Robert Bragg d628513f9d 2008-03-07 Robert Bragg <bob@o-hand.com>
* clutter/clutter-timeline.c:
	Timeline changes to fix the issues identified in bugzilla #439
	
	Notably, this includes some tweaks to timeline semantics. So e.g. for a   
	10 frame timeline here are some points about the new timeline code:
	- When you create a timeline it starts with current_frame_num == 0
	- After starting a timeline, the first timeout is for
	  current_frame_num == 1 (Notably it isn't 0 since there is a delay
	  before the first timeout signals so re-asserting the starting point
	  would give a longer than average first frame.)
	- For a non looping timeline the last timeout would be for
	  current_frame_num == 10
	- For a looping timeline the timeout for current_frame_num == 10 would      
	  be followed by a timeout for current_frame_num == 1 and frame 0 is
	  considered == frame 10.
	- Asking for a timeline of N frames might better be described as asking    
	  for a timeline of _length_ N.

	Warning: Although I tried to test things, I guess it's quite likely that
	this breaks somthing depending on a specific quirk of the previous
	timeline code.
2008-03-07 01:00:00 +00:00
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