Compare commits
275 Commits
3.31.90
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wip/nielsd
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@@ -1,9 +1,19 @@
|
|||||||
image: registry.gitlab.gnome.org/gnome/mutter/master:v1
|
image: registry.gitlab.gnome.org/gnome/mutter/master:v1
|
||||||
|
|
||||||
stages:
|
stages:
|
||||||
|
- review
|
||||||
- build
|
- build
|
||||||
- test
|
- test
|
||||||
|
|
||||||
|
check-commit-log:
|
||||||
|
stage: review
|
||||||
|
variables:
|
||||||
|
GIT_DEPTH: "100"
|
||||||
|
script:
|
||||||
|
- ./.gitlab-ci/check-commit-log.sh
|
||||||
|
only:
|
||||||
|
- merge_requests
|
||||||
|
|
||||||
build-mutter:
|
build-mutter:
|
||||||
stage: build
|
stage: build
|
||||||
script:
|
script:
|
||||||
@@ -14,20 +24,27 @@ build-mutter:
|
|||||||
expire_in: 1 day
|
expire_in: 1 day
|
||||||
paths:
|
paths:
|
||||||
- build
|
- build
|
||||||
|
only:
|
||||||
|
- merge_requests
|
||||||
|
- /^.*$/
|
||||||
|
|
||||||
test-mutter:
|
test-mutter:
|
||||||
stage: test
|
stage: test
|
||||||
dependencies:
|
dependencies:
|
||||||
- build-mutter
|
- build-mutter
|
||||||
artifacts:
|
|
||||||
paths:
|
|
||||||
- build
|
|
||||||
variables:
|
variables:
|
||||||
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
|
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
|
||||||
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
|
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
|
||||||
script:
|
script:
|
||||||
- mkdir -m 700 $XDG_RUNTIME_DIR
|
- bash -x ./.gitlab-ci/run-tests.sh
|
||||||
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
|
only:
|
||||||
- >
|
- merge_requests
|
||||||
dbus-run-session -- xvfb-run -s '+iglx -noreset'
|
- /^.*$/
|
||||||
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --wrap catchsegv
|
artifacts:
|
||||||
|
reports:
|
||||||
|
junit: "build/${CI_JOB_NAME}-report.xml"
|
||||||
|
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
|
||||||
|
when: always
|
||||||
|
paths:
|
||||||
|
- "build/meson-logs"
|
||||||
|
- "build/${CI_JOB_NAME}-report.xml"
|
||||||
|
|||||||
57
.gitlab-ci/check-commit-log.sh
Executable file
57
.gitlab-ci/check-commit-log.sh
Executable file
@@ -0,0 +1,57 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
|
if [ -z "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
|
||||||
|
echo Cannot review non-merge request
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
git fetch $CI_MERGE_REQUEST_PROJECT_URL.git $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
|
||||||
|
|
||||||
|
branch_point=$(git merge-base HEAD FETCH_HEAD)
|
||||||
|
|
||||||
|
commits=$(git log --format='format:%H' $branch_point..$CI_COMMIT_SHA)
|
||||||
|
|
||||||
|
if [ -z "$commits" ]; then
|
||||||
|
echo Commit range empty
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
function commit_message_has_url() {
|
||||||
|
commit=$1
|
||||||
|
commit_message=$(git show -s --format='format:%b' $commit)
|
||||||
|
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
|
||||||
|
return $?
|
||||||
|
}
|
||||||
|
|
||||||
|
function commit_message_subject_is_compliant() {
|
||||||
|
commit=$1
|
||||||
|
commit_message_subject=$(git show -s --format='format:%s' $commit)
|
||||||
|
|
||||||
|
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
|
||||||
|
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
|
||||||
|
echo " - message subject prefix should not include .c, .h, etc."
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
for commit in $commits; do
|
||||||
|
commit_short=$(echo $commit | cut -c -8)
|
||||||
|
|
||||||
|
if ! commit_message_has_url $commit; then
|
||||||
|
echo "Missing merge request or issue URL on commit $commit_short"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
errors=$(commit_message_subject_is_compliant $commit)
|
||||||
|
if [ $? != 0 ]; then
|
||||||
|
echo "Commit message for $commit_short is not compliant:"
|
||||||
|
echo "$errors"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
done
|
||||||
109
.gitlab-ci/meson-junit-report.py
Executable file
109
.gitlab-ci/meson-junit-report.py
Executable file
@@ -0,0 +1,109 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
|
||||||
|
# Turns a Meson testlog.json file into a JUnit XML report
|
||||||
|
#
|
||||||
|
# Copyright 2019 GNOME Foundation
|
||||||
|
#
|
||||||
|
# SPDX-License-Identifier: LGPL-2.1-or-later
|
||||||
|
#
|
||||||
|
# Original author: Emmanuele Bassi
|
||||||
|
|
||||||
|
import argparse
|
||||||
|
import datetime
|
||||||
|
import json
|
||||||
|
import os
|
||||||
|
import sys
|
||||||
|
import xml.etree.ElementTree as ET
|
||||||
|
|
||||||
|
aparser = argparse.ArgumentParser(description='Turns a Meson test log into a JUnit report')
|
||||||
|
aparser.add_argument('--project-name', metavar='NAME',
|
||||||
|
help='The project name',
|
||||||
|
default='unknown')
|
||||||
|
aparser.add_argument('--job-id', metavar='ID',
|
||||||
|
help='The job ID for the report',
|
||||||
|
default='Unknown')
|
||||||
|
aparser.add_argument('--branch', metavar='NAME',
|
||||||
|
help='Branch of the project being tested',
|
||||||
|
default='master')
|
||||||
|
aparser.add_argument('--output', metavar='FILE',
|
||||||
|
help='The output file, stdout by default',
|
||||||
|
type=argparse.FileType('w', encoding='UTF-8'),
|
||||||
|
default=sys.stdout)
|
||||||
|
aparser.add_argument('infile', metavar='FILE',
|
||||||
|
help='The input testlog.json, stdin by default',
|
||||||
|
type=argparse.FileType('r', encoding='UTF-8'),
|
||||||
|
default=sys.stdin)
|
||||||
|
|
||||||
|
args = aparser.parse_args()
|
||||||
|
|
||||||
|
outfile = args.output
|
||||||
|
|
||||||
|
testsuites = ET.Element('testsuites')
|
||||||
|
testsuites.set('id', '{}/{}'.format(args.job_id, args.branch))
|
||||||
|
testsuites.set('package', args.project_name)
|
||||||
|
testsuites.set('timestamp', datetime.datetime.utcnow().isoformat(timespec='minutes'))
|
||||||
|
|
||||||
|
suites = {}
|
||||||
|
for line in args.infile:
|
||||||
|
data = json.loads(line)
|
||||||
|
(full_suite, unit_name) = data['name'].split(' / ')
|
||||||
|
(project_name, suite_name) = full_suite.split(':')
|
||||||
|
|
||||||
|
duration = data['duration']
|
||||||
|
return_code = data['returncode']
|
||||||
|
log = data['stdout']
|
||||||
|
|
||||||
|
unit = {
|
||||||
|
'suite': suite_name,
|
||||||
|
'name': unit_name,
|
||||||
|
'duration': duration,
|
||||||
|
'returncode': return_code,
|
||||||
|
'stdout': log,
|
||||||
|
}
|
||||||
|
|
||||||
|
units = suites.setdefault(suite_name, [])
|
||||||
|
units.append(unit)
|
||||||
|
|
||||||
|
for name, units in suites.items():
|
||||||
|
print('Processing suite {} (units: {})'.format(name, len(units)))
|
||||||
|
|
||||||
|
def if_failed(unit):
|
||||||
|
if unit['returncode'] != 0:
|
||||||
|
return True
|
||||||
|
return False
|
||||||
|
|
||||||
|
def if_succeded(unit):
|
||||||
|
if unit['returncode'] == 0:
|
||||||
|
return True
|
||||||
|
return False
|
||||||
|
|
||||||
|
successes = list(filter(if_succeded, units))
|
||||||
|
failures = list(filter(if_failed, units))
|
||||||
|
print(' - {}: {} pass, {} fail'.format(name, len(successes), len(failures)))
|
||||||
|
|
||||||
|
testsuite = ET.SubElement(testsuites, 'testsuite')
|
||||||
|
testsuite.set('name', '{}/{}'.format(args.project_name, name))
|
||||||
|
testsuite.set('tests', str(len(units)))
|
||||||
|
testsuite.set('errors', str(len(failures)))
|
||||||
|
testsuite.set('failures', str(len(failures)))
|
||||||
|
|
||||||
|
for unit in successes:
|
||||||
|
testcase = ET.SubElement(testsuite, 'testcase')
|
||||||
|
testcase.set('classname', '{}/{}'.format(args.project_name, unit['suite']))
|
||||||
|
testcase.set('name', unit['name'])
|
||||||
|
testcase.set('time', str(unit['duration']))
|
||||||
|
|
||||||
|
for unit in failures:
|
||||||
|
testcase = ET.SubElement(testsuite, 'testcase')
|
||||||
|
testcase.set('classname', '{}/{}'.format(args.project_name, unit['suite']))
|
||||||
|
testcase.set('name', unit['name'])
|
||||||
|
testcase.set('time', str(unit['duration']))
|
||||||
|
|
||||||
|
failure = ET.SubElement(testcase, 'failure')
|
||||||
|
failure.set('classname', '{}/{}'.format(args.project_name, unit['suite']))
|
||||||
|
failure.set('name', unit['name'])
|
||||||
|
failure.set('type', 'error')
|
||||||
|
failure.text = unit['stdout']
|
||||||
|
|
||||||
|
output = ET.tostring(testsuites, encoding='unicode')
|
||||||
|
outfile.write(output)
|
||||||
20
.gitlab-ci/run-tests.sh
Executable file
20
.gitlab-ci/run-tests.sh
Executable file
@@ -0,0 +1,20 @@
|
|||||||
|
#!/usr/bin/bash
|
||||||
|
|
||||||
|
set +e
|
||||||
|
|
||||||
|
mkdir -m 700 $XDG_RUNTIME_DIR
|
||||||
|
glib-compile-schemas $GSETTINGS_SCHEMA_DIR
|
||||||
|
|
||||||
|
dbus-run-session -- \
|
||||||
|
xvfb-run -s '+iglx -noreset' \
|
||||||
|
meson test -C build --no-rebuild -t 10 --wrap catchsegv
|
||||||
|
|
||||||
|
exit_code=$?
|
||||||
|
|
||||||
|
python3 .gitlab-ci/meson-junit-report.py \
|
||||||
|
--project-name=mutter \
|
||||||
|
--job-id "${CI_JOB_NAME}" \
|
||||||
|
--output "build/${CI_JOB_NAME}-report.xml" \
|
||||||
|
build/meson-logs/testlog-catchsegv.json
|
||||||
|
|
||||||
|
exit $exit_code
|
||||||
86
NEWS
86
NEWS
@@ -1,3 +1,89 @@
|
|||||||
|
3.32.1
|
||||||
|
======
|
||||||
|
* Fix fallback app menu on wayland [Florian; #493]
|
||||||
|
* Fix elogind support [Tom; !491]
|
||||||
|
* Fix startup notifications not timing out [Carlos; #501]
|
||||||
|
* Fix keyboard accessibility toggle from keys
|
||||||
|
[Olivier, Carlos; !501, #529, !531]
|
||||||
|
* Fix touchscreen input on rotated displays [Carlos; #514]
|
||||||
|
* Work around hangul text input bug [Carlos; #1365]
|
||||||
|
* Fix blurry wallpaper scaling [Daniel; !505]
|
||||||
|
* Fix placement of window menu when using fractional scaling [Jan; #527]
|
||||||
|
* Fix repaint issues of offscreen effects on secondary monitors [Daniel; !511]
|
||||||
|
* Fix windows not getting focus after launch [Daniel; #505]
|
||||||
|
* Properly advertise support for 'underscan' property [Jonas; !507]
|
||||||
|
* Improve power-saving handling [Jonas; !506]
|
||||||
|
* Fix moving windows by super+touch [Jonas D.; !495]
|
||||||
|
* Misc. bug fixes and cleanups [Benjamin, Florian, Adam, Marco, Pablo,
|
||||||
|
Erik, Jonas, Heiher, Pekka, Daniel, Olivier, Carlos; !478, !475, !480,
|
||||||
|
!482, #490, !488, #491, #480, !477, !496, !492, !485, !515, !519, !521,
|
||||||
|
!216, !538, #541, #523]
|
||||||
|
|
||||||
|
Contributors:
|
||||||
|
Jonas Ådahl, Pablo Barciela, Benjamin Berg, Tom Briden, Jonas Dreßler,
|
||||||
|
Olivier Fourdan, Carlos Garnacho, Jan Alexander Steffens (heftig), Heiher,
|
||||||
|
Adam Jackson, Erik Kurzinger, Florian Müllner, Pekka Paalanen,
|
||||||
|
Marco Trevisan (Treviño), Daniel van Vugt
|
||||||
|
|
||||||
|
Translators:
|
||||||
|
Khaled Hosny [ar], Goran Vidović [hr], Daniel Mustieles [es]
|
||||||
|
|
||||||
|
3.32.0
|
||||||
|
======
|
||||||
|
* Fix deadlock when cancelling a theme sound [Andrea; !474]
|
||||||
|
* Stop swizzling BGRA buffers (bye-bye inverted colors in screenshots
|
||||||
|
and animations) [Carlos; !486]
|
||||||
|
|
||||||
|
Contributors:
|
||||||
|
Andrea Azzarone, Carlos Garnacho, Robert Mader
|
||||||
|
|
||||||
|
3.31.92
|
||||||
|
=======
|
||||||
|
* Fix flicker of apps that use multiple SHM buffers [Jonas Å.; #199]
|
||||||
|
* Don't disable page flips after temporary failues [Jonas Å.; #460]
|
||||||
|
* Improve redraw performance [Carlos; !196]
|
||||||
|
* Add cursor-mode support to window screencasting [Jonas Å.; !413]
|
||||||
|
* Add back support for system-wide monitor configurations [Jonas Å.; !253]
|
||||||
|
* Add fractional scaling support [Marco, Jonas Å.; !3]
|
||||||
|
* Consider remapped keys when guessing keycode from keysym [Andrea; #443]
|
||||||
|
* Stop turning on-screen-keyboard off on focus changes [Carlos; !432]
|
||||||
|
* Fix crashes [Robert, Carlos, Jonas D., Florian; !447, #361, !426, #479]
|
||||||
|
* Misc. bug fixes and cleanups [Benjamin, Adam, Olivier, Niels, Piotr; !457,
|
||||||
|
!452, !459, !380, !361, !461, !464, !471, !473, !463]
|
||||||
|
|
||||||
|
Contributors:
|
||||||
|
Jonas Ådahl, Andrea Azzarone, Benjamin Berg, Piotr Drąg, Jonas Dreßler,
|
||||||
|
Olivier Fourdan, Carlos Garnacho, Niels De Graef, Adam Jackson, Robert Mader,
|
||||||
|
Florian Müllner, Marco Trevisan (Treviño)
|
||||||
|
|
||||||
|
Translators:
|
||||||
|
Milo Casagrande [it], Tim Sabsch [de], Trần Ngọc Quân [vi],
|
||||||
|
Gwan-gyeong Mun [ko], Марко Костић [sr], Daniel Mustieles [es],
|
||||||
|
Rūdolfs Mazurs [lv], Nathan Follens [nl]
|
||||||
|
|
||||||
|
3.31.91
|
||||||
|
=======
|
||||||
|
* Fix infinite loop in EDID matching [Marco; #459]
|
||||||
|
* wayland: Don't resetin text-input state prematurely [Carlos; !410]
|
||||||
|
* wayland: Don't maximize windows if minimum size is too big [Olivier; #463]
|
||||||
|
* Fix crash when using "restore shortcuts" without focus window [Olivier; #464]
|
||||||
|
* Add flag parameter to grab accelerator API [Andrea; !169]
|
||||||
|
* Reuse old CRTC if possible to avoid flicker on hotplug [Pekka, Emilio; #373]
|
||||||
|
* Misc. bug fixes and cleanups [Marco, Jonas, Niels, Adam, Olivier; !436,
|
||||||
|
!421, #462, !439, !440, !444, !321, !445, !456]
|
||||||
|
|
||||||
|
Contributors:
|
||||||
|
Jonas Ådahl, Andrea Azzarone, Olivier Fourdan, Carlos Garnacho,
|
||||||
|
Niels De Graef, Adam Jackson, Emilio Pozuelo Monfort, Pekka Paalanen,
|
||||||
|
Marco Trevisan (Treviño)
|
||||||
|
|
||||||
|
Translators:
|
||||||
|
Jiri Grönroos [fi], Charles Monzat [fr], Claude Paroz [fr], Fran Dieguez [gl],
|
||||||
|
Emin Tufan Çetin [tr], Aurimas Černius [lt], Anders Jonsson [sv],
|
||||||
|
Matej Urbančič [sl], Marek Cernocky [cs], Daniel Șerbănescu [ro],
|
||||||
|
Alan Mortensen [da], Baurzhan Muftakhidinov [kk], Yi-Jyun Pan [zh_TW],
|
||||||
|
Daniel Mustieles [es], Rafael Fontenelle [pt_BR]
|
||||||
|
|
||||||
3.31.90
|
3.31.90
|
||||||
=======
|
=======
|
||||||
* Fix support of extended characters in on-screen keyboard [Andrea; #109]
|
* Fix support of extended characters in on-screen keyboard [Andrea; #109]
|
||||||
|
|||||||
14
README.md
14
README.md
@@ -22,6 +22,20 @@ by Gala, elementary OS's window manager. It can also be run standalone, using
|
|||||||
the command "mutter", but just running plain mutter is only intended for
|
the command "mutter", but just running plain mutter is only intended for
|
||||||
debugging purposes.
|
debugging purposes.
|
||||||
|
|
||||||
|
## Contributing
|
||||||
|
|
||||||
|
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
|
||||||
|
|
||||||
|
The coding style used is primarily the GNU flavor of the [GNOME coding
|
||||||
|
style](https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en)
|
||||||
|
with some minor additions such as preferring `stdint.h` types over GLib
|
||||||
|
fundamental types, and a soft 80 character line limit. However, in general,
|
||||||
|
look at the file you're editing for inspiration.
|
||||||
|
|
||||||
|
Commit messages should follow the [GNOME commit message
|
||||||
|
guidelines](https://wiki.gnome.org/Git/CommitMessages). We require an URL
|
||||||
|
to either an issue or a merge request in each commit.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
Mutter is distributed under the terms of the GNU General Public License,
|
Mutter is distributed under the terms of the GNU General Public License,
|
||||||
|
|||||||
@@ -594,6 +594,27 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
|
|||||||
box->y1 = box->y2 - height - 3;
|
box->y1 = box->y2 - height - 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clutter_actor_box_scale:
|
||||||
|
* @box: a #ClutterActorBox
|
||||||
|
* @scale: scale factor for resizing this box
|
||||||
|
*
|
||||||
|
* Rescale the @box by provided @scale factor.
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
clutter_actor_box_scale (ClutterActorBox *box,
|
||||||
|
gfloat scale)
|
||||||
|
{
|
||||||
|
g_return_if_fail (box != NULL);
|
||||||
|
|
||||||
|
box->x1 *= scale;
|
||||||
|
box->x2 *= scale;
|
||||||
|
box->y1 *= scale;
|
||||||
|
box->y2 *= scale;
|
||||||
|
}
|
||||||
|
|
||||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
|
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
|
||||||
clutter_actor_box_copy,
|
clutter_actor_box_copy,
|
||||||
clutter_actor_box_free,
|
clutter_actor_box_free,
|
||||||
|
|||||||
@@ -53,7 +53,8 @@ typedef enum
|
|||||||
* Controls some options for how clutter_actor_traverse() iterates
|
* Controls some options for how clutter_actor_traverse() iterates
|
||||||
* through the graph.
|
* through the graph.
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
|
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
|
||||||
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
|
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
|
||||||
} ClutterActorTraverseFlags;
|
} ClutterActorTraverseFlags;
|
||||||
@@ -74,7 +75,8 @@ typedef enum {
|
|||||||
* the continuing traversal. It may stop traversal completely, just
|
* the continuing traversal. It may stop traversal completely, just
|
||||||
* skip over children for the current actor or continue as normal.
|
* skip over children for the current actor or continue as normal.
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
|
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
|
||||||
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
|
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
|
||||||
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
|
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
|
||||||
@@ -283,9 +285,6 @@ void _clutter_actor_queue_redraw_full
|
|||||||
const ClutterPaintVolume *volume,
|
const ClutterPaintVolume *volume,
|
||||||
ClutterEffect *effect);
|
ClutterEffect *effect);
|
||||||
|
|
||||||
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor *self);
|
|
||||||
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
|
|
||||||
ClutterPaintVolume *clip_volume);
|
|
||||||
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
||||||
ClutterPaintVolume *clip);
|
ClutterPaintVolume *clip);
|
||||||
|
|
||||||
@@ -316,8 +315,11 @@ void _clutter_actor_detach_clone
|
|||||||
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
|
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
|
||||||
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
|
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
|
||||||
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
|
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
|
||||||
|
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
|
||||||
|
|
||||||
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
|
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
|
||||||
|
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
|
||||||
|
float *resource_scale);
|
||||||
|
|
||||||
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
|
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
|
||||||
CoglTexture *texture);
|
CoglTexture *texture);
|
||||||
|
|||||||
@@ -635,6 +635,7 @@
|
|||||||
#include "clutter-interval.h"
|
#include "clutter-interval.h"
|
||||||
#include "clutter-main.h"
|
#include "clutter-main.h"
|
||||||
#include "clutter-marshal.h"
|
#include "clutter-marshal.h"
|
||||||
|
#include "clutter-mutter.h"
|
||||||
#include "clutter-paint-nodes.h"
|
#include "clutter-paint-nodes.h"
|
||||||
#include "clutter-paint-node-private.h"
|
#include "clutter-paint-node-private.h"
|
||||||
#include "clutter-paint-volume-private.h"
|
#include "clutter-paint-volume-private.h"
|
||||||
@@ -655,7 +656,8 @@
|
|||||||
* which indicates when to do something other than just enforce
|
* which indicates when to do something other than just enforce
|
||||||
* invariants.
|
* invariants.
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
MAP_STATE_CHECK, /* just enforce invariants. */
|
MAP_STATE_CHECK, /* just enforce invariants. */
|
||||||
MAP_STATE_MAKE_UNREALIZED, /* force unrealize, ignoring invariants,
|
MAP_STATE_MAKE_UNREALIZED, /* force unrealize, ignoring invariants,
|
||||||
* used when about to unparent.
|
* used when about to unparent.
|
||||||
@@ -697,6 +699,8 @@ struct _ClutterActorPrivate
|
|||||||
/* the cached transformation matrix; see apply_transform() */
|
/* the cached transformation matrix; see apply_transform() */
|
||||||
CoglMatrix transform;
|
CoglMatrix transform;
|
||||||
|
|
||||||
|
float resource_scale;
|
||||||
|
|
||||||
guint8 opacity;
|
guint8 opacity;
|
||||||
gint opacity_override;
|
gint opacity_override;
|
||||||
|
|
||||||
@@ -803,6 +807,9 @@ struct _ClutterActorPrivate
|
|||||||
gpointer create_child_data;
|
gpointer create_child_data;
|
||||||
GDestroyNotify create_child_notify;
|
GDestroyNotify create_child_notify;
|
||||||
|
|
||||||
|
guint resolution_changed_id;
|
||||||
|
guint font_changed_id;
|
||||||
|
|
||||||
/* bitfields: KEEP AT THE END */
|
/* bitfields: KEEP AT THE END */
|
||||||
|
|
||||||
/* fixed position and sizes */
|
/* fixed position and sizes */
|
||||||
@@ -842,6 +849,7 @@ struct _ClutterActorPrivate
|
|||||||
guint needs_y_expand : 1;
|
guint needs_y_expand : 1;
|
||||||
guint needs_paint_volume_update : 1;
|
guint needs_paint_volume_update : 1;
|
||||||
guint had_effects_on_last_paint_volume_update : 1;
|
guint had_effects_on_last_paint_volume_update : 1;
|
||||||
|
guint needs_compute_resource_scale : 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum
|
enum
|
||||||
@@ -914,6 +922,7 @@ enum
|
|||||||
PROP_SCALE_CENTER_X, /* XXX:2.0 remove */
|
PROP_SCALE_CENTER_X, /* XXX:2.0 remove */
|
||||||
PROP_SCALE_CENTER_Y, /* XXX:2.0 remove */
|
PROP_SCALE_CENTER_Y, /* XXX:2.0 remove */
|
||||||
PROP_SCALE_GRAVITY, /* XXX:2.0 remove */
|
PROP_SCALE_GRAVITY, /* XXX:2.0 remove */
|
||||||
|
PROP_RESOURCE_SCALE,
|
||||||
|
|
||||||
PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
|
PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
|
||||||
PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
|
PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
|
||||||
@@ -1022,7 +1031,7 @@ typedef struct _TransitionClosure
|
|||||||
|
|
||||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||||
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
|
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
|
||||||
static void atk_implementor_iface_init (AtkImplementorIface *iface);
|
static void atk_implementor_iface_init (AtkImplementorIface *iface);
|
||||||
|
|
||||||
/* These setters are all static for now, maybe they should be in the
|
/* These setters are all static for now, maybe they should be in the
|
||||||
@@ -1093,6 +1102,8 @@ static void clutter_actor_set_child_transform_internal (ClutterActor *sel
|
|||||||
|
|
||||||
static void clutter_actor_realize_internal (ClutterActor *self);
|
static void clutter_actor_realize_internal (ClutterActor *self);
|
||||||
static void clutter_actor_unrealize_internal (ClutterActor *self);
|
static void clutter_actor_unrealize_internal (ClutterActor *self);
|
||||||
|
static gboolean clutter_actor_update_resource_scale (ClutterActor *self);
|
||||||
|
static void clutter_actor_ensure_resource_scale (ClutterActor *self);
|
||||||
|
|
||||||
static void clutter_actor_push_in_cloned_branch (ClutterActor *self,
|
static void clutter_actor_push_in_cloned_branch (ClutterActor *self,
|
||||||
gulong count);
|
gulong count);
|
||||||
@@ -1108,7 +1119,6 @@ static void clutter_actor_pop_in_cloned_branch (ClutterActor *self,
|
|||||||
{ _transform; } \
|
{ _transform; } \
|
||||||
cogl_matrix_translate ((m), -_tx, -_ty, -_tz); } G_STMT_END
|
cogl_matrix_translate ((m), -_tx, -_ty, -_tz); } G_STMT_END
|
||||||
|
|
||||||
static GQuark quark_shader_data = 0;
|
|
||||||
static GQuark quark_actor_layout_info = 0;
|
static GQuark quark_actor_layout_info = 0;
|
||||||
static GQuark quark_actor_transform_info = 0;
|
static GQuark quark_actor_transform_info = 0;
|
||||||
static GQuark quark_actor_animation_info = 0;
|
static GQuark quark_actor_animation_info = 0;
|
||||||
@@ -1520,6 +1530,8 @@ clutter_actor_real_map (ClutterActor *self)
|
|||||||
priv->pick_id,
|
priv->pick_id,
|
||||||
_clutter_actor_get_debug_name (self));
|
_clutter_actor_get_debug_name (self));
|
||||||
|
|
||||||
|
clutter_actor_ensure_resource_scale (self);
|
||||||
|
|
||||||
/* notify on parent mapped before potentially mapping
|
/* notify on parent mapped before potentially mapping
|
||||||
* children, so apps see a top-down notification.
|
* children, so apps see a top-down notification.
|
||||||
*/
|
*/
|
||||||
@@ -2689,9 +2701,12 @@ clutter_actor_real_allocate (ClutterActor *self,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
_clutter_actor_signal_queue_redraw (ClutterActor *self,
|
_clutter_actor_propagate_queue_redraw (ClutterActor *self,
|
||||||
ClutterActor *origin)
|
ClutterActor *origin,
|
||||||
|
ClutterPaintVolume *pv)
|
||||||
{
|
{
|
||||||
|
gboolean stop = FALSE;
|
||||||
|
|
||||||
/* no point in queuing a redraw on a destroyed actor */
|
/* no point in queuing a redraw on a destroyed actor */
|
||||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
||||||
return;
|
return;
|
||||||
@@ -2700,27 +2715,33 @@ _clutter_actor_signal_queue_redraw (ClutterActor *self,
|
|||||||
* the actor bas been cloned. In this case the clone will need to
|
* the actor bas been cloned. In this case the clone will need to
|
||||||
* receive the signal so it can queue its own redraw.
|
* receive the signal so it can queue its own redraw.
|
||||||
*/
|
*/
|
||||||
|
while (self)
|
||||||
|
{
|
||||||
_clutter_actor_queue_redraw_on_clones (self);
|
_clutter_actor_queue_redraw_on_clones (self);
|
||||||
|
|
||||||
/* calls klass->queue_redraw in default handler */
|
/* calls klass->queue_redraw in default handler */
|
||||||
if (g_signal_has_handler_pending (self, actor_signals[QUEUE_REDRAW],
|
if (g_signal_has_handler_pending (self, actor_signals[QUEUE_REDRAW],
|
||||||
0, TRUE))
|
0, TRUE))
|
||||||
{
|
{
|
||||||
g_signal_emit (self, actor_signals[QUEUE_REDRAW], 0, origin);
|
g_signal_emit (self, actor_signals[QUEUE_REDRAW], 0, origin, pv, &stop);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CLUTTER_ACTOR_GET_CLASS (self)->queue_redraw (self, origin);
|
stop = CLUTTER_ACTOR_GET_CLASS (self)->queue_redraw (self, origin, pv);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (stop)
|
||||||
|
break;
|
||||||
|
|
||||||
|
self = clutter_actor_get_parent (self);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static gboolean
|
||||||
clutter_actor_real_queue_redraw (ClutterActor *self,
|
clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||||
ClutterActor *origin)
|
ClutterActor *origin,
|
||||||
|
ClutterPaintVolume *paint_volume)
|
||||||
{
|
{
|
||||||
ClutterActor *parent;
|
|
||||||
|
|
||||||
CLUTTER_NOTE (PAINT, "Redraw queued on '%s' (from: '%s')",
|
CLUTTER_NOTE (PAINT, "Redraw queued on '%s' (from: '%s')",
|
||||||
_clutter_actor_get_debug_name (self),
|
_clutter_actor_get_debug_name (self),
|
||||||
origin != NULL ? _clutter_actor_get_debug_name (origin)
|
origin != NULL ? _clutter_actor_get_debug_name (origin)
|
||||||
@@ -2728,7 +2749,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
|||||||
|
|
||||||
/* no point in queuing a redraw on a destroyed actor */
|
/* no point in queuing a redraw on a destroyed actor */
|
||||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
||||||
return;
|
return TRUE;
|
||||||
|
|
||||||
/* If the queue redraw is coming from a child then the actor has
|
/* If the queue redraw is coming from a child then the actor has
|
||||||
become dirty and any queued effect is no longer valid */
|
become dirty and any queued effect is no longer valid */
|
||||||
@@ -2743,7 +2764,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
|||||||
* won't change so we don't have to propagate up the hierarchy.
|
* won't change so we don't have to propagate up the hierarchy.
|
||||||
*/
|
*/
|
||||||
if (!CLUTTER_ACTOR_IS_VISIBLE (self))
|
if (!CLUTTER_ACTOR_IS_VISIBLE (self))
|
||||||
return;
|
return TRUE;
|
||||||
|
|
||||||
/* Although we could determine here that a full stage redraw
|
/* Although we could determine here that a full stage redraw
|
||||||
* has already been queued and immediately bail out, we actually
|
* has already been queued and immediately bail out, we actually
|
||||||
@@ -2757,7 +2778,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
|||||||
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
|
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
|
||||||
if (stage != NULL &&
|
if (stage != NULL &&
|
||||||
_clutter_stage_has_full_redraw_queued (CLUTTER_STAGE (stage)))
|
_clutter_stage_has_full_redraw_queued (CLUTTER_STAGE (stage)))
|
||||||
return;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
self->priv->propagated_one_redraw = TRUE;
|
self->priv->propagated_one_redraw = TRUE;
|
||||||
@@ -2765,12 +2786,17 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
|||||||
/* notify parents, if they are all visible eventually we'll
|
/* notify parents, if they are all visible eventually we'll
|
||||||
* queue redraw on the stage, which queues the redraw idle.
|
* queue redraw on the stage, which queues the redraw idle.
|
||||||
*/
|
*/
|
||||||
parent = clutter_actor_get_parent (self);
|
return FALSE;
|
||||||
if (parent != NULL)
|
}
|
||||||
{
|
|
||||||
/* this will go up recursively */
|
static inline gboolean
|
||||||
_clutter_actor_signal_queue_redraw (parent, origin);
|
clutter_actor_needs_relayout (ClutterActor *self)
|
||||||
}
|
{
|
||||||
|
ClutterActorPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
return (priv->needs_width_request ||
|
||||||
|
priv->needs_height_request ||
|
||||||
|
priv->needs_allocation);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -3561,12 +3587,6 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
|
|||||||
priv->last_paint_volume_valid = TRUE;
|
priv->last_paint_volume_valid = TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline gboolean
|
|
||||||
actor_has_shader_data (ClutterActor *self)
|
|
||||||
{
|
|
||||||
return g_object_get_qdata (G_OBJECT (self), quark_shader_data) != NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
guint32
|
guint32
|
||||||
_clutter_actor_get_pick_id (ClutterActor *self)
|
_clutter_actor_get_pick_id (ClutterActor *self)
|
||||||
{
|
{
|
||||||
@@ -3808,7 +3828,6 @@ clutter_actor_paint (ClutterActor *self)
|
|||||||
ClutterActorPrivate *priv;
|
ClutterActorPrivate *priv;
|
||||||
ClutterPickMode pick_mode;
|
ClutterPickMode pick_mode;
|
||||||
gboolean clip_set = FALSE;
|
gboolean clip_set = FALSE;
|
||||||
gboolean shader_applied = FALSE;
|
|
||||||
ClutterStage *stage;
|
ClutterStage *stage;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||||
@@ -3839,6 +3858,8 @@ clutter_actor_paint (ClutterActor *self)
|
|||||||
if (!CLUTTER_ACTOR_IS_MAPPED (self))
|
if (!CLUTTER_ACTOR_IS_MAPPED (self))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
clutter_actor_ensure_resource_scale (self);
|
||||||
|
|
||||||
stage = (ClutterStage *) _clutter_actor_get_stage_internal (self);
|
stage = (ClutterStage *) _clutter_actor_get_stage_internal (self);
|
||||||
|
|
||||||
/* mark that we are in the paint process */
|
/* mark that we are in the paint process */
|
||||||
@@ -3978,35 +3999,23 @@ clutter_actor_paint (ClutterActor *self)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (priv->effects == NULL)
|
if (priv->effects == NULL)
|
||||||
{
|
|
||||||
if (pick_mode == CLUTTER_PICK_NONE &&
|
|
||||||
actor_has_shader_data (self))
|
|
||||||
{
|
|
||||||
_clutter_actor_shader_pre_paint (self, FALSE);
|
|
||||||
shader_applied = TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
priv->next_effect_to_paint = NULL;
|
priv->next_effect_to_paint = NULL;
|
||||||
}
|
|
||||||
else
|
else
|
||||||
priv->next_effect_to_paint =
|
priv->next_effect_to_paint =
|
||||||
_clutter_meta_group_peek_metas (priv->effects);
|
_clutter_meta_group_peek_metas (priv->effects);
|
||||||
|
|
||||||
clutter_actor_continue_paint (self);
|
clutter_actor_continue_paint (self);
|
||||||
|
|
||||||
if (shader_applied)
|
|
||||||
_clutter_actor_shader_post_paint (self);
|
|
||||||
|
|
||||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES &&
|
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES &&
|
||||||
pick_mode == CLUTTER_PICK_NONE))
|
pick_mode == CLUTTER_PICK_NONE))
|
||||||
_clutter_actor_draw_paint_volume (self);
|
_clutter_actor_draw_paint_volume (self);
|
||||||
|
|
||||||
done:
|
|
||||||
/* If we make it here then the actor has run through a complete
|
/* If we make it here then the actor has run through a complete
|
||||||
paint run including all the effects so it's no longer dirty */
|
paint run including all the effects so it's no longer dirty */
|
||||||
if (pick_mode == CLUTTER_PICK_NONE)
|
if (pick_mode == CLUTTER_PICK_NONE)
|
||||||
priv->is_dirty = FALSE;
|
priv->is_dirty = FALSE;
|
||||||
|
|
||||||
|
done:
|
||||||
if (clip_set)
|
if (clip_set)
|
||||||
{
|
{
|
||||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||||
@@ -4216,7 +4225,8 @@ remove_child (ClutterActor *self,
|
|||||||
child->priv->next_sibling = NULL;
|
child->priv->next_sibling = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
REMOVE_CHILD_DESTROY_META = 1 << 0,
|
REMOVE_CHILD_DESTROY_META = 1 << 0,
|
||||||
REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
|
REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
|
||||||
REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2,
|
REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2,
|
||||||
@@ -4352,7 +4362,10 @@ clutter_actor_remove_child_internal (ClutterActor *self,
|
|||||||
|
|
||||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
||||||
|
{
|
||||||
|
child->priv->needs_compute_resource_scale = TRUE;
|
||||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
|
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
|
||||||
|
}
|
||||||
|
|
||||||
/* if the child was mapped then we need to relayout ourselves to account
|
/* if the child was mapped then we need to relayout ourselves to account
|
||||||
* for the removed child
|
* for the removed child
|
||||||
@@ -5677,6 +5690,16 @@ clutter_actor_get_property (GObject *object,
|
|||||||
g_value_set_enum (value, clutter_actor_get_scale_gravity (actor));
|
g_value_set_enum (value, clutter_actor_get_scale_gravity (actor));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case PROP_RESOURCE_SCALE:
|
||||||
|
if (priv->needs_compute_resource_scale)
|
||||||
|
{
|
||||||
|
if (!clutter_actor_update_resource_scale (actor))
|
||||||
|
g_warning ("Getting invalid resource scale property");
|
||||||
|
}
|
||||||
|
|
||||||
|
g_value_set_float (value, priv->resource_scale);
|
||||||
|
break;
|
||||||
|
|
||||||
case PROP_REACTIVE:
|
case PROP_REACTIVE:
|
||||||
g_value_set_boolean (value, clutter_actor_get_reactive (actor));
|
g_value_set_boolean (value, clutter_actor_get_reactive (actor));
|
||||||
break;
|
break;
|
||||||
@@ -5963,6 +5986,7 @@ clutter_actor_dispose (GObject *object)
|
|||||||
{
|
{
|
||||||
ClutterActor *self = CLUTTER_ACTOR (object);
|
ClutterActor *self = CLUTTER_ACTOR (object);
|
||||||
ClutterActorPrivate *priv = self->priv;
|
ClutterActorPrivate *priv = self->priv;
|
||||||
|
ClutterBackend *backend = clutter_get_default_backend ();
|
||||||
|
|
||||||
CLUTTER_NOTE (MISC, "Dispose actor (name='%s', ref_count:%d) of type '%s'",
|
CLUTTER_NOTE (MISC, "Dispose actor (name='%s', ref_count:%d) of type '%s'",
|
||||||
_clutter_actor_get_debug_name (self),
|
_clutter_actor_get_debug_name (self),
|
||||||
@@ -5999,6 +6023,18 @@ clutter_actor_dispose (GObject *object)
|
|||||||
g_assert (!CLUTTER_ACTOR_IS_REALIZED (self));
|
g_assert (!CLUTTER_ACTOR_IS_REALIZED (self));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (priv->resolution_changed_id)
|
||||||
|
{
|
||||||
|
g_signal_handler_disconnect (backend, priv->resolution_changed_id);
|
||||||
|
priv->resolution_changed_id = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (priv->font_changed_id)
|
||||||
|
{
|
||||||
|
g_signal_handler_disconnect (backend, priv->font_changed_id);
|
||||||
|
priv->font_changed_id = 0;
|
||||||
|
}
|
||||||
|
|
||||||
g_clear_object (&priv->pango_context);
|
g_clear_object (&priv->pango_context);
|
||||||
g_clear_object (&priv->actions);
|
g_clear_object (&priv->actions);
|
||||||
g_clear_object (&priv->constraints);
|
g_clear_object (&priv->constraints);
|
||||||
@@ -6337,7 +6373,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
|||||||
{
|
{
|
||||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||||
|
|
||||||
quark_shader_data = g_quark_from_static_string ("-clutter-actor-shader-data");
|
|
||||||
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
|
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
|
||||||
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
|
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
|
||||||
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
|
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
|
||||||
@@ -7131,6 +7166,19 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
|||||||
G_PARAM_STATIC_STRINGS |
|
G_PARAM_STATIC_STRINGS |
|
||||||
G_PARAM_DEPRECATED);
|
G_PARAM_DEPRECATED);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterActor:resource-scale:
|
||||||
|
*
|
||||||
|
* The resource-scale of the #ClutterActor if any or -1 if not available
|
||||||
|
*/
|
||||||
|
obj_props[PROP_RESOURCE_SCALE] =
|
||||||
|
g_param_spec_float ("resource-scale",
|
||||||
|
P_("Resource Scale"),
|
||||||
|
P_("The Scaling factor for resources painting"),
|
||||||
|
-1.0f, G_MAXFLOAT,
|
||||||
|
1.0f,
|
||||||
|
CLUTTER_PARAM_READABLE);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterActor:rotation-angle-x:
|
* ClutterActor:rotation-angle-x:
|
||||||
*
|
*
|
||||||
@@ -8010,6 +8058,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
|||||||
* ClutterActor::queue-redraw:
|
* ClutterActor::queue-redraw:
|
||||||
* @actor: the actor we're bubbling the redraw request through
|
* @actor: the actor we're bubbling the redraw request through
|
||||||
* @origin: the actor which initiated the redraw request
|
* @origin: the actor which initiated the redraw request
|
||||||
|
* @volume: paint volume to redraw
|
||||||
*
|
*
|
||||||
* The ::queue_redraw signal is emitted when clutter_actor_queue_redraw()
|
* The ::queue_redraw signal is emitted when clutter_actor_queue_redraw()
|
||||||
* is called on @origin.
|
* is called on @origin.
|
||||||
@@ -8063,10 +8112,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
|||||||
G_SIGNAL_RUN_LAST |
|
G_SIGNAL_RUN_LAST |
|
||||||
G_SIGNAL_NO_HOOKS,
|
G_SIGNAL_NO_HOOKS,
|
||||||
G_STRUCT_OFFSET (ClutterActorClass, queue_redraw),
|
G_STRUCT_OFFSET (ClutterActorClass, queue_redraw),
|
||||||
NULL, NULL,
|
g_signal_accumulator_true_handled,
|
||||||
_clutter_marshal_VOID__OBJECT,
|
NULL,
|
||||||
G_TYPE_NONE, 1,
|
_clutter_marshal_BOOLEAN__OBJECT_BOXED,
|
||||||
CLUTTER_TYPE_ACTOR);
|
G_TYPE_BOOLEAN, 2,
|
||||||
|
CLUTTER_TYPE_ACTOR,
|
||||||
|
CLUTTER_TYPE_PAINT_VOLUME);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterActor::queue-relayout:
|
* ClutterActor::queue-relayout:
|
||||||
@@ -8567,11 +8618,13 @@ clutter_actor_init (ClutterActor *self)
|
|||||||
|
|
||||||
priv->opacity = 0xff;
|
priv->opacity = 0xff;
|
||||||
priv->show_on_set_parent = TRUE;
|
priv->show_on_set_parent = TRUE;
|
||||||
|
priv->resource_scale = -1.0f;
|
||||||
|
|
||||||
priv->needs_width_request = TRUE;
|
priv->needs_width_request = TRUE;
|
||||||
priv->needs_height_request = TRUE;
|
priv->needs_height_request = TRUE;
|
||||||
priv->needs_allocation = TRUE;
|
priv->needs_allocation = TRUE;
|
||||||
priv->needs_paint_volume_update = TRUE;
|
priv->needs_paint_volume_update = TRUE;
|
||||||
|
priv->needs_compute_resource_scale = TRUE;
|
||||||
|
|
||||||
priv->cached_width_age = 1;
|
priv->cached_width_age = 1;
|
||||||
priv->cached_height_age = 1;
|
priv->cached_height_age = 1;
|
||||||
@@ -8665,8 +8718,7 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
|||||||
ClutterPaintVolume *clip)
|
ClutterPaintVolume *clip)
|
||||||
{
|
{
|
||||||
ClutterActorPrivate *priv = self->priv;
|
ClutterActorPrivate *priv = self->priv;
|
||||||
ClutterPaintVolume *pv;
|
ClutterPaintVolume *pv = NULL;
|
||||||
gboolean clipped;
|
|
||||||
|
|
||||||
/* Remove queue entry early in the process, otherwise a new
|
/* Remove queue entry early in the process, otherwise a new
|
||||||
queue_redraw() during signal handling could put back this
|
queue_redraw() during signal handling could put back this
|
||||||
@@ -8693,8 +8745,7 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
|||||||
*/
|
*/
|
||||||
if (clip)
|
if (clip)
|
||||||
{
|
{
|
||||||
_clutter_actor_set_queue_redraw_clip (self, clip);
|
pv = clip;
|
||||||
clipped = TRUE;
|
|
||||||
}
|
}
|
||||||
else if (G_LIKELY (priv->last_paint_volume_valid))
|
else if (G_LIKELY (priv->last_paint_volume_valid))
|
||||||
{
|
{
|
||||||
@@ -8704,36 +8755,12 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
|||||||
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
|
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
|
||||||
|
|
||||||
/* make sure we redraw the actors old position... */
|
/* make sure we redraw the actors old position... */
|
||||||
_clutter_actor_set_queue_redraw_clip (stage,
|
_clutter_actor_propagate_queue_redraw (stage, stage,
|
||||||
&priv->last_paint_volume);
|
&priv->last_paint_volume);
|
||||||
_clutter_actor_signal_queue_redraw (stage, stage);
|
|
||||||
_clutter_actor_set_queue_redraw_clip (stage, NULL);
|
|
||||||
|
|
||||||
/* XXX: Ideally the redraw signal would take a clip volume
|
|
||||||
* argument, but that would be an ABI break. Until we can
|
|
||||||
* break the ABI we pass the argument out-of-band
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* setup the clip for the actors new position... */
|
|
||||||
_clutter_actor_set_queue_redraw_clip (self, pv);
|
|
||||||
clipped = TRUE;
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
clipped = FALSE;
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
clipped = FALSE;
|
|
||||||
|
|
||||||
_clutter_actor_signal_queue_redraw (self, self);
|
_clutter_actor_propagate_queue_redraw (self, self, pv);
|
||||||
|
|
||||||
/* Just in case anyone is manually firing redraw signals without
|
|
||||||
* using the public queue_redraw() API we are careful to ensure that
|
|
||||||
* our out-of-band clip member is cleared before returning...
|
|
||||||
*
|
|
||||||
* Note: A NULL clip denotes a full-stage, un-clipped redraw
|
|
||||||
*/
|
|
||||||
if (G_LIKELY (clipped))
|
|
||||||
_clutter_actor_set_queue_redraw_clip (self, NULL);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -8893,8 +8920,7 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
|
|||||||
{
|
{
|
||||||
/* NB: NULL denotes an undefined clip which will result in a
|
/* NB: NULL denotes an undefined clip which will result in a
|
||||||
* full redraw... */
|
* full redraw... */
|
||||||
_clutter_actor_set_queue_redraw_clip (self, NULL);
|
_clutter_actor_propagate_queue_redraw (self, self, NULL);
|
||||||
_clutter_actor_signal_queue_redraw (self, self);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -9558,6 +9584,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
|
||||||
|
|
||||||
/* the remaining cases are:
|
/* the remaining cases are:
|
||||||
*
|
*
|
||||||
* - either min_width or natural_width have been set
|
* - either min_width or natural_width have been set
|
||||||
@@ -9649,6 +9677,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
|
|||||||
|
|
||||||
if (natural_width_p)
|
if (natural_width_p)
|
||||||
*natural_width_p = request_natural_width;
|
*natural_width_p = request_natural_width;
|
||||||
|
|
||||||
|
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -9702,6 +9732,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
|
||||||
|
|
||||||
/* the remaining cases are:
|
/* the remaining cases are:
|
||||||
*
|
*
|
||||||
* - either min_height or natural_height have been set
|
* - either min_height or natural_height have been set
|
||||||
@@ -9792,6 +9824,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
|
|||||||
|
|
||||||
if (natural_height_p)
|
if (natural_height_p)
|
||||||
*natural_height_p = request_natural_height;
|
*natural_height_p = request_natural_height;
|
||||||
|
|
||||||
|
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -10134,6 +10168,9 @@ clutter_actor_allocate (ClutterActor *self,
|
|||||||
if (CLUTTER_ACTOR_IS_MAPPED (self))
|
if (CLUTTER_ACTOR_IS_MAPPED (self))
|
||||||
self->priv->needs_paint_volume_update = TRUE;
|
self->priv->needs_paint_volume_update = TRUE;
|
||||||
|
|
||||||
|
if (stage_allocation_changed)
|
||||||
|
priv->needs_compute_resource_scale = TRUE;
|
||||||
|
|
||||||
if (!stage_allocation_changed)
|
if (!stage_allocation_changed)
|
||||||
{
|
{
|
||||||
/* If the actor didn't move but needs_allocation is set, we just
|
/* If the actor didn't move but needs_allocation is set, we just
|
||||||
@@ -12796,7 +12833,8 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
|
|||||||
ClutterActor *child,
|
ClutterActor *child,
|
||||||
gpointer data);
|
gpointer data);
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
ADD_CHILD_CREATE_META = 1 << 0,
|
ADD_CHILD_CREATE_META = 1 << 0,
|
||||||
ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
|
ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
|
||||||
ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2,
|
ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2,
|
||||||
@@ -12981,7 +13019,10 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
|||||||
|
|
||||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
||||||
|
{
|
||||||
|
child->priv->needs_compute_resource_scale = TRUE;
|
||||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
|
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
if (check_state)
|
if (check_state)
|
||||||
{
|
{
|
||||||
@@ -13014,9 +13055,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
|||||||
/* maintain the invariant that if an actor needs layout,
|
/* maintain the invariant that if an actor needs layout,
|
||||||
* its parents do as well
|
* its parents do as well
|
||||||
*/
|
*/
|
||||||
if (child->priv->needs_width_request ||
|
if (clutter_actor_needs_relayout (child))
|
||||||
child->priv->needs_height_request ||
|
|
||||||
child->priv->needs_allocation)
|
|
||||||
{
|
{
|
||||||
/* we work around the short-circuiting we do
|
/* we work around the short-circuiting we do
|
||||||
* in clutter_actor_queue_relayout() since we
|
* in clutter_actor_queue_relayout() since we
|
||||||
@@ -13585,6 +13624,8 @@ clutter_actor_reparent (ClutterActor *self,
|
|||||||
insert_child_at_depth,
|
insert_child_at_depth,
|
||||||
NULL);
|
NULL);
|
||||||
|
|
||||||
|
priv->needs_compute_resource_scale = TRUE;
|
||||||
|
|
||||||
/* we emit the ::parent-set signal once */
|
/* we emit the ::parent-set signal once */
|
||||||
g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
|
g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
|
||||||
|
|
||||||
@@ -15159,7 +15200,7 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
|
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
|
||||||
{
|
{
|
||||||
iface->find_property = clutter_actor_find_property;
|
iface->find_property = clutter_actor_find_property;
|
||||||
iface->get_initial_state = clutter_actor_get_initial_state;
|
iface->get_initial_state = clutter_actor_get_initial_state;
|
||||||
@@ -15859,8 +15900,10 @@ clutter_actor_get_pango_context (ClutterActor *self)
|
|||||||
{
|
{
|
||||||
priv->pango_context = clutter_actor_create_pango_context (self);
|
priv->pango_context = clutter_actor_create_pango_context (self);
|
||||||
|
|
||||||
|
priv->resolution_changed_id =
|
||||||
g_signal_connect_object (backend, "resolution-changed",
|
g_signal_connect_object (backend, "resolution-changed",
|
||||||
G_CALLBACK (update_pango_context), priv->pango_context, 0);
|
G_CALLBACK (update_pango_context), priv->pango_context, 0);
|
||||||
|
priv->font_changed_id =
|
||||||
g_signal_connect_object (backend, "font-changed",
|
g_signal_connect_object (backend, "font-changed",
|
||||||
G_CALLBACK (update_pango_context), priv->pango_context, 0);
|
G_CALLBACK (update_pango_context), priv->pango_context, 0);
|
||||||
}
|
}
|
||||||
@@ -16487,6 +16530,12 @@ clutter_actor_is_in_clone_paint (ClutterActor *self)
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
gboolean
|
||||||
|
clutter_actor_has_damage (ClutterActor *actor)
|
||||||
|
{
|
||||||
|
return actor->priv->is_dirty;
|
||||||
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
set_direction_recursive (ClutterActor *actor,
|
set_direction_recursive (ClutterActor *actor,
|
||||||
gpointer user_data)
|
gpointer user_data)
|
||||||
@@ -16704,26 +16753,6 @@ clutter_actor_has_pointer (ClutterActor *self)
|
|||||||
return self->priv->has_pointer;
|
return self->priv->has_pointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* XXX: This is a workaround for not being able to break the ABI of
|
|
||||||
* the QUEUE_REDRAW signal. It is an out-of-band argument. See
|
|
||||||
* clutter_actor_queue_clipped_redraw() for details.
|
|
||||||
*/
|
|
||||||
ClutterPaintVolume *
|
|
||||||
_clutter_actor_get_queue_redraw_clip (ClutterActor *self)
|
|
||||||
{
|
|
||||||
return g_object_get_data (G_OBJECT (self),
|
|
||||||
"-clutter-actor-queue-redraw-clip");
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
_clutter_actor_set_queue_redraw_clip (ClutterActor *self,
|
|
||||||
ClutterPaintVolume *clip)
|
|
||||||
{
|
|
||||||
g_object_set_data (G_OBJECT (self),
|
|
||||||
"-clutter-actor-queue-redraw-clip",
|
|
||||||
clip);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_actor_has_allocation:
|
* clutter_actor_has_allocation:
|
||||||
* @self: a #ClutterActor
|
* @self: a #ClutterActor
|
||||||
@@ -17768,6 +17797,171 @@ clutter_actor_get_paint_box (ClutterActor *self,
|
|||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static gboolean
|
||||||
|
_clutter_actor_get_resource_scale_for_rect (ClutterActor *self,
|
||||||
|
ClutterRect *bounding_rect,
|
||||||
|
float *resource_scale)
|
||||||
|
{
|
||||||
|
ClutterActor *stage;
|
||||||
|
float max_scale = 0;
|
||||||
|
|
||||||
|
stage = _clutter_actor_get_stage_internal (self);
|
||||||
|
if (!stage)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
if (!_clutter_stage_get_max_view_scale_factor_for_rect (CLUTTER_STAGE (stage),
|
||||||
|
bounding_rect,
|
||||||
|
&max_scale))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
*resource_scale = max_scale;
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static gboolean
|
||||||
|
_clutter_actor_compute_resource_scale (ClutterActor *self,
|
||||||
|
float *resource_scale)
|
||||||
|
{
|
||||||
|
ClutterRect bounding_rect;
|
||||||
|
ClutterActorPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
if (CLUTTER_ACTOR_IN_DESTRUCTION (self) ||
|
||||||
|
CLUTTER_ACTOR_IN_PREF_SIZE (self) ||
|
||||||
|
!clutter_actor_is_mapped (self))
|
||||||
|
{
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
clutter_actor_get_transformed_position (self,
|
||||||
|
&bounding_rect.origin.x,
|
||||||
|
&bounding_rect.origin.y);
|
||||||
|
clutter_actor_get_transformed_size (self,
|
||||||
|
&bounding_rect.size.width,
|
||||||
|
&bounding_rect.size.height);
|
||||||
|
|
||||||
|
if (bounding_rect.size.width == 0.0 ||
|
||||||
|
bounding_rect.size.height == 0.0 ||
|
||||||
|
!_clutter_actor_get_resource_scale_for_rect (self,
|
||||||
|
&bounding_rect,
|
||||||
|
resource_scale))
|
||||||
|
{
|
||||||
|
if (priv->parent)
|
||||||
|
return _clutter_actor_compute_resource_scale (priv->parent,
|
||||||
|
resource_scale);
|
||||||
|
else
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static ClutterActorTraverseVisitFlags
|
||||||
|
queue_update_resource_scale_cb (ClutterActor *actor,
|
||||||
|
int depth,
|
||||||
|
void *user_data)
|
||||||
|
{
|
||||||
|
actor->priv->needs_compute_resource_scale = TRUE;
|
||||||
|
return CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
_clutter_actor_queue_update_resource_scale_recursive (ClutterActor *self)
|
||||||
|
{
|
||||||
|
_clutter_actor_traverse (self,
|
||||||
|
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
|
||||||
|
queue_update_resource_scale_cb,
|
||||||
|
NULL,
|
||||||
|
NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
static gboolean
|
||||||
|
clutter_actor_update_resource_scale (ClutterActor *self)
|
||||||
|
{
|
||||||
|
ClutterActorPrivate *priv;
|
||||||
|
float resource_scale;
|
||||||
|
float old_resource_scale;
|
||||||
|
priv = self->priv;
|
||||||
|
|
||||||
|
g_return_val_if_fail (priv->needs_compute_resource_scale, FALSE);
|
||||||
|
|
||||||
|
old_resource_scale = priv->resource_scale;
|
||||||
|
priv->resource_scale = -1.0f;
|
||||||
|
|
||||||
|
if (_clutter_actor_compute_resource_scale (self, &resource_scale))
|
||||||
|
{
|
||||||
|
priv->resource_scale = resource_scale;
|
||||||
|
priv->needs_compute_resource_scale = FALSE;
|
||||||
|
|
||||||
|
return fabsf (old_resource_scale - resource_scale) > FLT_EPSILON;
|
||||||
|
}
|
||||||
|
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
clutter_actor_ensure_resource_scale (ClutterActor *self)
|
||||||
|
{
|
||||||
|
ClutterActorPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
if (!priv->needs_compute_resource_scale)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (clutter_actor_update_resource_scale (self))
|
||||||
|
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_RESOURCE_SCALE]);
|
||||||
|
}
|
||||||
|
|
||||||
|
gboolean
|
||||||
|
_clutter_actor_get_real_resource_scale (ClutterActor *self,
|
||||||
|
gfloat *resource_scale)
|
||||||
|
{
|
||||||
|
ClutterActorPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
clutter_actor_ensure_resource_scale (self);
|
||||||
|
|
||||||
|
if (!priv->needs_compute_resource_scale)
|
||||||
|
{
|
||||||
|
*resource_scale = priv->resource_scale;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
*resource_scale = -1.0f;
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clutter_actor_get_resource_scale:
|
||||||
|
* @self: A #ClutterActor
|
||||||
|
* @resource_scale: (out): return location for the resource scale
|
||||||
|
*
|
||||||
|
* Retrieves the resource scale for this actor, if available.
|
||||||
|
*
|
||||||
|
* The resource scale refers to the scale the actor should use for its resources.
|
||||||
|
* For example if an actor draws a a picture of size 100 x 100 in the stage
|
||||||
|
* coordinate space, it should use a texture of twice the size (i.e. 200 x 200)
|
||||||
|
* if the resource scale is 2.
|
||||||
|
*
|
||||||
|
* The resource scale is determined by calculating the highest #ClutterStageView
|
||||||
|
* scale the actor will get painted on.
|
||||||
|
*
|
||||||
|
* Returns: TRUE if resource scale is set for the actor, otherwise FALSE
|
||||||
|
*/
|
||||||
|
gboolean
|
||||||
|
clutter_actor_get_resource_scale (ClutterActor *self,
|
||||||
|
gfloat *resource_scale)
|
||||||
|
{
|
||||||
|
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
|
||||||
|
g_return_val_if_fail (resource_scale != NULL, FALSE);
|
||||||
|
|
||||||
|
if (_clutter_actor_get_real_resource_scale (self, resource_scale))
|
||||||
|
{
|
||||||
|
*resource_scale = ceilf (*resource_scale);
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_actor_has_overlaps:
|
* clutter_actor_has_overlaps:
|
||||||
* @self: A #ClutterActor
|
* @self: A #ClutterActor
|
||||||
|
|||||||
@@ -236,8 +236,9 @@ struct _ClutterActorClass
|
|||||||
void (* pick) (ClutterActor *actor,
|
void (* pick) (ClutterActor *actor,
|
||||||
const ClutterColor *color);
|
const ClutterColor *color);
|
||||||
|
|
||||||
void (* queue_redraw) (ClutterActor *actor,
|
gboolean (* queue_redraw) (ClutterActor *actor,
|
||||||
ClutterActor *leaf_that_queued);
|
ClutterActor *leaf_that_queued,
|
||||||
|
ClutterPaintVolume *paint_volume);
|
||||||
|
|
||||||
/* size negotiation */
|
/* size negotiation */
|
||||||
void (* get_preferred_width) (ClutterActor *self,
|
void (* get_preferred_width) (ClutterActor *self,
|
||||||
@@ -583,6 +584,11 @@ gboolean clutter_actor_is_in_clone_paint
|
|||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gboolean clutter_actor_get_paint_box (ClutterActor *self,
|
gboolean clutter_actor_get_paint_box (ClutterActor *self,
|
||||||
ClutterActorBox *box);
|
ClutterActorBox *box);
|
||||||
|
|
||||||
|
CLUTTER_EXPORT
|
||||||
|
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
|
||||||
|
gfloat *resource_scale);
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gboolean clutter_actor_has_overlaps (ClutterActor *self);
|
gboolean clutter_actor_has_overlaps (ClutterActor *self);
|
||||||
|
|
||||||
|
|||||||
@@ -30,7 +30,7 @@
|
|||||||
* to control how a #ClutterAnimation will animate a property.
|
* to control how a #ClutterAnimation will animate a property.
|
||||||
*
|
*
|
||||||
* Each #ClutterAnimatable should implement the
|
* Each #ClutterAnimatable should implement the
|
||||||
* #ClutterAnimatableIface.interpolate_property() virtual function of the
|
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
|
||||||
* interface to compute the animation state between two values of an interval
|
* interface to compute the animation state between two values of an interval
|
||||||
* depending on a progress factor, expressed as a floating point value.
|
* depending on a progress factor, expressed as a floating point value.
|
||||||
*
|
*
|
||||||
@@ -57,7 +57,6 @@
|
|||||||
#include "deprecated/clutter-animatable.h"
|
#include "deprecated/clutter-animatable.h"
|
||||||
#include "deprecated/clutter-animation.h"
|
#include "deprecated/clutter-animation.h"
|
||||||
|
|
||||||
typedef ClutterAnimatableIface ClutterAnimatableInterface;
|
|
||||||
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
|
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -101,7 +100,7 @@ clutter_animatable_animate_property (ClutterAnimatable *animatable,
|
|||||||
gdouble progress,
|
gdouble progress,
|
||||||
GValue *value)
|
GValue *value)
|
||||||
{
|
{
|
||||||
ClutterAnimatableIface *iface;
|
ClutterAnimatableInterface *iface;
|
||||||
gboolean res;
|
gboolean res;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
||||||
@@ -155,7 +154,7 @@ GParamSpec *
|
|||||||
clutter_animatable_find_property (ClutterAnimatable *animatable,
|
clutter_animatable_find_property (ClutterAnimatable *animatable,
|
||||||
const gchar *property_name)
|
const gchar *property_name)
|
||||||
{
|
{
|
||||||
ClutterAnimatableIface *iface;
|
ClutterAnimatableInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
|
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
|
||||||
g_return_val_if_fail (property_name != NULL, NULL);
|
g_return_val_if_fail (property_name != NULL, NULL);
|
||||||
@@ -185,7 +184,7 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
|
|||||||
const gchar *property_name,
|
const gchar *property_name,
|
||||||
GValue *value)
|
GValue *value)
|
||||||
{
|
{
|
||||||
ClutterAnimatableIface *iface;
|
ClutterAnimatableInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
|
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
|
||||||
g_return_if_fail (property_name != NULL);
|
g_return_if_fail (property_name != NULL);
|
||||||
@@ -214,7 +213,7 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
|
|||||||
const gchar *property_name,
|
const gchar *property_name,
|
||||||
const GValue *value)
|
const GValue *value)
|
||||||
{
|
{
|
||||||
ClutterAnimatableIface *iface;
|
ClutterAnimatableInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
|
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
|
||||||
g_return_if_fail (property_name != NULL);
|
g_return_if_fail (property_name != NULL);
|
||||||
@@ -260,7 +259,7 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
|
|||||||
gdouble progress,
|
gdouble progress,
|
||||||
GValue *value)
|
GValue *value)
|
||||||
{
|
{
|
||||||
ClutterAnimatableIface *iface;
|
ClutterAnimatableInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
||||||
g_return_val_if_fail (property_name != NULL, FALSE);
|
g_return_val_if_fail (property_name != NULL, FALSE);
|
||||||
|
|||||||
@@ -34,23 +34,14 @@
|
|||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
|
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
|
||||||
#define CLUTTER_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable))
|
|
||||||
#define CLUTTER_IS_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE))
|
|
||||||
#define CLUTTER_ANIMATABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface))
|
|
||||||
|
|
||||||
typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
|
CLUTTER_EXPORT
|
||||||
|
G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
|
||||||
|
CLUTTER, ANIMATABLE,
|
||||||
|
GObject)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterAnimatable:
|
* ClutterAnimatableInterface:
|
||||||
*
|
|
||||||
* #ClutterAnimatable is an opaque structure whose members cannot be directly
|
|
||||||
* accessed
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterAnimatableIface:
|
|
||||||
* @animate_property: virtual function for custom interpolation of a
|
* @animate_property: virtual function for custom interpolation of a
|
||||||
* property. This virtual function is deprecated
|
* property. This virtual function is deprecated
|
||||||
* @find_property: virtual function for retrieving the #GParamSpec of
|
* @find_property: virtual function for retrieving the #GParamSpec of
|
||||||
@@ -67,7 +58,7 @@ typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
struct _ClutterAnimatableIface
|
struct _ClutterAnimatableInterface
|
||||||
{
|
{
|
||||||
/*< private >*/
|
/*< private >*/
|
||||||
GTypeInterface parent_iface;
|
GTypeInterface parent_iface;
|
||||||
@@ -95,9 +86,6 @@ struct _ClutterAnimatableIface
|
|||||||
GValue *value);
|
GValue *value);
|
||||||
};
|
};
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
|
||||||
GType clutter_animatable_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
|
GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
|
||||||
const gchar *property_name);
|
const gchar *property_name);
|
||||||
|
|||||||
@@ -34,7 +34,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
|
|||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAnimatable, g_object_unref)
|
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref)
|
||||||
@@ -49,7 +48,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
|
|||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContent, g_object_unref)
|
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
|
||||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
|
||||||
|
|||||||
@@ -160,8 +160,6 @@ void _clutter_backend_reset_cogl_framebuffer (Clutter
|
|||||||
|
|
||||||
void clutter_set_allowed_drivers (const char *drivers);
|
void clutter_set_allowed_drivers (const char *drivers);
|
||||||
|
|
||||||
void clutter_try_set_windowing_backend (const char *drivers);
|
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */
|
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */
|
||||||
|
|||||||
@@ -53,9 +53,6 @@
|
|||||||
#include "clutter-stage-window.h"
|
#include "clutter-stage-window.h"
|
||||||
#include "clutter-device-manager-private.h"
|
#include "clutter-device-manager-private.h"
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
#include "deprecated/clutter-backend.h"
|
|
||||||
|
|
||||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||||
#include "wayland/clutter-wayland-compositor.h"
|
#include "wayland/clutter-wayland-compositor.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -903,129 +900,6 @@ clutter_get_default_backend (void)
|
|||||||
return clutter_context->backend;
|
return clutter_context->backend;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_set_double_click_time:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
* @msec: milliseconds between two button press events
|
|
||||||
*
|
|
||||||
* Sets the maximum time between two button press events, used to
|
|
||||||
* verify whether it's a double click event or not.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_backend_set_double_click_time (ClutterBackend *backend,
|
|
||||||
guint msec)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings = clutter_settings_get_default ();
|
|
||||||
|
|
||||||
g_object_set (settings, "double-click-time", msec, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_get_double_click_time:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
*
|
|
||||||
* Gets the maximum time between two button press events, as set
|
|
||||||
* by clutter_backend_set_double_click_time().
|
|
||||||
*
|
|
||||||
* Return value: a time in milliseconds
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_backend_get_double_click_time (ClutterBackend *backend)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings = clutter_settings_get_default ();
|
|
||||||
gint retval;
|
|
||||||
|
|
||||||
g_object_get (settings, "double-click-time", &retval, NULL);
|
|
||||||
|
|
||||||
return retval;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_set_double_click_distance:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
* @distance: a distance, in pixels
|
|
||||||
*
|
|
||||||
* Sets the maximum distance used to verify a double click event.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_backend_set_double_click_distance (ClutterBackend *backend,
|
|
||||||
guint distance)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings = clutter_settings_get_default ();
|
|
||||||
|
|
||||||
g_object_set (settings, "double-click-distance", distance, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_get_double_click_distance:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
*
|
|
||||||
* Retrieves the distance used to verify a double click event
|
|
||||||
*
|
|
||||||
* Return value: a distance, in pixels.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_backend_get_double_click_distance (ClutterBackend *backend)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings = clutter_settings_get_default ();
|
|
||||||
gint retval;
|
|
||||||
|
|
||||||
g_object_get (settings, "double-click-distance", &retval, NULL);
|
|
||||||
|
|
||||||
return retval;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_set_resolution:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
* @dpi: the resolution in "dots per inch" (Physical inches aren't
|
|
||||||
* actually involved; the terminology is conventional).
|
|
||||||
*
|
|
||||||
* Sets the resolution for font handling on the screen. This is a
|
|
||||||
* scale factor between points specified in a #PangoFontDescription
|
|
||||||
* and cairo units. The default value is 96, meaning that a 10 point
|
|
||||||
* font will be 13 units high. (10 * 96. / 72. = 13.3).
|
|
||||||
*
|
|
||||||
* Applications should never need to call this function.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:font-dpi instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_backend_set_resolution (ClutterBackend *backend,
|
|
||||||
gdouble dpi)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings;
|
|
||||||
gint resolution;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
|
|
||||||
|
|
||||||
if (dpi < 0)
|
|
||||||
resolution = -1;
|
|
||||||
else
|
|
||||||
resolution = dpi * 1024;
|
|
||||||
|
|
||||||
settings = clutter_settings_get_default ();
|
|
||||||
g_object_set (settings, "font-dpi", resolution, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_backend_get_resolution:
|
* clutter_backend_get_resolution:
|
||||||
* @backend: a #ClutterBackend
|
* @backend: a #ClutterBackend
|
||||||
@@ -1131,61 +1005,6 @@ clutter_backend_get_font_options (ClutterBackend *backend)
|
|||||||
return backend->font_options;
|
return backend->font_options;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_set_font_name:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
* @font_name: the name of the font
|
|
||||||
*
|
|
||||||
* Sets the default font to be used by Clutter. The @font_name string
|
|
||||||
* must either be %NULL, which means that the font name from the
|
|
||||||
* default #ClutterBackend will be used; or be something that can
|
|
||||||
* be parsed by the pango_font_description_from_string() function.
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:font-name instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_backend_set_font_name (ClutterBackend *backend,
|
|
||||||
const gchar *font_name)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings = clutter_settings_get_default ();
|
|
||||||
|
|
||||||
g_object_set (settings, "font-name", font_name, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_backend_get_font_name:
|
|
||||||
* @backend: a #ClutterBackend
|
|
||||||
*
|
|
||||||
* Retrieves the default font name as set by
|
|
||||||
* clutter_backend_set_font_name().
|
|
||||||
*
|
|
||||||
* Return value: the font name for the backend. The returned string is
|
|
||||||
* owned by the #ClutterBackend and should never be modified or freed
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.4: Use #ClutterSettings:font-name instead
|
|
||||||
*/
|
|
||||||
const gchar *
|
|
||||||
clutter_backend_get_font_name (ClutterBackend *backend)
|
|
||||||
{
|
|
||||||
ClutterSettings *settings;
|
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
|
|
||||||
|
|
||||||
settings = clutter_settings_get_default ();
|
|
||||||
|
|
||||||
/* XXX yuck. but we return a const pointer, so we need to
|
|
||||||
* store it in the backend
|
|
||||||
*/
|
|
||||||
g_free (backend->font_name);
|
|
||||||
g_object_get (settings, "font-name", &backend->font_name, NULL);
|
|
||||||
|
|
||||||
return backend->font_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
gint32
|
gint32
|
||||||
_clutter_backend_get_units_serial (ClutterBackend *backend)
|
_clutter_backend_get_units_serial (ClutterBackend *backend)
|
||||||
{
|
{
|
||||||
@@ -1275,61 +1094,6 @@ clutter_wayland_set_compositor_display (void *display)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_set_windowing_backend:
|
|
||||||
* @backend_type: a comma separated list of windowing backends
|
|
||||||
*
|
|
||||||
* Restricts Clutter to only use the specified backend or list of backends.
|
|
||||||
*
|
|
||||||
* You can use one of the `CLUTTER_WINDOWING_*` symbols, e.g.
|
|
||||||
*
|
|
||||||
* |[<!-- language="C" -->
|
|
||||||
* clutter_set_windowing_backend (CLUTTER_WINDOWING_X11);
|
|
||||||
* ]|
|
|
||||||
*
|
|
||||||
* Will force Clutter to use the X11 windowing and input backend, and terminate
|
|
||||||
* if the X11 backend could not be initialized successfully.
|
|
||||||
*
|
|
||||||
* Since Clutter 1.26, you can also use a comma-separated list of windowing
|
|
||||||
* system backends to provide a fallback in case backends are not available or
|
|
||||||
* enabled, e.g.:
|
|
||||||
*
|
|
||||||
* |[<!-- language="C" -->
|
|
||||||
* clutter_set_windowing_backend ("gdk,wayland,x11");
|
|
||||||
* ]|
|
|
||||||
*
|
|
||||||
* Will make Clutter test for the GDK, Wayland, and X11 backends in that order.
|
|
||||||
*
|
|
||||||
* You can use the `*` special value to ask Clutter to use the internally
|
|
||||||
* defined list of backends. For instance:
|
|
||||||
*
|
|
||||||
* |[<!-- language="C" -->
|
|
||||||
* clutter_set_windowing_backend ("x11,wayland,*");
|
|
||||||
* ]|
|
|
||||||
*
|
|
||||||
* Will make Clutter test the X11 and Wayland backends, and then fall back
|
|
||||||
* to the internal list of available backends.
|
|
||||||
*
|
|
||||||
* This function must be called before the first API call to Clutter, including
|
|
||||||
* clutter_get_option_context()
|
|
||||||
*
|
|
||||||
* Since: 1.16
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_set_windowing_backend (const char *backend_type)
|
|
||||||
{
|
|
||||||
g_return_if_fail (backend_type != NULL);
|
|
||||||
|
|
||||||
allowed_backends = g_strdup (backend_type);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
clutter_try_set_windowing_backend (const char *backend_type)
|
|
||||||
{
|
|
||||||
if (allowed_backends == NULL)
|
|
||||||
clutter_set_windowing_backend (backend_type);
|
|
||||||
}
|
|
||||||
|
|
||||||
PangoDirection
|
PangoDirection
|
||||||
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
|
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -60,9 +60,6 @@ GType clutter_backend_get_type (void) G_GNUC_CONST;
|
|||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
ClutterBackend * clutter_get_default_backend (void);
|
ClutterBackend * clutter_get_default_backend (void);
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
|
||||||
void clutter_set_windowing_backend (const char *backend_type);
|
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gdouble clutter_backend_get_resolution (ClutterBackend *backend);
|
gdouble clutter_backend_get_resolution (ClutterBackend *backend);
|
||||||
|
|
||||||
|
|||||||
@@ -1146,29 +1146,60 @@ clutter_rect_inset (ClutterRect *rect,
|
|||||||
rect->size.height = 0.f;
|
rect->size.height = 0.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clutter_rect_scale:
|
||||||
|
* @rect: a #ClutterRect
|
||||||
|
* @s_x: an horizontal scale value
|
||||||
|
* @s_y: a vertical scale value
|
||||||
|
*
|
||||||
|
* Scale the rectangle coordinates and size by @s_x horizontally and
|
||||||
|
* @s_y vertically.
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
clutter_rect_scale (ClutterRect *rect,
|
||||||
|
float s_x,
|
||||||
|
float s_y)
|
||||||
|
{
|
||||||
|
g_return_if_fail (rect != NULL);
|
||||||
|
g_return_if_fail (s_x > 0.f);
|
||||||
|
g_return_if_fail (s_y > 0.f);
|
||||||
|
|
||||||
|
clutter_rect_normalize_internal (rect);
|
||||||
|
|
||||||
|
rect->origin.x *= s_x;
|
||||||
|
rect->origin.y *= s_y;
|
||||||
|
rect->size.width *= s_x;
|
||||||
|
rect->size.height *= s_y;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_rect_clamp_to_pixel:
|
* clutter_rect_clamp_to_pixel:
|
||||||
* @rect: a #ClutterRect
|
* @rect: a #ClutterRect
|
||||||
*
|
*
|
||||||
* Rounds the origin of @rect downwards to the nearest integer, and rounds
|
* Rounds the origin of @rect downwards to the nearest integer, and recompute the
|
||||||
* the size of @rect upwards to the nearest integer, so that @rect is
|
* the size using the @rect origin and size rounded upwards to the nearest integer,
|
||||||
* updated to the smallest rectangle capable of fully containing the
|
* so that @rect is updated to the smallest rectangle capable of fully containing
|
||||||
* original, fractional rectangle.
|
* the original, fractional rectangle in the coordinates space.
|
||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
clutter_rect_clamp_to_pixel (ClutterRect *rect)
|
clutter_rect_clamp_to_pixel (ClutterRect *rect)
|
||||||
{
|
{
|
||||||
|
float x2, y2;
|
||||||
|
|
||||||
g_return_if_fail (rect != NULL);
|
g_return_if_fail (rect != NULL);
|
||||||
|
|
||||||
clutter_rect_normalize_internal (rect);
|
clutter_rect_normalize_internal (rect);
|
||||||
|
|
||||||
|
x2 = rect->origin.x + rect->size.width;
|
||||||
|
y2 = rect->origin.y + rect->size.height;
|
||||||
|
|
||||||
rect->origin.x = floorf (rect->origin.x);
|
rect->origin.x = floorf (rect->origin.x);
|
||||||
rect->origin.y = floorf (rect->origin.y);
|
rect->origin.y = floorf (rect->origin.y);
|
||||||
|
|
||||||
rect->size.width = ceilf (rect->size.width);
|
rect->size.width = ceilf (x2) - rect->origin.x;
|
||||||
rect->size.height = ceilf (rect->size.height);
|
rect->size.height = ceilf (y2) - rect->origin.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -249,9 +249,7 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
|
|||||||
cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
|
cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet);
|
||||||
cogl_object_unref (snippet);
|
cogl_object_unref (snippet);
|
||||||
|
|
||||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||||
0, /* layer number */
|
|
||||||
COGL_TEXTURE_TYPE_2D);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||||
|
|||||||
@@ -438,9 +438,7 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
|
|||||||
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
||||||
cogl_object_unref (snippet);
|
cogl_object_unref (snippet);
|
||||||
|
|
||||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||||
0, /* layer number */
|
|
||||||
COGL_TEXTURE_TYPE_2D);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||||
|
|||||||
@@ -44,6 +44,7 @@
|
|||||||
|
|
||||||
#include "clutter-build-config.h"
|
#include "clutter-build-config.h"
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
#include <cogl/cogl.h>
|
#include <cogl/cogl.h>
|
||||||
#include <cairo-gobject.h>
|
#include <cairo-gobject.h>
|
||||||
|
|
||||||
@@ -69,6 +70,7 @@ struct _ClutterCanvasPrivate
|
|||||||
|
|
||||||
int width;
|
int width;
|
||||||
int height;
|
int height;
|
||||||
|
float scale_factor;
|
||||||
|
|
||||||
CoglTexture *texture;
|
CoglTexture *texture;
|
||||||
gboolean dirty;
|
gboolean dirty;
|
||||||
@@ -82,6 +84,7 @@ enum
|
|||||||
|
|
||||||
PROP_WIDTH,
|
PROP_WIDTH,
|
||||||
PROP_HEIGHT,
|
PROP_HEIGHT,
|
||||||
|
PROP_SCALE_FACTOR,
|
||||||
|
|
||||||
LAST_PROP
|
LAST_PROP
|
||||||
};
|
};
|
||||||
@@ -97,7 +100,7 @@ enum
|
|||||||
|
|
||||||
static guint canvas_signals[LAST_SIGNAL] = { 0, };
|
static guint canvas_signals[LAST_SIGNAL] = { 0, };
|
||||||
|
|
||||||
static void clutter_content_iface_init (ClutterContentIface *iface);
|
static void clutter_content_iface_init (ClutterContentInterface *iface);
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
|
G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
|
||||||
G_ADD_PRIVATE (ClutterCanvas)
|
G_ADD_PRIVATE (ClutterCanvas)
|
||||||
@@ -178,6 +181,19 @@ clutter_canvas_set_property (GObject *gobject,
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case PROP_SCALE_FACTOR:
|
||||||
|
{
|
||||||
|
gfloat new_scale_factor = g_value_get_float (value);
|
||||||
|
|
||||||
|
if (priv->scale_factor != new_scale_factor)
|
||||||
|
{
|
||||||
|
priv->scale_factor = new_scale_factor;
|
||||||
|
|
||||||
|
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
@@ -202,6 +218,10 @@ clutter_canvas_get_property (GObject *gobject,
|
|||||||
g_value_set_int (value, priv->height);
|
g_value_set_int (value, priv->height);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case PROP_SCALE_FACTOR:
|
||||||
|
g_value_set_float (value, priv->scale_factor);
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||||
break;
|
break;
|
||||||
@@ -245,6 +265,19 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
|
|||||||
G_PARAM_READWRITE |
|
G_PARAM_READWRITE |
|
||||||
G_PARAM_STATIC_STRINGS);
|
G_PARAM_STATIC_STRINGS);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterCanvas:scale-factor:
|
||||||
|
*
|
||||||
|
* The height of the canvas.
|
||||||
|
*/
|
||||||
|
obj_props[PROP_SCALE_FACTOR] =
|
||||||
|
g_param_spec_float ("scale-factor",
|
||||||
|
P_("Scale Factor"),
|
||||||
|
P_("The Scale factor of the canvas"),
|
||||||
|
0.01f, G_MAXFLOAT,
|
||||||
|
1.0f,
|
||||||
|
G_PARAM_READWRITE |
|
||||||
|
G_PARAM_STATIC_STRINGS);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterCanvas::draw:
|
* ClutterCanvas::draw:
|
||||||
@@ -291,6 +324,7 @@ clutter_canvas_init (ClutterCanvas *self)
|
|||||||
|
|
||||||
self->priv->width = -1;
|
self->priv->width = -1;
|
||||||
self->priv->height = -1;
|
self->priv->height = -1;
|
||||||
|
self->priv->scale_factor = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -340,8 +374,8 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
|
|||||||
|
|
||||||
priv->dirty = TRUE;
|
priv->dirty = TRUE;
|
||||||
|
|
||||||
real_width = priv->width;
|
real_width = ceilf (priv->width * priv->scale_factor);
|
||||||
real_height = priv->height;
|
real_height = ceilf (priv->height * priv->scale_factor);
|
||||||
|
|
||||||
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
|
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
|
||||||
priv->width, priv->height);
|
priv->width, priv->height);
|
||||||
@@ -387,6 +421,10 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
|
|||||||
mapped_buffer = FALSE;
|
mapped_buffer = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
cairo_surface_set_device_scale (surface,
|
||||||
|
priv->scale_factor,
|
||||||
|
priv->scale_factor);
|
||||||
|
|
||||||
self->priv->cr = cr = cairo_create (surface);
|
self->priv->cr = cr = cairo_create (surface);
|
||||||
|
|
||||||
g_signal_emit (self, canvas_signals[DRAW], 0,
|
g_signal_emit (self, canvas_signals[DRAW], 0,
|
||||||
@@ -448,16 +486,16 @@ clutter_canvas_get_preferred_size (ClutterContent *content,
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
if (width != NULL)
|
if (width != NULL)
|
||||||
*width = priv->width;
|
*width = ceilf (priv->width * priv->scale_factor);
|
||||||
|
|
||||||
if (height != NULL)
|
if (height != NULL)
|
||||||
*height = priv->height;
|
*height = ceilf (priv->height * priv->scale_factor);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_content_iface_init (ClutterContentIface *iface)
|
clutter_content_iface_init (ClutterContentInterface *iface)
|
||||||
{
|
{
|
||||||
iface->invalidate = clutter_canvas_invalidate;
|
iface->invalidate = clutter_canvas_invalidate;
|
||||||
iface->paint_content = clutter_canvas_paint_content;
|
iface->paint_content = clutter_canvas_paint_content;
|
||||||
@@ -560,3 +598,48 @@ clutter_canvas_set_size (ClutterCanvas *canvas,
|
|||||||
|
|
||||||
return clutter_canvas_invalidate_internal (canvas, width, height);
|
return clutter_canvas_invalidate_internal (canvas, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clutter_canvas_set_scale_factor:
|
||||||
|
* @canvas: a #ClutterCanvas
|
||||||
|
* @scale: the integer scaling factor of the canvas
|
||||||
|
*
|
||||||
|
* Sets the scaling factor of the @canvas, and invalidates the content.
|
||||||
|
*
|
||||||
|
* This function will cause the @canvas to be invalidated only
|
||||||
|
* if the scale factor of the canvas surface has changed.
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
|
||||||
|
float scale)
|
||||||
|
{
|
||||||
|
g_return_if_fail (CLUTTER_IS_CANVAS (canvas));
|
||||||
|
g_return_if_fail (scale > 0.0f);
|
||||||
|
|
||||||
|
if (canvas->priv->scale_factor != scale)
|
||||||
|
{
|
||||||
|
canvas->priv->scale_factor = scale;
|
||||||
|
|
||||||
|
g_object_freeze_notify (G_OBJECT (canvas));
|
||||||
|
clutter_content_invalidate (CLUTTER_CONTENT (canvas));
|
||||||
|
g_object_thaw_notify (G_OBJECT (canvas));
|
||||||
|
|
||||||
|
g_object_notify_by_pspec (G_OBJECT (canvas), obj_props[PROP_SCALE_FACTOR]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clutter_canvas_get_scale_factor:
|
||||||
|
* @canvas: a #ClutterCanvas
|
||||||
|
*
|
||||||
|
* Gets the scale factor of the @canvas.
|
||||||
|
*
|
||||||
|
* Return value: the current @canvas scale factor or -1 if invalid
|
||||||
|
*/
|
||||||
|
float
|
||||||
|
clutter_canvas_get_scale_factor (ClutterCanvas *canvas)
|
||||||
|
{
|
||||||
|
g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), -1.0f);
|
||||||
|
|
||||||
|
return canvas->priv->scale_factor;
|
||||||
|
}
|
||||||
|
|||||||
@@ -97,9 +97,9 @@ gboolean clutter_canvas_set_size (ClutterCanvas *
|
|||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
|
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
|
||||||
int scale);
|
float scale);
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
int clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
|
float clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|||||||
@@ -293,9 +293,7 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
|
|||||||
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
||||||
cogl_object_unref (snippet);
|
cogl_object_unref (snippet);
|
||||||
|
|
||||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||||
0, /* layer number */
|
|
||||||
COGL_TEXTURE_TYPE_2D);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||||
|
|||||||
@@ -45,8 +45,6 @@
|
|||||||
#include "clutter-marshal.h"
|
#include "clutter-marshal.h"
|
||||||
#include "clutter-private.h"
|
#include "clutter-private.h"
|
||||||
|
|
||||||
typedef struct _ClutterContentIface ClutterContentInterface;
|
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
ATTACHED,
|
ATTACHED,
|
||||||
@@ -130,7 +128,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
|||||||
g_signal_new (I_("attached"),
|
g_signal_new (I_("attached"),
|
||||||
G_TYPE_FROM_INTERFACE (iface),
|
G_TYPE_FROM_INTERFACE (iface),
|
||||||
G_SIGNAL_RUN_FIRST,
|
G_SIGNAL_RUN_FIRST,
|
||||||
G_STRUCT_OFFSET (ClutterContentIface, attached),
|
G_STRUCT_OFFSET (ClutterContentInterface, attached),
|
||||||
NULL, NULL,
|
NULL, NULL,
|
||||||
_clutter_marshal_VOID__OBJECT,
|
_clutter_marshal_VOID__OBJECT,
|
||||||
G_TYPE_NONE, 1,
|
G_TYPE_NONE, 1,
|
||||||
@@ -150,7 +148,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
|||||||
g_signal_new (I_("detached"),
|
g_signal_new (I_("detached"),
|
||||||
G_TYPE_FROM_INTERFACE (iface),
|
G_TYPE_FROM_INTERFACE (iface),
|
||||||
G_SIGNAL_RUN_FIRST,
|
G_SIGNAL_RUN_FIRST,
|
||||||
G_STRUCT_OFFSET (ClutterContentIface, detached),
|
G_STRUCT_OFFSET (ClutterContentInterface, detached),
|
||||||
NULL, NULL,
|
NULL, NULL,
|
||||||
_clutter_marshal_VOID__OBJECT,
|
_clutter_marshal_VOID__OBJECT,
|
||||||
G_TYPE_NONE, 1,
|
G_TYPE_NONE, 1,
|
||||||
@@ -245,7 +243,7 @@ clutter_content_invalidate_size (ClutterContent *content)
|
|||||||
* is associated to a #ClutterContent, to set up a backpointer from
|
* is associated to a #ClutterContent, to set up a backpointer from
|
||||||
* the @content to the @actor.
|
* the @content to the @actor.
|
||||||
*
|
*
|
||||||
* This function will invoke the #ClutterContentIface.attached() virtual
|
* This function will invoke the #ClutterContentInterface.attached() virtual
|
||||||
* function.
|
* function.
|
||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
@@ -279,7 +277,7 @@ _clutter_content_attached (ClutterContent *content,
|
|||||||
* This function should be used internally every time a #ClutterActor
|
* This function should be used internally every time a #ClutterActor
|
||||||
* removes the association with a #ClutterContent.
|
* removes the association with a #ClutterContent.
|
||||||
*
|
*
|
||||||
* This function will invoke the #ClutterContentIface.detached() virtual
|
* This function will invoke the #ClutterContentInterface.detached() virtual
|
||||||
* function.
|
* function.
|
||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
@@ -308,7 +306,7 @@ _clutter_content_detached (ClutterContent *content,
|
|||||||
*
|
*
|
||||||
* Creates the render tree for the @content and @actor.
|
* Creates the render tree for the @content and @actor.
|
||||||
*
|
*
|
||||||
* This function will invoke the #ClutterContentIface.paint_content()
|
* This function will invoke the #ClutterContentInterface.paint_content()
|
||||||
* virtual function.
|
* virtual function.
|
||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -34,23 +34,12 @@
|
|||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
|
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
|
||||||
#define CLUTTER_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTENT, ClutterContent))
|
|
||||||
#define CLUTTER_IS_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTENT))
|
|
||||||
#define CLUTTER_CONTENT_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTENT, ClutterContentIface))
|
|
||||||
|
|
||||||
typedef struct _ClutterContentIface ClutterContentIface;
|
CLUTTER_EXPORT
|
||||||
|
G_DECLARE_INTERFACE (ClutterContent, clutter_content, CLUTTER, CONTENT, GObject)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterContent:
|
* ClutterContentInterface:
|
||||||
*
|
|
||||||
* The #ClutterContent structure is an opaque type
|
|
||||||
* whose members cannot be acccessed directly.
|
|
||||||
*
|
|
||||||
* Since: 1.10
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterContentIface:
|
|
||||||
* @get_preferred_size: virtual function; should be overridden by subclasses
|
* @get_preferred_size: virtual function; should be overridden by subclasses
|
||||||
* of #ClutterContent that have a natural size
|
* of #ClutterContent that have a natural size
|
||||||
* @paint_content: virtual function; called each time the content needs to
|
* @paint_content: virtual function; called each time the content needs to
|
||||||
@@ -62,12 +51,12 @@ typedef struct _ClutterContentIface ClutterContentIface;
|
|||||||
* @invalidate: virtual function; called each time a #ClutterContent state
|
* @invalidate: virtual function; called each time a #ClutterContent state
|
||||||
* is changed.
|
* is changed.
|
||||||
*
|
*
|
||||||
* The #ClutterContentIface structure contains only
|
* The #ClutterContentInterface structure contains only
|
||||||
* private data.
|
* private data.
|
||||||
*
|
*
|
||||||
* Since: 1.10
|
* Since: 1.10
|
||||||
*/
|
*/
|
||||||
struct _ClutterContentIface
|
struct _ClutterContentInterface
|
||||||
{
|
{
|
||||||
/*< private >*/
|
/*< private >*/
|
||||||
GTypeInterface g_iface;
|
GTypeInterface g_iface;
|
||||||
@@ -90,9 +79,6 @@ struct _ClutterContentIface
|
|||||||
void (* invalidate_size) (ClutterContent *content);
|
void (* invalidate_size) (ClutterContent *content);
|
||||||
};
|
};
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
|
||||||
GType clutter_content_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gboolean clutter_content_get_preferred_size (ClutterContent *content,
|
gboolean clutter_content_get_preferred_size (ClutterContent *content,
|
||||||
gfloat *width,
|
gfloat *width,
|
||||||
|
|||||||
@@ -6,7 +6,8 @@
|
|||||||
|
|
||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_DEBUG_MISC = 1 << 0,
|
CLUTTER_DEBUG_MISC = 1 << 0,
|
||||||
CLUTTER_DEBUG_ACTOR = 1 << 1,
|
CLUTTER_DEBUG_ACTOR = 1 << 1,
|
||||||
CLUTTER_DEBUG_TEXTURE = 1 << 2,
|
CLUTTER_DEBUG_TEXTURE = 1 << 2,
|
||||||
@@ -26,12 +27,14 @@ typedef enum {
|
|||||||
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
|
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
|
||||||
} ClutterDebugFlag;
|
} ClutterDebugFlag;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
|
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
|
||||||
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
|
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
|
||||||
} ClutterPickDebugFlag;
|
} ClutterPickDebugFlag;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
|
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
|
||||||
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
|
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
|
||||||
CLUTTER_DEBUG_REDRAWS = 1 << 2,
|
CLUTTER_DEBUG_REDRAWS = 1 << 2,
|
||||||
|
|||||||
@@ -7,37 +7,24 @@
|
|||||||
#include "deprecated/clutter-alpha.h"
|
#include "deprecated/clutter-alpha.h"
|
||||||
#include "deprecated/clutter-animatable.h"
|
#include "deprecated/clutter-animatable.h"
|
||||||
#include "deprecated/clutter-animation.h"
|
#include "deprecated/clutter-animation.h"
|
||||||
#include "deprecated/clutter-animator.h"
|
|
||||||
#include "deprecated/clutter-backend.h"
|
|
||||||
#include "deprecated/clutter-behaviour.h"
|
#include "deprecated/clutter-behaviour.h"
|
||||||
#include "deprecated/clutter-behaviour-depth.h"
|
#include "deprecated/clutter-behaviour-depth.h"
|
||||||
#include "deprecated/clutter-behaviour-ellipse.h"
|
|
||||||
#include "deprecated/clutter-behaviour-opacity.h"
|
#include "deprecated/clutter-behaviour-opacity.h"
|
||||||
#include "deprecated/clutter-behaviour-path.h"
|
|
||||||
#include "deprecated/clutter-behaviour-rotate.h"
|
|
||||||
#include "deprecated/clutter-behaviour-scale.h"
|
#include "deprecated/clutter-behaviour-scale.h"
|
||||||
#include "deprecated/clutter-bin-layout.h"
|
#include "deprecated/clutter-bin-layout.h"
|
||||||
#include "deprecated/clutter-box.h"
|
#include "deprecated/clutter-box.h"
|
||||||
#include "deprecated/clutter-cairo-texture.h"
|
#include "deprecated/clutter-cairo-texture.h"
|
||||||
#include "deprecated/clutter-container.h"
|
#include "deprecated/clutter-container.h"
|
||||||
#include "deprecated/clutter-frame-source.h"
|
|
||||||
#include "deprecated/clutter-group.h"
|
#include "deprecated/clutter-group.h"
|
||||||
#include "deprecated/clutter-input-device.h"
|
|
||||||
#include "deprecated/clutter-keysyms.h"
|
#include "deprecated/clutter-keysyms.h"
|
||||||
#include "deprecated/clutter-list-model.h"
|
|
||||||
#include "deprecated/clutter-main.h"
|
#include "deprecated/clutter-main.h"
|
||||||
#include "deprecated/clutter-model.h"
|
|
||||||
#include "deprecated/clutter-rectangle.h"
|
#include "deprecated/clutter-rectangle.h"
|
||||||
#include "deprecated/clutter-score.h"
|
|
||||||
#include "deprecated/clutter-shader.h"
|
|
||||||
#include "deprecated/clutter-stage-manager.h"
|
#include "deprecated/clutter-stage-manager.h"
|
||||||
#include "deprecated/clutter-stage.h"
|
#include "deprecated/clutter-stage.h"
|
||||||
#include "deprecated/clutter-state.h"
|
#include "deprecated/clutter-state.h"
|
||||||
#include "deprecated/clutter-table-layout.h"
|
#include "deprecated/clutter-table-layout.h"
|
||||||
#include "deprecated/clutter-texture.h"
|
#include "deprecated/clutter-texture.h"
|
||||||
#include "deprecated/clutter-timeline.h"
|
#include "deprecated/clutter-timeline.h"
|
||||||
#include "deprecated/clutter-timeout-pool.h"
|
|
||||||
#include "deprecated/clutter-util.h"
|
|
||||||
|
|
||||||
#undef __CLUTTER_DEPRECATED_H_INSIDE__
|
#undef __CLUTTER_DEPRECATED_H_INSIDE__
|
||||||
|
|
||||||
|
|||||||
@@ -297,9 +297,7 @@ clutter_desaturate_effect_init (ClutterDesaturateEffect *self)
|
|||||||
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
cogl_pipeline_add_snippet (klass->base_pipeline, snippet);
|
||||||
cogl_object_unref (snippet);
|
cogl_object_unref (snippet);
|
||||||
|
|
||||||
cogl_pipeline_set_layer_null_texture (klass->base_pipeline,
|
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
|
||||||
0, /* layer number */
|
|
||||||
COGL_TEXTURE_TYPE_2D);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
|
||||||
|
|||||||
@@ -167,10 +167,6 @@ struct _ClutterInputDeviceClass
|
|||||||
gboolean (* is_grouped) (ClutterInputDevice *device,
|
gboolean (* is_grouped) (ClutterInputDevice *device,
|
||||||
ClutterInputDevice *other_device);
|
ClutterInputDevice *other_device);
|
||||||
|
|
||||||
gboolean (* get_physical_size) (ClutterInputDevice *device,
|
|
||||||
gdouble *width,
|
|
||||||
gdouble *height);
|
|
||||||
|
|
||||||
/* Keyboard accessbility */
|
/* Keyboard accessbility */
|
||||||
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
||||||
ClutterInputDevice *device,
|
ClutterInputDevice *device,
|
||||||
|
|||||||
@@ -550,13 +550,7 @@ static gboolean
|
|||||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
||||||
ClutterKbdA11ySettings *b)
|
ClutterKbdA11ySettings *b)
|
||||||
{
|
{
|
||||||
return (a->controls == b->controls &&
|
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
|
||||||
a->slowkeys_delay == b->slowkeys_delay &&
|
|
||||||
a->debounce_delay == b->debounce_delay &&
|
|
||||||
a->timeout_delay == b->timeout_delay &&
|
|
||||||
a->mousekeys_init_delay == b->mousekeys_init_delay &&
|
|
||||||
a->mousekeys_max_speed == b->mousekeys_max_speed &&
|
|
||||||
a->mousekeys_accel_time == b->mousekeys_accel_time);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -51,7 +51,8 @@ G_BEGIN_DECLS
|
|||||||
*
|
*
|
||||||
* Deprecated: 1.22: Use the normalized #ClutterActor pivot point instead
|
* Deprecated: 1.22: Use the normalized #ClutterActor pivot point instead
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
|
typedef enum /*< prefix=CLUTTER_GRAVITY >*/
|
||||||
|
{
|
||||||
CLUTTER_GRAVITY_NONE = 0,
|
CLUTTER_GRAVITY_NONE = 0,
|
||||||
CLUTTER_GRAVITY_NORTH,
|
CLUTTER_GRAVITY_NORTH,
|
||||||
CLUTTER_GRAVITY_NORTH_EAST,
|
CLUTTER_GRAVITY_NORTH_EAST,
|
||||||
@@ -74,7 +75,8 @@ typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER >*/
|
typedef enum /*< prefix=CLUTTER >*/
|
||||||
|
{
|
||||||
CLUTTER_X_AXIS,
|
CLUTTER_X_AXIS,
|
||||||
CLUTTER_Y_AXIS,
|
CLUTTER_Y_AXIS,
|
||||||
CLUTTER_Z_AXIS
|
CLUTTER_Z_AXIS
|
||||||
@@ -91,7 +93,8 @@ typedef enum { /*< prefix=CLUTTER >*/
|
|||||||
*
|
*
|
||||||
* Deprecated: 1.22
|
* Deprecated: 1.22
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_ROTATE >*/
|
typedef enum /*< prefix=CLUTTER_ROTATE >*/
|
||||||
|
{
|
||||||
CLUTTER_ROTATE_CW,
|
CLUTTER_ROTATE_CW,
|
||||||
CLUTTER_ROTATE_CCW
|
CLUTTER_ROTATE_CCW
|
||||||
} ClutterRotateDirection;
|
} ClutterRotateDirection;
|
||||||
@@ -107,7 +110,8 @@ typedef enum { /*< prefix=CLUTTER_ROTATE >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.8
|
* Since: 0.8
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_REQUEST >*/
|
typedef enum /*< prefix=CLUTTER_REQUEST >*/
|
||||||
|
{
|
||||||
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
|
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
|
||||||
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT,
|
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT,
|
||||||
CLUTTER_REQUEST_CONTENT_SIZE
|
CLUTTER_REQUEST_CONTENT_SIZE
|
||||||
@@ -200,7 +204,8 @@ typedef enum { /*< prefix=CLUTTER_REQUEST >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_CUSTOM_MODE = 0,
|
CLUTTER_CUSTOM_MODE = 0,
|
||||||
|
|
||||||
/* linear */
|
/* linear */
|
||||||
@@ -284,7 +289,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Deprecated: 1.22: Use #cairo_font_options_t instead
|
* Deprecated: 1.22: Use #cairo_font_options_t instead
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_FONT >*/
|
typedef enum /*< prefix=CLUTTER_FONT >*/
|
||||||
|
{
|
||||||
CLUTTER_FONT_MIPMAPPING = (1 << 0),
|
CLUTTER_FONT_MIPMAPPING = (1 << 0),
|
||||||
CLUTTER_FONT_HINTING = (1 << 1)
|
CLUTTER_FONT_HINTING = (1 << 1)
|
||||||
} ClutterFontFlags;
|
} ClutterFontFlags;
|
||||||
@@ -300,7 +306,8 @@ typedef enum { /*< prefix=CLUTTER_FONT >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.2
|
* Since: 1.2
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_TEXT_DIRECTION_DEFAULT,
|
CLUTTER_TEXT_DIRECTION_DEFAULT,
|
||||||
CLUTTER_TEXT_DIRECTION_LTR,
|
CLUTTER_TEXT_DIRECTION_LTR,
|
||||||
CLUTTER_TEXT_DIRECTION_RTL
|
CLUTTER_TEXT_DIRECTION_RTL
|
||||||
@@ -315,7 +322,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.4
|
* Since: 1.4
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_VERTEX_SHADER,
|
CLUTTER_VERTEX_SHADER,
|
||||||
CLUTTER_FRAGMENT_SHADER
|
CLUTTER_FRAGMENT_SHADER
|
||||||
} ClutterShaderType;
|
} ClutterShaderType;
|
||||||
@@ -350,7 +358,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_SHIFT_MASK = 1 << 0,
|
CLUTTER_SHIFT_MASK = 1 << 0,
|
||||||
CLUTTER_LOCK_MASK = 1 << 1,
|
CLUTTER_LOCK_MASK = 1 << 1,
|
||||||
CLUTTER_CONTROL_MASK = 1 << 2,
|
CLUTTER_CONTROL_MASK = 1 << 2,
|
||||||
@@ -416,7 +425,8 @@ typedef enum {
|
|||||||
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
|
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
|
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
|
||||||
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
|
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
|
||||||
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
|
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
|
||||||
@@ -448,7 +458,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Flags used to signal the state of an actor.
|
* Flags used to signal the state of an actor.
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_ACTOR >*/
|
typedef enum /*< prefix=CLUTTER_ACTOR >*/
|
||||||
|
{
|
||||||
CLUTTER_ACTOR_MAPPED = 1 << 1,
|
CLUTTER_ACTOR_MAPPED = 1 << 1,
|
||||||
CLUTTER_ACTOR_REALIZED = 1 << 2,
|
CLUTTER_ACTOR_REALIZED = 1 << 2,
|
||||||
CLUTTER_ACTOR_REACTIVE = 1 << 3,
|
CLUTTER_ACTOR_REACTIVE = 1 << 3,
|
||||||
@@ -468,7 +479,8 @@ typedef enum { /*< prefix=CLUTTER_ACTOR >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.8
|
* Since: 1.8
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
||||||
|
{
|
||||||
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
|
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
|
||||||
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
|
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
|
||||||
} ClutterOffscreenRedirect;
|
} ClutterOffscreenRedirect;
|
||||||
@@ -492,7 +504,8 @@ typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_ALLOCATION_NONE = 0,
|
CLUTTER_ALLOCATION_NONE = 0,
|
||||||
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
|
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
|
||||||
CLUTTER_DELEGATE_LAYOUT = 1 << 2
|
CLUTTER_DELEGATE_LAYOUT = 1 << 2
|
||||||
@@ -509,7 +522,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.4
|
* Since: 1.4
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
|
typedef enum /*< prefix=CLUTTER_ALIGN >*/
|
||||||
|
{
|
||||||
CLUTTER_ALIGN_X_AXIS,
|
CLUTTER_ALIGN_X_AXIS,
|
||||||
CLUTTER_ALIGN_Y_AXIS,
|
CLUTTER_ALIGN_Y_AXIS,
|
||||||
CLUTTER_ALIGN_BOTH
|
CLUTTER_ALIGN_BOTH
|
||||||
@@ -526,7 +540,8 @@ typedef enum { /*< prefix=CLUTTER_ALIGN >*/
|
|||||||
*
|
*
|
||||||
* Deprecated: 1.22
|
* Deprecated: 1.22
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INTERPOLATION_LINEAR,
|
CLUTTER_INTERPOLATION_LINEAR,
|
||||||
CLUTTER_INTERPOLATION_CUBIC
|
CLUTTER_INTERPOLATION_CUBIC
|
||||||
} ClutterInterpolation;
|
} ClutterInterpolation;
|
||||||
@@ -551,7 +566,8 @@ typedef enum {
|
|||||||
* Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
|
* Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
|
||||||
* API instead
|
* API instead
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_BIN_ALIGNMENT_FIXED,
|
CLUTTER_BIN_ALIGNMENT_FIXED,
|
||||||
CLUTTER_BIN_ALIGNMENT_FILL,
|
CLUTTER_BIN_ALIGNMENT_FILL,
|
||||||
CLUTTER_BIN_ALIGNMENT_START,
|
CLUTTER_BIN_ALIGNMENT_START,
|
||||||
@@ -576,7 +592,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.4
|
* Since: 1.4
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_BIND >*/
|
typedef enum /*< prefix=CLUTTER_BIND >*/
|
||||||
|
{
|
||||||
CLUTTER_BIND_X,
|
CLUTTER_BIND_X,
|
||||||
CLUTTER_BIND_Y,
|
CLUTTER_BIND_Y,
|
||||||
CLUTTER_BIND_WIDTH,
|
CLUTTER_BIND_WIDTH,
|
||||||
@@ -595,7 +612,8 @@ typedef enum { /*< prefix=CLUTTER_BIND >*/
|
|||||||
*
|
*
|
||||||
* Flags passed to the ‘paint’ or ‘pick’ method of #ClutterEffect.
|
* Flags passed to the ‘paint’ or ‘pick’ method of #ClutterEffect.
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
||||||
|
{
|
||||||
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
|
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
|
||||||
} ClutterEffectPaintFlags;
|
} ClutterEffectPaintFlags;
|
||||||
|
|
||||||
@@ -611,7 +629,8 @@ typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.2
|
* Since: 1.2
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_BOX_ALIGNMENT_START,
|
CLUTTER_BOX_ALIGNMENT_START,
|
||||||
CLUTTER_BOX_ALIGNMENT_END,
|
CLUTTER_BOX_ALIGNMENT_END,
|
||||||
CLUTTER_BOX_ALIGNMENT_CENTER
|
CLUTTER_BOX_ALIGNMENT_CENTER
|
||||||
@@ -628,7 +647,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.8
|
* Since: 1.8
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
|
typedef enum /*< prefix=CLUTTER_LONG_PRESS >*/
|
||||||
|
{
|
||||||
CLUTTER_LONG_PRESS_QUERY,
|
CLUTTER_LONG_PRESS_QUERY,
|
||||||
CLUTTER_LONG_PRESS_ACTIVATE,
|
CLUTTER_LONG_PRESS_ACTIVATE,
|
||||||
CLUTTER_LONG_PRESS_CANCEL
|
CLUTTER_LONG_PRESS_CANCEL
|
||||||
@@ -686,7 +706,8 @@ typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.6
|
* Since: 1.6
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_COLOR >*/
|
typedef enum /*< prefix=CLUTTER_COLOR >*/
|
||||||
|
{
|
||||||
/* CGA/EGA-like palette */
|
/* CGA/EGA-like palette */
|
||||||
CLUTTER_COLOR_WHITE = 0,
|
CLUTTER_COLOR_WHITE = 0,
|
||||||
CLUTTER_COLOR_BLACK,
|
CLUTTER_COLOR_BLACK,
|
||||||
@@ -750,7 +771,8 @@ typedef enum { /*< prefix=CLUTTER_COLOR >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.4
|
* Since: 1.4
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_DRAG >*/
|
typedef enum /*< prefix=CLUTTER_DRAG >*/
|
||||||
|
{
|
||||||
CLUTTER_DRAG_AXIS_NONE = 0,
|
CLUTTER_DRAG_AXIS_NONE = 0,
|
||||||
|
|
||||||
CLUTTER_DRAG_X_AXIS,
|
CLUTTER_DRAG_X_AXIS,
|
||||||
@@ -767,7 +789,8 @@ typedef enum { /*< prefix=CLUTTER_DRAG >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.6
|
* Since: 0.6
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
|
typedef enum /*< flags prefix=CLUTTER_EVENT >*/
|
||||||
|
{
|
||||||
CLUTTER_EVENT_NONE = 0,
|
CLUTTER_EVENT_NONE = 0,
|
||||||
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
|
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
|
||||||
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
|
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
|
||||||
@@ -812,7 +835,8 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER >*/
|
typedef enum /*< prefix=CLUTTER >*/
|
||||||
|
{
|
||||||
CLUTTER_NOTHING = 0,
|
CLUTTER_NOTHING = 0,
|
||||||
CLUTTER_KEY_PRESS,
|
CLUTTER_KEY_PRESS,
|
||||||
CLUTTER_KEY_RELEASE,
|
CLUTTER_KEY_RELEASE,
|
||||||
@@ -857,7 +881,8 @@ typedef enum { /*< prefix=CLUTTER >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
typedef enum /*< prefix=CLUTTER_SCROLL >*/
|
||||||
|
{
|
||||||
CLUTTER_SCROLL_UP,
|
CLUTTER_SCROLL_UP,
|
||||||
CLUTTER_SCROLL_DOWN,
|
CLUTTER_SCROLL_DOWN,
|
||||||
CLUTTER_SCROLL_LEFT,
|
CLUTTER_SCROLL_LEFT,
|
||||||
@@ -875,7 +900,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
|
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
|
||||||
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
|
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
|
||||||
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
|
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
|
||||||
@@ -883,7 +909,6 @@ typedef enum {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterFeatureFlags:
|
* ClutterFeatureFlags:
|
||||||
* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
|
|
||||||
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
|
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
|
||||||
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
|
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
|
||||||
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
|
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
|
||||||
@@ -902,7 +927,6 @@ typedef enum {
|
|||||||
*/
|
*/
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
CLUTTER_FEATURE_TEXTURE_NPOT = (1 << 2),
|
|
||||||
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
|
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
|
||||||
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
|
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
|
||||||
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
|
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
|
||||||
@@ -927,7 +951,8 @@ typedef enum
|
|||||||
*
|
*
|
||||||
* Since: 1.2
|
* Since: 1.2
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_FLOW >*/
|
typedef enum /*< prefix=CLUTTER_FLOW >*/
|
||||||
|
{
|
||||||
CLUTTER_FLOW_HORIZONTAL,
|
CLUTTER_FLOW_HORIZONTAL,
|
||||||
CLUTTER_FLOW_VERTICAL
|
CLUTTER_FLOW_VERTICAL
|
||||||
} ClutterFlowOrientation;
|
} ClutterFlowOrientation;
|
||||||
@@ -954,7 +979,8 @@ typedef enum { /*< prefix=CLUTTER_FLOW >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_POINTER_DEVICE,
|
CLUTTER_POINTER_DEVICE,
|
||||||
CLUTTER_KEYBOARD_DEVICE,
|
CLUTTER_KEYBOARD_DEVICE,
|
||||||
CLUTTER_EXTENSION_DEVICE,
|
CLUTTER_EXTENSION_DEVICE,
|
||||||
@@ -982,7 +1008,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.6
|
* Since: 1.6
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_MODE_MASTER,
|
CLUTTER_INPUT_MODE_MASTER,
|
||||||
CLUTTER_INPUT_MODE_SLAVE,
|
CLUTTER_INPUT_MODE_SLAVE,
|
||||||
CLUTTER_INPUT_MODE_FLOATING
|
CLUTTER_INPUT_MODE_FLOATING
|
||||||
@@ -1007,7 +1034,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.6
|
* Since: 1.6
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_AXIS_IGNORE,
|
CLUTTER_INPUT_AXIS_IGNORE,
|
||||||
|
|
||||||
CLUTTER_INPUT_AXIS_X,
|
CLUTTER_INPUT_AXIS_X,
|
||||||
@@ -1034,7 +1062,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.6
|
* Since: 1.6
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_SNAP_EDGE_TOP,
|
CLUTTER_SNAP_EDGE_TOP,
|
||||||
CLUTTER_SNAP_EDGE_RIGHT,
|
CLUTTER_SNAP_EDGE_RIGHT,
|
||||||
CLUTTER_SNAP_EDGE_BOTTOM,
|
CLUTTER_SNAP_EDGE_BOTTOM,
|
||||||
@@ -1051,7 +1080,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_PICK_NONE = 0,
|
CLUTTER_PICK_NONE = 0,
|
||||||
CLUTTER_PICK_REACTIVE,
|
CLUTTER_PICK_REACTIVE,
|
||||||
CLUTTER_PICK_ALL
|
CLUTTER_PICK_ALL
|
||||||
@@ -1068,7 +1098,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.8
|
* Since: 1.8
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
typedef enum /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
||||||
|
{
|
||||||
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
|
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
|
||||||
CLUTTER_SWIPE_DIRECTION_DOWN = 1 << 1,
|
CLUTTER_SWIPE_DIRECTION_DOWN = 1 << 1,
|
||||||
CLUTTER_SWIPE_DIRECTION_LEFT = 1 << 2,
|
CLUTTER_SWIPE_DIRECTION_LEFT = 1 << 2,
|
||||||
@@ -1088,7 +1119,8 @@ typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_PAN >*/
|
typedef enum /*< prefix=CLUTTER_PAN >*/
|
||||||
|
{
|
||||||
CLUTTER_PAN_AXIS_NONE = 0,
|
CLUTTER_PAN_AXIS_NONE = 0,
|
||||||
|
|
||||||
CLUTTER_PAN_X_AXIS,
|
CLUTTER_PAN_X_AXIS,
|
||||||
@@ -1113,7 +1145,8 @@ typedef enum { /*< prefix=CLUTTER_PAN >*/
|
|||||||
*
|
*
|
||||||
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
|
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_TABLE_ALIGNMENT_START,
|
CLUTTER_TABLE_ALIGNMENT_START,
|
||||||
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
||||||
CLUTTER_TABLE_ALIGNMENT_END
|
CLUTTER_TABLE_ALIGNMENT_END
|
||||||
@@ -1134,7 +1167,8 @@ typedef enum {
|
|||||||
* Deprecated: 1.22: The #ClutterTexture class was the only user of
|
* Deprecated: 1.22: The #ClutterTexture class was the only user of
|
||||||
* this API
|
* this API
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
|
typedef enum /*< prefix=CLUTTER_TEXTURE >*/
|
||||||
|
{
|
||||||
CLUTTER_TEXTURE_NONE = 0,
|
CLUTTER_TEXTURE_NONE = 0,
|
||||||
CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
|
CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
|
||||||
CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
|
CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
|
||||||
@@ -1158,7 +1192,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
|
|||||||
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
|
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
|
||||||
* instead.
|
* instead.
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
typedef enum /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
||||||
|
{
|
||||||
CLUTTER_TEXTURE_QUALITY_LOW,
|
CLUTTER_TEXTURE_QUALITY_LOW,
|
||||||
CLUTTER_TEXTURE_QUALITY_MEDIUM,
|
CLUTTER_TEXTURE_QUALITY_MEDIUM,
|
||||||
CLUTTER_TEXTURE_QUALITY_HIGH
|
CLUTTER_TEXTURE_QUALITY_HIGH
|
||||||
@@ -1173,7 +1208,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
|||||||
*
|
*
|
||||||
* Since: 0.6
|
* Since: 0.6
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_TIMELINE_FORWARD,
|
CLUTTER_TIMELINE_FORWARD,
|
||||||
CLUTTER_TIMELINE_BACKWARD
|
CLUTTER_TIMELINE_BACKWARD
|
||||||
} ClutterTimelineDirection;
|
} ClutterTimelineDirection;
|
||||||
@@ -1192,7 +1228,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_UNIT >*/
|
typedef enum /*< prefix=CLUTTER_UNIT >*/
|
||||||
|
{
|
||||||
CLUTTER_UNIT_PIXEL,
|
CLUTTER_UNIT_PIXEL,
|
||||||
CLUTTER_UNIT_EM,
|
CLUTTER_UNIT_EM,
|
||||||
CLUTTER_UNIT_MM,
|
CLUTTER_UNIT_MM,
|
||||||
@@ -1222,7 +1259,8 @@ typedef enum { /*< prefix=CLUTTER_UNIT >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.0
|
* Since: 1.0
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_PATH_MOVE_TO = 0,
|
CLUTTER_PATH_MOVE_TO = 0,
|
||||||
CLUTTER_PATH_LINE_TO = 1,
|
CLUTTER_PATH_LINE_TO = 1,
|
||||||
CLUTTER_PATH_CURVE_TO = 2,
|
CLUTTER_PATH_CURVE_TO = 2,
|
||||||
@@ -1253,7 +1291,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.10
|
* Since: 1.10
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_ACTOR_ALIGN_FILL,
|
CLUTTER_ACTOR_ALIGN_FILL,
|
||||||
CLUTTER_ACTOR_ALIGN_START,
|
CLUTTER_ACTOR_ALIGN_START,
|
||||||
CLUTTER_ACTOR_ALIGN_CENTER,
|
CLUTTER_ACTOR_ALIGN_CENTER,
|
||||||
@@ -1273,7 +1312,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.10
|
* Since: 1.10
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
|
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
|
||||||
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
|
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
|
||||||
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
|
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
|
||||||
@@ -1298,7 +1338,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.10
|
* Since: 1.10
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
|
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
|
||||||
CLUTTER_CONTENT_GRAVITY_TOP,
|
CLUTTER_CONTENT_GRAVITY_TOP,
|
||||||
CLUTTER_CONTENT_GRAVITY_TOP_RIGHT,
|
CLUTTER_CONTENT_GRAVITY_TOP_RIGHT,
|
||||||
@@ -1328,7 +1369,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.10
|
* Since: 1.10
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_SCALING_FILTER_LINEAR,
|
CLUTTER_SCALING_FILTER_LINEAR,
|
||||||
CLUTTER_SCALING_FILTER_NEAREST,
|
CLUTTER_SCALING_FILTER_NEAREST,
|
||||||
CLUTTER_SCALING_FILTER_TRILINEAR
|
CLUTTER_SCALING_FILTER_TRILINEAR
|
||||||
@@ -1343,7 +1385,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_ORIENTATION_HORIZONTAL,
|
CLUTTER_ORIENTATION_HORIZONTAL,
|
||||||
CLUTTER_ORIENTATION_VERTICAL
|
CLUTTER_ORIENTATION_VERTICAL
|
||||||
} ClutterOrientation;
|
} ClutterOrientation;
|
||||||
@@ -1359,7 +1402,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
typedef enum /*< prefix=CLUTTER_SCROLL >*/
|
||||||
|
{
|
||||||
CLUTTER_SCROLL_NONE = 0,
|
CLUTTER_SCROLL_NONE = 0,
|
||||||
|
|
||||||
CLUTTER_SCROLL_HORIZONTALLY = 1 << 0,
|
CLUTTER_SCROLL_HORIZONTALLY = 1 << 0,
|
||||||
@@ -1379,7 +1423,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_GRID_POSITION_LEFT,
|
CLUTTER_GRID_POSITION_LEFT,
|
||||||
CLUTTER_GRID_POSITION_RIGHT,
|
CLUTTER_GRID_POSITION_RIGHT,
|
||||||
CLUTTER_GRID_POSITION_TOP,
|
CLUTTER_GRID_POSITION_TOP,
|
||||||
@@ -1397,7 +1442,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_REPEAT_NONE = 0,
|
CLUTTER_REPEAT_NONE = 0,
|
||||||
CLUTTER_REPEAT_X_AXIS = 1 << 0,
|
CLUTTER_REPEAT_X_AXIS = 1 << 0,
|
||||||
CLUTTER_REPEAT_Y_AXIS = 1 << 1,
|
CLUTTER_REPEAT_Y_AXIS = 1 << 1,
|
||||||
@@ -1419,7 +1465,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_STEP_MODE_START,
|
CLUTTER_STEP_MODE_START,
|
||||||
CLUTTER_STEP_MODE_END
|
CLUTTER_STEP_MODE_END
|
||||||
} ClutterStepMode;
|
} ClutterStepMode;
|
||||||
@@ -1435,7 +1482,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.12
|
* Since: 1.12
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_ZOOM >*/
|
typedef enum /*< prefix=CLUTTER_ZOOM >*/
|
||||||
|
{
|
||||||
CLUTTER_ZOOM_X_AXIS,
|
CLUTTER_ZOOM_X_AXIS,
|
||||||
CLUTTER_ZOOM_Y_AXIS,
|
CLUTTER_ZOOM_Y_AXIS,
|
||||||
CLUTTER_ZOOM_BOTH
|
CLUTTER_ZOOM_BOTH
|
||||||
@@ -1458,7 +1506,8 @@ typedef enum { /*< prefix=CLUTTER_ZOOM >*/
|
|||||||
*
|
*
|
||||||
* Since: 1.18
|
* Since: 1.18
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_GESTURE_TRIGGER_EDGE_NONE = 0,
|
CLUTTER_GESTURE_TRIGGER_EDGE_NONE = 0,
|
||||||
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER,
|
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER,
|
||||||
CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE
|
CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE
|
||||||
@@ -1494,7 +1543,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.24
|
* Since: 1.24
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_TOUCHPAD_GESTURE_PHASE_BEGIN,
|
CLUTTER_TOUCHPAD_GESTURE_PHASE_BEGIN,
|
||||||
CLUTTER_TOUCHPAD_GESTURE_PHASE_UPDATE,
|
CLUTTER_TOUCHPAD_GESTURE_PHASE_UPDATE,
|
||||||
CLUTTER_TOUCHPAD_GESTURE_PHASE_END,
|
CLUTTER_TOUCHPAD_GESTURE_PHASE_END,
|
||||||
@@ -1516,7 +1566,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.26
|
* Since: 1.26
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_SCROLL_SOURCE_UNKNOWN,
|
CLUTTER_SCROLL_SOURCE_UNKNOWN,
|
||||||
CLUTTER_SCROLL_SOURCE_WHEEL,
|
CLUTTER_SCROLL_SOURCE_WHEEL,
|
||||||
CLUTTER_SCROLL_SOURCE_FINGER,
|
CLUTTER_SCROLL_SOURCE_FINGER,
|
||||||
@@ -1534,7 +1585,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.26
|
* Since: 1.26
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_SCROLL_FINISHED_NONE = 0,
|
CLUTTER_SCROLL_FINISHED_NONE = 0,
|
||||||
CLUTTER_SCROLL_FINISHED_HORIZONTAL = 1 << 0,
|
CLUTTER_SCROLL_FINISHED_HORIZONTAL = 1 << 0,
|
||||||
CLUTTER_SCROLL_FINISHED_VERTICAL = 1 << 1
|
CLUTTER_SCROLL_FINISHED_VERTICAL = 1 << 1
|
||||||
@@ -1555,7 +1607,8 @@ typedef enum {
|
|||||||
*
|
*
|
||||||
* Since: 1.28
|
* Since: 1.28
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_DEVICE_TOOL_NONE,
|
CLUTTER_INPUT_DEVICE_TOOL_NONE,
|
||||||
CLUTTER_INPUT_DEVICE_TOOL_PEN,
|
CLUTTER_INPUT_DEVICE_TOOL_PEN,
|
||||||
CLUTTER_INPUT_DEVICE_TOOL_ERASER,
|
CLUTTER_INPUT_DEVICE_TOOL_ERASER,
|
||||||
@@ -1566,17 +1619,20 @@ typedef enum {
|
|||||||
CLUTTER_INPUT_DEVICE_TOOL_LENS
|
CLUTTER_INPUT_DEVICE_TOOL_LENS
|
||||||
} ClutterInputDeviceToolType;
|
} ClutterInputDeviceToolType;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_DEVICE_PAD_SOURCE_UNKNOWN,
|
CLUTTER_INPUT_DEVICE_PAD_SOURCE_UNKNOWN,
|
||||||
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
|
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
|
||||||
} ClutterInputDevicePadSource;
|
} ClutterInputDevicePadSource;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
|
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
|
||||||
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
|
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
|
||||||
} ClutterInputDeviceMapping;
|
} ClutterInputDeviceMapping;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_CONTENT_HINT_COMPLETION = 1 << 0,
|
CLUTTER_INPUT_CONTENT_HINT_COMPLETION = 1 << 0,
|
||||||
CLUTTER_INPUT_CONTENT_HINT_SPELLCHECK = 1 << 1,
|
CLUTTER_INPUT_CONTENT_HINT_SPELLCHECK = 1 << 1,
|
||||||
CLUTTER_INPUT_CONTENT_HINT_AUTO_CAPITALIZATION = 1 << 2,
|
CLUTTER_INPUT_CONTENT_HINT_AUTO_CAPITALIZATION = 1 << 2,
|
||||||
@@ -1589,7 +1645,8 @@ typedef enum {
|
|||||||
CLUTTER_INPUT_CONTENT_HINT_MULTILINE = 1 << 9,
|
CLUTTER_INPUT_CONTENT_HINT_MULTILINE = 1 << 9,
|
||||||
} ClutterInputContentHintFlags;
|
} ClutterInputContentHintFlags;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_CONTENT_PURPOSE_NORMAL,
|
CLUTTER_INPUT_CONTENT_PURPOSE_NORMAL,
|
||||||
CLUTTER_INPUT_CONTENT_PURPOSE_ALPHA,
|
CLUTTER_INPUT_CONTENT_PURPOSE_ALPHA,
|
||||||
CLUTTER_INPUT_CONTENT_PURPOSE_DIGITS,
|
CLUTTER_INPUT_CONTENT_PURPOSE_DIGITS,
|
||||||
@@ -1605,7 +1662,8 @@ typedef enum {
|
|||||||
CLUTTER_INPUT_CONTENT_PURPOSE_TERMINAL,
|
CLUTTER_INPUT_CONTENT_PURPOSE_TERMINAL,
|
||||||
} ClutterInputContentPurpose;
|
} ClutterInputContentPurpose;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INPUT_PANEL_STATE_OFF,
|
CLUTTER_INPUT_PANEL_STATE_OFF,
|
||||||
CLUTTER_INPUT_PANEL_STATE_ON,
|
CLUTTER_INPUT_PANEL_STATE_ON,
|
||||||
CLUTTER_INPUT_PANEL_STATE_TOGGLE,
|
CLUTTER_INPUT_PANEL_STATE_TOGGLE,
|
||||||
|
|||||||
@@ -14,7 +14,8 @@ G_BEGIN_DECLS
|
|||||||
typedef struct _ClutterEventTranslator ClutterEventTranslator;
|
typedef struct _ClutterEventTranslator ClutterEventTranslator;
|
||||||
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
|
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_TRANSLATE_CONTINUE,
|
CLUTTER_TRANSLATE_CONTINUE,
|
||||||
CLUTTER_TRANSLATE_REMOVE,
|
CLUTTER_TRANSLATE_REMOVE,
|
||||||
CLUTTER_TRANSLATE_QUEUE
|
CLUTTER_TRANSLATE_QUEUE
|
||||||
|
|||||||
@@ -64,16 +64,12 @@ clutter_features_from_cogl (guint cogl_flags)
|
|||||||
{
|
{
|
||||||
ClutterFeatureFlags clutter_flags = 0;
|
ClutterFeatureFlags clutter_flags = 0;
|
||||||
|
|
||||||
if (cogl_flags & COGL_FEATURE_TEXTURE_NPOT)
|
|
||||||
clutter_flags |= CLUTTER_FEATURE_TEXTURE_NPOT;
|
|
||||||
|
|
||||||
if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
|
if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
|
||||||
clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
|
clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
|
||||||
|
|
||||||
if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
|
if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
|
||||||
clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
|
clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
|
||||||
|
|
||||||
if (cogl_flags & COGL_FEATURE_SHADERS_GLSL)
|
|
||||||
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
|
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
|
||||||
|
|
||||||
if (cogl_flags & COGL_FEATURE_OFFSCREEN)
|
if (cogl_flags & COGL_FEATURE_OFFSCREEN)
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ struct _ClutterImagePrivate
|
|||||||
gint height;
|
gint height;
|
||||||
};
|
};
|
||||||
|
|
||||||
static void clutter_content_iface_init (ClutterContentIface *iface);
|
static void clutter_content_iface_init (ClutterContentInterface *iface);
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_CODE (ClutterImage, clutter_image, G_TYPE_OBJECT,
|
G_DEFINE_TYPE_WITH_CODE (ClutterImage, clutter_image, G_TYPE_OBJECT,
|
||||||
G_ADD_PRIVATE (ClutterImage)
|
G_ADD_PRIVATE (ClutterImage)
|
||||||
@@ -154,7 +154,7 @@ clutter_image_get_preferred_size (ClutterContent *content,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_content_iface_init (ClutterContentIface *iface)
|
clutter_content_iface_init (ClutterContentInterface *iface)
|
||||||
{
|
{
|
||||||
iface->get_preferred_size = clutter_image_get_preferred_size;
|
iface->get_preferred_size = clutter_image_get_preferred_size;
|
||||||
iface->paint_content = clutter_image_paint_content;
|
iface->paint_content = clutter_image_paint_content;
|
||||||
|
|||||||
@@ -63,7 +63,8 @@ typedef struct _ClutterImageClass ClutterImageClass;
|
|||||||
*
|
*
|
||||||
* Since: 1.10
|
* Since: 1.10
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_IMAGE_ERROR_INVALID_DATA
|
CLUTTER_IMAGE_ERROR_INVALID_DATA
|
||||||
} ClutterImageError;
|
} ClutterImageError;
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,8 @@ struct _ClutterInputDeviceToolPrivate
|
|||||||
guint64 id;
|
guint64 id;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
PROP_0,
|
PROP_0,
|
||||||
PROP_TYPE,
|
PROP_TYPE,
|
||||||
PROP_SERIAL,
|
PROP_SERIAL,
|
||||||
|
|||||||
@@ -2284,15 +2284,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
|
|||||||
|
|
||||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
|
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
|
||||||
}
|
}
|
||||||
|
|
||||||
gboolean
|
|
||||||
clutter_input_device_get_physical_size (ClutterInputDevice *device,
|
|
||||||
gdouble *width,
|
|
||||||
gdouble *height)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
|
|
||||||
|
|
||||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_physical_size (device,
|
|
||||||
width,
|
|
||||||
height);
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -171,10 +171,6 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
|
|||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
|
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||||
ClutterInputDevice *other_device);
|
ClutterInputDevice *other_device);
|
||||||
CLUTTER_EXPORT
|
|
||||||
gboolean clutter_input_device_get_physical_size (ClutterInputDevice *device,
|
|
||||||
gdouble *width,
|
|
||||||
gdouble *height);
|
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|||||||
@@ -175,7 +175,8 @@ clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
|
clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
|
||||||
|
ClutterInputPanelState state)
|
||||||
{
|
{
|
||||||
ClutterInputFocusPrivate *priv;
|
ClutterInputFocusPrivate *priv;
|
||||||
|
|
||||||
@@ -184,7 +185,7 @@ clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
|
|||||||
|
|
||||||
priv = clutter_input_focus_get_instance_private (focus);
|
priv = clutter_input_focus_get_instance_private (focus);
|
||||||
|
|
||||||
clutter_input_method_toggle_input_panel (priv->im);
|
clutter_input_method_set_input_panel_state (priv->im, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -78,6 +78,7 @@ CLUTTER_EXPORT
|
|||||||
void clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
|
void clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
|
||||||
gboolean can_show_preedit);
|
gboolean can_show_preedit);
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
void clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus);
|
void clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
|
||||||
|
ClutterInputPanelState state);
|
||||||
|
|
||||||
#endif /* __CLUTTER_INPUT_FOCUS_H__ */
|
#endif /* __CLUTTER_INPUT_FOCUS_H__ */
|
||||||
|
|||||||
@@ -37,7 +37,8 @@ struct _ClutterInputMethodPrivate
|
|||||||
gboolean can_show_preedit;
|
gboolean can_show_preedit;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
COMMIT,
|
COMMIT,
|
||||||
DELETE_SURROUNDING,
|
DELETE_SURROUNDING,
|
||||||
REQUEST_SURROUNDING,
|
REQUEST_SURROUNDING,
|
||||||
@@ -46,7 +47,8 @@ enum {
|
|||||||
N_SIGNALS,
|
N_SIGNALS,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
PROP_0,
|
PROP_0,
|
||||||
PROP_CONTENT_HINTS,
|
PROP_CONTENT_HINTS,
|
||||||
PROP_CONTENT_PURPOSE,
|
PROP_CONTENT_PURPOSE,
|
||||||
@@ -264,9 +266,6 @@ clutter_input_method_focus_out (ClutterInputMethod *im)
|
|||||||
|
|
||||||
klass = CLUTTER_INPUT_METHOD_GET_CLASS (im);
|
klass = CLUTTER_INPUT_METHOD_GET_CLASS (im);
|
||||||
klass->focus_out (im);
|
klass->focus_out (im);
|
||||||
|
|
||||||
g_signal_emit (im, signals[INPUT_PANEL_STATE],
|
|
||||||
0, CLUTTER_INPUT_PANEL_STATE_OFF);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ClutterInputFocus *
|
ClutterInputFocus *
|
||||||
@@ -361,12 +360,12 @@ clutter_input_method_notify_key_event (ClutterInputMethod *im,
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
clutter_input_method_toggle_input_panel (ClutterInputMethod *im)
|
clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
|
||||||
|
ClutterInputPanelState state)
|
||||||
{
|
{
|
||||||
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
|
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
|
||||||
|
|
||||||
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0,
|
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0, state);
|
||||||
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -83,7 +83,8 @@ void clutter_input_method_notify_key_event (ClutterInputMethod *im,
|
|||||||
const ClutterEvent *event,
|
const ClutterEvent *event,
|
||||||
gboolean filtered);
|
gboolean filtered);
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
void clutter_input_method_request_toggle_input_panel (ClutterInputMethod *im);
|
void clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
|
||||||
|
ClutterInputPanelState state);
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
void clutter_input_method_forward_key (ClutterInputMethod *im,
|
void clutter_input_method_forward_key (ClutterInputMethod *im,
|
||||||
|
|||||||
@@ -193,17 +193,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
|
|||||||
if (!g_key_file_has_group (keyfile, ENVIRONMENT_GROUP))
|
if (!g_key_file_has_group (keyfile, ENVIRONMENT_GROUP))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
str_value =
|
|
||||||
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
|
|
||||||
"Backends",
|
|
||||||
&key_error);
|
|
||||||
if (key_error != NULL)
|
|
||||||
g_clear_error (&key_error);
|
|
||||||
else
|
|
||||||
clutter_try_set_windowing_backend (str_value);
|
|
||||||
|
|
||||||
g_free (str_value);
|
|
||||||
|
|
||||||
str_value =
|
str_value =
|
||||||
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
|
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
|
||||||
"Drivers",
|
"Drivers",
|
||||||
|
|||||||
@@ -53,7 +53,8 @@ G_BEGIN_DECLS
|
|||||||
*
|
*
|
||||||
* Since: 0.2
|
* Since: 0.2
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_INIT_SUCCESS = 1,
|
CLUTTER_INIT_SUCCESS = 1,
|
||||||
CLUTTER_INIT_ERROR_UNKNOWN = 0,
|
CLUTTER_INIT_ERROR_UNKNOWN = 0,
|
||||||
CLUTTER_INIT_ERROR_THREADS = -1,
|
CLUTTER_INIT_ERROR_THREADS = -1,
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
BOOLEAN:BOXED
|
BOOLEAN:BOXED
|
||||||
BOOLEAN:BOXED,INT,INT
|
BOOLEAN:BOXED,INT,INT
|
||||||
BOOLEAN:OBJECT,BOOLEAN
|
BOOLEAN:OBJECT,BOOLEAN
|
||||||
|
BOOLEAN:OBJECT,BOXED
|
||||||
BOOLEAN:OBJECT,BOXED,DOUBLE
|
BOOLEAN:OBJECT,BOXED,DOUBLE
|
||||||
BOOLEAN:OBJECT,DOUBLE
|
BOOLEAN:OBJECT,DOUBLE
|
||||||
BOOLEAN:OBJECT,ENUM
|
BOOLEAN:OBJECT,ENUM
|
||||||
|
|||||||
@@ -109,7 +109,8 @@ static GSourceFuncs clock_funcs = {
|
|||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
static void clutter_master_clock_iface_init (ClutterMasterClockIface *iface);
|
static void
|
||||||
|
clutter_master_clock_iface_init (ClutterMasterClockInterface *iface);
|
||||||
|
|
||||||
#define clutter_master_clock_default_get_type _clutter_master_clock_default_get_type
|
#define clutter_master_clock_default_get_type _clutter_master_clock_default_get_type
|
||||||
|
|
||||||
@@ -689,7 +690,7 @@ clutter_master_clock_default_set_paused (ClutterMasterClock *clock,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_master_clock_iface_init (ClutterMasterClockIface *iface)
|
clutter_master_clock_iface_init (ClutterMasterClockInterface *iface)
|
||||||
{
|
{
|
||||||
iface->add_timeline = clutter_master_clock_default_add_timeline;
|
iface->add_timeline = clutter_master_clock_default_add_timeline;
|
||||||
iface->remove_timeline = clutter_master_clock_default_remove_timeline;
|
iface->remove_timeline = clutter_master_clock_default_remove_timeline;
|
||||||
|
|||||||
@@ -37,10 +37,6 @@
|
|||||||
#include "clutter-master-clock-default.h"
|
#include "clutter-master-clock-default.h"
|
||||||
#include "clutter-private.h"
|
#include "clutter-private.h"
|
||||||
|
|
||||||
#define clutter_master_clock_get_type _clutter_master_clock_get_type
|
|
||||||
|
|
||||||
typedef ClutterMasterClockIface ClutterMasterClockInterface;
|
|
||||||
|
|
||||||
G_DEFINE_INTERFACE (ClutterMasterClock, clutter_master_clock, G_TYPE_OBJECT)
|
G_DEFINE_INTERFACE (ClutterMasterClock, clutter_master_clock, G_TYPE_OBJECT)
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
|||||||
@@ -28,15 +28,12 @@
|
|||||||
|
|
||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
#define CLUTTER_TYPE_MASTER_CLOCK (_clutter_master_clock_get_type ())
|
#define CLUTTER_TYPE_MASTER_CLOCK (clutter_master_clock_get_type ())
|
||||||
#define CLUTTER_MASTER_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MASTER_CLOCK, ClutterMasterClock))
|
G_DECLARE_INTERFACE (ClutterMasterClock, clutter_master_clock,
|
||||||
#define CLUTTER_IS_MASTER_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MASTER_CLOCK))
|
CLUTTER, MASTER_CLOCK,
|
||||||
#define CLUTTER_MASTER_CLOCK_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_MASTER_CLOCK, ClutterMasterClockIface))
|
GObject)
|
||||||
|
|
||||||
typedef struct _ClutterMasterClock ClutterMasterClock; /* dummy */
|
struct _ClutterMasterClockInterface
|
||||||
typedef struct _ClutterMasterClockIface ClutterMasterClockIface;
|
|
||||||
|
|
||||||
struct _ClutterMasterClockIface
|
|
||||||
{
|
{
|
||||||
/*< private >*/
|
/*< private >*/
|
||||||
GTypeInterface parent_iface;
|
GTypeInterface parent_iface;
|
||||||
@@ -51,8 +48,6 @@ struct _ClutterMasterClockIface
|
|||||||
gboolean paused);
|
gboolean paused);
|
||||||
};
|
};
|
||||||
|
|
||||||
GType _clutter_master_clock_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
ClutterMasterClock * _clutter_master_clock_get_default (void);
|
ClutterMasterClock * _clutter_master_clock_get_default (void);
|
||||||
void _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
|
void _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
|
||||||
ClutterTimeline *timeline);
|
ClutterTimeline *timeline);
|
||||||
|
|||||||
@@ -49,6 +49,12 @@ void clutter_stage_freeze_updates (ClutterStage *stage);
|
|||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
void clutter_stage_thaw_updates (ClutterStage *stage);
|
void clutter_stage_thaw_updates (ClutterStage *stage);
|
||||||
|
|
||||||
|
CLUTTER_EXPORT
|
||||||
|
void clutter_stage_update_resource_scales (ClutterStage *stage);
|
||||||
|
|
||||||
|
CLUTTER_EXPORT
|
||||||
|
gboolean clutter_actor_has_damage (ClutterActor *actor);
|
||||||
|
|
||||||
#undef __CLUTTER_H_INSIDE__
|
#undef __CLUTTER_H_INSIDE__
|
||||||
|
|
||||||
#endif /* __CLUTTER_MUTTER_H__ */
|
#endif /* __CLUTTER_MUTTER_H__ */
|
||||||
|
|||||||
@@ -66,6 +66,8 @@
|
|||||||
|
|
||||||
#include "clutter-offscreen-effect.h"
|
#include "clutter-offscreen-effect.h"
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
#include "cogl/cogl.h"
|
#include "cogl/cogl.h"
|
||||||
|
|
||||||
#include "clutter-actor-private.h"
|
#include "clutter-actor-private.h"
|
||||||
@@ -93,8 +95,8 @@ struct _ClutterOffscreenEffectPrivate
|
|||||||
through create_texture(). This needs to be tracked separately so
|
through create_texture(). This needs to be tracked separately so
|
||||||
that we can detect when a different size is calculated and
|
that we can detect when a different size is calculated and
|
||||||
regenerate the fbo */
|
regenerate the fbo */
|
||||||
int fbo_width;
|
int target_width;
|
||||||
int fbo_height;
|
int target_height;
|
||||||
|
|
||||||
gint old_opacity_override;
|
gint old_opacity_override;
|
||||||
};
|
};
|
||||||
@@ -135,8 +137,35 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect,
|
|||||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
|
||||||
|
float resource_scale)
|
||||||
|
{
|
||||||
|
CoglPipelineFilter filter;
|
||||||
|
|
||||||
|
if (!self->priv->target)
|
||||||
|
return;
|
||||||
|
|
||||||
|
/* If no fractional scaling is set, we're always going to render the texture
|
||||||
|
at a 1:1 texel:pixel ratio so, in such case we can use 'nearest' filtering
|
||||||
|
to decrease the effects of rounding errors in the geometry calculation;
|
||||||
|
if instead we we're using a global fractional scaling we need to make sure
|
||||||
|
that we're using the default linear effect, not to create artifacts when
|
||||||
|
scaling down the texture */
|
||||||
|
if (fmodf (resource_scale, 1.0f) == 0)
|
||||||
|
filter = COGL_PIPELINE_FILTER_NEAREST;
|
||||||
|
else
|
||||||
|
filter = COGL_PIPELINE_FILTER_LINEAR;
|
||||||
|
|
||||||
|
cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
|
||||||
|
filter, filter);
|
||||||
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
update_fbo (ClutterEffect *effect,
|
||||||
|
int target_width,
|
||||||
|
int target_height,
|
||||||
|
float resource_scale)
|
||||||
{
|
{
|
||||||
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
|
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
|
||||||
ClutterOffscreenEffectPrivate *priv = self->priv;
|
ClutterOffscreenEffectPrivate *priv = self->priv;
|
||||||
@@ -151,10 +180,13 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (priv->fbo_width == fbo_width &&
|
if (priv->target_width == target_width &&
|
||||||
priv->fbo_height == fbo_height &&
|
priv->target_height == target_height &&
|
||||||
priv->offscreen != NULL)
|
priv->offscreen != NULL)
|
||||||
|
{
|
||||||
|
ensure_pipeline_filter_for_scale (self, resource_scale);
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
if (priv->target == NULL)
|
if (priv->target == NULL)
|
||||||
{
|
{
|
||||||
@@ -162,14 +194,7 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
|||||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||||
|
|
||||||
priv->target = cogl_pipeline_new (ctx);
|
priv->target = cogl_pipeline_new (ctx);
|
||||||
|
ensure_pipeline_filter_for_scale (self, resource_scale);
|
||||||
/* We're always going to render the texture at a 1:1 texel:pixel
|
|
||||||
ratio so we can use 'nearest' filtering to decrease the
|
|
||||||
effects of rounding errors in the geometry calculation */
|
|
||||||
cogl_pipeline_set_layer_filters (priv->target,
|
|
||||||
0, /* layer_index */
|
|
||||||
COGL_PIPELINE_FILTER_NEAREST,
|
|
||||||
COGL_PIPELINE_FILTER_NEAREST);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (priv->texture != NULL)
|
if (priv->texture != NULL)
|
||||||
@@ -185,14 +210,14 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
|||||||
}
|
}
|
||||||
|
|
||||||
priv->texture =
|
priv->texture =
|
||||||
clutter_offscreen_effect_create_texture (self, fbo_width, fbo_height);
|
clutter_offscreen_effect_create_texture (self, target_width, target_height);
|
||||||
if (priv->texture == NULL)
|
if (priv->texture == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
|
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
|
||||||
|
|
||||||
priv->fbo_width = fbo_width;
|
priv->target_width = target_width;
|
||||||
priv->fbo_height = fbo_height;
|
priv->target_height = target_height;
|
||||||
|
|
||||||
priv->offscreen = cogl_offscreen_new_to_texture (priv->texture);
|
priv->offscreen = cogl_offscreen_new_to_texture (priv->texture);
|
||||||
if (priv->offscreen == NULL)
|
if (priv->offscreen == NULL)
|
||||||
@@ -202,8 +227,8 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
|||||||
cogl_handle_unref (priv->target);
|
cogl_handle_unref (priv->target);
|
||||||
priv->target = NULL;
|
priv->target = NULL;
|
||||||
|
|
||||||
priv->fbo_width = 0;
|
priv->target_width = 0;
|
||||||
priv->fbo_height = 0;
|
priv->target_height = 0;
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
@@ -222,7 +247,9 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
|
|||||||
const ClutterPaintVolume *volume;
|
const ClutterPaintVolume *volume;
|
||||||
CoglColor transparent;
|
CoglColor transparent;
|
||||||
gfloat stage_width, stage_height;
|
gfloat stage_width, stage_height;
|
||||||
gfloat fbo_width = -1, fbo_height = -1;
|
gfloat target_width = -1, target_height = -1;
|
||||||
|
gfloat resource_scale;
|
||||||
|
gfloat ceiled_resource_scale;
|
||||||
ClutterVertex local_offset = { 0.f, 0.f, 0.f };
|
ClutterVertex local_offset = { 0.f, 0.f, 0.f };
|
||||||
gfloat old_viewport[4];
|
gfloat old_viewport[4];
|
||||||
|
|
||||||
@@ -235,6 +262,18 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
|
|||||||
stage = _clutter_actor_get_stage_internal (priv->actor);
|
stage = _clutter_actor_get_stage_internal (priv->actor);
|
||||||
clutter_actor_get_size (stage, &stage_width, &stage_height);
|
clutter_actor_get_size (stage, &stage_width, &stage_height);
|
||||||
|
|
||||||
|
if (_clutter_actor_get_real_resource_scale (priv->actor, &resource_scale))
|
||||||
|
{
|
||||||
|
ceiled_resource_scale = ceilf (resource_scale);
|
||||||
|
stage_width *= ceiled_resource_scale;
|
||||||
|
stage_height *= ceiled_resource_scale;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
/* We are sure we have a resource scale set to a good value at paint */
|
||||||
|
g_assert_not_reached ();
|
||||||
|
}
|
||||||
|
|
||||||
/* Get the minimal bounding box for what we want to paint, relative to the
|
/* Get the minimal bounding box for what we want to paint, relative to the
|
||||||
* parent of priv->actor. Note that we may actually be painting a clone of
|
* parent of priv->actor. Note that we may actually be painting a clone of
|
||||||
* priv->actor so we need to be careful to avoid querying the transformation
|
* priv->actor so we need to be careful to avoid querying the transformation
|
||||||
@@ -261,10 +300,14 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
|
|||||||
priv->fbo_offset_x = box.x1 - raw_box.x1;
|
priv->fbo_offset_x = box.x1 - raw_box.x1;
|
||||||
priv->fbo_offset_y = box.y1 - raw_box.y1;
|
priv->fbo_offset_y = box.y1 - raw_box.y1;
|
||||||
|
|
||||||
clutter_actor_box_get_size (&box, &fbo_width, &fbo_height);
|
clutter_actor_box_scale (&box, ceiled_resource_scale);
|
||||||
|
clutter_actor_box_get_size (&box, &target_width, &target_height);
|
||||||
|
|
||||||
|
target_width = ceilf (target_width);
|
||||||
|
target_height = ceilf (target_height);
|
||||||
|
|
||||||
/* First assert that the framebuffer is the right size... */
|
/* First assert that the framebuffer is the right size... */
|
||||||
if (!update_fbo (effect, fbo_width, fbo_height))
|
if (!update_fbo (effect, target_width, target_height, resource_scale))
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
cogl_get_modelview_matrix (&old_modelview);
|
cogl_get_modelview_matrix (&old_modelview);
|
||||||
@@ -366,6 +409,7 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
|
|||||||
{
|
{
|
||||||
ClutterOffscreenEffectPrivate *priv = effect->priv;
|
ClutterOffscreenEffectPrivate *priv = effect->priv;
|
||||||
CoglMatrix modelview;
|
CoglMatrix modelview;
|
||||||
|
float resource_scale;
|
||||||
|
|
||||||
cogl_push_matrix ();
|
cogl_push_matrix ();
|
||||||
|
|
||||||
@@ -373,6 +417,14 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
|
|||||||
* missing a correction for the expanded FBO and offset rendering within...
|
* missing a correction for the expanded FBO and offset rendering within...
|
||||||
*/
|
*/
|
||||||
cogl_get_modelview_matrix (&modelview);
|
cogl_get_modelview_matrix (&modelview);
|
||||||
|
|
||||||
|
if (clutter_actor_get_resource_scale (priv->actor, &resource_scale) &&
|
||||||
|
resource_scale != 1.0f)
|
||||||
|
{
|
||||||
|
float paint_scale = 1.0f / resource_scale;
|
||||||
|
cogl_matrix_scale (&modelview, paint_scale, paint_scale, 1);
|
||||||
|
}
|
||||||
|
|
||||||
cogl_matrix_translate (&modelview,
|
cogl_matrix_translate (&modelview,
|
||||||
priv->fbo_offset_x,
|
priv->fbo_offset_x,
|
||||||
priv->fbo_offset_y,
|
priv->fbo_offset_y,
|
||||||
|
|||||||
@@ -74,7 +74,8 @@ struct _ClutterPaintNodeClass
|
|||||||
|
|
||||||
#define PAINT_OP_INIT { PAINT_OP_INVALID }
|
#define PAINT_OP_INIT { PAINT_OP_INVALID }
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
PAINT_OP_INVALID = 0,
|
PAINT_OP_INVALID = 0,
|
||||||
PAINT_OP_TEX_RECT,
|
PAINT_OP_TEX_RECT,
|
||||||
PAINT_OP_MULTITEX_RECT,
|
PAINT_OP_MULTITEX_RECT,
|
||||||
|
|||||||
@@ -75,8 +75,7 @@ _clutter_paint_node_init_types (void)
|
|||||||
cogl_pipeline_set_color (default_color_pipeline, &cogl_color);
|
cogl_pipeline_set_color (default_color_pipeline, &cogl_color);
|
||||||
|
|
||||||
default_texture_pipeline = cogl_pipeline_new (ctx);
|
default_texture_pipeline = cogl_pipeline_new (ctx);
|
||||||
cogl_pipeline_set_layer_null_texture (default_texture_pipeline, 0,
|
cogl_pipeline_set_layer_null_texture (default_texture_pipeline, 0);
|
||||||
COGL_TEXTURE_TYPE_2D);
|
|
||||||
cogl_pipeline_set_color (default_texture_pipeline, &cogl_color);
|
cogl_pipeline_set_color (default_texture_pipeline, &cogl_color);
|
||||||
cogl_pipeline_set_layer_wrap_mode (default_texture_pipeline, 0,
|
cogl_pipeline_set_layer_wrap_mode (default_texture_pipeline, 0,
|
||||||
COGL_PIPELINE_WRAP_MODE_AUTOMATIC);
|
COGL_PIPELINE_WRAP_MODE_AUTOMATIC);
|
||||||
|
|||||||
@@ -69,6 +69,9 @@ typedef struct _ClutterVertex4 ClutterVertex4;
|
|||||||
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
|
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
|
||||||
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
|
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
|
||||||
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
|
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
|
||||||
|
#define CLUTTER_ACTOR_IN_PREF_WIDTH(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_WIDTH) != FALSE)
|
||||||
|
#define CLUTTER_ACTOR_IN_PREF_HEIGHT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_HEIGHT) != FALSE)
|
||||||
|
#define CLUTTER_ACTOR_IN_PREF_SIZE(a) ((CLUTTER_PRIVATE_FLAGS (a) & (CLUTTER_IN_PREF_HEIGHT|CLUTTER_IN_PREF_WIDTH)) != FALSE)
|
||||||
|
|
||||||
#define CLUTTER_PARAM_READABLE (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)
|
#define CLUTTER_PARAM_READABLE (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)
|
||||||
#define CLUTTER_PARAM_WRITABLE (G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
|
#define CLUTTER_PARAM_WRITABLE (G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
|
||||||
@@ -91,21 +94,24 @@ typedef struct _ClutterVertex4 ClutterVertex4;
|
|||||||
* because it will break for negative numbers. */
|
* because it will break for negative numbers. */
|
||||||
#define CLUTTER_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
|
#define CLUTTER_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
|
||||||
|
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_ACTOR_UNUSED_FLAG = 0,
|
CLUTTER_ACTOR_UNUSED_FLAG = 0,
|
||||||
|
|
||||||
CLUTTER_IN_DESTRUCTION = 1 << 0,
|
CLUTTER_IN_DESTRUCTION = 1 << 0,
|
||||||
CLUTTER_IS_TOPLEVEL = 1 << 1,
|
CLUTTER_IS_TOPLEVEL = 1 << 1,
|
||||||
CLUTTER_IN_REPARENT = 1 << 2,
|
CLUTTER_IN_REPARENT = 1 << 2,
|
||||||
|
CLUTTER_IN_PREF_WIDTH = 1 << 3,
|
||||||
|
CLUTTER_IN_PREF_HEIGHT = 1 << 4,
|
||||||
|
|
||||||
/* Used to avoid recursion */
|
/* Used to avoid recursion */
|
||||||
CLUTTER_IN_PAINT = 1 << 3,
|
CLUTTER_IN_PAINT = 1 << 5,
|
||||||
|
|
||||||
/* Used to avoid recursion */
|
/* Used to avoid recursion */
|
||||||
CLUTTER_IN_RELAYOUT = 1 << 4,
|
CLUTTER_IN_RELAYOUT = 1 << 6,
|
||||||
|
|
||||||
/* a flag for internal children of Containers (DEPRECATED) */
|
/* a flag for internal children of Containers (DEPRECATED) */
|
||||||
CLUTTER_INTERNAL_CHILD = 1 << 5
|
CLUTTER_INTERNAL_CHILD = 1 << 7
|
||||||
} ClutterPrivateFlags;
|
} ClutterPrivateFlags;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -240,6 +246,17 @@ void _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
|
|||||||
ClutterVertex *vertices_out,
|
ClutterVertex *vertices_out,
|
||||||
int n_vertices);
|
int n_vertices);
|
||||||
|
|
||||||
|
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
|
||||||
|
ClutterRect *dest);
|
||||||
|
|
||||||
|
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
|
||||||
|
cairo_rectangle_int_t *dest);
|
||||||
|
|
||||||
|
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
|
||||||
|
int x,
|
||||||
|
int y,
|
||||||
|
cairo_rectangle_int_t *dest);
|
||||||
|
|
||||||
void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
|
void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
|
||||||
const cairo_rectangle_int_t *src2,
|
const cairo_rectangle_int_t *src2,
|
||||||
cairo_rectangle_int_t *dest);
|
cairo_rectangle_int_t *dest);
|
||||||
|
|||||||
@@ -79,7 +79,8 @@ typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
|
|||||||
*
|
*
|
||||||
* Since: 0.6
|
* Since: 0.6
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
|
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
|
||||||
CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
|
CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
|
||||||
CLUTTER_SCRIPT_ERROR_INVALID_VALUE
|
CLUTTER_SCRIPT_ERROR_INVALID_VALUE
|
||||||
|
|||||||
@@ -84,9 +84,9 @@ enum
|
|||||||
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
||||||
static GParamSpec *animatable_props[ANIM_PROP_LAST] = { NULL, };
|
static GParamSpec *animatable_props[ANIM_PROP_LAST] = { NULL, };
|
||||||
|
|
||||||
static ClutterAnimatableIface *parent_animatable_iface = NULL;
|
static ClutterAnimatableInterface *parent_animatable_iface = NULL;
|
||||||
|
|
||||||
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
|
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_CODE (ClutterScrollActor, clutter_scroll_actor, CLUTTER_TYPE_ACTOR,
|
G_DEFINE_TYPE_WITH_CODE (ClutterScrollActor, clutter_scroll_actor, CLUTTER_TYPE_ACTOR,
|
||||||
G_ADD_PRIVATE (ClutterScrollActor)
|
G_ADD_PRIVATE (ClutterScrollActor)
|
||||||
@@ -240,7 +240,7 @@ clutter_scroll_actor_get_initial_state (ClutterAnimatable *animatable,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
|
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
|
||||||
{
|
{
|
||||||
parent_animatable_iface = g_type_interface_peek_parent (iface);
|
parent_animatable_iface = g_type_interface_peek_parent (iface);
|
||||||
|
|
||||||
|
|||||||
@@ -124,11 +124,16 @@ gboolean _clutter_stage_update_state (ClutterStage *stag
|
|||||||
|
|
||||||
void _clutter_stage_set_scale_factor (ClutterStage *stage,
|
void _clutter_stage_set_scale_factor (ClutterStage *stage,
|
||||||
int factor);
|
int factor);
|
||||||
|
gboolean _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
|
||||||
|
ClutterRect *rect,
|
||||||
|
float *view_scale);
|
||||||
|
|
||||||
void _clutter_stage_presented (ClutterStage *stage,
|
void _clutter_stage_presented (ClutterStage *stage,
|
||||||
CoglFrameEvent frame_event,
|
CoglFrameEvent frame_event,
|
||||||
ClutterFrameInfo *frame_info);
|
ClutterFrameInfo *frame_info);
|
||||||
|
|
||||||
|
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */
|
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */
|
||||||
|
|||||||
@@ -14,10 +14,6 @@
|
|||||||
* #ClutterStage actor, abstracting away the specifics of the windowing system.
|
* #ClutterStage actor, abstracting away the specifics of the windowing system.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define clutter_stage_window_get_type _clutter_stage_window_get_type
|
|
||||||
|
|
||||||
typedef ClutterStageWindowIface ClutterStageWindowInterface;
|
|
||||||
|
|
||||||
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
|
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -60,7 +56,7 @@ void
|
|||||||
_clutter_stage_window_set_title (ClutterStageWindow *window,
|
_clutter_stage_window_set_title (ClutterStageWindow *window,
|
||||||
const gchar *title)
|
const gchar *title)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||||
|
|
||||||
if (iface->set_title)
|
if (iface->set_title)
|
||||||
iface->set_title (window, title);
|
iface->set_title (window, title);
|
||||||
@@ -70,7 +66,7 @@ void
|
|||||||
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
|
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
|
||||||
gboolean is_fullscreen)
|
gboolean is_fullscreen)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||||
|
|
||||||
if (iface->set_fullscreen)
|
if (iface->set_fullscreen)
|
||||||
iface->set_fullscreen (window, is_fullscreen);
|
iface->set_fullscreen (window, is_fullscreen);
|
||||||
@@ -80,7 +76,7 @@ void
|
|||||||
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
|
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
|
||||||
gboolean is_visible)
|
gboolean is_visible)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||||
|
|
||||||
if (iface->set_cursor_visible)
|
if (iface->set_cursor_visible)
|
||||||
iface->set_cursor_visible (window, is_visible);
|
iface->set_cursor_visible (window, is_visible);
|
||||||
@@ -138,7 +134,7 @@ void
|
|||||||
_clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
_clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
||||||
int sync_delay)
|
int sync_delay)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||||
|
|
||||||
@@ -163,7 +159,7 @@ _clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
|||||||
gint64
|
gint64
|
||||||
_clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
_clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
|
||||||
|
|
||||||
@@ -186,7 +182,7 @@ _clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
|||||||
void
|
void
|
||||||
_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
|
_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||||
|
|
||||||
@@ -204,7 +200,7 @@ void
|
|||||||
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
|
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
|
||||||
cairo_rectangle_int_t *stage_clip)
|
cairo_rectangle_int_t *stage_clip)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||||
|
|
||||||
@@ -224,7 +220,7 @@ _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
|
|||||||
gboolean
|
gboolean
|
||||||
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
|
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||||
|
|
||||||
@@ -246,7 +242,7 @@ _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
|
|||||||
gboolean
|
gboolean
|
||||||
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
|
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||||
|
|
||||||
@@ -261,7 +257,7 @@ gboolean
|
|||||||
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
|
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
|
||||||
cairo_rectangle_int_t *stage_clip)
|
cairo_rectangle_int_t *stage_clip)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||||
|
|
||||||
@@ -276,7 +272,7 @@ void
|
|||||||
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
||||||
gboolean accept_focus)
|
gboolean accept_focus)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||||
|
|
||||||
@@ -288,7 +284,7 @@ _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
|||||||
void
|
void
|
||||||
_clutter_stage_window_redraw (ClutterStageWindow *window)
|
_clutter_stage_window_redraw (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||||
|
|
||||||
@@ -303,7 +299,7 @@ _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
|||||||
ClutterStageView *view,
|
ClutterStageView *view,
|
||||||
int *x, int *y)
|
int *x, int *y)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
*x = 0;
|
*x = 0;
|
||||||
*y = 0;
|
*y = 0;
|
||||||
@@ -318,7 +314,7 @@ _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
|||||||
gboolean
|
gboolean
|
||||||
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||||
|
|
||||||
@@ -332,7 +328,7 @@ _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
|||||||
GList *
|
GList *
|
||||||
_clutter_stage_window_get_views (ClutterStageWindow *window)
|
_clutter_stage_window_get_views (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||||
|
|
||||||
return iface->get_views (window);
|
return iface->get_views (window);
|
||||||
}
|
}
|
||||||
@@ -340,7 +336,7 @@ _clutter_stage_window_get_views (ClutterStageWindow *window)
|
|||||||
void
|
void
|
||||||
_clutter_stage_window_finish_frame (ClutterStageWindow *window)
|
_clutter_stage_window_finish_frame (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||||
|
|
||||||
if (iface->finish_frame)
|
if (iface->finish_frame)
|
||||||
iface->finish_frame (window);
|
iface->finish_frame (window);
|
||||||
@@ -349,7 +345,7 @@ _clutter_stage_window_finish_frame (ClutterStageWindow *window)
|
|||||||
int64_t
|
int64_t
|
||||||
_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
|
_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
|
||||||
{
|
{
|
||||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||||
|
|
||||||
if (iface->get_frame_counter)
|
if (iface->get_frame_counter)
|
||||||
return iface->get_frame_counter (window);
|
return iface->get_frame_counter (window);
|
||||||
|
|||||||
@@ -7,30 +7,21 @@
|
|||||||
|
|
||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
#define CLUTTER_TYPE_STAGE_WINDOW (_clutter_stage_window_get_type ())
|
#define CLUTTER_TYPE_STAGE_WINDOW (clutter_stage_window_get_type ())
|
||||||
#define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow))
|
|
||||||
#define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW))
|
CLUTTER_EXPORT
|
||||||
#define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface))
|
G_DECLARE_INTERFACE (ClutterStageWindow, clutter_stage_window,
|
||||||
|
CLUTTER, STAGE_WINDOW,
|
||||||
|
GObject)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* ClutterStageWindow: (skip)
|
* ClutterStageWindowInterface: (skip)
|
||||||
*
|
|
||||||
* #ClutterStageWindow is an opaque structure
|
|
||||||
* whose members should not be accessed directly
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*/
|
|
||||||
typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
|
|
||||||
typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ClutterStageWindowIface: (skip)
|
|
||||||
*
|
*
|
||||||
* The interface implemented by backends for stage windows
|
* The interface implemented by backends for stage windows
|
||||||
*
|
*
|
||||||
* Since: 0.8
|
* Since: 0.8
|
||||||
*/
|
*/
|
||||||
struct _ClutterStageWindowIface
|
struct _ClutterStageWindowInterface
|
||||||
{
|
{
|
||||||
/*< private >*/
|
/*< private >*/
|
||||||
GTypeInterface parent_iface;
|
GTypeInterface parent_iface;
|
||||||
@@ -88,9 +79,6 @@ struct _ClutterStageWindowIface
|
|||||||
void (* finish_frame) (ClutterStageWindow *stage_window);
|
void (* finish_frame) (ClutterStageWindow *stage_window);
|
||||||
};
|
};
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
|
||||||
GType _clutter_stage_window_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
|
ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
|
||||||
|
|
||||||
void _clutter_stage_window_set_title (ClutterStageWindow *window,
|
void _clutter_stage_window_set_title (ClutterStageWindow *window,
|
||||||
|
|||||||
@@ -87,7 +87,8 @@
|
|||||||
*
|
*
|
||||||
* A series of hints that enable or disable behaviours on the stage
|
* A series of hints that enable or disable behaviours on the stage
|
||||||
*/
|
*/
|
||||||
typedef enum { /*< prefix=CLUTTER_STAGE >*/
|
typedef enum /*< prefix=CLUTTER_STAGE >*/
|
||||||
|
{
|
||||||
CLUTTER_STAGE_HINT_NONE = 0,
|
CLUTTER_STAGE_HINT_NONE = 0,
|
||||||
|
|
||||||
CLUTTER_STAGE_NO_CLEAR_ON_PAINT = 1 << 0
|
CLUTTER_STAGE_NO_CLEAR_ON_PAINT = 1 << 0
|
||||||
@@ -201,6 +202,12 @@ static const ClutterColor default_stage_color = { 255, 255, 255, 255 };
|
|||||||
|
|
||||||
static void clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
|
static void clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
|
||||||
static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
|
static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
|
||||||
|
static void capture_view_into (ClutterStage *stage,
|
||||||
|
gboolean paint,
|
||||||
|
ClutterStageView *view,
|
||||||
|
cairo_rectangle_int_t *rect,
|
||||||
|
uint8_t *data,
|
||||||
|
int stride);
|
||||||
|
|
||||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||||
|
|
||||||
@@ -1274,45 +1281,44 @@ clutter_stage_real_queue_relayout (ClutterActor *self)
|
|||||||
parent_class->queue_relayout (self);
|
parent_class->queue_relayout (self);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static gboolean
|
||||||
clutter_stage_real_queue_redraw (ClutterActor *actor,
|
clutter_stage_real_queue_redraw (ClutterActor *actor,
|
||||||
ClutterActor *leaf)
|
ClutterActor *leaf,
|
||||||
|
ClutterPaintVolume *redraw_clip)
|
||||||
{
|
{
|
||||||
ClutterStage *stage = CLUTTER_STAGE (actor);
|
ClutterStage *stage = CLUTTER_STAGE (actor);
|
||||||
ClutterStageWindow *stage_window;
|
ClutterStageWindow *stage_window;
|
||||||
ClutterPaintVolume *redraw_clip;
|
|
||||||
ClutterActorBox bounding_box;
|
ClutterActorBox bounding_box;
|
||||||
ClutterActorBox intersection_box;
|
ClutterActorBox intersection_box;
|
||||||
cairo_rectangle_int_t geom, stage_clip;
|
cairo_rectangle_int_t geom, stage_clip;
|
||||||
|
|
||||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (actor))
|
if (CLUTTER_ACTOR_IN_DESTRUCTION (actor))
|
||||||
return;
|
return TRUE;
|
||||||
|
|
||||||
/* If the backend can't do anything with redraw clips (e.g. it already knows
|
/* If the backend can't do anything with redraw clips (e.g. it already knows
|
||||||
* it needs to redraw everything anyway) then don't spend time transforming
|
* it needs to redraw everything anyway) then don't spend time transforming
|
||||||
* any clip volume into stage coordinates... */
|
* any clip volume into stage coordinates... */
|
||||||
stage_window = _clutter_stage_get_window (stage);
|
stage_window = _clutter_stage_get_window (stage);
|
||||||
if (stage_window == NULL)
|
if (stage_window == NULL)
|
||||||
return;
|
return TRUE;
|
||||||
|
|
||||||
if (_clutter_stage_window_ignoring_redraw_clips (stage_window))
|
if (_clutter_stage_window_ignoring_redraw_clips (stage_window))
|
||||||
{
|
{
|
||||||
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
|
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
|
||||||
return;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Convert the clip volume into stage coordinates and then into an
|
/* Convert the clip volume into stage coordinates and then into an
|
||||||
* axis aligned stage coordinates bounding box...
|
* axis aligned stage coordinates bounding box...
|
||||||
*/
|
*/
|
||||||
redraw_clip = _clutter_actor_get_queue_redraw_clip (leaf);
|
|
||||||
if (redraw_clip == NULL)
|
if (redraw_clip == NULL)
|
||||||
{
|
{
|
||||||
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
|
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
|
||||||
return;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (redraw_clip->is_empty)
|
if (redraw_clip->is_empty)
|
||||||
return;
|
return TRUE;
|
||||||
|
|
||||||
_clutter_paint_volume_get_stage_paint_box (redraw_clip,
|
_clutter_paint_volume_get_stage_paint_box (redraw_clip,
|
||||||
stage,
|
stage,
|
||||||
@@ -1328,7 +1334,7 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
|
|||||||
/* There is no need to track degenerate/empty redraw clips */
|
/* There is no need to track degenerate/empty redraw clips */
|
||||||
if (intersection_box.x2 <= intersection_box.x1 ||
|
if (intersection_box.x2 <= intersection_box.x1 ||
|
||||||
intersection_box.y2 <= intersection_box.y1)
|
intersection_box.y2 <= intersection_box.y1)
|
||||||
return;
|
return TRUE;
|
||||||
|
|
||||||
/* when converting to integer coordinates make sure we round the edges of the
|
/* when converting to integer coordinates make sure we round the edges of the
|
||||||
* clip rectangle outwards... */
|
* clip rectangle outwards... */
|
||||||
@@ -1338,6 +1344,7 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
|
|||||||
stage_clip.height = intersection_box.y2 - stage_clip.y;
|
stage_clip.height = intersection_box.y2 - stage_clip.y;
|
||||||
|
|
||||||
_clutter_stage_window_add_redraw_clip (stage_window, &stage_clip);
|
_clutter_stage_window_add_redraw_clip (stage_window, &stage_clip);
|
||||||
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
gboolean
|
gboolean
|
||||||
@@ -2742,7 +2749,7 @@ clutter_stage_set_fullscreen (ClutterStage *stage,
|
|||||||
if (priv->is_fullscreen != fullscreen)
|
if (priv->is_fullscreen != fullscreen)
|
||||||
{
|
{
|
||||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||||
|
|
||||||
@@ -2807,7 +2814,7 @@ clutter_stage_set_user_resizable (ClutterStage *stage,
|
|||||||
&& priv->is_user_resizable != resizable)
|
&& priv->is_user_resizable != resizable)
|
||||||
{
|
{
|
||||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||||
if (iface->set_user_resizable)
|
if (iface->set_user_resizable)
|
||||||
@@ -2856,7 +2863,7 @@ clutter_stage_show_cursor (ClutterStage *stage)
|
|||||||
if (!priv->is_cursor_visible)
|
if (!priv->is_cursor_visible)
|
||||||
{
|
{
|
||||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||||
if (iface->set_cursor_visible)
|
if (iface->set_cursor_visible)
|
||||||
@@ -2889,7 +2896,7 @@ clutter_stage_hide_cursor (ClutterStage *stage)
|
|||||||
if (priv->is_cursor_visible)
|
if (priv->is_cursor_visible)
|
||||||
{
|
{
|
||||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||||
ClutterStageWindowIface *iface;
|
ClutterStageWindowInterface *iface;
|
||||||
|
|
||||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||||
if (iface->set_cursor_visible)
|
if (iface->set_cursor_visible)
|
||||||
@@ -2937,6 +2944,9 @@ clutter_stage_read_pixels (ClutterStage *stage,
|
|||||||
cairo_region_t *clip;
|
cairo_region_t *clip;
|
||||||
cairo_rectangle_int_t clip_rect;
|
cairo_rectangle_int_t clip_rect;
|
||||||
CoglFramebuffer *framebuffer;
|
CoglFramebuffer *framebuffer;
|
||||||
|
float view_scale;
|
||||||
|
float pixel_width;
|
||||||
|
float pixel_height;
|
||||||
uint8_t *pixels;
|
uint8_t *pixels;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
|
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
|
||||||
@@ -2979,10 +2989,15 @@ clutter_stage_read_pixels (ClutterStage *stage,
|
|||||||
cogl_push_framebuffer (framebuffer);
|
cogl_push_framebuffer (framebuffer);
|
||||||
clutter_stage_do_paint_view (stage, view, &clip_rect);
|
clutter_stage_do_paint_view (stage, view, &clip_rect);
|
||||||
|
|
||||||
pixels = g_malloc0 (clip_rect.width * clip_rect.height * 4);
|
view_scale = clutter_stage_view_get_scale (view);
|
||||||
|
pixel_width = roundf (clip_rect.width * view_scale);
|
||||||
|
pixel_height = roundf (clip_rect.height * view_scale);
|
||||||
|
|
||||||
|
pixels = g_malloc0 (pixel_width * pixel_height * 4);
|
||||||
cogl_framebuffer_read_pixels (framebuffer,
|
cogl_framebuffer_read_pixels (framebuffer,
|
||||||
clip_rect.x, clip_rect.y,
|
clip_rect.x * view_scale,
|
||||||
clip_rect.width, clip_rect.height,
|
clip_rect.y * view_scale,
|
||||||
|
pixel_width, pixel_height,
|
||||||
COGL_PIXEL_FORMAT_RGBA_8888,
|
COGL_PIXEL_FORMAT_RGBA_8888,
|
||||||
pixels);
|
pixels);
|
||||||
|
|
||||||
@@ -4756,62 +4771,33 @@ static void
|
|||||||
capture_view (ClutterStage *stage,
|
capture_view (ClutterStage *stage,
|
||||||
gboolean paint,
|
gboolean paint,
|
||||||
ClutterStageView *view,
|
ClutterStageView *view,
|
||||||
cairo_rectangle_int_t *rect,
|
|
||||||
ClutterCapture *capture)
|
ClutterCapture *capture)
|
||||||
{
|
{
|
||||||
CoglFramebuffer *framebuffer;
|
|
||||||
ClutterBackend *backend;
|
|
||||||
CoglContext *context;
|
|
||||||
cairo_surface_t *image;
|
cairo_surface_t *image;
|
||||||
uint8_t *data;
|
uint8_t *data;
|
||||||
int stride;
|
int stride;
|
||||||
CoglBitmap *bitmap;
|
cairo_rectangle_int_t *rect;
|
||||||
cairo_rectangle_int_t view_layout;
|
|
||||||
float view_scale;
|
float view_scale;
|
||||||
|
float texture_width;
|
||||||
|
float texture_height;
|
||||||
|
|
||||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
rect = &capture->rect;
|
||||||
|
|
||||||
if (paint)
|
|
||||||
{
|
|
||||||
cogl_push_framebuffer (framebuffer);
|
|
||||||
_clutter_stage_maybe_setup_viewport (stage, view);
|
|
||||||
clutter_stage_do_paint_view (stage, view, rect);
|
|
||||||
}
|
|
||||||
|
|
||||||
view_scale = clutter_stage_view_get_scale (view);
|
view_scale = clutter_stage_view_get_scale (view);
|
||||||
|
texture_width = roundf (rect->width * view_scale);
|
||||||
|
texture_height = roundf (rect->height * view_scale);
|
||||||
image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
||||||
rect->width * view_scale,
|
texture_width, texture_height);
|
||||||
rect->height * view_scale);
|
|
||||||
cairo_surface_set_device_scale (image, view_scale, view_scale);
|
cairo_surface_set_device_scale (image, view_scale, view_scale);
|
||||||
|
|
||||||
|
|
||||||
data = cairo_image_surface_get_data (image);
|
data = cairo_image_surface_get_data (image);
|
||||||
stride = cairo_image_surface_get_stride (image);
|
stride = cairo_image_surface_get_stride (image);
|
||||||
|
|
||||||
backend = clutter_get_default_backend ();
|
capture_view_into (stage, paint, view, rect, data, stride);
|
||||||
context = clutter_backend_get_cogl_context (backend);
|
|
||||||
bitmap = cogl_bitmap_new_for_data (context,
|
|
||||||
rect->width * view_scale,
|
|
||||||
rect->height * view_scale,
|
|
||||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
|
||||||
stride,
|
|
||||||
data);
|
|
||||||
|
|
||||||
clutter_stage_view_get_layout (view, &view_layout);
|
|
||||||
|
|
||||||
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
|
||||||
(rect->x - view_layout.x) * view_scale,
|
|
||||||
(rect->y - view_layout.y) * view_scale,
|
|
||||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
|
||||||
bitmap);
|
|
||||||
|
|
||||||
if (paint)
|
|
||||||
cogl_pop_framebuffer ();
|
|
||||||
|
|
||||||
capture->rect = *rect;
|
|
||||||
capture->image = image;
|
capture->image = image;
|
||||||
|
|
||||||
cairo_surface_mark_dirty (capture->image);
|
cairo_surface_mark_dirty (capture->image);
|
||||||
cogl_object_unref (bitmap);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
gboolean
|
gboolean
|
||||||
@@ -4827,34 +4813,91 @@ clutter_stage_capture (ClutterStage *stage,
|
|||||||
ClutterCapture *captures;
|
ClutterCapture *captures;
|
||||||
int n_captures;
|
int n_captures;
|
||||||
|
|
||||||
|
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||||
|
|
||||||
captures = g_new0 (ClutterCapture, g_list_length (views));
|
captures = g_new0 (ClutterCapture, g_list_length (views));
|
||||||
n_captures = 0;
|
n_captures = 0;
|
||||||
|
|
||||||
for (l = views; l; l = l->next)
|
for (l = views; l; l = l->next)
|
||||||
{
|
{
|
||||||
ClutterStageView *view = l->data;
|
ClutterStageView *view = l->data;
|
||||||
|
ClutterCapture *capture;
|
||||||
cairo_rectangle_int_t view_layout;
|
cairo_rectangle_int_t view_layout;
|
||||||
cairo_region_t *region;
|
cairo_region_t *region;
|
||||||
cairo_rectangle_int_t view_capture_rect;
|
|
||||||
|
|
||||||
clutter_stage_view_get_layout (view, &view_layout);
|
clutter_stage_view_get_layout (view, &view_layout);
|
||||||
region = cairo_region_create_rectangle (&view_layout);
|
region = cairo_region_create_rectangle (&view_layout);
|
||||||
cairo_region_intersect_rectangle (region, rect);
|
cairo_region_intersect_rectangle (region, rect);
|
||||||
cairo_region_get_extents (region, &view_capture_rect);
|
|
||||||
|
capture = &captures[n_captures];
|
||||||
|
cairo_region_get_extents (region, &capture->rect);
|
||||||
cairo_region_destroy (region);
|
cairo_region_destroy (region);
|
||||||
|
|
||||||
if (view_capture_rect.width == 0 || view_capture_rect.height == 0)
|
if (capture->rect.width == 0 || capture->rect.height == 0)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
capture_view (stage, paint, view, &view_capture_rect,
|
capture_view (stage, paint, view, capture);
|
||||||
&captures[n_captures]);
|
|
||||||
|
|
||||||
n_captures++;
|
n_captures++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (n_captures == 0)
|
||||||
|
g_clear_pointer (&captures, g_free);
|
||||||
|
|
||||||
*out_captures = captures;
|
*out_captures = captures;
|
||||||
*out_n_captures = n_captures;
|
*out_n_captures = n_captures;
|
||||||
|
|
||||||
|
return n_captures > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
gboolean
|
||||||
|
clutter_stage_get_capture_final_size (ClutterStage *stage,
|
||||||
|
cairo_rectangle_int_t *rect,
|
||||||
|
int *out_width,
|
||||||
|
int *out_height,
|
||||||
|
float *out_scale)
|
||||||
|
{
|
||||||
|
float max_scale;
|
||||||
|
|
||||||
|
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||||
|
|
||||||
|
if (rect)
|
||||||
|
{
|
||||||
|
ClutterRect capture_rect;
|
||||||
|
|
||||||
|
_clutter_util_rect_from_rectangle (rect, &capture_rect);
|
||||||
|
if (!_clutter_stage_get_max_view_scale_factor_for_rect (stage,
|
||||||
|
&capture_rect,
|
||||||
|
&max_scale))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
if (out_width)
|
||||||
|
*out_width = (gint) roundf (rect->width * max_scale);
|
||||||
|
|
||||||
|
if (out_height)
|
||||||
|
*out_height = (gint) roundf (rect->height * max_scale);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ClutterActorBox alloc;
|
||||||
|
float stage_width, stage_height;
|
||||||
|
|
||||||
|
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stage), &alloc);
|
||||||
|
clutter_actor_box_get_size (&alloc, &stage_width, &stage_height);
|
||||||
|
if (!_clutter_actor_get_real_resource_scale (CLUTTER_ACTOR (stage),
|
||||||
|
&max_scale))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
if (out_width)
|
||||||
|
*out_width = (gint) roundf (stage_width * max_scale);
|
||||||
|
|
||||||
|
if (out_height)
|
||||||
|
*out_height = (gint) roundf (stage_height * max_scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (out_scale)
|
||||||
|
*out_scale = max_scale;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -4871,6 +4914,11 @@ capture_view_into (ClutterStage *stage,
|
|||||||
CoglContext *context;
|
CoglContext *context;
|
||||||
CoglBitmap *bitmap;
|
CoglBitmap *bitmap;
|
||||||
cairo_rectangle_int_t view_layout;
|
cairo_rectangle_int_t view_layout;
|
||||||
|
float view_scale;
|
||||||
|
float texture_width;
|
||||||
|
float texture_height;
|
||||||
|
|
||||||
|
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||||
|
|
||||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||||
|
|
||||||
@@ -4881,10 +4929,14 @@ capture_view_into (ClutterStage *stage,
|
|||||||
clutter_stage_do_paint_view (stage, view, rect);
|
clutter_stage_do_paint_view (stage, view, rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
view_scale = clutter_stage_view_get_scale (view);
|
||||||
|
texture_width = roundf (rect->width * view_scale);
|
||||||
|
texture_height = roundf (rect->height * view_scale);
|
||||||
|
|
||||||
backend = clutter_get_default_backend ();
|
backend = clutter_get_default_backend ();
|
||||||
context = clutter_backend_get_cogl_context (backend);
|
context = clutter_backend_get_cogl_context (backend);
|
||||||
bitmap = cogl_bitmap_new_for_data (context,
|
bitmap = cogl_bitmap_new_for_data (context,
|
||||||
rect->width, rect->height,
|
texture_width, texture_height,
|
||||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||||
stride,
|
stride,
|
||||||
data);
|
data);
|
||||||
@@ -4892,8 +4944,8 @@ capture_view_into (ClutterStage *stage,
|
|||||||
clutter_stage_view_get_layout (view, &view_layout);
|
clutter_stage_view_get_layout (view, &view_layout);
|
||||||
|
|
||||||
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||||
rect->x - view_layout.x,
|
roundf ((rect->x - view_layout.x) * view_scale),
|
||||||
rect->y - view_layout.y,
|
roundf ((rect->y - view_layout.y) * view_scale),
|
||||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||||
bitmap);
|
bitmap);
|
||||||
|
|
||||||
@@ -5002,3 +5054,46 @@ clutter_stage_thaw_updates (ClutterStage *stage)
|
|||||||
_clutter_master_clock_set_paused (master_clock, FALSE);
|
_clutter_master_clock_set_paused (master_clock, FALSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GList *
|
||||||
|
_clutter_stage_peek_stage_views (ClutterStage *stage)
|
||||||
|
{
|
||||||
|
ClutterStagePrivate *priv = stage->priv;
|
||||||
|
|
||||||
|
return _clutter_stage_window_get_views (priv->impl);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
clutter_stage_update_resource_scales (ClutterStage *stage)
|
||||||
|
{
|
||||||
|
_clutter_actor_queue_update_resource_scale_recursive (CLUTTER_ACTOR (stage));
|
||||||
|
}
|
||||||
|
|
||||||
|
gboolean
|
||||||
|
_clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
|
||||||
|
ClutterRect *rect,
|
||||||
|
float *view_scale)
|
||||||
|
{
|
||||||
|
ClutterStagePrivate *priv = stage->priv;
|
||||||
|
float scale = 0.0f;
|
||||||
|
GList *l;
|
||||||
|
|
||||||
|
for (l = _clutter_stage_window_get_views (priv->impl); l; l = l->next)
|
||||||
|
{
|
||||||
|
ClutterStageView *view = l->data;
|
||||||
|
cairo_rectangle_int_t view_layout;
|
||||||
|
ClutterRect view_rect;
|
||||||
|
|
||||||
|
clutter_stage_view_get_layout (view, &view_layout);
|
||||||
|
_clutter_util_rect_from_rectangle (&view_layout, &view_rect);
|
||||||
|
|
||||||
|
if (clutter_rect_intersection (&view_rect, rect, NULL))
|
||||||
|
scale = MAX (clutter_stage_view_get_scale (view), scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (scale == 0.0)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
*view_scale = scale;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|||||||
@@ -261,6 +261,13 @@ CLUTTER_EXPORT
|
|||||||
void clutter_stage_skip_sync_delay (ClutterStage *stage);
|
void clutter_stage_skip_sync_delay (ClutterStage *stage);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
CLUTTER_EXPORT
|
||||||
|
gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
|
||||||
|
cairo_rectangle_int_t *rect,
|
||||||
|
int *width,
|
||||||
|
int *height,
|
||||||
|
float *scale);
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gboolean clutter_stage_capture (ClutterStage *stage,
|
gboolean clutter_stage_capture (ClutterStage *stage,
|
||||||
gboolean paint,
|
gboolean paint,
|
||||||
|
|||||||
@@ -50,7 +50,8 @@
|
|||||||
/* Initial size of buffer, in bytes */
|
/* Initial size of buffer, in bytes */
|
||||||
#define MIN_SIZE 16
|
#define MIN_SIZE 16
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
PROP_0,
|
PROP_0,
|
||||||
PROP_TEXT,
|
PROP_TEXT,
|
||||||
PROP_LENGTH,
|
PROP_LENGTH,
|
||||||
@@ -60,7 +61,8 @@ enum {
|
|||||||
|
|
||||||
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
INSERTED_TEXT,
|
INSERTED_TEXT,
|
||||||
DELETED_TEXT,
|
DELETED_TEXT,
|
||||||
LAST_SIGNAL
|
LAST_SIGNAL
|
||||||
|
|||||||
@@ -144,15 +144,17 @@ struct _ClutterTextPrivate
|
|||||||
*/
|
*/
|
||||||
gint x_pos;
|
gint x_pos;
|
||||||
|
|
||||||
/* the x position of the PangoLayout when in
|
/* the x position of the PangoLayout (in both physical and logical pixels)
|
||||||
* single line mode, to scroll the contents of the
|
* when in single line mode, to scroll the contents of the
|
||||||
* text actor
|
* text actor
|
||||||
*/
|
*/
|
||||||
gint text_x;
|
gint text_x;
|
||||||
|
gint text_logical_x;
|
||||||
|
|
||||||
/* the y position of the PangoLayout, fixed to 0 by
|
/* the y position of the PangoLayout (in both physical and logical pixels),
|
||||||
* default for now */
|
* fixed to 0 by default for now */
|
||||||
gint text_y;
|
gint text_y;
|
||||||
|
gint text_logical_y;
|
||||||
|
|
||||||
/* Where to draw the cursor */
|
/* Where to draw the cursor */
|
||||||
ClutterRect cursor_rect;
|
ClutterRect cursor_rect;
|
||||||
@@ -185,6 +187,9 @@ struct _ClutterTextPrivate
|
|||||||
ClutterInputContentHintFlags input_hints;
|
ClutterInputContentHintFlags input_hints;
|
||||||
ClutterInputContentPurpose input_purpose;
|
ClutterInputContentPurpose input_purpose;
|
||||||
|
|
||||||
|
/* Signal handler for when the :resource-scale changes */
|
||||||
|
guint resource_scale_changed_id;
|
||||||
|
|
||||||
/* bitfields */
|
/* bitfields */
|
||||||
guint alignment : 2;
|
guint alignment : 2;
|
||||||
guint wrap : 1;
|
guint wrap : 1;
|
||||||
@@ -279,7 +284,7 @@ static const ClutterColor default_selected_text_color = { 0, 0, 0, 255 };
|
|||||||
|
|
||||||
static CoglPipeline *default_color_pipeline = NULL;
|
static CoglPipeline *default_color_pipeline = NULL;
|
||||||
|
|
||||||
static ClutterAnimatableIface *parent_animatable_iface = NULL;
|
static ClutterAnimatableInterface *parent_animatable_iface = NULL;
|
||||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||||
|
|
||||||
/* ClutterTextInputFocus */
|
/* ClutterTextInputFocus */
|
||||||
@@ -290,6 +295,33 @@ G_DECLARE_FINAL_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
|
|||||||
G_DEFINE_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
|
G_DEFINE_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
|
||||||
CLUTTER_TYPE_INPUT_FOCUS)
|
CLUTTER_TYPE_INPUT_FOCUS)
|
||||||
|
|
||||||
|
/* Utilities pango to (logical) pixels functions */
|
||||||
|
static float
|
||||||
|
pixels_to_pango (float px)
|
||||||
|
{
|
||||||
|
return ceilf (px * (float) PANGO_SCALE);
|
||||||
|
}
|
||||||
|
|
||||||
|
static float
|
||||||
|
logical_pixels_to_pango (float px,
|
||||||
|
float scale)
|
||||||
|
{
|
||||||
|
return pixels_to_pango (px * scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
static float
|
||||||
|
pango_to_pixels (float size)
|
||||||
|
{
|
||||||
|
return ceilf (size / (float) PANGO_SCALE);
|
||||||
|
}
|
||||||
|
|
||||||
|
static float
|
||||||
|
pango_to_logical_pixels (float size,
|
||||||
|
float scale)
|
||||||
|
{
|
||||||
|
return pango_to_pixels (size / scale);
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
|
clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
|
||||||
{
|
{
|
||||||
@@ -389,7 +421,7 @@ clutter_text_input_focus_new (ClutterText *text)
|
|||||||
|
|
||||||
/* ClutterText */
|
/* ClutterText */
|
||||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||||
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
|
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_CODE (ClutterText,
|
G_DEFINE_TYPE_WITH_CODE (ClutterText,
|
||||||
clutter_text,
|
clutter_text,
|
||||||
@@ -550,6 +582,63 @@ clutter_text_get_display_text (ClutterText *self)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
ensure_effective_pango_scale_attribute (ClutterText *self)
|
||||||
|
{
|
||||||
|
float resource_scale;
|
||||||
|
ClutterTextPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale) ||
|
||||||
|
resource_scale == 1.0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (priv->effective_attrs != NULL)
|
||||||
|
{
|
||||||
|
PangoAttrIterator *iter;
|
||||||
|
PangoAttribute *scale_attrib;
|
||||||
|
PangoAttrList *old_attributes;
|
||||||
|
|
||||||
|
old_attributes = priv->effective_attrs;
|
||||||
|
priv->effective_attrs = pango_attr_list_copy (priv->effective_attrs);
|
||||||
|
pango_attr_list_unref (old_attributes);
|
||||||
|
|
||||||
|
iter = pango_attr_list_get_iterator (priv->effective_attrs);
|
||||||
|
scale_attrib = pango_attr_iterator_get (iter, PANGO_ATTR_SCALE);
|
||||||
|
|
||||||
|
if (scale_attrib != NULL)
|
||||||
|
resource_scale *= ((PangoAttrFloat *) scale_attrib)->value;
|
||||||
|
|
||||||
|
pango_attr_iterator_destroy (iter);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
priv->effective_attrs = pango_attr_list_new ();
|
||||||
|
|
||||||
|
pango_attr_list_change (priv->effective_attrs,
|
||||||
|
pango_attr_scale_new (resource_scale));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
set_effective_pango_attributes (ClutterText *self,
|
||||||
|
PangoAttrList *attributes)
|
||||||
|
{
|
||||||
|
ClutterTextPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
if (attributes != NULL)
|
||||||
|
{
|
||||||
|
PangoAttrList *old_attributes = priv->effective_attrs;
|
||||||
|
priv->effective_attrs = pango_attr_list_ref (attributes);
|
||||||
|
|
||||||
|
if (old_attributes != NULL)
|
||||||
|
pango_attr_list_unref (old_attributes);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
|
||||||
|
}
|
||||||
|
|
||||||
|
ensure_effective_pango_scale_attribute (self);
|
||||||
|
}
|
||||||
|
|
||||||
static inline void
|
static inline void
|
||||||
clutter_text_ensure_effective_attributes (ClutterText *self)
|
clutter_text_ensure_effective_attributes (ClutterText *self)
|
||||||
{
|
{
|
||||||
@@ -563,21 +652,25 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
|
|||||||
/* Same as if we don't have any attribute at all.
|
/* Same as if we don't have any attribute at all.
|
||||||
* We also ignore markup attributes for editable. */
|
* We also ignore markup attributes for editable. */
|
||||||
if (priv->attrs == NULL && (priv->editable || priv->markup_attrs == NULL))
|
if (priv->attrs == NULL && (priv->editable || priv->markup_attrs == NULL))
|
||||||
|
{
|
||||||
|
set_effective_pango_attributes (self, NULL);
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (priv->attrs != NULL)
|
if (priv->attrs != NULL)
|
||||||
{
|
{
|
||||||
/* If there are no markup attributes, or if this is editable (in which
|
/* If there are no markup attributes, or if this is editable (in which
|
||||||
* case we ignore markup), then we can just use these attrs directly */
|
* case we ignore markup), then we can just use these attrs directly */
|
||||||
if (priv->editable || priv->markup_attrs == NULL)
|
if (priv->editable || priv->markup_attrs == NULL)
|
||||||
priv->effective_attrs = pango_attr_list_ref (priv->attrs);
|
set_effective_pango_attributes (self, priv->attrs);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
/* Otherwise we need to merge the two lists */
|
/* Otherwise we need to merge the two lists */
|
||||||
|
PangoAttrList *effective_attrs;
|
||||||
PangoAttrIterator *iter;
|
PangoAttrIterator *iter;
|
||||||
GSList *attributes, *l;
|
GSList *attributes, *l;
|
||||||
|
|
||||||
priv->effective_attrs = pango_attr_list_copy (priv->markup_attrs);
|
effective_attrs = pango_attr_list_copy (priv->markup_attrs);
|
||||||
|
|
||||||
iter = pango_attr_list_get_iterator (priv->attrs);
|
iter = pango_attr_list_get_iterator (priv->attrs);
|
||||||
do
|
do
|
||||||
@@ -588,7 +681,7 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
|
|||||||
{
|
{
|
||||||
PangoAttribute *attr = l->data;
|
PangoAttribute *attr = l->data;
|
||||||
|
|
||||||
pango_attr_list_insert (priv->effective_attrs, attr);
|
pango_attr_list_insert (effective_attrs, attr);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_slist_free (attributes);
|
g_slist_free (attributes);
|
||||||
@@ -596,12 +689,14 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
|
|||||||
while (pango_attr_iterator_next (iter));
|
while (pango_attr_iterator_next (iter));
|
||||||
|
|
||||||
pango_attr_iterator_destroy (iter);
|
pango_attr_iterator_destroy (iter);
|
||||||
|
|
||||||
|
set_effective_pango_attributes (self, effective_attrs);
|
||||||
|
pango_attr_list_unref (effective_attrs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (priv->markup_attrs != NULL)
|
else if (priv->markup_attrs != NULL)
|
||||||
{
|
{
|
||||||
/* We can just use the markup attributes directly */
|
set_effective_pango_attributes (self, priv->markup_attrs);
|
||||||
priv->effective_attrs = pango_attr_list_ref (priv->markup_attrs);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -810,6 +905,18 @@ clutter_text_direction_changed_cb (GObject *gobject,
|
|||||||
/* no need to queue a relayout: set_text_direction() will do that for us */
|
/* no need to queue a relayout: set_text_direction() will do that for us */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
clutter_text_resource_scale_changed_cb (GObject *gobject,
|
||||||
|
GParamSpec *pspec)
|
||||||
|
{
|
||||||
|
ClutterText *self = CLUTTER_TEXT (gobject);
|
||||||
|
ClutterTextPrivate *priv = self->priv;
|
||||||
|
|
||||||
|
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
|
||||||
|
clutter_text_dirty_cache (self);
|
||||||
|
clutter_actor_queue_relayout (CLUTTER_ACTOR (gobject));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* clutter_text_create_layout:
|
* clutter_text_create_layout:
|
||||||
* @text: a #ClutterText
|
* @text: a #ClutterText
|
||||||
@@ -877,7 +984,7 @@ clutter_text_create_layout (ClutterText *text,
|
|||||||
!((priv->editable && priv->single_line_mode) ||
|
!((priv->editable && priv->single_line_mode) ||
|
||||||
(priv->ellipsize == PANGO_ELLIPSIZE_NONE && !priv->wrap))))
|
(priv->ellipsize == PANGO_ELLIPSIZE_NONE && !priv->wrap))))
|
||||||
{
|
{
|
||||||
width = allocation_width * 1024 + 0.5f;
|
width = pixels_to_pango (allocation_width);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Pango only uses height if ellipsization is enabled, so don't set
|
/* Pango only uses height if ellipsization is enabled, so don't set
|
||||||
@@ -894,7 +1001,7 @@ clutter_text_create_layout (ClutterText *text,
|
|||||||
priv->ellipsize != PANGO_ELLIPSIZE_NONE &&
|
priv->ellipsize != PANGO_ELLIPSIZE_NONE &&
|
||||||
!priv->single_line_mode)
|
!priv->single_line_mode)
|
||||||
{
|
{
|
||||||
height = allocation_height * 1024 + 0.5f;
|
height = pixels_to_pango (allocation_height);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Search for a cached layout with the same width and keep
|
/* Search for a cached layout with the same width and keep
|
||||||
@@ -991,6 +1098,37 @@ clutter_text_create_layout (ClutterText *text,
|
|||||||
return oldest_cache->layout;
|
return oldest_cache->layout;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static PangoLayout *
|
||||||
|
create_text_layout_with_scale (ClutterText *text,
|
||||||
|
gfloat allocation_width,
|
||||||
|
gfloat allocation_height,
|
||||||
|
gfloat scale)
|
||||||
|
{
|
||||||
|
if (allocation_width > 0)
|
||||||
|
allocation_width = roundf (allocation_width * scale);
|
||||||
|
|
||||||
|
if (allocation_height > 0)
|
||||||
|
allocation_height = roundf (allocation_height * scale);
|
||||||
|
|
||||||
|
return clutter_text_create_layout (text, allocation_width, allocation_height);
|
||||||
|
}
|
||||||
|
|
||||||
|
static PangoLayout *
|
||||||
|
maybe_create_text_layout_with_resource_scale (ClutterText *text,
|
||||||
|
gfloat allocation_width,
|
||||||
|
gfloat allocation_height)
|
||||||
|
{
|
||||||
|
float resource_scale;
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (text), &resource_scale))
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return create_text_layout_with_scale (text,
|
||||||
|
allocation_width,
|
||||||
|
allocation_height,
|
||||||
|
resource_scale);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_text_coords_to_position:
|
* clutter_text_coords_to_position:
|
||||||
* @self: a #ClutterText
|
* @self: a #ClutterText
|
||||||
@@ -1011,14 +1149,18 @@ clutter_text_coords_to_position (ClutterText *self,
|
|||||||
gint index_;
|
gint index_;
|
||||||
gint px, py;
|
gint px, py;
|
||||||
gint trailing;
|
gint trailing;
|
||||||
|
gfloat resource_scale;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), 0);
|
g_return_val_if_fail (CLUTTER_IS_TEXT (self), 0);
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
|
||||||
|
return 0;
|
||||||
|
|
||||||
/* Take any offset due to scrolling into account, and normalize
|
/* Take any offset due to scrolling into account, and normalize
|
||||||
* the coordinates to PangoScale units
|
* the coordinates to PangoScale units
|
||||||
*/
|
*/
|
||||||
px = (x - self->priv->text_x) * PANGO_SCALE;
|
px = logical_pixels_to_pango (x - self->priv->text_logical_x, resource_scale);
|
||||||
py = (y - self->priv->text_y) * PANGO_SCALE;
|
py = logical_pixels_to_pango (y - self->priv->text_logical_y, resource_scale);
|
||||||
|
|
||||||
pango_layout_xy_to_index (clutter_text_get_layout (self),
|
pango_layout_xy_to_index (clutter_text_get_layout (self),
|
||||||
px, py,
|
px, py,
|
||||||
@@ -1027,22 +1169,8 @@ clutter_text_coords_to_position (ClutterText *self,
|
|||||||
return index_ + trailing;
|
return index_ + trailing;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
static gboolean
|
||||||
* clutter_text_position_to_coords:
|
clutter_text_position_to_coords_internal (ClutterText *self,
|
||||||
* @self: a #ClutterText
|
|
||||||
* @position: position in characters
|
|
||||||
* @x: (out): return location for the X coordinate, or %NULL
|
|
||||||
* @y: (out): return location for the Y coordinate, or %NULL
|
|
||||||
* @line_height: (out): return location for the line height, or %NULL
|
|
||||||
*
|
|
||||||
* Retrieves the coordinates of the given @position.
|
|
||||||
*
|
|
||||||
* Return value: %TRUE if the conversion was successful
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_text_position_to_coords (ClutterText *self,
|
|
||||||
gint position,
|
gint position,
|
||||||
gfloat *x,
|
gfloat *x,
|
||||||
gfloat *y,
|
gfloat *y,
|
||||||
@@ -1112,7 +1240,7 @@ clutter_text_position_to_coords (ClutterText *self,
|
|||||||
|
|
||||||
if (x)
|
if (x)
|
||||||
{
|
{
|
||||||
*x = (gfloat) rect.x / 1024.0f;
|
*x = pango_to_pixels (rect.x);
|
||||||
|
|
||||||
/* Take any offset due to scrolling into account */
|
/* Take any offset due to scrolling into account */
|
||||||
if (priv->single_line_mode)
|
if (priv->single_line_mode)
|
||||||
@@ -1120,14 +1248,58 @@ clutter_text_position_to_coords (ClutterText *self,
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (y)
|
if (y)
|
||||||
*y = (gfloat) rect.y / 1024.0f;
|
*y = pango_to_pixels (rect.y);
|
||||||
|
|
||||||
if (line_height)
|
if (line_height)
|
||||||
*line_height = (gfloat) rect.height / 1024.0f;
|
*line_height = pango_to_pixels (rect.height);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clutter_text_position_to_coords:
|
||||||
|
* @self: a #ClutterText
|
||||||
|
* @position: position in characters
|
||||||
|
* @x: (out): return location for the X coordinate, or %NULL
|
||||||
|
* @y: (out): return location for the Y coordinate, or %NULL
|
||||||
|
* @line_height: (out): return location for the line height, or %NULL
|
||||||
|
*
|
||||||
|
* Retrieves the coordinates of the given @position.
|
||||||
|
*
|
||||||
|
* Return value: %TRUE if the conversion was successful
|
||||||
|
*
|
||||||
|
* Since: 1.0
|
||||||
|
*/
|
||||||
|
gboolean
|
||||||
|
clutter_text_position_to_coords (ClutterText *self,
|
||||||
|
gint position,
|
||||||
|
gfloat *x,
|
||||||
|
gfloat *y,
|
||||||
|
gfloat *line_height)
|
||||||
|
{
|
||||||
|
gfloat resource_scale;
|
||||||
|
gboolean ret;
|
||||||
|
|
||||||
|
g_return_val_if_fail (CLUTTER_IS_TEXT (self), FALSE);
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
ret = clutter_text_position_to_coords_internal (self, position,
|
||||||
|
x, y, line_height);
|
||||||
|
|
||||||
|
if (x)
|
||||||
|
*x /= resource_scale;
|
||||||
|
|
||||||
|
if (y)
|
||||||
|
*y /= resource_scale;
|
||||||
|
|
||||||
|
if (line_height)
|
||||||
|
*line_height /= resource_scale;
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
static inline void
|
static inline void
|
||||||
update_cursor_location (ClutterText *self)
|
update_cursor_location (ClutterText *self)
|
||||||
{
|
{
|
||||||
@@ -1145,7 +1317,8 @@ update_cursor_location (ClutterText *self)
|
|||||||
}
|
}
|
||||||
|
|
||||||
static inline void
|
static inline void
|
||||||
clutter_text_ensure_cursor_position (ClutterText *self)
|
clutter_text_ensure_cursor_position (ClutterText *self,
|
||||||
|
float scale)
|
||||||
{
|
{
|
||||||
ClutterTextPrivate *priv = self->priv;
|
ClutterTextPrivate *priv = self->priv;
|
||||||
gfloat x, y, cursor_height;
|
gfloat x, y, cursor_height;
|
||||||
@@ -1168,15 +1341,15 @@ clutter_text_ensure_cursor_position (ClutterText *self)
|
|||||||
priv->preedit_set ? priv->preedit_cursor_pos : 0);
|
priv->preedit_set ? priv->preedit_cursor_pos : 0);
|
||||||
|
|
||||||
x = y = cursor_height = 0;
|
x = y = cursor_height = 0;
|
||||||
clutter_text_position_to_coords (self, position,
|
clutter_text_position_to_coords_internal (self, position,
|
||||||
&x, &y,
|
&x, &y,
|
||||||
&cursor_height);
|
&cursor_height);
|
||||||
|
|
||||||
clutter_rect_init (&cursor_rect,
|
clutter_rect_init (&cursor_rect,
|
||||||
x,
|
x,
|
||||||
y + CURSOR_Y_PADDING,
|
y + CURSOR_Y_PADDING * scale,
|
||||||
priv->cursor_size,
|
priv->cursor_size * scale,
|
||||||
cursor_height - 2 * CURSOR_Y_PADDING);
|
cursor_height - 2 * CURSOR_Y_PADDING * scale);
|
||||||
|
|
||||||
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
|
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
|
||||||
{
|
{
|
||||||
@@ -1599,6 +1772,12 @@ clutter_text_dispose (GObject *gobject)
|
|||||||
priv->direction_changed_id = 0;
|
priv->direction_changed_id = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (priv->resource_scale_changed_id)
|
||||||
|
{
|
||||||
|
g_signal_handler_disconnect (self, priv->resource_scale_changed_id);
|
||||||
|
priv->resource_scale_changed_id = 0;
|
||||||
|
}
|
||||||
|
|
||||||
if (priv->settings_changed_id)
|
if (priv->settings_changed_id)
|
||||||
{
|
{
|
||||||
g_signal_handler_disconnect (clutter_get_default_backend (),
|
g_signal_handler_disconnect (clutter_get_default_backend (),
|
||||||
@@ -1651,6 +1830,7 @@ typedef void (* ClutterTextSelectionFunc) (ClutterText *text,
|
|||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_text_foreach_selection_rectangle (ClutterText *self,
|
clutter_text_foreach_selection_rectangle (ClutterText *self,
|
||||||
|
float scale,
|
||||||
ClutterTextSelectionFunc func,
|
ClutterTextSelectionFunc func,
|
||||||
gpointer user_data)
|
gpointer user_data)
|
||||||
{
|
{
|
||||||
@@ -1702,7 +1882,7 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
|
|||||||
&n_ranges);
|
&n_ranges);
|
||||||
pango_layout_line_x_to_index (line, 0, &index_, NULL);
|
pango_layout_line_x_to_index (line, 0, &index_, NULL);
|
||||||
|
|
||||||
clutter_text_position_to_coords (self,
|
clutter_text_position_to_coords_internal (self,
|
||||||
bytes_to_offset (utf8, index_),
|
bytes_to_offset (utf8, index_),
|
||||||
NULL, &y, &height);
|
NULL, &y, &height);
|
||||||
|
|
||||||
@@ -1714,18 +1894,18 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
|
|||||||
gfloat range_x;
|
gfloat range_x;
|
||||||
gfloat range_width;
|
gfloat range_width;
|
||||||
|
|
||||||
range_x = ranges[i * 2] / PANGO_SCALE;
|
range_x = pango_to_pixels (ranges[i * 2]);
|
||||||
|
|
||||||
/* Account for any scrolling in single line mode */
|
/* Account for any scrolling in single line mode */
|
||||||
if (priv->single_line_mode)
|
if (priv->single_line_mode)
|
||||||
range_x += priv->text_x;
|
range_x += priv->text_x;
|
||||||
|
|
||||||
|
|
||||||
range_width = ((gfloat) ranges[i * 2 + 1] - (gfloat) ranges[i * 2])
|
range_width = pango_to_pixels (ranges[i * 2 + 1] - ranges[i * 2]);
|
||||||
/ PANGO_SCALE;
|
|
||||||
|
|
||||||
box.x1 = range_x;
|
box.x1 = range_x;
|
||||||
box.x2 = ceilf (range_x + range_width + .5f);
|
box.x2 = ceilf (range_x + range_width);
|
||||||
|
|
||||||
|
clutter_actor_box_scale (&box, scale);
|
||||||
|
|
||||||
func (self, &box, user_data);
|
func (self, &box, user_data);
|
||||||
}
|
}
|
||||||
@@ -1744,6 +1924,14 @@ add_selection_rectangle_to_path (ClutterText *text,
|
|||||||
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
|
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
clutter_text_foreach_selection_rectangle_prescaled (ClutterText *self,
|
||||||
|
ClutterTextSelectionFunc func,
|
||||||
|
gpointer user_data)
|
||||||
|
{
|
||||||
|
clutter_text_foreach_selection_rectangle (self, 1.0f, func, user_data);
|
||||||
|
}
|
||||||
|
|
||||||
/* Draws the selected text, its background, and the cursor */
|
/* Draws the selected text, its background, and the cursor */
|
||||||
static void
|
static void
|
||||||
selection_paint (ClutterText *self,
|
selection_paint (ClutterText *self,
|
||||||
@@ -1799,7 +1987,7 @@ selection_paint (ClutterText *self,
|
|||||||
else
|
else
|
||||||
color = &priv->text_color;
|
color = &priv->text_color;
|
||||||
|
|
||||||
clutter_text_foreach_selection_rectangle (self,
|
clutter_text_foreach_selection_rectangle_prescaled (self,
|
||||||
add_selection_rectangle_to_path,
|
add_selection_rectangle_to_path,
|
||||||
selection_path);
|
selection_path);
|
||||||
|
|
||||||
@@ -1998,7 +2186,8 @@ clutter_text_press (ClutterActor *actor,
|
|||||||
return CLUTTER_EVENT_PROPAGATE;
|
return CLUTTER_EVENT_PROPAGATE;
|
||||||
|
|
||||||
clutter_actor_grab_key_focus (actor);
|
clutter_actor_grab_key_focus (actor);
|
||||||
clutter_input_focus_request_toggle_input_panel (priv->input_focus);
|
clutter_input_focus_set_input_panel_state (priv->input_focus,
|
||||||
|
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
|
||||||
|
|
||||||
/* if the actor is empty we just reset everything and not
|
/* if the actor is empty we just reset everything and not
|
||||||
* set up the dragging of the selection since there's nothing
|
* set up the dragging of the selection since there's nothing
|
||||||
@@ -2390,6 +2579,7 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
guint n_chars;
|
guint n_chars;
|
||||||
float alloc_width;
|
float alloc_width;
|
||||||
float alloc_height;
|
float alloc_height;
|
||||||
|
float resource_scale;
|
||||||
|
|
||||||
fb = cogl_get_draw_framebuffer ();
|
fb = cogl_get_draw_framebuffer ();
|
||||||
|
|
||||||
@@ -2399,8 +2589,6 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
n_chars = clutter_text_buffer_get_length (get_buffer (text));
|
n_chars = clutter_text_buffer_get_length (get_buffer (text));
|
||||||
|
|
||||||
clutter_actor_get_allocation_box (self, &alloc);
|
clutter_actor_get_allocation_box (self, &alloc);
|
||||||
alloc_width = alloc.x2 - alloc.x1;
|
|
||||||
alloc_height = alloc.y2 - alloc.y1;
|
|
||||||
|
|
||||||
if (G_UNLIKELY (default_color_pipeline == NULL))
|
if (G_UNLIKELY (default_color_pipeline == NULL))
|
||||||
{
|
{
|
||||||
@@ -2433,7 +2621,8 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
cogl_framebuffer_draw_rectangle (fb,
|
cogl_framebuffer_draw_rectangle (fb,
|
||||||
color_pipeline,
|
color_pipeline,
|
||||||
0, 0,
|
0, 0,
|
||||||
alloc_width, alloc_height);
|
clutter_actor_box_get_width (&alloc),
|
||||||
|
clutter_actor_box_get_height (&alloc));
|
||||||
|
|
||||||
cogl_object_unref (color_pipeline);
|
cogl_object_unref (color_pipeline);
|
||||||
}
|
}
|
||||||
@@ -2446,6 +2635,12 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
!clutter_text_should_draw_cursor (text))
|
!clutter_text_should_draw_cursor (text))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
|
||||||
|
return;
|
||||||
|
|
||||||
|
clutter_actor_box_scale (&alloc, resource_scale);
|
||||||
|
clutter_actor_box_get_size (&alloc, &alloc_width, &alloc_height);
|
||||||
|
|
||||||
if (priv->editable && priv->single_line_mode)
|
if (priv->editable && priv->single_line_mode)
|
||||||
layout = clutter_text_create_layout (text, -1, -1);
|
layout = clutter_text_create_layout (text, -1, -1);
|
||||||
else
|
else
|
||||||
@@ -2477,8 +2672,15 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (resource_scale != 1.0f)
|
||||||
|
{
|
||||||
|
float paint_scale = 1.0f / resource_scale;
|
||||||
|
cogl_framebuffer_push_matrix (fb);
|
||||||
|
cogl_framebuffer_scale (fb, paint_scale, paint_scale, 1.0f);
|
||||||
|
}
|
||||||
|
|
||||||
if (clutter_text_should_draw_cursor (text))
|
if (clutter_text_should_draw_cursor (text))
|
||||||
clutter_text_ensure_cursor_position (text);
|
clutter_text_ensure_cursor_position (text, resource_scale);
|
||||||
|
|
||||||
if (priv->editable && priv->single_line_mode)
|
if (priv->editable && priv->single_line_mode)
|
||||||
{
|
{
|
||||||
@@ -2492,7 +2694,7 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
clip_set = TRUE;
|
clip_set = TRUE;
|
||||||
|
|
||||||
actor_width = alloc_width - 2 * TEXT_PADDING;
|
actor_width = alloc_width - 2 * TEXT_PADDING;
|
||||||
text_width = logical_rect.width / PANGO_SCALE;
|
text_width = pango_to_pixels (logical_rect.width);
|
||||||
|
|
||||||
rtl = priv->resolved_direction == PANGO_DIRECTION_RTL;
|
rtl = priv->resolved_direction == PANGO_DIRECTION_RTL;
|
||||||
|
|
||||||
@@ -2549,8 +2751,10 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
{
|
{
|
||||||
priv->text_x = text_x;
|
priv->text_x = text_x;
|
||||||
priv->text_y = text_y;
|
priv->text_y = text_y;
|
||||||
|
priv->text_logical_x = roundf ((float) text_x / resource_scale);
|
||||||
|
priv->text_logical_y = roundf ((float) text_y / resource_scale);
|
||||||
|
|
||||||
clutter_text_ensure_cursor_position (text);
|
clutter_text_ensure_cursor_position (text, resource_scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
real_opacity = clutter_actor_get_paint_opacity (self)
|
real_opacity = clutter_actor_get_paint_opacity (self)
|
||||||
@@ -2569,6 +2773,9 @@ clutter_text_paint (ClutterActor *self)
|
|||||||
|
|
||||||
selection_paint (text, fb);
|
selection_paint (text, fb);
|
||||||
|
|
||||||
|
if (resource_scale != 1.0f)
|
||||||
|
cogl_framebuffer_pop_matrix (fb);
|
||||||
|
|
||||||
if (clip_set)
|
if (clip_set)
|
||||||
cogl_framebuffer_pop_clip (fb);
|
cogl_framebuffer_pop_clip (fb);
|
||||||
}
|
}
|
||||||
@@ -2598,26 +2805,32 @@ add_selection_to_paint_volume (ClutterText *text,
|
|||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_text_get_paint_volume_for_cursor (ClutterText *text,
|
clutter_text_get_paint_volume_for_cursor (ClutterText *text,
|
||||||
|
float resource_scale,
|
||||||
ClutterPaintVolume *volume)
|
ClutterPaintVolume *volume)
|
||||||
{
|
{
|
||||||
ClutterTextPrivate *priv = text->priv;
|
ClutterTextPrivate *priv = text->priv;
|
||||||
ClutterVertex origin;
|
ClutterVertex origin;
|
||||||
|
|
||||||
clutter_text_ensure_cursor_position (text);
|
clutter_text_ensure_cursor_position (text, resource_scale);
|
||||||
|
|
||||||
if (priv->position == priv->selection_bound)
|
if (priv->position == priv->selection_bound)
|
||||||
{
|
{
|
||||||
origin.x = priv->cursor_rect.origin.x;
|
float width, height;
|
||||||
origin.y = priv->cursor_rect.origin.y;
|
|
||||||
|
width = priv->cursor_rect.size.width / resource_scale;
|
||||||
|
height = priv->cursor_rect.size.height / resource_scale;
|
||||||
|
origin.x = priv->cursor_rect.origin.x / resource_scale;
|
||||||
|
origin.y = priv->cursor_rect.origin.y / resource_scale;
|
||||||
origin.z = 0;
|
origin.z = 0;
|
||||||
|
|
||||||
clutter_paint_volume_set_origin (volume, &origin);
|
clutter_paint_volume_set_origin (volume, &origin);
|
||||||
clutter_paint_volume_set_width (volume, priv->cursor_rect.size.width);
|
clutter_paint_volume_set_width (volume, width);
|
||||||
clutter_paint_volume_set_height (volume, priv->cursor_rect.size.height);
|
clutter_paint_volume_set_height (volume, height);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
clutter_text_foreach_selection_rectangle (text,
|
clutter_text_foreach_selection_rectangle (text,
|
||||||
|
1.0f / resource_scale,
|
||||||
add_selection_to_paint_volume,
|
add_selection_to_paint_volume,
|
||||||
volume);
|
volume);
|
||||||
}
|
}
|
||||||
@@ -2640,6 +2853,7 @@ clutter_text_get_paint_volume (ClutterActor *self,
|
|||||||
PangoLayout *layout;
|
PangoLayout *layout;
|
||||||
PangoRectangle ink_rect;
|
PangoRectangle ink_rect;
|
||||||
ClutterVertex origin;
|
ClutterVertex origin;
|
||||||
|
float resource_scale;
|
||||||
|
|
||||||
/* If the text is single line editable then it gets clipped to
|
/* If the text is single line editable then it gets clipped to
|
||||||
the allocation anyway so we can just use that */
|
the allocation anyway so we can just use that */
|
||||||
@@ -2654,19 +2868,24 @@ clutter_text_get_paint_volume (ClutterActor *self,
|
|||||||
if (!clutter_actor_has_allocation (self))
|
if (!clutter_actor_has_allocation (self))
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (self, &resource_scale))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
_clutter_paint_volume_init_static (&priv->paint_volume, self);
|
_clutter_paint_volume_init_static (&priv->paint_volume, self);
|
||||||
|
|
||||||
layout = clutter_text_get_layout (text);
|
layout = clutter_text_get_layout (text);
|
||||||
pango_layout_get_extents (layout, &ink_rect, NULL);
|
pango_layout_get_extents (layout, &ink_rect, NULL);
|
||||||
|
|
||||||
origin.x = ink_rect.x / (float) PANGO_SCALE;
|
origin.x = pango_to_logical_pixels (ink_rect.x, resource_scale);
|
||||||
origin.y = ink_rect.y / (float) PANGO_SCALE;
|
origin.y = pango_to_logical_pixels (ink_rect.y, resource_scale);
|
||||||
origin.z = 0;
|
origin.z = 0;
|
||||||
clutter_paint_volume_set_origin (&priv->paint_volume, &origin);
|
clutter_paint_volume_set_origin (&priv->paint_volume, &origin);
|
||||||
clutter_paint_volume_set_width (&priv->paint_volume,
|
clutter_paint_volume_set_width (&priv->paint_volume,
|
||||||
ink_rect.width / (float) PANGO_SCALE);
|
pango_to_logical_pixels (ink_rect.width,
|
||||||
|
resource_scale));
|
||||||
clutter_paint_volume_set_height (&priv->paint_volume,
|
clutter_paint_volume_set_height (&priv->paint_volume,
|
||||||
ink_rect.height / (float) PANGO_SCALE);
|
pango_to_logical_pixels (ink_rect.height,
|
||||||
|
resource_scale));
|
||||||
|
|
||||||
/* If the cursor is visible then that will likely be drawn
|
/* If the cursor is visible then that will likely be drawn
|
||||||
outside of the ink rectangle so we should merge that in */
|
outside of the ink rectangle so we should merge that in */
|
||||||
@@ -2676,7 +2895,8 @@ clutter_text_get_paint_volume (ClutterActor *self,
|
|||||||
|
|
||||||
_clutter_paint_volume_init_static (&cursor_paint_volume, self);
|
_clutter_paint_volume_init_static (&cursor_paint_volume, self);
|
||||||
|
|
||||||
clutter_text_get_paint_volume_for_cursor (text, &cursor_paint_volume);
|
clutter_text_get_paint_volume_for_cursor (text, resource_scale,
|
||||||
|
&cursor_paint_volume);
|
||||||
|
|
||||||
clutter_paint_volume_union (&priv->paint_volume,
|
clutter_paint_volume_union (&priv->paint_volume,
|
||||||
&cursor_paint_volume);
|
&cursor_paint_volume);
|
||||||
@@ -2704,9 +2924,12 @@ clutter_text_get_preferred_width (ClutterActor *self,
|
|||||||
PangoLayout *layout;
|
PangoLayout *layout;
|
||||||
gint logical_width;
|
gint logical_width;
|
||||||
gfloat layout_width;
|
gfloat layout_width;
|
||||||
|
gfloat resource_scale;
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (self, &resource_scale))
|
||||||
|
resource_scale = 1;
|
||||||
|
|
||||||
layout = clutter_text_create_layout (text, -1, -1);
|
layout = clutter_text_create_layout (text, -1, -1);
|
||||||
|
|
||||||
pango_layout_get_extents (layout, NULL, &logical_rect);
|
pango_layout_get_extents (layout, NULL, &logical_rect);
|
||||||
|
|
||||||
/* the X coordinate of the logical rectangle might be non-zero
|
/* the X coordinate of the logical rectangle might be non-zero
|
||||||
@@ -2716,7 +2939,7 @@ clutter_text_get_preferred_width (ClutterActor *self,
|
|||||||
logical_width = logical_rect.x + logical_rect.width;
|
logical_width = logical_rect.x + logical_rect.width;
|
||||||
|
|
||||||
layout_width = logical_width > 0
|
layout_width = logical_width > 0
|
||||||
? ceilf (logical_width / 1024.0f)
|
? pango_to_logical_pixels (logical_width, resource_scale)
|
||||||
: 1;
|
: 1;
|
||||||
|
|
||||||
if (min_width_p)
|
if (min_width_p)
|
||||||
@@ -2758,12 +2981,16 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
|||||||
PangoRectangle logical_rect = { 0, };
|
PangoRectangle logical_rect = { 0, };
|
||||||
gint logical_height;
|
gint logical_height;
|
||||||
gfloat layout_height;
|
gfloat layout_height;
|
||||||
|
gfloat resource_scale;
|
||||||
|
|
||||||
|
if (!clutter_actor_get_resource_scale (self, &resource_scale))
|
||||||
|
resource_scale = 1;
|
||||||
|
|
||||||
if (priv->single_line_mode)
|
if (priv->single_line_mode)
|
||||||
for_width = -1;
|
for_width = -1;
|
||||||
|
|
||||||
layout = clutter_text_create_layout (CLUTTER_TEXT (self),
|
layout = create_text_layout_with_scale (CLUTTER_TEXT (self),
|
||||||
for_width, -1);
|
for_width, -1, resource_scale);
|
||||||
|
|
||||||
pango_layout_get_extents (layout, NULL, &logical_rect);
|
pango_layout_get_extents (layout, NULL, &logical_rect);
|
||||||
|
|
||||||
@@ -2772,7 +2999,7 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
|||||||
* the height accordingly
|
* the height accordingly
|
||||||
*/
|
*/
|
||||||
logical_height = logical_rect.y + logical_rect.height;
|
logical_height = logical_rect.y + logical_rect.height;
|
||||||
layout_height = ceilf (logical_height / 1024.0f);
|
layout_height = pango_to_logical_pixels (logical_height, resource_scale);
|
||||||
|
|
||||||
if (min_height_p)
|
if (min_height_p)
|
||||||
{
|
{
|
||||||
@@ -2788,7 +3015,8 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
|||||||
pango_layout_line_get_extents (line, NULL, &logical_rect);
|
pango_layout_line_get_extents (line, NULL, &logical_rect);
|
||||||
|
|
||||||
logical_height = logical_rect.y + logical_rect.height;
|
logical_height = logical_rect.y + logical_rect.height;
|
||||||
line_height = ceilf (logical_height / 1024.0f);
|
line_height = pango_to_logical_pixels (logical_height,
|
||||||
|
resource_scale);
|
||||||
|
|
||||||
*min_height_p = line_height;
|
*min_height_p = line_height;
|
||||||
}
|
}
|
||||||
@@ -2819,7 +3047,7 @@ clutter_text_allocate (ClutterActor *self,
|
|||||||
if (text->priv->editable && text->priv->single_line_mode)
|
if (text->priv->editable && text->priv->single_line_mode)
|
||||||
clutter_text_create_layout (text, -1, -1);
|
clutter_text_create_layout (text, -1, -1);
|
||||||
else
|
else
|
||||||
clutter_text_create_layout (text,
|
maybe_create_text_layout_with_resource_scale (text,
|
||||||
box->x2 - box->x1,
|
box->x2 - box->x1,
|
||||||
box->y2 - box->y1);
|
box->y2 - box->y1);
|
||||||
|
|
||||||
@@ -3547,7 +3775,7 @@ clutter_text_set_final_state (ClutterAnimatable *animatable,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
|
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
|
||||||
{
|
{
|
||||||
parent_animatable_iface = g_type_interface_peek_parent (iface);
|
parent_animatable_iface = g_type_interface_peek_parent (iface);
|
||||||
|
|
||||||
@@ -4392,6 +4620,11 @@ clutter_text_init (ClutterText *self)
|
|||||||
NULL);
|
NULL);
|
||||||
|
|
||||||
priv->input_focus = clutter_text_input_focus_new (self);
|
priv->input_focus = clutter_text_input_focus_new (self);
|
||||||
|
|
||||||
|
priv->resource_scale_changed_id =
|
||||||
|
g_signal_connect (self, "notify::resource-scale",
|
||||||
|
G_CALLBACK (clutter_text_resource_scale_changed_cb),
|
||||||
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -5502,6 +5735,7 @@ clutter_text_set_markup (ClutterText *self,
|
|||||||
PangoLayout *
|
PangoLayout *
|
||||||
clutter_text_get_layout (ClutterText *self)
|
clutter_text_get_layout (ClutterText *self)
|
||||||
{
|
{
|
||||||
|
PangoLayout *layout;
|
||||||
gfloat width, height;
|
gfloat width, height;
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), NULL);
|
g_return_val_if_fail (CLUTTER_IS_TEXT (self), NULL);
|
||||||
@@ -5510,8 +5744,12 @@ clutter_text_get_layout (ClutterText *self)
|
|||||||
return clutter_text_create_layout (self, -1, -1);
|
return clutter_text_create_layout (self, -1, -1);
|
||||||
|
|
||||||
clutter_actor_get_size (CLUTTER_ACTOR (self), &width, &height);
|
clutter_actor_get_size (CLUTTER_ACTOR (self), &width, &height);
|
||||||
|
layout = maybe_create_text_layout_with_resource_scale (self, width, height);
|
||||||
|
|
||||||
return clutter_text_create_layout (self, width, height);
|
if (!layout)
|
||||||
|
layout = clutter_text_create_layout (self, width, height);
|
||||||
|
|
||||||
|
return layout;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -6515,10 +6753,10 @@ clutter_text_get_layout_offsets (ClutterText *self,
|
|||||||
priv = self->priv;
|
priv = self->priv;
|
||||||
|
|
||||||
if (x != NULL)
|
if (x != NULL)
|
||||||
*x = priv->text_x;
|
*x = priv->text_logical_x;
|
||||||
|
|
||||||
if (y != NULL)
|
if (y != NULL)
|
||||||
*y = priv->text_y;
|
*y = priv->text_logical_y;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -53,7 +53,8 @@ G_BEGIN_DECLS
|
|||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum
|
||||||
|
{
|
||||||
CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
|
CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
|
||||||
CLUTTER_TEXTURE_ERROR_NO_YUV,
|
CLUTTER_TEXTURE_ERROR_NO_YUV,
|
||||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT
|
CLUTTER_TEXTURE_ERROR_BAD_FORMAT
|
||||||
|
|||||||
@@ -90,7 +90,6 @@ typedef struct _ClutterVertex ClutterVertex;
|
|||||||
|
|
||||||
typedef struct _ClutterAlpha ClutterAlpha;
|
typedef struct _ClutterAlpha ClutterAlpha;
|
||||||
typedef struct _ClutterAnimation ClutterAnimation;
|
typedef struct _ClutterAnimation ClutterAnimation;
|
||||||
typedef struct _ClutterAnimator ClutterAnimator;
|
|
||||||
typedef struct _ClutterState ClutterState;
|
typedef struct _ClutterState ClutterState;
|
||||||
|
|
||||||
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
|
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
|
||||||
@@ -362,6 +361,10 @@ void clutter_rect_inset (ClutterRect *rect
|
|||||||
float d_x,
|
float d_x,
|
||||||
float d_y);
|
float d_y);
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
|
void clutter_rect_scale (ClutterRect *rect,
|
||||||
|
float s_x,
|
||||||
|
float s_y);
|
||||||
|
CLUTTER_EXPORT
|
||||||
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
|
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
float clutter_rect_get_x (ClutterRect *rect);
|
float clutter_rect_get_x (ClutterRect *rect);
|
||||||
@@ -561,6 +564,10 @@ void clutter_actor_box_set_size (ClutterActorBox *box,
|
|||||||
gfloat width,
|
gfloat width,
|
||||||
gfloat height);
|
gfloat height);
|
||||||
|
|
||||||
|
CLUTTER_EXPORT
|
||||||
|
void clutter_actor_box_scale (ClutterActorBox *box,
|
||||||
|
gfloat scale);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterGeometry:
|
* ClutterGeometry:
|
||||||
* @x: X coordinate of the top left corner of an actor
|
* @x: X coordinate of the top left corner of an actor
|
||||||
|
|||||||
@@ -39,29 +39,6 @@
|
|||||||
#include "clutter-interval.h"
|
#include "clutter-interval.h"
|
||||||
#include "clutter-private.h"
|
#include "clutter-private.h"
|
||||||
|
|
||||||
#include "deprecated/clutter-util.h"
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_util_next_p2:
|
|
||||||
* @a: Value to get the next power
|
|
||||||
*
|
|
||||||
* Calculates the nearest power of two, greater than or equal to @a.
|
|
||||||
*
|
|
||||||
* Return value: The nearest power of two, greater or equal to @a.
|
|
||||||
*
|
|
||||||
* Deprecated: 1.2
|
|
||||||
*/
|
|
||||||
gint
|
|
||||||
clutter_util_next_p2 (gint a)
|
|
||||||
{
|
|
||||||
int rval = 1;
|
|
||||||
|
|
||||||
while (rval < a)
|
|
||||||
rval <<= 1;
|
|
||||||
|
|
||||||
return rval;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Help macros to scale from OpenGL <-1,1> coordinates system to
|
/* Help macros to scale from OpenGL <-1,1> coordinates system to
|
||||||
* window coordinates ranging [0,window-size]
|
* window coordinates ranging [0,window-size]
|
||||||
*/
|
*/
|
||||||
@@ -128,6 +105,47 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
|
||||||
|
ClutterRect *dest)
|
||||||
|
{
|
||||||
|
*dest = (ClutterRect) {
|
||||||
|
.origin = {
|
||||||
|
.x = src->x,
|
||||||
|
.y = src->y
|
||||||
|
},
|
||||||
|
.size = {
|
||||||
|
.width = src->width,
|
||||||
|
.height = src->height
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
|
||||||
|
cairo_rectangle_int_t *dest)
|
||||||
|
{
|
||||||
|
ClutterRect tmp = *src;
|
||||||
|
|
||||||
|
clutter_rect_clamp_to_pixel (&tmp);
|
||||||
|
|
||||||
|
*dest = (cairo_rectangle_int_t) {
|
||||||
|
.x = tmp.origin.x,
|
||||||
|
.y = tmp.origin.y,
|
||||||
|
.width = tmp.size.width,
|
||||||
|
.height = tmp.size.height,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
|
||||||
|
int x,
|
||||||
|
int y,
|
||||||
|
cairo_rectangle_int_t *dest)
|
||||||
|
{
|
||||||
|
*dest = *src;
|
||||||
|
|
||||||
|
dest->x += x;
|
||||||
|
dest->y += y;
|
||||||
|
}
|
||||||
|
|
||||||
/*< private >
|
/*< private >
|
||||||
* _clutter_util_rectangle_union:
|
* _clutter_util_rectangle_union:
|
||||||
* @src1: first rectangle to union
|
* @src1: first rectangle to union
|
||||||
|
|||||||
@@ -60,7 +60,8 @@ typedef struct _ClutterStageViewCoglPrivate
|
|||||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageViewCogl, clutter_stage_view_cogl,
|
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageViewCogl, clutter_stage_view_cogl,
|
||||||
CLUTTER_TYPE_STAGE_VIEW)
|
CLUTTER_TYPE_STAGE_VIEW)
|
||||||
|
|
||||||
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
static void
|
||||||
|
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface);
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
|
G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
|
||||||
_clutter_stage_cogl,
|
_clutter_stage_cogl,
|
||||||
@@ -68,7 +69,8 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
|
|||||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
||||||
clutter_stage_window_iface_init));
|
clutter_stage_window_iface_init));
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
PROP_0,
|
PROP_0,
|
||||||
PROP_WRAPPER,
|
PROP_WRAPPER,
|
||||||
PROP_BACKEND,
|
PROP_BACKEND,
|
||||||
@@ -549,31 +551,19 @@ calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
|
|||||||
int fb_height,
|
int fb_height,
|
||||||
cairo_rectangle_int_t *out_scissor_rect)
|
cairo_rectangle_int_t *out_scissor_rect)
|
||||||
{
|
{
|
||||||
int scissor_x;
|
*out_scissor_rect = *fb_clip_region;
|
||||||
int scissor_y;
|
|
||||||
int scissor_width;
|
|
||||||
int scissor_height;
|
|
||||||
|
|
||||||
scissor_x = fb_clip_region->x;
|
if (subpixel_compensation == 0)
|
||||||
scissor_y = fb_clip_region->y;
|
return;
|
||||||
scissor_width = fb_clip_region->width;
|
|
||||||
scissor_height = fb_clip_region->height;
|
|
||||||
|
|
||||||
if (fb_clip_region->x > 0)
|
if (fb_clip_region->x > 0)
|
||||||
scissor_x += subpixel_compensation;
|
out_scissor_rect->x += subpixel_compensation;
|
||||||
if (fb_clip_region->y > 0)
|
if (fb_clip_region->y > 0)
|
||||||
scissor_y += subpixel_compensation;
|
out_scissor_rect->y += subpixel_compensation;
|
||||||
if (fb_clip_region->x + fb_clip_region->width < fb_width)
|
if (fb_clip_region->x + fb_clip_region->width < fb_width)
|
||||||
scissor_width -= 2 * subpixel_compensation;
|
out_scissor_rect->width -= 2 * subpixel_compensation;
|
||||||
if (fb_clip_region->y + fb_clip_region->height < fb_height)
|
if (fb_clip_region->y + fb_clip_region->height < fb_height)
|
||||||
scissor_height -= 2 * subpixel_compensation;
|
out_scissor_rect->height -= 2 * subpixel_compensation;
|
||||||
|
|
||||||
*out_scissor_rect = (cairo_rectangle_int_t) {
|
|
||||||
.x = scissor_x,
|
|
||||||
.y = scissor_y,
|
|
||||||
.width = scissor_width,
|
|
||||||
.height = scissor_height
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline gboolean
|
static inline gboolean
|
||||||
@@ -585,6 +575,18 @@ is_buffer_age_enabled (void)
|
|||||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
|
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
scale_and_clamp_rect (const ClutterRect *rect,
|
||||||
|
float scale,
|
||||||
|
cairo_rectangle_int_t *dest)
|
||||||
|
|
||||||
|
{
|
||||||
|
ClutterRect tmp = *rect;
|
||||||
|
|
||||||
|
clutter_rect_scale (&tmp, scale, scale);
|
||||||
|
_clutter_util_rectangle_int_extents (&tmp, dest);
|
||||||
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||||
ClutterStageView *view)
|
ClutterStageView *view)
|
||||||
@@ -648,21 +650,22 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
* frames when starting up... */
|
* frames when starting up... */
|
||||||
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
|
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
|
||||||
{
|
{
|
||||||
|
ClutterRect rect;
|
||||||
|
|
||||||
may_use_clipped_redraw = TRUE;
|
may_use_clipped_redraw = TRUE;
|
||||||
|
|
||||||
if (fb_scale != floorf (fb_scale))
|
_clutter_util_rect_from_rectangle (&redraw_clip, &rect);
|
||||||
subpixel_compensation = ceilf (fb_scale);
|
clutter_rect_offset (&rect, -view_rect.x, -view_rect.y);
|
||||||
|
scale_and_clamp_rect (&rect, fb_scale, &fb_clip_region);
|
||||||
|
|
||||||
fb_clip_region = (cairo_rectangle_int_t) {
|
if (fb_scale != floorf (fb_scale))
|
||||||
.x = (floorf ((redraw_clip.x - view_rect.x) * fb_scale) -
|
{
|
||||||
subpixel_compensation),
|
subpixel_compensation = ceilf (fb_scale);
|
||||||
.y = (floorf ((redraw_clip.y - view_rect.y) * fb_scale) -
|
fb_clip_region.x -= subpixel_compensation;
|
||||||
subpixel_compensation),
|
fb_clip_region.y -= subpixel_compensation;
|
||||||
.width = (ceilf (redraw_clip.width * fb_scale) +
|
fb_clip_region.width += 2 * subpixel_compensation;
|
||||||
(2 * subpixel_compensation)),
|
fb_clip_region.height += 2 * subpixel_compensation;
|
||||||
.height = (ceilf (redraw_clip.height * fb_scale) +
|
}
|
||||||
(2 * subpixel_compensation))
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -690,6 +693,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
|
|
||||||
if (valid_buffer_age (view_cogl, age))
|
if (valid_buffer_age (view_cogl, age))
|
||||||
{
|
{
|
||||||
|
ClutterRect rect;
|
||||||
cairo_rectangle_int_t damage_region;
|
cairo_rectangle_int_t damage_region;
|
||||||
|
|
||||||
*current_fb_damage = fb_clip_region;
|
*current_fb_damage = fb_clip_region;
|
||||||
@@ -705,12 +709,12 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Update the bounding redraw clip state with the extra damage. */
|
/* Update the bounding redraw clip state with the extra damage. */
|
||||||
damage_region = (cairo_rectangle_int_t) {
|
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
|
||||||
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
|
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
|
||||||
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
|
_clutter_util_rectangle_offset (&damage_region,
|
||||||
.width = ceilf (fb_clip_region.width / fb_scale),
|
view_rect.x,
|
||||||
.height = ceilf (fb_clip_region.height / fb_scale)
|
view_rect.y,
|
||||||
};
|
&damage_region);
|
||||||
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
|
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
|
||||||
&damage_region,
|
&damage_region,
|
||||||
&stage_cogl->bounding_redraw_clip);
|
&stage_cogl->bounding_redraw_clip);
|
||||||
@@ -749,7 +753,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
}
|
}
|
||||||
else if (use_clipped_redraw)
|
else if (use_clipped_redraw)
|
||||||
{
|
{
|
||||||
|
ClutterRect rect;
|
||||||
cairo_rectangle_int_t scissor_rect;
|
cairo_rectangle_int_t scissor_rect;
|
||||||
|
cairo_rectangle_int_t paint_rect;
|
||||||
|
|
||||||
calculate_scissor_region (&fb_clip_region,
|
calculate_scissor_region (&fb_clip_region,
|
||||||
subpixel_compensation,
|
subpixel_compensation,
|
||||||
@@ -770,13 +776,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
scissor_rect.y,
|
scissor_rect.y,
|
||||||
scissor_rect.width,
|
scissor_rect.width,
|
||||||
scissor_rect.height);
|
scissor_rect.height);
|
||||||
paint_stage (stage_cogl, view,
|
|
||||||
&(cairo_rectangle_int_t) {
|
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
|
||||||
.x = view_rect.x + floorf ((fb_clip_region.x - 0) / fb_scale),
|
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
|
||||||
.y = view_rect.y + floorf ((fb_clip_region.y - 0) / fb_scale),
|
_clutter_util_rectangle_offset (&paint_rect,
|
||||||
.width = ceilf ((fb_clip_region.width + 0) / fb_scale),
|
view_rect.x,
|
||||||
.height = ceilf ((fb_clip_region.height + 0) / fb_scale)
|
view_rect.y,
|
||||||
});
|
&paint_rect);
|
||||||
|
|
||||||
|
paint_stage (stage_cogl, view, &paint_rect);
|
||||||
cogl_framebuffer_pop_clip (fb);
|
cogl_framebuffer_pop_clip (fb);
|
||||||
|
|
||||||
stage_cogl->using_clipped_redraw = FALSE;
|
stage_cogl->using_clipped_redraw = FALSE;
|
||||||
@@ -791,7 +799,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
may_use_clipped_redraw &&
|
may_use_clipped_redraw &&
|
||||||
!clip_region_empty)
|
!clip_region_empty)
|
||||||
{
|
{
|
||||||
|
ClutterRect rect;
|
||||||
cairo_rectangle_int_t scissor_rect;
|
cairo_rectangle_int_t scissor_rect;
|
||||||
|
cairo_rectangle_int_t paint_rect;
|
||||||
|
|
||||||
calculate_scissor_region (&fb_clip_region,
|
calculate_scissor_region (&fb_clip_region,
|
||||||
subpixel_compensation,
|
subpixel_compensation,
|
||||||
@@ -803,13 +813,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
|||||||
scissor_rect.y,
|
scissor_rect.y,
|
||||||
scissor_rect.width,
|
scissor_rect.width,
|
||||||
scissor_rect.height);
|
scissor_rect.height);
|
||||||
paint_stage (stage_cogl, view,
|
|
||||||
&(cairo_rectangle_int_t) {
|
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
|
||||||
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
|
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
|
||||||
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
|
_clutter_util_rectangle_offset (&paint_rect,
|
||||||
.width = ceilf (fb_clip_region.width / fb_scale),
|
view_rect.x,
|
||||||
.height = ceilf (fb_clip_region.height / fb_scale)
|
view_rect.y,
|
||||||
});
|
&paint_rect);
|
||||||
|
|
||||||
|
paint_stage (stage_cogl, view, &paint_rect);
|
||||||
cogl_framebuffer_pop_clip (fb);
|
cogl_framebuffer_pop_clip (fb);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -994,7 +1006,7 @@ clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
|
||||||
{
|
{
|
||||||
iface->realize = clutter_stage_cogl_realize;
|
iface->realize = clutter_stage_cogl_realize;
|
||||||
iface->unrealize = clutter_stage_cogl_unrealize;
|
iface->unrealize = clutter_stage_cogl_unrealize;
|
||||||
|
|||||||
@@ -7,371 +7,6 @@
|
|||||||
|
|
||||||
#include "clutter-actor-private.h"
|
#include "clutter-actor-private.h"
|
||||||
#include "clutter-private.h"
|
#include "clutter-private.h"
|
||||||
#include "clutter-shader.h"
|
|
||||||
|
|
||||||
typedef struct _ShaderData ShaderData;
|
|
||||||
|
|
||||||
struct _ShaderData
|
|
||||||
{
|
|
||||||
ClutterShader *shader;
|
|
||||||
|
|
||||||
/* back pointer to the actor */
|
|
||||||
ClutterActor *actor;
|
|
||||||
|
|
||||||
/* list of values that should be set on the shader
|
|
||||||
* before each paint cycle
|
|
||||||
*/
|
|
||||||
GHashTable *value_hash;
|
|
||||||
};
|
|
||||||
|
|
||||||
static void
|
|
||||||
shader_value_free (gpointer data)
|
|
||||||
{
|
|
||||||
GValue *var = data;
|
|
||||||
g_value_unset (var);
|
|
||||||
g_slice_free (GValue, var);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
destroy_shader_data (gpointer data)
|
|
||||||
{
|
|
||||||
ShaderData *shader_data = data;
|
|
||||||
|
|
||||||
if (shader_data == NULL)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (shader_data->shader != NULL)
|
|
||||||
{
|
|
||||||
g_object_unref (shader_data->shader);
|
|
||||||
shader_data->shader = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (shader_data->value_hash != NULL)
|
|
||||||
{
|
|
||||||
g_hash_table_destroy (shader_data->value_hash);
|
|
||||||
shader_data->value_hash = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
g_slice_free (ShaderData, shader_data);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_get_shader:
|
|
||||||
* @self: a #ClutterActor
|
|
||||||
*
|
|
||||||
* Queries the currently set #ClutterShader on @self.
|
|
||||||
*
|
|
||||||
* Return value: (transfer none): The currently set #ClutterShader
|
|
||||||
* or %NULL if no shader is set.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use clutter_actor_get_effect() instead.
|
|
||||||
*/
|
|
||||||
ClutterShader *
|
|
||||||
clutter_actor_get_shader (ClutterActor *self)
|
|
||||||
{
|
|
||||||
ShaderData *shader_data;
|
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
|
|
||||||
|
|
||||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
|
||||||
if (shader_data != NULL)
|
|
||||||
return shader_data->shader;
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_set_shader:
|
|
||||||
* @self: a #ClutterActor
|
|
||||||
* @shader: (allow-none): a #ClutterShader or %NULL to unset the shader.
|
|
||||||
*
|
|
||||||
* Sets the #ClutterShader to be used when rendering @self.
|
|
||||||
*
|
|
||||||
* If @shader is %NULL this function will unset any currently set shader
|
|
||||||
* for the actor.
|
|
||||||
*
|
|
||||||
* Any #ClutterEffect applied to @self will take the precedence
|
|
||||||
* over the #ClutterShader set using this function.
|
|
||||||
*
|
|
||||||
* Return value: %TRUE if the shader was successfully applied
|
|
||||||
* or removed
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect and
|
|
||||||
* clutter_actor_add_effect() instead.
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_actor_set_shader (ClutterActor *self,
|
|
||||||
ClutterShader *shader)
|
|
||||||
{
|
|
||||||
ShaderData *shader_data;
|
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
|
|
||||||
g_return_val_if_fail (shader == NULL || CLUTTER_IS_SHADER (shader), FALSE);
|
|
||||||
|
|
||||||
if (shader != NULL)
|
|
||||||
g_object_ref (shader);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/* if shader passed in is NULL we destroy the shader */
|
|
||||||
g_object_set_data (G_OBJECT (self), "-clutter-actor-shader-data", NULL);
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
|
||||||
if (shader_data == NULL)
|
|
||||||
{
|
|
||||||
shader_data = g_slice_new (ShaderData);
|
|
||||||
shader_data->actor = self;
|
|
||||||
shader_data->shader = NULL;
|
|
||||||
shader_data->value_hash =
|
|
||||||
g_hash_table_new_full (g_str_hash, g_str_equal,
|
|
||||||
g_free,
|
|
||||||
shader_value_free);
|
|
||||||
|
|
||||||
g_object_set_data_full (G_OBJECT (self), "-clutter-actor-shader-data",
|
|
||||||
shader_data,
|
|
||||||
destroy_shader_data);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (shader_data->shader != NULL)
|
|
||||||
g_object_unref (shader_data->shader);
|
|
||||||
|
|
||||||
shader_data->shader = shader;
|
|
||||||
|
|
||||||
clutter_actor_queue_redraw (self);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
set_each_param (gpointer key,
|
|
||||||
gpointer value,
|
|
||||||
gpointer user_data)
|
|
||||||
{
|
|
||||||
ClutterShader *shader = user_data;
|
|
||||||
const gchar *uniform = key;
|
|
||||||
GValue *var = value;
|
|
||||||
|
|
||||||
clutter_shader_set_uniform (shader, uniform, var);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
_clutter_actor_shader_pre_paint (ClutterActor *actor,
|
|
||||||
gboolean repeat)
|
|
||||||
{
|
|
||||||
ShaderData *shader_data;
|
|
||||||
ClutterShader *shader;
|
|
||||||
|
|
||||||
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
|
|
||||||
if (shader_data == NULL)
|
|
||||||
return;
|
|
||||||
|
|
||||||
shader = shader_data->shader;
|
|
||||||
if (shader != NULL)
|
|
||||||
{
|
|
||||||
clutter_shader_set_is_enabled (shader, TRUE);
|
|
||||||
|
|
||||||
g_hash_table_foreach (shader_data->value_hash, set_each_param, shader);
|
|
||||||
|
|
||||||
if (!repeat)
|
|
||||||
_clutter_context_push_shader_stack (actor);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
_clutter_actor_shader_post_paint (ClutterActor *actor)
|
|
||||||
{
|
|
||||||
ShaderData *shader_data;
|
|
||||||
ClutterShader *shader;
|
|
||||||
|
|
||||||
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
|
|
||||||
if (G_LIKELY (shader_data == NULL))
|
|
||||||
return;
|
|
||||||
|
|
||||||
shader = shader_data->shader;
|
|
||||||
if (shader != NULL)
|
|
||||||
{
|
|
||||||
ClutterActor *head;
|
|
||||||
|
|
||||||
clutter_shader_set_is_enabled (shader, FALSE);
|
|
||||||
|
|
||||||
/* remove the actor from the shaders stack; if there is another
|
|
||||||
* actor inside it, then call pre-paint again to set its shader
|
|
||||||
* but this time with the second argument being TRUE, indicating
|
|
||||||
* that we are re-applying an existing shader and thus should it
|
|
||||||
* not be prepended to the stack
|
|
||||||
*/
|
|
||||||
head = _clutter_context_pop_shader_stack (actor);
|
|
||||||
if (head != NULL)
|
|
||||||
_clutter_actor_shader_pre_paint (head, TRUE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void
|
|
||||||
clutter_actor_set_shader_param_internal (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
const GValue *value)
|
|
||||||
{
|
|
||||||
ShaderData *shader_data;
|
|
||||||
GValue *var;
|
|
||||||
|
|
||||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
|
||||||
if (shader_data == NULL)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var = g_slice_new0 (GValue);
|
|
||||||
g_value_init (var, G_VALUE_TYPE (value));
|
|
||||||
g_value_copy (value, var);
|
|
||||||
g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
|
|
||||||
|
|
||||||
clutter_actor_queue_redraw (self);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_set_shader_param:
|
|
||||||
* @self: a #ClutterActor
|
|
||||||
* @param: the name of the parameter
|
|
||||||
* @value: the value of the parameter
|
|
||||||
*
|
|
||||||
* Sets the value for a named parameter of the shader applied
|
|
||||||
* to @actor.
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform_value() instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_actor_set_shader_param (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
const GValue *value)
|
|
||||||
{
|
|
||||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
|
||||||
g_return_if_fail (param != NULL);
|
|
||||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
|
|
||||||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
|
|
||||||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
|
|
||||||
G_VALUE_HOLDS_FLOAT (value) ||
|
|
||||||
G_VALUE_HOLDS_INT (value));
|
|
||||||
|
|
||||||
clutter_actor_set_shader_param_internal (self, param, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_set_shader_param_float:
|
|
||||||
* @self: a #ClutterActor
|
|
||||||
* @param: the name of the parameter
|
|
||||||
* @value: the value of the parameter
|
|
||||||
*
|
|
||||||
* Sets the value for a named float parameter of the shader applied
|
|
||||||
* to @actor.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_actor_set_shader_param_float (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
gfloat value)
|
|
||||||
{
|
|
||||||
GValue var = { 0, };
|
|
||||||
|
|
||||||
g_value_init (&var, G_TYPE_FLOAT);
|
|
||||||
g_value_set_float (&var, value);
|
|
||||||
|
|
||||||
clutter_actor_set_shader_param_internal (self, param, &var);
|
|
||||||
|
|
||||||
g_value_unset (&var);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_set_shader_param_int:
|
|
||||||
* @self: a #ClutterActor
|
|
||||||
* @param: the name of the parameter
|
|
||||||
* @value: the value of the parameter
|
|
||||||
*
|
|
||||||
* Sets the value for a named int parameter of the shader applied to
|
|
||||||
* @actor.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_actor_set_shader_param_int (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
gint value)
|
|
||||||
{
|
|
||||||
GValue var = { 0, };
|
|
||||||
|
|
||||||
g_value_init (&var, G_TYPE_INT);
|
|
||||||
g_value_set_int (&var, value);
|
|
||||||
|
|
||||||
clutter_actor_set_shader_param_internal (self, param, &var);
|
|
||||||
|
|
||||||
g_value_unset (&var);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_set_geometry:
|
|
||||||
* @self: A #ClutterActor
|
|
||||||
* @geometry: A #ClutterGeometry
|
|
||||||
*
|
|
||||||
* Sets the actor's fixed position and forces its minimum and natural
|
|
||||||
* size, in pixels. This means the untransformed actor will have the
|
|
||||||
* given geometry. This is the same as calling clutter_actor_set_position()
|
|
||||||
* and clutter_actor_set_size().
|
|
||||||
*
|
|
||||||
* Deprecated: 1.10: Use clutter_actor_set_position() and
|
|
||||||
* clutter_actor_set_size() instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_actor_set_geometry (ClutterActor *self,
|
|
||||||
const ClutterGeometry *geometry)
|
|
||||||
{
|
|
||||||
g_object_freeze_notify (G_OBJECT (self));
|
|
||||||
|
|
||||||
clutter_actor_set_position (self, geometry->x, geometry->y);
|
|
||||||
clutter_actor_set_size (self, geometry->width, geometry->height);
|
|
||||||
|
|
||||||
g_object_thaw_notify (G_OBJECT (self));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_actor_get_geometry:
|
|
||||||
* @self: A #ClutterActor
|
|
||||||
* @geometry: (out caller-allocates): A location to store actors #ClutterGeometry
|
|
||||||
*
|
|
||||||
* Gets the size and position of an actor relative to its parent
|
|
||||||
* actor. This is the same as calling clutter_actor_get_position() and
|
|
||||||
* clutter_actor_get_size(). It tries to "do what you mean" and get the
|
|
||||||
* requested size and position if the actor's allocation is invalid.
|
|
||||||
*
|
|
||||||
* Deprecated: 1.10: Use clutter_actor_get_position() and
|
|
||||||
* clutter_actor_get_size(), or clutter_actor_get_allocation_geometry()
|
|
||||||
* instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_actor_get_geometry (ClutterActor *self,
|
|
||||||
ClutterGeometry *geometry)
|
|
||||||
{
|
|
||||||
gfloat x, y, width, height;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
|
||||||
g_return_if_fail (geometry != NULL);
|
|
||||||
|
|
||||||
clutter_actor_get_position (self, &x, &y);
|
|
||||||
clutter_actor_get_size (self, &width, &height);
|
|
||||||
|
|
||||||
geometry->x = (int) x;
|
|
||||||
geometry->y = (int) y;
|
|
||||||
geometry->width = (int) width;
|
|
||||||
geometry->height = (int) height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_actor_get_allocation_geometry:
|
* clutter_actor_get_allocation_geometry:
|
||||||
|
|||||||
@@ -33,13 +33,6 @@
|
|||||||
|
|
||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_actor_set_geometry (ClutterActor *self,
|
|
||||||
const ClutterGeometry *geometry);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_allocation_geometry)
|
|
||||||
void clutter_actor_get_geometry (ClutterActor *self,
|
|
||||||
ClutterGeometry *geometry);
|
|
||||||
CLUTTER_DEPRECATED
|
CLUTTER_DEPRECATED
|
||||||
guint32 clutter_actor_get_gid (ClutterActor *self);
|
guint32 clutter_actor_get_gid (ClutterActor *self);
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -1,188 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2010 Intel Corporation
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
* Author:
|
|
||||||
* Øyvind Kolås <pippin@linux.intel.com>
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_ANIMATOR_H__
|
|
||||||
#define __CLUTTER_ANIMATOR_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
#include <clutter/clutter-timeline.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_ANIMATOR (clutter_animator_get_type ())
|
|
||||||
#define CLUTTER_TYPE_ANIMATOR_KEY (clutter_animator_key_get_type ())
|
|
||||||
|
|
||||||
#define CLUTTER_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimator))
|
|
||||||
#define CLUTTER_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
|
|
||||||
#define CLUTTER_IS_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATOR))
|
|
||||||
#define CLUTTER_IS_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATOR))
|
|
||||||
#define CLUTTER_ANIMATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
|
|
||||||
|
|
||||||
/* ClutterAnimator is typedef in clutter-types.h */
|
|
||||||
|
|
||||||
typedef struct _ClutterAnimatorClass ClutterAnimatorClass;
|
|
||||||
typedef struct _ClutterAnimatorPrivate ClutterAnimatorPrivate;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterAnimatorKey:
|
|
||||||
*
|
|
||||||
* A key frame inside a #ClutterAnimator
|
|
||||||
*
|
|
||||||
* Since: 1.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.12
|
|
||||||
*/
|
|
||||||
typedef struct _ClutterAnimatorKey ClutterAnimatorKey;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterAnimator:
|
|
||||||
*
|
|
||||||
* The #ClutterAnimator structure contains only private data and
|
|
||||||
* should be accessed using the provided API
|
|
||||||
*
|
|
||||||
* Since: 1.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.12
|
|
||||||
*/
|
|
||||||
struct _ClutterAnimator
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObject parent_instance;
|
|
||||||
|
|
||||||
ClutterAnimatorPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterAnimatorClass:
|
|
||||||
*
|
|
||||||
* The #ClutterAnimatorClass structure contains only private data
|
|
||||||
*
|
|
||||||
* Since: 1.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.12
|
|
||||||
*/
|
|
||||||
struct _ClutterAnimatorClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObjectClass parent_class;
|
|
||||||
|
|
||||||
/* padding for future expansion */
|
|
||||||
gpointer _padding_dummy[16];
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_animator_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterAnimator * clutter_animator_new (void);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterAnimator * clutter_animator_set_key (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name,
|
|
||||||
guint mode,
|
|
||||||
gdouble progress,
|
|
||||||
const GValue *value);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_animator_set (ClutterAnimator *animator,
|
|
||||||
gpointer first_object,
|
|
||||||
const gchar *first_property_name,
|
|
||||||
guint first_mode,
|
|
||||||
gdouble first_progress,
|
|
||||||
...) G_GNUC_NULL_TERMINATED;
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GList * clutter_animator_get_keys (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name,
|
|
||||||
gdouble progress);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_animator_remove_key (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name,
|
|
||||||
gdouble progress);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterTimeline * clutter_animator_start (ClutterAnimator *animator);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_animator_compute_value (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name,
|
|
||||||
gdouble progress,
|
|
||||||
GValue *value);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterTimeline * clutter_animator_get_timeline (ClutterAnimator *animator);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_animator_set_timeline (ClutterAnimator *animator,
|
|
||||||
ClutterTimeline *timeline);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_animator_get_duration (ClutterAnimator *animator);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_animator_set_duration (ClutterAnimator *animator,
|
|
||||||
guint duration);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_animator_property_get_ease_in (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_animator_property_set_ease_in (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name,
|
|
||||||
gboolean ease_in);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterInterpolation clutter_animator_property_get_interpolation (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_animator_property_set_interpolation (ClutterAnimator *animator,
|
|
||||||
GObject *object,
|
|
||||||
const gchar *property_name,
|
|
||||||
ClutterInterpolation interpolation);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_animator_key_get_type (void) G_GNUC_CONST;
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GObject * clutter_animator_key_get_object (const ClutterAnimatorKey *key);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
const gchar * clutter_animator_key_get_property_name (const ClutterAnimatorKey *key);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_animator_key_get_property_type (const ClutterAnimatorKey *key);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gulong clutter_animator_key_get_mode (const ClutterAnimatorKey *key);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gdouble clutter_animator_key_get_progress (const ClutterAnimatorKey *key);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_animator_key_get_value (const ClutterAnimatorKey *key,
|
|
||||||
GValue *value);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_ANIMATOR_H__ */
|
|
||||||
@@ -1,64 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
|
|
||||||
* Copyright (C) 2009, 2010 Intel Corp
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_BACKEND_DEPRECATED_H__
|
|
||||||
#define __CLUTTER_BACKEND_DEPRECATED_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:font_dpi)
|
|
||||||
void clutter_backend_set_resolution (ClutterBackend *backend,
|
|
||||||
gdouble dpi);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_time)
|
|
||||||
void clutter_backend_set_double_click_time (ClutterBackend *backend,
|
|
||||||
guint msec);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_time)
|
|
||||||
guint clutter_backend_get_double_click_time (ClutterBackend *backend);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_distance)
|
|
||||||
void clutter_backend_set_double_click_distance (ClutterBackend *backend,
|
|
||||||
guint distance);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_distance)
|
|
||||||
guint clutter_backend_get_double_click_distance (ClutterBackend *backend);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:font_name)
|
|
||||||
void clutter_backend_set_font_name (ClutterBackend *backend,
|
|
||||||
const gchar *font_name);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterSettings:font_name)
|
|
||||||
const gchar * clutter_backend_get_font_name (ClutterBackend *backend);
|
|
||||||
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_BACKEND_DEPRECATED_H__ */
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,159 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Tomas Frydrych <tf@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2007 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_BEHAVIOUR_ELLIPSE_H__
|
|
||||||
#define __CLUTTER_BEHAVIOUR_ELLIPSE_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
|
|
||||||
|
|
||||||
#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
|
|
||||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipse))
|
|
||||||
|
|
||||||
#define CLUTTER_BEHAVIOUR_ELLIPSE_CLASS(klass) \
|
|
||||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
|
|
||||||
|
|
||||||
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE(obj) \
|
|
||||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
|
|
||||||
|
|
||||||
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS(klass) \
|
|
||||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
|
|
||||||
|
|
||||||
#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS(obj) \
|
|
||||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterBehaviourEllipse ClutterBehaviourEllipse;
|
|
||||||
typedef struct _ClutterBehaviourEllipsePrivate ClutterBehaviourEllipsePrivate;
|
|
||||||
typedef struct _ClutterBehaviourEllipseClass ClutterBehaviourEllipseClass;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourEllipse:
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourEllipse struct contains only private data
|
|
||||||
* and should be accessed using the provided API
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
struct _ClutterBehaviourEllipse
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterBehaviour parent_instance;
|
|
||||||
ClutterBehaviourEllipsePrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourEllipseClass:
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourEllipseClass struct contains only private data
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
struct _ClutterBehaviourEllipseClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterBehaviourClass parent_class;
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
|
||||||
ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
|
|
||||||
gint x,
|
|
||||||
gint y,
|
|
||||||
gint width,
|
|
||||||
gint height,
|
|
||||||
ClutterRotateDirection direction,
|
|
||||||
gdouble start,
|
|
||||||
gdouble end);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
|
|
||||||
gint x,
|
|
||||||
gint y);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
|
|
||||||
gint *x,
|
|
||||||
gint *y);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
|
|
||||||
gint width);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
|
|
||||||
gint height);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
|
|
||||||
gdouble angle_start);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
|
|
||||||
gdouble angle_end);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
|
|
||||||
ClutterRotateAxis axis,
|
|
||||||
gdouble angle_tilt);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
|
|
||||||
ClutterRotateAxis axis);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
|
|
||||||
gdouble angle_tilt_x,
|
|
||||||
gdouble angle_tilt_y,
|
|
||||||
gdouble angle_tilt_z);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
|
|
||||||
gdouble *angle_tilt_x,
|
|
||||||
gdouble *angle_tilt_y,
|
|
||||||
gdouble *angle_tilt_z);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
|
|
||||||
ClutterRotateDirection direction);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */
|
|
||||||
@@ -1,465 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By:
|
|
||||||
* Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Neil Roberts <neil@linux.intel.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
|
|
||||||
* Copyright (C) 2009, 2010 Intel Corp
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* SECTION:clutter-behaviour-path
|
|
||||||
* @Title: ClutterBehaviourPath
|
|
||||||
* @short_description: A behaviour for moving actors along a #ClutterPath
|
|
||||||
* @Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
|
|
||||||
* with the #ClutterPathConstraint:offset property instead.
|
|
||||||
*
|
|
||||||
* #ClutterBehaviourPath interpolates actors along a defined path.
|
|
||||||
*
|
|
||||||
* A path is described by a #ClutterPath object. The path can contain
|
|
||||||
* straight line parts and bezier curves. If the path contains
|
|
||||||
* %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
|
|
||||||
* coordinates. This can be used make disjoint paths.
|
|
||||||
*
|
|
||||||
* When creating a path behaviour in a #ClutterScript, you can specify
|
|
||||||
* the path property directly as a string. For example:
|
|
||||||
*
|
|
||||||
* |[
|
|
||||||
* {
|
|
||||||
* "id" : "spline-path",
|
|
||||||
* "type" : "ClutterBehaviourPath",
|
|
||||||
* "path" : "M 50 50 L 100 100",
|
|
||||||
* "alpha" : {
|
|
||||||
* "timeline" : "main-timeline",
|
|
||||||
* "function" : "ramp
|
|
||||||
* }
|
|
||||||
* }
|
|
||||||
* ]|
|
|
||||||
*
|
|
||||||
* If the alpha function is a periodic function, i.e. it returns to
|
|
||||||
* 0.0 after reaching 1.0, then the actors will walk the path back to the
|
|
||||||
* starting #ClutterKnot.
|
|
||||||
*
|
|
||||||
* #ClutterBehaviourPath is available since Clutter 0.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: Use #ClutterPath and #ClutterPathConstraint with
|
|
||||||
* clutter_actor_animate() instead.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
|
|
||||||
#include "clutter-alpha.h"
|
|
||||||
#include "clutter-behaviour.h"
|
|
||||||
#include "clutter-behaviour-path.h"
|
|
||||||
#include "clutter-bezier.h"
|
|
||||||
#include "clutter-debug.h"
|
|
||||||
#include "clutter-enum-types.h"
|
|
||||||
#include "clutter-main.h"
|
|
||||||
#include "clutter-marshal.h"
|
|
||||||
#include "clutter-private.h"
|
|
||||||
#include "clutter-script-private.h"
|
|
||||||
#include "clutter-scriptable.h"
|
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
|
|
||||||
struct _ClutterBehaviourPathPrivate
|
|
||||||
{
|
|
||||||
ClutterPath *path;
|
|
||||||
guint last_knot_passed;
|
|
||||||
};
|
|
||||||
|
|
||||||
enum
|
|
||||||
{
|
|
||||||
KNOT_REACHED,
|
|
||||||
|
|
||||||
LAST_SIGNAL
|
|
||||||
};
|
|
||||||
|
|
||||||
static guint path_signals[LAST_SIGNAL] = { 0, };
|
|
||||||
|
|
||||||
enum
|
|
||||||
{
|
|
||||||
PROP_0,
|
|
||||||
|
|
||||||
PROP_PATH,
|
|
||||||
|
|
||||||
PROP_LAST
|
|
||||||
};
|
|
||||||
|
|
||||||
static GParamSpec *obj_props[PROP_LAST];
|
|
||||||
|
|
||||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
|
|
||||||
clutter_behaviour_path,
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR,
|
|
||||||
G_ADD_PRIVATE (ClutterBehaviourPath)
|
|
||||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
|
|
||||||
clutter_scriptable_iface_init))
|
|
||||||
|
|
||||||
static void
|
|
||||||
actor_apply_knot_foreach (ClutterBehaviour *behaviour,
|
|
||||||
ClutterActor *actor,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
ClutterKnot *knot = data;
|
|
||||||
|
|
||||||
CLUTTER_NOTE (ANIMATION, "Setting actor to %ix%i", knot->x, knot->y);
|
|
||||||
|
|
||||||
clutter_actor_set_position (actor, knot->x, knot->y);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
|
|
||||||
gdouble alpha_value)
|
|
||||||
{
|
|
||||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
|
|
||||||
ClutterBehaviourPathPrivate *priv = pathb->priv;
|
|
||||||
ClutterKnot position;
|
|
||||||
guint knot_num;
|
|
||||||
|
|
||||||
if (priv->path)
|
|
||||||
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
memset (&position, 0, sizeof (position));
|
|
||||||
knot_num = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
clutter_behaviour_actors_foreach (behave,
|
|
||||||
actor_apply_knot_foreach,
|
|
||||||
&position);
|
|
||||||
|
|
||||||
if (knot_num != priv->last_knot_passed)
|
|
||||||
{
|
|
||||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
|
|
||||||
priv->last_knot_passed = knot_num;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_path_get_property (GObject *gobject,
|
|
||||||
guint prop_id,
|
|
||||||
GValue *value,
|
|
||||||
GParamSpec *pspec)
|
|
||||||
{
|
|
||||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
|
||||||
|
|
||||||
switch (prop_id)
|
|
||||||
{
|
|
||||||
case PROP_PATH:
|
|
||||||
g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_path_set_property (GObject *gobject,
|
|
||||||
guint prop_id,
|
|
||||||
const GValue *value,
|
|
||||||
GParamSpec *pspec)
|
|
||||||
{
|
|
||||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
|
||||||
|
|
||||||
switch (prop_id)
|
|
||||||
{
|
|
||||||
case PROP_PATH:
|
|
||||||
clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_path_dispose (GObject *gobject)
|
|
||||||
{
|
|
||||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
|
||||||
|
|
||||||
clutter_behaviour_path_set_path (pathb, NULL);
|
|
||||||
|
|
||||||
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
|
|
||||||
{
|
|
||||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
||||||
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
|
||||||
GParamSpec *pspec;
|
|
||||||
|
|
||||||
gobject_class->get_property = clutter_behaviour_path_get_property;
|
|
||||||
gobject_class->set_property = clutter_behaviour_path_set_property;
|
|
||||||
gobject_class->dispose = clutter_behaviour_path_dispose;
|
|
||||||
|
|
||||||
pspec = g_param_spec_object ("path",
|
|
||||||
P_("Path"),
|
|
||||||
P_("The ClutterPath object representing the path "
|
|
||||||
"to animate along"),
|
|
||||||
CLUTTER_TYPE_PATH,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_PATH] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class, PROP_PATH, pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourPath::knot-reached:
|
|
||||||
* @pathb: the object which received the signal
|
|
||||||
* @knot_num: the index of the #ClutterKnot reached
|
|
||||||
*
|
|
||||||
* This signal is emitted each time a node defined inside the path
|
|
||||||
* is reached.
|
|
||||||
*
|
|
||||||
* Since: 0.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
path_signals[KNOT_REACHED] =
|
|
||||||
g_signal_new ("knot-reached",
|
|
||||||
G_TYPE_FROM_CLASS (gobject_class),
|
|
||||||
G_SIGNAL_RUN_LAST,
|
|
||||||
G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
|
|
||||||
NULL, NULL,
|
|
||||||
_clutter_marshal_VOID__UINT,
|
|
||||||
G_TYPE_NONE, 1,
|
|
||||||
G_TYPE_UINT);
|
|
||||||
|
|
||||||
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
|
|
||||||
}
|
|
||||||
|
|
||||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
|
|
||||||
ClutterScript *script,
|
|
||||||
GValue *value,
|
|
||||||
const gchar *name,
|
|
||||||
JsonNode *node)
|
|
||||||
{
|
|
||||||
if (strcmp ("path", name) == 0)
|
|
||||||
{
|
|
||||||
ClutterPath *path;
|
|
||||||
GValue node_value = { 0 };
|
|
||||||
|
|
||||||
path = g_object_ref_sink (clutter_path_new ());
|
|
||||||
|
|
||||||
json_node_get_value (node, &node_value);
|
|
||||||
|
|
||||||
if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
|
|
||||||
|| !clutter_path_set_description (path,
|
|
||||||
g_value_get_string (&node_value)))
|
|
||||||
g_warning ("Invalid path description");
|
|
||||||
|
|
||||||
g_value_unset (&node_value);
|
|
||||||
|
|
||||||
g_value_init (value, G_TYPE_OBJECT);
|
|
||||||
g_value_take_object (value, path);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
/* chain up */
|
|
||||||
else if (parent_scriptable_iface->parse_custom_node)
|
|
||||||
return parent_scriptable_iface->parse_custom_node (scriptable, script,
|
|
||||||
value, name, node);
|
|
||||||
else
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
|
||||||
{
|
|
||||||
parent_scriptable_iface = g_type_interface_peek_parent (iface);
|
|
||||||
|
|
||||||
if (!parent_scriptable_iface)
|
|
||||||
parent_scriptable_iface
|
|
||||||
= g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
|
|
||||||
|
|
||||||
iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
|
||||||
{
|
|
||||||
self->priv = clutter_behaviour_path_get_instance_private (self);
|
|
||||||
self->priv->last_knot_passed = G_MAXUINT;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_path_new:
|
|
||||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
|
||||||
* @path: a #ClutterPath or %NULL for an empty path
|
|
||||||
*
|
|
||||||
* Creates a new path behaviour. You can use this behaviour to drive
|
|
||||||
* actors along the nodes of a path, described by @path.
|
|
||||||
*
|
|
||||||
* This will claim the floating reference on the #ClutterPath so you
|
|
||||||
* do not need to unref if it.
|
|
||||||
*
|
|
||||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
|
||||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
|
||||||
* it can be set later with clutter_behaviour_set_alpha().
|
|
||||||
*
|
|
||||||
* Return value: (transfer full): a #ClutterBehaviour
|
|
||||||
*
|
|
||||||
* Since: 0.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
ClutterBehaviour *
|
|
||||||
clutter_behaviour_path_new (ClutterAlpha *alpha,
|
|
||||||
ClutterPath *path)
|
|
||||||
{
|
|
||||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
|
||||||
"alpha", alpha,
|
|
||||||
"path", path,
|
|
||||||
NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_path_new_with_description:
|
|
||||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
|
||||||
* @desc: a string description of the path
|
|
||||||
*
|
|
||||||
* Creates a new path behaviour using the path described by @desc. See
|
|
||||||
* clutter_path_add_string() for a description of the format.
|
|
||||||
*
|
|
||||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
|
||||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
|
||||||
* it can be set later with clutter_behaviour_set_alpha().
|
|
||||||
*
|
|
||||||
* Return value: (transfer full): a #ClutterBehaviour
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
ClutterBehaviour *
|
|
||||||
clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
|
|
||||||
const gchar *desc)
|
|
||||||
{
|
|
||||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
|
||||||
"alpha", alpha,
|
|
||||||
"path", clutter_path_new_with_description (desc),
|
|
||||||
NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_path_new_with_knots:
|
|
||||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
|
||||||
* @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
|
|
||||||
* @n_knots: number of entries in @knots
|
|
||||||
*
|
|
||||||
* Creates a new path behaviour that will make the actors visit all of
|
|
||||||
* the given knots in order with straight lines in between.
|
|
||||||
*
|
|
||||||
* A path will be created where the first knot is used in a
|
|
||||||
* %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
|
|
||||||
* %CLUTTER_PATH_LINE_TO<!-- -->s.
|
|
||||||
*
|
|
||||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
|
||||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
|
||||||
* it can be set later with clutter_behaviour_set_alpha().
|
|
||||||
*
|
|
||||||
* Return value: (transfer full): a #ClutterBehaviour
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
ClutterBehaviour *
|
|
||||||
clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
|
|
||||||
const ClutterKnot *knots,
|
|
||||||
guint n_knots)
|
|
||||||
{
|
|
||||||
ClutterPath *path = clutter_path_new ();
|
|
||||||
guint i;
|
|
||||||
|
|
||||||
if (n_knots > 0)
|
|
||||||
{
|
|
||||||
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
|
|
||||||
|
|
||||||
for (i = 1; i < n_knots; i++)
|
|
||||||
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
|
|
||||||
}
|
|
||||||
|
|
||||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
|
||||||
"alpha", alpha,
|
|
||||||
"path", path,
|
|
||||||
NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_path_set_path:
|
|
||||||
* @pathb: the path behaviour
|
|
||||||
* @path: the new path to follow
|
|
||||||
*
|
|
||||||
* Change the path that the actors will follow. This will take the
|
|
||||||
* floating reference on the #ClutterPath so you do not need to unref
|
|
||||||
* it.
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
|
||||||
ClutterPath *path)
|
|
||||||
{
|
|
||||||
ClutterBehaviourPathPrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
|
||||||
|
|
||||||
priv = pathb->priv;
|
|
||||||
|
|
||||||
if (path)
|
|
||||||
g_object_ref_sink (path);
|
|
||||||
|
|
||||||
if (priv->path)
|
|
||||||
g_object_unref (priv->path);
|
|
||||||
|
|
||||||
priv->path = path;
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (pathb), obj_props[PROP_PATH]);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_path_get_path:
|
|
||||||
* @pathb: a #ClutterBehaviourPath instance
|
|
||||||
*
|
|
||||||
* Get the current path of the behaviour
|
|
||||||
*
|
|
||||||
* Return value: (transfer none): the path
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
ClutterPath *
|
|
||||||
clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
|
|
||||||
|
|
||||||
return pathb->priv->path;
|
|
||||||
}
|
|
||||||
@@ -1,135 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Jorn Baayen <jorn@openedhand.com>
|
|
||||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
|
|
||||||
#define __CLUTTER_BEHAVIOUR_PATH_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
#include <clutter/clutter-path.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
|
|
||||||
|
|
||||||
#define CLUTTER_BEHAVIOUR_PATH(obj) \
|
|
||||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
|
|
||||||
|
|
||||||
#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
|
|
||||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
|
|
||||||
|
|
||||||
#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
|
|
||||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_PATH))
|
|
||||||
|
|
||||||
#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
|
|
||||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_PATH))
|
|
||||||
|
|
||||||
#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
|
|
||||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
|
|
||||||
typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
|
|
||||||
typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourPath:
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourPath structure contains only private data
|
|
||||||
* and should be accessed using the provided API
|
|
||||||
*
|
|
||||||
* Since: 0.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
|
|
||||||
* instead.
|
|
||||||
*/
|
|
||||||
struct _ClutterBehaviourPath
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterBehaviour parent;
|
|
||||||
ClutterBehaviourPathPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourPathClass:
|
|
||||||
* @knot_reached: signal class handler for the
|
|
||||||
* ClutterBehaviourPath::knot_reached signal
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourPathClass struct contains only private data
|
|
||||||
*
|
|
||||||
* Since: 0.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
struct _ClutterBehaviourPathClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterBehaviourClass parent_class;
|
|
||||||
|
|
||||||
/*< public >*/
|
|
||||||
void (*knot_reached) (ClutterBehaviourPath *pathb,
|
|
||||||
guint knot_num);
|
|
||||||
|
|
||||||
/*< private >*/
|
|
||||||
void (*_clutter_path_1) (void);
|
|
||||||
void (*_clutter_path_2) (void);
|
|
||||||
void (*_clutter_path_3) (void);
|
|
||||||
void (*_clutter_path_4) (void);
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
|
||||||
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
|
|
||||||
ClutterPath *path);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
|
||||||
ClutterBehaviour *clutter_behaviour_path_new_with_description
|
|
||||||
(ClutterAlpha *alpha,
|
|
||||||
const gchar *desc);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
|
||||||
ClutterBehaviour *clutter_behaviour_path_new_with_knots
|
|
||||||
(ClutterAlpha *alpha,
|
|
||||||
const ClutterKnot *knots,
|
|
||||||
guint n_knots);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
|
||||||
ClutterPath *path);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */
|
|
||||||
@@ -1,688 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2007 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* SECTION:clutter-behaviour-rotate
|
|
||||||
* @short_description: A behaviour controlling rotation
|
|
||||||
*
|
|
||||||
* A #ClutterBehaviourRotate rotate actors between a starting and ending
|
|
||||||
* angle on a given axis.
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourRotate is available since version 0.4.
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: Use the #ClutterActor rotation properties and
|
|
||||||
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
|
|
||||||
* instead.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
#include "deprecated/clutter-actor.h"
|
|
||||||
|
|
||||||
#include "clutter-alpha.h"
|
|
||||||
#include "clutter-behaviour.h"
|
|
||||||
#include "clutter-behaviour-rotate.h"
|
|
||||||
#include "clutter-debug.h"
|
|
||||||
#include "clutter-enum-types.h"
|
|
||||||
#include "clutter-main.h"
|
|
||||||
#include "clutter-private.h"
|
|
||||||
|
|
||||||
struct _ClutterBehaviourRotatePrivate
|
|
||||||
{
|
|
||||||
gdouble angle_start;
|
|
||||||
gdouble angle_end;
|
|
||||||
|
|
||||||
ClutterRotateAxis axis;
|
|
||||||
ClutterRotateDirection direction;
|
|
||||||
|
|
||||||
gint center_x;
|
|
||||||
gint center_y;
|
|
||||||
gint center_z;
|
|
||||||
};
|
|
||||||
|
|
||||||
enum
|
|
||||||
{
|
|
||||||
PROP_0,
|
|
||||||
|
|
||||||
PROP_ANGLE_START,
|
|
||||||
PROP_ANGLE_END,
|
|
||||||
PROP_AXIS,
|
|
||||||
PROP_DIRECTION,
|
|
||||||
PROP_CENTER_X,
|
|
||||||
PROP_CENTER_Y,
|
|
||||||
PROP_CENTER_Z,
|
|
||||||
|
|
||||||
PROP_LAST
|
|
||||||
};
|
|
||||||
|
|
||||||
static GParamSpec *obj_props[PROP_LAST];
|
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourRotate,
|
|
||||||
clutter_behaviour_rotate,
|
|
||||||
CLUTTER_TYPE_BEHAVIOUR)
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
gdouble angle;
|
|
||||||
} RotateFrameClosure;
|
|
||||||
|
|
||||||
static void
|
|
||||||
alpha_notify_foreach (ClutterBehaviour *behaviour,
|
|
||||||
ClutterActor *actor,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
RotateFrameClosure *closure = data;
|
|
||||||
ClutterBehaviourRotate *rotate_behaviour;
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
|
|
||||||
priv = rotate_behaviour->priv;
|
|
||||||
|
|
||||||
clutter_actor_set_rotation (actor, priv->axis,
|
|
||||||
closure->angle,
|
|
||||||
priv->center_x,
|
|
||||||
priv->center_y,
|
|
||||||
priv->center_z);
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline float
|
|
||||||
clamp_angle (float a)
|
|
||||||
{
|
|
||||||
float a1, a2;
|
|
||||||
gint rounds;
|
|
||||||
|
|
||||||
rounds = a / 360.0;
|
|
||||||
a1 = rounds * 360.0;
|
|
||||||
a2 = a - a1;
|
|
||||||
|
|
||||||
return a2;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
|
|
||||||
gdouble alpha_value)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotate *rotate_behaviour;
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
RotateFrameClosure closure;
|
|
||||||
gdouble start, end;
|
|
||||||
|
|
||||||
rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
|
|
||||||
priv = rotate_behaviour->priv;
|
|
||||||
|
|
||||||
closure.angle = 0;
|
|
||||||
start = priv->angle_start;
|
|
||||||
end = priv->angle_end;
|
|
||||||
|
|
||||||
if (priv->direction == CLUTTER_ROTATE_CW && start >= end)
|
|
||||||
end += 360.0;
|
|
||||||
else if (priv->direction == CLUTTER_ROTATE_CCW && start <= end)
|
|
||||||
end -= 360.0;
|
|
||||||
|
|
||||||
closure.angle = (end - start) * alpha_value + start;
|
|
||||||
|
|
||||||
clutter_behaviour_actors_foreach (behaviour,
|
|
||||||
alpha_notify_foreach,
|
|
||||||
&closure);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_rotate_set_property (GObject *gobject,
|
|
||||||
guint prop_id,
|
|
||||||
const GValue *value,
|
|
||||||
GParamSpec *pspec)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotate *rotate;
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
rotate = CLUTTER_BEHAVIOUR_ROTATE (gobject);
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
switch (prop_id)
|
|
||||||
{
|
|
||||||
case PROP_ANGLE_START:
|
|
||||||
priv->angle_start = g_value_get_double (value);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_ANGLE_END:
|
|
||||||
priv->angle_end = g_value_get_double (value);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_AXIS:
|
|
||||||
priv->axis = g_value_get_enum (value);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_DIRECTION:
|
|
||||||
priv->direction = g_value_get_enum (value);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_CENTER_X:
|
|
||||||
clutter_behaviour_rotate_set_center (rotate,
|
|
||||||
g_value_get_int (value),
|
|
||||||
priv->center_y,
|
|
||||||
priv->center_z);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_CENTER_Y:
|
|
||||||
clutter_behaviour_rotate_set_center (rotate,
|
|
||||||
priv->center_x,
|
|
||||||
g_value_get_int (value),
|
|
||||||
priv->center_z);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_CENTER_Z:
|
|
||||||
clutter_behaviour_rotate_set_center (rotate,
|
|
||||||
priv->center_x,
|
|
||||||
priv->center_y,
|
|
||||||
g_value_get_int (value));
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_rotate_get_property (GObject *gobject,
|
|
||||||
guint prop_id,
|
|
||||||
GValue *value,
|
|
||||||
GParamSpec *pspec)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
priv = CLUTTER_BEHAVIOUR_ROTATE (gobject)->priv;
|
|
||||||
|
|
||||||
switch (prop_id)
|
|
||||||
{
|
|
||||||
case PROP_ANGLE_START:
|
|
||||||
g_value_set_double (value, priv->angle_start);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_ANGLE_END:
|
|
||||||
g_value_set_double (value, priv->angle_end);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_AXIS:
|
|
||||||
g_value_set_enum (value, priv->axis);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_DIRECTION:
|
|
||||||
g_value_set_enum (value, priv->direction);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_CENTER_X:
|
|
||||||
g_value_set_int (value, priv->center_x);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_CENTER_Y:
|
|
||||||
g_value_set_int (value, priv->center_y);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case PROP_CENTER_Z:
|
|
||||||
g_value_set_int (value, priv->center_z);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_rotate_class_init (ClutterBehaviourRotateClass *klass)
|
|
||||||
{
|
|
||||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
||||||
ClutterBehaviourClass *behaviour_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
|
||||||
GParamSpec *pspec = NULL;
|
|
||||||
|
|
||||||
gobject_class->set_property = clutter_behaviour_rotate_set_property;
|
|
||||||
gobject_class->get_property = clutter_behaviour_rotate_get_property;
|
|
||||||
|
|
||||||
behaviour_class->alpha_notify = clutter_behaviour_rotate_alpha_notify;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:angle-start:
|
|
||||||
*
|
|
||||||
* The initial angle from whence the rotation should start.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_double ("angle-start",
|
|
||||||
P_("Angle Begin"),
|
|
||||||
P_("Initial angle"),
|
|
||||||
0.0, 360.0,
|
|
||||||
0.0,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_ANGLE_START] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_ANGLE_START,
|
|
||||||
pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:angle-end:
|
|
||||||
*
|
|
||||||
* The final angle to where the rotation should end.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_double ("angle-end",
|
|
||||||
P_("Angle End"),
|
|
||||||
P_("Final angle"),
|
|
||||||
0.0, 360.0,
|
|
||||||
0.0,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_ANGLE_END] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_ANGLE_END,
|
|
||||||
pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:axis:
|
|
||||||
*
|
|
||||||
* The axis of rotation.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_enum ("axis",
|
|
||||||
P_("Axis"),
|
|
||||||
P_("Axis of rotation"),
|
|
||||||
CLUTTER_TYPE_ROTATE_AXIS,
|
|
||||||
CLUTTER_Z_AXIS,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_AXIS] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_AXIS,
|
|
||||||
pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:direction:
|
|
||||||
*
|
|
||||||
* The direction of the rotation.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_enum ("direction",
|
|
||||||
P_("Direction"),
|
|
||||||
P_("Direction of rotation"),
|
|
||||||
CLUTTER_TYPE_ROTATE_DIRECTION,
|
|
||||||
CLUTTER_ROTATE_CW,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_DIRECTION] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_DIRECTION,
|
|
||||||
pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:center-x:
|
|
||||||
*
|
|
||||||
* The x center of rotation.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_int ("center-x",
|
|
||||||
P_("Center X"),
|
|
||||||
P_("X coordinate of the center of rotation"),
|
|
||||||
-G_MAXINT, G_MAXINT,
|
|
||||||
0,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_CENTER_X] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_CENTER_X,
|
|
||||||
pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:center-y:
|
|
||||||
*
|
|
||||||
* The y center of rotation.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_int ("center-y",
|
|
||||||
P_("Center Y"),
|
|
||||||
P_("Y coordinate of the center of rotation"),
|
|
||||||
-G_MAXINT, G_MAXINT,
|
|
||||||
0,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_CENTER_Y] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_CENTER_Y,
|
|
||||||
pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:center-z:
|
|
||||||
*
|
|
||||||
* The z center of rotation.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_int ("center-z",
|
|
||||||
P_("Center Z"),
|
|
||||||
P_("Z coordinate of the center of rotation"),
|
|
||||||
-G_MAXINT, G_MAXINT,
|
|
||||||
0,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_CENTER_Z] = pspec;
|
|
||||||
g_object_class_install_property (gobject_class,
|
|
||||||
PROP_CENTER_Z,
|
|
||||||
pspec);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_behaviour_rotate_init (ClutterBehaviourRotate *self)
|
|
||||||
{
|
|
||||||
self->priv = clutter_behaviour_rotate_get_instance_private (self);
|
|
||||||
|
|
||||||
self->priv->angle_start = 0.0;
|
|
||||||
self->priv->angle_end = 0.0;
|
|
||||||
|
|
||||||
self->priv->axis = CLUTTER_Z_AXIS;
|
|
||||||
self->priv->direction = CLUTTER_ROTATE_CW;
|
|
||||||
|
|
||||||
self->priv->center_x = 0;
|
|
||||||
self->priv->center_y = 0;
|
|
||||||
self->priv->center_z = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_new:
|
|
||||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
|
||||||
* @axis: the rotation axis
|
|
||||||
* @direction: the rotation direction
|
|
||||||
* @angle_start: the starting angle in degrees, between 0 and 360.
|
|
||||||
* @angle_end: the final angle in degrees, between 0 and 360.
|
|
||||||
*
|
|
||||||
* Creates a new #ClutterBehaviourRotate. This behaviour will rotate actors
|
|
||||||
* bound to it on @axis, following @direction, between @angle_start and
|
|
||||||
* @angle_end. Angles >= 360 degrees will be clamped to the canonical interval
|
|
||||||
* <0, 360), if angle_start == angle_end, the behaviour will carry out a
|
|
||||||
* single rotation of 360 degrees.
|
|
||||||
*
|
|
||||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
|
||||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
|
||||||
* it can be set later with clutter_behaviour_set_alpha().
|
|
||||||
*
|
|
||||||
* Return value: the newly created #ClutterBehaviourRotate.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
ClutterBehaviour *
|
|
||||||
clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
|
||||||
ClutterRotateAxis axis,
|
|
||||||
ClutterRotateDirection direction,
|
|
||||||
gdouble angle_start,
|
|
||||||
gdouble angle_end)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
|
|
||||||
|
|
||||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ROTATE,
|
|
||||||
"alpha", alpha,
|
|
||||||
"axis", axis,
|
|
||||||
"direction", direction,
|
|
||||||
"angle-start", angle_start,
|
|
||||||
"angle-end", angle_end,
|
|
||||||
NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_get_axis:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
*
|
|
||||||
* Retrieves the #ClutterRotateAxis used by the rotate behaviour.
|
|
||||||
*
|
|
||||||
* Return value: the rotation axis
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
ClutterRotateAxis
|
|
||||||
clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate), CLUTTER_Z_AXIS);
|
|
||||||
|
|
||||||
return rotate->priv->axis;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_set_axis:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
* @axis: a #ClutterRotateAxis
|
|
||||||
*
|
|
||||||
* Sets the axis used by the rotate behaviour.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
|
|
||||||
ClutterRotateAxis axis)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
|
||||||
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
if (priv->axis != axis)
|
|
||||||
{
|
|
||||||
priv->axis = axis;
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_AXIS]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_get_direction:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
*
|
|
||||||
* Retrieves the #ClutterRotateDirection used by the rotate behaviour.
|
|
||||||
*
|
|
||||||
* Return value: the rotation direction
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
ClutterRotateDirection
|
|
||||||
clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate),
|
|
||||||
CLUTTER_ROTATE_CW);
|
|
||||||
|
|
||||||
return rotate->priv->direction;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_set_direction:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
* @direction: the rotation direction
|
|
||||||
*
|
|
||||||
* Sets the rotation direction used by the rotate behaviour.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
|
||||||
ClutterRotateDirection direction)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
|
||||||
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
if (priv->direction != direction)
|
|
||||||
{
|
|
||||||
priv->direction = direction;
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_DIRECTION]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_get_bounds:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
* @angle_start: (out): return value for the initial angle
|
|
||||||
* @angle_end: (out): return value for the final angle
|
|
||||||
*
|
|
||||||
* Retrieves the rotation boundaries of the rotate behaviour.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
|
||||||
gdouble *angle_start,
|
|
||||||
gdouble *angle_end)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
|
||||||
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
if (angle_start)
|
|
||||||
*angle_start = priv->angle_start;
|
|
||||||
|
|
||||||
if (angle_end)
|
|
||||||
*angle_end = priv->angle_end;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_set_bounds:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
* @angle_start: initial angle in degrees, between 0 and 360.
|
|
||||||
* @angle_end: final angle in degrees, between 0 and 360.
|
|
||||||
*
|
|
||||||
* Sets the initial and final angles of a rotation behaviour; angles >= 360
|
|
||||||
* degrees get clamped to the canonical interval <0, 360).
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
|
||||||
gdouble angle_start,
|
|
||||||
gdouble angle_end)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
|
||||||
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
g_object_freeze_notify (G_OBJECT (rotate));
|
|
||||||
|
|
||||||
if (priv->angle_start != angle_start)
|
|
||||||
{
|
|
||||||
priv->angle_start = clamp_angle (angle_start);
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_START]);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (priv->angle_end != angle_end)
|
|
||||||
{
|
|
||||||
priv->angle_end = clamp_angle (angle_end);
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_END]);
|
|
||||||
}
|
|
||||||
|
|
||||||
g_object_thaw_notify (G_OBJECT (rotate));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_set_center:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
* @x: X axis center of rotation
|
|
||||||
* @y: Y axis center of rotation
|
|
||||||
* @z: Z axis center of rotation
|
|
||||||
*
|
|
||||||
* Sets the center of rotation. The coordinates are relative to the plane
|
|
||||||
* normal to the rotation axis set with clutter_behaviour_rotate_set_axis().
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
|
|
||||||
gint x,
|
|
||||||
gint y,
|
|
||||||
gint z)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
|
||||||
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
g_object_freeze_notify (G_OBJECT (rotate));
|
|
||||||
|
|
||||||
if (priv->center_x != x)
|
|
||||||
{
|
|
||||||
priv->center_x = x;
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_X]);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (priv->center_y != y)
|
|
||||||
{
|
|
||||||
priv->center_y = y;
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Y]);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (priv->center_z != z)
|
|
||||||
{
|
|
||||||
priv->center_z = z;
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Z]);
|
|
||||||
}
|
|
||||||
|
|
||||||
g_object_thaw_notify (G_OBJECT (rotate));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_behaviour_rotate_get_center:
|
|
||||||
* @rotate: a #ClutterBehaviourRotate
|
|
||||||
* @x: (out): return location for the X center of rotation
|
|
||||||
* @y: (out): return location for the Y center of rotation
|
|
||||||
* @z: (out): return location for the Z center of rotation
|
|
||||||
*
|
|
||||||
* Retrieves the center of rotation set using
|
|
||||||
* clutter_behaviour_rotate_set_center().
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
|
|
||||||
gint *x,
|
|
||||||
gint *y,
|
|
||||||
gint *z)
|
|
||||||
{
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
|
||||||
|
|
||||||
priv = rotate->priv;
|
|
||||||
|
|
||||||
if (x)
|
|
||||||
*x = priv->center_x;
|
|
||||||
|
|
||||||
if (y)
|
|
||||||
*y = priv->center_y;
|
|
||||||
|
|
||||||
if (z)
|
|
||||||
*z = priv->center_z;
|
|
||||||
}
|
|
||||||
@@ -1,119 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2007 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_BEHAVIOUR_ROTATE_H__
|
|
||||||
#define __CLUTTER_BEHAVIOUR_ROTATE_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_BEHAVIOUR_ROTATE (clutter_behaviour_rotate_get_type ())
|
|
||||||
#define CLUTTER_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotate))
|
|
||||||
#define CLUTTER_IS_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
|
|
||||||
#define CLUTTER_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
|
|
||||||
#define CLUTTER_IS_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
|
|
||||||
#define CLUTTER_BEHAVIOUR_ROTATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterBehaviourRotate ClutterBehaviourRotate;
|
|
||||||
typedef struct _ClutterBehaviourRotatePrivate ClutterBehaviourRotatePrivate;
|
|
||||||
typedef struct _ClutterBehaviourRotateClass ClutterBehaviourRotateClass;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotate:
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourRotate struct contains only private data and
|
|
||||||
* should be accessed using the provided API
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: Use clutter_actor_animate() instead.
|
|
||||||
*/
|
|
||||||
struct _ClutterBehaviourRotate
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterBehaviour parent_instance;
|
|
||||||
|
|
||||||
ClutterBehaviourRotatePrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterBehaviourRotateClass:
|
|
||||||
*
|
|
||||||
* The #ClutterBehaviourRotateClass struct contains only private data
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
struct _ClutterBehaviourRotateClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterBehaviourClass parent_class;
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
|
||||||
ClutterBehaviour * clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
|
||||||
ClutterRotateAxis axis,
|
|
||||||
ClutterRotateDirection direction,
|
|
||||||
gdouble angle_start,
|
|
||||||
gdouble angle_end);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
|
|
||||||
gint *x,
|
|
||||||
gint *y,
|
|
||||||
gint *z);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
|
|
||||||
gint x,
|
|
||||||
gint y,
|
|
||||||
gint z);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterRotateAxis clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
|
|
||||||
ClutterRotateAxis axis);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
|
||||||
ClutterRotateDirection direction);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
|
||||||
gdouble *angle_start,
|
|
||||||
gdouble *angle_end);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
|
||||||
gdouble angle_start,
|
|
||||||
gdouble angle_end);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_BEHAVIOUR_ROTATE_H__ */
|
|
||||||
@@ -101,7 +101,8 @@ enum
|
|||||||
|
|
||||||
static GParamSpec *obj_props[PROP_LAST];
|
static GParamSpec *obj_props[PROP_LAST];
|
||||||
|
|
||||||
enum {
|
enum
|
||||||
|
{
|
||||||
APPLIED,
|
APPLIED,
|
||||||
REMOVED,
|
REMOVED,
|
||||||
LAST_SIGNAL
|
LAST_SIGNAL
|
||||||
|
|||||||
@@ -1,261 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2008 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
|
|
||||||
#include "clutter-main.h"
|
|
||||||
#include "clutter-private.h"
|
|
||||||
|
|
||||||
#include "deprecated/clutter-frame-source.h"
|
|
||||||
#include "deprecated/clutter-timeout-interval.h"
|
|
||||||
|
|
||||||
typedef struct _ClutterFrameSource ClutterFrameSource;
|
|
||||||
|
|
||||||
struct _ClutterFrameSource
|
|
||||||
{
|
|
||||||
GSource source;
|
|
||||||
|
|
||||||
ClutterTimeoutInterval timeout;
|
|
||||||
};
|
|
||||||
|
|
||||||
static gboolean clutter_frame_source_prepare (GSource *source,
|
|
||||||
gint *timeout);
|
|
||||||
static gboolean clutter_frame_source_check (GSource *source);
|
|
||||||
static gboolean clutter_frame_source_dispatch (GSource *source,
|
|
||||||
GSourceFunc callback,
|
|
||||||
gpointer user_data);
|
|
||||||
|
|
||||||
static GSourceFuncs clutter_frame_source_funcs =
|
|
||||||
{
|
|
||||||
clutter_frame_source_prepare,
|
|
||||||
clutter_frame_source_check,
|
|
||||||
clutter_frame_source_dispatch,
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_frame_source_add_full: (rename-to clutter_frame_source_add)
|
|
||||||
* @priority: the priority of the frame source. Typically this will be in the
|
|
||||||
* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
|
|
||||||
* @fps: the number of times per second to call the function
|
|
||||||
* @func: function to call
|
|
||||||
* @data: data to pass to the function
|
|
||||||
* @notify: function to call when the timeout source is removed
|
|
||||||
*
|
|
||||||
* Sets a function to be called at regular intervals with the given
|
|
||||||
* priority. The function is called repeatedly until it returns
|
|
||||||
* %FALSE, at which point the timeout is automatically destroyed and
|
|
||||||
* the function will not be called again. The @notify function is
|
|
||||||
* called when the timeout is destroyed. The first call to the
|
|
||||||
* function will be at the end of the first @interval.
|
|
||||||
*
|
|
||||||
* This function is similar to g_timeout_add_full() except that it
|
|
||||||
* will try to compensate for delays. For example, if @func takes half
|
|
||||||
* the interval time to execute then the function will be called again
|
|
||||||
* half the interval time after it finished. In contrast
|
|
||||||
* g_timeout_add_full() would not fire until a full interval after the
|
|
||||||
* function completes so the delay between calls would be 1.0 / @fps *
|
|
||||||
* 1.5. This function does not however try to invoke the function
|
|
||||||
* multiple times to catch up missing frames if @func takes more than
|
|
||||||
* @interval ms to execute.
|
|
||||||
*
|
|
||||||
* Return value: the ID (greater than 0) of the event source.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API.
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_frame_source_add_full (gint priority,
|
|
||||||
guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data,
|
|
||||||
GDestroyNotify notify)
|
|
||||||
{
|
|
||||||
guint ret;
|
|
||||||
GSource *source = g_source_new (&clutter_frame_source_funcs,
|
|
||||||
sizeof (ClutterFrameSource));
|
|
||||||
ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
|
|
||||||
|
|
||||||
_clutter_timeout_interval_init (&frame_source->timeout, fps);
|
|
||||||
|
|
||||||
if (priority != G_PRIORITY_DEFAULT)
|
|
||||||
g_source_set_priority (source, priority);
|
|
||||||
|
|
||||||
g_source_set_name (source, "Clutter frame timeout");
|
|
||||||
g_source_set_callback (source, func, data, notify);
|
|
||||||
|
|
||||||
ret = g_source_attach (source, NULL);
|
|
||||||
|
|
||||||
g_source_unref (source);
|
|
||||||
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_frame_source_add: (skip)
|
|
||||||
* @fps: the number of times per second to call the function
|
|
||||||
* @func: function to call
|
|
||||||
* @data: data to pass to the function
|
|
||||||
*
|
|
||||||
* Simple wrapper around clutter_frame_source_add_full().
|
|
||||||
*
|
|
||||||
* Return value: the ID (greater than 0) of the event source.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_frame_source_add (guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
return clutter_frame_source_add_full (G_PRIORITY_DEFAULT,
|
|
||||||
fps, func, data, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_frame_source_prepare (GSource *source,
|
|
||||||
gint *delay)
|
|
||||||
{
|
|
||||||
ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
|
|
||||||
gint64 current_time;
|
|
||||||
|
|
||||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
|
||||||
current_time = g_source_get_time (source) / 1000;
|
|
||||||
#else
|
|
||||||
{
|
|
||||||
GTimeVal source_time;
|
|
||||||
g_source_get_current_time (source, &source_time);
|
|
||||||
current_time = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return _clutter_timeout_interval_prepare (current_time,
|
|
||||||
&frame_source->timeout,
|
|
||||||
delay);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_frame_source_check (GSource *source)
|
|
||||||
{
|
|
||||||
return clutter_frame_source_prepare (source, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_frame_source_dispatch (GSource *source,
|
|
||||||
GSourceFunc callback,
|
|
||||||
gpointer user_data)
|
|
||||||
{
|
|
||||||
ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
|
|
||||||
|
|
||||||
return _clutter_timeout_interval_dispatch (&frame_source->timeout,
|
|
||||||
callback, user_data);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_threads_add_frame_source_full: (rename-to clutter_threads_add_frame_source)
|
|
||||||
* @priority: the priority of the frame source. Typically this will be in the
|
|
||||||
* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
|
|
||||||
* @fps: the number of times per second to call the function
|
|
||||||
* @func: function to call
|
|
||||||
* @data: data to pass to the function
|
|
||||||
* @notify: function to call when the timeout source is removed
|
|
||||||
*
|
|
||||||
* Sets a function to be called at regular intervals holding the Clutter
|
|
||||||
* threads lock, with the given priority. The function is called repeatedly
|
|
||||||
* until it returns %FALSE, at which point the timeout is automatically
|
|
||||||
* removed and the function will not be called again. The @notify function
|
|
||||||
* is called when the timeout is removed.
|
|
||||||
*
|
|
||||||
* This function is similar to clutter_threads_add_timeout_full()
|
|
||||||
* except that it will try to compensate for delays. For example, if
|
|
||||||
* @func takes half the interval time to execute then the function
|
|
||||||
* will be called again half the interval time after it finished. In
|
|
||||||
* contrast clutter_threads_add_timeout_full() would not fire until a
|
|
||||||
* full interval after the function completes so the delay between
|
|
||||||
* calls would be @interval * 1.5. This function does not however try
|
|
||||||
* to invoke the function multiple times to catch up missing frames if
|
|
||||||
* @func takes more than @interval ms to execute.
|
|
||||||
*
|
|
||||||
* See also clutter_threads_add_idle_full().
|
|
||||||
*
|
|
||||||
* Return value: the ID (greater than 0) of the event source.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_threads_add_frame_source_full (gint priority,
|
|
||||||
guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data,
|
|
||||||
GDestroyNotify notify)
|
|
||||||
{
|
|
||||||
ClutterThreadsDispatch *dispatch;
|
|
||||||
|
|
||||||
g_return_val_if_fail (func != NULL, 0);
|
|
||||||
|
|
||||||
dispatch = g_slice_new (ClutterThreadsDispatch);
|
|
||||||
dispatch->func = func;
|
|
||||||
dispatch->data = data;
|
|
||||||
dispatch->notify = notify;
|
|
||||||
|
|
||||||
return clutter_frame_source_add_full (priority,
|
|
||||||
fps,
|
|
||||||
_clutter_threads_dispatch, dispatch,
|
|
||||||
_clutter_threads_dispatch_free);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_threads_add_frame_source: (skip)
|
|
||||||
* @fps: the number of times per second to call the function
|
|
||||||
* @func: function to call
|
|
||||||
* @data: data to pass to the function
|
|
||||||
*
|
|
||||||
* Simple wrapper around clutter_threads_add_frame_source_full().
|
|
||||||
*
|
|
||||||
* Return value: the ID (greater than 0) of the event source.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_threads_add_frame_source (guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (func != NULL, 0);
|
|
||||||
|
|
||||||
return clutter_threads_add_frame_source_full (G_PRIORITY_DEFAULT,
|
|
||||||
fps,
|
|
||||||
func, data,
|
|
||||||
NULL);
|
|
||||||
}
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2008 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_FRAME_SOURCE_H__
|
|
||||||
#define __CLUTTER_FRAME_SOURCE_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_frame_source_add (guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_frame_source_add_full (gint priority,
|
|
||||||
guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data,
|
|
||||||
GDestroyNotify notify);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_FRAME_SOURCE_H__ */
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#include <glib-object.h>
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
|
|
||||||
#include "clutter-device-manager-private.h"
|
|
||||||
#include "deprecated/clutter-input-device.h"
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_input_device_get_device_coords:
|
|
||||||
* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
|
|
||||||
* @x: (out): return location for the X coordinate
|
|
||||||
* @y: (out): return location for the Y coordinate
|
|
||||||
*
|
|
||||||
* Retrieves the latest coordinates of the pointer of @device
|
|
||||||
*
|
|
||||||
* Since: 1.2
|
|
||||||
*
|
|
||||||
* Deprecated: 1.12: Use clutter_input_device_get_coords() instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
|
||||||
gint *x,
|
|
||||||
gint *y)
|
|
||||||
{
|
|
||||||
ClutterPoint point;
|
|
||||||
|
|
||||||
clutter_input_device_get_coords (device, NULL, &point);
|
|
||||||
|
|
||||||
if (x)
|
|
||||||
*x = point.x;
|
|
||||||
|
|
||||||
if (y)
|
|
||||||
*y = point.y;
|
|
||||||
}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
|
||||||
*/
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
|
|
||||||
#define __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-input-device.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_input_device_get_coords)
|
|
||||||
void clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
|
||||||
gint *x,
|
|
||||||
gint *y);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_INPUT_DEVICE_DEPRECATED_H__ */
|
|
||||||
@@ -1,834 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Neil Jagdish Patel <njp@o-hand.com>
|
|
||||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* SECTION:clutter-list-model
|
|
||||||
* @short_description: List model implementation
|
|
||||||
*
|
|
||||||
* #ClutterListModel is a #ClutterModel implementation provided by
|
|
||||||
* Clutter. #ClutterListModel uses a #GSequence for storing the
|
|
||||||
* values for each row, so it's optimized for insertion and look up
|
|
||||||
* in sorted lists.
|
|
||||||
*
|
|
||||||
* #ClutterListModel is available since Clutter 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use a #GListStore instance containing a custom
|
|
||||||
* object type with properties for each column instead.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#include <glib-object.h>
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
#include "clutter-list-model.h"
|
|
||||||
|
|
||||||
#include "clutter-model.h"
|
|
||||||
#include "clutter-model-private.h"
|
|
||||||
#include "clutter-private.h"
|
|
||||||
#include "clutter-debug.h"
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_LIST_MODEL_ITER \
|
|
||||||
(clutter_list_model_iter_get_type())
|
|
||||||
#define CLUTTER_LIST_MODEL_ITER(obj) \
|
|
||||||
(G_TYPE_CHECK_INSTANCE_CAST((obj), \
|
|
||||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
|
||||||
ClutterListModelIter))
|
|
||||||
#define CLUTTER_IS_LIST_MODEL_ITER(obj) \
|
|
||||||
(G_TYPE_CHECK_INSTANCE_TYPE((obj), \
|
|
||||||
CLUTTER_TYPE_LIST_MODEL_ITER))
|
|
||||||
#define CLUTTER_LIST_MODEL_ITER_CLASS(klass) \
|
|
||||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
|
||||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
|
||||||
ClutterListModelIterClass))
|
|
||||||
#define CLUTTER_IS_LIST_MODEL_ITER_CLASS(klass) \
|
|
||||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
|
||||||
CLUTTER_TYPE_LIST_MODEL_ITER))
|
|
||||||
#define CLUTTER_LIST_MODEL_ITER_GET_CLASS(obj) \
|
|
||||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
|
||||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
|
||||||
ClutterListModelIterClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterListModelIter ClutterListModelIter;
|
|
||||||
typedef struct _ClutterModelIterClass ClutterListModelIterClass;
|
|
||||||
|
|
||||||
struct _ClutterListModelPrivate
|
|
||||||
{
|
|
||||||
GSequence *sequence;
|
|
||||||
|
|
||||||
ClutterModelIter *temp_iter;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct _ClutterListModelIter
|
|
||||||
{
|
|
||||||
ClutterModelIter parent_instance;
|
|
||||||
|
|
||||||
GSequenceIter *seq_iter;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
GType clutter_list_model_iter_get_type (void);
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ClutterListModel
|
|
||||||
*/
|
|
||||||
|
|
||||||
G_DEFINE_TYPE (ClutterListModelIter,
|
|
||||||
clutter_list_model_iter,
|
|
||||||
CLUTTER_TYPE_MODEL_ITER)
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_iter_get_value (ClutterModelIter *iter,
|
|
||||||
guint column,
|
|
||||||
GValue *value)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
GValue *values;
|
|
||||||
GValue *iter_value;
|
|
||||||
GValue real_value = G_VALUE_INIT;
|
|
||||||
gboolean converted = FALSE;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
g_assert (iter_default->seq_iter != NULL);
|
|
||||||
|
|
||||||
values = g_sequence_get (iter_default->seq_iter);
|
|
||||||
iter_value = &values[column];
|
|
||||||
g_assert (iter_value != NULL);
|
|
||||||
|
|
||||||
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
|
|
||||||
{
|
|
||||||
if (!g_value_type_compatible (G_VALUE_TYPE (value),
|
|
||||||
G_VALUE_TYPE (iter_value)) &&
|
|
||||||
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
|
|
||||||
G_VALUE_TYPE (value)))
|
|
||||||
{
|
|
||||||
g_warning ("%s: Unable to convert from %s to %s",
|
|
||||||
G_STRLOC,
|
|
||||||
g_type_name (G_VALUE_TYPE (value)),
|
|
||||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!g_value_transform (iter_value, &real_value))
|
|
||||||
{
|
|
||||||
g_warning ("%s: Unable to make conversion from %s to %s",
|
|
||||||
G_STRLOC,
|
|
||||||
g_type_name (G_VALUE_TYPE (value)),
|
|
||||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
|
||||||
g_value_unset (&real_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
converted = TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (converted)
|
|
||||||
{
|
|
||||||
g_value_copy (&real_value, value);
|
|
||||||
g_value_unset (&real_value);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
g_value_copy (iter_value, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_iter_set_value (ClutterModelIter *iter,
|
|
||||||
guint column,
|
|
||||||
const GValue *value)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
GValue *values;
|
|
||||||
GValue *iter_value;
|
|
||||||
GValue real_value = G_VALUE_INIT;
|
|
||||||
gboolean converted = FALSE;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
g_assert (iter_default->seq_iter != NULL);
|
|
||||||
|
|
||||||
values = g_sequence_get (iter_default->seq_iter);
|
|
||||||
iter_value = &values[column];
|
|
||||||
g_assert (iter_value != NULL);
|
|
||||||
|
|
||||||
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
|
|
||||||
{
|
|
||||||
if (!g_value_type_compatible (G_VALUE_TYPE (value),
|
|
||||||
G_VALUE_TYPE (iter_value)) &&
|
|
||||||
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
|
|
||||||
G_VALUE_TYPE (value)))
|
|
||||||
{
|
|
||||||
g_warning ("%s: Unable to convert from %s to %s\n",
|
|
||||||
G_STRLOC,
|
|
||||||
g_type_name (G_VALUE_TYPE (value)),
|
|
||||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!g_value_transform (value, &real_value))
|
|
||||||
{
|
|
||||||
g_warning ("%s: Unable to make conversion from %s to %s\n",
|
|
||||||
G_STRLOC,
|
|
||||||
g_type_name (G_VALUE_TYPE (value)),
|
|
||||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
|
||||||
g_value_unset (&real_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
converted = TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (converted)
|
|
||||||
{
|
|
||||||
g_value_copy (&real_value, iter_value);
|
|
||||||
g_value_unset (&real_value);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
g_value_copy (value, iter_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_list_model_iter_is_first (ClutterModelIter *iter)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
ClutterModel *model;
|
|
||||||
ClutterModelIter *temp_iter;
|
|
||||||
GSequence *sequence;
|
|
||||||
GSequenceIter *begin, *end;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
g_assert (iter_default->seq_iter != NULL);
|
|
||||||
|
|
||||||
model = clutter_model_iter_get_model (iter);
|
|
||||||
|
|
||||||
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
|
|
||||||
|
|
||||||
begin = g_sequence_get_begin_iter (sequence);
|
|
||||||
end = iter_default->seq_iter;
|
|
||||||
|
|
||||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
|
||||||
|
|
||||||
while (!g_sequence_iter_is_begin (begin))
|
|
||||||
{
|
|
||||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
|
|
||||||
|
|
||||||
if (clutter_model_filter_iter (model, temp_iter))
|
|
||||||
{
|
|
||||||
end = begin;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
begin = g_sequence_iter_next (begin);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* This is because the 'begin_iter' is always *before* the last valid
|
|
||||||
* iter, otherwise we'd have endless loops
|
|
||||||
*/
|
|
||||||
end = g_sequence_iter_prev (end);
|
|
||||||
|
|
||||||
return iter_default->seq_iter == end;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_list_model_iter_is_last (ClutterModelIter *iter)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
ClutterModelIter *temp_iter;
|
|
||||||
ClutterModel *model;
|
|
||||||
GSequence *sequence;
|
|
||||||
GSequenceIter *begin, *end;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
g_assert (iter_default->seq_iter != NULL);
|
|
||||||
|
|
||||||
if (g_sequence_iter_is_end (iter_default->seq_iter))
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
model = clutter_model_iter_get_model (iter);
|
|
||||||
|
|
||||||
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
|
|
||||||
|
|
||||||
begin = g_sequence_get_end_iter (sequence);
|
|
||||||
begin = g_sequence_iter_prev (begin);
|
|
||||||
end = iter_default->seq_iter;
|
|
||||||
|
|
||||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
|
||||||
|
|
||||||
while (!g_sequence_iter_is_begin (begin))
|
|
||||||
{
|
|
||||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
|
|
||||||
|
|
||||||
if (clutter_model_filter_iter (model, temp_iter))
|
|
||||||
{
|
|
||||||
end = begin;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
begin = g_sequence_iter_prev (begin);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* This is because the 'end_iter' is always *after* the last valid iter.
|
|
||||||
* Otherwise we'd have endless loops
|
|
||||||
*/
|
|
||||||
end = g_sequence_iter_next (end);
|
|
||||||
|
|
||||||
return iter_default->seq_iter == end;
|
|
||||||
}
|
|
||||||
|
|
||||||
static ClutterModelIter *
|
|
||||||
clutter_list_model_iter_next (ClutterModelIter *iter)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
ClutterModelIter *temp_iter;
|
|
||||||
ClutterModel *model = NULL;
|
|
||||||
GSequenceIter *filter_next;
|
|
||||||
guint row;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
g_assert (iter_default->seq_iter != NULL);
|
|
||||||
|
|
||||||
model = clutter_model_iter_get_model (iter);
|
|
||||||
row = clutter_model_iter_get_row (iter);
|
|
||||||
|
|
||||||
filter_next = g_sequence_iter_next (iter_default->seq_iter);
|
|
||||||
g_assert (filter_next != NULL);
|
|
||||||
|
|
||||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
|
||||||
|
|
||||||
while (!g_sequence_iter_is_end (filter_next))
|
|
||||||
{
|
|
||||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_next;
|
|
||||||
|
|
||||||
if (clutter_model_filter_iter (model, temp_iter))
|
|
||||||
{
|
|
||||||
row += 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
filter_next = g_sequence_iter_next (filter_next);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (g_sequence_iter_is_end (filter_next))
|
|
||||||
row += 1;
|
|
||||||
|
|
||||||
/* update the iterator and return it */
|
|
||||||
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
|
|
||||||
iter_default->seq_iter = filter_next;
|
|
||||||
|
|
||||||
return CLUTTER_MODEL_ITER (iter_default);
|
|
||||||
}
|
|
||||||
|
|
||||||
static ClutterModelIter *
|
|
||||||
clutter_list_model_iter_prev (ClutterModelIter *iter)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
ClutterModelIter *temp_iter;
|
|
||||||
ClutterModel *model;
|
|
||||||
GSequenceIter *filter_prev;
|
|
||||||
guint row;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
g_assert (iter_default->seq_iter != NULL);
|
|
||||||
|
|
||||||
model = clutter_model_iter_get_model (iter);
|
|
||||||
row = clutter_model_iter_get_row (iter);
|
|
||||||
|
|
||||||
filter_prev = g_sequence_iter_prev (iter_default->seq_iter);
|
|
||||||
g_assert (filter_prev != NULL);
|
|
||||||
|
|
||||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
|
||||||
|
|
||||||
while (!g_sequence_iter_is_begin (filter_prev))
|
|
||||||
{
|
|
||||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_prev;
|
|
||||||
|
|
||||||
if (clutter_model_filter_iter (model, temp_iter))
|
|
||||||
{
|
|
||||||
row -= 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
filter_prev = g_sequence_iter_prev (filter_prev);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (g_sequence_iter_is_begin (filter_prev))
|
|
||||||
row -= 1;
|
|
||||||
|
|
||||||
/* update the iterator and return it */
|
|
||||||
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
|
|
||||||
iter_default->seq_iter = filter_prev;
|
|
||||||
|
|
||||||
return CLUTTER_MODEL_ITER (iter_default);
|
|
||||||
}
|
|
||||||
|
|
||||||
static ClutterModelIter *
|
|
||||||
clutter_list_model_iter_copy (ClutterModelIter *iter)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
ClutterListModelIter *iter_copy;
|
|
||||||
ClutterModel *model;
|
|
||||||
guint row;
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
|
|
||||||
model = clutter_model_iter_get_model (iter);
|
|
||||||
row = clutter_model_iter_get_row (iter) - 1;
|
|
||||||
|
|
||||||
iter_copy = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
|
||||||
"model", model,
|
|
||||||
"row", row,
|
|
||||||
NULL);
|
|
||||||
|
|
||||||
/* this is safe, because the seq_iter pointer on the passed
|
|
||||||
* iterator will be always be overwritten in ::next or ::prev
|
|
||||||
*/
|
|
||||||
iter_copy->seq_iter = iter_default->seq_iter;
|
|
||||||
|
|
||||||
return CLUTTER_MODEL_ITER (iter_copy);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_iter_class_init (ClutterListModelIterClass *klass)
|
|
||||||
{
|
|
||||||
ClutterModelIterClass *iter_class = CLUTTER_MODEL_ITER_CLASS (klass);
|
|
||||||
|
|
||||||
iter_class->get_value = clutter_list_model_iter_get_value;
|
|
||||||
iter_class->set_value = clutter_list_model_iter_set_value;
|
|
||||||
iter_class->is_first = clutter_list_model_iter_is_first;
|
|
||||||
iter_class->is_last = clutter_list_model_iter_is_last;
|
|
||||||
iter_class->next = clutter_list_model_iter_next;
|
|
||||||
iter_class->prev = clutter_list_model_iter_prev;
|
|
||||||
iter_class->copy = clutter_list_model_iter_copy;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_iter_init (ClutterListModelIter *iter)
|
|
||||||
{
|
|
||||||
iter->seq_iter = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ClutterListModel
|
|
||||||
*/
|
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterListModel, clutter_list_model, CLUTTER_TYPE_MODEL)
|
|
||||||
|
|
||||||
static ClutterModelIter *
|
|
||||||
clutter_list_model_get_iter_at_row (ClutterModel *model,
|
|
||||||
guint row)
|
|
||||||
{
|
|
||||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
|
||||||
GSequence *sequence = model_default->priv->sequence;
|
|
||||||
GSequenceIter *filter_next;
|
|
||||||
gint seq_length = g_sequence_get_length (sequence);
|
|
||||||
ClutterListModelIter *retval;
|
|
||||||
gint count = -1;
|
|
||||||
|
|
||||||
if (row >= seq_length)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
|
||||||
"model", model,
|
|
||||||
"row", row,
|
|
||||||
NULL);
|
|
||||||
|
|
||||||
/* short-circuit in case we don't have a filter in place */
|
|
||||||
if (!clutter_model_get_filter_set (model))
|
|
||||||
{
|
|
||||||
retval->seq_iter = g_sequence_get_iter_at_pos (sequence, row);
|
|
||||||
|
|
||||||
return CLUTTER_MODEL_ITER (retval);
|
|
||||||
}
|
|
||||||
|
|
||||||
filter_next = g_sequence_get_begin_iter (sequence);
|
|
||||||
g_assert (filter_next != NULL);
|
|
||||||
|
|
||||||
while (!g_sequence_iter_is_end (filter_next))
|
|
||||||
{
|
|
||||||
retval->seq_iter = filter_next;
|
|
||||||
|
|
||||||
if (clutter_model_filter_iter (model, CLUTTER_MODEL_ITER (retval)))
|
|
||||||
{
|
|
||||||
/* We've found a row that is valid under the filter */
|
|
||||||
count++;
|
|
||||||
if (count == row)
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
filter_next = g_sequence_iter_next (filter_next);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (count != row)
|
|
||||||
{
|
|
||||||
g_object_unref (retval);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
return CLUTTER_MODEL_ITER (retval);
|
|
||||||
}
|
|
||||||
|
|
||||||
static ClutterModelIter *
|
|
||||||
clutter_list_model_insert_row (ClutterModel *model,
|
|
||||||
gint index_)
|
|
||||||
{
|
|
||||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
|
||||||
GSequence *sequence = model_default->priv->sequence;
|
|
||||||
ClutterListModelIter *retval;
|
|
||||||
guint n_columns, i, pos;
|
|
||||||
GValue *values;
|
|
||||||
GSequenceIter *seq_iter;
|
|
||||||
|
|
||||||
n_columns = clutter_model_get_n_columns (model);
|
|
||||||
values = g_new0 (GValue, n_columns);
|
|
||||||
|
|
||||||
for (i = 0; i < n_columns; i++)
|
|
||||||
g_value_init (&values[i], clutter_model_get_column_type (model, i));
|
|
||||||
|
|
||||||
if (index_ < 0)
|
|
||||||
{
|
|
||||||
seq_iter = g_sequence_append (sequence, values);
|
|
||||||
pos = g_sequence_get_length (sequence) - 1;
|
|
||||||
}
|
|
||||||
else if (index_ == 0)
|
|
||||||
{
|
|
||||||
seq_iter = g_sequence_prepend (sequence, values);
|
|
||||||
pos = 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
seq_iter = g_sequence_get_iter_at_pos (sequence, index_);
|
|
||||||
seq_iter = g_sequence_insert_before (seq_iter, values);
|
|
||||||
pos = index_;
|
|
||||||
}
|
|
||||||
|
|
||||||
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
|
||||||
"model", model,
|
|
||||||
"row", pos,
|
|
||||||
NULL);
|
|
||||||
retval->seq_iter = seq_iter;
|
|
||||||
|
|
||||||
return CLUTTER_MODEL_ITER (retval);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_remove_row (ClutterModel *model,
|
|
||||||
guint row)
|
|
||||||
{
|
|
||||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
|
||||||
GSequence *sequence = model_default->priv->sequence;
|
|
||||||
GSequenceIter *seq_iter;
|
|
||||||
guint pos = 0;
|
|
||||||
|
|
||||||
seq_iter = g_sequence_get_begin_iter (sequence);
|
|
||||||
while (!g_sequence_iter_is_end (seq_iter))
|
|
||||||
{
|
|
||||||
if (clutter_model_filter_row (model, pos))
|
|
||||||
{
|
|
||||||
if (pos == row)
|
|
||||||
{
|
|
||||||
ClutterModelIter *iter;
|
|
||||||
|
|
||||||
iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
|
||||||
"model", model,
|
|
||||||
"row", pos,
|
|
||||||
NULL);
|
|
||||||
CLUTTER_LIST_MODEL_ITER (iter)->seq_iter = seq_iter;
|
|
||||||
|
|
||||||
/* the actual row is removed from the sequence inside
|
|
||||||
* the ::row-removed signal class handler, so that every
|
|
||||||
* handler connected to ::row-removed will still get
|
|
||||||
* a valid iterator, and every signal connected to
|
|
||||||
* ::row-removed with the AFTER flag will get an updated
|
|
||||||
* model
|
|
||||||
*/
|
|
||||||
g_signal_emit_by_name (model, "row-removed", iter);
|
|
||||||
|
|
||||||
g_object_unref (iter);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pos += 1;
|
|
||||||
seq_iter = g_sequence_iter_next (seq_iter);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
ClutterModel *model;
|
|
||||||
guint column;
|
|
||||||
ClutterModelSortFunc func;
|
|
||||||
gpointer data;
|
|
||||||
} SortClosure;
|
|
||||||
|
|
||||||
static gint
|
|
||||||
sort_model_default (gconstpointer a,
|
|
||||||
gconstpointer b,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
const GValue *row_a = a;
|
|
||||||
const GValue *row_b = b;
|
|
||||||
SortClosure *clos = data;
|
|
||||||
|
|
||||||
return clos->func (clos->model,
|
|
||||||
&row_a[clos->column],
|
|
||||||
&row_b[clos->column],
|
|
||||||
clos->data);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_resort (ClutterModel *model,
|
|
||||||
ClutterModelSortFunc func,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
SortClosure sort_closure = { NULL, 0, NULL, NULL };
|
|
||||||
|
|
||||||
sort_closure.model = model;
|
|
||||||
sort_closure.column = clutter_model_get_sorting_column (model);
|
|
||||||
sort_closure.func = func;
|
|
||||||
sort_closure.data = data;
|
|
||||||
|
|
||||||
g_sequence_sort (CLUTTER_LIST_MODEL (model)->priv->sequence,
|
|
||||||
sort_model_default,
|
|
||||||
&sort_closure);
|
|
||||||
}
|
|
||||||
|
|
||||||
static guint
|
|
||||||
clutter_list_model_get_n_rows (ClutterModel *model)
|
|
||||||
{
|
|
||||||
ClutterListModel *list_model = CLUTTER_LIST_MODEL (model);
|
|
||||||
|
|
||||||
/* short-circuit in case we don't have a filter in place */
|
|
||||||
if (!clutter_model_get_filter_set (model))
|
|
||||||
return g_sequence_get_length (list_model->priv->sequence);
|
|
||||||
|
|
||||||
return CLUTTER_MODEL_CLASS (clutter_list_model_parent_class)->get_n_rows (model);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_row_removed (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter)
|
|
||||||
{
|
|
||||||
ClutterListModelIter *iter_default;
|
|
||||||
guint i, n_columns;
|
|
||||||
GValue *values;
|
|
||||||
|
|
||||||
n_columns = clutter_model_get_n_columns (model);
|
|
||||||
|
|
||||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
|
||||||
|
|
||||||
values = g_sequence_get (iter_default->seq_iter);
|
|
||||||
|
|
||||||
for (i = 0; i < n_columns; i++)
|
|
||||||
g_value_unset (&values[i]);
|
|
||||||
|
|
||||||
g_free (values);
|
|
||||||
|
|
||||||
g_sequence_remove (iter_default->seq_iter);
|
|
||||||
iter_default->seq_iter = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_finalize (GObject *gobject)
|
|
||||||
{
|
|
||||||
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
|
|
||||||
GSequence *sequence = model->priv->sequence;
|
|
||||||
GSequenceIter *iter;
|
|
||||||
guint n_columns, i;
|
|
||||||
|
|
||||||
n_columns = clutter_model_get_n_columns (CLUTTER_MODEL (gobject));
|
|
||||||
|
|
||||||
iter = g_sequence_get_begin_iter (sequence);
|
|
||||||
while (!g_sequence_iter_is_end (iter))
|
|
||||||
{
|
|
||||||
GValue *values = g_sequence_get (iter);
|
|
||||||
|
|
||||||
for (i = 0; i < n_columns; i++)
|
|
||||||
g_value_unset (&values[i]);
|
|
||||||
|
|
||||||
g_free (values);
|
|
||||||
|
|
||||||
iter = g_sequence_iter_next (iter);
|
|
||||||
}
|
|
||||||
g_sequence_free (sequence);
|
|
||||||
|
|
||||||
G_OBJECT_CLASS (clutter_list_model_parent_class)->finalize (gobject);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_dispose (GObject *gobject)
|
|
||||||
{
|
|
||||||
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
|
|
||||||
|
|
||||||
if (model->priv->temp_iter)
|
|
||||||
{
|
|
||||||
g_object_unref (model->priv->temp_iter);
|
|
||||||
model->priv->temp_iter = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
G_OBJECT_CLASS (clutter_list_model_parent_class)->dispose (gobject);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_class_init (ClutterListModelClass *klass)
|
|
||||||
{
|
|
||||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
||||||
ClutterModelClass *model_class = CLUTTER_MODEL_CLASS (klass);
|
|
||||||
|
|
||||||
gobject_class->finalize = clutter_list_model_finalize;
|
|
||||||
gobject_class->dispose = clutter_list_model_dispose;
|
|
||||||
|
|
||||||
model_class->get_iter_at_row = clutter_list_model_get_iter_at_row;
|
|
||||||
model_class->insert_row = clutter_list_model_insert_row;
|
|
||||||
model_class->remove_row = clutter_list_model_remove_row;
|
|
||||||
model_class->resort = clutter_list_model_resort;
|
|
||||||
model_class->get_n_rows = clutter_list_model_get_n_rows;
|
|
||||||
model_class->row_removed = clutter_list_model_row_removed;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_list_model_init (ClutterListModel *model)
|
|
||||||
{
|
|
||||||
model->priv = clutter_list_model_get_instance_private (model);
|
|
||||||
|
|
||||||
model->priv->sequence = g_sequence_new (NULL);
|
|
||||||
model->priv->temp_iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
|
||||||
"model",
|
|
||||||
model,
|
|
||||||
NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_list_model_new:
|
|
||||||
* @n_columns: number of columns in the model
|
|
||||||
* @...: @n_columns number of #GType and string pairs
|
|
||||||
*
|
|
||||||
* Creates a new default model with @n_columns columns with the types
|
|
||||||
* and names passed in.
|
|
||||||
*
|
|
||||||
* For example:
|
|
||||||
*
|
|
||||||
* <informalexample><programlisting>
|
|
||||||
* model = clutter_list_model_new (3,
|
|
||||||
* G_TYPE_INT, "Score",
|
|
||||||
* G_TYPE_STRING, "Team",
|
|
||||||
* GDK_TYPE_PIXBUF, "Logo");
|
|
||||||
* </programlisting></informalexample>
|
|
||||||
*
|
|
||||||
* will create a new #ClutterModel with three columns of type int,
|
|
||||||
* string and #GdkPixbuf respectively.
|
|
||||||
*
|
|
||||||
* Note that the name of the column can be set to %NULL, in which case
|
|
||||||
* the canonical name of the type held by the column will be used as
|
|
||||||
* the title.
|
|
||||||
*
|
|
||||||
* Return value: a new #ClutterListModel
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListStore instead
|
|
||||||
*/
|
|
||||||
ClutterModel *
|
|
||||||
clutter_list_model_new (guint n_columns,
|
|
||||||
...)
|
|
||||||
{
|
|
||||||
ClutterModel *model;
|
|
||||||
va_list args;
|
|
||||||
gint i;
|
|
||||||
|
|
||||||
g_return_val_if_fail (n_columns > 0, NULL);
|
|
||||||
|
|
||||||
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
|
|
||||||
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
|
|
||||||
|
|
||||||
va_start (args, n_columns);
|
|
||||||
|
|
||||||
for (i = 0; i < n_columns; i++)
|
|
||||||
{
|
|
||||||
GType type = va_arg (args, GType);
|
|
||||||
const gchar *name = va_arg (args, gchar*);
|
|
||||||
|
|
||||||
if (!_clutter_model_check_type (type))
|
|
||||||
{
|
|
||||||
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (type));
|
|
||||||
g_object_unref (model);
|
|
||||||
model = NULL;
|
|
||||||
goto out;
|
|
||||||
}
|
|
||||||
|
|
||||||
_clutter_model_set_column_type (model, i, type);
|
|
||||||
_clutter_model_set_column_name (model, i, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
out:
|
|
||||||
va_end (args);
|
|
||||||
return model;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_list_model_newv:
|
|
||||||
* @n_columns: number of columns in the model
|
|
||||||
* @types: (array length=n_columns): an array of #GType types for the columns, from first to last
|
|
||||||
* @names: (array length=n_columns): an array of names for the columns, from first to last
|
|
||||||
*
|
|
||||||
* Non-vararg version of clutter_list_model_new(). This function is
|
|
||||||
* useful for language bindings.
|
|
||||||
*
|
|
||||||
* Return value: (transfer full): a new default #ClutterModel
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListStore instead
|
|
||||||
*/
|
|
||||||
ClutterModel *
|
|
||||||
clutter_list_model_newv (guint n_columns,
|
|
||||||
GType *types,
|
|
||||||
const gchar * const names[])
|
|
||||||
{
|
|
||||||
ClutterModel *model;
|
|
||||||
gint i;
|
|
||||||
|
|
||||||
g_return_val_if_fail (n_columns > 0, NULL);
|
|
||||||
|
|
||||||
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
|
|
||||||
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
|
|
||||||
|
|
||||||
for (i = 0; i < n_columns; i++)
|
|
||||||
{
|
|
||||||
if (!_clutter_model_check_type (types[i]))
|
|
||||||
{
|
|
||||||
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (types[i]));
|
|
||||||
g_object_unref (model);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
_clutter_model_set_column_type (model, i, types[i]);
|
|
||||||
_clutter_model_set_column_name (model, i, names[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return model;
|
|
||||||
}
|
|
||||||
@@ -1,95 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Neil Jagdish Patel <njp@o-hand.com>
|
|
||||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
* NB: Inspiration for column storage taken from GtkListStore
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_LIST_MODEL_H__
|
|
||||||
#define __CLUTTER_LIST_MODEL_H__
|
|
||||||
|
|
||||||
#include <clutter/deprecated/clutter-model.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_LIST_MODEL (clutter_list_model_get_type ())
|
|
||||||
#define CLUTTER_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModel))
|
|
||||||
#define CLUTTER_IS_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LIST_MODEL))
|
|
||||||
#define CLUTTER_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
|
|
||||||
#define CLUTTER_IS_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LIST_MODEL))
|
|
||||||
#define CLUTTER_LIST_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterListModel ClutterListModel;
|
|
||||||
typedef struct _ClutterListModelPrivate ClutterListModelPrivate;
|
|
||||||
typedef struct _ClutterListModelClass ClutterListModelClass;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterListModel:
|
|
||||||
*
|
|
||||||
* The #ClutterListModel struct contains only private data.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListStore instead
|
|
||||||
*/
|
|
||||||
struct _ClutterListModel
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterModel parent_instance;
|
|
||||||
|
|
||||||
ClutterListModelPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterListModelClass:
|
|
||||||
*
|
|
||||||
* The #ClutterListModelClass struct contains only private data.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListStore instead
|
|
||||||
*/
|
|
||||||
struct _ClutterListModelClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
ClutterModelClass parent_class;
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(g_list_store_get_type)
|
|
||||||
GType clutter_list_model_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(g_list_store_new)
|
|
||||||
ClutterModel *clutter_list_model_new (guint n_columns,
|
|
||||||
...);
|
|
||||||
CLUTTER_DEPRECATED_FOR(g_list_store_new)
|
|
||||||
ClutterModel *clutter_list_model_newv (guint n_columns,
|
|
||||||
GType *types,
|
|
||||||
const gchar * const names[]);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_LIST_MODEL_H__ */
|
|
||||||
@@ -40,17 +40,6 @@ void clutter_threads_enter (void);
|
|||||||
CLUTTER_DEPRECATED
|
CLUTTER_DEPRECATED
|
||||||
void clutter_threads_leave (void);
|
void clutter_threads_leave (void);
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_threads_add_frame_source (guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_threads_add_frame_source_full (gint priority,
|
|
||||||
guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data,
|
|
||||||
GDestroyNotify notify);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_stage_set_motion_events_enabled)
|
CLUTTER_DEPRECATED_FOR(clutter_stage_set_motion_events_enabled)
|
||||||
void clutter_set_motion_events_enabled (gboolean enable);
|
void clutter_set_motion_events_enabled (gboolean enable);
|
||||||
|
|
||||||
|
|||||||
@@ -1,52 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Neil Jagdish Patel <njp@o-hand.com>
|
|
||||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_MODEL_PRIVATE_H__
|
|
||||||
#define __CLUTTER_MODEL_PRIVATE_H__
|
|
||||||
|
|
||||||
#include "clutter-types.h"
|
|
||||||
#include "clutter-model.h"
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
void _clutter_model_set_n_columns (ClutterModel *model,
|
|
||||||
gint n_columns,
|
|
||||||
gboolean set_types,
|
|
||||||
gboolean set_names);
|
|
||||||
gboolean _clutter_model_check_type (GType gtype);
|
|
||||||
|
|
||||||
void _clutter_model_set_column_type (ClutterModel *model,
|
|
||||||
gint column,
|
|
||||||
GType gtype);
|
|
||||||
void _clutter_model_set_column_name (ClutterModel *model,
|
|
||||||
gint column,
|
|
||||||
const gchar *name);
|
|
||||||
|
|
||||||
void _clutter_model_iter_set_row (ClutterModelIter *iter,
|
|
||||||
guint row);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_MODEL_PRIVATE_H__ */
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,436 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Neil Jagdish Patel <njp@o-hand.com>
|
|
||||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_MODEL_H__
|
|
||||||
#define __CLUTTER_MODEL_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_MODEL (clutter_model_get_type ())
|
|
||||||
#define CLUTTER_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL, ClutterModel))
|
|
||||||
#define CLUTTER_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL, ClutterModelClass))
|
|
||||||
#define CLUTTER_IS_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL))
|
|
||||||
#define CLUTTER_IS_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL))
|
|
||||||
#define CLUTTER_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL, ClutterModelClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterModel ClutterModel;
|
|
||||||
typedef struct _ClutterModelClass ClutterModelClass;
|
|
||||||
typedef struct _ClutterModelPrivate ClutterModelPrivate;
|
|
||||||
typedef struct _ClutterModelIter ClutterModelIter;
|
|
||||||
typedef struct _ClutterModelIterClass ClutterModelIterClass;
|
|
||||||
typedef struct _ClutterModelIterPrivate ClutterModelIterPrivate;
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModelFilterFunc:
|
|
||||||
* @model: a #ClutterModel
|
|
||||||
* @iter: the iterator for the row
|
|
||||||
* @user_data: data passed to clutter_model_set_filter()
|
|
||||||
*
|
|
||||||
* Filters the content of a row in the model.
|
|
||||||
*
|
|
||||||
* Return value: If the row should be displayed, return %TRUE
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Implement filters using a custom #GListModel instead
|
|
||||||
*/
|
|
||||||
typedef gboolean (*ClutterModelFilterFunc) (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter,
|
|
||||||
gpointer user_data);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModelSortFunc:
|
|
||||||
* @model: a #ClutterModel
|
|
||||||
* @a: a #GValue representing the contents of the row
|
|
||||||
* @b: a #GValue representing the contents of the second row
|
|
||||||
* @user_data: data passed to clutter_model_set_sort()
|
|
||||||
*
|
|
||||||
* Compares the content of two rows in the model.
|
|
||||||
*
|
|
||||||
* Return value: a positive integer if @a is after @b, a negative integer if
|
|
||||||
* @a is before @b, or 0 if the rows are the same
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Implement sorting using a custom #GListModel instead
|
|
||||||
*/
|
|
||||||
typedef gint (*ClutterModelSortFunc) (ClutterModel *model,
|
|
||||||
const GValue *a,
|
|
||||||
const GValue *b,
|
|
||||||
gpointer user_data);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModelForeachFunc:
|
|
||||||
* @model: a #ClutterModel
|
|
||||||
* @iter: the iterator for the row
|
|
||||||
* @user_data: data passed to clutter_model_foreach()
|
|
||||||
*
|
|
||||||
* Iterates on the content of a row in the model
|
|
||||||
*
|
|
||||||
* Return value: %TRUE if the iteration should continue, %FALSE otherwise
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListModel
|
|
||||||
*/
|
|
||||||
typedef gboolean (*ClutterModelForeachFunc) (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter,
|
|
||||||
gpointer user_data);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModel:
|
|
||||||
*
|
|
||||||
* Base class for list models. The #ClutterModel structure contains
|
|
||||||
* only private data and should be manipulated using the provided
|
|
||||||
* API.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListModel instead
|
|
||||||
*/
|
|
||||||
struct _ClutterModel
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObject parent_instance;
|
|
||||||
|
|
||||||
ClutterModelPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModelClass:
|
|
||||||
* @row_added: signal class handler for ClutterModel::row-added
|
|
||||||
* @row_removed: signal class handler for ClutterModel::row-removed
|
|
||||||
* @row_changed: signal class handler for ClutterModel::row-changed
|
|
||||||
* @sort_changed: signal class handler for ClutterModel::sort-changed
|
|
||||||
* @filter_changed: signal class handler for ClutterModel::filter-changed
|
|
||||||
* @get_column_name: virtual function for returning the name of a column
|
|
||||||
* @get_column_type: virtual function for returning the type of a column
|
|
||||||
* @get_iter_at_row: virtual function for returning an iterator for the
|
|
||||||
* given row
|
|
||||||
* @get_n_rows: virtual function for returning the number of rows
|
|
||||||
* of the model
|
|
||||||
* @get_n_columns: virtual function for retuning the number of columns
|
|
||||||
* of the model
|
|
||||||
* @resort: virtual function for sorting the model using the passed
|
|
||||||
* sorting function
|
|
||||||
* @insert_row: virtual function for inserting a row at the given index
|
|
||||||
* and returning an iterator pointing to it; if the index is a negative
|
|
||||||
* integer, the row should be appended to the model
|
|
||||||
* @remove_row: virtual function for removing a row at the given index
|
|
||||||
*
|
|
||||||
* Class for #ClutterModel instances.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use #GListModel instead
|
|
||||||
*/
|
|
||||||
struct _ClutterModelClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObjectClass parent_class;
|
|
||||||
|
|
||||||
/*< public >*/
|
|
||||||
/* vtable */
|
|
||||||
guint (* get_n_rows) (ClutterModel *model);
|
|
||||||
guint (* get_n_columns) (ClutterModel *model);
|
|
||||||
const gchar * (* get_column_name) (ClutterModel *model,
|
|
||||||
guint column);
|
|
||||||
GType (* get_column_type) (ClutterModel *model,
|
|
||||||
guint column);
|
|
||||||
ClutterModelIter *(* insert_row) (ClutterModel *model,
|
|
||||||
gint index_);
|
|
||||||
void (* remove_row) (ClutterModel *model,
|
|
||||||
guint row);
|
|
||||||
ClutterModelIter *(* get_iter_at_row) (ClutterModel *model,
|
|
||||||
guint row);
|
|
||||||
void (* resort) (ClutterModel *model,
|
|
||||||
ClutterModelSortFunc func,
|
|
||||||
gpointer data);
|
|
||||||
|
|
||||||
/* signals */
|
|
||||||
void (* row_added) (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter);
|
|
||||||
void (* row_removed) (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter);
|
|
||||||
void (* row_changed) (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter);
|
|
||||||
void (* sort_changed) (ClutterModel *model);
|
|
||||||
void (* filter_changed) (ClutterModel *model);
|
|
||||||
|
|
||||||
/*< private >*/
|
|
||||||
/* padding for future expansion */
|
|
||||||
void (*_clutter_model_1) (void);
|
|
||||||
void (*_clutter_model_2) (void);
|
|
||||||
void (*_clutter_model_3) (void);
|
|
||||||
void (*_clutter_model_4) (void);
|
|
||||||
void (*_clutter_model_5) (void);
|
|
||||||
void (*_clutter_model_6) (void);
|
|
||||||
void (*_clutter_model_7) (void);
|
|
||||||
void (*_clutter_model_8) (void);
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(g_list_model_get_type)
|
|
||||||
GType clutter_model_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_set_types (ClutterModel *model,
|
|
||||||
guint n_columns,
|
|
||||||
GType *types);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_set_names (ClutterModel *model,
|
|
||||||
guint n_columns,
|
|
||||||
const gchar * const names[]);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_append (ClutterModel *model,
|
|
||||||
...);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_appendv (ClutterModel *model,
|
|
||||||
guint n_columns,
|
|
||||||
guint *columns,
|
|
||||||
GValue *values);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_prepend (ClutterModel *model,
|
|
||||||
...);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_prependv (ClutterModel *model,
|
|
||||||
guint n_columns,
|
|
||||||
guint *columns,
|
|
||||||
GValue *values);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_insert (ClutterModel *model,
|
|
||||||
guint row,
|
|
||||||
...);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_insertv (ClutterModel *model,
|
|
||||||
guint row,
|
|
||||||
guint n_columns,
|
|
||||||
guint *columns,
|
|
||||||
GValue *values);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_insert_value (ClutterModel *model,
|
|
||||||
guint row,
|
|
||||||
guint column,
|
|
||||||
const GValue *value);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_remove (ClutterModel *model,
|
|
||||||
guint row);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
guint clutter_model_get_n_rows (ClutterModel *model);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
guint clutter_model_get_n_columns (ClutterModel *model);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
const gchar * clutter_model_get_column_name (ClutterModel *model,
|
|
||||||
guint column);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
GType clutter_model_get_column_type (ClutterModel *model,
|
|
||||||
guint column);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
ClutterModelIter * clutter_model_get_first_iter (ClutterModel *model);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
ClutterModelIter * clutter_model_get_last_iter (ClutterModel *model);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
ClutterModelIter * clutter_model_get_iter_at_row (ClutterModel *model,
|
|
||||||
guint row);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_set_sorting_column (ClutterModel *model,
|
|
||||||
gint column);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
gint clutter_model_get_sorting_column (ClutterModel *model);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_foreach (ClutterModel *model,
|
|
||||||
ClutterModelForeachFunc func,
|
|
||||||
gpointer user_data);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_set_sort (ClutterModel *model,
|
|
||||||
gint column,
|
|
||||||
ClutterModelSortFunc func,
|
|
||||||
gpointer user_data,
|
|
||||||
GDestroyNotify notify);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_set_filter (ClutterModel *model,
|
|
||||||
ClutterModelFilterFunc func,
|
|
||||||
gpointer user_data,
|
|
||||||
GDestroyNotify notify);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
gboolean clutter_model_get_filter_set (ClutterModel *model);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
void clutter_model_resort (ClutterModel *model);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
gboolean clutter_model_filter_row (ClutterModel *model,
|
|
||||||
guint row);
|
|
||||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
|
||||||
gboolean clutter_model_filter_iter (ClutterModel *model,
|
|
||||||
ClutterModelIter *iter);
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ClutterModelIter
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_MODEL_ITER (clutter_model_iter_get_type ())
|
|
||||||
#define CLUTTER_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIter))
|
|
||||||
#define CLUTTER_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
|
|
||||||
#define CLUTTER_IS_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL_ITER))
|
|
||||||
#define CLUTTER_IS_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL_ITER))
|
|
||||||
#define CLUTTER_MODEL_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModelIter:
|
|
||||||
*
|
|
||||||
* Base class for list models iters. The #ClutterModelIter structure
|
|
||||||
* contains only private data and should be manipulated using the
|
|
||||||
* provided API.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use custom iterators for #GListModel
|
|
||||||
*/
|
|
||||||
struct _ClutterModelIter
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObject parent_instance;
|
|
||||||
|
|
||||||
ClutterModelIterPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterModelIterClass:
|
|
||||||
* @get_value: Virtual function for retrieving the value at the given
|
|
||||||
* column of the row pointed by the iterator
|
|
||||||
* @set_value: Virtual function for setting the value at the given
|
|
||||||
* column of the row pointer by the iterator
|
|
||||||
* @is_last: Virtual function for knowing whether the iterator points
|
|
||||||
* at the last row in the model
|
|
||||||
* @is_first: Virtual function for knowing whether the iterator points
|
|
||||||
* at the first row in the model
|
|
||||||
* @next: Virtual function for moving the iterator to the following
|
|
||||||
* row in the model
|
|
||||||
* @prev: Virtual function for moving the iterator toe the previous
|
|
||||||
* row in the model
|
|
||||||
* @get_model: Virtual function for getting the model to which the
|
|
||||||
* iterator belongs to
|
|
||||||
* @get_row: Virtual function for getting the row to which the iterator
|
|
||||||
* points
|
|
||||||
* @copy: Virtual function for copying a #ClutterModelIter.
|
|
||||||
*
|
|
||||||
* Class for #ClutterModelIter instances.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.24: Use custom iterators for #GListModel
|
|
||||||
*/
|
|
||||||
struct _ClutterModelIterClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObjectClass parent_class;
|
|
||||||
|
|
||||||
/*< public >*/
|
|
||||||
/* vtable not signals */
|
|
||||||
void (* get_value) (ClutterModelIter *iter,
|
|
||||||
guint column,
|
|
||||||
GValue *value);
|
|
||||||
void (* set_value) (ClutterModelIter *iter,
|
|
||||||
guint column,
|
|
||||||
const GValue *value);
|
|
||||||
|
|
||||||
gboolean (* is_first) (ClutterModelIter *iter);
|
|
||||||
gboolean (* is_last) (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
ClutterModelIter *(* next) (ClutterModelIter *iter);
|
|
||||||
ClutterModelIter *(* prev) (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
ClutterModel * (* get_model) (ClutterModelIter *iter);
|
|
||||||
guint (* get_row) (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
ClutterModelIter *(* copy) (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
/*< private >*/
|
|
||||||
/* padding for future expansion */
|
|
||||||
void (*_clutter_model_iter_1) (void);
|
|
||||||
void (*_clutter_model_iter_2) (void);
|
|
||||||
void (*_clutter_model_iter_3) (void);
|
|
||||||
void (*_clutter_model_iter_4) (void);
|
|
||||||
void (*_clutter_model_iter_5) (void);
|
|
||||||
void (*_clutter_model_iter_6) (void);
|
|
||||||
void (*_clutter_model_iter_7) (void);
|
|
||||||
void (*_clutter_model_iter_8) (void);
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_model_iter_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_model_iter_get (ClutterModelIter *iter,
|
|
||||||
...);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_model_iter_get_valist (ClutterModelIter *iter,
|
|
||||||
va_list args);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_model_iter_get_value (ClutterModelIter *iter,
|
|
||||||
guint column,
|
|
||||||
GValue *value);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_model_iter_set (ClutterModelIter *iter,
|
|
||||||
...);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_model_iter_set_valist (ClutterModelIter *iter,
|
|
||||||
va_list args);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_model_iter_set_value (ClutterModelIter *iter,
|
|
||||||
guint column,
|
|
||||||
const GValue *value);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_model_iter_is_first (ClutterModelIter *iter);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_model_iter_is_last (ClutterModelIter *iter);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterModelIter *clutter_model_iter_next (ClutterModelIter *iter);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterModelIter *clutter_model_iter_prev (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterModel * clutter_model_iter_get_model (ClutterModelIter *iter);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_model_iter_get_row (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterModelIter *clutter_model_iter_copy (ClutterModelIter *iter);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_MODEL_H__ */
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,144 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_SCORE_H__
|
|
||||||
#define __CLUTTER_SCORE_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-timeline.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
|
|
||||||
|
|
||||||
#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
|
|
||||||
#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
|
|
||||||
#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
|
|
||||||
#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
|
|
||||||
#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
|
|
||||||
|
|
||||||
typedef struct _ClutterScore ClutterScore;
|
|
||||||
typedef struct _ClutterScorePrivate ClutterScorePrivate;
|
|
||||||
typedef struct _ClutterScoreClass ClutterScoreClass;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterScore:
|
|
||||||
*
|
|
||||||
* The #ClutterScore structure contains only private data
|
|
||||||
* and should be accessed using the provided API
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*/
|
|
||||||
struct _ClutterScore
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObject parent;
|
|
||||||
ClutterScorePrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterScoreClass:
|
|
||||||
* @timeline_started: handler for the #ClutterScore::timeline-started signal
|
|
||||||
* @timeline_completed: handler for the #ClutterScore::timeline-completed
|
|
||||||
* signal
|
|
||||||
* @started: handler for the #ClutterScore::started signal
|
|
||||||
* @completed: handler for the #ClutterScore::completed signal
|
|
||||||
* @paused: handler for the #ClutterScore::paused signal
|
|
||||||
*
|
|
||||||
* The #ClutterScoreClass structure contains only private data
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*/
|
|
||||||
struct _ClutterScoreClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObjectClass parent_class;
|
|
||||||
|
|
||||||
/*< public >*/
|
|
||||||
void (* timeline_started) (ClutterScore *score,
|
|
||||||
ClutterTimeline *timeline);
|
|
||||||
void (* timeline_completed) (ClutterScore *score,
|
|
||||||
ClutterTimeline *timeline);
|
|
||||||
|
|
||||||
void (* started) (ClutterScore *score);
|
|
||||||
void (* completed) (ClutterScore *score);
|
|
||||||
void (* paused) (ClutterScore *score);
|
|
||||||
|
|
||||||
/*< private >*/
|
|
||||||
/* padding for future expansion */
|
|
||||||
void (*_clutter_score_1) (void);
|
|
||||||
void (*_clutter_score_2) (void);
|
|
||||||
void (*_clutter_score_3) (void);
|
|
||||||
void (*_clutter_score_4) (void);
|
|
||||||
void (*_clutter_score_5) (void);
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_score_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterScore * clutter_score_new (void);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_set_loop (ClutterScore *score,
|
|
||||||
gboolean loop);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_score_get_loop (ClutterScore *score);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gulong clutter_score_append (ClutterScore *score,
|
|
||||||
ClutterTimeline *parent,
|
|
||||||
ClutterTimeline *timeline);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gulong clutter_score_append_at_marker (ClutterScore *score,
|
|
||||||
ClutterTimeline *parent,
|
|
||||||
const gchar *marker_name,
|
|
||||||
ClutterTimeline *timeline);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_remove (ClutterScore *score,
|
|
||||||
gulong id_);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_remove_all (ClutterScore *score);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
|
|
||||||
gulong id_);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GSList * clutter_score_list_timelines (ClutterScore *score);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_start (ClutterScore *score);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_stop (ClutterScore *score);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_pause (ClutterScore *score);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_score_rewind (ClutterScore *score);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gboolean clutter_score_is_playing (ClutterScore *score);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_SCORE_H__ */
|
|
||||||
@@ -1,907 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By: Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Øyvind Kolås <pippin@o-hand.com>
|
|
||||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2007, 2008 OpenedHand
|
|
||||||
* Copyright (C) 2009 Intel Corp
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* SECTION:clutter-shader
|
|
||||||
* @short_description: Programmable pipeline abstraction
|
|
||||||
*
|
|
||||||
* #ClutterShader is an object providing an abstraction over the
|
|
||||||
* OpenGL programmable pipeline. By using #ClutterShader<!-- -->s is
|
|
||||||
* possible to override the drawing pipeline by using small programs
|
|
||||||
* also known as "shaders".
|
|
||||||
*
|
|
||||||
* #ClutterShader is available since Clutter 0.6.
|
|
||||||
*
|
|
||||||
* #ClutterShader is deprecated since Clutter 1.8; use #ClutterShaderEffect
|
|
||||||
* in newly written code, instead.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
|
|
||||||
#include <glib.h>
|
|
||||||
|
|
||||||
#include <cogl/cogl.h>
|
|
||||||
|
|
||||||
#include "clutter-shader.h"
|
|
||||||
|
|
||||||
#include "clutter-debug.h"
|
|
||||||
#include "clutter-private.h"
|
|
||||||
|
|
||||||
/* global list of shaders */
|
|
||||||
static GList *clutter_shaders_list = NULL;
|
|
||||||
|
|
||||||
struct _ClutterShaderPrivate
|
|
||||||
{
|
|
||||||
guint compiled : 1; /* Shader is bound to the GL context */
|
|
||||||
guint is_enabled : 1;
|
|
||||||
|
|
||||||
gchar *vertex_source; /* GLSL source for vertex shader */
|
|
||||||
gchar *fragment_source; /* GLSL source for fragment shader */
|
|
||||||
|
|
||||||
CoglHandle program;
|
|
||||||
|
|
||||||
CoglHandle vertex_shader;
|
|
||||||
CoglHandle fragment_shader;
|
|
||||||
};
|
|
||||||
|
|
||||||
enum
|
|
||||||
{
|
|
||||||
PROP_0,
|
|
||||||
|
|
||||||
PROP_VERTEX_SOURCE,
|
|
||||||
PROP_FRAGMENT_SOURCE,
|
|
||||||
PROP_COMPILED,
|
|
||||||
PROP_ENABLED,
|
|
||||||
|
|
||||||
PROP_LAST
|
|
||||||
};
|
|
||||||
|
|
||||||
static GParamSpec *obj_props[PROP_LAST];
|
|
||||||
|
|
||||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterShader, clutter_shader, G_TYPE_OBJECT)
|
|
||||||
|
|
||||||
static inline void
|
|
||||||
clutter_shader_release_internal (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv = shader->priv;
|
|
||||||
|
|
||||||
if (!priv->compiled)
|
|
||||||
return;
|
|
||||||
|
|
||||||
g_assert (priv->program != COGL_INVALID_HANDLE);
|
|
||||||
|
|
||||||
if (priv->vertex_shader != COGL_INVALID_HANDLE)
|
|
||||||
cogl_handle_unref (priv->vertex_shader);
|
|
||||||
|
|
||||||
if (priv->fragment_shader != COGL_INVALID_HANDLE)
|
|
||||||
cogl_handle_unref (priv->fragment_shader);
|
|
||||||
|
|
||||||
if (priv->program != COGL_INVALID_HANDLE)
|
|
||||||
cogl_handle_unref (priv->program);
|
|
||||||
|
|
||||||
priv->vertex_shader = COGL_INVALID_HANDLE;
|
|
||||||
priv->fragment_shader = COGL_INVALID_HANDLE;
|
|
||||||
priv->program = COGL_INVALID_HANDLE;
|
|
||||||
priv->compiled = FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_shader_finalize (GObject *object)
|
|
||||||
{
|
|
||||||
ClutterShader *shader;
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
|
|
||||||
shader = CLUTTER_SHADER (object);
|
|
||||||
priv = shader->priv;
|
|
||||||
|
|
||||||
clutter_shaders_list = g_list_remove (clutter_shaders_list, object);
|
|
||||||
|
|
||||||
g_free (priv->fragment_source);
|
|
||||||
g_free (priv->vertex_source);
|
|
||||||
|
|
||||||
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_shader_dispose (GObject *object)
|
|
||||||
{
|
|
||||||
ClutterShader *shader = CLUTTER_SHADER (object);
|
|
||||||
|
|
||||||
clutter_shader_release_internal (shader);
|
|
||||||
|
|
||||||
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_shader_set_property (GObject *object,
|
|
||||||
guint prop_id,
|
|
||||||
const GValue *value,
|
|
||||||
GParamSpec *pspec)
|
|
||||||
{
|
|
||||||
ClutterShader *shader = CLUTTER_SHADER(object);
|
|
||||||
|
|
||||||
switch (prop_id)
|
|
||||||
{
|
|
||||||
case PROP_VERTEX_SOURCE:
|
|
||||||
clutter_shader_set_vertex_source (shader,
|
|
||||||
g_value_get_string (value), -1);
|
|
||||||
break;
|
|
||||||
case PROP_FRAGMENT_SOURCE:
|
|
||||||
clutter_shader_set_fragment_source (shader,
|
|
||||||
g_value_get_string (value), -1);
|
|
||||||
break;
|
|
||||||
case PROP_ENABLED:
|
|
||||||
clutter_shader_set_is_enabled (shader, g_value_get_boolean (value));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_shader_get_property (GObject *object,
|
|
||||||
guint prop_id,
|
|
||||||
GValue *value,
|
|
||||||
GParamSpec *pspec)
|
|
||||||
{
|
|
||||||
ClutterShader *shader;
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
|
|
||||||
shader = CLUTTER_SHADER(object);
|
|
||||||
priv = shader->priv;
|
|
||||||
|
|
||||||
switch (prop_id)
|
|
||||||
{
|
|
||||||
case PROP_VERTEX_SOURCE:
|
|
||||||
g_value_set_string (value, priv->vertex_source);
|
|
||||||
break;
|
|
||||||
case PROP_FRAGMENT_SOURCE:
|
|
||||||
g_value_set_string (value, priv->fragment_source);
|
|
||||||
break;
|
|
||||||
case PROP_COMPILED:
|
|
||||||
g_value_set_boolean (value, priv->compiled);
|
|
||||||
break;
|
|
||||||
case PROP_ENABLED:
|
|
||||||
g_value_set_boolean (value, priv->is_enabled);
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static GObject *
|
|
||||||
clutter_shader_constructor (GType type,
|
|
||||||
guint n_params,
|
|
||||||
GObjectConstructParam *params)
|
|
||||||
{
|
|
||||||
GObjectClass *parent_class;
|
|
||||||
GObject *object;
|
|
||||||
|
|
||||||
parent_class = G_OBJECT_CLASS (clutter_shader_parent_class);
|
|
||||||
object = parent_class->constructor (type, n_params, params);
|
|
||||||
|
|
||||||
/* add this instance to the global list of shaders */
|
|
||||||
clutter_shaders_list = g_list_prepend (clutter_shaders_list, object);
|
|
||||||
|
|
||||||
return object;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_shader_class_init (ClutterShaderClass *klass)
|
|
||||||
{
|
|
||||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
||||||
GParamSpec *pspec = NULL;
|
|
||||||
|
|
||||||
object_class->finalize = clutter_shader_finalize;
|
|
||||||
object_class->dispose = clutter_shader_dispose;
|
|
||||||
object_class->set_property = clutter_shader_set_property;
|
|
||||||
object_class->get_property = clutter_shader_get_property;
|
|
||||||
object_class->constructor = clutter_shader_constructor;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShader:vertex-source:
|
|
||||||
*
|
|
||||||
* GLSL source code for the vertex shader part of the shader
|
|
||||||
* program, if any
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_string ("vertex-source",
|
|
||||||
P_("Vertex Source"),
|
|
||||||
P_("Source of vertex shader"),
|
|
||||||
NULL,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_VERTEX_SOURCE] = pspec;
|
|
||||||
g_object_class_install_property (object_class, PROP_VERTEX_SOURCE, pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShader:fragment-source:
|
|
||||||
*
|
|
||||||
* GLSL source code for the fragment shader part of the shader program.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_string ("fragment-source",
|
|
||||||
P_("Fragment Source"),
|
|
||||||
P_("Source of fragment shader"),
|
|
||||||
NULL,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_FRAGMENT_SOURCE] = pspec;
|
|
||||||
g_object_class_install_property (object_class, PROP_FRAGMENT_SOURCE, pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShader:compiled:
|
|
||||||
*
|
|
||||||
* Whether the shader is compiled and linked, ready for use
|
|
||||||
* in the GL context.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_boolean ("compiled",
|
|
||||||
P_("Compiled"),
|
|
||||||
P_("Whether the shader is compiled and linked"),
|
|
||||||
FALSE,
|
|
||||||
CLUTTER_PARAM_READABLE);
|
|
||||||
obj_props[PROP_COMPILED] = pspec;
|
|
||||||
g_object_class_install_property (object_class, PROP_COMPILED, pspec);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShader:enabled:
|
|
||||||
*
|
|
||||||
* Whether the shader is currently used in the GL rendering pipeline.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
pspec = g_param_spec_boolean ("enabled",
|
|
||||||
P_("Enabled"),
|
|
||||||
P_("Whether the shader is enabled"),
|
|
||||||
FALSE,
|
|
||||||
CLUTTER_PARAM_READWRITE);
|
|
||||||
obj_props[PROP_ENABLED] = pspec;
|
|
||||||
g_object_class_install_property (object_class, PROP_ENABLED, pspec);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_shader_init (ClutterShader *self)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
|
|
||||||
priv = self->priv = clutter_shader_get_instance_private (self);
|
|
||||||
|
|
||||||
priv->compiled = FALSE;
|
|
||||||
|
|
||||||
priv->vertex_source = NULL;
|
|
||||||
priv->fragment_source = NULL;
|
|
||||||
|
|
||||||
priv->program = COGL_INVALID_HANDLE;
|
|
||||||
priv->vertex_shader = COGL_INVALID_HANDLE;
|
|
||||||
priv->fragment_shader = COGL_INVALID_HANDLE;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_new:
|
|
||||||
*
|
|
||||||
* Create a new #ClutterShader instance.
|
|
||||||
*
|
|
||||||
* Return value: a new #ClutterShader.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
ClutterShader *
|
|
||||||
clutter_shader_new (void)
|
|
||||||
{
|
|
||||||
return g_object_new (CLUTTER_TYPE_SHADER, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void
|
|
||||||
clutter_shader_set_source (ClutterShader *shader,
|
|
||||||
ClutterShaderType shader_type,
|
|
||||||
const gchar *data,
|
|
||||||
gssize length)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv = shader->priv;
|
|
||||||
|
|
||||||
if (length < 0)
|
|
||||||
length = strlen (data);
|
|
||||||
|
|
||||||
g_object_freeze_notify (G_OBJECT (shader));
|
|
||||||
|
|
||||||
/* release shader if bound when changing the source, the shader will
|
|
||||||
* automatically be rebound on the next use.
|
|
||||||
*/
|
|
||||||
if (clutter_shader_is_compiled (shader))
|
|
||||||
clutter_shader_release (shader);
|
|
||||||
|
|
||||||
CLUTTER_NOTE (SHADER,
|
|
||||||
"setting %s shader (len:%" G_GSSIZE_FORMAT ")",
|
|
||||||
shader_type == CLUTTER_VERTEX_SHADER ? "vertex" : "fragment",
|
|
||||||
length);
|
|
||||||
|
|
||||||
switch (shader_type)
|
|
||||||
{
|
|
||||||
case CLUTTER_FRAGMENT_SHADER:
|
|
||||||
g_free (priv->fragment_source);
|
|
||||||
|
|
||||||
priv->fragment_source = g_strndup (data, length);
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_FRAGMENT_SOURCE]);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case CLUTTER_VERTEX_SHADER:
|
|
||||||
g_free (priv->vertex_source);
|
|
||||||
|
|
||||||
priv->vertex_source = g_strndup (data, length);
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_VERTEX_SOURCE]);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
g_object_thaw_notify (G_OBJECT (shader));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_set_fragment_source:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
* @data: GLSL source code.
|
|
||||||
* @length: length of source buffer (currently ignored)
|
|
||||||
*
|
|
||||||
* Sets the GLSL source code to be used by a #ClutterShader for the fragment
|
|
||||||
* program.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_shader_set_fragment_source (ClutterShader *shader,
|
|
||||||
const gchar *data,
|
|
||||||
gssize length)
|
|
||||||
{
|
|
||||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
|
||||||
g_return_if_fail (data != NULL);
|
|
||||||
|
|
||||||
clutter_shader_set_source (shader, CLUTTER_FRAGMENT_SHADER, data, length);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_set_vertex_source:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
* @data: GLSL source code.
|
|
||||||
* @length: length of source buffer (currently ignored)
|
|
||||||
*
|
|
||||||
* Sets the GLSL source code to be used by a #ClutterShader for the vertex
|
|
||||||
* program.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_shader_set_vertex_source (ClutterShader *shader,
|
|
||||||
const gchar *data,
|
|
||||||
gssize length)
|
|
||||||
{
|
|
||||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
|
||||||
g_return_if_fail (data != NULL);
|
|
||||||
|
|
||||||
clutter_shader_set_source (shader, CLUTTER_VERTEX_SHADER, data, length);
|
|
||||||
}
|
|
||||||
|
|
||||||
static const gchar *
|
|
||||||
clutter_shader_get_source (ClutterShader *shader,
|
|
||||||
ClutterShaderType shader_type)
|
|
||||||
{
|
|
||||||
switch (shader_type)
|
|
||||||
{
|
|
||||||
case CLUTTER_FRAGMENT_SHADER:
|
|
||||||
return shader->priv->fragment_source;
|
|
||||||
|
|
||||||
case CLUTTER_VERTEX_SHADER:
|
|
||||||
return shader->priv->vertex_source;
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
static CoglHandle
|
|
||||||
clutter_shader_get_cogl_shader (ClutterShader *shader,
|
|
||||||
ClutterShaderType shader_type)
|
|
||||||
{
|
|
||||||
switch (shader_type)
|
|
||||||
{
|
|
||||||
case CLUTTER_FRAGMENT_SHADER:
|
|
||||||
return shader->priv->fragment_shader;
|
|
||||||
|
|
||||||
case CLUTTER_VERTEX_SHADER:
|
|
||||||
return shader->priv->vertex_shader;
|
|
||||||
}
|
|
||||||
|
|
||||||
return COGL_INVALID_HANDLE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_shader_glsl_bind (ClutterShader *self,
|
|
||||||
ClutterShaderType shader_type,
|
|
||||||
GError **error)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv = self->priv;
|
|
||||||
CoglHandle shader = COGL_INVALID_HANDLE;
|
|
||||||
|
|
||||||
switch (shader_type)
|
|
||||||
{
|
|
||||||
case CLUTTER_VERTEX_SHADER:
|
|
||||||
shader = cogl_create_shader (COGL_SHADER_TYPE_VERTEX);
|
|
||||||
cogl_shader_source (shader, priv->vertex_source);
|
|
||||||
|
|
||||||
priv->vertex_shader = shader;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case CLUTTER_FRAGMENT_SHADER:
|
|
||||||
shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
|
|
||||||
cogl_shader_source (shader, priv->fragment_source);
|
|
||||||
|
|
||||||
priv->fragment_shader = shader;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
g_assert (shader != COGL_INVALID_HANDLE);
|
|
||||||
|
|
||||||
cogl_shader_compile (shader);
|
|
||||||
if (!cogl_shader_is_compiled (shader))
|
|
||||||
{
|
|
||||||
gchar *log_buf;
|
|
||||||
|
|
||||||
log_buf = cogl_shader_get_info_log (shader);
|
|
||||||
|
|
||||||
/* translators: the first %s is the type of the shader, either
|
|
||||||
* Vertex shader or Fragment shader; the second %s is the actual
|
|
||||||
* error as reported by COGL
|
|
||||||
*/
|
|
||||||
g_set_error (error, CLUTTER_SHADER_ERROR,
|
|
||||||
CLUTTER_SHADER_ERROR_COMPILE,
|
|
||||||
_("%s compilation failed: %s"),
|
|
||||||
shader_type == CLUTTER_VERTEX_SHADER ? _("Vertex shader")
|
|
||||||
: _("Fragment shader"),
|
|
||||||
log_buf);
|
|
||||||
|
|
||||||
g_free (log_buf);
|
|
||||||
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
cogl_program_attach_shader (priv->program, shader);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
bind_glsl_shader (ClutterShader *self,
|
|
||||||
GError **error)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv = self->priv;
|
|
||||||
GError *bind_error = NULL;
|
|
||||||
gboolean res;
|
|
||||||
|
|
||||||
priv->program = cogl_create_program ();
|
|
||||||
|
|
||||||
if (priv->vertex_source != COGL_INVALID_HANDLE)
|
|
||||||
{
|
|
||||||
res = clutter_shader_glsl_bind (self,
|
|
||||||
CLUTTER_VERTEX_SHADER,
|
|
||||||
&bind_error);
|
|
||||||
|
|
||||||
if (!res)
|
|
||||||
{
|
|
||||||
g_propagate_error (error, bind_error);
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (priv->fragment_source != COGL_INVALID_HANDLE)
|
|
||||||
{
|
|
||||||
res = clutter_shader_glsl_bind (self,
|
|
||||||
CLUTTER_FRAGMENT_SHADER,
|
|
||||||
&bind_error);
|
|
||||||
|
|
||||||
if (!res)
|
|
||||||
{
|
|
||||||
g_propagate_error (error, bind_error);
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
cogl_program_link (priv->program);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_compile:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
* @error: return location for a #GError, or %NULL
|
|
||||||
*
|
|
||||||
* Compiles and links GLSL sources set for vertex and fragment shaders for
|
|
||||||
* a #ClutterShader. If the compilation fails and a #GError return location is
|
|
||||||
* provided the error will contain the errors from the compiler, if any.
|
|
||||||
*
|
|
||||||
* Return value: returns TRUE if the shader was succesfully compiled.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_shader_compile (ClutterShader *shader,
|
|
||||||
GError **error)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
|
||||||
|
|
||||||
priv = shader->priv;
|
|
||||||
|
|
||||||
if (priv->compiled)
|
|
||||||
return priv->compiled;
|
|
||||||
|
|
||||||
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
|
|
||||||
{
|
|
||||||
g_set_error (error, CLUTTER_SHADER_ERROR,
|
|
||||||
CLUTTER_SHADER_ERROR_NO_GLSL,
|
|
||||||
"GLSL shaders not supported");
|
|
||||||
priv->compiled = FALSE;
|
|
||||||
return priv->compiled;
|
|
||||||
}
|
|
||||||
|
|
||||||
priv->compiled = bind_glsl_shader (shader, error);
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
|
|
||||||
|
|
||||||
return priv->compiled;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_release:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Frees up any GL context resources held by the shader.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_shader_release (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
|
||||||
|
|
||||||
clutter_shader_release_internal (shader);
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_is_compiled:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Checks whether @shader is is currently compiled, linked and bound
|
|
||||||
* to the GL context.
|
|
||||||
*
|
|
||||||
* Return value: %TRUE if the shader is compiled, linked and ready for use.
|
|
||||||
*
|
|
||||||
* Since: 0.8
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_shader_is_compiled (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
|
||||||
|
|
||||||
return shader->priv->compiled;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_set_is_enabled:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
* @enabled: The new state of the shader.
|
|
||||||
*
|
|
||||||
* Enables a shader. This function will attempt to compile and link
|
|
||||||
* the shader, if it isn't already.
|
|
||||||
*
|
|
||||||
* When @enabled is %FALSE the default state of the GL pipeline will be
|
|
||||||
* used instead.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_shader_set_is_enabled (ClutterShader *shader,
|
|
||||||
gboolean enabled)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
|
||||||
|
|
||||||
priv = shader->priv;
|
|
||||||
|
|
||||||
if (priv->is_enabled != enabled)
|
|
||||||
{
|
|
||||||
GError *error = NULL;
|
|
||||||
gboolean res;
|
|
||||||
|
|
||||||
res = clutter_shader_compile (shader, &error);
|
|
||||||
if (!res)
|
|
||||||
{
|
|
||||||
g_warning ("Unable to bind the shader: %s",
|
|
||||||
error ? error->message : "unknown error");
|
|
||||||
if (error)
|
|
||||||
g_error_free (error);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
priv->is_enabled = enabled;
|
|
||||||
|
|
||||||
if (priv->is_enabled)
|
|
||||||
cogl_program_use (priv->program);
|
|
||||||
else
|
|
||||||
cogl_program_use (COGL_INVALID_HANDLE);
|
|
||||||
|
|
||||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_ENABLED]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_get_is_enabled:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Checks whether @shader is enabled.
|
|
||||||
*
|
|
||||||
* Return value: %TRUE if the shader is enabled.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_shader_get_is_enabled (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
|
||||||
|
|
||||||
return shader->priv->is_enabled;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_set_uniform:
|
|
||||||
* @shader: a #ClutterShader.
|
|
||||||
* @name: name of uniform in GLSL shader program to set.
|
|
||||||
* @value: a #ClutterShaderFloat, #ClutterShaderInt or #ClutterShaderMatrix
|
|
||||||
* #GValue.
|
|
||||||
*
|
|
||||||
* Sets a user configurable variable in the GLSL shader programs attached to
|
|
||||||
* a #ClutterShader.
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_shader_set_uniform (ClutterShader *shader,
|
|
||||||
const gchar *name,
|
|
||||||
const GValue *value)
|
|
||||||
{
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
int location = 0;
|
|
||||||
gsize size;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
|
||||||
g_return_if_fail (name != NULL);
|
|
||||||
g_return_if_fail (value != NULL);
|
|
||||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
|
|
||||||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
|
|
||||||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
|
|
||||||
G_VALUE_HOLDS_FLOAT (value) ||
|
|
||||||
G_VALUE_HOLDS_INT (value));
|
|
||||||
|
|
||||||
priv = shader->priv;
|
|
||||||
g_return_if_fail (priv->program != COGL_INVALID_HANDLE);
|
|
||||||
|
|
||||||
location = cogl_program_get_uniform_location (priv->program, name);
|
|
||||||
|
|
||||||
if (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value))
|
|
||||||
{
|
|
||||||
const float *floats;
|
|
||||||
|
|
||||||
floats = clutter_value_get_shader_float (value, &size);
|
|
||||||
cogl_program_set_uniform_float (priv->program,
|
|
||||||
location, size, 1, floats);
|
|
||||||
}
|
|
||||||
else if (CLUTTER_VALUE_HOLDS_SHADER_INT (value))
|
|
||||||
{
|
|
||||||
const int *ints;
|
|
||||||
|
|
||||||
ints = clutter_value_get_shader_int (value, &size);
|
|
||||||
cogl_program_set_uniform_int (priv->program,
|
|
||||||
location, size, 1, ints);
|
|
||||||
}
|
|
||||||
else if (CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value))
|
|
||||||
{
|
|
||||||
const float *matrix;
|
|
||||||
|
|
||||||
matrix = clutter_value_get_shader_matrix (value, &size);
|
|
||||||
cogl_program_set_uniform_matrix (priv->program,
|
|
||||||
location, size, 1, FALSE, matrix);
|
|
||||||
}
|
|
||||||
else if (G_VALUE_HOLDS_FLOAT (value))
|
|
||||||
{
|
|
||||||
float float_val = g_value_get_float (value);
|
|
||||||
|
|
||||||
cogl_program_set_uniform_float (priv->program,
|
|
||||||
location, 1, 1, &float_val);
|
|
||||||
}
|
|
||||||
else if (G_VALUE_HOLDS_INT (value))
|
|
||||||
{
|
|
||||||
int int_val = g_value_get_int (value);
|
|
||||||
|
|
||||||
cogl_program_set_uniform_int (priv->program,
|
|
||||||
location, 1, 1, &int_val);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
g_assert_not_reached ();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_get_fragment_source:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Query the current GLSL fragment source set on @shader.
|
|
||||||
*
|
|
||||||
* Return value: the source of the fragment shader for this
|
|
||||||
* ClutterShader object or %NULL. The returned string is owned by the
|
|
||||||
* shader object and should never be modified or freed
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
const gchar *
|
|
||||||
clutter_shader_get_fragment_source (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
|
||||||
|
|
||||||
return clutter_shader_get_source (shader, CLUTTER_FRAGMENT_SHADER);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_get_vertex_source:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Query the current GLSL vertex source set on @shader.
|
|
||||||
*
|
|
||||||
* Return value: the source of the vertex shader for this
|
|
||||||
* ClutterShader object or %NULL. The returned string is owned by the
|
|
||||||
* shader object and should never be modified or freed
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
const gchar *
|
|
||||||
clutter_shader_get_vertex_source (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
|
||||||
|
|
||||||
return clutter_shader_get_source (shader, CLUTTER_VERTEX_SHADER);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_get_cogl_program:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Retrieves the underlying #CoglHandle for the shader program.
|
|
||||||
*
|
|
||||||
* Return value: (transfer none): A #CoglHandle for the shader program,
|
|
||||||
* or %NULL. The handle is owned by the #ClutterShader and it should
|
|
||||||
* not be unreferenced
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
CoglHandle
|
|
||||||
clutter_shader_get_cogl_program (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
|
||||||
|
|
||||||
return shader->priv->program;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_get_cogl_fragment_shader:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Retrieves the underlying #CoglHandle for the fragment shader.
|
|
||||||
*
|
|
||||||
* Return value: (transfer none): A #CoglHandle for the fragment
|
|
||||||
* shader, or %NULL. The handle is owned by the #ClutterShader
|
|
||||||
* and it should not be unreferenced
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
CoglHandle
|
|
||||||
clutter_shader_get_cogl_fragment_shader (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
|
||||||
|
|
||||||
return clutter_shader_get_cogl_shader (shader, CLUTTER_FRAGMENT_SHADER);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_get_cogl_vertex_shader:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
*
|
|
||||||
* Retrieves the underlying #CoglHandle for the vertex shader.
|
|
||||||
*
|
|
||||||
* Return value: (transfer none): A #CoglHandle for the vertex
|
|
||||||
* shader, or %NULL. The handle is owned by the #ClutterShader
|
|
||||||
* and it should not be unreferenced
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
|
||||||
*/
|
|
||||||
CoglHandle
|
|
||||||
clutter_shader_get_cogl_vertex_shader (ClutterShader *shader)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
|
||||||
|
|
||||||
return clutter_shader_get_cogl_shader (shader, CLUTTER_VERTEX_SHADER);
|
|
||||||
}
|
|
||||||
|
|
||||||
GQuark
|
|
||||||
clutter_shader_error_quark (void)
|
|
||||||
{
|
|
||||||
return g_quark_from_static_string ("clutter-shader-error");
|
|
||||||
}
|
|
||||||
@@ -1,182 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
* Øyvind Kolås <pippin@o-hand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2007 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_SHADER_H__
|
|
||||||
#define __CLUTTER_SHADER_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
#include <clutter/clutter-shader-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
#define CLUTTER_TYPE_SHADER (clutter_shader_get_type ())
|
|
||||||
#define CLUTTER_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_SHADER, ClutterShader))
|
|
||||||
#define CLUTTER_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), CLUTTER_TYPE_SHADER, ClutterShaderClass))
|
|
||||||
#define CLUTTER_IS_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_SHADER))
|
|
||||||
#define CLUTTER_IS_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_SHADER))
|
|
||||||
#define CLUTTER_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_SHADER, ClutterShaderClass))
|
|
||||||
|
|
||||||
/**
|
|
||||||
* CLUTTER_SHADER_ERROR:
|
|
||||||
*
|
|
||||||
* Error domain for #ClutterShader errors
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8
|
|
||||||
*/
|
|
||||||
#define CLUTTER_SHADER_ERROR (clutter_shader_error_quark ())
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShaderError:
|
|
||||||
* @CLUTTER_SHADER_ERROR_NO_ASM: No ASM shaders support
|
|
||||||
* @CLUTTER_SHADER_ERROR_NO_GLSL: No GLSL shaders support
|
|
||||||
* @CLUTTER_SHADER_ERROR_COMPILE: Compilation error
|
|
||||||
*
|
|
||||||
* #ClutterShader error enumeration
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8
|
|
||||||
*/
|
|
||||||
typedef enum {
|
|
||||||
CLUTTER_SHADER_ERROR_NO_ASM,
|
|
||||||
CLUTTER_SHADER_ERROR_NO_GLSL,
|
|
||||||
CLUTTER_SHADER_ERROR_COMPILE
|
|
||||||
} ClutterShaderError;
|
|
||||||
|
|
||||||
typedef struct _ClutterShaderPrivate ClutterShaderPrivate;
|
|
||||||
typedef struct _ClutterShaderClass ClutterShaderClass;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShader:
|
|
||||||
*
|
|
||||||
* The #ClutterShader structure contains only private data
|
|
||||||
* and should be accessed using the provided API
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead
|
|
||||||
*/
|
|
||||||
struct _ClutterShader
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObject parent;
|
|
||||||
ClutterShaderPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterShaderClass:
|
|
||||||
*
|
|
||||||
* The #ClutterShaderClass structure contains only private data
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.8: Use #ClutterShaderEffectClass instead
|
|
||||||
*/
|
|
||||||
struct _ClutterShaderClass
|
|
||||||
{
|
|
||||||
/*< private >*/
|
|
||||||
GObjectClass parent_class;
|
|
||||||
};
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GQuark clutter_shader_error_quark (void);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
GType clutter_shader_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
ClutterShader * clutter_shader_new (void);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
void clutter_shader_set_is_enabled (ClutterShader *shader,
|
|
||||||
gboolean enabled);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
gboolean clutter_shader_get_is_enabled (ClutterShader *shader);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
gboolean clutter_shader_compile (ClutterShader *shader,
|
|
||||||
GError **error);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
void clutter_shader_release (ClutterShader *shader);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
gboolean clutter_shader_is_compiled (ClutterShader *shader);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
void clutter_shader_set_vertex_source (ClutterShader *shader,
|
|
||||||
const gchar *data,
|
|
||||||
gssize length);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
void clutter_shader_set_fragment_source (ClutterShader *shader,
|
|
||||||
const gchar *data,
|
|
||||||
gssize length);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
const gchar * clutter_shader_get_vertex_source (ClutterShader *shader);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
const gchar * clutter_shader_get_fragment_source (ClutterShader *shader);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
void clutter_shader_set_uniform (ClutterShader *shader,
|
|
||||||
const gchar *name,
|
|
||||||
const GValue *value);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
CoglHandle clutter_shader_get_cogl_program (ClutterShader *shader);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
|
|
||||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
|
||||||
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
|
|
||||||
|
|
||||||
/* ClutterActor methods */
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_effect)
|
|
||||||
gboolean clutter_actor_set_shader (ClutterActor *self,
|
|
||||||
ClutterShader *shader);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_effect)
|
|
||||||
ClutterShader * clutter_actor_get_shader (ClutterActor *self);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform_value)
|
|
||||||
void clutter_actor_set_shader_param (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
const GValue *value);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform)
|
|
||||||
void clutter_actor_set_shader_param_int (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
gint value);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform)
|
|
||||||
void clutter_actor_set_shader_param_float (ClutterActor *self,
|
|
||||||
const gchar *param,
|
|
||||||
gfloat value);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_SHADER_H__ */
|
|
||||||
@@ -131,7 +131,6 @@
|
|||||||
* "source" : "source-state",
|
* "source" : "source-state",
|
||||||
* "target" : "target-state",
|
* "target" : "target-state",
|
||||||
* "duration" : milliseconds,
|
* "duration" : milliseconds,
|
||||||
* "animator" : "animator-definition"
|
|
||||||
* },
|
* },
|
||||||
* ...
|
* ...
|
||||||
* ]
|
* ]
|
||||||
@@ -142,7 +141,7 @@
|
|||||||
* as clutter_state_set_key() function arguments.
|
* as clutter_state_set_key() function arguments.
|
||||||
*
|
*
|
||||||
* The source and target values control the source and target state of the
|
* The source and target values control the source and target state of the
|
||||||
* transition. The key and animator properties are mutually exclusive.
|
* transition.
|
||||||
*
|
*
|
||||||
* The pre-delay and post-delay values are optional.
|
* The pre-delay and post-delay values are optional.
|
||||||
*
|
*
|
||||||
@@ -189,7 +188,6 @@
|
|||||||
|
|
||||||
#include "clutter-alpha.h"
|
#include "clutter-alpha.h"
|
||||||
#include "clutter-animatable.h"
|
#include "clutter-animatable.h"
|
||||||
#include "clutter-animator.h"
|
|
||||||
#include "clutter-enum-types.h"
|
#include "clutter-enum-types.h"
|
||||||
#include "clutter-interval.h"
|
#include "clutter-interval.h"
|
||||||
#include "clutter-marshal.h"
|
#include "clutter-marshal.h"
|
||||||
@@ -197,11 +195,6 @@
|
|||||||
#include "clutter-scriptable.h"
|
#include "clutter-scriptable.h"
|
||||||
#include "clutter-script-private.h"
|
#include "clutter-script-private.h"
|
||||||
|
|
||||||
typedef struct StateAnimator {
|
|
||||||
const gchar *source_state_name; /* interned string identifying entry */
|
|
||||||
ClutterAnimator *animator; /* pointer to animator itself */
|
|
||||||
} StateAnimator;
|
|
||||||
|
|
||||||
typedef struct State
|
typedef struct State
|
||||||
{
|
{
|
||||||
const gchar *name; /* interned string for this state name */
|
const gchar *name; /* interned string for this state name */
|
||||||
@@ -209,8 +202,6 @@ typedef struct State
|
|||||||
names */
|
names */
|
||||||
GList *keys; /* list of all keys pertaining to transitions
|
GList *keys; /* list of all keys pertaining to transitions
|
||||||
from other states to this one */
|
from other states to this one */
|
||||||
GArray *animators; /* list of animators for transitioning from
|
|
||||||
* specific source states */
|
|
||||||
ClutterState *clutter_state; /* the ClutterState object this state belongs to
|
ClutterState *clutter_state; /* the ClutterState object this state belongs to
|
||||||
*/
|
*/
|
||||||
} State;
|
} State;
|
||||||
@@ -227,8 +218,6 @@ struct _ClutterStatePrivate
|
|||||||
State *source_state; /* current source_state */
|
State *source_state; /* current source_state */
|
||||||
const gchar *target_state_name; /* current target state */
|
const gchar *target_state_name; /* current target state */
|
||||||
State *target_state; /* target state name */
|
State *target_state; /* target state name */
|
||||||
ClutterAnimator *current_animator; /* !NULL if the current transition is
|
|
||||||
overriden by an animator */
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#define SLAVE_TIMELINE_LENGTH 10000
|
#define SLAVE_TIMELINE_LENGTH 10000
|
||||||
@@ -496,7 +485,6 @@ state_free (gpointer data)
|
|||||||
state->keys = g_list_remove (state->keys, state->keys->data))
|
state->keys = g_list_remove (state->keys, state->keys->data))
|
||||||
clutter_state_key_free (state->keys->data);
|
clutter_state_key_free (state->keys->data);
|
||||||
|
|
||||||
g_array_free (state->animators, TRUE);
|
|
||||||
g_hash_table_destroy (state->durations);
|
g_hash_table_destroy (state->durations);
|
||||||
g_free (state);
|
g_free (state);
|
||||||
}
|
}
|
||||||
@@ -510,7 +498,6 @@ state_new (ClutterState *clutter_state,
|
|||||||
state = g_new0 (State, 1);
|
state = g_new0 (State, 1);
|
||||||
state->clutter_state = clutter_state;
|
state->clutter_state = clutter_state;
|
||||||
state->name = name;
|
state->name = name;
|
||||||
state->animators = g_array_new (TRUE, TRUE, sizeof (StateAnimator));
|
|
||||||
state->durations = g_hash_table_new (g_direct_hash, g_direct_equal);
|
state->durations = g_hash_table_new (g_direct_hash, g_direct_equal);
|
||||||
|
|
||||||
return state;
|
return state;
|
||||||
@@ -533,14 +520,6 @@ static void
|
|||||||
clutter_state_completed (ClutterTimeline *timeline,
|
clutter_state_completed (ClutterTimeline *timeline,
|
||||||
ClutterState *state)
|
ClutterState *state)
|
||||||
{
|
{
|
||||||
ClutterStatePrivate *priv = state->priv;
|
|
||||||
|
|
||||||
if (priv->current_animator)
|
|
||||||
{
|
|
||||||
clutter_animator_set_timeline (priv->current_animator, NULL);
|
|
||||||
priv->current_animator = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
g_signal_emit (state, state_signals[COMPLETED], 0);
|
g_signal_emit (state, state_signals[COMPLETED], 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -556,9 +535,6 @@ clutter_state_new_frame (ClutterTimeline *timeline,
|
|||||||
GObject *curobj = NULL;
|
GObject *curobj = NULL;
|
||||||
gboolean found_specific = FALSE;
|
gboolean found_specific = FALSE;
|
||||||
|
|
||||||
if (priv->current_animator)
|
|
||||||
return;
|
|
||||||
|
|
||||||
progress = clutter_timeline_get_progress (timeline);
|
progress = clutter_timeline_get_progress (timeline);
|
||||||
|
|
||||||
for (k = priv->target_state->keys; k; k = k->next)
|
for (k = priv->target_state->keys; k; k = k->next)
|
||||||
@@ -649,7 +625,6 @@ clutter_state_change (ClutterState *state,
|
|||||||
gboolean animate)
|
gboolean animate)
|
||||||
{
|
{
|
||||||
ClutterStatePrivate *priv;
|
ClutterStatePrivate *priv;
|
||||||
ClutterAnimator *animator;
|
|
||||||
State *new_state;
|
State *new_state;
|
||||||
guint duration;
|
guint duration;
|
||||||
GList *k;
|
GList *k;
|
||||||
@@ -673,12 +648,6 @@ clutter_state_change (ClutterState *state,
|
|||||||
clutter_timeline_stop (priv->timeline);
|
clutter_timeline_stop (priv->timeline);
|
||||||
clutter_timeline_rewind (priv->timeline);
|
clutter_timeline_rewind (priv->timeline);
|
||||||
|
|
||||||
if (priv->current_animator)
|
|
||||||
{
|
|
||||||
clutter_animator_set_timeline (priv->current_animator, NULL);
|
|
||||||
priv->current_animator = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -694,12 +663,6 @@ clutter_state_change (ClutterState *state,
|
|||||||
return priv->timeline;
|
return priv->timeline;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (priv->current_animator != NULL)
|
|
||||||
{
|
|
||||||
clutter_animator_set_timeline (priv->current_animator, NULL);
|
|
||||||
priv->current_animator = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
priv->source_state_name = priv->target_state_name;
|
priv->source_state_name = priv->target_state_name;
|
||||||
priv->target_state_name = target_state_name;
|
priv->target_state_name = target_state_name;
|
||||||
|
|
||||||
@@ -718,23 +681,6 @@ clutter_state_change (ClutterState *state,
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
animator = clutter_state_get_animator (state,
|
|
||||||
priv->source_state_name,
|
|
||||||
priv->target_state_name);
|
|
||||||
priv->target_state = new_state;
|
|
||||||
|
|
||||||
if (animator == NULL && new_state->keys == NULL)
|
|
||||||
animator = clutter_state_get_animator (state, NULL,
|
|
||||||
priv->target_state_name);
|
|
||||||
|
|
||||||
if (animator != NULL)
|
|
||||||
{
|
|
||||||
/* we've got an animator overriding the tweened animation */
|
|
||||||
priv->current_animator = animator;
|
|
||||||
clutter_animator_set_timeline (animator, priv->timeline);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (k = new_state->keys; k != NULL; k = k->next)
|
for (k = new_state->keys; k != NULL; k = k->next)
|
||||||
{
|
{
|
||||||
ClutterStateKey *key = k->data;
|
ClutterStateKey *key = k->data;
|
||||||
@@ -767,7 +713,6 @@ clutter_state_change (ClutterState *state,
|
|||||||
|
|
||||||
g_value_unset (&initial);
|
g_value_unset (&initial);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (!animate)
|
if (!animate)
|
||||||
{
|
{
|
||||||
@@ -1549,126 +1494,6 @@ clutter_state_init (ClutterState *self)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_state_get_animator:
|
|
||||||
* @state: a #ClutterState instance.
|
|
||||||
* @source_state_name: the name of a source state
|
|
||||||
* @target_state_name: the name of a target state
|
|
||||||
*
|
|
||||||
* Retrieves the #ClutterAnimator that is being used for transitioning
|
|
||||||
* between the two states, if any has been set
|
|
||||||
*
|
|
||||||
* Return value: (transfer none): a #ClutterAnimator instance, or %NULL
|
|
||||||
*
|
|
||||||
* Since: 1.4
|
|
||||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
|
||||||
* #ClutterTransitionGroup instead
|
|
||||||
*/
|
|
||||||
ClutterAnimator *
|
|
||||||
clutter_state_get_animator (ClutterState *state,
|
|
||||||
const gchar *source_state_name,
|
|
||||||
const gchar *target_state_name)
|
|
||||||
{
|
|
||||||
State *target_state;
|
|
||||||
guint i;
|
|
||||||
|
|
||||||
g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
|
|
||||||
|
|
||||||
source_state_name = g_intern_string (source_state_name);
|
|
||||||
if (source_state_name == g_intern_static_string (""))
|
|
||||||
source_state_name = NULL;
|
|
||||||
|
|
||||||
target_state_name = g_intern_string (target_state_name);
|
|
||||||
|
|
||||||
target_state = clutter_state_fetch_state (state, target_state_name, FALSE);
|
|
||||||
if (target_state == NULL)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
for (i = 0; i < target_state->animators->len; i++)
|
|
||||||
{
|
|
||||||
const StateAnimator *animator;
|
|
||||||
|
|
||||||
animator = &g_array_index (target_state->animators, StateAnimator, i);
|
|
||||||
if (animator->source_state_name == source_state_name)
|
|
||||||
return animator->animator;
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_state_set_animator:
|
|
||||||
* @state: a #ClutterState instance.
|
|
||||||
* @source_state_name: the name of a source state
|
|
||||||
* @target_state_name: the name of a target state
|
|
||||||
* @animator: (allow-none): a #ClutterAnimator instance, or %NULL to
|
|
||||||
* unset an existing #ClutterAnimator
|
|
||||||
*
|
|
||||||
* Specifies a #ClutterAnimator to be used when transitioning between
|
|
||||||
* the two named states.
|
|
||||||
*
|
|
||||||
* The @animator allows specifying a transition between the state that is
|
|
||||||
* more elaborate than the basic transitions allowed by the tweening of
|
|
||||||
* properties defined in the #ClutterState keys.
|
|
||||||
*
|
|
||||||
* If @animator is %NULL it will unset an existing animator.
|
|
||||||
*
|
|
||||||
* #ClutterState will take a reference on the passed @animator, if any
|
|
||||||
*
|
|
||||||
* Since: 1.4
|
|
||||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
|
||||||
* #ClutterTransitionGroup instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_state_set_animator (ClutterState *state,
|
|
||||||
const gchar *source_state_name,
|
|
||||||
const gchar *target_state_name,
|
|
||||||
ClutterAnimator *animator)
|
|
||||||
{
|
|
||||||
State *target_state;
|
|
||||||
guint i;
|
|
||||||
|
|
||||||
g_return_if_fail (CLUTTER_IS_STATE (state));
|
|
||||||
|
|
||||||
source_state_name = g_intern_string (source_state_name);
|
|
||||||
target_state_name = g_intern_string (target_state_name);
|
|
||||||
|
|
||||||
target_state = clutter_state_fetch_state (state, target_state_name, TRUE);
|
|
||||||
if (target_state == NULL)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (i = 0; target_state->animators->len; i++)
|
|
||||||
{
|
|
||||||
StateAnimator *a;
|
|
||||||
|
|
||||||
a = &g_array_index (target_state->animators, StateAnimator, i);
|
|
||||||
if (a->source_state_name == source_state_name)
|
|
||||||
{
|
|
||||||
g_object_unref (a->animator);
|
|
||||||
|
|
||||||
if (animator != NULL)
|
|
||||||
a->animator = g_object_ref (animator);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/* remove the matched animator if passed NULL */
|
|
||||||
g_array_remove_index (target_state->animators, i);
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (animator != NULL)
|
|
||||||
{
|
|
||||||
StateAnimator state_animator = {
|
|
||||||
source_state_name,
|
|
||||||
g_object_ref (animator)
|
|
||||||
};
|
|
||||||
|
|
||||||
g_array_append_val (target_state->animators, state_animator);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static gpointer
|
static gpointer
|
||||||
clutter_state_key_copy (gpointer boxed)
|
clutter_state_key_copy (gpointer boxed)
|
||||||
{
|
{
|
||||||
@@ -2107,12 +1932,10 @@ parse_state_transition (JsonArray *array,
|
|||||||
|
|
||||||
if (!json_object_has_member (object, "source") ||
|
if (!json_object_has_member (object, "source") ||
|
||||||
!json_object_has_member (object, "target") ||
|
!json_object_has_member (object, "target") ||
|
||||||
!(json_object_has_member (object, "keys") ||
|
!(json_object_has_member (object, "keys")))
|
||||||
json_object_has_member (object, "animator")))
|
|
||||||
{
|
{
|
||||||
g_warning ("The transition description at index %d is missing one "
|
g_warning ("The transition description at index %d is missing one "
|
||||||
"of the mandatory members: source, target and keys or "
|
"of the mandatory members: source, target and keys", index_);
|
||||||
"animator", index_);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2131,29 +1954,11 @@ parse_state_transition (JsonArray *array,
|
|||||||
duration);
|
duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (json_object_has_member (object, "animator"))
|
|
||||||
{
|
|
||||||
const gchar *id_ = json_object_get_string_member (object, "animator");
|
|
||||||
GObject *animator;
|
|
||||||
|
|
||||||
animator = clutter_script_get_object (clos->script, id_);
|
|
||||||
if (animator == NULL)
|
|
||||||
{
|
|
||||||
g_warning ("No object with id '%s' has been defined.", id_);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
clutter_state_set_animator (clos->state,
|
|
||||||
source_name,
|
|
||||||
target_name,
|
|
||||||
CLUTTER_ANIMATOR (animator));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!json_object_has_member (object, "keys"))
|
if (!json_object_has_member (object, "keys"))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
keys = json_object_get_array_member (object, "keys");
|
keys = json_object_get_array_member (object, "keys");
|
||||||
if (keys == NULL && !json_object_has_member (object, "animator"))
|
if (keys == NULL)
|
||||||
{
|
{
|
||||||
g_warning ("The transition description at index %d has an invalid "
|
g_warning ("The transition description at index %d has an invalid "
|
||||||
"key member of type '%s' when an array was expected.",
|
"key member of type '%s' when an array was expected.",
|
||||||
|
|||||||
@@ -145,15 +145,6 @@ void clutter_state_remove_key (ClutterState *state,
|
|||||||
CLUTTER_DEPRECATED
|
CLUTTER_DEPRECATED
|
||||||
ClutterTimeline * clutter_state_get_timeline (ClutterState *state);
|
ClutterTimeline * clutter_state_get_timeline (ClutterState *state);
|
||||||
CLUTTER_DEPRECATED
|
CLUTTER_DEPRECATED
|
||||||
void clutter_state_set_animator (ClutterState *state,
|
|
||||||
const gchar *source_state_name,
|
|
||||||
const gchar *target_state_name,
|
|
||||||
ClutterAnimator *animator);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterAnimator * clutter_state_get_animator (ClutterState *state,
|
|
||||||
const gchar *source_state_name,
|
|
||||||
const gchar *target_state_name);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
const gchar * clutter_state_get_state (ClutterState *state);
|
const gchar * clutter_state_get_state (ClutterState *state);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -64,9 +64,7 @@
|
|||||||
#include "clutter-stage-private.h"
|
#include "clutter-stage-private.h"
|
||||||
#include "clutter-backend.h"
|
#include "clutter-backend.h"
|
||||||
|
|
||||||
#include "deprecated/clutter-shader.h"
|
|
||||||
#include "deprecated/clutter-texture.h"
|
#include "deprecated/clutter-texture.h"
|
||||||
#include "deprecated/clutter-util.h"
|
|
||||||
|
|
||||||
typedef struct _ClutterTextureAsyncData ClutterTextureAsyncData;
|
typedef struct _ClutterTextureAsyncData ClutterTextureAsyncData;
|
||||||
|
|
||||||
@@ -480,22 +478,10 @@ update_fbo (ClutterActor *self)
|
|||||||
{
|
{
|
||||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||||
ClutterTexturePrivate *priv = texture->priv;
|
ClutterTexturePrivate *priv = texture->priv;
|
||||||
ClutterActor *head;
|
|
||||||
ClutterShader *shader = NULL;
|
|
||||||
ClutterActor *stage = NULL;
|
ClutterActor *stage = NULL;
|
||||||
CoglMatrix projection;
|
CoglMatrix projection;
|
||||||
CoglColor transparent_col;
|
CoglColor transparent_col;
|
||||||
|
|
||||||
head = _clutter_context_peek_shader_stack ();
|
|
||||||
if (head != NULL)
|
|
||||||
shader = clutter_actor_get_shader (head);
|
|
||||||
|
|
||||||
/* Temporarily turn off the shader on the top of the context's
|
|
||||||
* shader stack, to restore the GL pipeline to it's natural state.
|
|
||||||
*/
|
|
||||||
if (shader != NULL)
|
|
||||||
clutter_shader_set_is_enabled (shader, FALSE);
|
|
||||||
|
|
||||||
/* Redirect drawing to the fbo */
|
/* Redirect drawing to the fbo */
|
||||||
cogl_push_framebuffer (priv->fbo_handle);
|
cogl_push_framebuffer (priv->fbo_handle);
|
||||||
|
|
||||||
@@ -554,10 +540,6 @@ update_fbo (ClutterActor *self)
|
|||||||
|
|
||||||
/* Restore drawing to the previous framebuffer */
|
/* Restore drawing to the previous framebuffer */
|
||||||
cogl_pop_framebuffer ();
|
cogl_pop_framebuffer ();
|
||||||
|
|
||||||
/* If there is a shader on top of the shader stack, turn it back on. */
|
|
||||||
if (shader != NULL)
|
|
||||||
clutter_shader_set_is_enabled (shader, TRUE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -1295,9 +1277,7 @@ clutter_texture_init (ClutterTexture *self)
|
|||||||
|
|
||||||
texture_template_pipeline = cogl_pipeline_new (ctx);
|
texture_template_pipeline = cogl_pipeline_new (ctx);
|
||||||
pipeline = COGL_PIPELINE (texture_template_pipeline);
|
pipeline = COGL_PIPELINE (texture_template_pipeline);
|
||||||
cogl_pipeline_set_layer_null_texture (pipeline,
|
cogl_pipeline_set_layer_null_texture (pipeline, 0);
|
||||||
0, /* layer_index */
|
|
||||||
COGL_TEXTURE_TYPE_2D);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
g_assert (texture_template_pipeline != NULL);
|
g_assert (texture_template_pipeline != NULL);
|
||||||
|
|||||||
@@ -1,140 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2009 Intel Corporation.
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
|
|
||||||
/* This file contains the common code to check whether an interval has
|
|
||||||
expired used in clutter-frame-source and clutter-timeout-pool. */
|
|
||||||
|
|
||||||
#include "clutter-timeout-interval.h"
|
|
||||||
|
|
||||||
void
|
|
||||||
_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
|
|
||||||
guint fps)
|
|
||||||
{
|
|
||||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
|
||||||
interval->start_time = g_get_monotonic_time () / 1000;
|
|
||||||
#else
|
|
||||||
{
|
|
||||||
GTimeVal start_time;
|
|
||||||
g_get_current_time (&start_time);
|
|
||||||
interval->start_time = start_time.tv_sec * 1000
|
|
||||||
+ start_time.tv_usec / 1000;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
interval->fps = fps;
|
|
||||||
interval->frame_count = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gint64
|
|
||||||
_clutter_timeout_interval_get_ticks (gint64 current_time,
|
|
||||||
ClutterTimeoutInterval *interval)
|
|
||||||
{
|
|
||||||
return MAX (current_time - interval->start_time, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
gboolean
|
|
||||||
_clutter_timeout_interval_prepare (gint64 current_time,
|
|
||||||
ClutterTimeoutInterval *interval,
|
|
||||||
gint *delay)
|
|
||||||
{
|
|
||||||
gint elapsed_time, new_frame_num;
|
|
||||||
|
|
||||||
elapsed_time = _clutter_timeout_interval_get_ticks (current_time, interval);
|
|
||||||
new_frame_num = elapsed_time * interval->fps / 1000;
|
|
||||||
|
|
||||||
/* If time has gone backwards or the time since the last frame is
|
|
||||||
greater than the two frames worth then reset the time and do a
|
|
||||||
frame now */
|
|
||||||
if (new_frame_num < interval->frame_count ||
|
|
||||||
new_frame_num - interval->frame_count > 2)
|
|
||||||
{
|
|
||||||
/* Get the frame time rounded up to the nearest ms */
|
|
||||||
guint frame_time = (1000 + interval->fps - 1) / interval->fps;
|
|
||||||
|
|
||||||
/* Reset the start time */
|
|
||||||
interval->start_time = current_time;
|
|
||||||
|
|
||||||
/* Move the start time as if one whole frame has elapsed */
|
|
||||||
interval->start_time -= frame_time;
|
|
||||||
|
|
||||||
interval->frame_count = 0;
|
|
||||||
|
|
||||||
if (delay)
|
|
||||||
*delay = 0;
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
else if (new_frame_num > interval->frame_count)
|
|
||||||
{
|
|
||||||
if (delay)
|
|
||||||
*delay = 0;
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (delay)
|
|
||||||
*delay = ((interval->frame_count + 1) * 1000 / interval->fps
|
|
||||||
- elapsed_time);
|
|
||||||
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
gboolean
|
|
||||||
_clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
|
|
||||||
GSourceFunc callback,
|
|
||||||
gpointer user_data)
|
|
||||||
{
|
|
||||||
if ((* callback) (user_data))
|
|
||||||
{
|
|
||||||
interval->frame_count++;
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
gint
|
|
||||||
_clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
|
|
||||||
const ClutterTimeoutInterval *b)
|
|
||||||
{
|
|
||||||
guint a_delay = 1000 / a->fps;
|
|
||||||
guint b_delay = 1000 / b->fps;
|
|
||||||
gint64 b_difference;
|
|
||||||
gint comparison;
|
|
||||||
|
|
||||||
b_difference = a->start_time - b->start_time;
|
|
||||||
|
|
||||||
comparison = ((gint) ((a->frame_count + 1) * a_delay)
|
|
||||||
- (gint) ((b->frame_count + 1) * b_delay + b_difference));
|
|
||||||
|
|
||||||
return (comparison < 0 ? -1
|
|
||||||
: comparison > 0 ? 1
|
|
||||||
: 0);
|
|
||||||
}
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2009 Intel Corporation.
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_TIMEOUT_INTERVAL_H__
|
|
||||||
#define __CLUTTER_TIMEOUT_INTERVAL_H__
|
|
||||||
|
|
||||||
#include <glib.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
typedef struct _ClutterTimeoutInterval ClutterTimeoutInterval;
|
|
||||||
|
|
||||||
struct _ClutterTimeoutInterval
|
|
||||||
{
|
|
||||||
/* milliseconds */
|
|
||||||
gint64 start_time;
|
|
||||||
|
|
||||||
guint frame_count;
|
|
||||||
guint fps;
|
|
||||||
};
|
|
||||||
|
|
||||||
void _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
|
|
||||||
guint fps);
|
|
||||||
|
|
||||||
gboolean _clutter_timeout_interval_prepare (gint64 current_time,
|
|
||||||
ClutterTimeoutInterval *interval,
|
|
||||||
gint *delay);
|
|
||||||
|
|
||||||
gboolean _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
|
|
||||||
GSourceFunc callback,
|
|
||||||
gpointer user_data);
|
|
||||||
|
|
||||||
gint _clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
|
|
||||||
const ClutterTimeoutInterval *b);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_TIMEOUT_INTERVAL_H__ */
|
|
||||||
@@ -1,498 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
*
|
|
||||||
*
|
|
||||||
* ClutterTimeoutPool: pool of timeout functions using the same slice of
|
|
||||||
* the GLib main loop
|
|
||||||
*
|
|
||||||
* Author: Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Based on similar code by Tristan van Berkom
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "clutter-build-config.h"
|
|
||||||
|
|
||||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
|
||||||
#include "deprecated/clutter-main.h"
|
|
||||||
|
|
||||||
#include "clutter-timeout-pool.h"
|
|
||||||
|
|
||||||
#include "clutter-debug.h"
|
|
||||||
#include "clutter-timeout-interval.h"
|
|
||||||
|
|
||||||
typedef struct _ClutterTimeout ClutterTimeout;
|
|
||||||
typedef enum {
|
|
||||||
CLUTTER_TIMEOUT_NONE = 0,
|
|
||||||
CLUTTER_TIMEOUT_READY = 1 << 1
|
|
||||||
} ClutterTimeoutFlags;
|
|
||||||
|
|
||||||
struct _ClutterTimeout
|
|
||||||
{
|
|
||||||
guint id;
|
|
||||||
ClutterTimeoutFlags flags;
|
|
||||||
gint refcount;
|
|
||||||
|
|
||||||
ClutterTimeoutInterval interval;
|
|
||||||
|
|
||||||
GSourceFunc func;
|
|
||||||
gpointer data;
|
|
||||||
GDestroyNotify notify;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct _ClutterTimeoutPool
|
|
||||||
{
|
|
||||||
GSource source;
|
|
||||||
|
|
||||||
guint next_id;
|
|
||||||
|
|
||||||
GList *timeouts;
|
|
||||||
GList *dispatched_timeouts;
|
|
||||||
|
|
||||||
gint ready;
|
|
||||||
|
|
||||||
guint id;
|
|
||||||
};
|
|
||||||
|
|
||||||
#define TIMEOUT_READY(timeout) (timeout->flags & CLUTTER_TIMEOUT_READY)
|
|
||||||
|
|
||||||
static gboolean clutter_timeout_pool_prepare (GSource *source,
|
|
||||||
gint *next_timeout);
|
|
||||||
static gboolean clutter_timeout_pool_check (GSource *source);
|
|
||||||
static gboolean clutter_timeout_pool_dispatch (GSource *source,
|
|
||||||
GSourceFunc callback,
|
|
||||||
gpointer data);
|
|
||||||
static void clutter_timeout_pool_finalize (GSource *source);
|
|
||||||
|
|
||||||
static GSourceFuncs clutter_timeout_pool_funcs =
|
|
||||||
{
|
|
||||||
clutter_timeout_pool_prepare,
|
|
||||||
clutter_timeout_pool_check,
|
|
||||||
clutter_timeout_pool_dispatch,
|
|
||||||
clutter_timeout_pool_finalize
|
|
||||||
};
|
|
||||||
|
|
||||||
static gint
|
|
||||||
clutter_timeout_sort (gconstpointer a,
|
|
||||||
gconstpointer b)
|
|
||||||
{
|
|
||||||
const ClutterTimeout *t_a = a;
|
|
||||||
const ClutterTimeout *t_b = b;
|
|
||||||
|
|
||||||
/* Keep 'ready' timeouts at the front */
|
|
||||||
if (TIMEOUT_READY (t_a))
|
|
||||||
return -1;
|
|
||||||
|
|
||||||
if (TIMEOUT_READY (t_b))
|
|
||||||
return 1;
|
|
||||||
|
|
||||||
return _clutter_timeout_interval_compare_expiration (&t_a->interval,
|
|
||||||
&t_b->interval);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gint
|
|
||||||
clutter_timeout_find_by_id (gconstpointer a,
|
|
||||||
gconstpointer b)
|
|
||||||
{
|
|
||||||
const ClutterTimeout *t_a = a;
|
|
||||||
|
|
||||||
return t_a->id == GPOINTER_TO_UINT (b) ? 0 : 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static ClutterTimeout *
|
|
||||||
clutter_timeout_new (guint fps)
|
|
||||||
{
|
|
||||||
ClutterTimeout *timeout;
|
|
||||||
|
|
||||||
timeout = g_slice_new0 (ClutterTimeout);
|
|
||||||
_clutter_timeout_interval_init (&timeout->interval, fps);
|
|
||||||
timeout->flags = CLUTTER_TIMEOUT_NONE;
|
|
||||||
timeout->refcount = 1;
|
|
||||||
|
|
||||||
return timeout;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_timeout_prepare (ClutterTimeoutPool *pool,
|
|
||||||
ClutterTimeout *timeout,
|
|
||||||
gint *next_timeout)
|
|
||||||
{
|
|
||||||
GSource *source = (GSource *) pool;
|
|
||||||
gint64 now;
|
|
||||||
|
|
||||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
|
||||||
now = g_source_get_time (source) / 1000;
|
|
||||||
#else
|
|
||||||
{
|
|
||||||
GTimeVal source_time;
|
|
||||||
g_source_get_current_time (source, &source_time);
|
|
||||||
now = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return _clutter_timeout_interval_prepare (now,
|
|
||||||
&timeout->interval,
|
|
||||||
next_timeout);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* ref and unref are always called under the main Clutter lock, so there
|
|
||||||
* is not need for us to use g_atomic_int_* API.
|
|
||||||
*/
|
|
||||||
|
|
||||||
static ClutterTimeout *
|
|
||||||
clutter_timeout_ref (ClutterTimeout *timeout)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (timeout != NULL, timeout);
|
|
||||||
g_return_val_if_fail (timeout->refcount > 0, timeout);
|
|
||||||
|
|
||||||
timeout->refcount += 1;
|
|
||||||
|
|
||||||
return timeout;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_timeout_unref (ClutterTimeout *timeout)
|
|
||||||
{
|
|
||||||
g_return_if_fail (timeout != NULL);
|
|
||||||
g_return_if_fail (timeout->refcount > 0);
|
|
||||||
|
|
||||||
timeout->refcount -= 1;
|
|
||||||
|
|
||||||
if (timeout->refcount == 0)
|
|
||||||
{
|
|
||||||
if (timeout->notify)
|
|
||||||
timeout->notify (timeout->data);
|
|
||||||
|
|
||||||
g_slice_free (ClutterTimeout, timeout);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_timeout_free (ClutterTimeout *timeout)
|
|
||||||
{
|
|
||||||
if (G_LIKELY (timeout))
|
|
||||||
{
|
|
||||||
if (timeout->notify)
|
|
||||||
timeout->notify (timeout->data);
|
|
||||||
|
|
||||||
g_slice_free (ClutterTimeout, timeout);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_timeout_pool_prepare (GSource *source,
|
|
||||||
gint *next_timeout)
|
|
||||||
{
|
|
||||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
||||||
GList *l = pool->timeouts;
|
|
||||||
|
|
||||||
/* the pool is ready if the first timeout is ready */
|
|
||||||
if (l && l->data)
|
|
||||||
{
|
|
||||||
ClutterTimeout *timeout = l->data;
|
|
||||||
return clutter_timeout_prepare (pool, timeout, next_timeout);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
*next_timeout = -1;
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_timeout_pool_check (GSource *source)
|
|
||||||
{
|
|
||||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
||||||
GList *l;
|
|
||||||
|
|
||||||
clutter_threads_enter ();
|
|
||||||
|
|
||||||
for (l = pool->timeouts; l; l = l->next)
|
|
||||||
{
|
|
||||||
ClutterTimeout *timeout = l->data;
|
|
||||||
|
|
||||||
/* since the timeouts are sorted by expiration, as soon
|
|
||||||
* as we get a check returning FALSE we know that the
|
|
||||||
* following timeouts are not expiring, so we break as
|
|
||||||
* soon as possible
|
|
||||||
*/
|
|
||||||
if (clutter_timeout_prepare (pool, timeout, NULL))
|
|
||||||
{
|
|
||||||
timeout->flags |= CLUTTER_TIMEOUT_READY;
|
|
||||||
pool->ready += 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
clutter_threads_leave ();
|
|
||||||
|
|
||||||
return (pool->ready > 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_timeout_pool_dispatch (GSource *source,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data)
|
|
||||||
{
|
|
||||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
||||||
GList *dispatched_timeouts;
|
|
||||||
|
|
||||||
/* the main loop might have predicted this, so we repeat the
|
|
||||||
* check for ready timeouts.
|
|
||||||
*/
|
|
||||||
if (!pool->ready)
|
|
||||||
clutter_timeout_pool_check (source);
|
|
||||||
|
|
||||||
clutter_threads_enter ();
|
|
||||||
|
|
||||||
/* Iterate by moving the actual start of the list along so that it
|
|
||||||
* can cope with adds and removes while a timeout is being dispatched
|
|
||||||
*/
|
|
||||||
while (pool->timeouts && pool->timeouts->data && pool->ready-- > 0)
|
|
||||||
{
|
|
||||||
ClutterTimeout *timeout = pool->timeouts->data;
|
|
||||||
GList *l;
|
|
||||||
|
|
||||||
/* One of the ready timeouts may have been removed during dispatch,
|
|
||||||
* in which case pool->ready will be wrong, but the ready timeouts
|
|
||||||
* are always kept at the start of the list so we can stop once
|
|
||||||
* we've reached the first non-ready timeout
|
|
||||||
*/
|
|
||||||
if (!(TIMEOUT_READY (timeout)))
|
|
||||||
break;
|
|
||||||
|
|
||||||
/* Add a reference to the timeout so it can't disappear
|
|
||||||
* while it's being dispatched
|
|
||||||
*/
|
|
||||||
clutter_timeout_ref (timeout);
|
|
||||||
|
|
||||||
timeout->flags &= ~CLUTTER_TIMEOUT_READY;
|
|
||||||
|
|
||||||
/* Move the list node to a list of dispatched timeouts */
|
|
||||||
l = pool->timeouts;
|
|
||||||
if (l->next)
|
|
||||||
l->next->prev = NULL;
|
|
||||||
|
|
||||||
pool->timeouts = l->next;
|
|
||||||
|
|
||||||
if (pool->dispatched_timeouts)
|
|
||||||
pool->dispatched_timeouts->prev = l;
|
|
||||||
|
|
||||||
l->prev = NULL;
|
|
||||||
l->next = pool->dispatched_timeouts;
|
|
||||||
pool->dispatched_timeouts = l;
|
|
||||||
|
|
||||||
if (!_clutter_timeout_interval_dispatch (&timeout->interval,
|
|
||||||
timeout->func, timeout->data))
|
|
||||||
{
|
|
||||||
/* The timeout may have already been removed, but nothing
|
|
||||||
* can be added to the dispatched_timeout list except in this
|
|
||||||
* function so it will always either be at the head of the
|
|
||||||
* dispatched list or have been removed
|
|
||||||
*/
|
|
||||||
if (pool->dispatched_timeouts &&
|
|
||||||
pool->dispatched_timeouts->data == timeout)
|
|
||||||
{
|
|
||||||
pool->dispatched_timeouts =
|
|
||||||
g_list_delete_link (pool->dispatched_timeouts,
|
|
||||||
pool->dispatched_timeouts);
|
|
||||||
|
|
||||||
/* Remove the reference that was held by it being in the list */
|
|
||||||
clutter_timeout_unref (timeout);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
clutter_timeout_unref (timeout);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Re-insert the dispatched timeouts in sorted order */
|
|
||||||
dispatched_timeouts = pool->dispatched_timeouts;
|
|
||||||
while (dispatched_timeouts)
|
|
||||||
{
|
|
||||||
ClutterTimeout *timeout = dispatched_timeouts->data;
|
|
||||||
GList *next = dispatched_timeouts->next;
|
|
||||||
|
|
||||||
if (timeout)
|
|
||||||
pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
|
|
||||||
clutter_timeout_sort);
|
|
||||||
|
|
||||||
dispatched_timeouts = next;
|
|
||||||
}
|
|
||||||
|
|
||||||
g_list_free (pool->dispatched_timeouts);
|
|
||||||
pool->dispatched_timeouts = NULL;
|
|
||||||
|
|
||||||
pool->ready = 0;
|
|
||||||
|
|
||||||
clutter_threads_leave ();
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_timeout_pool_finalize (GSource *source)
|
|
||||||
{
|
|
||||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
|
||||||
|
|
||||||
/* force destruction */
|
|
||||||
g_list_foreach (pool->timeouts, (GFunc) clutter_timeout_free, NULL);
|
|
||||||
g_list_free (pool->timeouts);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_timeout_pool_new:
|
|
||||||
* @priority: the priority of the timeout pool. Typically this will
|
|
||||||
* be #G_PRIORITY_DEFAULT
|
|
||||||
*
|
|
||||||
* Creates a new timeout pool source. A timeout pool should be used when
|
|
||||||
* multiple timeout functions, running at the same priority, are needed and
|
|
||||||
* the g_timeout_add() API might lead to starvation of the time slice of
|
|
||||||
* the main loop. A timeout pool allocates a single time slice of the main
|
|
||||||
* loop and runs every timeout function inside it. The timeout pool is
|
|
||||||
* always sorted, so that the extraction of the next timeout function is
|
|
||||||
* a constant time operation.
|
|
||||||
*
|
|
||||||
* Return value: the newly created #ClutterTimeoutPool. The created pool
|
|
||||||
* is owned by the GLib default context and will be automatically
|
|
||||||
* destroyed when the context is destroyed. It is possible to force
|
|
||||||
* the destruction of the timeout pool using g_source_destroy()
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API
|
|
||||||
*/
|
|
||||||
ClutterTimeoutPool *
|
|
||||||
clutter_timeout_pool_new (gint priority)
|
|
||||||
{
|
|
||||||
ClutterTimeoutPool *pool;
|
|
||||||
GSource *source;
|
|
||||||
|
|
||||||
source = g_source_new (&clutter_timeout_pool_funcs,
|
|
||||||
sizeof (ClutterTimeoutPool));
|
|
||||||
if (!source)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
g_source_set_name (source, "Clutter timeout pool");
|
|
||||||
|
|
||||||
if (priority != G_PRIORITY_DEFAULT)
|
|
||||||
g_source_set_priority (source, priority);
|
|
||||||
|
|
||||||
pool = (ClutterTimeoutPool *) source;
|
|
||||||
pool->next_id = 1;
|
|
||||||
pool->id = g_source_attach (source, NULL);
|
|
||||||
|
|
||||||
/* let the default GLib context manage the pool */
|
|
||||||
g_source_unref (source);
|
|
||||||
|
|
||||||
return pool;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_timeout_pool_add:
|
|
||||||
* @pool: a #ClutterTimeoutPool
|
|
||||||
* @fps: the time between calls to the function, in frames per second
|
|
||||||
* @func: function to call
|
|
||||||
* @data: (closure): data to pass to the function, or %NULL
|
|
||||||
* @notify: function to call when the timeout is removed, or %NULL
|
|
||||||
*
|
|
||||||
* Sets a function to be called at regular intervals, and puts it inside
|
|
||||||
* the @pool. The function is repeatedly called until it returns %FALSE,
|
|
||||||
* at which point the timeout is automatically destroyed and the function
|
|
||||||
* won't be called again. If @notify is not %NULL, the @notify function
|
|
||||||
* will be called. The first call to @func will be at the end of @interval.
|
|
||||||
*
|
|
||||||
* Since Clutter 0.8 this will try to compensate for delays. For
|
|
||||||
* example, if @func takes half the interval time to execute then the
|
|
||||||
* function will be called again half the interval time after it
|
|
||||||
* finished. Before version 0.8 it would not fire until a full
|
|
||||||
* interval after the function completes so the delay between calls
|
|
||||||
* would be @interval * 1.5. This function does not however try to
|
|
||||||
* invoke the function multiple times to catch up missing frames if
|
|
||||||
* @func takes more than @interval ms to execute.
|
|
||||||
*
|
|
||||||
* Return value: the ID (greater than 0) of the timeout inside the pool.
|
|
||||||
* Use clutter_timeout_pool_remove() to stop the timeout.
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API
|
|
||||||
*/
|
|
||||||
guint
|
|
||||||
clutter_timeout_pool_add (ClutterTimeoutPool *pool,
|
|
||||||
guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data,
|
|
||||||
GDestroyNotify notify)
|
|
||||||
{
|
|
||||||
ClutterTimeout *timeout;
|
|
||||||
guint retval = 0;
|
|
||||||
|
|
||||||
timeout = clutter_timeout_new (fps);
|
|
||||||
|
|
||||||
retval = timeout->id = pool->next_id++;
|
|
||||||
|
|
||||||
timeout->func = func;
|
|
||||||
timeout->data = data;
|
|
||||||
timeout->notify = notify;
|
|
||||||
|
|
||||||
pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
|
|
||||||
clutter_timeout_sort);
|
|
||||||
|
|
||||||
return retval;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_timeout_pool_remove:
|
|
||||||
* @pool: a #ClutterTimeoutPool
|
|
||||||
* @id_: the id of the timeout to remove
|
|
||||||
*
|
|
||||||
* Removes a timeout function with @id_ from the timeout pool. The id
|
|
||||||
* is the same returned when adding a function to the timeout pool with
|
|
||||||
* clutter_timeout_pool_add().
|
|
||||||
*
|
|
||||||
* Since: 0.4
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: There is no direct replacement for this API
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
|
|
||||||
guint id_)
|
|
||||||
{
|
|
||||||
GList *l;
|
|
||||||
|
|
||||||
if ((l = g_list_find_custom (pool->timeouts, GUINT_TO_POINTER (id_),
|
|
||||||
clutter_timeout_find_by_id)))
|
|
||||||
{
|
|
||||||
clutter_timeout_unref (l->data);
|
|
||||||
pool->timeouts = g_list_delete_link (pool->timeouts, l);
|
|
||||||
}
|
|
||||||
else if ((l = g_list_find_custom (pool->dispatched_timeouts,
|
|
||||||
GUINT_TO_POINTER (id_),
|
|
||||||
clutter_timeout_find_by_id)))
|
|
||||||
{
|
|
||||||
clutter_timeout_unref (l->data);
|
|
||||||
|
|
||||||
pool->dispatched_timeouts =
|
|
||||||
g_list_delete_link (pool->dispatched_timeouts, l);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*
|
|
||||||
* ClutterTimeoutPool: pool of timeout functions using the same slice of
|
|
||||||
* the GLib main loop
|
|
||||||
*
|
|
||||||
* Author: Emmanuele Bassi <ebassi@openedhand.com>
|
|
||||||
*
|
|
||||||
* Based on similar code by Tristan van Berkom
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_TIMEOUT_POOL_H__
|
|
||||||
#define __CLUTTER_TIMEOUT_POOL_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ClutterTimeoutPool: (skip)
|
|
||||||
*
|
|
||||||
* #ClutterTimeoutPool is an opaque structure
|
|
||||||
* whose members cannot be directly accessed.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6
|
|
||||||
*/
|
|
||||||
typedef struct _ClutterTimeoutPool ClutterTimeoutPool;
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
ClutterTimeoutPool *clutter_timeout_pool_new (gint priority);
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
guint clutter_timeout_pool_add (ClutterTimeoutPool *pool,
|
|
||||||
guint fps,
|
|
||||||
GSourceFunc func,
|
|
||||||
gpointer data,
|
|
||||||
GDestroyNotify notify);
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
void clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
|
|
||||||
guint id_);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_TIMEOUT_POOL_H__ */
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
/*
|
|
||||||
* Clutter.
|
|
||||||
*
|
|
||||||
* An OpenGL based 'interactive canvas' library.
|
|
||||||
*
|
|
||||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
||||||
*
|
|
||||||
* Copyright (C) 2006 OpenedHand
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
||||||
#error "Only <clutter/clutter.h> can be included directly."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef __CLUTTER_UTIL_H__
|
|
||||||
#define __CLUTTER_UTIL_H__
|
|
||||||
|
|
||||||
#include <clutter/clutter-types.h>
|
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
|
||||||
|
|
||||||
CLUTTER_DEPRECATED
|
|
||||||
gint clutter_util_next_p2 (gint a);
|
|
||||||
|
|
||||||
G_END_DECLS
|
|
||||||
|
|
||||||
#endif /* __CLUTTER_UTIL_H__ */
|
|
||||||
@@ -264,40 +264,6 @@ clutter_backend_egl_native_new (void)
|
|||||||
return g_object_new (CLUTTER_TYPE_BACKEND_EGL_NATIVE, NULL);
|
return g_object_new (CLUTTER_TYPE_BACKEND_EGL_NATIVE, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_eglx_display:
|
|
||||||
*
|
|
||||||
* Retrieves the EGL display used by Clutter.
|
|
||||||
*
|
|
||||||
* Return value: the EGL display, or 0
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
|
|
||||||
*/
|
|
||||||
EGLDisplay
|
|
||||||
clutter_eglx_display (void)
|
|
||||||
{
|
|
||||||
return clutter_egl_get_egl_display ();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_egl_display:
|
|
||||||
*
|
|
||||||
* Retrieves the EGL display used by Clutter.
|
|
||||||
*
|
|
||||||
* Return value: the EGL display used by Clutter, or 0
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
|
|
||||||
*/
|
|
||||||
EGLDisplay
|
|
||||||
clutter_egl_display (void)
|
|
||||||
{
|
|
||||||
return clutter_egl_get_egl_display ();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_egl_get_egl_display:
|
* clutter_egl_get_egl_display:
|
||||||
*
|
*
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user