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The eglTerminate code in Mesa will try to destroy the wl_drm object which involves using data structures in the wl_display. Cogl was disconnecting the display before calling eglTerminate which meant that this would end up accessing potentially garbage data. https://bugzilla.gnome.org/show_bug.cgi?id=705591 Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 358d85f35d0fe36698b758163729c4551fe5fd25)