clutter: Remove unused deprecated/clutter-behaviour-path.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
This commit is contained in:
parent
1f796f1fbf
commit
cc07702386
@ -10,7 +10,6 @@
|
||||
#include "deprecated/clutter-behaviour.h"
|
||||
#include "deprecated/clutter-behaviour-depth.h"
|
||||
#include "deprecated/clutter-behaviour-opacity.h"
|
||||
#include "deprecated/clutter-behaviour-path.h"
|
||||
#include "deprecated/clutter-behaviour-rotate.h"
|
||||
#include "deprecated/clutter-behaviour-scale.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
|
@ -1,465 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By:
|
||||
* Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
|
||||
* Copyright (C) 2009, 2010 Intel Corp
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-behaviour-path
|
||||
* @Title: ClutterBehaviourPath
|
||||
* @short_description: A behaviour for moving actors along a #ClutterPath
|
||||
* @Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
|
||||
* with the #ClutterPathConstraint:offset property instead.
|
||||
*
|
||||
* #ClutterBehaviourPath interpolates actors along a defined path.
|
||||
*
|
||||
* A path is described by a #ClutterPath object. The path can contain
|
||||
* straight line parts and bezier curves. If the path contains
|
||||
* %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
|
||||
* coordinates. This can be used make disjoint paths.
|
||||
*
|
||||
* When creating a path behaviour in a #ClutterScript, you can specify
|
||||
* the path property directly as a string. For example:
|
||||
*
|
||||
* |[
|
||||
* {
|
||||
* "id" : "spline-path",
|
||||
* "type" : "ClutterBehaviourPath",
|
||||
* "path" : "M 50 50 L 100 100",
|
||||
* "alpha" : {
|
||||
* "timeline" : "main-timeline",
|
||||
* "function" : "ramp
|
||||
* }
|
||||
* }
|
||||
* ]|
|
||||
*
|
||||
* If the alpha function is a periodic function, i.e. it returns to
|
||||
* 0.0 after reaching 1.0, then the actors will walk the path back to the
|
||||
* starting #ClutterKnot.
|
||||
*
|
||||
* #ClutterBehaviourPath is available since Clutter 0.2
|
||||
*
|
||||
* Deprecated: 1.6: Use #ClutterPath and #ClutterPathConstraint with
|
||||
* clutter_actor_animate() instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-alpha.h"
|
||||
#include "clutter-behaviour.h"
|
||||
#include "clutter-behaviour-path.h"
|
||||
#include "clutter-bezier.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-script-private.h"
|
||||
#include "clutter-scriptable.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
struct _ClutterBehaviourPathPrivate
|
||||
{
|
||||
ClutterPath *path;
|
||||
guint last_knot_passed;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
KNOT_REACHED,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint path_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_PATH,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
|
||||
clutter_behaviour_path,
|
||||
CLUTTER_TYPE_BEHAVIOUR,
|
||||
G_ADD_PRIVATE (ClutterBehaviourPath)
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
|
||||
clutter_scriptable_iface_init))
|
||||
|
||||
static void
|
||||
actor_apply_knot_foreach (ClutterBehaviour *behaviour,
|
||||
ClutterActor *actor,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterKnot *knot = data;
|
||||
|
||||
CLUTTER_NOTE (ANIMATION, "Setting actor to %ix%i", knot->x, knot->y);
|
||||
|
||||
clutter_actor_set_position (actor, knot->x, knot->y);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
|
||||
gdouble alpha_value)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
|
||||
ClutterBehaviourPathPrivate *priv = pathb->priv;
|
||||
ClutterKnot position;
|
||||
guint knot_num;
|
||||
|
||||
if (priv->path)
|
||||
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
|
||||
else
|
||||
{
|
||||
memset (&position, 0, sizeof (position));
|
||||
knot_num = 0;
|
||||
}
|
||||
|
||||
clutter_behaviour_actors_foreach (behave,
|
||||
actor_apply_knot_foreach,
|
||||
&position);
|
||||
|
||||
if (knot_num != priv->last_knot_passed)
|
||||
{
|
||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
|
||||
priv->last_knot_passed = knot_num;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
clutter_behaviour_path_set_path (pathb, NULL);
|
||||
|
||||
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
||||
GParamSpec *pspec;
|
||||
|
||||
gobject_class->get_property = clutter_behaviour_path_get_property;
|
||||
gobject_class->set_property = clutter_behaviour_path_set_property;
|
||||
gobject_class->dispose = clutter_behaviour_path_dispose;
|
||||
|
||||
pspec = g_param_spec_object ("path",
|
||||
P_("Path"),
|
||||
P_("The ClutterPath object representing the path "
|
||||
"to animate along"),
|
||||
CLUTTER_TYPE_PATH,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_PATH] = pspec;
|
||||
g_object_class_install_property (gobject_class, PROP_PATH, pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPath::knot-reached:
|
||||
* @pathb: the object which received the signal
|
||||
* @knot_num: the index of the #ClutterKnot reached
|
||||
*
|
||||
* This signal is emitted each time a node defined inside the path
|
||||
* is reached.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
path_signals[KNOT_REACHED] =
|
||||
g_signal_new ("knot-reached",
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT,
|
||||
G_TYPE_NONE, 1,
|
||||
G_TYPE_UINT);
|
||||
|
||||
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
|
||||
}
|
||||
|
||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||
|
||||
static gboolean
|
||||
clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
|
||||
ClutterScript *script,
|
||||
GValue *value,
|
||||
const gchar *name,
|
||||
JsonNode *node)
|
||||
{
|
||||
if (strcmp ("path", name) == 0)
|
||||
{
|
||||
ClutterPath *path;
|
||||
GValue node_value = { 0 };
|
||||
|
||||
path = g_object_ref_sink (clutter_path_new ());
|
||||
|
||||
json_node_get_value (node, &node_value);
|
||||
|
||||
if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
|
||||
|| !clutter_path_set_description (path,
|
||||
g_value_get_string (&node_value)))
|
||||
g_warning ("Invalid path description");
|
||||
|
||||
g_value_unset (&node_value);
|
||||
|
||||
g_value_init (value, G_TYPE_OBJECT);
|
||||
g_value_take_object (value, path);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
/* chain up */
|
||||
else if (parent_scriptable_iface->parse_custom_node)
|
||||
return parent_scriptable_iface->parse_custom_node (scriptable, script,
|
||||
value, name, node);
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
||||
{
|
||||
parent_scriptable_iface = g_type_interface_peek_parent (iface);
|
||||
|
||||
if (!parent_scriptable_iface)
|
||||
parent_scriptable_iface
|
||||
= g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
|
||||
|
||||
iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
||||
{
|
||||
self->priv = clutter_behaviour_path_get_instance_private (self);
|
||||
self->priv->last_knot_passed = G_MAXUINT;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @path: a #ClutterPath or %NULL for an empty path
|
||||
*
|
||||
* Creates a new path behaviour. You can use this behaviour to drive
|
||||
* actors along the nodes of a path, described by @path.
|
||||
*
|
||||
* This will claim the floating reference on the #ClutterPath so you
|
||||
* do not need to unref if it.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: (transfer full): a #ClutterBehaviour
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
ClutterPath *path)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", path,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new_with_description:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @desc: a string description of the path
|
||||
*
|
||||
* Creates a new path behaviour using the path described by @desc. See
|
||||
* clutter_path_add_string() for a description of the format.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: (transfer full): a #ClutterBehaviour
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
|
||||
const gchar *desc)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", clutter_path_new_with_description (desc),
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new_with_knots:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
|
||||
* @n_knots: number of entries in @knots
|
||||
*
|
||||
* Creates a new path behaviour that will make the actors visit all of
|
||||
* the given knots in order with straight lines in between.
|
||||
*
|
||||
* A path will be created where the first knot is used in a
|
||||
* %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
|
||||
* %CLUTTER_PATH_LINE_TO<!-- -->s.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: (transfer full): a #ClutterBehaviour
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots)
|
||||
{
|
||||
ClutterPath *path = clutter_path_new ();
|
||||
guint i;
|
||||
|
||||
if (n_knots > 0)
|
||||
{
|
||||
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
|
||||
|
||||
for (i = 1; i < n_knots; i++)
|
||||
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
|
||||
}
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", path,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_set_path:
|
||||
* @pathb: the path behaviour
|
||||
* @path: the new path to follow
|
||||
*
|
||||
* Change the path that the actors will follow. This will take the
|
||||
* floating reference on the #ClutterPath so you do not need to unref
|
||||
* it.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
||||
ClutterPath *path)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
|
||||
priv = pathb->priv;
|
||||
|
||||
if (path)
|
||||
g_object_ref_sink (path);
|
||||
|
||||
if (priv->path)
|
||||
g_object_unref (priv->path);
|
||||
|
||||
priv->path = path;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (pathb), obj_props[PROP_PATH]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_get_path:
|
||||
* @pathb: a #ClutterBehaviourPath instance
|
||||
*
|
||||
* Get the current path of the behaviour
|
||||
*
|
||||
* Return value: (transfer none): the path
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterPath *
|
||||
clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
|
||||
|
||||
return pathb->priv->path;
|
||||
}
|
@ -1,135 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Jorn Baayen <jorn@openedhand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
|
||||
#define __CLUTTER_BEHAVIOUR_PATH_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-path.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_PATH(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
|
||||
|
||||
#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH))
|
||||
|
||||
#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH))
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
|
||||
|
||||
typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
|
||||
typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
|
||||
typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPath:
|
||||
*
|
||||
* The #ClutterBehaviourPath structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
|
||||
* instead.
|
||||
*/
|
||||
struct _ClutterBehaviourPath
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviour parent;
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPathClass:
|
||||
* @knot_reached: signal class handler for the
|
||||
* ClutterBehaviourPath::knot_reached signal
|
||||
*
|
||||
* The #ClutterBehaviourPathClass struct contains only private data
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
struct _ClutterBehaviourPathClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviourClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (*knot_reached) (ClutterBehaviourPath *pathb,
|
||||
guint knot_num);
|
||||
|
||||
/*< private >*/
|
||||
void (*_clutter_path_1) (void);
|
||||
void (*_clutter_path_2) (void);
|
||||
void (*_clutter_path_3) (void);
|
||||
void (*_clutter_path_4) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
ClutterPath *path);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour *clutter_behaviour_path_new_with_description
|
||||
(ClutterAlpha *alpha,
|
||||
const gchar *desc);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour *clutter_behaviour_path_new_with_knots
|
||||
(ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
||||
ClutterPath *path);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */
|
@ -223,7 +223,6 @@ clutter_deprecated_headers = [
|
||||
'deprecated/clutter-behaviour.h',
|
||||
'deprecated/clutter-behaviour-depth.h',
|
||||
'deprecated/clutter-behaviour-opacity.h',
|
||||
'deprecated/clutter-behaviour-path.h',
|
||||
'deprecated/clutter-behaviour-rotate.h',
|
||||
'deprecated/clutter-behaviour-scale.h',
|
||||
'deprecated/clutter-bin-layout.h',
|
||||
@ -252,7 +251,6 @@ clutter_deprecated_sources = [
|
||||
'deprecated/clutter-behaviour.c',
|
||||
'deprecated/clutter-behaviour-depth.c',
|
||||
'deprecated/clutter-behaviour-opacity.c',
|
||||
'deprecated/clutter-behaviour-path.c',
|
||||
'deprecated/clutter-behaviour-rotate.c',
|
||||
'deprecated/clutter-behaviour-scale.c',
|
||||
'deprecated/clutter-box.c',
|
||||
|
@ -60,7 +60,6 @@ clutter/clutter/deprecated/clutter-animation.c
|
||||
clutter/clutter/deprecated/clutter-behaviour.c
|
||||
clutter/clutter/deprecated/clutter-behaviour-depth.c
|
||||
clutter/clutter/deprecated/clutter-behaviour-opacity.c
|
||||
clutter/clutter/deprecated/clutter-behaviour-path.c
|
||||
clutter/clutter/deprecated/clutter-behaviour-rotate.c
|
||||
clutter/clutter/deprecated/clutter-behaviour-scale.c
|
||||
clutter/clutter/deprecated/clutter-box.c
|
||||
|
Loading…
Reference in New Issue
Block a user