Commit Graph

6221 Commits

Author SHA1 Message Date
Emmanuele Bassi
938eea175f backend: Remove unnecessary private data structure
The whole of ClutterBackend is a final/protected type, so having a bunch
of instance fields and an instance private data structure is redundant
at best, and less efficient at worst.
2015-07-08 11:10:45 +01:00
Emmanuele Bassi
02b69e4d76 Move header inclusion guard at the top
GCC has some optimization for the inclusion guard, but they only work if
the check is the outermost one.

We're fairly inconsistent because of historical reasons, so we should
ensure that we follow the same pattern in every public header.
2015-07-07 16:03:32 +01:00
Emmanuele Bassi
cffa243fbe Add autocleanup macros for Clutter types
So that people can use the g_auto* macros, as well as the G_DECLARE_*
ones, from GLib 2.44.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
6cd24faaa5 actor: Clean up transform_stage_point()
Use double precision floats for the intermediate computations, to avoid
loss of precision, and don't convert too integer when unnecessary, to
avoid rounding errors.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
bf9a71ae23 actor: Allow binding an actor to a GListModel
It can be useful to bind the children list to set of objects inside a
GListModel implementation; the GListModel stores the objects, and every
time the model changes, a function is called that maps each object in
the model to a newly created ClutterActor, which is then added as a
child. This API, along with the property binding one inside GObject,
allows automatic creation of views based on object models that update
themselves without manual intervention.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
db8bb95817 Move ClutterModel to the deprecated area
And deal with the fallout in the source tree.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
31c2c57f8b Move clutter-list-model.[ch] to the deprecated area 2015-07-07 16:03:31 +01:00
Emmanuele Bassi
6376eebd9b Deprecate ClutterModel
Now that we've deprecated the only concrete implementation of
ClutterModel, it's time we deprecate the base abstract class.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
e1e6f7be48 Deprecate ClutterListModel
The model API was an ad hoc addition to Clutter, back in the 0.6 days,
that was needed because GLib did not offer anything of sort, and the
only model-like storage was inside GTK+. The API design was heavily
based on GtkTreeModel and friends, with column-based collections of
generic data.

Since then, the model API inside Clutter has not really been integrated
in the core API; on the other hand, GIO has grown a model API, and it's
seeing more use in the platform.

This means that the ClutterModel API should finally be deprecated, and
we should move code to the GListModel API inside GIO.
2015-07-07 16:03:31 +01:00
Peter Hutterer
661078a4f2 x11: don't create the libinput tapping property
If it doesn't exist, we don't have a touchpad. Don't create the property
and potentially confuse other pieces of the stack that do the same check.
2015-07-07 16:03:31 +01:00
Kalev Lember
7c2ac712f7 docs: Fix a typo in ClutterImage example 2015-06-20 18:55:01 +02:00
Gustavo Noronha Silva
0c75e17814 Add PanAxis mode that automatically pins scroll based on initial movement
This code is inspired by the implementation of the same feature for the
Mx toolkit's MxKineticScrollView. See commit 4d08771.

https://bugzilla.gnome.org/show_bug.cgi?id=707982
2015-06-11 15:47:48 -03:00
Carlos Garnacho
2105055a34 gdk: Enable GDK_TOUCH_MASK on the stage window
This allows touch events to be received and translated.

https://bugzilla.gnome.org/show_bug.cgi?id=750496
2015-06-11 15:06:55 +01:00
Carlos Garnacho
7ed3714a94 gdk: Ignore synthesized leave events out of touch events
Certain crossing modes notify about synthesized events, where
the pointer didn't really leave the window. Unsetting the stage
from the device at that time is incorrect, and will leave all
remaining touches unable to pick coordinates, so silently eaten
away.

https://bugzilla.gnome.org/show_bug.cgi?id=750496
2015-06-11 15:06:55 +01:00
Emmanuele Bassi
2d5b5aa82a gdk: Add function to retrieve the GdkVisual
Straight from Cogl.

This allows us to propagate the GdkVisual Cogl and Clutter use to
embedding toolkits, like GTK+.

The function is annotated as being added to the 1.22 development
cycle because it will be backported to the stable branch, so that
downstream developers can package up a version of Clutter that does
not crash on nVidia.

https://bugzilla.gnome.org/show_bug.cgi?id=747489
2015-06-10 19:09:21 +01:00
Emmanuele Bassi
c91621e8c2 gdk: Use the Cogl visual on Xlib winsys
GDK 3.16 started selecting different visuals, to best comply with the
requirements for OpenGL, and this has broken Clutter on GLX drivers that
are fairly picky in how they select visuals and GLXFBConfig.

GDK selects GLXFBConfig that do not include depth or stencil buffers;
Cogl, on the other hand, needs both depth and stencil buffers, and keeps
selecting the first available visual, assuming that the GLX driver will
give us the best compliant one, as per specification. Sadly, some
drivers will return incompatible configurations, and then bomb out when
you try to embed Clutter inside GTK+, because of mismatched visuals.

Cogl has an old, deprecated, Clutter-only API that allows us to retrieve
the XVisualInfo mapping to the GLXFBConfig it uses; this means we should
look up the GdkVisual for it when creating our own GdkWindows, instead
of relying on the RGBA and system GdkVisuals exposed by GDK — at least
on X11.

https://bugzilla.gnome.org/show_bug.cgi?id=747489
2015-06-10 19:06:25 +01:00
Emmanuele Bassi
c4fa3514ad Use the public symbol for Wayland compositor support
Instead of using a private one. This way, if things go out of sync,
we'll notice immediately.
2015-06-10 12:31:51 +01:00
Emmanuele Bassi
a1c4acf227 Add missing include
Some X11-related system header is leaking stdlib.h, so when we disable
the X11 backend we get a compiler warning for atol().
2015-06-10 12:28:59 +01:00
Emmanuele Bassi
896e43cbd5 gdk/device: Propagate more device details from GDK
In order to do device matching we need to propagate more information,
like the device_id (only on X11 with the XInput2 extension enabled),
the vendor id, and the product id.

https://bugzilla.gnome.org/show_bug.cgi?id=747951
2015-06-03 13:08:01 +01:00
Dima Ryazanov
71743ef660 Fix a compile error when the X11 backend is disabled
When defining clutter_stage_gdk_update_foreign_event_mask, check for the
same macros as when actually using it.

Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Emmanuele Bassi <ebassi@gnome.org>
2015-05-29 10:13:03 +01:00
Carlos Garnacho
fbe2c74e19 swipe-action: Fix typo
X coords are meant to compare with distance_x.
2015-05-26 19:05:20 +02:00
Carlos Garnacho
a4962c0336 swipe-action: Prepare for multifinger swipes
Its ::gesture-end implementation used to check the press/release
coordinates for the first touchpoint. On multifinger swipes, we
can receive this vfunc called due to other touch sequence going
first, so we'd get 0/0 as the release coordinates for this still
active sequence, resulting in bogus directions.

Instead, check the last event coordinates, that will be always
correct regardless of whether the touchpoint 0 finished yet or
not.

https://bugzilla.gnome.org/show_bug.cgi?id=749739
2015-05-26 19:02:51 +02:00
Emmanuele Bassi
c71dfa2162 docs: Remove stray XML element
We moved to Markdown a while ago, but a stray </para> was left in.
2015-05-19 15:27:30 +01:00
Emmanuele Bassi
c99ce18efb actor: Guard against negative-sized allocations
The allocate_align_fill() method may end up trying to allocate an actor
with a negative size, due to rounding and floating point operations.

https://bugzilla.gnome.org/show_bug.cgi?id=749420
2015-05-19 15:27:29 +01:00
Emmanuele Bassi
e72a1a44e6 actor: Ensure allocation adjustment is safe against zero sizes
We already copy with negative end results, but there's no point in doing
the work in the first place.
2015-05-19 15:27:29 +01:00
Rui Matos
9268bb9144 x11: Fix touchpad detection
Commit 79849ef1d5fff9acd310cd68d59df0c7cf2cb28f had a typo in the
device property format check. This property is formated in 8-bit
items, not 32-bit.

This went unnoticed till now because some touchpads were still being
detected as such due to a second check below:

      else if (strstr (name, "touchpad") != NULL)
        source = CLUTTER_TOUCHPAD_DEVICE;

https://bugzilla.gnome.org/show_bug.cgi?id=749482
2015-05-18 11:43:58 +02:00
Matthieu Bouron
8aea8bc463 clutter-backend-gdk: Only set setting on successful gdk_screen_get_setting call
It could happen that gdk_screen_get_setting fails to retreive
Gdk/WindowScalingFactor which leads to the following warnings when
clutter_init is called:

GLib-GObject-WARNING **: value "0" of type 'gint' is invalid or out of range for property 'window-scaling-factor' of type 'gint'
GLib-GObject-WARNING **: value "0" of type 'gint' is invalid or out of range for property 'dnd-drag-threshold' of type 'gint'

https://bugzilla.gnome.org/show_bug.cgi?id=749256

Slightly edited to fix up whitespace issues.

Edited-by: Emmanuele Bassi <ebassi@gnome.org>
2015-05-12 11:14:14 +01:00
Emmanuele Bassi
8fc8a73580 gdk: Use RGBA visual if there is one
The condition check for the has_rgba_visual flag is reversed, and thus
we relied on drivers returning an ARGB visual first by default.

Referenced by: https://bugzilla.redhat.com/show_bug.cgi?id=1206960
2015-05-07 13:28:33 +01:00
Emmanuele Bassi
9584b23958 docs: Fix typo in ClutterStage::deactivate 2015-05-01 16:51:12 +01:00
Emmanuele Bassi
54a2a20e38 actor: Remove trailing new line
The debug messages have a new line by default.
2015-04-30 12:42:44 +01:00
Emmanuele Bassi
8b8aa0b492 actor: Use the real opacity when clearing the stage
The paint opacity for a top level is always overridden to be the full
value, since it's a composited value and we want to paint our scene.

When clearing the stage framebuffer, though, we want to use the actual
opacity, if ClutterStage:use-alpha is set.
2015-04-30 12:40:39 +01:00
Jasper St. Pierre
21ce9bc08b clutter-stage-cogl: Match EGL's behavior of eglSwapBuffersWithDamage
-1 is explicitly an invalid value to pass to eglSwapBuffersWithDamage,
and the specification admits as much:

                                                         If
    eglSwapBuffersWithDamageEXT is called and <n_rects>, is less
    than zero or <n_rects> is greater than zero but <rects> is
    NULL, EGL_BAD_PARAMETER is generated.

Fix up our usage of SwapBuffersWithDamage to match the behavior in the
EGL specification.

https://bugzilla.gnome.org/show_bug.cgi?id=745512
2015-04-29 22:41:58 +01:00
Emmanuele Bassi
dac33c5fea Stop using macros for accessing actor state
Use the newly added functions instead.
2015-04-23 17:39:30 +01:00
Emmanuele Bassi
4c6a550d13 Soft-deprecation of actor state macros
These are just terrible API that we've been stringing along since the
0.x days. We cannot truly deprecate them, because they are, in some
cases, the only actual API to perform some operation, and porting all
the code in the world is not going to make us any friends.

For the time being, we use a deprecation notice in the documentation.
2015-04-14 12:46:49 +01:00
Emmanuele Bassi
849607316a actor: Add functions mapping to state query macros
The macros are useless for language bindings, and are terribly unsafe
from C as well. There's always the option of using the GObject
properties they refer to, but it's more efficient to just have a simple
getter function.
2015-04-14 12:37:42 +01:00
Emmanuele Bassi
4006b8524d Add version macros for 1.24 2015-04-14 12:29:58 +01:00
Emmanuele Bassi
877e58a6b4 x11: Plug a leak on error path
If XIGetProperty() does not return what we expect, but still returned
something, we need to free it.
2015-04-09 12:35:23 +01:00
Emmanuele Bassi
83cd36e95f x11: Improve touchpad detection heuristics
We should use the same heuristics used by GDK in order to detect whether
a device is a touchpad or not.

Based on the similar code from Carlos Garnacho for GDK:
https://git.gnome.org/browse/gtk+/commit/?id=6f07d5e7

https://bugzilla.gnome.org/show_bug.cgi?id=747436
2015-04-09 11:03:16 +01:00
Emmanuele Bassi
d362e373bb actor: Fix a compiler warning 2015-03-23 13:24:52 +00:00
Emmanuele Bassi
505801cd09 gdk: Fix stage removal from the master clock
Prevents a double-free in the conformance test suite.
2015-03-23 13:24:44 +00:00
Emmanuele Bassi
4f8643cea3 gdk: Fix mapping between frame clock and stages
While each stage has at most a GdkFrameClock, the same GdkFrameClock
instance may drive multiple stages per frame. This means that the
mapping between a GdkFrameClock and a ClutterStage is a 1:M one, not a
1:1.

We should store a list of stages associated to each frame clock
instance, so that we can iterate over it when we need to update the
stages.

This commit fixes redraws of applications using multiple stages,
especially when using clutter-gtk.
2015-03-23 11:00:00 +00:00
Florian Müllner
38c4807230 cally-actor: Don't assume X11 backend is used when supported
_cally_actor_get_top_level_origin() uses a compile time check
without runtime check, which will obviously fail when another
backend like wayland is used.

https://bugzilla.gnome.org/show_bug.cgi?id=746575
2015-03-23 11:00:00 +00:00
Jonas Ådahl
615b0f46ae evdev: Keep track of the pointer coordinate ourself
When multiple relative motion events are received and queued, we can't
base the relative => absolute motion conversion off of the stage pointer
position, since that is only updated when the queue is processed at
the beginning of each frame. The effect of trying to use the stage
pointer position was that subsequent motion events were effectively
dropped.

To improve things, switch to keeping track of the pointer position
ourselves in the evdev backend and adding to that.

This has the side effect of making the internal function
_clutter_input_device_set_coords not effect the internal coordinate
state of the evdev stage, but AFAICS there is nothing depending on that
so that should be fine.

https://bugzilla.gnome.org/show_bug.cgi?id=746328
2015-03-18 22:45:38 +08:00
Emmanuele Bassi
83caeaae9b stage-cogl: Abort realize() if there's no CoglContext
There's no point in trying to go ahead if we don't have a context to
create the CoglOnscreen framebuffer, and Cogl will crash anyway if we
pass NULL to the constructor.
2015-03-17 13:47:08 +00:00
Emmanuele Bassi
ce2d86515a rectangle: Fix the border drawing conditions
And reorganize the code a bit while we're at it.
2015-03-15 15:10:31 +00:00
Chris Wilson
239280f855 stage-cogl: Fix damage tracking with varying buffer ages
With server-side buffer allocation, buffers may be returned out of order
(e.g. they may be held onto by external references or hardware). As such
we may see older buffers the frame after we discard the history from
seeing a very young buffer. To overcome this we want to keep the history
in a ring so we can keep track of older entries without keeping an
unbounded list. After converting to a ring, the maximum buffer age
observed during testing was 5 (expected value of 4), but before we could
see ages as high as 9 due to the huge latency spikes caused by doing full
buffer redraws (compounded by external listeners doing readback on the
damaged areas, for example vnc, drm/udl, prime). For this reason, a
maximum age of 16 was chosen to be suitably large enough to prevent these
worst cases from taxing the system.

v2: Fix off-by-one in combining the damage histroy into the clipping
rectangle, and apply copious whitespace fixes.

Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=745512
References: https://bugzilla.gnome.org/show_bug.cgi?id=724788
References: https://bugzilla.gnome.org/show_bug.cgi?id=669122
2015-03-15 14:46:42 +00:00
Chris Wilson
55c957267e stage-cogl: Use swap buffers with damage
cogl provides an interface to pass along damage with the swap buffers
request. This is useful for the display servers and hardware to minimise
the work done in updating the screen and also reducing the work done by
external listeners (such as vnc, drm/udl and PRIME).

Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=745512
2015-03-15 14:45:53 +00:00
Emmanuele Bassi
6de3413921 rectangle: Do not draw the border if bigger than the allocation
If the rectangle is allocate a size smaller than the border, drawing the
border will end up with negative coordinates, and will mess up the whole
thing. Since rectangles don't have a minimum preferred size, we cannot
rely on the allocation being big enough to contain the border and the
background color.

If the rectangle is smaller than the border width value, we just paint
the border color as well.
2015-03-14 23:17:27 +00:00
Emmanuele Bassi
1912f28063 docs: Remove leftover DocBook tags
We use markdown for the documentation.
2015-03-12 20:22:57 +00:00
Emmanuele Bassi
fefc2b5321 docs: Improve more deprecation notices 2015-03-08 15:49:45 +00:00