gnome-shell shouldn't announce to the session manager it's
"ready" until it's fully initialized. It currently tells
the session manager it's ready as soon as it hits the main
loop. This causes nautilus in classic mode to start before
we have workspaces initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=694876
During compositor grabs, all global keybindings that don't go
through mutter's keybinding system are blocked. To allow other
processes to make use of it, gnome-shell will expose a simple
grab API on DBus; for this, add API to grab key combos directly
instead of parsing accelerators stored in GSettings.
https://bugzilla.gnome.org/show_bug.cgi?id=643111
Some public headers were added, so these need to be "installed" as well.
Also clean up the preprocessor definitions as they were meant to be
in cogl/cogl-defines.h.
There is currently code to try to fill gradients in a
hardware native format, using #ifdefs. That optimization is
unimportant since gradients only use 2 byte buffers. It's
also incorrect because it's getting the channel order wrong
at buffer initialization time.
This commit drops the ifdefs for clarity and fixes the
channel order.
https://bugzilla.gnome.org/show_bug.cgi?id=694641
meta_screen_get_monitor_for_rect will return the monitor that
a given rect belongs in (choosing the "best" monitor based on
overlap, if there are overlapping monitors).
It doesn't work with 0x0 rects, though.
This commit fixes that.
https://bugzilla.gnome.org/show_bug.cgi?id=694725
Previously the sampler uniform declarations such as cogl_sampler0 were
generated by walking the list of layers in the shader state. This had
two problems. Firstly it would only generate the declarations for
layers that have been referenced. If a layer has a combine mode of
replace then the samplers from previous layers couldn't be used by
custom snippets. Secondly it meant that the samplers couldn't be
referenced by functions in the declarations sections because the
samplers are declared too late.
This patch fixes it to generate the layer declarations in the backend
start function using all of the layers on the pipeline instead. In
addition it adds the sampler declarations to the vertex shader as they
were previously missing.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 1824df902bbb9995cae6ffb7a413913f2df35eef)
Conflicts:
cogl/driver/gl/cogl-pipeline-fragend-glsl.c
cogl/driver/gl/cogl-pipeline-vertend-glsl.c
This adds hook points to add global function and variable declarations
to either the fragment or vertex shader. The declarations can then be
used by subsequent snippets. Only the ‘declarations’ string of the
snippet is used and the code is directly put in the global scope near
the top of the shader.
The reason this is necessary rather than just adding a normal snippet
with the declarations is that for the other hooks Cogl assumes that
the snippets are independent of each other. That means if a snippet
has a replace string then it will assume that it doesn't even need to
generate the code for earlier hooks which means the global
declarations would be lost.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit ebb82d5b0bc30487b7101dc66b769160b40f92ca)
To avoid linking trouble in C++ stuff
Reviewed-By: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit b194f1bf58055ef1f5075508f19336cae648a0c8)
Conflicts:
cogl/cogl-object.h
This fixes some minor errors and warnings that were preventing Cogl
building with mingw32:
• cogl-framebuffer-gl.c was not including cogl-texture-private.h.
Presumably something else ends up including that when building for
GLX.
• The WGL winsys was not including cogl-error-private.h
• A call to strsplit in the WGL winsys was wrong.
• For some reason the test-wrap-rectangle-textures test was trying to
include the GDKPixbuf header.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 5380343399f834d9f96ca3b137d49c9c2193900a)
The version of Pango that the script downloads is using G_CONST_RETURN
in the public headers. This won't build if G_DISABLE_DEPRECATED is
enabled so instead the build script now just recommends to pass
--enable-deprecated to cogl's configure script.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 4715f0f01d4de55a9cf690f52d4da211c243565b)
Cogl now requires at least version 2.32.0 of GLib. There are no
pre-built binaries for this from tml so we have to build glib from
source. This also requires libffi. The binary packages for libffi and
zlib don't install a pc file so the script just manually generates a
fake one.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 9e47972759a5dda4c9e9bf13df3369510be0e324)
If we pass TRUE for x_align and FALSE for y_align, the full available
width should be passed to clutter_get_preferred_height, and the same
should be true in the other dimension.
https://bugzilla.gnome.org/show_bug.cgi?id=694237
Instead of directly accessing the instance fields. This removes a
compiler warning after the constification of g_get_prgname(), and it
seems to me to be generally more correct.
Instead of using a custom apply_transform(), paint(), and pick()
implementations, we can simply apply a transformation to the children of
a ScrollActor.
https://bugzilla.gnome.org/show_bug.cgi?id=686225
As wayland-client.h and wayland-server.h can't be included together,
split the Wayland backend file into clutter-backend-wayland.h, which
only defines the types, and clutter-backend-wayland-priv.h, which
actually uses the Wayland client types.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
https://bugzilla.gnome.org/show_bug.cgi?id=692851
The definition of wl_display differs between Wayland clients and
servers, and it's unsafe to include both wayland-client.h and
wayland-server.h at the same time. Fudge around this by making the
compositor public API use void * rather than struct wl_display *.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
https://bugzilla.gnome.org/show_bug.cgi?id=692851
This function is deprecated and has been replaced by set_display() on
the renderer. This is done in the get_renderer() vfunc of both the x11
and gdk backends already.
Actually cogl_xlib_set_diplay() is now a no-op and can be safely removed.
https://bugzilla.gnome.org/show_bug.cgi?id=687652
Being able to set a marker at a normalized point on a timeline, instead
of using a specific time, is a nice fit with the current Timeline class
API.
https://bugzilla.gnome.org/show_bug.cgi?id=694319