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2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h: * clutter/clutter-script.h: * clutter/clutter-stage.h: * clutter/clutter-units.h: Documentation fixes and additions.
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@ -1,3 +1,10 @@
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2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.h:
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* clutter/clutter-script.h:
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* clutter/clutter-stage.h:
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* clutter/clutter-units.h: Documentation fixes and additions.
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2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter.symbols: Add ClutterBehaviourOpacity accessors.
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@ -138,12 +138,14 @@ struct _ClutterActor
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/**
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* ClutterActorClass:
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* @show: signal class handler for the ClutterActor::show signal
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* @show: signal class handler for ClutterActor::show; it must chain
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* up to the parent's implementation
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* @show_all: virtual function for containers and composite actors, to
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* determine which children should be shown when calling
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* clutter_actor_show_all() on the actor. Defaults to calling
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* clutter_actor_show().
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* @hide: signal class handler for the ClutterActor::hide signal
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* @hide: signal class handler for ClutterActor::hide; it must chain
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* up to the parent's implementation
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* @hide_all: virtual function for containers and composite actors, to
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* determine which children should be shown when calling
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* clutter_actor_hide_all() on the actor. Defaults to calling
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@ -156,11 +158,26 @@ struct _ClutterActor
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* @request_coords: virtual function, used when setting the coordinates
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* of an actor
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* @query_coords: virtual function, used when querying the actor for
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* its coordinates
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* its coordinates; it must chain up to the parent's implementation
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* @parent_set: signal class closure for the ClutterActor::parent-set
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* signal
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* @destroy: signal class closure for the ClutterActor::destroy signal
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* @pick: virtual functions, used to draw an outline of the actor
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* @destroy: signal class closure for ClutterActor::destroy
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* @pick: virtual functions, used to draw an outline of the actor with
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* the given colour
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* @event: signal class closure for ClutterActor::event
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* @button_press_event: signal class closure for
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* ClutterActor::button-press-event
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* @button_release_event: signal class closure for
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* ClutterActor::button-release-event
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* @scroll_event: signal class closure for ClutterActor::scroll-event
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* @key_press_event: signal class closure for ClutterActor::key-press-event
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* @key_release_event: signal class closure for
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* ClutterActor::key-release-event
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* @motion_event: signal class closure for ClutterActor::motion-event
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* @enter_event: signal class closure for ClutterActor::enter-event
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* @leave_event: signal class closure for ClutterActor::leave-event
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* @captured_event: signal class closure for ClutterActor::captured-event
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* @focus_in: signal class closure for ClutterActor::focus-in
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* @focus_out: signal class closure for ClutterActor::focus-out
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*
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* Base class for actors.
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*/
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@ -212,10 +229,9 @@ struct _ClutterActorClass
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void (* focus_in) (ClutterActor *actor);
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void (* focus_out) (ClutterActor *actor);
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gboolean shadable;
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/*< private >*/
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/* padding for future expansion */
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gpointer _padding_dummy[31];
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gpointer _padding_dummy[32];
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};
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GType clutter_actor_get_type (void) G_GNUC_CONST;
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@ -68,6 +68,9 @@ typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
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/**
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* ClutterScriptError:
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* @CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION: Type function not found
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* or invalid
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* @CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY: Property not found or invalid
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* @CLUTTER_SCRIPT_ERROR_INVALID_VALUE: Invalid value
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*
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* #ClutterScript error enumeration.
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@ -57,11 +57,25 @@ G_BEGIN_DECLS
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_STAGE, ClutterStageClass))
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/**
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* CLUTTER_STAGE_WIDTH:
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*
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* Macro that evaluates to the current stage width
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*
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* Since: 0.2
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*/
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#define CLUTTER_STAGE_WIDTH() \
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clutter_actor_get_width (clutter_stage_get_default ())
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(clutter_actor_get_width (clutter_stage_get_default ()))
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/**
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* CLUTTER_STAGE_HEIGHT:
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*
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* Macro that evaluates to the current stage height
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*
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* Since: 0.2
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*/
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#define CLUTTER_STAGE_HEIGHT() \
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clutter_actor_get_height (clutter_stage_get_default ())
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(clutter_actor_get_height (clutter_stage_get_default ()))
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typedef struct _ClutterPerspective ClutterPerspective;
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typedef struct _ClutterFog ClutterFog;
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@ -67,22 +67,56 @@ typedef gint32 ClutterUnit;
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* decide to change this relationship in the future.
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*/
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#define CLUTTER_UNITS_FROM_DEVICE(x) CLUTTER_UNITS_FROM_INT (x)
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#define CLUTTER_UNITS_TO_DEVICE(x) CLUTTER_UNITS_TO_INT (x)
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#define CLUTTER_UNITS_FROM_INT(x) CLUTTER_INT_TO_FIXED ((x))
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#define CLUTTER_UNITS_TO_INT(x) CLUTTER_FIXED_TO_INT ((x))
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#define CLUTTER_UNITS_TMP_FROM_DEVICE(x) (x)
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#define CLUTTER_UNITS_TMP_TO_DEVICE(x) (x)
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#define CLUTTER_UNITS_FROM_INT(x) CLUTTER_INT_TO_FIXED (x)
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#define CLUTTER_UNITS_TO_INT(x) CFX_INT (x)
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#define CLUTTER_UNITS_FROM_FLOAT(x) CLUTTER_FLOAT_TO_FIXED (x)
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#define CLUTTER_UNITS_TO_FLOAT(x) CLUTTER_FIXED_TO_FLOAT (x)
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#define CLUTTER_UNITS_FROM_FLOAT(x) CLUTTER_FLOAT_TO_FIXED ((x))
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#define CLUTTER_UNITS_TO_FLOAT(x) CLUTTER_FIXED_TO_FLOAT ((x))
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#define CLUTTER_UNITS_FROM_FIXED(x) (x)
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#define CLUTTER_UNITS_TO_FIXED(x) (x)
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/**
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* CLUTTER_UNITS_FROM_DEVICE:
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* @x: value in pixels
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*
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* Converts @x from pixels to #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_DEVICE(x) CLUTTER_UNITS_FROM_INT ((x))
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/**
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* CLUTTER_UNITS_TO_DEVICE:
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* @x: value in #ClutterUnit<!-- -->s
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*
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* Converts @x from #ClutterUnit<!-- -->s to pixels
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_TO_DEVICE(x) CLUTTER_UNITS_TO_INT ((x))
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#define CLUTTER_UNITS_TMP_FROM_DEVICE(x) (x)
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#define CLUTTER_UNITS_TMP_TO_DEVICE(x) (x)
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/**
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* CLUTTER_UNITS_FROM_PANGO_UNIT:
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* @x: value in Pango units
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*
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* Converts a value in Pango units to #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_PANGO_UNIT(x) ((x) << 6)
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/**
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* CLUTTER_UNITS_TO_PANGO_UNIT:
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* @x: value in #ClutterUnit<!-- -->s
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*
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* Converts a value in #ClutterUnit<!-- -->s to Pango units
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_TO_PANGO_UNIT(x) ((x) >> 6)
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#define CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE(x) \
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@ -97,12 +131,28 @@ typedef gint32 ClutterUnit;
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#define CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE(a, x) \
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((clutter_actor_get_heightu (clutter_actor_get_parent (a)) * x) / 100)
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/**
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* CLUTTER_UNITS_FROM_MM:
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* @x: a value in millimeters
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*
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* Converts a value in millimeters into #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_MM(x) \
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(CLUTTER_UNITS_FROM_FLOAT ((((x) * clutter_stage_get_resolution ((ClutterStage *) clutter_stage_get_default ())) / 25.4)))
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#define CLUTTER_UNITS_FROM_MMX(x) \
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(CFX_DIV (CFX_MUL ((x), clutter_stage_get_resolutionx ((ClutterStage *) clutter_stage_get_default ())), 0x196666))
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/**
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* CLUTTER_UNITS_FROM_POINTS:
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* @x: a value in typographic points
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*
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* Converts a value in typographic points into #ClutterUnit<!-- -->s
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*
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* Since: 0.6
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*/
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#define CLUTTER_UNITS_FROM_POINTS(x) \
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CLUTTER_UNITS_FROM_FLOAT ((((x) * clutter_stage_get_resolution ((ClutterStage *) clutter_stage_get_default ())) / 72.0))
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