clutter_graphene_init ();
}
}
@@ -2602,6 +2605,36 @@ clutter_check_windowing_backend (const char *backend_type)
return FALSE;
}
/**
* clutter_add_debug_flags: (skip)
*
* Adds the debug flags passed to the list of debug flags.
*/
void
clutter_add_debug_flags (ClutterDebugFlag debug_flags,
ClutterDrawDebugFlag draw_flags,
ClutterPickDebugFlag pick_flags)
{
clutter_debug_flags |= debug_flags;
clutter_paint_debug_flags |= draw_flags;
clutter_pick_debug_flags |= pick_flags;
}
/**
* clutter_remove_debug_flags: (skip)
*
* Removes the debug flags passed from the list of debug flags.
*/
void
clutter_remove_debug_flags (ClutterDebugFlag debug_flags,
ClutterDrawDebugFlag draw_flags,
ClutterPickDebugFlag pick_flags)
{
clutter_debug_flags &= ~debug_flags;
clutter_paint_debug_flags &= ~draw_flags;
clutter_pick_debug_flags &= ~pick_flags;
}
void
_clutter_set_sync_to_vblank (gboolean sync_to_vblank)
{

View File

@@ -34,6 +34,45 @@
G_BEGIN_DECLS
typedef enum
{
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
CLUTTER_DEBUG_EVENT = 1 << 3,
CLUTTER_DEBUG_PAINT = 1 << 4,
CLUTTER_DEBUG_PANGO = 1 << 5,
CLUTTER_DEBUG_BACKEND = 1 << 6,
CLUTTER_DEBUG_SCHEDULER = 1 << 7,
CLUTTER_DEBUG_SCRIPT = 1 << 8,
CLUTTER_DEBUG_SHADER = 1 << 9,
CLUTTER_DEBUG_MULTISTAGE = 1 << 10,
CLUTTER_DEBUG_ANIMATION = 1 << 11,
CLUTTER_DEBUG_LAYOUT = 1 << 12,
CLUTTER_DEBUG_PICK = 1 << 13,
CLUTTER_DEBUG_EVENTLOOP = 1 << 14,
CLUTTER_DEBUG_CLIPPING = 1 << 15,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16,
} ClutterDebugFlag;
typedef enum
{
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
} ClutterPickDebugFlag;
typedef enum
{
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
} ClutterDrawDebugFlag;
/**
* CLUTTER_INIT_ERROR:
*
@@ -158,6 +197,15 @@ guint clutter_get_default_frame_rate (void);
CLUTTER_EXPORT
gboolean clutter_check_windowing_backend (const char *backend_type);
CLUTTER_EXPORT
void clutter_add_debug_flags (ClutterDebugFlag debug_flags,
ClutterDrawDebugFlag draw_flags,
ClutterPickDebugFlag pick_flags);
CLUTTER_EXPORT
void clutter_remove_debug_flags (ClutterDebugFlag debug_flags,
ClutterDrawDebugFlag draw_flags,
ClutterPickDebugFlag pick_flags);
G_END_DECLS

View File

@@ -86,7 +86,7 @@ struct _ClutterOffscreenEffectPrivate
ClutterActor *actor;
ClutterActor *stage;
ClutterVertex position;
graphene_point3d_t position;
int fbo_offset_x;
int fbo_offset_y;
@@ -119,7 +119,7 @@ clutter_offscreen_effect_set_actor (ClutterActorMeta *meta,
/* clear out the previous state */
if (priv->offscreen != NULL)
{
cogl_handle_unref (priv->offscreen);
cogl_object_unref (priv->offscreen);
priv->offscreen = NULL;
}
@@ -199,13 +199,13 @@ update_fbo (ClutterEffect *effect,
if (priv->texture != NULL)
{
cogl_handle_unref (priv->texture);
cogl_object_unref (priv->texture);
priv->texture = NULL;
}
if (priv->offscreen != NULL)
{
cogl_handle_unref (priv->offscreen);
cogl_object_unref (priv->offscreen);
priv->offscreen = NULL;
}
@@ -224,7 +224,7 @@ update_fbo (ClutterEffect *effect,
{
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
cogl_handle_unref (priv->target);
cogl_object_unref (priv->target);
priv->target = NULL;
priv->target_width = 0;
@@ -250,9 +250,11 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
gfloat target_width = -1, target_height = -1;
gfloat resource_scale;
gfloat ceiled_resource_scale;
ClutterVertex local_offset = { 0.f, 0.f, 0.f };
graphene_point3d_t local_offset;
gfloat old_viewport[4];
local_offset = GRAPHENE_POINT3D_INIT (0.0f, 0.0f, 0.0f);
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
@@ -487,13 +489,13 @@ clutter_offscreen_effect_finalize (GObject *gobject)
ClutterOffscreenEffectPrivate *priv = self->priv;
if (priv->offscreen)
cogl_handle_unref (priv->offscreen);
cogl_object_unref (priv->offscreen);
if (priv->target)
cogl_handle_unref (priv->target);
cogl_object_unref (priv->target);
if (priv->texture)
cogl_handle_unref (priv->texture);
cogl_object_unref (priv->texture);
G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->finalize (gobject);
}
@@ -537,7 +539,7 @@ clutter_offscreen_effect_init (ClutterOffscreenEffect *self)
* used instead of clutter_offscreen_effect_get_target() when the
* effect subclass wants to paint using its own material.
*
* Return value: (transfer none): a #CoglHandle or %COGL_INVALID_HANDLE. The
* Return value: (transfer none): a #CoglHandle or %NULL. The
* returned texture is owned by Clutter and it should not be
* modified or freed
*
@@ -602,7 +604,7 @@ clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect)
* Calls the create_texture() virtual function of the @effect
*
* Return value: (transfer full): a handle to a Cogl texture, or
* %COGL_INVALID_HANDLE. The returned handle has its reference
* %NULL. The returned handle has its reference
* count increased.
*
* Since: 1.4
@@ -682,7 +684,7 @@ clutter_offscreen_effect_get_target_size (ClutterOffscreenEffect *effect,
*/
gboolean
clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
ClutterRect *rect)
graphene_rect_t *rect)
{
ClutterOffscreenEffectPrivate *priv;
@@ -694,11 +696,11 @@ clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
if (priv->texture == NULL)
return FALSE;
clutter_rect_init (rect,
priv->position.x,
priv->position.y,
cogl_texture_get_width (priv->texture),
cogl_texture_get_height (priv->texture));
graphene_rect_init (rect,
priv->position.x,
priv->position.y,
cogl_texture_get_width (priv->texture),
cogl_texture_get_height (priv->texture));
return TRUE;
}

View File

@@ -114,7 +114,7 @@ gboolean clutter_offscreen_effect_get_target_size (ClutterOffscree
CLUTTER_EXPORT
gboolean clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
ClutterRect *rect);
graphene_rect_t *rect);
G_END_DECLS

View File

@@ -139,30 +139,6 @@ ClutterPaintNode * clutter_paint_node_get_last_child (Clutter
G_GNUC_INTERNAL
ClutterPaintNode * clutter_paint_node_get_parent (ClutterPaintNode *node);
#define CLUTTER_TYPE_LAYER_NODE (_clutter_layer_node_get_type ())
#define CLUTTER_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
#define CLUTTER_IS_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYER_NODE))
/*
* ClutterLayerNode:
*
* The #ClutterLayerNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterLayerNode ClutterLayerNode;
typedef struct _ClutterLayerNodeClass ClutterLayerNodeClass;
GType _clutter_layer_node_get_type (void) G_GNUC_CONST;
ClutterPaintNode * _clutter_layer_node_new (const CoglMatrix *projection,
const cairo_rectangle_t *viewport,
float width,
float height,
guint8 opacity);
G_END_DECLS
#endif /* __CLUTTER_PAINT_NODE_PRIVATE_H__ */

View File

@@ -183,35 +183,31 @@ clutter_root_node_new (CoglFramebuffer *framebuffer,
}
/*
* Transform node
*
* A private PaintNode, that changes the modelview of its child
* nodes.
* ClutterTransformNode
*/
#define clutter_transform_node_get_type _clutter_transform_node_get_type
typedef struct _ClutterTransformNode {
struct _ClutterTransformNode
{
ClutterPaintNode parent_instance;
CoglMatrix modelview;
} ClutterTransformNode;
CoglMatrix transform;
};
typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
struct _ClutterTransformNodeClass
{
ClutterPaintNodeClass parent_class;
};
G_DEFINE_TYPE (ClutterTransformNode, clutter_transform_node, CLUTTER_TYPE_PAINT_NODE)
static gboolean
clutter_transform_node_pre_draw (ClutterPaintNode *node)
{
ClutterTransformNode *tnode = (ClutterTransformNode *) node;
CoglMatrix matrix;
ClutterTransformNode *transform_node = (ClutterTransformNode *) node;
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
cogl_push_matrix ();
cogl_get_modelview_matrix (&matrix);
cogl_matrix_multiply (&matrix, &matrix, &tnode->modelview);
cogl_set_modelview_matrix (&matrix);
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_transform (fb, &transform_node->transform);
return TRUE;
}
@@ -219,7 +215,9 @@ clutter_transform_node_pre_draw (ClutterPaintNode *node)
static void
clutter_transform_node_post_draw (ClutterPaintNode *node)
{
cogl_pop_matrix ();
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
cogl_framebuffer_pop_matrix (fb);
}
static void
@@ -235,18 +233,24 @@ clutter_transform_node_class_init (ClutterTransformNodeClass *klass)
static void
clutter_transform_node_init (ClutterTransformNode *self)
{
cogl_matrix_init_identity (&self->modelview);
cogl_matrix_init_identity (&self->transform);
}
/*
* clutter_transform_node_new:
* @transform: (nullable): the transform matrix to apply
*
* Return value: (transfer full): the newly created #ClutterTransformNode.
* Use clutter_paint_node_unref() when done.
*/
ClutterPaintNode *
_clutter_transform_node_new (const CoglMatrix *modelview)
clutter_transform_node_new (const CoglMatrix *transform)
{
ClutterTransformNode *res;
res = _clutter_paint_node_create (_clutter_transform_node_get_type ());
if (modelview != NULL)
res->modelview = *modelview;
res = _clutter_paint_node_create (CLUTTER_TYPE_TRANSFORM_NODE);
if (transform)
res->transform = *transform;
return (ClutterPaintNode *) res;
}
@@ -1078,10 +1082,101 @@ clutter_clip_node_new (void)
}
/*
* ClutterLayerNode (private)
* ClutterActorNode
*/
#define clutter_layer_node_get_type _clutter_layer_node_get_type
struct _ClutterActorNode
{
ClutterPaintNode parent_instance;
ClutterActor *actor;
};
struct _ClutterActorNodeClass
{
ClutterPaintNodeClass parent_class;
};
G_DEFINE_TYPE (ClutterActorNode, clutter_actor_node, CLUTTER_TYPE_PAINT_NODE)
static gboolean
clutter_actor_node_pre_draw (ClutterPaintNode *node)
{
return TRUE;
}
static void
clutter_actor_node_draw (ClutterPaintNode *node)
{
ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
clutter_actor_continue_paint (actor_node->actor);
}
static JsonNode *
clutter_actor_node_serialize (ClutterPaintNode *node)
{
ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
g_autoptr (JsonBuilder) builder = NULL;
const char *debug_name;
debug_name = _clutter_actor_get_debug_name (actor_node->actor);
builder = json_builder_new ();
json_builder_begin_object (builder);
json_builder_set_member_name (builder, "actor");
json_builder_add_string_value (builder, debug_name);
json_builder_end_object (builder);
return json_builder_get_root (builder);
}
static void
clutter_actor_node_class_init (ClutterActorNodeClass *klass)
{
ClutterPaintNodeClass *node_class;
node_class = CLUTTER_PAINT_NODE_CLASS (klass);
node_class->pre_draw = clutter_actor_node_pre_draw;
node_class->draw = clutter_actor_node_draw;
node_class->serialize = clutter_actor_node_serialize;
}
static void
clutter_actor_node_init (ClutterActorNode *self)
{
}
/*
* clutter_actor_node_new:
* @actor: the actor to paint
*
* Creates a new #ClutterActorNode.
*
* The actor is painted together with any effects
* applied to it. Children of this node will draw
* over the actor contents.
*
* Return value: (transfer full): the newly created #ClutterActorNode.
* Use clutter_paint_node_unref() when done.
*/
ClutterPaintNode *
clutter_actor_node_new (ClutterActor *actor)
{
ClutterActorNode *res;
g_assert (actor != NULL);
res = _clutter_paint_node_create (CLUTTER_TYPE_ACTOR_NODE);
res->actor = actor;
return (ClutterPaintNode *) res;
}
/*
* ClutterLayerNode
*/
struct _ClutterLayerNode
{
@@ -1268,11 +1363,11 @@ clutter_layer_node_init (ClutterLayerNode *self)
* Since: 1.10
*/
ClutterPaintNode *
_clutter_layer_node_new (const CoglMatrix *projection,
const cairo_rectangle_t *viewport,
float width,
float height,
guint8 opacity)
clutter_layer_node_new (const CoglMatrix *projection,
const cairo_rectangle_t *viewport,
float width,
float height,
guint8 opacity)
{
ClutterLayerNode *res;
CoglColor color;

View File

@@ -143,6 +143,25 @@ CLUTTER_EXPORT
ClutterPaintNode * clutter_text_node_new (PangoLayout *layout,
const ClutterColor *color);
#define CLUTTER_TYPE_ACTOR_NODE (clutter_actor_node_get_type ())
#define CLUTTER_ACTOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_NODE, ClutterActorNode))
#define CLUTTER_IS_ACTOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_NODE))
/**
* ClutterActorNode:
*
* The #ClutterActorNode structure is an opaque
* type whose members cannot be directly accessed.
*/
typedef struct _ClutterActorNode ClutterActorNode;
typedef struct _ClutterActorNode ClutterActorNodeClass;
CLUTTER_EXPORT
GType clutter_actor_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_actor_node_new (ClutterActor *actor);
#define CLUTTER_TYPE_ROOT_NODE (clutter_root_node_get_type ())
#define CLUTTER_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROOT_NODE, ClutterRootNode))
#define CLUTTER_IS_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROOT_NODE))
@@ -163,6 +182,54 @@ CLUTTER_EXPORT
ClutterPaintNode * clutter_root_node_new (CoglFramebuffer *framebuffer,
const ClutterColor *clear_color,
CoglBufferBit clear_flags);
#define CLUTTER_TYPE_LAYER_NODE (clutter_layer_node_get_type ())
#define CLUTTER_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
#define CLUTTER_IS_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYER_NODE))
/*
* ClutterLayerNode:
*
* The #ClutterLayerNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterLayerNode ClutterLayerNode;
typedef struct _ClutterLayerNodeClass ClutterLayerNodeClass;
CLUTTER_EXPORT
GType clutter_layer_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_layer_node_new (const CoglMatrix *projection,
const cairo_rectangle_t *viewport,
float width,
float height,
guint8 opacity);
#define CLUTTER_TYPE_TRANSFORM_NODE (clutter_transform_node_get_type ())
#define CLUTTER_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSFORM_NODE, ClutterTransformNode))
#define CLUTTER_IS_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSFORM_NODE))
/*
* ClutterTransformNode:
*
* The #ClutterLayerNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterTransformNode ClutterTransformNode;
typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
CLUTTER_EXPORT
GType clutter_transform_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_transform_node_new (const CoglMatrix *projection);
G_END_DECLS
#endif /* __CLUTTER_PAINT_NODES_H__ */

View File

@@ -58,7 +58,7 @@ struct _ClutterPaintVolume
* elements 4, 5, 6 and 7 most of the time for 2D actors when
* calculating the projected paint box.
*/
ClutterVertex vertices[8];
graphene_point3d_t vertices[8];
/* As an optimization for internally managed PaintVolumes we allow
* initializing ClutterPaintVolume variables allocated on the stack

View File

@@ -63,7 +63,7 @@ _clutter_paint_volume_new (ClutterActor *actor)
pv->actor = actor;
memset (pv->vertices, 0, 8 * sizeof (ClutterVertex));
memset (pv->vertices, 0, 8 * sizeof (graphene_point3d_t));
pv->is_static = FALSE;
pv->is_empty = TRUE;
@@ -96,7 +96,7 @@ _clutter_paint_volume_init_static (ClutterPaintVolume *pv,
{
pv->actor = actor;
memset (pv->vertices, 0, 8 * sizeof (ClutterVertex));
memset (pv->vertices, 0, 8 * sizeof (graphene_point3d_t));
pv->is_static = TRUE;
pv->is_empty = TRUE;
@@ -170,7 +170,7 @@ clutter_paint_volume_free (ClutterPaintVolume *pv)
/**
* clutter_paint_volume_set_origin:
* @pv: a #ClutterPaintVolume
* @origin: a #ClutterVertex
* @origin: a #graphene_point3d_t
*
* Sets the origin of the paint volume.
*
@@ -182,8 +182,8 @@ clutter_paint_volume_free (ClutterPaintVolume *pv)
* Since: 1.6
*/
void
clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
const ClutterVertex *origin)
clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
const graphene_point3d_t *origin)
{
static const int key_vertices[4] = { 0, 1, 3, 4 };
float dx, dy, dz;
@@ -210,7 +210,7 @@ clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
/**
* clutter_paint_volume_get_origin:
* @pv: a #ClutterPaintVolume
* @vertex: (out): the return location for a #ClutterVertex
* @vertex: (out): the return location for a #graphene_point3d_t
*
* Retrieves the origin of the #ClutterPaintVolume.
*
@@ -218,7 +218,7 @@ clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
*/
void
clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
ClutterVertex *vertex)
graphene_point3d_t *vertex)
{
g_return_if_fail (pv != NULL);
g_return_if_fail (vertex != NULL);
@@ -659,7 +659,7 @@ clutter_paint_volume_union_box (ClutterPaintVolume *pv,
const ClutterActorBox *box)
{
ClutterPaintVolume volume;
ClutterVertex origin;
graphene_point3d_t origin;
g_return_if_fail (pv != NULL);
g_return_if_fail (box != NULL);
@@ -757,7 +757,7 @@ _clutter_paint_volume_get_bounding_box (ClutterPaintVolume *pv,
ClutterActorBox *box)
{
gfloat x_min, y_min, x_max, y_max;
ClutterVertex *vertices;
graphene_point3d_t *vertices;
int count;
gint i;
@@ -878,9 +878,9 @@ _clutter_paint_volume_transform (ClutterPaintVolume *pv,
cogl_matrix_transform_points (matrix,
3,
sizeof (ClutterVertex),
sizeof (graphene_point3d_t),
pv->vertices,
sizeof (ClutterVertex),
sizeof (graphene_point3d_t),
pv->vertices,
transform_count);
@@ -896,7 +896,7 @@ _clutter_paint_volume_axis_align (ClutterPaintVolume *pv)
{
int count;
int i;
ClutterVertex origin;
graphene_point3d_t origin;
float max_x;
float max_y;
float max_z;
@@ -1075,7 +1075,7 @@ _clutter_paint_volume_cull (ClutterPaintVolume *pv,
const ClutterPlane *planes)
{
int vertex_count;
ClutterVertex *vertices = pv->vertices;
graphene_point3d_t *vertices = pv->vertices;
gboolean partial = FALSE;
int i;
int j;
@@ -1097,24 +1097,18 @@ _clutter_paint_volume_cull (ClutterPaintVolume *pv,
for (i = 0; i < 4; i++)
{
const ClutterPlane *plane = &planes[i];
int out = 0;
for (j = 0; j < vertex_count; j++)
{
ClutterVertex p;
float distance;
graphene_vec3_t v;
/* XXX: for perspective projections this can be optimized
* out because all the planes should pass through the origin
* so (0,0,0) is a valid v0. */
p.x = vertices[j].x - planes[i].v0[0];
p.y = vertices[j].y - planes[i].v0[1];
p.z = vertices[j].z - planes[i].v0[2];
graphene_vec3_init (&v,
vertices[j].x - graphene_vec3_get_x (&plane->v0),
vertices[j].y - graphene_vec3_get_y (&plane->v0),
vertices[j].z - graphene_vec3_get_z (&plane->v0));
distance = (planes[i].n[0] * p.x +
planes[i].n[1] * p.y +
planes[i].n[2] * p.z);
if (distance < 0)
if (graphene_vec3_dot (&plane->n, &v) < 0)
out++;
}

View File

@@ -27,8 +27,7 @@
* and bezier curves.
*
* A #ClutterPath contains a description of a path consisting of
* straight lines and bezier curves. This can be used in a
* #ClutterBehaviourPath to animate an actor moving along the path.
* straight lines and bezier curves.
*
* The path consists of a series of nodes. Each node is one of the
* following four types:
@@ -244,9 +243,6 @@ clutter_path_finalize (GObject *object)
*
* Creates a new #ClutterPath instance with no nodes.
*
* The object has a floating reference so if you add it to a
* #ClutterBehaviourPath then you do not need to unref it.
*
* Return value: the newly created #ClutterPath
*
* Since: 1.0
@@ -267,9 +263,6 @@ clutter_path_new (void)
* @desc. See clutter_path_add_string() for details of the format of
* the string.
*
* The object has a floating reference so if you add it to a
* #ClutterBehaviourPath then you do not need to unref it.
*
* Return value: the newly created #ClutterPath
*
* Since: 1.0

View File

@@ -64,10 +64,10 @@ typedef struct _ClutterVertex4 ClutterVertex4;
#define CLUTTER_UNSET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) &= ~(f))
#define CLUTTER_ACTOR_IS_TOPLEVEL(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IS_TOPLEVEL) != FALSE)
#define CLUTTER_ACTOR_IS_INTERNAL_CHILD(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_INTERNAL_CHILD) != FALSE)
#define CLUTTER_ACTOR_IN_DESTRUCTION(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_DESTRUCTION) != FALSE)
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
#define CLUTTER_ACTOR_IN_PICK(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PICK) != FALSE)
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_WIDTH(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_WIDTH) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_HEIGHT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_HEIGHT) != FALSE)
@@ -105,12 +105,10 @@ typedef enum
/* Used to avoid recursion */
CLUTTER_IN_PAINT = 1 << 5,
CLUTTER_IN_PICK = 1 << 6,
/* Used to avoid recursion */
CLUTTER_IN_RELAYOUT = 1 << 6,
/* a flag for internal children of Containers (DEPRECATED) */
CLUTTER_INTERNAL_CHILD = 1 << 7
CLUTTER_IN_RELAYOUT = 1 << 7,
} ClutterPrivateFlags;
/*
@@ -224,17 +222,17 @@ void _clutter_run_repaint_functions (ClutterRepaintFlags flags);
GType _clutter_layout_manager_get_child_meta_type (ClutterLayoutManager *manager);
void _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
const CoglMatrix *projection,
const float *viewport,
const ClutterVertex *vertices_in,
ClutterVertex *vertices_out,
int n_vertices);
void _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
const CoglMatrix *projection,
const float *viewport,
const graphene_point3d_t *vertices_in,
graphene_point3d_t *vertices_out,
int n_vertices);
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
ClutterRect *dest);
graphene_rect_t *dest);
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
void _clutter_util_rectangle_int_extents (const graphene_rect_t *src,
cairo_rectangle_int_t *dest);
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
@@ -282,10 +280,10 @@ void _clutter_util_matrix_skew_yz (ClutterMatrix *matrix,
float factor);
gboolean _clutter_util_matrix_decompose (const ClutterMatrix *src,
ClutterVertex *scale_p,
graphene_point3d_t *scale_p,
float shear_p[3],
ClutterVertex *rotate_p,
ClutterVertex *translate_p,
graphene_point3d_t *rotate_p,
graphene_point3d_t *translate_p,
ClutterVertex4 *perspective_p);
CLUTTER_EXPORT
@@ -296,8 +294,8 @@ PangoDirection _clutter_pango_find_base_dir (const gchar *text,
typedef struct _ClutterPlane
{
float v0[3];
float n[3];
graphene_vec3_t v0;
graphene_vec3_t n;
} ClutterPlane;
typedef enum _ClutterCullResult

View File

@@ -352,63 +352,64 @@ _clutter_script_parse_knot (ClutterScript *script,
}
static gboolean
parse_geometry_from_array (JsonArray *array,
ClutterGeometry *geometry)
parse_rect_from_array (JsonArray *array,
graphene_rect_t *rect)
{
if (json_array_get_length (array) != 4)
return FALSE;
geometry->x = json_array_get_int_element (array, 0);
geometry->y = json_array_get_int_element (array, 1);
geometry->width = json_array_get_int_element (array, 2);
geometry->height = json_array_get_int_element (array, 3);
graphene_rect_init (rect,
json_array_get_int_element (array, 0),
json_array_get_int_element (array, 1),
json_array_get_int_element (array, 2),
json_array_get_int_element (array, 3));
return TRUE;
}
static gboolean
parse_geometry_from_object (JsonObject *object,
ClutterGeometry *geometry)
parse_rect_from_object (JsonObject *object,
graphene_rect_t *rect)
{
if (json_object_has_member (object, "x"))
geometry->x = json_object_get_int_member (object, "x");
rect->origin.x = json_object_get_int_member (object, "x");
else
geometry->x = 0;
rect->origin.x = 0;
if (json_object_has_member (object, "y"))
geometry->y = json_object_get_int_member (object, "y");
rect->origin.y = json_object_get_int_member (object, "y");
else
geometry->y = 0;
rect->origin.y = 0;
if (json_object_has_member (object, "width"))
geometry->width = json_object_get_int_member (object, "width");
rect->size.width = json_object_get_int_member (object, "width");
else
geometry->width = 0;
rect->size.width = 0;
if (json_object_has_member (object, "height"))
geometry->height = json_object_get_int_member (object, "height");
rect->size.height = json_object_get_int_member (object, "height");
else
geometry->height = 0;
rect->size.height = 0;
return TRUE;
}
gboolean
_clutter_script_parse_geometry (ClutterScript *script,
JsonNode *node,
ClutterGeometry *geometry)
_clutter_script_parse_rect (ClutterScript *script,
JsonNode *node,
graphene_rect_t *rect)
{
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), FALSE);
g_return_val_if_fail (node != NULL, FALSE);
g_return_val_if_fail (geometry != NULL, FALSE);
g_return_val_if_fail (rect != NULL, FALSE);
switch (JSON_NODE_TYPE (node))
{
case JSON_NODE_ARRAY:
return parse_geometry_from_array (json_node_get_array (node), geometry);
return parse_rect_from_array (json_node_get_array (node), rect);
case JSON_NODE_OBJECT:
return parse_geometry_from_object (json_node_get_object (node), geometry);
return parse_rect_from_object (json_node_get_object (node), rect);
default:
break;
@@ -492,8 +493,8 @@ _clutter_script_parse_color (ClutterScript *script,
}
static gboolean
parse_point_from_array (JsonArray *array,
ClutterPoint *point)
parse_point_from_array (JsonArray *array,
graphene_point_t *point)
{
if (json_array_get_length (array) != 2)
return FALSE;
@@ -505,8 +506,8 @@ parse_point_from_array (JsonArray *array,
}
static gboolean
parse_point_from_object (JsonObject *object,
ClutterPoint *point)
parse_point_from_object (JsonObject *object,
graphene_point_t *point)
{
if (json_object_has_member (object, "x"))
point->x = json_object_get_double_member (object, "x");
@@ -522,9 +523,9 @@ parse_point_from_object (JsonObject *object,
}
gboolean
_clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
ClutterPoint *point)
_clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
graphene_point_t *point)
{
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), FALSE);
g_return_val_if_fail (node != NULL, FALSE);
@@ -546,8 +547,8 @@ _clutter_script_parse_point (ClutterScript *script,
}
static gboolean
parse_size_from_array (JsonArray *array,
ClutterSize *size)
parse_size_from_array (JsonArray *array,
graphene_size_t *size)
{
if (json_array_get_length (array) != 2)
return FALSE;
@@ -559,8 +560,8 @@ parse_size_from_array (JsonArray *array,
}
static gboolean
parse_size_from_object (JsonObject *object,
ClutterSize *size)
parse_size_from_object (JsonObject *object,
graphene_size_t *size)
{
if (json_object_has_member (object, "width"))
size->width = json_object_get_double_member (object, "width");
@@ -576,9 +577,9 @@ parse_size_from_object (JsonObject *object,
}
gboolean
_clutter_script_parse_size (ClutterScript *script,
JsonNode *node,
ClutterSize *size)
_clutter_script_parse_size (ClutterScript *script,
JsonNode *node,
graphene_size_t *size)
{
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), FALSE);
g_return_val_if_fail (node != NULL, FALSE);
@@ -1328,11 +1329,11 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
else if (p_type == CLUTTER_TYPE_GEOMETRY)
else if (p_type == GRAPHENE_TYPE_RECT)
{
ClutterGeometry geom = { 0, };
graphene_rect_t rect = GRAPHENE_RECT_INIT_ZERO;
/* geometry := {
/* rect := {
* "x" : (int),
* "y" : (int),
* "width" : (int),
@@ -1340,9 +1341,9 @@ _clutter_script_parse_node (ClutterScript *script,
* }
*/
if (_clutter_script_parse_geometry (script, node, &geom))
if (_clutter_script_parse_rect (script, node, &rect))
{
g_value_set_boxed (value, &geom);
g_value_set_boxed (value, &rect);
return TRUE;
}
}
@@ -1364,9 +1365,9 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
else if (p_type == CLUTTER_TYPE_POINT)
else if (p_type == GRAPHENE_TYPE_POINT)
{
ClutterPoint point = CLUTTER_POINT_INIT_ZERO;
graphene_point_t point = GRAPHENE_POINT_INIT_ZERO;
if (_clutter_script_parse_point (script, node, &point))
{
@@ -1374,9 +1375,9 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
else if (p_type == CLUTTER_TYPE_SIZE)
else if (p_type == GRAPHENE_TYPE_SIZE)
{
ClutterSize size = CLUTTER_SIZE_INIT_ZERO;
graphene_size_t size = GRAPHENE_SIZE_INIT_ZERO;
if (_clutter_script_parse_size (script, node, &size))
{
@@ -1417,15 +1418,15 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
else if (G_VALUE_HOLDS (value, CLUTTER_TYPE_GEOMETRY))
else if (G_VALUE_HOLDS (value, GRAPHENE_TYPE_RECT))
{
ClutterGeometry geom = { 0, };
graphene_rect_t rect = GRAPHENE_RECT_INIT_ZERO;
/* geometry := [ (int), (int), (int), (int) ] */
/* rect := [ (int), (int), (int), (int) ] */
if (_clutter_script_parse_geometry (script, node, &geom))
if (_clutter_script_parse_rect (script, node, &rect))
{
g_value_set_boxed (value, &geom);
g_value_set_boxed (value, &rect);
return TRUE;
}
}
@@ -1441,9 +1442,9 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
else if (G_VALUE_HOLDS (value, CLUTTER_TYPE_POINT))
else if (G_VALUE_HOLDS (value, GRAPHENE_TYPE_POINT))
{
ClutterPoint point = CLUTTER_POINT_INIT_ZERO;
graphene_point_t point = GRAPHENE_POINT_INIT_ZERO;
if (_clutter_script_parse_point (script, node, &point))
{
@@ -1451,9 +1452,9 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
else if (G_VALUE_HOLDS (value, CLUTTER_TYPE_SIZE))
else if (G_VALUE_HOLDS (value, GRAPHENE_TYPE_SIZE))
{
ClutterSize size = CLUTTER_SIZE_INIT_ZERO;
graphene_size_t size = GRAPHENE_SIZE_INIT_ZERO;
if (_clutter_script_parse_size (script, node, &size))
{

View File

@@ -122,20 +122,20 @@ gboolean _clutter_script_flags_from_string (GType gtype,
gboolean _clutter_script_parse_knot (ClutterScript *script,
JsonNode *node,
ClutterKnot *knot);
gboolean _clutter_script_parse_geometry (ClutterScript *script,
gboolean _clutter_script_parse_rect (ClutterScript *script,
JsonNode *node,
ClutterGeometry *geometry);
graphene_rect_t *rect);
gboolean _clutter_script_parse_color (ClutterScript *script,
JsonNode *node,
ClutterColor *color);
GObject *_clutter_script_parse_alpha (ClutterScript *script,
JsonNode *node);
gboolean _clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
ClutterPoint *point);
gboolean _clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
graphene_point_t *point);
gboolean _clutter_script_parse_size (ClutterScript *script,
JsonNode *node,
ClutterSize *size);
graphene_size_t *size);
gboolean _clutter_script_parse_translatable_string (ClutterScript *script,
JsonNode *node,

View File

@@ -75,65 +75,6 @@
* packing rules of Clutter still apply, and an actor cannot be packed
* in multiple containers without unparenting it in between).
*
* Behaviours and timelines can also be defined inside a UI definition
* buffer:
*
* <informalexample><programlisting><![CDATA[
* {
* "id" : "rotate-behaviour",
* "type" : "ClutterBehaviourRotate",
* "angle-start" : 0.0,
* "angle-end" : 360.0,
* "axis" : "z-axis",
* "alpha" : {
* "timeline" : { "duration" : 4000, "loop" : true },
* "mode" : "easeInSine"
* }
* }
* ]]></programlisting></informalexample>
*
* And then to apply a defined behaviour to an actor defined inside the
* definition of an actor, the "behaviour" member can be used:
*
* <informalexample><programlisting><![CDATA[
* {
* "id" : "my-rotating-actor",
* "type" : "ClutterTexture",
* ...
* "behaviours" : [ "rotate-behaviour" ]
* }
* ]]></programlisting></informalexample>
*
* A #ClutterAlpha belonging to a #ClutterBehaviour can only be defined
* implicitly like in the example above, or explicitly by setting the
* "alpha" property to point to a previously defined #ClutterAlpha, e.g.:
*
* <informalexample><programlisting><![CDATA[
* {
* "id" : "rotate-behaviour",
* "type" : "ClutterBehaviourRotate",
* "angle-start" : 0.0,
* "angle-end" : 360.0,
* "axis" : "z-axis",
* "alpha" : {
* "id" : "rotate-alpha",
* "type" : "ClutterAlpha",
* "timeline" : {
* "id" : "rotate-timeline",
* "type : "ClutterTimeline",
* "duration" : 4000,
* "loop" : true
* },
* "function" : "custom_sine_alpha"
* }
* }
* ]]></programlisting></informalexample>
*
* Implicitely defined #ClutterAlpha<!-- -->s and #ClutterTimeline<!-- -->s
* can omit the `id`, as well as the `type` members, but will not be available
* using clutter_script_get_object() (they can, however, be extracted using the
* #ClutterBehaviour and #ClutterAlpha API respectively).
*
* Signal handlers can be defined inside a Clutter UI definition file and
* then autoconnected to their respective signals using the
* clutter_script_connect_signals() function:
@@ -210,7 +151,6 @@
* function
* "type_func" := the GType function name, for non-standard classes
* "children" := an array of names or objects to add as children
* "behaviours" := an array of names or objects to apply to an actor
* "signals" := an array of signal definitions to connect to an object
* "is-default" := a boolean flag used when defining the #ClutterStage;
* if set to "true" the default stage will be used instead
@@ -246,7 +186,6 @@
#include "clutter-debug.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-state.h"
@@ -524,11 +463,10 @@ clutter_script_init (ClutterScript *script)
/**
* clutter_script_new:
*
* Creates a new #ClutterScript instance. #ClutterScript can be used
* to load objects definitions for scenegraph elements, like actors,
* or behavioural elements, like behaviours and timelines. The
* definitions must be encoded using the JavaScript Object Notation (JSON)
* language.
* Creates a new #ClutterScript instance. #ClutterScript can be used to load
* objects definitions for scenegraph elements, like actors, or behavioural
* elements, like timelines. The definitions must be encoded using the
* JavaScript Object Notation (JSON) language.
*
* Return value: the newly created #ClutterScript instance. Use
* g_object_unref() when done.
@@ -863,9 +801,7 @@ construct_each_objects (gpointer key,
if (oinfo->object == NULL)
_clutter_script_construct_object (script, oinfo);
/* this will take care of setting up properties,
* adding children and applying behaviours
*/
/* this will take care of setting up properties and adding children */
_clutter_script_apply_properties (script, oinfo);
}
}

View File

@@ -56,7 +56,7 @@
struct _ClutterScrollActorPrivate
{
ClutterPoint scroll_to;
graphene_point_t scroll_to;
ClutterScrollMode scroll_mode;
@@ -94,19 +94,19 @@ G_DEFINE_TYPE_WITH_CODE (ClutterScrollActor, clutter_scroll_actor, CLUTTER_TYPE_
clutter_animatable_iface_init))
static void
clutter_scroll_actor_set_scroll_to_internal (ClutterScrollActor *self,
const ClutterPoint *point)
clutter_scroll_actor_set_scroll_to_internal (ClutterScrollActor *self,
const graphene_point_t *point)
{
ClutterScrollActorPrivate *priv = self->priv;
ClutterActor *actor = CLUTTER_ACTOR (self);
ClutterMatrix m = CLUTTER_MATRIX_INIT_IDENTITY;
float dx, dy;
if (clutter_point_equals (&priv->scroll_to, point))
if (graphene_point_equal (&priv->scroll_to, point))
return;
if (point == NULL)
clutter_point_init (&priv->scroll_to, 0.f, 0.f);
graphene_point_init (&priv->scroll_to, 0.f, 0.f);
else
priv->scroll_to = *point;
@@ -216,7 +216,7 @@ clutter_scroll_actor_set_final_state (ClutterAnimatable *animatable,
if (strcmp (property_name, "scroll-to") == 0)
{
ClutterScrollActor *self = CLUTTER_SCROLL_ACTOR (animatable);
const ClutterPoint *point = g_value_get_boxed (value);
const graphene_point_t *point = g_value_get_boxed (value);
clutter_scroll_actor_set_scroll_to_internal (self, point);
}
@@ -248,7 +248,7 @@ clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
g_param_spec_boxed ("scroll-to",
"Scroll To",
"The point to scroll the actor to",
CLUTTER_TYPE_POINT,
GRAPHENE_TYPE_POINT,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
CLUTTER_PARAM_ANIMATABLE);
@@ -322,7 +322,7 @@ clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor)
/**
* clutter_scroll_actor_scroll_to_point:
* @actor: a #ClutterScrollActor
* @point: a #ClutterPoint
* @point: a #graphene_point_t
*
* Scrolls the contents of @actor so that @point is the new origin
* of the visible area.
@@ -335,8 +335,8 @@ clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor)
* Since: 1.12
*/
void
clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
const ClutterPoint *point)
clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
const graphene_point_t *point)
{
ClutterScrollActorPrivate *priv;
const ClutterAnimationInfo *info;
@@ -390,10 +390,10 @@ clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
/* if a transition already exist, update its bounds */
clutter_transition_set_from (priv->transition,
CLUTTER_TYPE_POINT,
GRAPHENE_TYPE_POINT,
&priv->scroll_to);
clutter_transition_set_to (priv->transition,
CLUTTER_TYPE_POINT,
GRAPHENE_TYPE_POINT,
point);
/* always use the current easing state */
@@ -417,10 +417,10 @@ clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
* Since: 1.12
*/
void
clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
const ClutterRect *rect)
clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
const graphene_rect_t *rect)
{
ClutterRect n_rect;
graphene_rect_t n_rect;
g_return_if_fail (CLUTTER_IS_SCROLL_ACTOR (actor));
g_return_if_fail (rect != NULL);
@@ -428,7 +428,7 @@ clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
n_rect = *rect;
/* normalize, so that we have a valid origin */
clutter_rect_normalize (&n_rect);
graphene_rect_normalize (&n_rect);
clutter_scroll_actor_scroll_to_point (actor, &n_rect.origin);
}

View File

@@ -86,11 +86,11 @@ CLUTTER_EXPORT
ClutterScrollMode clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor);
CLUTTER_EXPORT
void clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
const ClutterPoint *point);
void clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
const graphene_point_t *point);
CLUTTER_EXPORT
void clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
const ClutterRect *rect);
void clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
const graphene_rect_t *rect);
G_END_DECLS

View File

@@ -177,18 +177,18 @@ clutter_shader_effect_clear (ClutterShaderEffect *self,
{
ClutterShaderEffectPrivate *priv = self->priv;
if (priv->shader != COGL_INVALID_HANDLE)
if (priv->shader != NULL)
{
cogl_handle_unref (priv->shader);
cogl_object_unref (priv->shader);
priv->shader = COGL_INVALID_HANDLE;
priv->shader = NULL;
}
if (priv->program != COGL_INVALID_HANDLE)
if (priv->program != NULL)
{
cogl_handle_unref (priv->program);
cogl_object_unref (priv->program);
priv->program = COGL_INVALID_HANDLE;
priv->program = NULL;
}
if (reset_uniforms && priv->uniforms != NULL)
@@ -208,7 +208,7 @@ clutter_shader_effect_update_uniforms (ClutterShaderEffect *effect)
gpointer key, value;
gsize size;
if (priv->program == COGL_INVALID_HANDLE)
if (priv->program == NULL)
return;
if (priv->uniforms == NULL)
@@ -333,7 +333,7 @@ clutter_shader_effect_create_shader (ClutterShaderEffect *self)
default:
g_assert_not_reached ();
return COGL_INVALID_HANDLE;
return NULL;
}
}
@@ -353,7 +353,7 @@ clutter_shader_effect_try_static_source (ClutterShaderEffect *self)
CLUTTER_TYPE_SHADER_EFFECT,
ClutterShaderEffectClassPrivate);
if (class_priv->shader == COGL_INVALID_HANDLE)
if (class_priv->shader == NULL)
{
gchar *source;
@@ -387,10 +387,10 @@ clutter_shader_effect_try_static_source (ClutterShaderEffect *self)
}
}
priv->shader = cogl_handle_ref (class_priv->shader);
priv->shader = cogl_object_ref (class_priv->shader);
if (class_priv->program != COGL_INVALID_HANDLE)
priv->program = cogl_handle_ref (class_priv->program);
if (class_priv->program != NULL)
priv->program = cogl_object_ref (class_priv->program);
}
}
@@ -404,13 +404,13 @@ clutter_shader_effect_paint_target (ClutterOffscreenEffect *effect)
/* If the source hasn't been set then we'll try to get it from the
static source instead */
if (priv->shader == COGL_INVALID_HANDLE)
if (priv->shader == NULL)
clutter_shader_effect_try_static_source (self);
/* we haven't been prepared or we don't have support for
* GLSL shaders in Clutter
*/
if (priv->program == COGL_INVALID_HANDLE)
if (priv->program == NULL)
goto out;
CLUTTER_NOTE (SHADER, "Applying the shader effect of type '%s'",
@@ -534,7 +534,7 @@ clutter_shader_effect_new (ClutterShaderType shader_type)
* Retrieves a pointer to the shader's handle
*
* Return value: (transfer none): a pointer to the shader's handle,
* or %COGL_INVALID_HANDLE
* or %NULL
*
* Since: 1.4
*/
@@ -542,7 +542,7 @@ CoglHandle
clutter_shader_effect_get_shader (ClutterShaderEffect *effect)
{
g_return_val_if_fail (CLUTTER_IS_SHADER_EFFECT (effect),
COGL_INVALID_HANDLE);
NULL);
return effect->priv->shader;
}
@@ -554,7 +554,7 @@ clutter_shader_effect_get_shader (ClutterShaderEffect *effect)
* Retrieves a pointer to the program's handle
*
* Return value: (transfer none): a pointer to the program's handle,
* or %COGL_INVALID_HANDLE
* or %NULL
*
* Since: 1.4
*/
@@ -562,7 +562,7 @@ CoglHandle
clutter_shader_effect_get_program (ClutterShaderEffect *effect)
{
g_return_val_if_fail (CLUTTER_IS_SHADER_EFFECT (effect),
COGL_INVALID_HANDLE);
NULL);
return effect->priv->program;
}
@@ -892,7 +892,7 @@ clutter_shader_effect_set_shader_source (ClutterShaderEffect *effect,
priv = effect->priv;
if (priv->shader != COGL_INVALID_HANDLE)
if (priv->shader != NULL)
return TRUE;
priv->shader = clutter_shader_effect_create_shader (effect);

View File

@@ -79,18 +79,18 @@ gint64 _clutter_stage_get_update_time (ClutterStage *stage);
void _clutter_stage_clear_update_time (ClutterStage *stage);
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
void clutter_stage_log_pick (ClutterStage *stage,
const ClutterPoint *vertices,
ClutterActor *actor);
void clutter_stage_log_pick (ClutterStage *stage,
const graphene_point_t *vertices,
ClutterActor *actor);
void clutter_stage_push_pick_clip (ClutterStage *stage,
const ClutterPoint *vertices);
void clutter_stage_push_pick_clip (ClutterStage *stage,
const graphene_point_t *vertices);
void clutter_stage_pop_pick_clip (ClutterStage *stage);
ClutterActor *_clutter_stage_do_pick (ClutterStage *stage,
gint x,
gint y,
float x,
float y,
ClutterPickMode mode);
ClutterPaintVolume *_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage);
@@ -133,9 +133,9 @@ gboolean _clutter_stage_update_state (ClutterStage *stag
void _clutter_stage_set_scale_factor (ClutterStage *stage,
int factor);
gboolean _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
ClutterRect *rect,
float *view_scale);
gboolean _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
graphene_rect_t *rect,
float *view_scale);
void _clutter_stage_presented (ClutterStage *stage,
CoglFrameEvent frame_event,

View File

@@ -235,19 +235,35 @@ _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
return TRUE;
}
gboolean
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip)
cairo_region_t *
_clutter_stage_window_get_redraw_clip (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_redraw_clip_bounds != NULL)
return iface->get_redraw_clip_bounds (window, stage_clip);
if (iface->get_redraw_clip != NULL)
return iface->get_redraw_clip (window);
return FALSE;
return NULL;
}
gboolean
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip)
{
cairo_region_t *redraw_clip;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
redraw_clip = _clutter_stage_window_get_redraw_clip (window);
if (!redraw_clip)
return FALSE;
cairo_region_get_extents (redraw_clip, stage_clip);
cairo_region_destroy (redraw_clip);
return TRUE;
}
void

View File

@@ -55,9 +55,7 @@ struct _ClutterStageWindowInterface
cairo_rectangle_int_t *stage_rectangle);
gboolean (* has_redraw_clips) (ClutterStageWindow *stage_window);
gboolean (* ignoring_redraw_clips) (ClutterStageWindow *stage_window);
gboolean (* get_redraw_clip_bounds) (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *clip);
cairo_region_t * (* get_redraw_clip) (ClutterStageWindow *stage_window);
void (* set_accept_focus) (ClutterStageWindow *stage_window,
gboolean accept_focus);
@@ -102,6 +100,7 @@ gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWin
gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window);
gboolean _clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
cairo_rectangle_int_t *clip);
cairo_region_t * _clutter_stage_window_get_redraw_clip (ClutterStageWindow *window);
void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
gboolean accept_focus);

View File

@@ -86,8 +86,6 @@
* fully opaque actors covering the whole visible area of the stage,
* i.e. when no blending with the stage color happens over the whole
* stage viewport
*
* A series of hints that enable or disable behaviours on the stage
*/
typedef enum /*< prefix=CLUTTER_STAGE >*/
{
@@ -107,7 +105,7 @@ struct _ClutterStageQueueRedrawEntry
typedef struct _PickRecord
{
ClutterPoint vertex[4];
graphene_point_t vertex[4];
ClutterActor *actor;
int clip_stack_top;
} PickRecord;
@@ -115,7 +113,7 @@ typedef struct _PickRecord
typedef struct _PickClipRecord
{
int prev;
ClutterPoint vertex[4];
graphene_point_t vertex[4];
} PickClipRecord;
struct _ClutterStagePrivate
@@ -129,8 +127,6 @@ struct _ClutterStagePrivate
CoglMatrix view;
float viewport[4];
ClutterFog fog;
gchar *title;
ClutterActor *key_focused_actor;
@@ -173,7 +169,6 @@ struct _ClutterStagePrivate
guint relayout_pending : 1;
guint redraw_pending : 1;
guint is_cursor_visible : 1;
guint use_fog : 1;
guint throttle_motion_events : 1;
guint use_alpha : 1;
guint min_size_changed : 1;
@@ -191,8 +186,6 @@ enum
PROP_CURSOR_VISIBLE,
PROP_PERSPECTIVE,
PROP_TITLE,
PROP_USE_FOG,
PROP_FOG,
PROP_USE_ALPHA,
PROP_KEY_FOCUS,
PROP_NO_CLEAR_HINT,
@@ -249,20 +242,6 @@ clutter_stage_real_remove (ClutterContainer *container,
clutter_actor_remove_child (CLUTTER_ACTOR (container), child);
}
static void
clutter_stage_real_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ClutterActorIter iter;
ClutterActor *child;
clutter_actor_iter_init (&iter, CLUTTER_ACTOR (container));
while (clutter_actor_iter_next (&iter, &child))
callback (child, user_data);
}
static void
clutter_stage_real_raise (ClutterContainer *container,
ClutterActor *child,
@@ -293,7 +272,6 @@ clutter_container_iface_init (ClutterContainerIface *iface)
{
iface->add = clutter_stage_real_add;
iface->remove = clutter_stage_real_remove;
iface->foreach = clutter_stage_real_foreach;
iface->raise = clutter_stage_real_raise;
iface->lower = clutter_stage_real_lower;
iface->sort_depth_order = clutter_stage_real_sort_depth_order;
@@ -396,9 +374,9 @@ _clutter_stage_clear_pick_stack (ClutterStage *stage)
}
void
clutter_stage_log_pick (ClutterStage *stage,
const ClutterPoint *vertices,
ClutterActor *actor)
clutter_stage_log_pick (ClutterStage *stage,
const graphene_point_t *vertices,
ClutterActor *actor)
{
ClutterStagePrivate *priv;
PickRecord rec;
@@ -410,7 +388,7 @@ clutter_stage_log_pick (ClutterStage *stage,
g_assert (!priv->pick_stack_frozen);
memcpy (rec.vertex, vertices, 4 * sizeof (ClutterPoint));
memcpy (rec.vertex, vertices, 4 * sizeof (graphene_point_t));
rec.actor = actor;
rec.clip_stack_top = priv->pick_clip_stack_top;
@@ -418,8 +396,8 @@ clutter_stage_log_pick (ClutterStage *stage,
}
void
clutter_stage_push_pick_clip (ClutterStage *stage,
const ClutterPoint *vertices)
clutter_stage_push_pick_clip (ClutterStage *stage,
const graphene_point_t *vertices)
{
ClutterStagePrivate *priv;
PickClipRecord clip;
@@ -431,7 +409,7 @@ clutter_stage_push_pick_clip (ClutterStage *stage,
g_assert (!priv->pick_stack_frozen);
clip.prev = priv->pick_clip_stack_top;
memcpy (clip.vertex, vertices, 4 * sizeof (ClutterPoint));
memcpy (clip.vertex, vertices, 4 * sizeof (graphene_point_t));
g_array_append_val (priv->pick_clip_stack, clip);
priv->pick_clip_stack_top = priv->pick_clip_stack->len - 1;
@@ -464,7 +442,7 @@ clutter_stage_pop_pick_clip (ClutterStage *stage)
}
static gboolean
is_quadrilateral_axis_aligned_rectangle (const ClutterPoint *vertices)
is_quadrilateral_axis_aligned_rectangle (const graphene_point_t *vertices)
{
int i;
@@ -482,8 +460,8 @@ is_quadrilateral_axis_aligned_rectangle (const ClutterPoint *vertices)
}
static gboolean
is_inside_axis_aligned_rectangle (const ClutterPoint *point,
const ClutterPoint *vertices)
is_inside_axis_aligned_rectangle (const graphene_point_t *point,
const graphene_point_t *vertices)
{
float min_x = FLT_MAX;
float max_x = FLT_MIN;
@@ -505,24 +483,79 @@ is_inside_axis_aligned_rectangle (const ClutterPoint *point,
point->y < max_y);
}
static int
clutter_point_compare_line (const graphene_point_t *p,
const graphene_point_t *a,
const graphene_point_t *b)
{
graphene_vec3_t vec_pa;
graphene_vec3_t vec_pb;
graphene_vec3_t cross;
float cross_z;
graphene_vec3_init (&vec_pa, p->x - a->x, p->y - a->y, 0.f);
graphene_vec3_init (&vec_pb, p->x - b->x, p->y - b->y, 0.f);
graphene_vec3_cross (&vec_pa, &vec_pb, &cross);
cross_z = graphene_vec3_get_z (&cross);
if (cross_z > 0.f)
return 1;
else if (cross_z < 0.f)
return -1;
else
return 0;
}
static gboolean
is_inside_input_region (const ClutterPoint *point,
const ClutterPoint *vertices)
is_inside_unaligned_rectangle (const graphene_point_t *point,
const graphene_point_t *vertices)
{
unsigned int i;
int first_side;
first_side = 0;
for (i = 0; i < 4; i++)
{
int side;
side = clutter_point_compare_line (point,
&vertices[i],
&vertices[(i + 1) % 4]);
if (side)
{
if (first_side == 0)
first_side = side;
else if (side != first_side)
return FALSE;
}
}
if (first_side == 0)
return FALSE;
return TRUE;
}
static gboolean
is_inside_input_region (const graphene_point_t *point,
const graphene_point_t *vertices)
{
if (is_quadrilateral_axis_aligned_rectangle (vertices))
return is_inside_axis_aligned_rectangle (point, vertices);
else
return clutter_point_inside_quadrilateral (point, vertices);
return is_inside_unaligned_rectangle (point, vertices);
}
static gboolean
pick_record_contains_pixel (ClutterStage *stage,
pick_record_contains_point (ClutterStage *stage,
const PickRecord *rec,
int x,
int y)
float x,
float y)
{
const ClutterPoint point = CLUTTER_POINT_INIT (x, y);
const graphene_point_t point = GRAPHENE_POINT_INIT (x, y);
ClutterStagePrivate *priv;
int clip_index;
@@ -684,17 +717,6 @@ clutter_stage_allocate (ClutterActor *self,
flags | CLUTTER_DELEGATE_LAYOUT);
}
/* XXX: Until Cogl becomes fully responsible for backend windows
* Clutter need to manually keep it informed of the current window
* size. We do this after the allocation above so that the stage
* window has a chance to update the window size based on the
* allocation.
*/
_clutter_stage_window_get_geometry (priv->impl, &window_size);
cogl_onscreen_clutter_backend_set_size (window_size.width,
window_size.height);
/* reset the viewport if the allocation effectively changed */
clutter_actor_get_allocation_box (self, &alloc);
clutter_actor_box_get_size (&alloc, &new_width, &new_height);
@@ -735,8 +757,9 @@ _cogl_util_get_eye_planes_for_screen_poly (float *polygon,
Vector4 *tmp_poly;
ClutterPlane *plane;
int i;
float b[3];
float c[3];
Vector4 *poly;
graphene_vec3_t b;
graphene_vec3_t c;
int count;
tmp_poly = g_alloca (sizeof (Vector4) * n_vertices * 2);
@@ -803,23 +826,37 @@ _cogl_util_get_eye_planes_for_screen_poly (float *polygon,
for (i = 0; i < count; i++)
{
plane = &planes[i];
memcpy (plane->v0, tmp_poly + i, sizeof (float) * 3);
memcpy (b, tmp_poly + n_vertices + i, sizeof (float) * 3);
memcpy (c, tmp_poly + n_vertices + i + 1, sizeof (float) * 3);
cogl_vector3_subtract (b, b, plane->v0);
cogl_vector3_subtract (c, c, plane->v0);
cogl_vector3_cross_product (plane->n, b, c);
cogl_vector3_normalize (plane->n);
poly = &tmp_poly[i];
graphene_vec3_init (&plane->v0, poly->x, poly->y, poly->z);
poly = &tmp_poly[n_vertices + i];
graphene_vec3_init (&b, poly->x, poly->y, poly->z);
poly = &tmp_poly[n_vertices + i + 1];
graphene_vec3_init (&c, poly->x, poly->y, poly->z);
graphene_vec3_subtract (&b, &plane->v0, &b);
graphene_vec3_subtract (&c, &plane->v0, &c);
graphene_vec3_cross (&b, &c, &plane->n);
graphene_vec3_normalize (&plane->n, &plane->n);
}
plane = &planes[n_vertices - 1];
memcpy (plane->v0, tmp_poly + 0, sizeof (float) * 3);
memcpy (b, tmp_poly + (2 * n_vertices - 1), sizeof (float) * 3);
memcpy (c, tmp_poly + n_vertices, sizeof (float) * 3);
cogl_vector3_subtract (b, b, plane->v0);
cogl_vector3_subtract (c, c, plane->v0);
cogl_vector3_cross_product (plane->n, b, c);
cogl_vector3_normalize (plane->n);
poly = &tmp_poly[0];
graphene_vec3_init (&plane->v0, poly->x, poly->y, poly->z);
poly = &tmp_poly[2 * n_vertices - 1];
graphene_vec3_init (&b, poly->x, poly->y, poly->z);
poly = &tmp_poly[n_vertices];
graphene_vec3_init (&c, poly->x, poly->y, poly->z);
graphene_vec3_subtract (&b, &plane->v0, &b);
graphene_vec3_subtract (&c, &plane->v0, &c);
graphene_vec3_cross (&b, &c, &plane->n);
graphene_vec3_normalize (&plane->n, &plane->n);
}
static void
@@ -842,9 +879,9 @@ _clutter_stage_update_active_framebuffer (ClutterStage *stage,
* be able to cull them.
*/
static void
clutter_stage_do_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip)
setup_view_for_pick_or_paint (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
ClutterStagePrivate *priv = stage->priv;
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
@@ -899,6 +936,14 @@ clutter_stage_do_paint_view (ClutterStage *stage,
_clutter_stage_paint_volume_stack_free_all (stage);
_clutter_stage_update_active_framebuffer (stage, framebuffer);
}
static void
clutter_stage_do_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
setup_view_for_pick_or_paint (stage, view, clip);
clutter_actor_paint (CLUTTER_ACTOR (stage));
}
@@ -950,8 +995,7 @@ clutter_stage_paint (ClutterActor *self)
}
static void
clutter_stage_pick (ClutterActor *self,
const ClutterColor *color)
clutter_stage_pick (ClutterActor *self)
{
ClutterActorIter iter;
ClutterActor *child;
@@ -962,7 +1006,7 @@ clutter_stage_pick (ClutterActor *self,
*/
clutter_actor_iter_init (&iter, self);
while (clutter_actor_iter_next (&iter, &child))
clutter_actor_paint (child);
clutter_actor_pick (child);
}
static gboolean
@@ -1066,10 +1110,7 @@ clutter_stage_emit_key_focus_event (ClutterStage *stage,
if (priv->key_focused_actor == NULL)
return;
if (focus_in)
g_signal_emit_by_name (priv->key_focused_actor, "key-focus-in");
else
g_signal_emit_by_name (priv->key_focused_actor, "key-focus-out");
_clutter_actor_set_has_key_focus (CLUTTER_ACTOR (stage), focus_in);
g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_KEY_FOCUS]);
}
@@ -1375,7 +1416,7 @@ _clutter_stage_check_updated_pointers (ClutterStage *stage)
GSList *updating = NULL;
const GSList *devices;
cairo_rectangle_int_t clip;
ClutterPoint point;
graphene_point_t point;
gboolean has_clip;
has_clip = _clutter_stage_window_get_redraw_clip_bounds (priv->impl, &clip);
@@ -1592,6 +1633,26 @@ _clutter_stage_has_full_redraw_queued (ClutterStage *stage)
return FALSE;
}
cairo_region_t *
clutter_stage_get_redraw_clip (ClutterStage *stage)
{
ClutterStagePrivate *priv;
cairo_rectangle_int_t clip;
cairo_region_t *region;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
priv = stage->priv;
region = _clutter_stage_window_get_redraw_clip (priv->impl);
if (region)
return region;
/* Set clip to the full extents of the stage */
_clutter_stage_window_get_geometry (priv->impl, &clip);
return cairo_region_create_rectangle (&clip);
}
/**
* clutter_stage_get_redraw_clip_bounds:
* @stage: A #ClutterStage
@@ -1629,8 +1690,8 @@ clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
static ClutterActor *
_clutter_stage_do_pick_on_view (ClutterStage *stage,
gint x,
gint y,
float x,
float y,
ClutterPickMode mode,
ClutterStageView *view)
{
@@ -1648,7 +1709,8 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
cogl_push_framebuffer (fb);
context->pick_mode = mode;
clutter_stage_do_paint_view (stage, view, NULL);
setup_view_for_pick_or_paint (stage, view, NULL);
clutter_actor_pick (CLUTTER_ACTOR (stage));
context->pick_mode = CLUTTER_PICK_NONE;
priv->cached_pick_mode = mode;
@@ -1665,7 +1727,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
{
const PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i);
if (rec->actor && pick_record_contains_pixel (stage, rec, x, y))
if (rec->actor && pick_record_contains_point (stage, rec, x, y))
return rec->actor;
}
@@ -1701,8 +1763,8 @@ clutter_stage_get_view_at (ClutterStage *stage,
ClutterActor *
_clutter_stage_do_pick (ClutterStage *stage,
gint x,
gint y,
float x,
float y,
ClutterPickMode mode)
{
ClutterActor *actor = CLUTTER_ACTOR (stage);
@@ -1819,14 +1881,6 @@ clutter_stage_set_property (GObject *object,
clutter_stage_set_title (stage, g_value_get_string (value));
break;
case PROP_USE_FOG:
clutter_stage_set_use_fog (stage, g_value_get_boolean (value));
break;
case PROP_FOG:
clutter_stage_set_fog (stage, g_value_get_boxed (value));
break;
case PROP_USE_ALPHA:
clutter_stage_set_use_alpha (stage, g_value_get_boolean (value));
break;
@@ -1881,14 +1935,6 @@ clutter_stage_get_property (GObject *gobject,
g_value_set_string (value, priv->title);
break;
case PROP_USE_FOG:
g_value_set_boolean (value, priv->use_fog);
break;
case PROP_FOG:
g_value_set_boxed (value, &priv->fog);
break;
case PROP_USE_ALPHA:
g_value_set_boolean (value, priv->use_alpha);
break;
@@ -2074,41 +2120,6 @@ clutter_stage_class_init (ClutterStageClass *klass)
NULL,
CLUTTER_PARAM_READWRITE);
/**
* ClutterStage:use-fog:
*
* Whether the stage should use a linear GL "fog" in creating the
* depth-cueing effect, to enhance the perception of depth by fading
* actors farther from the viewpoint.
*
* Since: 0.6
*
* Deprecated: 1.10: This property does not do anything.
*/
obj_props[PROP_USE_FOG] =
g_param_spec_boolean ("use-fog",
P_("Use Fog"),
P_("Whether to enable depth cueing"),
FALSE,
CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
/**
* ClutterStage:fog:
*
* The settings for the GL "fog", used only if #ClutterStage:use-fog
* is set to %TRUE
*
* Since: 1.0
*
* Deprecated: 1.10: This property does not do anything.
*/
obj_props[PROP_FOG] =
g_param_spec_boxed ("fog",
P_("Fog"),
P_("Settings for the depth cueing"),
CLUTTER_TYPE_FOG,
CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
/**
* ClutterStage:use-alpha:
*
@@ -2346,7 +2357,6 @@ clutter_stage_init (ClutterStage *self)
priv->event_queue = g_queue_new ();
priv->is_cursor_visible = TRUE;
priv->use_fog = FALSE;
priv->throttle_motion_events = TRUE;
priv->min_size_changed = FALSE;
priv->sync_delay = -1;
@@ -2355,10 +2365,6 @@ clutter_stage_init (ClutterStage *self)
clutter_actor_set_background_color (CLUTTER_ACTOR (self),
&default_stage_color);
/* FIXME - remove for 2.0 */
priv->fog.z_near = 1.0;
priv->fog.z_far = 2.0;
priv->relayout_pending = TRUE;
clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE);
@@ -2902,8 +2908,8 @@ clutter_stage_read_pixels (ClutterStage *stage,
ClutterActor *
clutter_stage_get_actor_at_pos (ClutterStage *stage,
ClutterPickMode pick_mode,
gint x,
gint y)
float x,
float y)
{
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
@@ -3011,14 +3017,6 @@ clutter_stage_get_title (ClutterStage *stage)
return stage->priv->title;
}
static void
on_key_focus_destroy (ClutterActor *actor,
ClutterStage *stage)
{
/* unset the key focus */
clutter_stage_set_key_focus (stage, NULL);
}
/**
* clutter_stage_set_key_focus:
* @stage: the #ClutterStage
@@ -3058,18 +3056,14 @@ clutter_stage_set_key_focus (ClutterStage *stage,
old_focused_actor = priv->key_focused_actor;
/* set key_focused_actor to NULL before emitting the signal or someone
* might hide the previously focused actor in the signal handler and we'd
* get re-entrant call and get glib critical from g_object_weak_unref
* might hide the previously focused actor in the signal handler
*/
g_signal_handlers_disconnect_by_func (priv->key_focused_actor,
G_CALLBACK (on_key_focus_destroy),
stage);
priv->key_focused_actor = NULL;
g_signal_emit_by_name (old_focused_actor, "key-focus-out");
_clutter_actor_set_has_key_focus (old_focused_actor, FALSE);
}
else
g_signal_emit_by_name (stage, "key-focus-out");
_clutter_actor_set_has_key_focus (CLUTTER_ACTOR (stage), FALSE);
/* Note, if someone changes key focus in focus-out signal handler we'd be
* overriding the latter call below moving the focus where it was originally
@@ -3079,14 +3073,10 @@ clutter_stage_set_key_focus (ClutterStage *stage,
if (actor != NULL)
{
priv->key_focused_actor = actor;
g_signal_connect (actor,
"destroy", G_CALLBACK (on_key_focus_destroy),
stage);
g_signal_emit_by_name (priv->key_focused_actor, "key-focus-in");
_clutter_actor_set_has_key_focus (actor, TRUE);
}
else
g_signal_emit_by_name (stage, "key-focus-in");
_clutter_actor_set_has_key_focus (CLUTTER_ACTOR (stage), TRUE);
g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_KEY_FOCUS]);
}
@@ -3112,136 +3102,6 @@ clutter_stage_get_key_focus (ClutterStage *stage)
return CLUTTER_ACTOR (stage);
}
/**
* clutter_stage_get_use_fog:
* @stage: the #ClutterStage
*
* Gets whether the depth cueing effect is enabled on @stage.
*
* Return value: %TRUE if the depth cueing effect is enabled
*
* Since: 0.6
*
* Deprecated: 1.10: This function will always return %FALSE
*/
gboolean
clutter_stage_get_use_fog (ClutterStage *stage)
{
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
return stage->priv->use_fog;
}
/**
* clutter_stage_set_use_fog:
* @stage: the #ClutterStage
* @fog: %TRUE for enabling the depth cueing effect
*
* Sets whether the depth cueing effect on the stage should be enabled
* or not.
*
* Depth cueing is a 3D effect that makes actors farther away from the
* viewing point less opaque, by fading them with the stage color.
* The parameters of the GL fog used can be changed using the
* clutter_stage_set_fog() function.
*
* Since: 0.6
*
* Deprecated: 1.10: Calling this function produces no visible effect
*/
void
clutter_stage_set_use_fog (ClutterStage *stage,
gboolean fog)
{
}
/**
* clutter_stage_set_fog:
* @stage: the #ClutterStage
* @fog: a #ClutterFog structure
*
* Sets the fog (also known as "depth cueing") settings for the @stage.
*
* A #ClutterStage will only use a linear fog progression, which
* depends solely on the distance from the viewer. The cogl_set_fog()
* function in COGL exposes more of the underlying implementation,
* and allows changing the for progression function. It can be directly
* used by disabling the #ClutterStage:use-fog property and connecting
* a signal handler to the #ClutterActor::paint signal on the @stage,
* like:
*
* |[
* clutter_stage_set_use_fog (stage, FALSE);
* g_signal_connect (stage, "paint", G_CALLBACK (on_stage_paint), NULL);
* ]|
*
* The paint signal handler will call cogl_set_fog() with the
* desired settings:
*
* |[
* static void
* on_stage_paint (ClutterActor *actor)
* {
* ClutterColor stage_color = { 0, };
* CoglColor fog_color = { 0, };
*
* // set the fog color to the stage background color
* clutter_stage_get_color (CLUTTER_STAGE (actor), &stage_color);
* cogl_color_init_from_4ub (&fog_color,
* stage_color.red,
* stage_color.green,
* stage_color.blue,
* stage_color.alpha);
*
* // enable fog //
* cogl_set_fog (&fog_color,
* COGL_FOG_MODE_EXPONENTIAL, // mode
* 0.5, // density
* 5.0, 30.0); // z_near and z_far
* }
* ]|
*
* The fogging functions only work correctly when the visible actors use
* unmultiplied alpha colors. By default Cogl will premultiply textures and
* cogl_set_source_color() will premultiply colors, so unless you explicitly
* load your textures requesting an unmultiplied internal format and use
* cogl_material_set_color() you can only use fogging with fully opaque actors.
* Support for premultiplied colors will improve in the future when we can
* depend on fragment shaders.
*
* Since: 0.6
*
* Deprecated: 1.10: Fog settings are ignored.
*/
void
clutter_stage_set_fog (ClutterStage *stage,
ClutterFog *fog)
{
}
/**
* clutter_stage_get_fog:
* @stage: the #ClutterStage
* @fog: (out): return location for a #ClutterFog structure
*
* Retrieves the current depth cueing settings from the stage.
*
* Since: 0.6
*
* Deprecated: 1.10: This function will always return the default
* values of #ClutterFog
*/
void
clutter_stage_get_fog (ClutterStage *stage,
ClutterFog *fog)
{
g_return_if_fail (CLUTTER_IS_STAGE (stage));
g_return_if_fail (fog != NULL);
*fog = stage->priv->fog;
}
/*** Perspective boxed type ******/
static gpointer
@@ -3264,24 +3124,6 @@ G_DEFINE_BOXED_TYPE (ClutterPerspective, clutter_perspective,
clutter_perspective_copy,
clutter_perspective_free);
static gpointer
clutter_fog_copy (gpointer data)
{
if (G_LIKELY (data))
return g_slice_dup (ClutterFog, data);
return NULL;
}
static void
clutter_fog_free (gpointer data)
{
if (G_LIKELY (data))
g_slice_free (ClutterFog, data);
}
G_DEFINE_BOXED_TYPE (ClutterFog, clutter_fog, clutter_fog_copy, clutter_fog_free);
/**
* clutter_stage_new:
*
@@ -4685,7 +4527,7 @@ clutter_stage_get_capture_final_size (ClutterStage *stage,
if (rect)
{
ClutterRect capture_rect;
graphene_rect_t capture_rect;
_clutter_util_rect_from_rectangle (rect, &capture_rect);
if (!_clutter_stage_get_max_view_scale_factor_for_rect (stage,
@@ -4892,9 +4734,9 @@ clutter_stage_update_resource_scales (ClutterStage *stage)
}
gboolean
_clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
ClutterRect *rect,
float *view_scale)
_clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
graphene_rect_t *rect,
float *view_scale)
{
ClutterStagePrivate *priv = stage->priv;
float scale = 0.0f;
@@ -4904,12 +4746,12 @@ _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
{
ClutterStageView *view = l->data;
cairo_rectangle_int_t view_layout;
ClutterRect view_rect;
graphene_rect_t view_rect;
clutter_stage_view_get_layout (view, &view_layout);
_clutter_util_rect_from_rectangle (&view_layout, &view_rect);
if (clutter_rect_intersection (&view_rect, rect, NULL))
if (graphene_rect_intersection (&view_rect, rect, NULL))
scale = MAX (clutter_stage_view_get_scale (view), scale);
}

View File

@@ -115,26 +115,6 @@ struct _ClutterPerspective
gfloat z_far;
};
/**
* ClutterFog:
* @z_near: starting distance from the viewer to the near clipping
* plane (always positive)
* @z_far: final distance from the viewer to the far clipping
* plane (always positive)
*
* Fog settings used to create the depth cueing effect.
*
* Since: 0.6
*
* Deprecated: 1.10: The fog-related API in #ClutterStage has been
* deprecated as well.
*/
struct _ClutterFog
{
gfloat z_near;
gfloat z_far;
};
/**
* ClutterFrameInfo: (skip)
*/
@@ -153,8 +133,6 @@ typedef struct _ClutterCapture
CLUTTER_EXPORT
GType clutter_perspective_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
GType clutter_fog_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
GType clutter_stage_get_type (void) G_GNUC_CONST;
@@ -223,8 +201,8 @@ gboolean clutter_stage_event (ClutterStage
CLUTTER_EXPORT
ClutterActor * clutter_stage_get_actor_at_pos (ClutterStage *stage,
ClutterPickMode pick_mode,
gint x,
gint y);
float x,
float y);
CLUTTER_EXPORT
guchar * clutter_stage_read_pixels (ClutterStage *stage,
gint x,
@@ -236,6 +214,8 @@ CLUTTER_EXPORT
void clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
cairo_rectangle_int_t *clip);
CLUTTER_EXPORT
cairo_region_t * clutter_stage_get_redraw_clip (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_ensure_viewport (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_ensure_redraw (ClutterStage *stage);

View File

@@ -157,7 +157,7 @@ struct _ClutterTextPrivate
gint text_logical_y;
/* Where to draw the cursor */
ClutterRect cursor_rect;
graphene_rect_t cursor_rect;
ClutterColor cursor_color;
guint cursor_size;
@@ -1304,7 +1304,7 @@ static inline void
update_cursor_location (ClutterText *self)
{
ClutterTextPrivate *priv = self->priv;
ClutterRect rect;
graphene_rect_t rect;
float x, y;
if (!priv->editable)
@@ -1312,7 +1312,7 @@ update_cursor_location (ClutterText *self)
rect = priv->cursor_rect;
clutter_actor_get_transformed_position (CLUTTER_ACTOR (self), &x, &y);
clutter_rect_offset (&rect, x, y);
graphene_rect_offset (&rect, x, y);
clutter_input_focus_set_cursor_location (priv->input_focus, &rect);
}
@@ -1322,7 +1322,7 @@ clutter_text_ensure_cursor_position (ClutterText *self,
{
ClutterTextPrivate *priv = self->priv;
gfloat x, y, cursor_height;
ClutterRect cursor_rect = CLUTTER_RECT_INIT_ZERO;
graphene_rect_t cursor_rect = GRAPHENE_RECT_INIT_ZERO;
gint position;
position = priv->position;
@@ -1345,25 +1345,17 @@ clutter_text_ensure_cursor_position (ClutterText *self,
&x, &y,
&cursor_height);
clutter_rect_init (&cursor_rect,
x,
y + CURSOR_Y_PADDING * scale,
priv->cursor_size * scale,
cursor_height - 2 * CURSOR_Y_PADDING * scale);
graphene_rect_init (&cursor_rect,
x,
y + CURSOR_Y_PADDING * scale,
priv->cursor_size * scale,
cursor_height - 2 * CURSOR_Y_PADDING * scale);
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
if (!graphene_rect_equal (&priv->cursor_rect, &cursor_rect))
{
ClutterGeometry cursor_pos;
priv->cursor_rect = cursor_rect;
/* XXX:2.0 - remove */
cursor_pos.x = clutter_rect_get_x (&priv->cursor_rect);
cursor_pos.y = clutter_rect_get_y (&priv->cursor_rect);
cursor_pos.width = clutter_rect_get_width (&priv->cursor_rect);
cursor_pos.height = clutter_rect_get_height (&priv->cursor_rect);
g_signal_emit (self, text_signals[CURSOR_EVENT], 0, &cursor_pos);
g_signal_emit (self, text_signals[CURSOR_EVENT], 0, &cursor_rect);
g_signal_emit (self, text_signals[CURSOR_CHANGED], 0);
update_cursor_location (self);
@@ -2712,7 +2704,7 @@ clutter_text_paint (ClutterActor *self)
if (actor_width < text_width)
{
gint cursor_x = clutter_rect_get_x (&priv->cursor_rect);
gint cursor_x = graphene_rect_get_x (&priv->cursor_rect);
if (priv->position == -1)
{
@@ -2799,7 +2791,7 @@ add_selection_to_paint_volume (ClutterText *text,
{
ClutterPaintVolume *total_volume = user_data;
ClutterPaintVolume rect_volume;
ClutterVertex vertex;
graphene_point3d_t vertex;
_clutter_paint_volume_init_static (&rect_volume, CLUTTER_ACTOR (text));
@@ -2821,7 +2813,7 @@ clutter_text_get_paint_volume_for_cursor (ClutterText *text,
ClutterPaintVolume *volume)
{
ClutterTextPrivate *priv = text->priv;
ClutterVertex origin;
graphene_point3d_t origin;
clutter_text_ensure_cursor_position (text, resource_scale);
@@ -2864,7 +2856,7 @@ clutter_text_get_paint_volume (ClutterActor *self,
{
PangoLayout *layout;
PangoRectangle ink_rect;
ClutterVertex origin;
graphene_point3d_t origin;
float resource_scale;
/* If the text is single line editable then it gets clipped to
@@ -4399,10 +4391,10 @@ clutter_text_class_init (ClutterTextClass *klass)
/**
* ClutterText::cursor-event:
* @self: the #ClutterText that emitted the signal
* @geometry: the coordinates of the cursor
* @rect: the coordinates of the cursor
*
* The ::cursor-event signal is emitted whenever the cursor position
* changes inside a #ClutterText actor. Inside @geometry it is stored
* changes inside a #ClutterText actor. Inside @rect it is stored
* the current position and size of the cursor, relative to the actor
* itself.
*
@@ -4417,7 +4409,7 @@ clutter_text_class_init (ClutterTextClass *klass)
G_STRUCT_OFFSET (ClutterTextClass, cursor_event),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_GEOMETRY | G_SIGNAL_TYPE_STATIC_SCOPE);
GRAPHENE_TYPE_RECT | G_SIGNAL_TYPE_STATIC_SCOPE);
/**
* ClutterText::cursor-changed:
@@ -6780,8 +6772,8 @@ clutter_text_get_layout_offsets (ClutterText *self,
* Since: 1.16
*/
void
clutter_text_get_cursor_rect (ClutterText *self,
ClutterRect *rect)
clutter_text_get_cursor_rect (ClutterText *self,
graphene_rect_t *rect)
{
g_return_if_fail (CLUTTER_IS_TEXT (self));
g_return_if_fail (rect != NULL);

View File

@@ -82,7 +82,7 @@ struct _ClutterTextClass
void (* text_changed) (ClutterText *self);
void (* activate) (ClutterText *self);
void (* cursor_event) (ClutterText *self,
const ClutterGeometry *geometry);
const graphene_rect_t *rect);
void (* cursor_changed) (ClutterText *self);
/*< private >*/
@@ -230,7 +230,7 @@ CLUTTER_EXPORT
guint clutter_text_get_cursor_size (ClutterText *self);
CLUTTER_EXPORT
void clutter_text_get_cursor_rect (ClutterText *self,
ClutterRect *rect);
graphene_rect_t *rect);
CLUTTER_EXPORT
void clutter_text_set_selectable (ClutterText *self,
gboolean selectable);

View File

@@ -46,8 +46,7 @@ G_BEGIN_DECLS
* @CLUTTER_TEXTURE_ERROR_NO_YUV: YUV operation attempted but no YUV support
* found
* @CLUTTER_TEXTURE_ERROR_BAD_FORMAT: The requested format for
* clutter_texture_set_from_rgb_data or
* clutter_texture_set_from_yuv_data is unsupported.
* clutter_texture_set_from_rgb_data is unsupported.
*
* Error enumeration for #ClutterTexture
*

View File

@@ -145,8 +145,8 @@ struct _ClutterTimelinePrivate
ClutterStepMode step_mode;
/* cubic-bezier() parameters */
ClutterPoint cb_1;
ClutterPoint cb_2;
graphene_point_t cb_1;
graphene_point_t cb_2;
guint is_playing : 1;
@@ -846,8 +846,8 @@ clutter_timeline_init (ClutterTimeline *self)
self->priv->step_mode = CLUTTER_STEP_MODE_END;
/* default cubic-bezier() paramereters are (0, 0, 1, 1) */
clutter_point_init (&self->priv->cb_1, 0, 0);
clutter_point_init (&self->priv->cb_2, 1, 1);
graphene_point_init (&self->priv->cb_1, 0, 0);
graphene_point_init (&self->priv->cb_2, 1, 1);
}
struct CheckIfMarkerHitClosure
@@ -2485,9 +2485,9 @@ clutter_timeline_get_step_progress (ClutterTimeline *timeline,
* Since: 1.12
*/
void
clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
const ClutterPoint *c_1,
const ClutterPoint *c_2)
clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
const graphene_point_t *c_1,
const graphene_point_t *c_2)
{
ClutterTimelinePrivate *priv;
@@ -2522,9 +2522,9 @@ clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
* Since: 1.12
*/
gboolean
clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
ClutterPoint *c_1,
ClutterPoint *c_2)
clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
graphene_point_t *c_1,
graphene_point_t *c_2)
{
g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), FALSE);

View File

@@ -208,13 +208,13 @@ gboolean clutter_timeline_get_step_progress
gint *n_steps,
ClutterStepMode *step_mode);
CLUTTER_EXPORT
void clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
const ClutterPoint *c_1,
const ClutterPoint *c_2);
void clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
const graphene_point_t *c_1,
const graphene_point_t *c_2);
CLUTTER_EXPORT
gboolean clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
ClutterPoint *c_1,
ClutterPoint *c_2);
gboolean clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
graphene_point_t *c_1,
graphene_point_t *c_2);
CLUTTER_EXPORT
gint64 clutter_timeline_get_duration_hint (ClutterTimeline *timeline);

View File

@@ -33,20 +33,16 @@
#include <clutter/clutter-macros.h>
#include <clutter/clutter-enums.h>
#include <graphene-gobject.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
#define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
#define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
#define CLUTTER_TYPE_MATRIX (clutter_matrix_get_type ())
#define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
#define CLUTTER_TYPE_POINT (clutter_point_get_type ())
#define CLUTTER_TYPE_SIZE (clutter_size_get_type ())
#define CLUTTER_TYPE_RECT (clutter_rect_get_type ())
typedef struct _ClutterActor ClutterActor;
@@ -79,14 +75,9 @@ typedef struct _ClutterPathNode ClutterPathNode;
typedef struct _ClutterActorBox ClutterActorBox;
typedef struct _ClutterColor ClutterColor;
typedef struct _ClutterGeometry ClutterGeometry; /* XXX:2.0 - remove */
typedef struct _ClutterKnot ClutterKnot;
typedef struct _ClutterMargin ClutterMargin;
typedef struct _ClutterPerspective ClutterPerspective;
typedef struct _ClutterPoint ClutterPoint;
typedef struct _ClutterRect ClutterRect;
typedef struct _ClutterSize ClutterSize;
typedef struct _ClutterVertex ClutterVertex;
typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterAnimation ClutterAnimation;
@@ -113,8 +104,6 @@ typedef union _ClutterEvent ClutterEvent;
*/
typedef struct _ClutterEventSequence ClutterEventSequence;
typedef struct _ClutterFog ClutterFog; /* deprecated */
typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
typedef struct _ClutterShader ClutterShader; /* deprecated */
/**
@@ -137,310 +126,6 @@ typedef struct _ClutterShader ClutterShader; /* deprecated */
*/
typedef struct _ClutterPaintVolume ClutterPaintVolume;
/**
* ClutterPoint:
* @x: X coordinate, in pixels
* @y: Y coordinate, in pixels
*
* A point in 2D space.
*
* Since: 1.12
*/
struct _ClutterPoint
{
float x;
float y;
};
/**
* CLUTTER_POINT_INIT:
* @x: X coordinate
* @y: Y coordinate
*
* A simple macro for initializing a #ClutterPoint when declaring it, e.g.:
*
* |[
* ClutterPoint p = CLUTTER_POINT_INIT (100, 100);
* ]|
*
* Since: 1.12
*/
#define CLUTTER_POINT_INIT(x,y) { (x), (y) }
/**
* CLUTTER_POINT_INIT_ZERO:
*
* A simple macro for initializing a #ClutterPoint to (0, 0) when
* declaring it.
*
* Since: 1.12
*/
#define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
CLUTTER_EXPORT
GType clutter_point_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
const ClutterPoint * clutter_point_zero (void);
CLUTTER_EXPORT
ClutterPoint * clutter_point_alloc (void);
CLUTTER_EXPORT
ClutterPoint * clutter_point_init (ClutterPoint *point,
float x,
float y);
CLUTTER_EXPORT
ClutterPoint * clutter_point_copy (const ClutterPoint *point);
CLUTTER_EXPORT
void clutter_point_free (ClutterPoint *point);
CLUTTER_EXPORT
gboolean clutter_point_equals (const ClutterPoint *a,
const ClutterPoint *b);
CLUTTER_EXPORT
float clutter_point_distance (const ClutterPoint *a,
const ClutterPoint *b,
float *x_distance,
float *y_distance);
CLUTTER_EXPORT
gboolean clutter_point_inside_quadrilateral (const ClutterPoint *point,
const ClutterPoint *vertices);
/**
* ClutterSize:
* @width: the width, in pixels
* @height: the height, in pixels
*
* A size, in 2D space.
*
* Since: 1.12
*/
struct _ClutterSize
{
float width;
float height;
};
/**
* CLUTTER_SIZE_INIT:
* @width: the width
* @height: the height
*
* A simple macro for initializing a #ClutterSize when declaring it, e.g.:
*
* |[
* ClutterSize s = CLUTTER_SIZE_INIT (200, 200);
* ]|
*
* Since: 1.12
*/
#define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
/**
* CLUTTER_SIZE_INIT_ZERO:
*
* A simple macro for initializing a #ClutterSize to (0, 0) when
* declaring it.
*
* Since: 1.12
*/
#define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
CLUTTER_EXPORT
GType clutter_size_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterSize * clutter_size_alloc (void);
CLUTTER_EXPORT
ClutterSize * clutter_size_init (ClutterSize *size,
float width,
float height);
CLUTTER_EXPORT
ClutterSize * clutter_size_copy (const ClutterSize *size);
CLUTTER_EXPORT
void clutter_size_free (ClutterSize *size);
CLUTTER_EXPORT
gboolean clutter_size_equals (const ClutterSize *a,
const ClutterSize *b);
/**
* ClutterRect:
* @origin: the origin of the rectangle
* @size: the size of the rectangle
*
* The location and size of a rectangle.
*
* The width and height of a #ClutterRect can be negative; Clutter considers
* a rectangle with an origin of [ 0.0, 0.0 ] and a size of [ 10.0, 10.0 ] to
* be equivalent to a rectangle with origin of [ 10.0, 10.0 ] and size of
* [ -10.0, -10.0 ].
*
* Application code can normalize rectangles using clutter_rect_normalize():
* this function will ensure that the width and height of a #ClutterRect are
* positive values. All functions taking a #ClutterRect as an argument will
* implicitly normalize it before computing eventual results. For this reason
* it is safer to access the contents of a #ClutterRect by using the provided
* API at all times, instead of directly accessing the structure members.
*
* Since: 1.12
*/
struct _ClutterRect
{
ClutterPoint origin;
ClutterSize size;
};
/**
* CLUTTER_RECT_INIT:
* @x: the X coordinate
* @y: the Y coordinate
* @width: the width
* @height: the height
*
* A simple macro for initializing a #ClutterRect when declaring it, e.g.:
*
* |[
* ClutterRect r = CLUTTER_RECT_INIT (100, 100, 200, 200);
* ]|
*
* Since: 1.12
*/
#define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
/**
* CLUTTER_RECT_INIT_ZERO:
*
* A simple macro for initializing a #ClutterRect to (0, 0, 0, 0) when
* declaring it.
*
* Since: 1.12
*/
#define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
CLUTTER_EXPORT
GType clutter_rect_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
const ClutterRect * clutter_rect_zero (void);
CLUTTER_EXPORT
ClutterRect * clutter_rect_alloc (void);
CLUTTER_EXPORT
ClutterRect * clutter_rect_init (ClutterRect *rect,
float x,
float y,
float width,
float height);
CLUTTER_EXPORT
ClutterRect * clutter_rect_copy (const ClutterRect *rect);
CLUTTER_EXPORT
void clutter_rect_free (ClutterRect *rect);
CLUTTER_EXPORT
gboolean clutter_rect_equals (ClutterRect *a,
ClutterRect *b);
CLUTTER_EXPORT
ClutterRect * clutter_rect_normalize (ClutterRect *rect);
CLUTTER_EXPORT
void clutter_rect_get_center (ClutterRect *rect,
ClutterPoint *center);
CLUTTER_EXPORT
gboolean clutter_rect_contains_point (ClutterRect *rect,
ClutterPoint *point);
CLUTTER_EXPORT
gboolean clutter_rect_contains_rect (ClutterRect *a,
ClutterRect *b);
CLUTTER_EXPORT
void clutter_rect_union (ClutterRect *a,
ClutterRect *b,
ClutterRect *res);
CLUTTER_EXPORT
gboolean clutter_rect_intersection (ClutterRect *a,
ClutterRect *b,
ClutterRect *res);
CLUTTER_EXPORT
void clutter_rect_offset (ClutterRect *rect,
float d_x,
float d_y);
CLUTTER_EXPORT
void clutter_rect_inset (ClutterRect *rect,
float d_x,
float d_y);
CLUTTER_EXPORT
void clutter_rect_scale (ClutterRect *rect,
float s_x,
float s_y);
CLUTTER_EXPORT
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
CLUTTER_EXPORT
float clutter_rect_get_x (ClutterRect *rect);
CLUTTER_EXPORT
float clutter_rect_get_y (ClutterRect *rect);
CLUTTER_EXPORT
float clutter_rect_get_width (ClutterRect *rect);
CLUTTER_EXPORT
float clutter_rect_get_height (ClutterRect *rect);
/**
* ClutterVertex:
* @x: X coordinate of the vertex
* @y: Y coordinate of the vertex
* @z: Z coordinate of the vertex
*
* A point in 3D space, expressed in pixels
*
* Since: 0.4
*/
struct _ClutterVertex
{
gfloat x;
gfloat y;
gfloat z;
};
/**
* CLUTTER_VERTEX_INIT:
* @x: the X coordinate of the vertex
* @y: the Y coordinate of the vertex
* @z: the Z coordinate of the vertex
*
* A simple macro for initializing a #ClutterVertex when declaring it, e.g.:
*
* |[
* ClutterVertex v = CLUTTER_VERTEX_INIT (x, y, z);
* ]|
*
* Since: 1.10
*/
#define CLUTTER_VERTEX_INIT(x,y,z) { (x), (y), (z) }
/**
* CLUTTER_VERTEX_INIT_ZERO:
*
* A simple macro for initializing a #ClutterVertex to (0, 0, 0).
*
* Since: 1.12
*/
#define CLUTTER_VERTEX_INIT_ZERO CLUTTER_VERTEX_INIT (0.f, 0.f, 0.f)
CLUTTER_EXPORT
GType clutter_vertex_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterVertex *clutter_vertex_new (gfloat x,
gfloat y,
gfloat z);
CLUTTER_EXPORT
ClutterVertex *clutter_vertex_alloc (void);
CLUTTER_EXPORT
ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
gfloat x,
gfloat y,
gfloat z);
CLUTTER_EXPORT
ClutterVertex *clutter_vertex_copy (const ClutterVertex *vertex);
CLUTTER_EXPORT
void clutter_vertex_free (ClutterVertex *vertex);
CLUTTER_EXPORT
gboolean clutter_vertex_equal (const ClutterVertex *vertex_a,
const ClutterVertex *vertex_b);
/**
* ClutterActorBox:
* @x1: X coordinate of the top left corner
@@ -544,8 +229,8 @@ gboolean clutter_actor_box_contains (const ClutterActorBox *box,
gfloat x,
gfloat y);
CLUTTER_EXPORT
void clutter_actor_box_from_vertices (ClutterActorBox *box,
const ClutterVertex verts[]);
void clutter_actor_box_from_vertices (ClutterActorBox *box,
const graphene_point3d_t verts[]);
CLUTTER_EXPORT
void clutter_actor_box_interpolate (const ClutterActorBox *initial,
const ClutterActorBox *final,
@@ -571,41 +256,6 @@ CLUTTER_EXPORT
void clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale);
/**
* ClutterGeometry:
* @x: X coordinate of the top left corner of an actor
* @y: Y coordinate of the top left corner of an actor
* @width: width of an actor
* @height: height of an actor
*
* The rectangle containing an actor's bounding box, measured in pixels.
*
* You should not use #ClutterGeometry, or operate on its fields
* directly; you should use #cairo_rectangle_int_t or #ClutterRect if you
* need a rectangle type, depending on the precision required.
*
* Deprecated: 1.16
*/
struct _ClutterGeometry
{
/*< public >*/
gint x;
gint y;
guint width;
guint height;
};
CLUTTER_EXPORT
GType clutter_geometry_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
void clutter_geometry_union (const ClutterGeometry *geometry_a,
const ClutterGeometry *geometry_b,
ClutterGeometry *result);
CLUTTER_DEPRECATED
gboolean clutter_geometry_intersects (const ClutterGeometry *geometry0,
const ClutterGeometry *geometry1);
/**
* ClutterKnot:
* @x: X coordinate of the knot
@@ -677,10 +327,10 @@ void clutter_paint_volume_free (ClutterPaintVolume
CLUTTER_EXPORT
void clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
const ClutterVertex *origin);
const graphene_point3d_t *origin);
CLUTTER_EXPORT
void clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
ClutterVertex *vertex);
graphene_point3d_t *vertex);
CLUTTER_EXPORT
void clutter_paint_volume_set_width (ClutterPaintVolume *pv,
gfloat width);

View File

@@ -51,8 +51,8 @@ void
_clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
const CoglMatrix *projection,
const float *viewport,
const ClutterVertex *vertices_in,
ClutterVertex *vertices_out,
const graphene_point3d_t *vertices_in,
graphene_point3d_t *vertices_out,
int n_vertices)
{
CoglMatrix modelview_projection;
@@ -69,7 +69,7 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
modelview);
cogl_matrix_project_points (&modelview_projection,
3,
sizeof (ClutterVertex),
sizeof (graphene_point3d_t),
vertices_in,
sizeof (ClutterVertex4),
vertices_tmp,
@@ -79,7 +79,7 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
{
cogl_matrix_transform_points (modelview,
3,
sizeof (ClutterVertex),
sizeof (graphene_point3d_t),
vertices_in,
sizeof (ClutterVertex4),
vertices_tmp,
@@ -97,7 +97,7 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
for (i = 0; i < n_vertices; i++)
{
ClutterVertex4 vertex_tmp = vertices_tmp[i];
ClutterVertex *vertex_out = &vertices_out[i];
graphene_point3d_t *vertex_out = &vertices_out[i];
/* Finally translate from OpenGL coords to window coords */
vertex_out->x = MTX_GL_SCALE_X (vertex_tmp.x, vertex_tmp.w,
viewport[2], viewport[0]);
@@ -108,9 +108,9 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
void
_clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
ClutterRect *dest)
graphene_rect_t *dest)
{
*dest = (ClutterRect) {
*dest = (graphene_rect_t) {
.origin = {
.x = src->x,
.y = src->y
@@ -123,12 +123,12 @@ _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
}
void
_clutter_util_rectangle_int_extents (const ClutterRect *src,
_clutter_util_rectangle_int_extents (const graphene_rect_t *src,
cairo_rectangle_int_t *dest)
{
ClutterRect tmp = *src;
graphene_rect_t tmp = *src;
clutter_rect_clamp_to_pixel (&tmp);
graphene_rect_round_extents (&tmp, &tmp);
*dest = (cairo_rectangle_int_t) {
.x = tmp.origin.x,
@@ -299,48 +299,12 @@ _clutter_util_matrix_skew_yz (ClutterMatrix *matrix,
matrix->zw += matrix->yw * factor;
}
static float
_clutter_util_vertex_length (const ClutterVertex *vertex)
{
return sqrtf (vertex->x * vertex->x + vertex->y * vertex->y + vertex->z * vertex->z);
}
static void
_clutter_util_vertex_normalize (ClutterVertex *vertex)
{
float factor = _clutter_util_vertex_length (vertex);
if (factor == 0.f)
return;
vertex->x /= factor;
vertex->y /= factor;
vertex->z /= factor;
}
static float
_clutter_util_vertex_dot (const ClutterVertex *v1,
const ClutterVertex *v2)
{
return v1->x * v2->x + v1->y * v2->y + v1->z * v2->z;
}
static void
_clutter_util_vertex_cross (const ClutterVertex *v1,
const ClutterVertex *v2,
ClutterVertex *res)
{
res->x = v1->y * v2->z - v2->y * v1->z;
res->y = v1->z * v2->x - v2->z * v1->x;
res->z = v1->x * v2->y - v2->x * v1->y;
}
static void
_clutter_util_vertex_combine (const ClutterVertex *a,
const ClutterVertex *b,
double ascl,
double bscl,
ClutterVertex *res)
_clutter_util_vertex_combine (const graphene_point3d_t *a,
const graphene_point3d_t *b,
double ascl,
double bscl,
graphene_point3d_t *res)
{
res->x = (ascl * a->x) + (bscl * b->x);
res->y = (ascl * a->y) + (bscl * b->y);
@@ -388,16 +352,16 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
*/
gboolean
_clutter_util_matrix_decompose (const ClutterMatrix *src,
ClutterVertex *scale_p,
graphene_point3d_t *scale_p,
float shear_p[3],
ClutterVertex *rotate_p,
ClutterVertex *translate_p,
graphene_point3d_t *rotate_p,
graphene_point3d_t *translate_p,
ClutterVertex4 *perspective_p)
{
CoglMatrix matrix = *src;
CoglMatrix perspective;
ClutterVertex4 vertex_tmp;
ClutterVertex row[3], pdum;
graphene_point3d_t row[3], pdum;
int i, j;
#define XY_SHEAR 0
@@ -485,34 +449,34 @@ _clutter_util_matrix_decompose (const ClutterMatrix *src,
}
/* compute scale.x and normalize the first row */
scale_p->x = _clutter_util_vertex_length (&row[0]);
_clutter_util_vertex_normalize (&row[0]);
scale_p->x = graphene_point3d_length (&row[0]);
graphene_point3d_normalize (&row[0], &row[0]);
/* compute XY shear and make the second row orthogonal to the first */
shear_p[XY_SHEAR] = _clutter_util_vertex_dot (&row[0], &row[1]);
shear_p[XY_SHEAR] = graphene_point3d_dot (&row[0], &row[1]);
_clutter_util_vertex_combine (&row[1], &row[0],
1.0, -shear_p[XY_SHEAR],
&row[1]);
/* compute the Y scale and normalize the second row */
scale_p->y = _clutter_util_vertex_length (&row[1]);
_clutter_util_vertex_normalize (&row[1]);
scale_p->y = graphene_point3d_length (&row[1]);
graphene_point3d_normalize (&row[1], &row[1]);
shear_p[XY_SHEAR] /= scale_p->y;
/* compute XZ and YZ shears, orthogonalize the third row */
shear_p[XZ_SHEAR] = _clutter_util_vertex_dot (&row[0], &row[2]);
shear_p[XZ_SHEAR] = graphene_point3d_dot (&row[0], &row[2]);
_clutter_util_vertex_combine (&row[2], &row[0],
1.0, -shear_p[XZ_SHEAR],
&row[2]);
shear_p[YZ_SHEAR] = _clutter_util_vertex_dot (&row[1], &row[2]);
shear_p[YZ_SHEAR] = graphene_point3d_dot (&row[1], &row[2]);
_clutter_util_vertex_combine (&row[2], &row[1],
1.0, -shear_p[YZ_SHEAR],
&row[2]);
/* get the Z scale and normalize the third row*/
scale_p->z = _clutter_util_vertex_length (&row[2]);
_clutter_util_vertex_normalize (&row[2]);
scale_p->z = graphene_point3d_length (&row[2]);
graphene_point3d_normalize (&row[2], &row[2]);
shear_p[XZ_SHEAR] /= scale_p->z;
shear_p[YZ_SHEAR] /= scale_p->z;
@@ -520,8 +484,8 @@ _clutter_util_matrix_decompose (const ClutterMatrix *src,
* check for a coordinate system flip; if the determinant
* is -1, then negate the matrix and scaling factors
*/
_clutter_util_vertex_cross (&row[1], &row[2], &pdum);
if (_clutter_util_vertex_dot (&row[0], &pdum) < 0.f)
graphene_point3d_cross (&row[1], &row[2], &pdum);
if (graphene_point3d_dot (&row[0], &pdum) < 0.f)
{
scale_p->x *= -1.f;

View File

@@ -80,9 +80,9 @@ struct _ClutterZoomActionPrivate
ZoomPoint points[2];
ClutterPoint initial_focal_point;
ClutterPoint focal_point;
ClutterPoint transformed_focal_point;
graphene_point_t initial_focal_point;
graphene_point_t focal_point;
graphene_point_t transformed_focal_point;
gfloat initial_x;
gfloat initial_y;
@@ -238,13 +238,13 @@ clutter_zoom_action_gesture_cancel (ClutterGestureAction *action,
static gboolean
clutter_zoom_action_real_zoom (ClutterZoomAction *action,
ClutterActor *actor,
ClutterPoint *focal_point,
graphene_point_t *focal_point,
gdouble factor)
{
ClutterZoomActionPrivate *priv = action->priv;
gfloat x, y, z;
gdouble scale_x, scale_y;
ClutterVertex out, in;
graphene_point3d_t out, in;
in.x = priv->transformed_focal_point.x;
in.y = priv->transformed_focal_point.y;
@@ -400,7 +400,7 @@ clutter_zoom_action_class_init (ClutterZoomActionClass *klass)
_clutter_marshal_BOOLEAN__OBJECT_BOXED_DOUBLE,
G_TYPE_BOOLEAN, 3,
CLUTTER_TYPE_ACTOR,
CLUTTER_TYPE_POINT,
GRAPHENE_TYPE_POINT,
G_TYPE_DOUBLE);
}
@@ -478,7 +478,7 @@ clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action)
/**
* clutter_zoom_action_get_focal_point:
* @action: a #ClutterZoomAction
* @point: (out): a #ClutterPoint
* @point: (out): a #graphene_point_t
*
* Retrieves the focal point of the current zoom
*
@@ -486,7 +486,7 @@ clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action)
*/
void
clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
ClutterPoint *point)
graphene_point_t *point)
{
g_return_if_fail (CLUTTER_IS_ZOOM_ACTION (action));
g_return_if_fail (point != NULL);
@@ -497,7 +497,7 @@ clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
/**
* clutter_zoom_action_get_transformed_focal_point:
* @action: a #ClutterZoomAction
* @point: (out): a #ClutterPoint
* @point: (out): a #graphene_point_t
*
* Retrieves the focal point relative to the actor's coordinates of
* the current zoom
@@ -506,7 +506,7 @@ clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
*/
void
clutter_zoom_action_get_transformed_focal_point (ClutterZoomAction *action,
ClutterPoint *point)
graphene_point_t *point)
{
g_return_if_fail (CLUTTER_IS_ZOOM_ACTION (action));
g_return_if_fail (point != NULL);

View File

@@ -79,7 +79,7 @@ struct _ClutterZoomActionClass
/*< public >*/
gboolean (* zoom) (ClutterZoomAction *action,
ClutterActor *actor,
ClutterPoint *focal_point,
graphene_point_t *focal_point,
gdouble factor);
/*< private >*/
@@ -104,10 +104,10 @@ ClutterZoomAxis clutter_zoom_action_get_zoom_axis (ClutterZoomActi
CLUTTER_EXPORT
void clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
ClutterPoint *point);
graphene_point_t *point);
CLUTTER_EXPORT
void clutter_zoom_action_get_transformed_focal_point (ClutterZoomAction *action,
ClutterPoint *point);
graphene_point_t *point);
G_END_DECLS

View File

@@ -56,7 +56,7 @@ typedef struct _ClutterStageViewCoglPrivate
*/
#define DAMAGE_HISTORY_MAX 16
#define DAMAGE_HISTORY(x) ((x) & (DAMAGE_HISTORY_MAX - 1))
cairo_rectangle_int_t damage_history[DAMAGE_HISTORY_MAX];
cairo_region_t * damage_history[DAMAGE_HISTORY_MAX];
unsigned int damage_index;
} ClutterStageViewCoglPrivate;
@@ -296,13 +296,10 @@ clutter_stage_cogl_has_redraw_clips (ClutterStageWindow *stage_window)
/* NB: at the start of each new frame there is an implied clip that
* clips everything (i.e. nothing would be drawn) so we need to make
* sure we return True in the un-initialized case here.
*
* NB: a clip width of 0 means a full stage redraw has been queued
* so we effectively don't have any redraw clips in that case.
*/
if (!stage_cogl->initialized_redraw_clip ||
(stage_cogl->initialized_redraw_clip &&
stage_cogl->bounding_redraw_clip.width != 0))
stage_cogl->redraw_clip))
return TRUE;
else
return FALSE;
@@ -313,9 +310,9 @@ clutter_stage_cogl_ignoring_redraw_clips (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* NB: a clip width of 0 means a full stage redraw is required */
/* NB: a NULL clip means a full stage redraw is required */
if (stage_cogl->initialized_redraw_clip &&
stage_cogl->bounding_redraw_clip.width == 0)
!stage_cogl->redraw_clip)
return TRUE;
else
return FALSE;
@@ -346,11 +343,11 @@ clutter_stage_cogl_add_redraw_clip (ClutterStageWindow *stage_window,
return;
/* A NULL stage clip means a full stage redraw has been queued and
* we keep track of this by setting a zero width
* stage_cogl->bounding_redraw_clip */
* we keep track of this by setting a NULL redraw_clip.
*/
if (stage_clip == NULL)
{
stage_cogl->bounding_redraw_clip.width = 0;
g_clear_pointer (&stage_cogl->redraw_clip, cairo_region_destroy);
stage_cogl->initialized_redraw_clip = TRUE;
return;
}
@@ -359,34 +356,27 @@ clutter_stage_cogl_add_redraw_clip (ClutterStageWindow *stage_window,
if (stage_clip->width == 0 || stage_clip->height == 0)
return;
if (!stage_cogl->initialized_redraw_clip)
if (!stage_cogl->redraw_clip)
{
stage_cogl->bounding_redraw_clip = *stage_clip;
stage_cogl->redraw_clip = cairo_region_create_rectangle (stage_clip);
}
else if (stage_cogl->bounding_redraw_clip.width > 0)
else
{
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
stage_clip,
&stage_cogl->bounding_redraw_clip);
cairo_region_union_rectangle (stage_cogl->redraw_clip, stage_clip);
}
stage_cogl->initialized_redraw_clip = TRUE;
}
static gboolean
clutter_stage_cogl_get_redraw_clip_bounds (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *stage_clip)
static cairo_region_t *
clutter_stage_cogl_get_redraw_clip (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
if (stage_cogl->using_clipped_redraw)
{
*stage_clip = stage_cogl->bounding_redraw_clip;
if (stage_cogl->using_clipped_redraw && stage_cogl->redraw_clip)
return cairo_region_copy (stage_cogl->redraw_clip);
return TRUE;
}
return FALSE;
return NULL;
}
static inline gboolean
@@ -403,37 +393,47 @@ valid_buffer_age (ClutterStageViewCogl *view_cogl,
}
static void
paint_damage_region (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_rectangle_int_t *swap_region)
paint_damage_region (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_region_t *swap_region)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
static CoglPipeline *overlay_blue = NULL;
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
ClutterActor *actor = CLUTTER_ACTOR (stage_cogl->wrapper);
float x_1 = swap_region->x;
float x_2 = swap_region->x + swap_region->width;
float y_1 = swap_region->y;
float y_2 = swap_region->y + swap_region->height;
CoglMatrix modelview;
CoglMatrix transform;
int n_rects, i;
cogl_framebuffer_push_matrix (framebuffer);
clutter_actor_get_transform (actor, &transform);
cogl_framebuffer_transform (framebuffer, &transform);
/* Blue for the swap region */
if (G_UNLIKELY (overlay_blue == NULL))
{
overlay_blue = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (overlay_blue, 0x00, 0x00, 0x33, 0x33);
}
cogl_framebuffer_push_matrix (framebuffer);
cogl_matrix_init_identity (&modelview);
_clutter_actor_apply_modelview_transform (actor, &modelview);
cogl_framebuffer_set_modelview_matrix (framebuffer, &modelview);
n_rects = cairo_region_num_rectangles (swap_region);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
float x_1, x_2, y_1, y_2;
/* Blue for the swap region */
cogl_framebuffer_draw_rectangle (framebuffer, overlay_blue, x_1, y_1, x_2, y_2);
cairo_region_get_rectangle (swap_region, i, &rect);
x_1 = rect.x;
x_2 = rect.x + rect.width;
y_1 = rect.y;
y_2 = rect.y + rect.height;
cogl_framebuffer_draw_rectangle (framebuffer, overlay_blue, x_1, y_1, x_2, y_2);
}
/* Red for the clip */
if (stage_cogl->initialized_redraw_clip)
if (stage_cogl->initialized_redraw_clip &&
stage_cogl->redraw_clip)
{
static CoglPipeline *overlay_red = NULL;
@@ -443,55 +443,63 @@ paint_damage_region (ClutterStageWindow *stage_window,
cogl_pipeline_set_color4ub (overlay_red, 0x33, 0x00, 0x00, 0x33);
}
x_1 = stage_cogl->bounding_redraw_clip.x;
x_2 = stage_cogl->bounding_redraw_clip.x + stage_cogl->bounding_redraw_clip.width;
y_1 = stage_cogl->bounding_redraw_clip.y;
y_2 = stage_cogl->bounding_redraw_clip.y + stage_cogl->bounding_redraw_clip.height;
n_rects = cairo_region_num_rectangles (stage_cogl->redraw_clip);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
float x_1, x_2, y_1, y_2;
cogl_framebuffer_draw_rectangle (framebuffer, overlay_red, x_1, y_1, x_2, y_2);
cairo_region_get_rectangle (stage_cogl->redraw_clip, i, &rect);
x_1 = rect.x;
x_2 = rect.x + rect.width;
y_1 = rect.y;
y_2 = rect.y + rect.height;
cogl_framebuffer_draw_rectangle (framebuffer, overlay_red, x_1, y_1, x_2, y_2);
}
}
cogl_framebuffer_pop_matrix (framebuffer);
}
static gboolean
swap_framebuffer (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_rectangle_int_t *swap_region,
gboolean swap_with_damage)
swap_framebuffer (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_region_t *swap_region,
gboolean swap_with_damage)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
int damage[4], ndamage;
damage[0] = swap_region->x;
damage[1] = swap_region->y;
damage[2] = swap_region->width;
damage[3] = swap_region->height;
if (swap_region->width != 0)
ndamage = 1;
else
ndamage = 0;
int *damage, n_rects, i;
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)))
paint_damage_region (stage_window, view, swap_region);
n_rects = cairo_region_num_rectangles (swap_region);
damage = g_newa (int, n_rects * 4);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (swap_region, i, &rect);
damage[i * 4] = rect.x;
damage[i * 4 + 1] = rect.y;
damage[i * 4 + 2] = rect.width;
damage[i * 4 + 3] = rect.height;
}
if (cogl_is_onscreen (framebuffer))
{
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
/* push on the screen */
if (ndamage == 1 && !swap_with_damage)
if (n_rects > 0 && !swap_with_damage)
{
CLUTTER_NOTE (BACKEND,
"cogl_onscreen_swap_region (onscreen: %p, "
"x: %d, y: %d, "
"width: %d, height: %d)",
onscreen,
damage[0], damage[1], damage[2], damage[3]);
"cogl_onscreen_swap_region (onscreen: %p)",
onscreen);
cogl_onscreen_swap_region (onscreen,
damage, ndamage);
damage, n_rects);
return FALSE;
}
@@ -501,7 +509,7 @@ swap_framebuffer (ClutterStageWindow *stage_window,
onscreen);
cogl_onscreen_swap_buffers_with_damage (onscreen,
damage, ndamage);
damage, n_rects);
return TRUE;
}
@@ -516,81 +524,126 @@ swap_framebuffer (ClutterStageWindow *stage_window,
}
}
static void
scale_and_clamp_rect (const graphene_rect_t *rect,
float scale,
cairo_rectangle_int_t *dest)
{
graphene_rect_t tmp = *rect;
graphene_rect_scale (&tmp, scale, scale, &tmp);
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static void
paint_stage (ClutterStageCogl *stage_cogl,
ClutterStageView *view,
const cairo_rectangle_int_t *clip)
cairo_region_t *clip)
{
ClutterStage *stage = stage_cogl->wrapper;
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t paint_rect;
cairo_rectangle_int_t view_rect;
graphene_rect_t rect;
float fb_scale;
clutter_stage_view_get_layout (view, &view_rect);
fb_scale = clutter_stage_view_get_scale (view);
cairo_region_get_extents (clip, &clip_rect);
_clutter_util_rect_from_rectangle (&clip_rect, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
_clutter_stage_maybe_setup_viewport (stage, view);
_clutter_stage_paint_view (stage, view, clip);
_clutter_stage_paint_view (stage, view, &paint_rect);
if (clutter_stage_view_get_onscreen (view) !=
clutter_stage_view_get_framebuffer (view))
{
clutter_stage_view_blit_offscreen (view, clip);
clutter_stage_view_blit_offscreen (view, &paint_rect);
}
}
static void
fill_current_damage_history_and_step (ClutterStageView *view)
fill_current_damage_history (ClutterStageView *view,
cairo_region_t *damage)
{
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (view);
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
cairo_rectangle_int_t view_rect;
float fb_scale;
cairo_rectangle_int_t *current_fb_damage;
cairo_region_t **current_fb_damage;
current_fb_damage =
&view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index)];
clutter_stage_view_get_layout (view, &view_rect);
fb_scale = clutter_stage_view_get_scale (view);
*current_fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
g_clear_pointer (current_fb_damage, cairo_region_destroy);
*current_fb_damage = cairo_region_copy (damage);
view_priv->damage_index++;
}
static void
transform_swap_region_to_onscreen (ClutterStageView *view,
cairo_rectangle_int_t *swap_region)
fill_current_damage_history_rectangle (ClutterStageView *view,
const cairo_rectangle_int_t *rect)
{
cairo_region_t *damage;
damage = cairo_region_create_rectangle (rect);
fill_current_damage_history (view, damage);
cairo_region_destroy (damage);
}
static cairo_region_t *
transform_swap_region_to_onscreen (ClutterStageView *view,
cairo_region_t *swap_region)
{
CoglFramebuffer *framebuffer;
cairo_rectangle_int_t layout;
gfloat x1, y1, x2, y2;
gint width, height;
int n_rects, i;
cairo_rectangle_int_t *rects;
cairo_region_t *transformed_region;
framebuffer = clutter_stage_view_get_onscreen (view);
clutter_stage_view_get_layout (view, &layout);
x1 = (float) swap_region->x / layout.width;
y1 = (float) swap_region->y / layout.height;
x2 = (float) (swap_region->x + swap_region->width) / layout.width;
y2 = (float) (swap_region->y + swap_region->height) / layout.height;
clutter_stage_view_transform_to_onscreen (view, &x1, &y1);
clutter_stage_view_transform_to_onscreen (view, &x2, &y2);
width = cogl_framebuffer_get_width (framebuffer);
height = cogl_framebuffer_get_height (framebuffer);
x1 = floor (x1 * width);
y1 = floor (height - (y1 * height));
x2 = ceil (x2 * width);
y2 = ceil (height - (y2 * height));
n_rects = cairo_region_num_rectangles (swap_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
gfloat x1, y1, x2, y2;
*swap_region = (cairo_rectangle_int_t) {
.x = x1,
.y = y1,
.width = x2 - x1,
.height = y2 - y1
};
cairo_region_get_rectangle (swap_region, i, &rects[i]);
x1 = (float) rects[i].x / layout.width;
y1 = (float) rects[i].y / layout.height;
x2 = (float) (rects[i].x + rects[i].width) / layout.width;
y2 = (float) (rects[i].y + rects[i].height) / layout.height;
clutter_stage_view_transform_to_onscreen (view, &x1, &y1);
clutter_stage_view_transform_to_onscreen (view, &x2, &y2);
x1 = floor (x1 * width);
y1 = floor (height - (y1 * height));
x2 = ceil (x2 * width);
y2 = ceil (height - (y2 * height));
rects[i].x = x1;
rects[i].y = y1;
rects[i].width = x2 - x1;
rects[i].height = y2 - y1;
}
transformed_region = cairo_region_create_rectangles (rects, n_rects);
return transformed_region;
}
static void
@@ -624,18 +677,6 @@ is_buffer_age_enabled (void)
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
}
static void
scale_and_clamp_rect (const ClutterRect *rect,
float scale,
cairo_rectangle_int_t *dest)
{
ClutterRect tmp = *rect;
clutter_rect_scale (&tmp, scale, scale);
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static gboolean
clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
ClutterStageView *view)
@@ -654,9 +695,10 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
gboolean do_swap_buffer;
gboolean swap_with_damage;
ClutterActor *wrapper;
cairo_rectangle_int_t redraw_clip;
cairo_rectangle_int_t swap_region;
cairo_rectangle_int_t fb_clip_region;
cairo_region_t *redraw_clip;
cairo_region_t *fb_clip_region;
cairo_region_t *swap_region;
cairo_rectangle_int_t redraw_rect;
gboolean clip_region_empty;
float fb_scale;
int subpixel_compensation = 0;
@@ -675,20 +717,19 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
/* NB: a zero width redraw clip == full stage redraw */
if (stage_cogl->bounding_redraw_clip.width == 0)
/* NB: a NULL redraw clip == full stage redraw */
if (!stage_cogl->redraw_clip)
have_clip = FALSE;
else
{
redraw_clip = stage_cogl->bounding_redraw_clip;
_clutter_util_rectangle_intersection (&redraw_clip,
&view_rect,
&redraw_clip);
cairo_region_t *view_region;
redraw_clip = cairo_region_copy (stage_cogl->redraw_clip);
have_clip = !(redraw_clip.x == view_rect.x &&
redraw_clip.y == view_rect.y &&
redraw_clip.width == view_rect.width &&
redraw_clip.height == view_rect.height);
view_region = cairo_region_create_rectangle (&view_rect);
cairo_region_intersect (redraw_clip, view_region);
have_clip = !cairo_region_equal (redraw_clip, view_region);
cairo_region_destroy (view_region);
}
may_use_clipped_redraw = FALSE;
@@ -699,26 +740,53 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
{
ClutterRect rect;
graphene_rect_t rect;
cairo_rectangle_int_t *rects;
int n_rects, i;
may_use_clipped_redraw = TRUE;
_clutter_util_rect_from_rectangle (&redraw_clip, &rect);
clutter_rect_offset (&rect, -view_rect.x, -view_rect.y);
scale_and_clamp_rect (&rect, fb_scale, &fb_clip_region);
fb_clip_region = cairo_region_create ();
n_rects = cairo_region_num_rectangles (redraw_clip);
rects = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t new_fb_clip_rect;
cairo_region_get_rectangle (redraw_clip, i, &rects[i]);
_clutter_util_rect_from_rectangle (&rects[i], &rect);
graphene_rect_offset (&rect, -view_rect.x, -view_rect.y);
scale_and_clamp_rect (&rect, fb_scale, &new_fb_clip_rect);
cairo_region_union_rectangle (fb_clip_region, &new_fb_clip_rect);
}
g_free (rects);
if (fb_scale != floorf (fb_scale))
{
subpixel_compensation = ceilf (fb_scale);
fb_clip_region.x -= subpixel_compensation;
fb_clip_region.y -= subpixel_compensation;
fb_clip_region.width += 2 * subpixel_compensation;
fb_clip_region.height += 2 * subpixel_compensation;
n_rects = cairo_region_num_rectangles (fb_clip_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_region_get_rectangle (fb_clip_region, i, &rects[i]);
rects[i].x -= subpixel_compensation;
rects[i].y -= subpixel_compensation;
rects[i].width += 2 * subpixel_compensation;
rects[i].height += 2 * subpixel_compensation;
}
cairo_region_destroy (fb_clip_region);
fb_clip_region = cairo_region_create_rectangles (rects, n_rects);
}
}
else
{
fb_clip_region = (cairo_rectangle_int_t) { 0 };
cairo_rectangle_int_t rect = { 0, 0, view_rect.width, view_rect.height };
fb_clip_region = cairo_region_create_rectangle (&rect);
redraw_clip = cairo_region_copy (fb_clip_region);
}
if (may_use_clipped_redraw &&
@@ -727,71 +795,81 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
else
use_clipped_redraw = FALSE;
clip_region_empty = may_use_clipped_redraw && fb_clip_region.width == 0;
clip_region_empty = may_use_clipped_redraw && cairo_region_is_empty (fb_clip_region);
swap_with_damage = FALSE;
if (has_buffer_age)
{
if (use_clipped_redraw && !clip_region_empty)
if (use_clipped_redraw)
{
int age, i;
cairo_rectangle_int_t *current_fb_damage =
&view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index++)];
int age;
age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
if (valid_buffer_age (view_cogl, age))
{
ClutterRect rect;
graphene_rect_t rect;
cairo_rectangle_int_t damage_region;
cairo_rectangle_int_t *rects;
int n_rects, i;
*current_fb_damage = fb_clip_region;
fill_current_damage_history (view, fb_clip_region);
for (i = 1; i <= age; i++)
{
cairo_rectangle_int_t *fb_damage =
&view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - i - 1)];
_clutter_util_rectangle_union (&fb_clip_region,
fb_damage,
&fb_clip_region);
cairo_region_t *fb_damage =
view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - i - 1)];
cairo_region_union (fb_clip_region, fb_damage);
}
/* Update the bounding redraw clip state with the extra damage. */
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
_clutter_util_rectangle_offset (&damage_region,
view_rect.x,
view_rect.y,
&damage_region);
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
&damage_region,
&stage_cogl->bounding_redraw_clip);
/* Update the redraw clip state with the extra damage. */
n_rects = cairo_region_num_rectangles (fb_clip_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_region_get_rectangle (fb_clip_region, i, &rects[i]);
_clutter_util_rect_from_rectangle (&rects[i], &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
_clutter_util_rectangle_offset (&damage_region,
view_rect.x,
view_rect.y,
&damage_region);
cairo_region_union_rectangle (stage_cogl->redraw_clip,
&damage_region);
}
CLUTTER_NOTE (CLIPPING, "Reusing back buffer(age=%d) - repairing region: x=%d, y=%d, width=%d, height=%d\n",
CLUTTER_NOTE (CLIPPING, "Reusing back buffer(age=%d) - repairing region: num rects: %d\n",
age,
fb_clip_region.x,
fb_clip_region.y,
fb_clip_region.width,
fb_clip_region.height);
cairo_region_num_rectangles (fb_clip_region));
swap_with_damage = TRUE;
}
else
{
cairo_rectangle_int_t fb_damage;
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", age);
use_clipped_redraw = FALSE;
*current_fb_damage = (cairo_rectangle_int_t) {
fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = view_rect.width * fb_scale,
.height = view_rect.height * fb_scale
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
fill_current_damage_history_rectangle (view, &fb_damage);
}
}
else if (!use_clipped_redraw)
{
fill_current_damage_history_and_step (view);
cairo_rectangle_int_t fb_damage;
fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
fill_current_damage_history_rectangle (view, &fb_damage);
}
}
@@ -802,11 +880,12 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else if (use_clipped_redraw)
{
ClutterRect rect;
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t scissor_rect;
cairo_rectangle_int_t paint_rect;
calculate_scissor_region (&fb_clip_region,
cairo_region_get_extents (fb_clip_region, &clip_rect);
calculate_scissor_region (&clip_rect,
subpixel_compensation,
fb_width, fb_height,
&scissor_rect);
@@ -826,14 +905,8 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.width,
scissor_rect.height);
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
paint_stage (stage_cogl, view, fb_clip_region);
paint_stage (stage_cogl, view, &paint_rect);
cogl_framebuffer_pop_clip (fb);
stage_cogl->using_clipped_redraw = FALSE;
@@ -843,16 +916,17 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
CLUTTER_NOTE (CLIPPING, "Unclipped stage paint\n");
/* If we are trying to debug redraw issues then we want to pass
* the bounding_redraw_clip so it can be visualized */
* the redraw_clip so it can be visualized */
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS) &&
may_use_clipped_redraw &&
!clip_region_empty)
{
ClutterRect rect;
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t scissor_rect;
cairo_rectangle_int_t paint_rect;
calculate_scissor_region (&fb_clip_region,
cairo_region_get_extents (fb_clip_region, &clip_rect);
calculate_scissor_region (&clip_rect,
subpixel_compensation,
fb_width, fb_height,
&scissor_rect);
@@ -863,31 +937,40 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.width,
scissor_rect.height);
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
paint_stage (stage_cogl, view, fb_clip_region);
paint_stage (stage_cogl, view, &paint_rect);
cogl_framebuffer_pop_clip (fb);
}
else
paint_stage (stage_cogl, view, &view_rect);
{
cairo_rectangle_int_t clip;
cairo_region_t *view_region;
clip = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
view_region = cairo_region_create_rectangle (&clip);
paint_stage (stage_cogl, view, view_region);
cairo_region_destroy (view_region);
}
}
cogl_pop_framebuffer ();
cairo_region_get_extents (redraw_clip, &redraw_rect);
if (may_use_clipped_redraw &&
G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)))
{
CoglContext *ctx = cogl_framebuffer_get_context (fb);
static CoglPipeline *outline = NULL;
ClutterActor *actor = CLUTTER_ACTOR (wrapper);
float x_1 = redraw_clip.x;
float x_2 = redraw_clip.x + redraw_clip.width;
float y_1 = redraw_clip.y;
float y_2 = redraw_clip.y + redraw_clip.height;
float x_1 = redraw_rect.x;
float x_2 = redraw_rect.x + redraw_rect.width;
float y_1 = redraw_rect.y;
float y_2 = redraw_rect.y + redraw_rect.height;
CoglVertexP2 quad[4] = {
{ x_1, y_1 },
{ x_2, y_1 },
@@ -933,32 +1016,47 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else
{
swap_region = fb_clip_region;
g_assert (swap_region.width > 0);
swap_region = cairo_region_copy (fb_clip_region);
do_swap_buffer = TRUE;
}
}
else
{
swap_region = (cairo_rectangle_int_t) { 0 };
swap_region = cairo_region_create ();
do_swap_buffer = TRUE;
}
if (redraw_clip)
cairo_region_destroy (redraw_clip);
if (fb_clip_region)
cairo_region_destroy (fb_clip_region);
if (do_swap_buffer)
{
gboolean res;
COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
"Paint (swap framebuffer)");
if (clutter_stage_view_get_onscreen (view) !=
clutter_stage_view_get_framebuffer (view))
{
transform_swap_region_to_onscreen (view, &swap_region);
cairo_region_t *transformed_swap_region;
transformed_swap_region =
transform_swap_region_to_onscreen (view, swap_region);
cairo_region_destroy (swap_region);
swap_region = transformed_swap_region;
}
return swap_framebuffer (stage_window,
view,
&swap_region,
swap_with_damage);
res = swap_framebuffer (stage_window,
view,
swap_region,
swap_with_damage);
cairo_region_destroy (swap_region);
return res;
}
else
{
@@ -998,6 +1096,7 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
/* reset the redraw clipping for the next paint... */
stage_cogl->initialized_redraw_clip = FALSE;
g_clear_pointer (&stage_cogl->redraw_clip, cairo_region_destroy);
stage_cogl->frame_count++;
@@ -1019,7 +1118,7 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
iface->add_redraw_clip = clutter_stage_cogl_add_redraw_clip;
iface->has_redraw_clips = clutter_stage_cogl_has_redraw_clips;
iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips;
iface->get_redraw_clip_bounds = clutter_stage_cogl_get_redraw_clip_bounds;
iface->get_redraw_clip = clutter_stage_cogl_get_redraw_clip;
iface->redraw = clutter_stage_cogl_redraw;
}

View File

@@ -62,7 +62,7 @@ struct _ClutterStageCogl
gint last_sync_delay;
cairo_rectangle_int_t bounding_redraw_clip;
cairo_region_t *redraw_clip;
guint initialized_redraw_clip : 1;

View File

@@ -1,44 +0,0 @@
#include "clutter-build-config.h"
#include <glib-object.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-actor.h"
#include "clutter-actor-private.h"
#include "clutter-private.h"
/**
* clutter_actor_get_allocation_geometry:
* @self: A #ClutterActor
* @geom: (out): allocation geometry in pixels
*
* Gets the layout box an actor has been assigned. The allocation can
* only be assumed valid inside a paint() method; anywhere else, it
* may be out-of-date.
*
* An allocation does not incorporate the actor's scale or anchor point;
* those transformations do not affect layout, only rendering.
*
* The returned rectangle is in pixels.
*
* Since: 0.8
*
* Deprecated: 1.12: Use clutter_actor_get_allocation_box() instead.
*/
void
clutter_actor_get_allocation_geometry (ClutterActor *self,
ClutterGeometry *geom)
{
ClutterActorBox box;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (geom != NULL);
clutter_actor_get_allocation_box (self, &box);
geom->x = CLUTTER_NEARBYINT (clutter_actor_box_get_x (&box));
geom->y = CLUTTER_NEARBYINT (clutter_actor_box_get_y (&box));
geom->width = CLUTTER_NEARBYINT (clutter_actor_box_get_width (&box));
geom->height = CLUTTER_NEARBYINT (clutter_actor_box_get_height (&box));
}

View File

@@ -145,10 +145,6 @@ CLUTTER_DEPRECATED
void clutter_actor_get_transformation_matrix (ClutterActor *self,
ClutterMatrix *matrix);
CLUTTER_DEPRECATED_FOR (clutter_actor_get_allocation_box)
void clutter_actor_get_allocation_geometry (ClutterActor *self,
ClutterGeometry *geom);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_DEPRECATED_H__ */

View File

@@ -39,9 +39,7 @@
* be available any more in the next major version of Clutter.
*
* A #ClutterAlpha binds a #ClutterTimeline to a progress function which
* translates the time T into an adimensional factor alpha. The factor can
* then be used to drive a #ClutterBehaviour, which will translate the
* alpha value into something meaningful for a #ClutterActor.
* translates the time T into an adimensional factor alpha.
*
* You should provide a #ClutterTimeline and bind it to the #ClutterAlpha
* instance using clutter_alpha_set_timeline(). You should also set an
@@ -59,9 +57,6 @@
* pause, stop or resume the #ClutterAlpha from calling the alpha function by
* using the appropriate functions of the #ClutterTimeline object.
*
* #ClutterAlpha is used to "drive" a #ClutterBehaviour instance, and it
* is internally used by the #ClutterAnimation API.
*
* #ClutterAlpha is available since Clutter 0.2.
*
* #ClutterAlpha is deprecated since Clutter 1.12. #ClutterTimeline and
@@ -78,9 +73,7 @@
*
* The following JSON fragment defines a #ClutterAlpha
* using a #ClutterTimeline with id "sine-timeline" and an alpha
* function called `my_sine_alpha`. The defined #ClutterAlpha
* instance can be reused in multiple #ClutterBehaviour
* definitions or for #ClutterAnimation definitions.
* function called `my_sine_alpha`.
*
* |[
* {
@@ -645,9 +638,6 @@ clutter_alpha_get_timeline (ClutterAlpha *alpha)
* bind a #ClutterTimeline object to the #ClutterAlpha instance
* using clutter_alpha_set_timeline().
*
* You should use the newly created #ClutterAlpha instance inside
* a #ClutterBehaviour object.
*
* Return value: the newly created empty #ClutterAlpha instance.
*
* Since: 0.2

View File

@@ -57,13 +57,6 @@
* #ClutterAnimatable interface it is possible for that instance to
* control the way the initial and final states are interpolated.
*
* #ClutterAnimations are distinguished from #ClutterBehaviours
* because the former can only control #GObject properties of a single
* #GObject instance, while the latter can control multiple properties
* using accessor functions inside the #ClutterBehaviour
* `alpha_notify` virtual function, and can control multiple #ClutterActors
* as well.
*
* For convenience, it is possible to use the clutter_actor_animate()
* function call which will take care of setting up and tearing down
* a #ClutterAnimation instance and animate an actor between its current
@@ -2220,7 +2213,7 @@ clutter_actor_animate_with_timeline (ClutterActor *actor,
*
* Will animate the "rotation-angle-z" property between the current value
* and 360 degrees, and set the "rotation-center-z" property to the fixed
* value of the #ClutterVertex "center".
* value of the #graphene_point3d_t "center".
*
* This function will implicitly create a #ClutterAnimation object which
* will be assigned to the @actor and will be returned to the developer

View File

@@ -1,303 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-actor.h"
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-depth.h"
#include "clutter-enum-types.h"
#include "clutter-main.h"
#include "clutter-debug.h"
#include "clutter-private.h"
/**
* SECTION:clutter-behaviour-depth
* @Title: ClutterBehaviourDepth
* @short_description: A behaviour controlling the Z position
* @Deprecated: 1.6: Use clutter_actor_animate() instead
*
* #ClutterBehaviourDepth is a simple #ClutterBehaviour controlling the
* depth of a set of actors between a start and end depth.
*
* #ClutterBehaviourDepth is available since Clutter 0.4.
*
* Deprecated: 1.6: Use the #ClutterActor:depth property and
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
* instead.
*/
struct _ClutterBehaviourDepthPrivate
{
gint depth_start;
gint depth_end;
};
enum
{
PROP_0,
PROP_DEPTH_START,
PROP_DEPTH_END
};
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourDepth,
clutter_behaviour_depth,
CLUTTER_TYPE_BEHAVIOUR)
static void
alpha_notify_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer user_data)
{
clutter_actor_set_depth (actor, GPOINTER_TO_INT (user_data));
}
static void
clutter_behaviour_depth_alpha_notify (ClutterBehaviour *behaviour,
gdouble alpha_value)
{
ClutterBehaviourDepthPrivate *priv;
gint depth;
priv = CLUTTER_BEHAVIOUR_DEPTH (behaviour)->priv;
/* Need to create factor as to avoid borking signedness */
depth = (alpha_value * (priv->depth_end - priv->depth_start))
+ priv->depth_start;
CLUTTER_NOTE (ANIMATION, "alpha: %.4f, depth: %d", alpha_value, depth);
clutter_behaviour_actors_foreach (behaviour,
alpha_notify_foreach,
GINT_TO_POINTER (depth));
}
static void
clutter_behaviour_depth_applied (ClutterBehaviour *behaviour,
ClutterActor *actor)
{
ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (behaviour);
clutter_actor_set_depth (actor, depth->priv->depth_start);
}
static void
clutter_behaviour_depth_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (gobject);
switch (prop_id)
{
case PROP_DEPTH_START:
depth->priv->depth_start = g_value_get_int (value);
break;
case PROP_DEPTH_END:
depth->priv->depth_end = g_value_get_int (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_depth_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (gobject);
switch (prop_id)
{
case PROP_DEPTH_START:
g_value_set_int (value, depth->priv->depth_start);
break;
case PROP_DEPTH_END:
g_value_set_int (value, depth->priv->depth_end);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_depth_class_init (ClutterBehaviourDepthClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behaviour_class = CLUTTER_BEHAVIOUR_CLASS (klass);
gobject_class->set_property = clutter_behaviour_depth_set_property;
gobject_class->get_property = clutter_behaviour_depth_get_property;
behaviour_class->alpha_notify = clutter_behaviour_depth_alpha_notify;
behaviour_class->applied = clutter_behaviour_depth_applied;
/**
* ClutterBehaviourDepth:depth-start:
*
* Start depth level to apply to the actors.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
g_object_class_install_property (gobject_class,
PROP_DEPTH_START,
g_param_spec_int ("depth-start",
P_("Start Depth"),
P_("Initial depth to apply"),
G_MININT, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE));
/**
* ClutterBehaviourDepth:depth-end:
*
* End depth level to apply to the actors.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
g_object_class_install_property (gobject_class,
PROP_DEPTH_END,
g_param_spec_int ("depth-end",
P_("End Depth"),
P_("Final depth to apply"),
G_MININT, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE));
}
static void
clutter_behaviour_depth_init (ClutterBehaviourDepth *depth)
{
depth->priv = clutter_behaviour_depth_get_instance_private (depth);
}
/**
* clutter_behaviour_depth_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @depth_start: initial value of the depth
* @depth_end: final value of the depth
*
* Creates a new #ClutterBehaviourDepth which can be used to control
* the ClutterActor:depth property of a set of #ClutterActor<!-- -->s.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): the newly created behaviour
*
* Since: 0.4
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_depth_new (ClutterAlpha *alpha,
gint depth_start,
gint depth_end)
{
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_DEPTH,
"alpha", alpha,
"depth-start", depth_start,
"depth-end", depth_end,
NULL);
}
/**
* clutter_behaviour_depth_set_bounds:
* @behaviour: a #ClutterBehaviourDepth
* @depth_start: initial value of the depth
* @depth_end: final value of the depth
*
* Sets the boundaries of the @behaviour.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_depth_set_bounds (ClutterBehaviourDepth *behaviour,
gint depth_start,
gint depth_end)
{
ClutterBehaviourDepthPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_DEPTH (behaviour));
priv = behaviour->priv;
g_object_freeze_notify (G_OBJECT (behaviour));
if (priv->depth_start != depth_start)
{
priv->depth_start = depth_start;
g_object_notify (G_OBJECT (behaviour), "depth-start");
}
if (priv->depth_end != depth_end)
{
priv->depth_end = depth_end;
g_object_notify (G_OBJECT (behaviour), "depth-end");
}
g_object_thaw_notify (G_OBJECT (behaviour));
}
/**
* clutter_behaviour_depth_get_bounds:
* @behaviour: a #ClutterBehaviourDepth
* @depth_start: (out): return location for the initial depth value, or %NULL
* @depth_end: (out): return location for the final depth value, or %NULL
*
* Gets the boundaries of the @behaviour
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_depth_get_bounds (ClutterBehaviourDepth *behaviour,
gint *depth_start,
gint *depth_end)
{
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_DEPTH (behaviour));
if (depth_start)
*depth_start = behaviour->priv->depth_start;
if (depth_end)
*depth_end = behaviour->priv->depth_end;
}

View File

@@ -1,101 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_DEPTH__
#define __CLUTTER_BEHAVIOUR_DEPTH__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_DEPTH (clutter_behaviour_depth_get_type ())
#define CLUTTER_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepth))
#define CLUTTER_IS_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
#define CLUTTER_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
#define CLUTTER_IS_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
#define CLUTTER_BEHAVIOUR_DEPTH_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
typedef struct _ClutterBehaviourDepth ClutterBehaviourDepth;
typedef struct _ClutterBehaviourDepthPrivate ClutterBehaviourDepthPrivate;
typedef struct _ClutterBehaviourDepthClass ClutterBehaviourDepthClass;
/**
* ClutterBehaviourDepth:
*
* The #ClutterBehaviourDepth structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.2
*
* Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:depth
* instead.
*/
struct _ClutterBehaviourDepth
{
/*< private >*/
ClutterBehaviour parent_instance;
ClutterBehaviourDepthPrivate *priv;
};
/**
* ClutterBehaviourDepthClass:
*
* The #ClutterBehaviourDepthClass structure contains only private data
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourDepthClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_depth_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate and ClutterActor:depth)
ClutterBehaviour *clutter_behaviour_depth_new (ClutterAlpha *alpha,
gint depth_start,
gint depth_end);
CLUTTER_DEPRECATED
void clutter_behaviour_depth_set_bounds (ClutterBehaviourDepth *behaviour,
gint depth_start,
gint depth_end);
CLUTTER_DEPRECATED
void clutter_behaviour_depth_get_bounds (ClutterBehaviourDepth *behaviour,
gint *depth_start,
gint *depth_end);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_DEPTH__ */

View File

@@ -1,310 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour-opacity
* @Title: ClutterBehaviourOpacity
* @short_description: A behaviour controlling opacity
* @Deprecated: 1.6: Use clutter_actor_animate() instead.
*
* #ClutterBehaviourOpacity controls the opacity of a set of actors.
*
* Since: 0.2
*
* Deprecated: 1.6: Use the #ClutterActor:opacity property and
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
* instead.
*/
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-opacity.h"
#include "clutter-private.h"
#include "clutter-debug.h"
struct _ClutterBehaviourOpacityPrivate
{
guint8 opacity_start;
guint8 opacity_end;
};
enum
{
PROP_0,
PROP_OPACITY_START,
PROP_OPACITY_END,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourOpacity,
clutter_behaviour_opacity,
CLUTTER_TYPE_BEHAVIOUR)
static void
alpha_notify_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data)
{
clutter_actor_set_opacity (actor, GPOINTER_TO_UINT(data));
}
static void
clutter_behaviour_alpha_notify (ClutterBehaviour *behave,
gdouble alpha_value)
{
ClutterBehaviourOpacityPrivate *priv;
guint8 opacity;
priv = CLUTTER_BEHAVIOUR_OPACITY (behave)->priv;
opacity = alpha_value
* (priv->opacity_end - priv->opacity_start)
+ priv->opacity_start;
CLUTTER_NOTE (ANIMATION, "alpha: %.4f, opacity: %u",
alpha_value,
opacity);
clutter_behaviour_actors_foreach (behave,
alpha_notify_foreach,
GUINT_TO_POINTER ((guint) opacity));
}
static void
clutter_behaviour_opacity_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
switch (prop_id)
{
case PROP_OPACITY_START:
clutter_behaviour_opacity_set_bounds (self,
g_value_get_uint (value),
self->priv->opacity_end);
break;
case PROP_OPACITY_END:
clutter_behaviour_opacity_set_bounds (self,
self->priv->opacity_start,
g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_opacity_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
switch (prop_id)
{
case PROP_OPACITY_START:
g_value_set_uint (value, self->priv->opacity_start);
break;
case PROP_OPACITY_END:
g_value_set_uint (value, self->priv->opacity_end);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_opacity_class_init (ClutterBehaviourOpacityClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = clutter_behaviour_opacity_set_property;
gobject_class->get_property = clutter_behaviour_opacity_get_property;
/**
* ClutterBehaviourOpacity:opacity-start:
*
* Initial opacity level of the behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
pspec = g_param_spec_uint ("opacity-start",
P_("Opacity Start"),
P_("Initial opacity level"),
0, 255,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OPACITY_START] = pspec;
g_object_class_install_property (gobject_class, PROP_OPACITY_START, pspec);
/**
* ClutterBehaviourOpacity:opacity-end:
*
* Final opacity level of the behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
pspec = g_param_spec_uint ("opacity-end",
P_("Opacity End"),
P_("Final opacity level"),
0, 255,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OPACITY_END] = pspec;
g_object_class_install_property (gobject_class, PROP_OPACITY_END, pspec);
behave_class->alpha_notify = clutter_behaviour_alpha_notify;
}
static void
clutter_behaviour_opacity_init (ClutterBehaviourOpacity *self)
{
self->priv = clutter_behaviour_opacity_get_instance_private (self);
}
/**
* clutter_behaviour_opacity_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @opacity_start: minimum level of opacity
* @opacity_end: maximum level of opacity
*
* Creates a new #ClutterBehaviourOpacity object, driven by @alpha
* which controls the opacity property of every actor, making it
* change in the interval between @opacity_start and @opacity_end.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: the newly created #ClutterBehaviourOpacity
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_opacity_new (ClutterAlpha *alpha,
guint8 opacity_start,
guint8 opacity_end)
{
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
"alpha", alpha,
"opacity-start", opacity_start,
"opacity-end", opacity_end,
NULL);
}
/**
* clutter_behaviour_opacity_set_bounds:
* @behaviour: a #ClutterBehaviourOpacity
* @opacity_start: minimum level of opacity
* @opacity_end: maximum level of opacity
*
* Sets the initial and final levels of the opacity applied by @behaviour
* on each actor it controls.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
guint8 opacity_start,
guint8 opacity_end)
{
ClutterBehaviourOpacityPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
priv = behaviour->priv;
g_object_freeze_notify (G_OBJECT (behaviour));
if (priv->opacity_start != opacity_start)
{
priv->opacity_start = opacity_start;
g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_START]);
}
if (priv->opacity_end != opacity_end)
{
priv->opacity_end = opacity_end;
g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_END]);
}
g_object_thaw_notify (G_OBJECT (behaviour));
}
/**
* clutter_behaviour_opacity_get_bounds:
* @behaviour: a #ClutterBehaviourOpacity
* @opacity_start: (out): return location for the minimum level of opacity, or %NULL
* @opacity_end: (out): return location for the maximum level of opacity, or %NULL
*
* Gets the initial and final levels of the opacity applied by @behaviour
* on each actor it controls.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
guint8 *opacity_start,
guint8 *opacity_end)
{
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
if (opacity_start)
*opacity_start = behaviour->priv->opacity_start;
if (opacity_end)
*opacity_end = behaviour->priv->opacity_end;
}

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@@ -1,115 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_OPACITY_H__
#define __CLUTTER_BEHAVIOUR_OPACITY_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_OPACITY (clutter_behaviour_opacity_get_type ())
#define CLUTTER_BEHAVIOUR_OPACITY(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacity))
#define CLUTTER_BEHAVIOUR_OPACITY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
#define CLUTTER_IS_BEHAVIOUR_OPACITY(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY))
#define CLUTTER_IS_BEHAVIOUR_OPACITY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY))
#define CLUTTER_BEHAVIOUR_OPACITY_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
typedef struct _ClutterBehaviourOpacity ClutterBehaviourOpacity;
typedef struct _ClutterBehaviourOpacityPrivate ClutterBehaviourOpacityPrivate;
typedef struct _ClutterBehaviourOpacityClass ClutterBehaviourOpacityClass;
/**
* ClutterBehaviourOpacity:
*
* The #ClutterBehaviourOpacity structure contains only private data and
* should be accessed using the provided API
*
* Since: 0.2
*
* Deprecated: 1.6: Use clutter_actor_animate() and #ClutterActor:opacity
* instead.
*/
struct _ClutterBehaviourOpacity
{
/*< private >*/
ClutterBehaviour parent;
ClutterBehaviourOpacityPrivate *priv;
};
/**
* ClutterBehaviourOpacityClass:
*
* The #ClutterBehaviourOpacityClass structure contains only private data
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourOpacityClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_opacity_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate and ClutterActor:opacity)
ClutterBehaviour *clutter_behaviour_opacity_new (ClutterAlpha *alpha,
guint8 opacity_start,
guint8 opacity_end);
CLUTTER_DEPRECATED
void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
guint8 opacity_start,
guint8 opacity_end);
CLUTTER_DEPRECATED
void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
guint8 *opacity_start,
guint8 *opacity_end);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_OPACITY_H__ */

View File

@@ -1,437 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour-scale
* @Title: ClutterBehaviourScale
* @short_description: A behaviour controlling scale
* @Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:scale-x
* and #ClutterActor:scale-y instead.
*
* A #ClutterBehaviourScale interpolates actors size between two values.
*
* Deprecated: 1.6: Use the #ClutterActor:scale-x and #ClutterActor:scale-y
* properties, and clutter_actor_animate(), or #ClutterAnimator or
* #ClutterState instead.
*/
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-actor.h"
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-scale.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-private.h"
struct _ClutterBehaviourScalePrivate
{
gdouble x_scale_start;
gdouble y_scale_start;
gdouble x_scale_end;
gdouble y_scale_end;
};
enum
{
PROP_0,
PROP_X_SCALE_START,
PROP_Y_SCALE_START,
PROP_X_SCALE_END,
PROP_Y_SCALE_END,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourScale,
clutter_behaviour_scale,
CLUTTER_TYPE_BEHAVIOUR)
typedef struct {
gdouble scale_x;
gdouble scale_y;
} ScaleFrameClosure;
static void
scale_frame_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data)
{
ScaleFrameClosure *closure = data;
clutter_actor_set_scale (actor, closure->scale_x, closure->scale_y);
}
static void
clutter_behaviour_scale_alpha_notify (ClutterBehaviour *behave,
gdouble alpha_value)
{
ClutterBehaviourScalePrivate *priv;
ScaleFrameClosure closure = { 0, };
priv = CLUTTER_BEHAVIOUR_SCALE (behave)->priv;
/* Fix the start/end values, avoids potential rounding errors on large
* values.
*/
if (alpha_value == 1.0)
{
closure.scale_x = priv->x_scale_end;
closure.scale_y = priv->y_scale_end;
}
else if (alpha_value == 0)
{
closure.scale_x = priv->x_scale_start;
closure.scale_y = priv->y_scale_start;
}
else
{
closure.scale_x = (priv->x_scale_end - priv->x_scale_start)
* alpha_value
+ priv->x_scale_start;
closure.scale_y = (priv->y_scale_end - priv->y_scale_start)
* alpha_value
+ priv->y_scale_start;
}
clutter_behaviour_actors_foreach (behave,
scale_frame_foreach,
&closure);
}
static void
clutter_behaviour_scale_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourScalePrivate *priv;
priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv;
switch (prop_id)
{
case PROP_X_SCALE_START:
priv->x_scale_start = g_value_get_double (value);
break;
case PROP_X_SCALE_END:
priv->x_scale_end = g_value_get_double (value);
break;
case PROP_Y_SCALE_START:
priv->y_scale_start = g_value_get_double (value);
break;
case PROP_Y_SCALE_END:
priv->y_scale_end = g_value_get_double (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_scale_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourScalePrivate *priv;
priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv;
switch (prop_id)
{
case PROP_X_SCALE_START:
g_value_set_double (value, priv->x_scale_start);
break;
case PROP_X_SCALE_END:
g_value_set_double (value, priv->x_scale_end);
break;
case PROP_Y_SCALE_START:
g_value_set_double (value, priv->y_scale_start);
break;
case PROP_Y_SCALE_END:
g_value_set_double (value, priv->y_scale_end);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_scale_class_init (ClutterBehaviourScaleClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
GParamSpec *pspec = NULL;
gobject_class->set_property = clutter_behaviour_scale_set_property;
gobject_class->get_property = clutter_behaviour_scale_get_property;
/**
* ClutterBehaviourScale:x-scale-start:
*
* The initial scaling factor on the X axis for the actors.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
pspec = g_param_spec_double ("x-scale-start",
P_("X Start Scale"),
P_("Initial scale on the X axis"),
0.0, G_MAXDOUBLE,
1.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_X_SCALE_START] = pspec;
g_object_class_install_property (gobject_class,
PROP_X_SCALE_START,
pspec);
/**
* ClutterBehaviourScale:x-scale-end:
*
* The final scaling factor on the X axis for the actors.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
pspec = g_param_spec_double ("x-scale-end",
P_("X End Scale"),
P_("Final scale on the X axis"),
0.0, G_MAXDOUBLE,
1.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_X_SCALE_END] = pspec;
g_object_class_install_property (gobject_class,
PROP_X_SCALE_END,
pspec);
/**
* ClutterBehaviourScale:y-scale-start:
*
* The initial scaling factor on the Y axis for the actors.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
pspec = g_param_spec_double ("y-scale-start",
P_("Y Start Scale"),
P_("Initial scale on the Y axis"),
0.0, G_MAXDOUBLE,
1.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_Y_SCALE_START] = pspec;
g_object_class_install_property (gobject_class,
PROP_Y_SCALE_START,
pspec);
/**
* ClutterBehaviourScale:y-scale-end:
*
* The final scaling factor on the Y axis for the actors.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
pspec = g_param_spec_double ("y-scale-end",
P_("Y End Scale"),
P_("Final scale on the Y axis"),
0.0, G_MAXDOUBLE,
1.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_Y_SCALE_END] = pspec;
g_object_class_install_property (gobject_class,
PROP_Y_SCALE_END,
pspec);
behave_class->alpha_notify = clutter_behaviour_scale_alpha_notify;
}
static void
clutter_behaviour_scale_init (ClutterBehaviourScale *self)
{
ClutterBehaviourScalePrivate *priv;
self->priv = priv = clutter_behaviour_scale_get_instance_private (self);
priv->x_scale_start = priv->x_scale_end = 1.0;
priv->y_scale_start = priv->y_scale_end = 1.0;
}
/**
* clutter_behaviour_scale_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @x_scale_start: initial scale factor on the X axis
* @y_scale_start: initial scale factor on the Y axis
* @x_scale_end: final scale factor on the X axis
* @y_scale_end: final scale factor on the Y axis
*
* Creates a new #ClutterBehaviourScale instance.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): the newly created #ClutterBehaviourScale
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_scale_new (ClutterAlpha *alpha,
gdouble x_scale_start,
gdouble y_scale_start,
gdouble x_scale_end,
gdouble y_scale_end)
{
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_SCALE,
"alpha", alpha,
"x-scale-start", x_scale_start,
"y-scale-start", y_scale_start,
"x-scale-end", x_scale_end,
"y-scale-end", y_scale_end,
NULL);
}
/**
* clutter_behaviour_scale_set_bounds:
* @scale: a #ClutterBehaviourScale
* @x_scale_start: initial scale factor on the X axis
* @y_scale_start: initial scale factor on the Y axis
* @x_scale_end: final scale factor on the X axis
* @y_scale_end: final scale factor on the Y axis
*
* Sets the bounds used by scale behaviour.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_scale_set_bounds (ClutterBehaviourScale *scale,
gdouble x_scale_start,
gdouble y_scale_start,
gdouble x_scale_end,
gdouble y_scale_end)
{
ClutterBehaviourScalePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_SCALE (scale));
priv = scale->priv;
g_object_freeze_notify (G_OBJECT (scale));
if (priv->x_scale_start != x_scale_start)
{
priv->x_scale_start = x_scale_start;
g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_X_SCALE_START]);
}
if (priv->y_scale_start != y_scale_start)
{
priv->y_scale_start = y_scale_start;
g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_Y_SCALE_START]);
}
if (priv->x_scale_end != x_scale_end)
{
priv->x_scale_end = x_scale_end;
g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_X_SCALE_END]);
}
if (priv->y_scale_end != y_scale_end)
{
priv->y_scale_end = y_scale_end;
g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_Y_SCALE_END]);
}
g_object_thaw_notify (G_OBJECT (scale));
}
/**
* clutter_behaviour_scale_get_bounds:
* @scale: a #ClutterBehaviourScale
* @x_scale_start: (out): return location for the initial scale factor on the X
* axis, or %NULL
* @y_scale_start: (out): return location for the initial scale factor on the Y
* axis, or %NULL
* @x_scale_end: (out): return location for the final scale factor on the X axis,
* or %NULL
* @y_scale_end: (out): return location for the final scale factor on the Y axis,
* or %NULL
*
* Retrieves the bounds used by scale behaviour.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
void
clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
gdouble *x_scale_start,
gdouble *y_scale_start,
gdouble *x_scale_end,
gdouble *y_scale_end)
{
ClutterBehaviourScalePrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_SCALE (scale));
priv = scale->priv;
if (x_scale_start)
*x_scale_start = priv->x_scale_start;
if (x_scale_end)
*x_scale_end = priv->x_scale_end;
if (y_scale_start)
*y_scale_start = priv->y_scale_start;
if (y_scale_end)
*y_scale_end = priv->y_scale_end;
}

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@@ -1,107 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_SCALE_H__
#define __CLUTTER_BEHAVIOUR_SCALE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_SCALE (clutter_behaviour_scale_get_type ())
#define CLUTTER_BEHAVIOUR_SCALE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScale))
#define CLUTTER_BEHAVIOUR_SCALE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScaleClass))
#define CLUTTER_IS_BEHAVIOUR_SCALE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE))
#define CLUTTER_IS_BEHAVIOUR_SCALE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_SCALE))
#define CLUTTER_BEHAVIOUR_SCALE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScaleClass))
typedef struct _ClutterBehaviourScale ClutterBehaviourScale;
typedef struct _ClutterBehaviourScalePrivate ClutterBehaviourScalePrivate;
typedef struct _ClutterBehaviourScaleClass ClutterBehaviourScaleClass;
/**
* ClutterBehaviourScale:
*
* The #ClutterBehaviourScale struct contains only private data and
* should be accessed using the provided API
*
* Since: 0.2
*
* Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:scale-x
* and #ClutterActor:scale-y instead.
*/
struct _ClutterBehaviourScale
{
/*< private >*/
ClutterBehaviour parent_instance;
ClutterBehaviourScalePrivate *priv;
};
/**
* ClutterBehaviourScaleClass:
*
* The #ClutterBehaviourScaleClass struct contains only private data
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourScaleClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_scale_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate with ClutterActor:scale-x and ClutterActor:scale-y)
ClutterBehaviour *clutter_behaviour_scale_new (ClutterAlpha *alpha,
gdouble x_scale_start,
gdouble y_scale_start,
gdouble x_scale_end,
gdouble y_scale_end);
CLUTTER_DEPRECATED
void clutter_behaviour_scale_set_bounds (ClutterBehaviourScale *scale,
gdouble x_scale_start,
gdouble y_scale_start,
gdouble x_scale_end,
gdouble y_scale_end);
CLUTTER_DEPRECATED
void clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
gdouble *x_scale_start,
gdouble *y_scale_start,
gdouble *x_scale_end,
gdouble *y_scale_end);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_SCALE_H__ */

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@@ -1,657 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour
* @Title: ClutterBehaviour
* @short_description: Class for providing behaviours to actors
* @Deprecated: 1.6: Use clutter_actor_animate(), #ClutterAnimator or
* #ClutterState instead
*
* #ClutterBehaviour is the base class for implementing behaviours. A
* behaviour is a controller object for #ClutterActor<!-- -->s; you can
* use a behaviour to control one or more properties of an actor (such
* as its opacity, or its position). A #ClutterBehaviour is driven by
* an "alpha function" stored inside a #ClutterAlpha object; an alpha
* function is a function depending solely on time. The alpha function
* computes a value which is then applied to the properties of the
* actors driven by a behaviour.
*
* Clutter provides some pre-defined behaviours, like #ClutterBehaviourPath,
* which controls the position of a set of actors making them "walk" along
* a set of nodes; #ClutterBehaviourOpacity, which controls the opacity
* of a set of actors; #ClutterBehaviourScale, which controls the width
* and height of a set of actors.
*
* To visualize the effects of different alpha functions on a
* #ClutterBehaviour implementation it is possible to take the
* #ClutterBehaviourPath as an example:
*
* ![](path-alpha-func.png)
*
* The actors position between the path's end points directly correlates
* to the #ClutterAlpha's current alpha value driving the behaviour. With
* the #ClutterAlpha's function set to a linear ramp the actor
* will follow the path at a constant velocity, but when changing to
* a sine wave the actor initially accelerates before quickly
* decelerating.
*
* In order to implement a new behaviour you should subclass #ClutterBehaviour
* and override the "alpha_notify" virtual function; inside the overridden
* function you should obtain the alpha value from the #ClutterAlpha
* instance bound to the behaviour and apply it to the desiderd property
* (or properties) of every actor controlled by the behaviour.
*
* #ClutterBehaviour is available since Clutter 0.2.
*
* #ClutterBehaviour and its sub-classes have been discouraged sing Clutter
* 1.0, and formally deprecated since Clutter 1.6. You should use the
* [implicit animation][clutter-actor-animation] support inside #ClutterActor
* if you still have code using #ClutterBehaviour.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-alpha.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-scriptable.h"
#include "clutter-script-private.h"
struct _ClutterBehaviourPrivate
{
ClutterAlpha *alpha;
guint notify_id;
GSList *actors;
};
enum
{
PROP_0,
PROP_ALPHA,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
enum
{
APPLIED,
REMOVED,
LAST_SIGNAL
};
static guint behave_signals[LAST_SIGNAL] = { 0 };
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterBehaviour,
clutter_behaviour,
G_TYPE_OBJECT,
G_ADD_PRIVATE (ClutterBehaviour)
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
clutter_scriptable_iface_init))
static gboolean
clutter_behaviour_parse_custom_node (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node)
{
if (strncmp (name, "alpha", 5) == 0)
{
GObject *alpha;
alpha = _clutter_script_parse_alpha (script, node);
if (alpha != NULL)
{
g_value_init (value, CLUTTER_TYPE_ALPHA);
g_value_set_object (value, alpha);
return TRUE;
}
}
return FALSE;
}
static void
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
{
iface->parse_custom_node = clutter_behaviour_parse_custom_node;
}
static void
clutter_behaviour_dispose (GObject *gobject)
{
ClutterBehaviour *self = CLUTTER_BEHAVIOUR (gobject);
clutter_behaviour_set_alpha (self, NULL);
clutter_behaviour_remove_all (self);
G_OBJECT_CLASS (clutter_behaviour_parent_class)->dispose (gobject);
}
static void
clutter_behaviour_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviour *behaviour = CLUTTER_BEHAVIOUR (object);
switch (prop_id)
{
case PROP_ALPHA:
clutter_behaviour_set_alpha (behaviour, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviour *behaviour = CLUTTER_BEHAVIOUR (object);
ClutterBehaviourPrivate *priv = behaviour->priv;
switch (prop_id)
{
case PROP_ALPHA:
g_value_set_object (value, priv->alpha);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_alpha_notify_unimplemented (ClutterBehaviour *behaviour,
gdouble alpha_value)
{
g_warning ("ClutterBehaviourClass::alpha_notify not implemented for '%s'",
g_type_name (G_TYPE_FROM_INSTANCE (behaviour)));
}
static void
clutter_behaviour_class_init (ClutterBehaviourClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = clutter_behaviour_dispose;
object_class->set_property = clutter_behaviour_set_property;
object_class->get_property = clutter_behaviour_get_property;
/**
* ClutterBehaviour:alpha:
*
* The #ClutterAlpha object used to drive this behaviour. A #ClutterAlpha
* object binds a #ClutterTimeline and a function which computes a value
* (the "alpha") depending on the time. Each time the alpha value changes
* the alpha-notify virtual function is called.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
obj_props[PROP_ALPHA] =
g_param_spec_object ("alpha",
P_("Alpha"),
P_("Alpha Object to drive the behaviour"),
CLUTTER_TYPE_ALPHA,
CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (object_class,
PROP_LAST,
obj_props);
klass->alpha_notify = clutter_behaviour_alpha_notify_unimplemented;
/**
* ClutterBehaviour::applied:
* @behaviour: the #ClutterBehaviour that received the signal
* @actor: the actor the behaviour was applied to.
*
* The ::apply signal is emitted each time the behaviour is applied
* to an actor.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
behave_signals[APPLIED] =
g_signal_new ("applied",
G_OBJECT_CLASS_TYPE (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBehaviourClass, applied),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterBehaviour::removed:
* @behaviour: the #ClutterBehaviour that received the signal
* @actor: the removed actor
*
* The ::removed signal is emitted each time a behaviour is not applied
* to an actor anymore.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
behave_signals[REMOVED] =
g_signal_new ("removed",
G_OBJECT_CLASS_TYPE (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBehaviourClass, removed),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}
static void
clutter_behaviour_init (ClutterBehaviour *self)
{
self->priv = clutter_behaviour_get_instance_private (self);
}
static void
remove_actor_on_destroy (ClutterActor *actor,
ClutterBehaviour *behaviour)
{
clutter_behaviour_remove (behaviour, actor);
}
/**
* clutter_behaviour_apply:
* @behave: a #ClutterBehaviour
* @actor: a #ClutterActor
*
* Applies @behave to @actor. This function adds a reference on
* the actor.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_apply (ClutterBehaviour *behave,
ClutterActor *actor)
{
ClutterBehaviourPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = behave->priv;
if (g_slist_find (priv->actors, actor))
{
g_warning ("The behaviour of type %s already applies "
"to the actor of type %s",
g_type_name (G_OBJECT_TYPE (behave)),
g_type_name (G_OBJECT_TYPE (actor)));
return;
}
priv->actors = g_slist_append (priv->actors, g_object_ref (actor));
g_signal_connect (actor, "destroy",
G_CALLBACK (remove_actor_on_destroy),
behave);
g_signal_emit (behave, behave_signals[APPLIED], 0, actor);
}
/**
* clutter_behaviour_is_applied:
* @behave: a #ClutterBehaviour
* @actor: a #ClutterActor
*
* Check if @behave applied to @actor.
*
* Return value: TRUE if actor has behaviour. FALSE otherwise.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
gboolean
clutter_behaviour_is_applied (ClutterBehaviour *behave,
ClutterActor *actor)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), FALSE);
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
return (g_slist_find (behave->priv->actors, actor) != NULL);
}
/**
* clutter_behaviour_remove:
* @behave: a #ClutterBehaviour
* @actor: a #ClutterActor
*
* Removes @actor from the list of #ClutterActor<!-- -->s to which
* @behave applies. This function removes a reference on the actor.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_remove (ClutterBehaviour *behave,
ClutterActor *actor)
{
ClutterBehaviourPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = behave->priv;
if (!g_slist_find (priv->actors, actor))
{
g_warning ("The behaviour of type %s is not applied "
"to the actor of type %s",
g_type_name (G_OBJECT_TYPE (behave)),
g_type_name (G_OBJECT_TYPE (actor)));
return;
}
g_signal_handlers_disconnect_by_func (actor,
G_CALLBACK (remove_actor_on_destroy),
behave);
priv->actors = g_slist_remove (priv->actors, actor);
g_signal_emit (behave, behave_signals[REMOVED], 0, actor);
g_object_unref (actor);
}
/**
* clutter_behaviour_get_n_actors:
* @behave: a #ClutterBehaviour
*
* Gets the number of actors this behaviour is applied too.
*
* Return value: The number of applied actors
*
* Since: 0.2
*
* Deprecated: 1.6
*/
gint
clutter_behaviour_get_n_actors (ClutterBehaviour *behave)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), 0);
return g_slist_length (behave->priv->actors);
}
/**
* clutter_behaviour_get_nth_actor:
* @behave: a #ClutterBehaviour
* @index_: the index of an actor this behaviour is applied too.
*
* Gets an actor the behaviour was applied to referenced by index num.
*
* Return value: (transfer none): A Clutter actor or NULL if @index_ is invalid.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterActor *
clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
gint index_)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), NULL);
return g_slist_nth_data (behave->priv->actors, index_);
}
/**
* clutter_behaviour_actors_foreach:
* @behave: a #ClutterBehaviour
* @func: (scope call): a function called for each actor
* @data: optional data to be passed to the function, or %NULL
*
* Calls @func for every actor driven by @behave.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
ClutterBehaviourForeachFunc func,
gpointer data)
{
GSList *l;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (func != NULL);
for (l = behave->priv->actors; l != NULL; l = l->next)
{
ClutterActor *actor = l->data;
g_assert (CLUTTER_IS_ACTOR (actor));
func (behave, actor, data);
}
}
/**
* clutter_behaviour_get_alpha:
* @behave: a #ClutterBehaviour
*
* Retrieves the #ClutterAlpha object bound to @behave.
*
* Return value: (transfer none): a #ClutterAlpha object, or %NULL if no alpha
* object has been bound to this behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterAlpha *
clutter_behaviour_get_alpha (ClutterBehaviour *behave)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), NULL);
return behave->priv->alpha;
}
static void
notify_cb (GObject *object,
GParamSpec *param_spec,
ClutterBehaviour *behave)
{
ClutterBehaviourClass *klass;
klass = CLUTTER_BEHAVIOUR_GET_CLASS (behave);
CLUTTER_NOTE (ANIMATION, "notify::alpha");
/* no actors, we can stop right here */
if (behave->priv->actors == NULL)
return;
if (klass->alpha_notify != NULL)
{
gdouble alpha_value = clutter_alpha_get_alpha (behave->priv->alpha);
CLUTTER_NOTE (ANIMATION, "calling %s::alpha_notify (%p, %.4f)",
g_type_name (G_TYPE_FROM_CLASS (klass)),
behave, alpha_value);
klass->alpha_notify (behave, alpha_value);
}
}
/**
* clutter_behaviour_set_alpha:
* @behave: a #ClutterBehaviour
* @alpha: a #ClutterAlpha or %NULL to unset a previously set alpha
*
* Binds @alpha to a #ClutterBehaviour. The #ClutterAlpha object
* is what makes a behaviour work: for each tick of the timeline
* used by #ClutterAlpha a new value of the alpha parameter is
* computed by the alpha function; the value should be used by
* the #ClutterBehaviour to update one or more properties of the
* actors to which the behaviour applies.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_set_alpha (ClutterBehaviour *behave,
ClutterAlpha *alpha)
{
ClutterBehaviourPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
g_return_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha));
priv = behave->priv;
if (priv->alpha == alpha)
return;
if (priv->notify_id)
{
CLUTTER_NOTE (ANIMATION, "removing previous notify-id (%d)",
priv->notify_id);
g_signal_handler_disconnect (priv->alpha, priv->notify_id);
priv->notify_id = 0;
}
if (priv->alpha != NULL)
{
CLUTTER_NOTE (ANIMATION, "removing previous alpha object");
g_object_unref (priv->alpha);
priv->alpha = NULL;
}
if (alpha != NULL)
{
priv->alpha = g_object_ref_sink (alpha);
priv->notify_id = g_signal_connect (priv->alpha, "notify::alpha",
G_CALLBACK(notify_cb),
behave);
CLUTTER_NOTE (ANIMATION, "setting new alpha object (%p, notify:%d)",
priv->alpha, priv->notify_id);
}
g_object_notify_by_pspec (G_OBJECT (behave), obj_props[PROP_ALPHA]);
}
/**
* clutter_behaviour_get_actors:
* @behave: a #ClutterBehaviour
*
* Retrieves all the actors to which @behave applies. It is not recommended
* for derived classes to use this in there alpha notify method but use
* #clutter_behaviour_actors_foreach as it avoids alot of needless allocations.
*
* Return value: (transfer container) (element-type Clutter.Actor): a list of
* actors. You should free the returned list with g_slist_free() when
* finished using it.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
GSList *
clutter_behaviour_get_actors (ClutterBehaviour *behave)
{
ClutterBehaviourPrivate *priv;
GSList *retval, *l;
g_return_val_if_fail (CLUTTER_BEHAVIOUR (behave), NULL);
priv = behave->priv;
retval = NULL;
for (l = priv->actors; l != NULL; l = l->next)
retval = g_slist_prepend (retval, l->data);
return g_slist_reverse (retval);
}
/**
* clutter_behaviour_remove_all:
* @behave: a #ClutterBehaviour
*
* Removes every actor from the list that @behave holds.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
void
clutter_behaviour_remove_all (ClutterBehaviour *behave)
{
ClutterBehaviourPrivate *priv;
GSList *l;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
priv = behave->priv;
for (l = priv->actors; l != NULL; l = l->next)
{
ClutterActor *actor = l->data;
g_signal_emit (behave, behave_signals[REMOVED], 0, actor);
g_signal_handlers_disconnect_by_func (actor,
G_CALLBACK (remove_actor_on_destroy),
behave);
g_object_unref (actor);
}
g_slist_free (priv->actors);
priv->actors = NULL;
}

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@@ -1,170 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_H__
#define __CLUTTER_BEHAVIOUR_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR clutter_behaviour_get_type()
#define CLUTTER_BEHAVIOUR(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviour))
#define CLUTTER_BEHAVIOUR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviourClass))
#define CLUTTER_IS_BEHAVIOUR(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR))
#define CLUTTER_IS_BEHAVIOUR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR))
#define CLUTTER_BEHAVIOUR_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviourClass))
typedef struct _ClutterBehaviourPrivate ClutterBehaviourPrivate;
typedef struct _ClutterBehaviourClass ClutterBehaviourClass;
/**
* ClutterBehaviourForeachFunc:
* @behaviour: the #ClutterBehaviour
* @actor: an actor driven by @behaviour
* @data: (closure): optional data passed to the function
*
* This function is passed to clutter_behaviour_actors_foreach() and
* will be called for each actor driven by @behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
typedef void (*ClutterBehaviourForeachFunc) (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data);
/**
* ClutterBehaviour:
*
* #ClutterBehaviour-struct contains only private data and should
* be accessed with the functions below.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviour
{
/*< private >*/
GObject parent;
ClutterBehaviourPrivate *priv;
};
/**
* ClutterBehaviourClass:
* @alpha_notify: virtual function, called each time the #ClutterAlpha
* computes a new alpha value; the actors to which the behaviour applies
* should be changed in this function. Every subclass of #ClutterBehaviour
* must implement this virtual function
* @applied: signal class handler for the ClutterBehaviour::applied signal
* @removed: signal class handler for the ClutterBehaviour::removed signal
*
* Base class for behaviours.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
/* vfunc, not signal */
void (*alpha_notify) (ClutterBehaviour *behave,
gdouble alpha_value);
/* signals */
void (*applied) (ClutterBehaviour *behave,
ClutterActor *actor);
void (*removed) (ClutterBehaviour *behave,
ClutterActor *actor);
/*< private >*/
/* padding, for future expansion */
void (*_clutter_behaviour1) (void);
void (*_clutter_behaviour2) (void);
void (*_clutter_behaviour3) (void);
void (*_clutter_behaviour4) (void);
void (*_clutter_behaviour5) (void);
void (*_clutter_behaviour6) (void);
};
CLUTTER_DEPRECATED
GType clutter_behaviour_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
void clutter_behaviour_apply (ClutterBehaviour *behave,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_behaviour_remove (ClutterBehaviour *behave,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_behaviour_remove_all (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
void clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
ClutterBehaviourForeachFunc func,
gpointer data);
CLUTTER_DEPRECATED
gint clutter_behaviour_get_n_actors (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
ClutterActor *clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
gint index_);
CLUTTER_DEPRECATED
GSList * clutter_behaviour_get_actors (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
ClutterAlpha *clutter_behaviour_get_alpha (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
void clutter_behaviour_set_alpha (ClutterBehaviour *behave,
ClutterAlpha *alpha);
CLUTTER_DEPRECATED
gboolean clutter_behaviour_is_applied (ClutterBehaviour *behave,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_H__ */

View File

@@ -294,7 +294,7 @@ clutter_cairo_texture_context_destroy (void *data)
cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (cairo));
if (cairo_width == 0 ||
cairo_height == 0 ||
cogl_texture == COGL_INVALID_HANDLE)
cogl_texture == NULL)
{
draw_context_destroy (ctxt);
return;
@@ -507,7 +507,7 @@ clutter_cairo_texture_create_surface (ClutterCairoTexture *self,
cairo_stride,
cairo_data);
clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (self), cogl_texture);
cogl_handle_unref (cogl_texture);
cogl_object_unref (cogl_texture);
return surface;
}

View File

@@ -65,16 +65,6 @@ void clutter_container_remove_valist (ClutterContaine
CLUTTER_DEPRECATED_FOR(clutter_actor_get_children)
GList * clutter_container_get_children (ClutterContainer *container);
CLUTTER_DEPRECATED
void clutter_container_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
CLUTTER_DEPRECATED
void clutter_container_foreach_with_internals (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_above_sibling)
void clutter_container_raise_child (ClutterContainer *container,
ClutterActor *actor,

View File

@@ -170,20 +170,6 @@ clutter_group_real_actor_removed (ClutterContainer *container,
priv->children = g_list_remove (priv->children, actor);
}
static void
clutter_group_real_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
/* Using g_list_foreach instead of iterating the list manually
because it has better protection against the current node being
removed. This will happen for example if someone calls
clutter_container_foreach(container, clutter_actor_destroy) */
g_list_foreach (priv->children, (GFunc) callback, user_data);
}
static void
clutter_group_real_raise (ClutterContainer *container,
ClutterActor *actor,
@@ -285,7 +271,6 @@ clutter_container_iface_init (ClutterContainerIface *iface)
iface->actor_added = clutter_group_real_actor_added;
iface->remove = clutter_group_real_remove;
iface->actor_removed = clutter_group_real_actor_removed;
iface->foreach = clutter_group_real_foreach;
iface->raise = clutter_group_real_raise;
iface->lower = clutter_group_real_lower;
iface->sort_depth_order = clutter_group_real_sort_depth_order;
@@ -306,15 +291,14 @@ clutter_group_real_paint (ClutterActor *actor)
}
static void
clutter_group_real_pick (ClutterActor *actor,
const ClutterColor *pick)
clutter_group_real_pick (ClutterActor *actor)
{
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
/* Chain up so we get a bounding box pained (if we are reactive) */
CLUTTER_ACTOR_CLASS (clutter_group_parent_class)->pick (actor, pick);
CLUTTER_ACTOR_CLASS (clutter_group_parent_class)->pick (actor);
g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
g_list_foreach (priv->children, (GFunc) clutter_actor_pick, NULL);
}
static void
@@ -391,21 +375,28 @@ clutter_group_dispose (GObject *object)
}
static void
clutter_group_real_show_all (ClutterActor *actor)
clutter_group_real_show_all (ClutterActor *self)
{
clutter_container_foreach (CLUTTER_CONTAINER (actor),
CLUTTER_CALLBACK (clutter_actor_show),
NULL);
clutter_actor_show (actor);
ClutterActorIter iter;
ClutterActor *actor;
clutter_actor_iter_init (&iter, self);
while (clutter_actor_iter_next (&iter, &actor))
clutter_actor_show (actor);
clutter_actor_show (self);
}
static void
clutter_group_real_hide_all (ClutterActor *actor)
{
ClutterActorIter iter;
clutter_actor_hide (actor);
clutter_container_foreach (CLUTTER_CONTAINER (actor),
CLUTTER_CALLBACK (clutter_actor_hide),
NULL);
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &actor))
clutter_actor_hide (actor);
}
static gboolean

View File

@@ -1,87 +0,0 @@
#include "clutter-build-config.h"
#include "clutter-layout-manager.h"
/**
* clutter_layout_manager_begin_animation:
* @manager: a #ClutterLayoutManager
* @duration: the duration of the animation, in milliseconds
* @mode: the easing mode of the animation
*
* Begins an animation of @duration milliseconds, using the provided
* easing @mode
*
* The easing mode can be specified either as a #ClutterAnimationMode
* or as a logical id returned by clutter_alpha_register_func()
*
* The result of this function depends on the @manager implementation
*
* Return value: (transfer none): The #ClutterAlpha created by the
* layout manager; the returned instance is owned by the layout
* manager and should not be unreferenced
*
* Since: 1.2
*
* Deprecated: 1.12
*/
ClutterAlpha *
clutter_layout_manager_begin_animation (ClutterLayoutManager *manager,
guint duration,
gulong mode)
{
ClutterLayoutManagerClass *klass;
g_return_val_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager), NULL);
klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
return klass->begin_animation (manager, duration, mode);
}
/**
* clutter_layout_manager_end_animation:
* @manager: a #ClutterLayoutManager
*
* Ends an animation started by clutter_layout_manager_begin_animation()
*
* The result of this call depends on the @manager implementation
*
* Since: 1.2
*
* Deprecated: 1.12
*/
void
clutter_layout_manager_end_animation (ClutterLayoutManager *manager)
{
g_return_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager));
CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager)->end_animation (manager);
}
/**
* clutter_layout_manager_get_animation_progress:
* @manager: a #ClutterLayoutManager
*
* Retrieves the progress of the animation, if one has been started by
* clutter_layout_manager_begin_animation()
*
* The returned value has the same semantics of the #ClutterAlpha:alpha
* value
*
* Return value: the progress of the animation
*
* Since: 1.2
*
* Deprecated: 1.12
*/
gdouble
clutter_layout_manager_get_animation_progress (ClutterLayoutManager *manager)
{
ClutterLayoutManagerClass *klass;
g_return_val_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager), 1.0);
klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
return klass->get_animation_progress (manager);
}

View File

@@ -84,7 +84,7 @@ clutter_rectangle_paint (ClutterActor *self)
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
static CoglPipeline *default_color_pipeline = NULL;
CoglPipeline *content_pipeline;
ClutterGeometry geom;
ClutterActorBox alloc;
CoglColor color;
guint8 tmp_alpha;
@@ -92,7 +92,7 @@ clutter_rectangle_paint (ClutterActor *self)
"painting rect '%s'",
clutter_actor_get_name (self) ? clutter_actor_get_name (self)
: "unknown");
clutter_actor_get_allocation_geometry (self, &geom);
clutter_actor_get_allocation_box (self, &alloc);
if (G_UNLIKELY (default_color_pipeline == NULL))
{
@@ -140,40 +140,41 @@ clutter_rectangle_paint (ClutterActor *self)
/* We paint the border and the content only if the rectangle
* is big enough to show them
*/
if ((priv->border_width * 2) < geom.width &&
(priv->border_width * 2) < geom.height)
if ((priv->border_width * 2) < clutter_actor_box_get_width (&alloc) &&
(priv->border_width * 2) < clutter_actor_box_get_height (&alloc))
{
/* paint the border. this sucks, but it's the only way to make a border */
cogl_framebuffer_draw_rectangle (framebuffer,
border_pipeline,
priv->border_width, 0,
geom.width,
clutter_actor_box_get_width (&alloc),
priv->border_width);
cogl_framebuffer_draw_rectangle (framebuffer,
border_pipeline,
geom.width - priv->border_width,
clutter_actor_box_get_width (&alloc) - priv->border_width,
priv->border_width,
geom.width, geom.height);
clutter_actor_box_get_width (&alloc),
clutter_actor_box_get_height (&alloc));
cogl_framebuffer_draw_rectangle (framebuffer,
border_pipeline,
0, geom.height - priv->border_width,
geom.width - priv->border_width,
geom.height);
0, clutter_actor_box_get_height (&alloc) - priv->border_width,
clutter_actor_box_get_width (&alloc) - priv->border_width,
clutter_actor_box_get_height (&alloc));
cogl_framebuffer_draw_rectangle (framebuffer,
border_pipeline,
0, 0,
priv->border_width,
geom.height - priv->border_width);
clutter_actor_box_get_height (&alloc) - priv->border_width);
/* now paint the rectangle */
cogl_framebuffer_draw_rectangle (framebuffer,
content_pipeline,
priv->border_width, priv->border_width,
geom.width - priv->border_width,
geom.height - priv->border_width);
clutter_actor_box_get_width (&alloc) - priv->border_width,
clutter_actor_box_get_height (&alloc) - priv->border_width);
}
else
{
@@ -183,7 +184,9 @@ clutter_rectangle_paint (ClutterActor *self)
*/
cogl_framebuffer_draw_rectangle (framebuffer,
border_pipeline,
0, 0, geom.width, geom.height);
0, 0,
clutter_actor_box_get_width (&alloc),
clutter_actor_box_get_height (&alloc));
}
cogl_object_unref (border_pipeline);
@@ -192,7 +195,9 @@ clutter_rectangle_paint (ClutterActor *self)
{
cogl_framebuffer_draw_rectangle (framebuffer,
content_pipeline,
0, 0, geom.width, geom.height);
0, 0,
clutter_actor_box_get_width (&alloc),
clutter_actor_box_get_height (&alloc));
}
cogl_object_unref (content_pipeline);

View File

@@ -74,20 +74,6 @@ gboolean clutter_stage_is_default (ClutterStage *stage);
CLUTTER_DEPRECATED_FOR(clutter_actor_queue_redraw)
void clutter_stage_queue_redraw (ClutterStage *stage);
CLUTTER_DEPRECATED
void clutter_stage_set_use_fog (ClutterStage *stage,
gboolean fog);
CLUTTER_DEPRECATED
gboolean clutter_stage_get_use_fog (ClutterStage *stage);
CLUTTER_DEPRECATED
void clutter_stage_set_fog (ClutterStage *stage,
ClutterFog *fog);
CLUTTER_DEPRECATED
void clutter_stage_get_fog (ClutterStage *stage,
ClutterFog *fog);
CLUTTER_DEPRECATED_FOR(clutter_actor_set_background_color)
void clutter_stage_set_color (ClutterStage *stage,

View File

@@ -438,7 +438,7 @@ set_viewport_with_buffer_under_fbo_source (ClutterActor *fbo_source,
* falling back to a stage sized fbo with an offset of (0,0)
*/
ClutterVertex verts[4];
graphene_point3d_t verts[4];
float x_min = G_MAXFLOAT, y_min = G_MAXFLOAT;
int i;
@@ -1229,7 +1229,7 @@ clutter_texture_get_cogl_material (ClutterTexture *texture)
* Replaces the underlying Cogl material drawn by this actor with
* @cogl_material. A reference to the material is taken so if the
* handle is no longer needed it should be deref'd with
* cogl_handle_unref. Texture data is attached to the material so
* cogl_object_unref. Texture data is attached to the material so
* calling this function also replaces the Cogl
* texture. #ClutterTexture requires that the material have a texture
* layer so you should set one on the material before calling this
@@ -1302,7 +1302,7 @@ get_first_layer_index (CoglPipeline *pipeline, int *layer_index)
*
* Retrieves the handle to the underlying COGL texture used for drawing
* the actor. No extra reference is taken so if you need to keep the
* handle then you should call cogl_handle_ref() on it.
* handle then you should call cogl_object_ref() on it.
*
* The texture handle returned is the first layer of the material
* handle used by the #ClutterTexture. If you need to access the other
@@ -1342,7 +1342,7 @@ clutter_texture_get_cogl_texture (ClutterTexture *texture)
*
* Replaces the underlying COGL texture drawn by this actor with
* @cogl_tex. A reference to the texture is taken so if the handle is
* no longer needed it should be deref'd with cogl_handle_unref.
* no longer needed it should be deref'd with cogl_object_unref.
*
* Since: 0.8
*
@@ -1595,67 +1595,6 @@ clutter_texture_set_from_rgb_data (ClutterTexture *texture,
error);
}
/**
* clutter_texture_set_from_yuv_data:
* @texture: A #ClutterTexture
* @data: (array): Image data in YUV type colorspace.
* @width: Width in pixels of image data.
* @height: Height in pixels of image data
* @flags: #ClutterTextureFlags
* @error: Return location for a #GError, or %NULL.
*
* Sets a #ClutterTexture from YUV image data. If an error occurred,
* %FALSE is returned and @error is set.
*
* The YUV support depends on the driver; the format supported by the
* few drivers exposing this capability are not really useful.
*
* The proper way to convert image data in any YUV colorspace to any
* RGB colorspace is to use a fragment shader associated with the
* #ClutterTexture material.
*
* Return value: %TRUE if the texture was successfully updated
*
* Since: 0.4
*
* Deprecated: 1.10: Use a custom #ClutterContent implementation and
* set up the Cogl pipeline using a #ClutterPipelineNode with a
* fragment shader instead.
*/
gboolean
clutter_texture_set_from_yuv_data (ClutterTexture *texture,
const guchar *data,
gint width,
gint height,
ClutterTextureFlags flags,
GError **error)
{
g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
if (!clutter_feature_available (CLUTTER_FEATURE_TEXTURE_YUV))
{
g_set_error (error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_NO_YUV,
"YUV textures are not supported");
return FALSE;
}
/* Convert the flags to a CoglPixelFormat */
if ((flags & CLUTTER_TEXTURE_YUV_FLAG_YUV2))
{
g_set_error (error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
"YUV2 textures are not supported");
return FALSE;
}
return clutter_texture_set_from_data (texture, data,
COGL_PIXEL_FORMAT_YUV,
width, height,
width * 3, 3,
error);
}
/*
* clutter_texture_async_load_complete:
* @self: a #ClutterTexture

View File

@@ -123,14 +123,6 @@ gboolean clutter_texture_get_pick_with_alpha (ClutterTexture
CLUTTER_DEPRECATED_FOR(ClutterOffscreenEffect)
ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
CLUTTER_DEPRECATED
gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
const guchar *data,
gint width,
gint height,
ClutterTextureFlags flags,
GError **error);
G_END_DECLS
#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */

View File

@@ -127,6 +127,7 @@ clutter_sources = [
'clutter-flatten-effect.c',
'clutter-flow-layout.c',
'clutter-gesture-action.c',
'clutter-graphene.c',
'clutter-grid-layout.c',
'clutter-image.c',
'clutter-input-device.c',
@@ -191,6 +192,7 @@ clutter_private_headers = [
'clutter-effect-private.h',
'clutter-event-private.h',
'clutter-flatten-effect.h',
'clutter-graphene.h',
'clutter-gesture-action-private.h',
'clutter-id-pool.h',
'clutter-input-focus-private.h',
@@ -220,10 +222,6 @@ clutter_deprecated_headers = [
'deprecated/clutter-alpha.h',
'deprecated/clutter-animatable.h',
'deprecated/clutter-animation.h',
'deprecated/clutter-behaviour.h',
'deprecated/clutter-behaviour-depth.h',
'deprecated/clutter-behaviour-opacity.h',
'deprecated/clutter-behaviour-scale.h',
'deprecated/clutter-bin-layout.h',
'deprecated/clutter-box.h',
'deprecated/clutter-cairo-texture.h',
@@ -240,17 +238,11 @@ clutter_deprecated_headers = [
]
clutter_deprecated_sources = [
'deprecated/clutter-actor-deprecated.c',
'deprecated/clutter-alpha.c',
'deprecated/clutter-animation.c',
'deprecated/clutter-behaviour.c',
'deprecated/clutter-behaviour-depth.c',
'deprecated/clutter-behaviour-opacity.c',
'deprecated/clutter-behaviour-scale.c',
'deprecated/clutter-box.c',
'deprecated/clutter-cairo-texture.c',
'deprecated/clutter-group.c',
'deprecated/clutter-layout-manager-deprecated.c',
'deprecated/clutter-rectangle.c',
'deprecated/clutter-state.c',
'deprecated/clutter-table-layout.c',
@@ -454,6 +446,7 @@ libmutter_clutter = shared_library(libmutter_clutter_name,
libmutter_clutter_dep = declare_dependency(
sources: [clutter_enum_types[1]],
link_with: libmutter_clutter,
dependencies: clutter_deps,
)
if have_introspection

View File

@@ -276,6 +276,7 @@ emit_vertex_buffer_geometry (CoglFramebuffer *fb,
gboolean allocated = FALSE;
CoglAttribute *attributes[2];
CoglPrimitive *prim;
CoglIndices *indices;
int i;
n_verts = node->d.texture.rectangles->len * 4;
@@ -354,22 +355,11 @@ emit_vertex_buffer_geometry (CoglFramebuffer *fb,
attributes,
2 /* n_attributes */);
#ifdef CLUTTER_COGL_HAS_GL
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_QUADS))
cogl_primitive_set_mode (prim, GL_QUADS);
else
#endif
{
/* GLES doesn't support GL_QUADS so instead we use a VBO
with indexed vertices to generate GL_TRIANGLES from the
quads */
indices =
cogl_get_rectangle_indices (ctx, node->d.texture.rectangles->len);
CoglIndices *indices =
cogl_get_rectangle_indices (ctx, node->d.texture.rectangles->len);
cogl_primitive_set_indices (prim, indices,
node->d.texture.rectangles->len * 6);
}
cogl_primitive_set_indices (prim, indices,
node->d.texture.rectangles->len * 6);
node->d.texture.primitive = prim;

View File

@@ -729,18 +729,6 @@ allocate_space (CoglAtlasTexture *atlas_tex,
return FALSE;
}
/* If we can't use FBOs then it will be too slow to migrate textures
and we shouldn't use the atlas */
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
{
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Atlasing disabled because migrations "
"would be too slow");
return FALSE;
}
/* Look for an existing atlas that can hold the texture */
for (l = ctx->atlases; l; l = l->next)
{
@@ -938,11 +926,12 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglAtlasTexture *atlas_tex;
g_return_val_if_fail (format != COGL_PIXEL_FORMAT_ANY, NULL);
g_return_val_if_fail (cogl_pixel_format_get_n_planes (format) == 1, NULL);
g_return_val_if_fail (data != NULL, NULL);
/* Rowstride from width if not given */
if (rowstride == 0)
rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
rowstride = width * cogl_pixel_format_get_bytes_per_pixel (format, 0);
/* Wrap the data into a bitmap */
bmp = cogl_bitmap_new_for_data (ctx,

View File

@@ -42,7 +42,6 @@
#include "cogl-framebuffer-private.h"
#include "cogl-blit.h"
#include "cogl-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include <stdlib.h>
@@ -182,6 +181,8 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
g_return_if_fail (cogl_pixel_format_get_n_planes (format) == 1);
ctx->driver_vtable->pixel_format_to_gl (ctx,
format,
&gl_intformat,
@@ -193,7 +194,7 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
initial minimum size. If the format is only 1 byte per pixel we
can use 1024x1024, otherwise we'll assume it will take 4 bytes
per pixel and use 512x512. */
if (_cogl_pixel_format_get_bytes_per_pixel (format) == 1)
if (cogl_pixel_format_get_bytes_per_pixel (format, 0) == 1)
size = 1024;
else
size = 512;
@@ -287,11 +288,16 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
_COGL_GET_CONTEXT (ctx, NULL);
g_return_val_if_fail (
cogl_pixel_format_get_n_planes (atlas->texture_format) == 1,
NULL);
if ((atlas->flags & COGL_ATLAS_CLEAR_TEXTURE))
{
uint8_t *clear_data;
CoglBitmap *clear_bmp;
int bpp = _cogl_pixel_format_get_bytes_per_pixel (atlas->texture_format);
int bpp = cogl_pixel_format_get_bytes_per_pixel (atlas->texture_format,
0);
/* Create a buffer of zeroes to initially clear the texture */
clear_data = g_malloc0 (width * height * bpp);

View File

@@ -46,10 +46,6 @@
#include "cogl-indices-private.h"
#include "cogl-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#ifdef COGL_PIPELINE_PROGEND_GLSL
#include "driver/gl/cogl-pipeline-progend-glsl-private.h"
#endif
#include <string.h>
#include <stdio.h>
@@ -652,7 +648,6 @@ _cogl_flush_attributes_state (CoglFramebuffer *framebuffer,
* pixel and the scene is just comprised of simple rectangles still
* in the journal. For this optimization to work we need to track
* when the framebuffer really does get drawn to. */
_cogl_framebuffer_mark_mid_scene (framebuffer);
_cogl_framebuffer_mark_clear_clip_dirty (framebuffer);
if (G_UNLIKELY (!(flags & COGL_DRAW_SKIP_LEGACY_STATE)) &&

View File

@@ -177,24 +177,6 @@ _cogl_bitmap_map (CoglBitmap *bitmap,
void
_cogl_bitmap_unmap (CoglBitmap *bitmap);
/* These two are replacements for map and unmap that should used when
* the pointer is going to be passed to GL for pixel packing or
* unpacking. The address might not be valid for reading if the bitmap
* was created with new_from_buffer but it will however be good to
* pass to glTexImage2D for example. The access should be READ for
* unpacking and WRITE for packing. It can not be both
*
* TODO: split this bind/unbind functions out into a GL specific file
*/
uint8_t *
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error);
void
_cogl_bitmap_gl_unbind (CoglBitmap *bitmap);
CoglContext *
_cogl_bitmap_get_context (CoglBitmap *bitmap);

View File

@@ -38,7 +38,6 @@
#include "cogl-pixel-buffer.h"
#include "cogl-context-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-buffer-gl-private.h"
#include <string.h>
@@ -135,8 +134,10 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
g_return_val_if_fail ((src->format & ~COGL_PREMULT_BIT) ==
(dst->format & ~COGL_PREMULT_BIT),
FALSE);
g_return_val_if_fail (cogl_pixel_format_get_n_planes (src->format) == 1,
FALSE);
bpp = _cogl_pixel_format_get_bytes_per_pixel (src->format);
bpp = cogl_pixel_format_get_bytes_per_pixel (src->format, 0);
if ((srcdata = _cogl_bitmap_map (src, COGL_BUFFER_ACCESS_READ, 0, error)))
{
@@ -183,10 +184,11 @@ cogl_bitmap_new_for_data (CoglContext *context,
CoglBitmap *bmp;
g_return_val_if_fail (cogl_is_context (context), NULL);
g_return_val_if_fail (cogl_pixel_format_get_n_planes (format) == 1, NULL);
/* Rowstride from width if not given */
if (rowstride == 0)
rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
rowstride = width * cogl_pixel_format_get_bytes_per_pixel (format, 0);
bmp = g_slice_new (CoglBitmap);
bmp->context = context;
@@ -211,11 +213,18 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
GError **error)
{
static CoglUserDataKey bitmap_free_key;
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
int rowstride = ((width * bpp) + 3) & ~3;
uint8_t *data = g_try_malloc (rowstride * height);
int bpp;
int rowstride;
uint8_t *data;
CoglBitmap *bitmap;
g_return_val_if_fail (cogl_pixel_format_get_n_planes (format) == 1, NULL);
/* Try to malloc the data */
bpp = cogl_pixel_format_get_bytes_per_pixel (format, 0);
rowstride = ((width * bpp) + 3) & ~3;
data = g_try_malloc (rowstride * height);
if (!data)
{
g_set_error_literal (error, COGL_SYSTEM_ERROR,
@@ -224,6 +233,7 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
return NULL;
}
/* Now create the bitmap */
bitmap = cogl_bitmap_new_for_data (context,
width, height,
format,
@@ -305,10 +315,11 @@ cogl_bitmap_new_with_size (CoglContext *context,
/* creating a buffer to store "any" format does not make sense */
g_return_val_if_fail (format != COGL_PIXEL_FORMAT_ANY, NULL);
g_return_val_if_fail (cogl_pixel_format_get_n_planes (format) == 1, NULL);
/* for now we fallback to cogl_pixel_buffer_new, later, we could ask
* libdrm a tiled buffer for instance */
rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
rowstride = width * cogl_pixel_format_get_bytes_per_pixel (format, 0);
pixel_buffer =
cogl_pixel_buffer_new (context,
@@ -431,86 +442,6 @@ _cogl_bitmap_unmap (CoglBitmap *bitmap)
cogl_buffer_unmap (bitmap->buffer);
}
uint8_t *
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error)
{
uint8_t *ptr;
GError *internal_error = NULL;
g_return_val_if_fail (access & (COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE),
NULL);
/* Divert to another bitmap if this data is shared */
if (bitmap->shared_bmp)
return _cogl_bitmap_gl_bind (bitmap->shared_bmp, access, hints, error);
g_return_val_if_fail (!bitmap->bound, NULL);
/* If the bitmap wasn't created from a buffer then the
implementation of bind is the same as map */
if (bitmap->buffer == NULL)
{
uint8_t *data = _cogl_bitmap_map (bitmap, access, hints, error);
if (data)
bitmap->bound = TRUE;
return data;
}
if (access == COGL_BUFFER_ACCESS_READ)
ptr = _cogl_buffer_gl_bind (bitmap->buffer,
COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK,
&internal_error);
else if (access == COGL_BUFFER_ACCESS_WRITE)
ptr = _cogl_buffer_gl_bind (bitmap->buffer,
COGL_BUFFER_BIND_TARGET_PIXEL_PACK,
&internal_error);
else
{
ptr = NULL;
g_assert_not_reached ();
return NULL;
}
/* NB: _cogl_buffer_gl_bind() may return NULL in non-error
* conditions so we have to explicitly check internal_error to see
* if an exception was thrown */
if (internal_error)
{
g_propagate_error (error, internal_error);
return NULL;
}
bitmap->bound = TRUE;
/* The data pointer actually stores the offset */
return ptr + GPOINTER_TO_INT (bitmap->data);
}
void
_cogl_bitmap_gl_unbind (CoglBitmap *bitmap)
{
/* Divert to another bitmap if this data is shared */
if (bitmap->shared_bmp)
{
_cogl_bitmap_gl_unbind (bitmap->shared_bmp);
return;
}
g_assert (bitmap->bound);
bitmap->bound = FALSE;
/* If the bitmap wasn't created from a pixel array then the
implementation of unbind is the same as unmap */
if (bitmap->buffer)
_cogl_buffer_gl_unbind (bitmap->buffer);
else
_cogl_bitmap_unmap (bitmap);
}
CoglContext *
_cogl_bitmap_get_context (CoglBitmap *bitmap)
{

View File

@@ -245,17 +245,6 @@ validate_blend_statements (CoglBlendStringStatement *statements,
"for arg0 and DST_COLOR for arg1";
goto error;
}
if (!_cogl_has_private_feature (ctx,
COGL_PRIVATE_FEATURE_BLEND_CONSTANT) &&
arg->factor.is_color &&
(arg->factor.source.info->type ==
COGL_BLEND_STRING_COLOR_SOURCE_CONSTANT))
{
error_string = "Driver doesn't support constant blend factors";
detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
goto error;
}
}
return TRUE;

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