Commit Graph

26913 Commits

Author SHA1 Message Date
Georges Basile Stavracas Neto
925809ea75 clutter/blur: Pass direction as vec2
Yet another way to reduce the instruction count of the fragment
shader. Passing a pair of floats once is virtually free, compared
to computing horizontal and vertical on each fragment run.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1646>
2020-12-17 13:21:50 +00:00
Georges Basile Stavracas Neto
8588352d1d clutter/blur: Remove uniform locations from BlurPass
They're not used anywhere except when setting up the pipeline, so
make them local variables.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1646>
2020-12-17 13:21:50 +00:00
Daniel van Vugt
261447a498 clutter/stage: Steal and manually free pending_queue_redraw entries
New entries indirectly added to `pending_queue_redraw` during the loop
would make our iterator invalid and cause `g_hash_table_iter_next` to
fail without having visited all elements. That was seen as assertion
failures but also likely resulted in incomplete paint clips.

Now we steal the iterator's entry before such corruption can happen,
free it manually, and reset the iterator to the beginning on every
iteration. This is actually safe and efficient because we're removing each
entry we visit. So no time is wasted in resuming from the (new) beginning
of the hash table.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1557
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1615>
2020-12-17 16:21:17 +08:00
Georges Basile Stavracas Neto
2f01ef69e3 clutter/paint-node: Add multi-rect operations
Add a new pair of APIs corresponding to CoglFramebuffer's draw_rectangles()
and draw_textured_rectangles(). They're generally more performance compared
to adding multiple single-rect operations. These variants are heavily used
by GNOME Shell's CSS implementation.

The op array is built to match cogl_framebuffer_draw_textured_rectangles()
always, which means it's a series of 8 floats composed (x1 y1 x2 y2) and
(s1 t1 s2 t2). To avoid adding new struct fields to ClutterPaintOperation,
which is a performance and memory sensitive structure, simply divide the
array length by 8 (which is guaranteed to be correct).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1637>
2020-12-17 03:04:03 +00:00
Georges Basile Stavracas Neto
2cef2b6b1e clutter/paint-node: Rename multitex_coords to coords
The array will be used not only for multitexture, but also for
multirectangle operations. Rename it to be generic enough to
cover both cases.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1637>
2020-12-17 03:04:03 +00:00
Georges Basile Stavracas Neto
d717cc9231 clutter/blur: Shortcircuit when sigma is 0
When there's no blur to be performed, don't do any; instead,
return the original texture, and don't run the vertical and
horizontal blur pipelines.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1637>
2020-12-17 03:04:03 +00:00
Jonas Dreßler
7de5f79ddb Revert "clutter/offscreen-effect: Use the paint volume origin as the FBO offset"
This change broke the color picker in gnome-shell, let's revert it for
now until a correct solution can be figured out.

This reverts commit 0bace8dbde.

Closes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3494

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1645>
2020-12-16 23:08:25 +00:00
Carlos Garnacho
446839c0d0 backend/native: Check libinput_device in async call
Power saving changes in laptop panels enable/disable the attached
touchscreen input device, this is an asynchronous operation that
may be happening while the device is disappearing.

In fact, closing the lid is such perfect storm where both things
happen around the same time.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1644>
2020-12-16 19:14:54 +01:00
Carlos Garnacho
b2b3d000d2 backends/native: Dispose the libinput device in the input thread
Currently, the MetaInputDeviceNative owns the libinput_device, with the
small catch that it is eventually finished in the main thread (as the
CLUTTER_DEVICE_REMOVED event keeps the last reference to it).

Make it sure that the libinput_device is destroyed in the input thread,
before giving away the last extra input device references.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1639>
2020-12-16 17:09:58 +01:00
Carlos Garnacho
67f0704340 backends/native: Make device grouping libinput independent
Keep device groups as opaque pointers, and just compare those
afterwards.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1639>
2020-12-16 17:09:58 +01:00
Carlos Garnacho
96070e820c backends/native: Make group modes checks libinput device independent
Remove the dependence on the underlying libinput device here.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1639>
2020-12-16 17:09:58 +01:00
Carlos Garnacho
505f65e8d6 backends/native: Make mode switch checks libinput independent
Add this info to the PadFeatures array, and pull it from there.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1639>
2020-12-16 17:09:58 +01:00
Georges Basile Stavracas Neto
53f7b6c149 clutter: Simplify framebuffer setup using ortho projection
Setting an ortho projection gives us pretty much the same result as
manually calculating the projection matrix. The ortho projection is
actually more "complete" than the custom projection we've been using,
as it also considers z-near and z-far, but in practice the generated
pixels are exactly equal.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1642>
2020-12-16 11:46:26 -03:00
Jonas Ådahl
95e0bf34e9 renderer/native: Remove left over comment
There was an attempt to remove an unnecessary inclusion of a header
file, but only got so far as compile testing after having commented out,
but didn't remove the comment before creating a commit. This commit
fixes that mistake.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1640>
2020-12-16 09:17:20 +01:00
Jonas Ådahl
d5cbbb2733 backends/native: Destruct udev after kms
MetaKms is a user of MetaUdev, so destroy MetaUdev later than MetaKms,
to avoid use-after-free.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1640>
2020-12-16 09:17:20 +01:00
Georges Basile Stavracas Neto
431bde921c clutter/effect: Move ClutterEffect creation to ClutterActor
As so paint node creation is centralized in a single function.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 12:07:57 -03:00
Georges Basile Stavracas Neto
46c68f368f clutter/offscreen-effect: Document paint nodes
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 12:07:57 -03:00
Georges Basile Stavracas Neto
4898408404 clutter/effect: Add paint nodes to all paint vfuncs
In the purely paint node based rendering future, ClutterEffects
simply add more paint nodes to the tree when painting the actor.

This is the leap to achieve that future.

Add paint nodes to pre_paint, paint, and post_paint, and move the
ClutterEffectNode creation to _clutter_effect_paint().

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 11:48:28 -03:00
Georges Basile Stavracas Neto
ea20076bad clutter/offscreen-effect: Implement paint_node()
The paint node tree that ClutterOffscreenEffect generates is
simple:

  Root
    |------------+
    |            |
  Layer        Pipeline
    |
  Actor

Right now, both pre-paint and ClutterLayerNode push the offscreen
to the framebuffer stack. That's harmless, and will go away soon
anyway.

The actor node is created and added in a separate function because
it'll be reused by the next commit.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 11:48:28 -03:00
Georges Basile Stavracas Neto
26c1a5eedf clutter/offscreen-effect: Use paint nodes to paint target
Add a new ClutterPaintNode parameter to the paint_target() vfunc.
For now, create a temporary ClutterEffectNode that is passed to
paint_target() and immediately painted; next commits will move
this to upper layers.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
691d31748a clutter/desaturate-effect: Switch to create_pipeline vfunc
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
b3641e0833 clutter/colorize-effect: Switch to create_pipeline vfunc
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
5c628083b6 clutter/brightness-contrast-effect: Switch to create_pipeline vfunc
Pretty much the exact same steps and constraints of the previous
commit.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
5587c70c6a clutter/blur-effect: Switch to create_pipeline vfunc
The blur pipeline is still cached on ClutterBlurEffect, and we
simply update the uniforms when asked to create the pipeline.

Now that ClutterOffscreenEffect will use the blur pipeline, it
doesn't need to override the paint_target() vfunc anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
5794871977 clutter/offscreen-effect: Add new create_pipeline() vfunc
The most annoying aspect of ClutterOffscreenEffect right now, and
the reason for all its subclasses to override pre-paint, is that
the pipeline creation isn't under subclasses' control. That means
all subclasses must ask ClutterOffscreenEffect to run pre-paint
and create the pipeline, then they all create their own pipelines
to paint.

To reduce this complexity, add a new create_pipeline() vfunc to
ClutterOffscreenEffect. Next commits will port effects to use this
new vfunc.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Georges Basile Stavracas Neto
6654053250 clutter/paint-nodes: Make ClutterLayerNode always push/pop
ClutterLayerNode currently skips pushing the offscreen framebuffer when
no operations are set. This was added at the time because pushing and
popping was a synchronization point in Cogl, slow enough to force the
layer node to have this protective measure. Nowadays, pushing and
popping on the paint context is free.

Make ClutterLayerNode always push and pop in pre and post paint.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>
2020-12-15 10:36:34 -03:00
Olivier Fourdan
533e6768da build: Use Xwayland pkg-config if available
Xwayland in its main development branch now provides a pkg-config file
which can be used to determine Xwayland installation path and various
options enabled at build time.

Change mutter build system to optionally use that mechanism if
available. If not (as with Xwayland from the current stable branch),
keep the fallback mechanisms (basically search for the Xwayland and parse
its command line options to determine if initfd is available).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1635>
2020-12-15 09:30:37 +00:00
Daniel Mustieles
baff123af2 Updated Spanish translation 2020-12-15 10:28:59 +01:00
Georges Basile Stavracas Neto
15f5087135 Introduce ClutterBlurNode
ClutterBlurNode is a paint node based on ClutterLayerNode
that draws all children in an offscreen framebuffer, blurs
this framebuffer, and finally paints the blurred contents
according the the paint operations added.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1627>
2020-12-14 09:45:50 -03:00
Georges Basile Stavracas Neto
3440fbd358 clutter: Add private ClutterBlur
ClutterBlur is a small helper structure that implements
blurring a texture.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1627>
2020-12-14 09:43:08 -03:00
Georges Basile Stavracas Neto
3a3eaf5ad3 clutter/paint-nodes: Fix blit node oversights
Copy-paste error sneaked ClutterTransformNodeClass in
clutter_blit_node_class_init(). It wasn't problematic
because they both typedef to ClutterPaintNodeClass, but
fix it anyway.

Also switch to g_object_ref() in clutter_blit_node_new().

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1627>
2020-12-14 09:21:30 -03:00
Georges Basile Stavracas Neto
d57bdb0b44 cogl/framebuffer: Add COGL_EXPORT to public function
An oversight of 038a3170bf.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1627>
2020-12-14 09:21:30 -03:00
Florentina Mușat
f48a86a88e Update Romanian translation 2020-12-12 20:01:39 +00:00
Florentina Mușat
b3a073fdd6 Update Romanian translation 2020-12-12 18:28:03 +00:00
Daniel van Vugt
ebf9f18080 clutter/text: Make update_cursor_location() operate in stage coordinates
Until now we would `clutter_input_focus_set_cursor_location` with
cursor-rectangle-in-physical-pixels + actor-location-in-stage-coordinates.
But those use different scaling factors so it only got the right answer
when the framebuffer scale was 1.0.

This directly determines the geometry of the invisible dummy cursor in
gnome-shell ibusCandidatePopup.js:

```
  panelService.connect('set-cursor-location', (ps, x, y, w, h) => {
      this._setDummyCursorGeometry(x, y, w, h);
  });
```

And because it's invisible it wasn't obvious that it was wrong until you
enable `CLUTTER_PAINT=damage-region` and you can see its ghost at the wrong
offset and scale.

So now we `clutter_input_focus_set_cursor_location` using purely unscaled
stage coordinates. And `CLUTTER_PAINT=damage-region` shows that
gnome-shell's `_dummyCursor` is placed precisely over the visible cursor.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3399
and probably other IBus issues that arise when using framebuffer scaling.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1576>
2020-12-12 08:18:49 +00:00
Daniel van Vugt
db30a4d7b4 clutter/text: Scale down clutter_text_get_cursor_rect to actor coordinates
`priv->cursor_rect` is stored in physical pixels, not local coordinates.
So unscale it before returning from `clutter_text_get_cursor_rect`, which
is explicitly documented as returning "actor-relative coordinates".

This went missed with fractional scaling support, and unnoticed as nobody
uses `clutter_text_get_cursor_rect` yet. But that will soon change.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1576>
2020-12-12 08:18:49 +00:00
Daniel van Vugt
0bace8dbde clutter/offscreen-effect: Use the paint volume origin as the FBO offset
Before now it was assumed that the only negative local coordinates would
be those introduced by `_clutter_actor_box_enlarge_for_effects`, and we
used the difference for `fbo_offset_x/y`. But that was misguided (of me)
because gnome-shell can give us paint volumes at negative coordinates too,
like when rendering `box-shadow` on the top or left edge of an actor.

The maximum extents of negative coordinates we might need to render are
in fact the (enlarged) left and top edges of the paint volume. So use
those as the FBO offset. This places the actor's local origin correctly
within the FBO and thus also ensures it's not over-clipped at the edges
of the FBO, which now line up with the enlarged extents of the paint
volume.

This fixes one third of
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1090
The other fixes required are !1053 and gnome-shell!1417.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1538>
2020-12-12 00:27:46 +00:00
Jonas Dreßler
9693462f32 clutter/actor: Use different view list when picking frame clock of stage
Apparently it can happen that a timeline tries to pick a frame clock
from an actor that's on a stage, but the actor still doesn't find a
frame clock and returns NULL.

This probably is the case when starting a timeline right after attaching
an actor to a newly created stage, so before the first stage-update
cycle. In this case clutter_actor_update_stage_views() will not have run
and the stage-actor will have priv->stage_views set to NULL even though
there are stage views.

To prevent this from happening, use the complete list of stage views
maintained by the backend when picking a frame clock for the stage.

This doesn't fix any issue appearing on master, but is correct
nonetheless.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1631>
2020-12-11 22:51:44 +00:00
Florian Müllner
fbe1a16a6b ci: Only fetch history for branch tips
We don't need any history, so we can save a bit of bandwidth by
omitting it, and only fetch the refs we are actually interested in.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1630>
2020-12-11 16:56:41 +00:00
Florian Müllner
afced5b405 ci: Fix checking out gnome-shell for tag pipelines
$CI_COMMIT_REF_NAME can be a branch name or a tag, depending on the
pipeline, but our checkout script only deals with the former at the
moment.

Address this by rather than looking for a remote branch name, just
try to fetch the ref like we do for merge request pipelines.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1630>
2020-12-11 16:56:41 +00:00
Florian Müllner
f335df56b6 ci: Improve checkout script output
We are currently not very good at communicating what's going in,
in particular for non-merge request pipelines where the output
is usually just "Using origin/master instead" (instead of what?).

Improve this by consistently communicate what we are looking for,
whether we found it, and what we end up doing.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1630>
2020-12-11 16:56:41 +00:00
Aleksandr Mezin
4f544b6362 xwayland: Set xrandr primary output
To find XWayland output that should be the primary one, iterate through all
XWayland outputs, and compare their geometry to the geometry of the primary
logical monitor.

To avoid possible race conditions (Mutter's monitor configuration already
updated, but Xrandr not yet), set the output both after Randr notifications and
after 'monitors-changed' signal.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1407

Signed-off-by: Aleksandr Mezin <mezin.alexander@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1558>
2020-12-11 13:44:45 +00:00
Jonas Ådahl
357f3250cb xwayland: Make sure /tmp/.X11-unix/ exists
When we're running under a polyinstantiated SELinux environment, we'll
likely start with an isolated and empty /tmp, meannig no /tmp/.X11-unix
directory to add things to. To make it possible to still function in
this kind of setup, make sure said directory exists.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1626>
2020-12-10 17:10:32 +01:00
Jonas Ådahl
d940911478 xwayland: Don't spew warnings when looking for X11 displays
It's not important, so only show it when doing MUTTER_DEBUG=wayland.
Instead report what display numbers were eventually found.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1625>
2020-12-10 15:00:53 +00:00
Jonas Ådahl
4ef34ed68f xwayland: Clean up error reporting
Instead of g_warning() everywhere, use GError.

This also removes the already unused 'fatal' boolean that was still
passed around.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1625>
2020-12-10 15:00:53 +00:00
Carlos Garnacho
e21929be82 clutter: Do not poke backend code for motion compression
We now have all info available in ClutterEvent, use it and stop poking
backend internals.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
2020-12-08 15:37:38 +00:00
Carlos Garnacho
0842ac936f clutter: Drop infrastructure to copy/free platform event data
This is now unused, all information belongs to ClutterEvents.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
2020-12-08 15:37:38 +00:00
Carlos Garnacho
64d5e8a9bd backends/native: Drop MetaEventNative
This doesn't really hold anything now, so we can stop trying to
copy these across events.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
2020-12-08 15:37:38 +00:00
Carlos Garnacho
b88790554b clutter: Move relative motion information to ClutterEvent
Instead of using native backend platform data specifically, store
this info in ClutterMotionEvent. This includes time in usec since
it's just used for motion events, in the future it could make sense
to make these general to all events again, but it could make sense
to make ClutterEvent structs private before.

In order to express that a motion event has relative motion info,
the CLUTTER_EVENT_FLAG_RELATIVE_MOTION event flag has been added
for it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
2020-12-08 15:37:38 +00:00
Carlos Garnacho
4db5b95aac wayland: Drop HAVE_BACKEND_NATIVE checks in wl_touch implementation
This file doesn't really do anything much backend-dependent anymore, we
can drop these checks.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
2020-12-08 15:37:38 +00:00