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clutter: Do not poke backend code for motion compression
We now have all info available in ClutterEvent, use it and stop poking backend internals. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
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@ -607,21 +607,6 @@ clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat)
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return seat_class->get_supported_virtual_device_types (seat);
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}
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void
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clutter_seat_compress_motion (ClutterSeat *seat,
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ClutterEvent *event,
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const ClutterEvent *to_discard)
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{
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ClutterSeatClass *seat_class;
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g_return_if_fail (CLUTTER_IS_SEAT (seat));
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seat_class = CLUTTER_SEAT_GET_CLASS (seat);
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if (seat_class->compress_motion)
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seat_class->compress_motion (seat, event, to_discard);
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}
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gboolean
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clutter_seat_handle_event_post (ClutterSeat *seat,
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const ClutterEvent *event)
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@ -84,10 +84,6 @@ struct _ClutterSeatClass
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ClutterKeymap * (* get_keymap) (ClutterSeat *seat);
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void (* compress_motion) (ClutterSeat *seat,
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ClutterEvent *event,
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const ClutterEvent *to_discard);
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gboolean (* handle_event_post) (ClutterSeat *seat,
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const ClutterEvent *event);
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@ -151,10 +147,6 @@ ClutterVirtualInputDevice *clutter_seat_create_virtual_device (ClutterSeat
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CLUTTER_EXPORT
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ClutterVirtualDeviceType clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat);
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void clutter_seat_compress_motion (ClutterSeat *seat,
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ClutterEvent *event,
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const ClutterEvent *to_discard);
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CLUTTER_EXPORT
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void clutter_seat_warp_pointer (ClutterSeat *seat,
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int x,
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@ -687,6 +687,32 @@ _clutter_stage_has_queued_events (ClutterStage *stage)
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return priv->event_queue->length > 0;
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}
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static void
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clutter_stage_compress_motion (ClutterStage *stage,
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ClutterEvent *event,
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const ClutterEvent *to_discard)
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{
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double dx, dy;
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double dx_unaccel, dy_unaccel;
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double dst_dx = 0.0, dst_dy = 0.0;
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double dst_dx_unaccel = 0.0, dst_dy_unaccel = 0.0;
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if (!clutter_event_get_relative_motion (to_discard,
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&dx, &dy,
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&dx_unaccel, &dy_unaccel))
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return;
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clutter_event_get_relative_motion (event,
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&dst_dx, &dst_dy,
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&dst_dx_unaccel, &dst_dy_unaccel);
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event->motion.flags |= CLUTTER_EVENT_FLAG_RELATIVE_MOTION;
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event->motion.dx = dx + dst_dx;
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event->motion.dy = dy + dst_dy;
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event->motion.dx_unaccel = dx_unaccel + dst_dx_unaccel;
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event->motion.dy_unaccel = dy_unaccel + dst_dy_unaccel;
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}
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void
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_clutter_stage_process_queued_events (ClutterStage *stage)
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{
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@ -754,11 +780,7 @@ _clutter_stage_process_queued_events (ClutterStage *stage)
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(int) event->motion.y);
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if (next_event->type == CLUTTER_MOTION)
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{
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ClutterSeat *seat = clutter_input_device_get_seat (device);
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clutter_seat_compress_motion (seat, next_event, event);
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}
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clutter_stage_compress_motion (stage, next_event, event);
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goto next_event;
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}
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@ -341,32 +341,6 @@ meta_seat_native_get_supported_virtual_device_types (ClutterSeat *seat)
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CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN);
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}
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static void
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meta_seat_native_compress_motion (ClutterSeat *seat,
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ClutterEvent *event,
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const ClutterEvent *to_discard)
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{
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double dx, dy;
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double dx_unaccel, dy_unaccel;
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double dst_dx = 0.0, dst_dy = 0.0;
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double dst_dx_unaccel = 0.0, dst_dy_unaccel = 0.0;
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if (!clutter_event_get_relative_motion (to_discard,
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&dx, &dy,
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&dx_unaccel, &dy_unaccel))
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return;
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clutter_event_get_relative_motion (event,
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&dst_dx, &dst_dy,
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&dst_dx_unaccel, &dst_dy_unaccel);
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event->motion.flags |= CLUTTER_EVENT_FLAG_RELATIVE_MOTION;
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event->motion.dx = dx + dst_dx;
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event->motion.dy = dy + dst_dy;
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event->motion.dx_unaccel = dx_unaccel + dst_dx_unaccel;
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event->motion.dy_unaccel = dy_unaccel + dst_dy_unaccel;
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}
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static void
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meta_seat_native_warp_pointer (ClutterSeat *seat,
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int x,
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@ -408,7 +382,6 @@ meta_seat_native_class_init (MetaSeatNativeClass *klass)
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seat_class->get_keymap = meta_seat_native_get_keymap;
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seat_class->create_virtual_device = meta_seat_native_create_virtual_device;
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seat_class->get_supported_virtual_device_types = meta_seat_native_get_supported_virtual_device_types;
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seat_class->compress_motion = meta_seat_native_compress_motion;
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seat_class->warp_pointer = meta_seat_native_warp_pointer;
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seat_class->handle_event_post = meta_seat_native_handle_event_post;
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seat_class->query_state = meta_seat_native_query_state;
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