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* clutter/clutter-behaviour.c: (_clutter_behaviour_finalize), (_clutter_behaviour_set_property), (_clutter_behaviour_get_property), (clutter_behaviour_class_init), (clutter_behaviour_init), (clutter_behaviour_apply), (clutter_behaviour_remove), (clutter_behaviour_remove_all), (clutter_behaviour_actors_foreach): * clutter/clutter-behaviour.h: * clutter/clutter-behaviours.c: (clutter_behaviour_property_change), (clutter_behaviour_opacity_dispose), (clutter_behaviour_opacity_finalize), (clutter_behaviour_opacity_class_init), (clutter_behaviour_opacity_init): * clutter/clutter-behaviours.h: * clutter/clutter-marshal.list: * examples/behave.c: (main): Behaviours track generic GObject properties. * clutter/clutter-video-texture.h: Remove signal prototypes - they are already specified in clutter-media.h.