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07079204ac
* clutter/clutter-actor.c: * clutter/clutter-alpha.c: * clutter/clutter-effect.c: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-group.h: * clutter/clutter-model.c:, * clutter/clutter-script.c: * clutter/clutter-scriptable.h: * clutter/clutter-stage.c: Documentation fixes. * clutter/clutter-score.c: Fix implementation.
97 lines
4.3 KiB
C
97 lines
4.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_SCRIPTABLE_H__
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#define __CLUTTER_SCRIPTABLE_H__
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#include <glib-object.h>
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#include <clutter/clutter-script.h>
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#include <clutter/clutter-json.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_SCRIPTABLE (clutter_scriptable_get_type ())
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#define CLUTTER_SCRIPTABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCRIPTABLE, ClutterScriptable))
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#define CLUTTER_IS_SCRIPTABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCRIPTABLE))
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#define CLUTTER_SCRIPTABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_SCRIPTABLE, ClutterScriptableIface))
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typedef struct _ClutterScriptable ClutterScriptable;
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typedef struct _ClutterScriptableIface ClutterScriptableIface;
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/**
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* ClutterScriptableIface:
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* @set_id: virtual function for setting the id of a scriptable object
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* @get_id: virtual function for getting the id of a scriptable object
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* @parse_custom_node: virtual function for parsing complex data containers
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* into GObject properties
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* @set_custom_property: virtual function for setting a custom property
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*
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* Interface for implementing "scriptable" objects. An object implementing
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* this interface can override the parsing and properties setting sequence
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* when loading a UI definition data with #ClutterScript
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*
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* Since: 0.6
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*/
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struct _ClutterScriptableIface
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{
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/*< private >*/
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GTypeInterface g_iface;
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/*< public >*/
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void (* set_id) (ClutterScriptable *scriptable,
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const gchar *name);
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const gchar *(* get_id) (ClutterScriptable *scriptable);
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gboolean (* parse_custom_node) (ClutterScriptable *scriptable,
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ClutterScript *script,
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GValue *value,
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const gchar *name,
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JsonNode *node);
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void (* set_custom_property) (ClutterScriptable *scriptable,
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ClutterScript *script,
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const gchar *name,
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const GValue *value);
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};
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GType clutter_scriptable_get_type (void) G_GNUC_CONST;
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void clutter_scriptable_set_id (ClutterScriptable *scriptable,
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const gchar *id);
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G_CONST_RETURN gchar *clutter_scriptable_get_id (ClutterScriptable *scriptable);
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gboolean clutter_scriptable_parse_custom_node (ClutterScriptable *scriptable,
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ClutterScript *script,
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GValue *value,
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const gchar *name,
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JsonNode *node);
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void clutter_scriptable_set_custom_property (ClutterScriptable *scriptable,
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ClutterScript *script,
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const gchar *name,
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const GValue *value);
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G_END_DECLS
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#endif /* __CLUTTER_SCRIPTABLE_H__ */
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