mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 04:42:14 +00:00
Add a WGL winsys
This adds a full winsys to handle WGL and Win32.
This commit is contained in:
parent
14d1303259
commit
6788c80342
@ -319,6 +319,11 @@ cogl_sources_c += \
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$(srcdir)/winsys/cogl-winsys-glx-feature-functions.h \
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$(srcdir)/winsys/cogl-winsys-glx.c
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endif
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if SUPPORT_WGL
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cogl_sources_c += \
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$(srcdir)/winsys/cogl-winsys-wgl.c \
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$(srcdir)/winsys/cogl-winsys-wgl-feature-functions.h
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endif
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if SUPPORT_EGL_PLATFORM_POWERVR_X11
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cogl_sources_c += \
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$(srcdir)/winsys/cogl-winsys-egl.c
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@ -38,6 +38,10 @@
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#include <GL/glxext.h>
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#endif
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#ifdef COGL_HAS_WIN32_SUPPORT
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#include <windows.h>
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#endif
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typedef enum _CoglFramebufferType {
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COGL_FRAMEBUFFER_TYPE_ONSCREEN,
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COGL_FRAMEBUFFER_TYPE_OFFSCREEN
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@ -122,6 +126,10 @@ struct _CoglOnscreen
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void *foreign_update_mask_data;
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#endif
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#ifdef COGL_HAS_WIN32_SUPPORT
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HWND foreign_hwnd;
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#endif
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gboolean swap_throttled;
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void *winsys;
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@ -1679,6 +1679,35 @@ cogl_onscreen_x11_get_visual_xid (CoglOnscreen *onscreen)
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}
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#endif /* COGL_HAS_X11_SUPPORT */
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#ifdef COGL_HAS_WIN32_SUPPORT
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void
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cogl_onscreen_win32_set_foreign_window (CoglOnscreen *onscreen,
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HWND hwnd)
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{
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onscreen->foreign_hwnd = hwnd;
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}
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HWND
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cogl_onscreen_win32_get_window (CoglOnscreen *onscreen)
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{
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if (onscreen->foreign_hwnd)
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return onscreen->foreign_hwnd;
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else
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys =
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_cogl_framebuffer_get_winsys (framebuffer);
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/* This should only be called for win32 onscreens */
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g_return_val_if_fail (winsys->onscreen_win32_get_window != NULL, 0);
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return winsys->onscreen_win32_get_window (onscreen);
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}
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}
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#endif /* COGL_HAS_WIN32_SUPPORT */
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unsigned int
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cogl_framebuffer_add_swap_buffers_callback (CoglFramebuffer *framebuffer,
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CoglSwapBuffersNotify callback,
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@ -30,6 +30,9 @@
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#include <glib.h>
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#ifdef COGL_HAS_WIN32
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#include <windows.h>
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#endif /* COGL_HAS_WIN32 */
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G_BEGIN_DECLS
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@ -157,6 +160,18 @@ guint32
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cogl_onscreen_x11_get_visual_xid (CoglOnscreen *onscreen);
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#endif /* COGL_HAS_X11 */
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#ifdef COGL_HAS_WIN32_SUPPORT
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#define cogl_onscreen_win32_set_foreign_window \
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cogl_onscreen_win32_set_foreign_window_EXP
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void
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cogl_onscreen_win32_set_foreign_window (CoglOnscreen *onscreen,
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HWND hwnd);
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#define cogl_onscreen_win32_get_window cogl_onscreen_win32_get_window_EXP
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HWND
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cogl_onscreen_win32_get_window (CoglOnscreen *onscreen);
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#endif /* COGL_HAS_WIN32_SUPPORT */
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#define cogl_onscreen_set_swap_throttled cogl_onscreen_set_swap_throttled_EXP
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void
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cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
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@ -48,6 +48,9 @@ extern const CoglWinsysVtable *_cogl_winsys_glx_get_vtable (void);
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#ifdef COGL_HAS_EGL_SUPPORT
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extern const CoglWinsysVtable *_cogl_winsys_egl_get_vtable (void);
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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extern const CoglWinsysVtable *_cogl_winsys_wgl_get_vtable (void);
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#endif
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typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);
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@ -57,7 +60,10 @@ static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
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_cogl_winsys_glx_get_vtable,
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#endif
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#ifdef COGL_HAS_EGL_SUPPORT
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_cogl_winsys_egl_get_vtable
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_cogl_winsys_egl_get_vtable,
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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_cogl_winsys_wgl_get_vtable,
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#endif
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};
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@ -88,6 +88,9 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
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#ifdef COGL_HAS_XLIB
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#include <cogl/cogl-xlib.h>
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#endif
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#ifdef COGL_HAS_WIN32
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#include <cogl/cogl-win32.h>
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#endif
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/* XXX: This will definitly go away once all the Clutter winsys
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* code has been migrated down into Cogl! */
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#include <cogl/cogl-clutter.h>
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@ -118,6 +118,11 @@ typedef struct _CoglWinsysVtable
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guint32
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(*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen);
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#ifdef COGL_HAS_WIN32_SUPPORT
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HWND
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(*onscreen_win32_get_window) (CoglOnscreen *onscreen);
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#endif
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unsigned int
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(*onscreen_add_swap_buffers_callback) (CoglOnscreen *onscreen,
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CoglSwapBuffersNotify callback,
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38
cogl/winsys/cogl-winsys-wgl-feature-functions.h
Normal file
38
cogl/winsys/cogl-winsys-wgl-feature-functions.h
Normal file
@ -0,0 +1,38 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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/* See cogl-winsys-glx-feature-functions.h for a description of how
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this file is used */
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COGL_WINSYS_FEATURE_BEGIN (swap_control,
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"EXT\0",
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"swap_control\0",
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0,
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0,
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COGL_WINSYS_FEATURE_SWAP_THROTTLE)
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COGL_WINSYS_FEATURE_FUNCTION (int, wglSwapInterval,
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(int interval))
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COGL_WINSYS_FEATURE_END ()
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838
cogl/winsys/cogl-winsys-wgl.c
Normal file
838
cogl/winsys/cogl-winsys-wgl.c
Normal file
@ -0,0 +1,838 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <windows.h>
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#include "cogl.h"
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#include "cogl-winsys-private.h"
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#include "cogl-context-private.h"
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#include "cogl-framebuffer.h"
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#include "cogl-swap-chain-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-display-private.h"
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#include "cogl-onscreen-template-private.h"
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#include "cogl-private.h"
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#include "cogl-feature-private.h"
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typedef struct _CoglRendererWgl
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{
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/* Function pointers for GLX specific extensions */
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d, e, f)
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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ret (APIENTRY * pf_ ## name) args;
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#define COGL_WINSYS_FEATURE_END()
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#include "cogl-winsys-wgl-feature-functions.h"
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#undef COGL_WINSYS_FEATURE_BEGIN
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#undef COGL_WINSYS_FEATURE_END
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} CoglRendererWgl;
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typedef struct _CoglDisplayWgl
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{
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ATOM window_class;
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HGLRC wgl_context;
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HWND dummy_hwnd;
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HDC dummy_dc;
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} CoglDisplayWgl;
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typedef struct _CoglOnscreenWin32
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{
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HWND hwnd;
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gboolean is_foreign_hwnd;
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} CoglOnscreenWin32;
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typedef struct _CoglContextWgl
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{
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HDC current_dc;
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} CoglContextWgl;
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typedef struct _CoglOnscreenWgl
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{
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CoglOnscreenWin32 _parent;
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HDC client_dc;
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gboolean swap_throttled;
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} CoglOnscreenWgl;
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/* Define a set of arrays containing the functions required from GL
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for each winsys feature */
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature) \
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static const CoglFeatureFunction \
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cogl_wgl_feature_ ## name ## _funcs[] = {
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglRendererWgl, pf_ ## name) },
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#define COGL_WINSYS_FEATURE_END() \
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{ NULL, 0 }, \
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};
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#include "cogl-winsys-wgl-feature-functions.h"
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/* Define an array of features */
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#undef COGL_WINSYS_FEATURE_BEGIN
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature) \
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{ 255, 255, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature, \
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cogl_wgl_feature_ ## name ## _funcs },
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args)
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#undef COGL_WINSYS_FEATURE_END
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#define COGL_WINSYS_FEATURE_END()
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static const CoglFeatureData winsys_feature_data[] =
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{
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#include "cogl-winsys-wgl-feature-functions.h"
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};
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static CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name)
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{
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return (CoglFuncPtr) wglGetProcAddress ((LPCSTR) name);
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}
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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g_slice_free (CoglRendererWgl, renderer->winsys);
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}
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static CoglOnscreen *
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find_onscreen_for_hwnd (CoglContext *context, HWND hwnd)
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{
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CoglDisplayWgl *display_wgl = context->display->winsys;
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GList *l;
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/* If the hwnd has Cogl's window class then we can lookup the
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onscreen pointer directly by reading the extra window data */
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if (GetClassLongPtr (hwnd, GCW_ATOM) == display_wgl->window_class)
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{
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CoglOnscreen *onscreen = (CoglOnscreen *) GetWindowLongPtr (hwnd, 0);
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if (onscreen)
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return onscreen;
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}
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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{
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CoglOnscreenWin32 *win32_onscreen =
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COGL_ONSCREEN (framebuffer)->winsys;
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if (win32_onscreen->hwnd == hwnd)
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return COGL_ONSCREEN (framebuffer);
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}
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}
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return NULL;
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}
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static CoglFilterReturn
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win32_event_filter_cb (void *native_event, void *data)
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{
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MSG *msg = native_event;
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CoglContext *context = data;
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if (msg->message == WM_SIZE)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_hwnd (context, msg->hwnd);
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if (onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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/* Ignore size changes resulting from the stage being
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minimized - otherwise it will think the window has been
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resized to 0,0 */
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if (msg->wParam != SIZE_MINIMIZED)
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{
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WORD new_width = LOWORD (msg->lParam);
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WORD new_height = HIWORD (msg->lParam);
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_cogl_framebuffer_winsys_update_size (framebuffer,
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new_width,
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new_height);
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}
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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static gboolean
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error)
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{
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renderer->winsys = g_slice_new0 (CoglRendererWgl);
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return TRUE;
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}
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static LRESULT CALLBACK
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window_proc (HWND hwnd, UINT umsg,
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WPARAM wparam, LPARAM lparam)
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{
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gboolean message_handled = FALSE;
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CoglOnscreen *onscreen;
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/* It's not clear what the best thing to do with messages sent to
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the window proc is. We want the application to forward on all
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messages through Cogl so that it can have a chance to process
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them which might mean that that in it's GetMessage loop it could
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call cogl_renderer_handle_native_event for every message. However
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the message loop would usually call DispatchMessage as well which
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mean this window proc would be invoked and Cogl would see the
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message twice. However we can't just ignore messages in the
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window proc because some messages are sent directly from windows
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without going through the message queue. This function therefore
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just forwards on all messages directly. This means that the
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application is not expected to forward on messages if it has let
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Cogl create the window itself because it will already see them
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via the window proc. This limits the kinds of messages that Cogl
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can handle to ones that are sent to the windows it creates, but I
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think that is a reasonable restriction */
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/* Convert the message to a MSG struct and pass it through the Cogl
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message handling mechanism */
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/* This window proc is only called for messages created with Cogl's
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window class so we should be able to work out the corresponding
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window class by looking in the extra window data. Windows will
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send some extra messages before we get a chance to set this value
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so we have to ignore these */
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onscreen = (CoglOnscreen *) GetWindowLongPtr (hwnd, 0);
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if (onscreen != NULL)
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{
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CoglRenderer *renderer;
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DWORD message_pos;
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MSG msg;
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msg.hwnd = hwnd;
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msg.message = umsg;
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msg.wParam = wparam;
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msg.lParam = lparam;
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msg.time = GetMessageTime ();
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/* Neither MAKE_POINTS nor GET_[XY]_LPARAM is defined in MinGW
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headers so we need to convert to a signed type explicitly */
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message_pos = GetMessagePos ();
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msg.pt.x = (SHORT) LOWORD (message_pos);
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msg.pt.y = (SHORT) HIWORD (message_pos);
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renderer = COGL_FRAMEBUFFER (onscreen)->context->display->renderer;
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message_handled =
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cogl_renderer_handle_native_event (renderer, &msg);
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}
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if (!message_handled)
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return DefWindowProcW (hwnd, umsg, wparam, lparam);
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else
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return 0;
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}
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static gboolean
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pixel_format_is_better (const PIXELFORMATDESCRIPTOR *pfa,
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const PIXELFORMATDESCRIPTOR *pfb)
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{
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/* Always prefer a format with a stencil buffer */
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if (pfa->cStencilBits == 0)
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||||
{
|
||||
if (pfb->cStencilBits > 0)
|
||||
return TRUE;
|
||||
}
|
||||
else if (pfb->cStencilBits == 0)
|
||||
return FALSE;
|
||||
|
||||
/* Prefer a bigger color buffer */
|
||||
if (pfb->cColorBits > pfa->cColorBits)
|
||||
return TRUE;
|
||||
else if (pfb->cColorBits < pfa->cColorBits)
|
||||
return FALSE;
|
||||
|
||||
/* Prefer a bigger depth buffer */
|
||||
return pfb->cDepthBits > pfa->cDepthBits;
|
||||
}
|
||||
|
||||
static int
|
||||
choose_pixel_format (HDC dc, PIXELFORMATDESCRIPTOR *pfd)
|
||||
{
|
||||
int i, num_formats, best_pf = 0;
|
||||
PIXELFORMATDESCRIPTOR best_pfd;
|
||||
|
||||
num_formats = DescribePixelFormat (dc, 0, sizeof (best_pfd), NULL);
|
||||
|
||||
for (i = 1; i <= num_formats; i++)
|
||||
{
|
||||
memset (pfd, 0, sizeof (*pfd));
|
||||
|
||||
if (DescribePixelFormat (dc, i, sizeof (best_pfd), pfd) &&
|
||||
/* Check whether this format is useable by Cogl */
|
||||
((pfd->dwFlags & (PFD_SUPPORT_OPENGL |
|
||||
PFD_DRAW_TO_WINDOW |
|
||||
PFD_DOUBLEBUFFER |
|
||||
PFD_GENERIC_FORMAT)) ==
|
||||
(PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW)) &&
|
||||
pfd->iPixelType == PFD_TYPE_RGBA &&
|
||||
pfd->cColorBits >= 16 && pfd->cColorBits <= 32 &&
|
||||
pfd->cDepthBits >= 16 && pfd->cDepthBits <= 32 &&
|
||||
/* Check whether this is a better format than one we've
|
||||
already found */
|
||||
(best_pf == 0 || pixel_format_is_better (&best_pfd, pfd)))
|
||||
{
|
||||
best_pf = i;
|
||||
best_pfd = *pfd;
|
||||
}
|
||||
}
|
||||
|
||||
*pfd = best_pfd;
|
||||
|
||||
return best_pf;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
create_window_class (CoglDisplay *display, GError **error)
|
||||
{
|
||||
CoglDisplayWgl *wgl_display = display->winsys;
|
||||
char *class_name_ascii, *src;
|
||||
WCHAR *class_name_wchar, *dst;
|
||||
WNDCLASSW wndclass;
|
||||
|
||||
/* We create a window class per display so that we have an
|
||||
opportunity to clean up the class when the display is
|
||||
destroyed */
|
||||
|
||||
/* Generate a unique name containing the address of the display */
|
||||
class_name_ascii = g_strdup_printf ("CoglWindow0x%0*" G_GINTPTR_MODIFIER "x",
|
||||
sizeof (guintptr) * 2,
|
||||
(guintptr) display);
|
||||
/* Convert it to WCHARs */
|
||||
class_name_wchar = g_malloc ((strlen (class_name_ascii) + 1) *
|
||||
sizeof (WCHAR));
|
||||
for (src = class_name_ascii, dst = class_name_wchar;
|
||||
*src;
|
||||
src++, dst++)
|
||||
*dst = *src;
|
||||
*dst = L'\0';
|
||||
|
||||
memset (&wndclass, 0, sizeof (wndclass));
|
||||
wndclass.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
|
||||
wndclass.lpfnWndProc = window_proc;
|
||||
/* We reserve extra space in the window data for a pointer back to
|
||||
the CoglOnscreen */
|
||||
wndclass.cbWndExtra = sizeof (LONG_PTR);
|
||||
wndclass.hInstance = GetModuleHandleW (NULL);
|
||||
wndclass.hIcon = LoadIconW (NULL, (LPWSTR) IDI_APPLICATION);
|
||||
wndclass.hCursor = LoadCursorW (NULL, (LPWSTR) IDC_ARROW);
|
||||
wndclass.hbrBackground = NULL;
|
||||
wndclass.lpszMenuName = NULL;
|
||||
wndclass.lpszClassName = class_name_wchar;
|
||||
wgl_display->window_class = RegisterClassW (&wndclass);
|
||||
|
||||
g_free (class_name_wchar);
|
||||
g_free (class_name_ascii);
|
||||
|
||||
if (wgl_display->window_class == 0)
|
||||
{
|
||||
g_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
||||
"Unable to register window class");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
create_context (CoglDisplay *display, GError **error)
|
||||
{
|
||||
CoglDisplayWgl *wgl_display = display->winsys;
|
||||
|
||||
g_return_val_if_fail (wgl_display->wgl_context == NULL, FALSE);
|
||||
|
||||
/* Cogl assumes that there is always a GL context selected; in order
|
||||
* to make sure that a WGL context exists and is made current, we
|
||||
* use a small dummy window that never gets shown to which we can
|
||||
* always fall back if no onscreen is available
|
||||
*/
|
||||
if (wgl_display->dummy_hwnd == NULL)
|
||||
{
|
||||
wgl_display->dummy_hwnd =
|
||||
CreateWindowW ((LPWSTR) MAKEINTATOM (wgl_display->window_class),
|
||||
L".",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
1, 1,
|
||||
NULL, NULL,
|
||||
GetModuleHandle (NULL),
|
||||
NULL);
|
||||
|
||||
if (wgl_display->dummy_hwnd == NULL)
|
||||
{
|
||||
g_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
||||
"Unable to create dummy window");
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wgl_display->dummy_dc == NULL)
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int pf;
|
||||
|
||||
wgl_display->dummy_dc = GetDC (wgl_display->dummy_hwnd);
|
||||
|
||||
pf = choose_pixel_format (wgl_display->dummy_dc, &pfd);
|
||||
|
||||
if (pf == 0 || !SetPixelFormat (wgl_display->dummy_dc, pf, &pfd))
|
||||
{
|
||||
g_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
||||
"Unable to find suitable GL pixel format");
|
||||
ReleaseDC (wgl_display->dummy_hwnd, wgl_display->dummy_dc);
|
||||
wgl_display->dummy_dc = NULL;
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wgl_display->wgl_context == NULL)
|
||||
{
|
||||
wgl_display->wgl_context = wglCreateContext (wgl_display->dummy_dc);
|
||||
|
||||
if (wgl_display->wgl_context == NULL)
|
||||
{
|
||||
g_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
||||
"Unable to create suitable GL context");
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
COGL_NOTE (WINSYS, "Selecting dummy 0x%x for the WGL context",
|
||||
(unsigned int) wgl_display->dummy_hwnd);
|
||||
|
||||
wglMakeCurrent (wgl_display->dummy_dc, wgl_display->wgl_context);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_display_destroy (CoglDisplay *display)
|
||||
{
|
||||
CoglDisplayWgl *wgl_display = display->winsys;
|
||||
|
||||
g_return_if_fail (wgl_display != NULL);
|
||||
|
||||
if (wgl_display->wgl_context)
|
||||
{
|
||||
wglMakeCurrent (NULL, NULL);
|
||||
wglDeleteContext (wgl_display->wgl_context);
|
||||
}
|
||||
|
||||
if (wgl_display->dummy_dc)
|
||||
ReleaseDC (wgl_display->dummy_hwnd, wgl_display->dummy_dc);
|
||||
|
||||
if (wgl_display->dummy_hwnd)
|
||||
DestroyWindow (wgl_display->dummy_hwnd);
|
||||
|
||||
if (wgl_display->window_class)
|
||||
UnregisterClassW ((LPWSTR) MAKEINTATOM (wgl_display->window_class),
|
||||
GetModuleHandleW (NULL));
|
||||
|
||||
g_slice_free (CoglDisplayWgl, display->winsys);
|
||||
display->winsys = NULL;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_cogl_winsys_display_setup (CoglDisplay *display,
|
||||
GError **error)
|
||||
{
|
||||
CoglDisplayWgl *wgl_display;
|
||||
|
||||
g_return_val_if_fail (display->winsys == NULL, FALSE);
|
||||
|
||||
wgl_display = g_slice_new0 (CoglDisplayWgl);
|
||||
display->winsys = wgl_display;
|
||||
|
||||
if (!create_window_class (display, error))
|
||||
goto error;
|
||||
|
||||
if (!create_context (display, error))
|
||||
goto error;
|
||||
|
||||
return TRUE;
|
||||
|
||||
error:
|
||||
_cogl_winsys_display_destroy (display);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static const char *
|
||||
get_wgl_extensions_string (HDC dc)
|
||||
{
|
||||
const char * (APIENTRY *pf_wglGetExtensionsStringARB) (HDC);
|
||||
const char * (APIENTRY *pf_wglGetExtensionsStringEXT) (void);
|
||||
|
||||
/* According to the docs for these two extensions, you are supposed
|
||||
to use wglGetProcAddress to detect their availability so
|
||||
presumably it will return NULL if they are not available */
|
||||
|
||||
pf_wglGetExtensionsStringARB =
|
||||
(void *) wglGetProcAddress ("wglGetExtensionsStringARB");
|
||||
|
||||
if (pf_wglGetExtensionsStringARB)
|
||||
return pf_wglGetExtensionsStringARB (dc);
|
||||
|
||||
pf_wglGetExtensionsStringEXT =
|
||||
(void *) wglGetProcAddress ("wglGetExtensionsStringEXT");
|
||||
|
||||
if (pf_wglGetExtensionsStringEXT)
|
||||
return pf_wglGetExtensionsStringEXT ();
|
||||
|
||||
/* The WGL_EXT_swap_control is also advertised as a GL extension as
|
||||
GL_EXT_SWAP_CONTROL so if the extension to get the list of WGL
|
||||
extensions isn't supported then we can at least fake it to
|
||||
support the swap control extension */
|
||||
if (_cogl_check_extension ("WGL_EXT_swap_control",
|
||||
(char *) glGetString (GL_EXTENSIONS)))
|
||||
return "WGL_EXT_swap_control";
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
update_winsys_features (CoglContext *context)
|
||||
{
|
||||
CoglDisplayWgl *wgl_display = context->display->winsys;
|
||||
CoglRendererWgl *wgl_renderer = context->display->renderer->winsys;
|
||||
const char *wgl_extensions;
|
||||
int i;
|
||||
|
||||
g_return_if_fail (wgl_display->wgl_context);
|
||||
|
||||
_cogl_gl_update_features (context);
|
||||
|
||||
memset (context->winsys_features, 0, sizeof (context->winsys_features));
|
||||
|
||||
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
|
||||
COGL_FLAGS_SET (context->winsys_features,
|
||||
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
|
||||
TRUE);
|
||||
|
||||
wgl_extensions = get_wgl_extensions_string (wgl_display->dummy_dc);
|
||||
|
||||
if (wgl_extensions)
|
||||
{
|
||||
COGL_NOTE (WINSYS, " WGL Extensions: %s", wgl_extensions);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
|
||||
if (_cogl_feature_check ("WGL", winsys_feature_data + i, 0, 0,
|
||||
wgl_extensions,
|
||||
wgl_renderer))
|
||||
{
|
||||
context->feature_flags |= winsys_feature_data[i].feature_flags;
|
||||
if (winsys_feature_data[i].winsys_feature)
|
||||
COGL_FLAGS_SET (context->winsys_features,
|
||||
winsys_feature_data[i].winsys_feature,
|
||||
TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_cogl_winsys_context_init (CoglContext *context, GError **error)
|
||||
{
|
||||
CoglContextWgl *wgl_context;
|
||||
|
||||
wgl_context = context->winsys = g_new0 (CoglContextWgl, 1);
|
||||
|
||||
cogl_renderer_add_native_filter (context->display->renderer,
|
||||
win32_event_filter_cb,
|
||||
context);
|
||||
|
||||
update_winsys_features (context);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_context_deinit (CoglContext *context)
|
||||
{
|
||||
cogl_renderer_remove_native_filter (context->display->renderer,
|
||||
win32_event_filter_cb,
|
||||
context);
|
||||
|
||||
g_free (context->winsys);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
GError **error)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayWgl *wgl_display = display->winsys;
|
||||
CoglOnscreenWgl *wgl_onscreen;
|
||||
CoglOnscreenWin32 *win32_onscreen;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int pf;
|
||||
HWND hwnd;
|
||||
|
||||
g_return_val_if_fail (wgl_display->wgl_context, FALSE);
|
||||
|
||||
/* XXX: Note we ignore the user's original width/height when given a
|
||||
* foreign window. */
|
||||
if (onscreen->foreign_hwnd)
|
||||
{
|
||||
RECT client_rect;
|
||||
|
||||
hwnd = onscreen->foreign_hwnd;
|
||||
|
||||
GetClientRect (hwnd, &client_rect);
|
||||
|
||||
_cogl_framebuffer_winsys_update_size (framebuffer,
|
||||
client_rect.right,
|
||||
client_rect.bottom);
|
||||
}
|
||||
else
|
||||
{
|
||||
int width, height;
|
||||
|
||||
width = COGL_FRAMEBUFFER (onscreen)->width;
|
||||
height = COGL_FRAMEBUFFER (onscreen)->height;
|
||||
|
||||
/* The size of the window passed to CreateWindow for some reason
|
||||
includes the window decorations so we need to compensate for
|
||||
that */
|
||||
width += GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
||||
height += (GetSystemMetrics (SM_CYSIZEFRAME) * 2 +
|
||||
GetSystemMetrics (SM_CYCAPTION));
|
||||
|
||||
hwnd = CreateWindowW ((LPWSTR) MAKEINTATOM (wgl_display->window_class),
|
||||
L".",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, /* xpos */
|
||||
CW_USEDEFAULT, /* ypos */
|
||||
width,
|
||||
height,
|
||||
NULL, /* parent */
|
||||
NULL, /* menu */
|
||||
GetModuleHandle (NULL),
|
||||
NULL /* lparam for the WM_CREATE message */);
|
||||
|
||||
if (hwnd == NULL)
|
||||
{
|
||||
g_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
||||
"Unable to create window");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Store a pointer back to the onscreen in the window extra data
|
||||
so we can refer back to it quickly */
|
||||
SetWindowLongPtrW (hwnd, 0, (LONG_PTR) onscreen);
|
||||
}
|
||||
|
||||
onscreen->winsys = g_slice_new0 (CoglOnscreenWgl);
|
||||
win32_onscreen = onscreen->winsys;
|
||||
wgl_onscreen = onscreen->winsys;
|
||||
|
||||
win32_onscreen->hwnd = hwnd;
|
||||
|
||||
wgl_onscreen->client_dc = GetDC (hwnd);
|
||||
|
||||
/* Use the same pixel format as the dummy DC from the renderer */
|
||||
pf = GetPixelFormat (wgl_display->dummy_dc);
|
||||
DescribePixelFormat (wgl_display->dummy_dc, pf, sizeof (pfd), &pfd);
|
||||
if (!SetPixelFormat (wgl_onscreen->client_dc, pf, &pfd))
|
||||
{
|
||||
g_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
||||
"Error setting pixel format on the window");
|
||||
ReleaseDC (hwnd, wgl_onscreen->client_dc);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglContext *context;
|
||||
CoglContextWgl *wgl_context;
|
||||
CoglDisplayWgl *wgl_display;
|
||||
CoglOnscreenWgl *wgl_onscreen;
|
||||
CoglRendererWgl *wgl_renderer;
|
||||
|
||||
/* The glx backend tries to bind the dummy context if onscreen ==
|
||||
NULL, but this isn't really going to work because before checking
|
||||
whether onscreen == NULL it reads the pointer to get the
|
||||
context */
|
||||
g_return_if_fail (onscreen != NULL);
|
||||
|
||||
context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
wgl_context = context->winsys;
|
||||
wgl_display = context->display->winsys;
|
||||
wgl_onscreen = onscreen->winsys;
|
||||
wgl_renderer = context->display->renderer->winsys;
|
||||
|
||||
if (wgl_context->current_dc == wgl_onscreen->client_dc)
|
||||
return;
|
||||
|
||||
wglMakeCurrent (wgl_onscreen->client_dc, wgl_display->wgl_context);
|
||||
|
||||
/* According to the specs for WGL_EXT_swap_control SwapInterval()
|
||||
* applies to the current window not the context so we apply it here
|
||||
* to ensure its up-to-date even for new windows.
|
||||
*/
|
||||
if (wgl_renderer->pf_wglSwapInterval)
|
||||
{
|
||||
if (onscreen->swap_throttled)
|
||||
wgl_renderer->pf_wglSwapInterval (1);
|
||||
else
|
||||
wgl_renderer->pf_wglSwapInterval (0);
|
||||
}
|
||||
|
||||
wgl_context->current_dc = wgl_onscreen->client_dc;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglContextWgl *wgl_context = context->winsys;
|
||||
CoglOnscreenWin32 *win32_onscreen = onscreen->winsys;
|
||||
CoglOnscreenWgl *wgl_onscreen = onscreen->winsys;
|
||||
|
||||
if (wgl_context->current_dc == wgl_onscreen->client_dc)
|
||||
_cogl_winsys_onscreen_bind (NULL);
|
||||
|
||||
ReleaseDC (win32_onscreen->hwnd, wgl_onscreen->client_dc);
|
||||
|
||||
if (!win32_onscreen->is_foreign_hwnd)
|
||||
{
|
||||
/* Drop the pointer to the onscreen in the window so that any
|
||||
further messages won't be processed */
|
||||
SetWindowLongPtrW (win32_onscreen->hwnd, 0, (LONG_PTR) 0);
|
||||
DestroyWindow (win32_onscreen->hwnd);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenWgl *wgl_onscreen = onscreen->winsys;
|
||||
|
||||
SwapBuffers (wgl_onscreen->client_dc);
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglContextWgl *wgl_context = context->winsys;
|
||||
CoglOnscreenWgl *wgl_onscreen = onscreen->winsys;
|
||||
|
||||
if (wgl_context->current_dc != wgl_onscreen->client_dc)
|
||||
return;
|
||||
|
||||
/* This will cause it to rebind the context and update the swap interval */
|
||||
wgl_context->current_dc = NULL;
|
||||
_cogl_winsys_onscreen_bind (onscreen);
|
||||
}
|
||||
|
||||
static HWND
|
||||
_cogl_winsys_onscreen_win32_get_window (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenWin32 *win32_onscreen = onscreen->winsys;
|
||||
return win32_onscreen->hwnd;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
||||
gboolean visibility)
|
||||
{
|
||||
CoglOnscreenWin32 *win32_onscreen = onscreen->winsys;
|
||||
|
||||
ShowWindow (win32_onscreen->hwnd, visibility ? SW_SHOW : SW_HIDE);
|
||||
}
|
||||
|
||||
const CoglWinsysVtable *
|
||||
_cogl_winsys_wgl_get_vtable (void)
|
||||
{
|
||||
static gboolean vtable_inited = FALSE;
|
||||
static CoglWinsysVtable vtable;
|
||||
|
||||
/* It would be nice if we could use C99 struct initializers here
|
||||
like the GLX backend does. However this code is more likely to be
|
||||
compiled using Visual Studio which (still!) doesn't support them
|
||||
so we initialize it in code instead */
|
||||
|
||||
if (!vtable_inited)
|
||||
{
|
||||
memset (&vtable, 0, sizeof (vtable));
|
||||
|
||||
vtable.name = "WGL";
|
||||
vtable.get_proc_address = _cogl_winsys_get_proc_address;
|
||||
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
||||
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
||||
vtable.display_setup = _cogl_winsys_display_setup;
|
||||
vtable.display_destroy = _cogl_winsys_display_destroy;
|
||||
vtable.context_init = _cogl_winsys_context_init;
|
||||
vtable.context_deinit = _cogl_winsys_context_deinit;
|
||||
vtable.onscreen_init = _cogl_winsys_onscreen_init;
|
||||
vtable.onscreen_deinit = _cogl_winsys_onscreen_deinit;
|
||||
vtable.onscreen_bind = _cogl_winsys_onscreen_bind;
|
||||
vtable.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers;
|
||||
vtable.onscreen_update_swap_throttled =
|
||||
_cogl_winsys_onscreen_update_swap_throttled;
|
||||
vtable.onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility;
|
||||
vtable.onscreen_win32_get_window = _cogl_winsys_onscreen_win32_get_window;
|
||||
|
||||
vtable_inited = TRUE;
|
||||
}
|
||||
|
||||
return &vtable;
|
||||
}
|
26
configure.ac
26
configure.ac
@ -404,6 +404,7 @@ AS_IF([test "x$enable_gl" = "xyes"],
|
||||
[
|
||||
COGL_EXTRA_LDFLAGS="$COGL_EXTRA_LDFLAGS -lopengl32 -lgdi32 -lwinmm"
|
||||
COGL_EXTRA_CFLAGS="$COGL_EXTRA_CFLAGS -D_WIN32_WINNT=0x0500"
|
||||
ALLOW_WGL=yes
|
||||
],
|
||||
[
|
||||
PKG_CHECK_EXISTS(
|
||||
@ -446,6 +447,7 @@ AS_IF([test "x$enable_stub_winsys" = "xyes"],
|
||||
[
|
||||
GL_WINSYS_APIS="$GL_WINSYS_APIS stub"
|
||||
ALLOW_GLX=no
|
||||
ALLOW_WGL=no
|
||||
])
|
||||
AM_CONDITIONAL(SUPPORT_STUB, [test "x$enable_stub_winsys" = "xyes"])
|
||||
|
||||
@ -481,6 +483,30 @@ AS_IF([test "x$enable_glx" = "xyes"],
|
||||
])
|
||||
AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "xyes"])
|
||||
|
||||
AC_ARG_ENABLE(
|
||||
[wgl],
|
||||
[AC_HELP_STRING([--enable-wgl=@<:@no/yes@:>@], [Enable support for WGL @<:@default=auto@:>@])],
|
||||
[],
|
||||
[AS_IF([test "x$ALLOW_WGL" = "xyes"], [enable_wgl=yes], [enable_wgl=no])]
|
||||
)
|
||||
AS_IF([test "x$enable_wgl" = "xyes"],
|
||||
[
|
||||
AS_IF([test "x$enable_stub_winsys" = "xyes"],
|
||||
[AC_MSG_ERROR([Stub winsys not currently compatible with others])])
|
||||
|
||||
AS_IF([test "x$ALLOW_WGL" != "xyes"],
|
||||
[AC_MSG_ERROR([WGL not supported with $COGL_DRIVER driver])])
|
||||
|
||||
SUPPORT_WGL=yes
|
||||
GL_WINSYS_APIS="$GL_WINSYS_APIS wgl"
|
||||
|
||||
AC_DEFINE([COGL_HAS_WGL_SUPPORT], [1], [Cogl supports OpenGL using the WGL API])
|
||||
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_WIN32_SUPPORT"
|
||||
|
||||
AC_DEFINE([COGL_HAS_FULL_WINSYS], [1],
|
||||
[Cogl can create its own OpenGL context])
|
||||
])
|
||||
AM_CONDITIONAL(SUPPORT_WGL, [test "x$SUPPORT_WGL" = "xyes"])
|
||||
|
||||
EGL_PLATFORM_COUNT=0
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user