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cc4e144dd7
The implementation of cogl_wayland_texture_2d_new_from_buffer now uses eglQueryWaylandBuffer to query the format of the buffer before trying to create a texture from the buffer. This makes sure we don't try and create a texture from YUV buffers for instance that may actually require multiple textures. We now also report an error when we don't understand the buffer type or format. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 79252d4e419e2462c5bc89ea4614b40bddc932c5) |
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cogl-texture-pixmap-x11-private.h | ||
cogl-texture-pixmap-x11.c | ||
cogl-texture-pixmap-x11.h | ||
cogl-winsys-egl-android-private.h | ||
cogl-winsys-egl-android.c | ||
cogl-winsys-egl-feature-functions.h | ||
cogl-winsys-egl-gdl-private.h | ||
cogl-winsys-egl-gdl.c | ||
cogl-winsys-egl-kms-private.h | ||
cogl-winsys-egl-kms.c | ||
cogl-winsys-egl-null-private.h | ||
cogl-winsys-egl-null.c | ||
cogl-winsys-egl-private.h | ||
cogl-winsys-egl-wayland-private.h | ||
cogl-winsys-egl-wayland.c | ||
cogl-winsys-egl-x11-private.h | ||
cogl-winsys-egl-x11.c | ||
cogl-winsys-egl.c | ||
cogl-winsys-glx-feature-functions.h | ||
cogl-winsys-glx-private.h | ||
cogl-winsys-glx.c | ||
cogl-winsys-private.h | ||
cogl-winsys-sdl2.c | ||
cogl-winsys-sdl-private.h | ||
cogl-winsys-sdl.c | ||
cogl-winsys-stub-private.h | ||
cogl-winsys-stub.c | ||
cogl-winsys-wgl-feature-functions.h | ||
cogl-winsys-wgl-private.h | ||
cogl-winsys-wgl.c | ||
cogl-winsys.c |