We have this as platform-dependent data in the native backend, and
a bunch of fallback code done in place in the evcode users. Stop
making this platform-dependent data, and move it to the relevant
ClutterEvents.
The fallback code for the X11 backend case is about the same, but
now it is done directly by the X11 backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
Making this an event is overly convoluted, accounting that we
emit the event, then convert it to a ClutterStage signal, then
its only consumer (a11y) sets the active ATK state.
Take the event out of the equation, unify activation/deactivation
of the stage in MetaStage, and use it from the X11 backend too.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
It is not possible to express a blit operation using paint
nodes as of now. This is a requirement for GNOME Shell, e.g.,
to implement its blur effect.
Add a new ClutterBlitNode node that takes two framebuffers as
input, and blits the source framebuffer into the current one
according to added rectangles.
Because this paint node uses the rectangles in a different way
compared to all the other nodes, add an auxiliary method to
ensure all blit operations are valid.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
ClutterLayerNode is the "offscreen framebuffer" node, that paints it's
child nodes in a separate framebuffer, and then copies that framebuffer
to the parent one.
It'll be useful to hand ClutterLayerNode which framebuffer and pipeline
to use, as this is a requirement for porting e.g. ClutterOffscreenEffect
and subclasses.
Add a new clutter_layer_node_new_to_framebuffer() API.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
Some effects, such as ShellBlurEffect and ClutterOffscreenEffect, need
to make sure the actor is painted fully opaque. With ClutterActorNode,
however, that is currently not possible.
Add a new 'opacity' parameter to clutter_actor_node_new(). It follows
the opacity override heuristic, where -1 means disable, and anything
else is clamped to [0, 255].
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
Introduce a new paint_node vfunc that, if implemented, allows
the effect to add nodes to a transient paint node that is
immediately painted. This is a transitional step until we
have fully delegated paint node rendering.
The most basic implementation of a ClutterEffect.paint_node
vfunc, and also the default implementation, is with an actor
node, as follows:
```
static void
foo_bar_paint_node (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags)
{
g_autoptr (ClutterPaintNode) actor_node = NULL;
actor_node = clutter_actor_node_new (effect->actor);
clutter_paint_node_add_child (node, actor_node);
}
```
This example gives the exact same behavior of simply calling
clutter_actor_continue_paint(). In the future, the paint node
itself will be a parameter of clutter_actor_continue_paint()
and we'll be able to simplify it event more.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
ClutterEffectNode is a private ClutterPaintNode implementation
that does effectively nothing, but helps organizing the paint
node tree. It also helps debugging, since it can output the
effect class and name to the JSON debugging routines.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
The idea of having a paint node tree is that we don't really need
to retrieve the framebuffer from ClutterPaintContext. For example,
ClutterLayerNode draws into an offscreen framebuffer; if any child
of a layer node needs to retrieve a framebuffer to draw, the layer
node's offscreen framebuffer should be used.
However, clutter_paint_node_get_framebuffer() goes straight to the
root node of the tree, skipping any potential paint nodes with a
custom framebuffer.
Modify clutter_paint_node_get_framebuffer() to walk up the paint
node tree until a node with a custom framebuffer appears. In many
cases, this will end up either in dummy or layer node's custom
framebuffer implementations.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
Ensure that color_ptr gets set, and avoid color_char usage too in
that case. Fixes:
../../../../Source/gnome/mutter/src/backends/native/meta-monitor-manager-kms.c: In function ‘meta_monitor_manager_kms_set_crtc_gamma’:
../../../../Source/gnome/mutter/src/backends/native/meta-monitor-manager-kms.c:370:7: warning: ‘color_char’ may be used uninitialized in this function [-Wmaybe-uninitialized]
370 | g_string_append_printf (string, " %c: ", color_char);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../../../Source/gnome/mutter/src/backends/native/meta-monitor-manager-kms.c:351:12: note: ‘color_char’ was declared here
351 | char color_char;
| ^~~~~~~~~~
../../../../Source/gnome/mutter/src/backends/native/meta-monitor-manager-kms.c:391:36: warning: ‘color_ptr’ may be used uninitialized in this function [-Wmaybe-uninitialized]
391 | (*color_ptr)[i]);
| ~^~~~~~~~~~~
../../../../Source/gnome/mutter/src/backends/native/meta-monitor-manager-kms.c:350:24: note: ‘color_ptr’ was declared here
350 | unsigned short **color_ptr;
| ^~~~~~~~~
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1624>
Assert that the region is created, thus we passed a valid enum value
to the get_scaled_region() function. Fixes:
../../../../Source/gnome/mutter/src/compositor/meta-surface-actor.c: In function ‘get_scaled_region’:
../../../../Source/gnome/mutter/src/compositor/meta-surface-actor.c:113:10: warning: ‘scaled_region’ may be used uninitialized in this function [-Wmaybe-uninitialized]
113 | return scaled_region;
| ^~~~~~~~~~~~~
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1624>
Fixes a compiler warning with -Wmaybe-uninitialized enabled:
../../../../Source/gnome/mutter/clutter/clutter/clutter-actor.c: In function ‘clutter_actor_paint’:
../../../../Source/gnome/mutter/clutter/clutter/clutter-actor.c:3808:50: warning: ‘result’ may be used uninitialized in this function [-Wmaybe-uninitialized]
3808 | else if (result == CLUTTER_CULL_RESULT_OUT && success)
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~
Which might presumably happen in the unlikely case that there's no clip
frusta.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1624>
It was a test case in the Wayland test client directory, but it wasn't a
Wayland test client but a standalone test linking to libmutter. Since it
uses rlimit to implement certain aspects of the test, it can't be made
part of the regular unit tests, as that means any test running after
being stuck with the rlimit set, thus keep it standalone, but at least
run it as part of the test suite.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1557>
The XIOErrorExitHandler expects (Display *, void *) whereas mutter uses
(Display *, MetaX11Display *).
That causes a warning at build time:
warning: passing argument 2 of ‘XSetIOErrorExitHandler’ from
incompatible pointer type [-Wincompatible-pointer-types]
813 | XSetIOErrorExitHandler (xdisplay, x_io_error_exit, display);
Actually, the MetaX11Display is not even used, so we can just use the
expected API and ignore the value.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1621>
The stack and stack tracker tend to cause missed frames from time to
time, especially when there are many open windows. Add some
instrumentation to make it this easily verifiable when profiling.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1616>
While browsing sysprof profiling reports, I saw surface-commit taking
significant times sometimes; trace attach too, to see whether such
things are due to e.g. texture uploads.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1616>
Constantly manipulating the stack caused severe stalls (several seconds)
with many open windows when switching workspaces. The cause for this was
that each show/hide call dealt with the stack in isolation, meaning if
you hid N windows, we'd manipulate and synchronize the stack N times,
potentially doing synchronous calls to the X server while doing so.
Avoid the most severe stalls by freezing the stack while calculating
showing; this made the worst case go from several seconds to around
10-20 ms, which is still bad, but by far not as bad.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1616>
Figuring out the MetaSeatImpl this much indirectly is fairly awkward when
the keymap is only updated from the MetaSeatImpl, pass instead the seat
impl's xkb_state, as we have it handy in all the places this is called.
This will not break on NULL seats during initialization, should the numlock
state be restored from previous sessions.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1556
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1612>
The API allows for invalid barriers to be created; in an X11 session,
this could result in involutary early exit, so guard against those with
soft asserts. These will be logged in the journal as warnings, but will
avoid the crash unless compiled out.
Note that this doesn't fix the bug, it just makes it more detectable.
Related: https://bugzilla.redhat.com/show_bug.cgi?id=1901610
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1611>
Make it impossible to add individual includes of input thread objects.
This must go through meta-input-thread.h now, which should be enough
to make anyone think it twice.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
They're a dime a dozen. If it gets called exclusively from the
input thread, it got one. Hopefully these breadcrumbs will be
enough so people don't lose their way here.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
This (now) doesn't change anything in regards to the API that the UI
thread should access from the MetaSeatImpl. The MetaInputDeviceNative,
MetaInputSettings and MetaKeymap objects are now considered owned by
the input thread, as well as all of libinput objects.
The MetaEventSource now dispatches events in a GMainContext that is
the thread default to this thread, and all UI-thread-accessible API
(seat and virtual input device API) will be handled in a serialized
manner by that same input thread.
The MetaSeatImpl itself is still considered to be owned by the caller
thread, and all the signals that this object emits will be emitted in
the GMainContext that is default at the time of calling
meta_seat_impl_new().
The MetaInputSettings configuration changes will likewise be handled
in the input thread, close to libinput devices.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
Instead of going through the event queue, stage handling code, and
back to the input device via a vmethod call, do this directly in the
MetaSeatImpl. This is not too different from X11, where everything
happens inside the backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>