Commit Graph

6660 Commits

Author SHA1 Message Date
Robert Bragg
0aacbd47b7 actor: make offscreen_redirect prop take flags + default off
Because we have had several reports about significant performance
regressions since we enabled offscreen redirection by default for
handling correct opacity we are now turning this feature off by default.

We feel that clutter should prioritize performance over correctness in
this case. Correct opacity is still possible if required but the
overhead of the numerous offscreen allocations as well as the cost of
many render target switches per-frame seems too high relative the
improvement in quality for many cases.

On reviewing the offscreen_redirect property so we have a way to
disable redirection by default we realized that it makes more sense for
it to take a set of flags instead of an enum so we can potentially
extend the number of things that might result in offscreen redirection.

We removed the ability to say REDIRECT_ALWAYS_FOR_OPACITY, since it
seems that implies you don't trust the implementation of an actor's
has_overlaps() vfunc which doesn't seem right.

The default value if actor::redirect_offscreen is now 0 which
effectively means don't ever redirect the actor offscreen.
2011-08-30 16:20:16 +01:00
Emmanuele Bassi
d847d43f70 actions/drag: Be more reliable when destroying the drag handle
Whenever the drag handle gets destroyed mid-drag we need to cancel any
current drag operation and reset the state of the DragAction.

https://bugzilla.gnome.org/show_bug.cgi?id=657681
2011-08-30 13:33:20 +01:00
Alejandro Piñeiro
f1a7cd7c0f Merge branch 'atkwindow' 2011-08-30 12:26:35 +02:00
Emmanuele Bassi
2212937788 Post-release version bump to 1.7.13 2011-08-29 23:29:07 +01:00
Emmanuele Bassi
c26dd3f008 Release Clutter 1.7.12 (snapshot) 2011-08-29 23:05:03 +01:00
Emmanuele Bassi
368c916c7f layout-managers: Take into account the allocations's origin
If an actor using a LayoutManager has attributes like margin or padding
then it'll have to shave them from the available allocation before
passing it to the LayoutManager::allocate() implementation. Layout
managers should, thus, not assume that the origin of the allocation is
in (0, 0), but take into account that the passed ActorBox might have a
different origin.

https://bugzilla.gnome.org/show_bug.cgi?id=649631
2011-08-29 22:43:42 +01:00
Emmanuele Bassi
3314385119 box: Munge the allocation passed to the layout manager
The actor is in charge of providing to the LayoutManager the available
allocation. ClutterBox should not just pass the box it got from its
parent: it should, instead, provide a normalized box, with an origin in
(0, 0) and the available size.

https://bugzilla.gnome.org/show_bug.cgi?id=649631
2011-08-29 22:39:14 +01:00
Emmanuele Bassi
96810e1d4d build: Add -lm to clutter's LIBADD rule
We need to explicitly link against libm when building Clutter, since we
use libm API.

https://bugzilla.gnome.org/show_bug.cgi?id=657529
2011-08-29 22:17:53 +01:00
Fran Dieguez
41d22f37ef Updated galician translations 2011-08-28 17:36:57 +02:00
Emmanuele Bassi
059d32b40d build: Add -lm to the tests linker flags
https://bugzilla.gnome.org/show_bug.cgi?id=657529
2011-08-28 00:03:28 +01:00
Kjartan Maraas
2ad7f97fce Updated Norwegian bokmål translation 2011-08-26 13:26:49 +02:00
Robert Bragg
2f18855659 Adds experimental clutter_backend_get_cogl_context API
This adds experimental API to be able to get the CoglContext associated
with the ClutterBackend. The CoglContext is required to use some of the
experimental 2.0 Cogl API.

Note: Since CoglContext is itself experimental API this API should
considered experimental too. This patch introduces a
CLUTTER_ENABLE_EXPERIMENTAL_API #ifdef guard which anyone wanting to use
this API must define so it's explicitly clear to developers that they
are playing with experimental API.

Note: This API is not yet supported on OSX because OSX still uses the
stub Cogl winsys and the Clutter backend doesn't explicitly create a
CoglContext.

Note: even though this is experimental API we still promise that it
wont be changed during a stable release cycle. This means for example
that you can depend on this for the lifetime of the clutter-1.8 stable
release cycle.
2011-08-24 16:24:39 +01:00
Alejandro Piñeiro
663bfd0e85 a11y: Using proper way to register to window events 2011-08-23 17:22:17 +02:00
Alejandro Piñeiro
7635cb6f17 a11y: We don't need to explicitly manage window events 2011-08-23 17:22:17 +02:00
Alejandro Piñeiro
a9690a4a5e a11y: Using AtkWindow on cally-stage 2011-08-23 17:22:11 +02:00
Emmanuele Bassi
2559fb1d0d actor: Add a comment on the unmapping order
Let's add a comment to avoid reshuffling the unmap() implementation and
end up triggering these bugs:

  http://bugzilla.clutter-project.org/show_bug.cgi?id=2621
  https://bugzilla.gnome.org/show_bug.cgi?id=652036
2011-08-23 10:58:09 +01:00
Emmanuele Bassi
a661191b4b docs/cookbook: Point out that Cogl does not do AA drawing 2011-08-22 13:15:42 +01:00
Emmanuele Bassi
010fc072f9 docs/cookbook: Update the link to the GObject reference 2011-08-22 12:33:20 +01:00
Daniel Mustieles
d8fcf73298 Updated Spanish translation 2011-08-19 13:51:32 +02:00
Emmanuele Bassi
d691c9cbe3 x11/settings: Add Fontconfig/Timestamp key
The XSETTINGS key that matches the :fontconfig-timestamp property on
ClutterSettings.
2011-08-18 15:36:20 +01:00
Emmanuele Bassi
7d4f371ee9 settings: Add ClutterSettings:fontconfig-timestamp
The :fontconfig-timestamp is a write-only property that will get updated
by the underlying platform whenever the fontconfig configuration has
been changed — i.e. when the fontconfig caches should be rebuilt after
the user has installed a new font.
2011-08-18 15:33:39 +01:00
Emmanuele Bassi
e906d2cbde build: Depend on pangoft2 on X11
We need the fontconfig API to reinitialize the fontmap caches whenever
the system tells us that the user fonts have changed.
2011-08-18 15:32:29 +01:00
Robert Bragg
397fe1b5b6 text: Implement Scriptable interface for font-description
This makes ClutterText implement the Scriptable interface so that we can
have a custom property parser and setter for the font-description
property. This works by simply passing the string description through
to clutter_text_set_font_name.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-08-16 18:06:44 +01:00
Emmanuele Bassi
98b3834d55 Post-release version bump to 1.7.11 2011-08-16 00:19:34 +01:00
Emmanuele Bassi
d80fef4c71 Release Clutter 1.7.10 (snapshot) 2011-08-15 23:52:55 +01:00
Emmanuele Bassi
abcc7c62ec build: Do not define LDADD twice 2011-08-15 23:52:55 +01:00
Robert Bragg
ccb740f167 actor: Don't update last-paint-volume during picking
Actually this change has two notable effects; firstly we no longer
perform culling during picking and secondly we avoid updating the
last-paint-volume of an actor when picking.

We shouldn't perform culling during picking until clutter-stage.c is
updated to setup the clipping planes appropriately.

Since the last-paint-volume is intended to represent the visible region
of the actor the last time it was painted on screen it doesn't make
sense to update this during off screen pick renders since we are liable
to end up with a last-paint-volume that maps to an actors new position
when we next come to paint for real.

This fixes a bug in gnome-shell with dragging dash icons leaving a
messy trail on the screen.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-08-15 18:25:43 +01:00
Emmanuele Bassi
46b683cd2b Update the COPYING file
The FSF changed address, so we need to update the license accordingly to
avoid triggering issues with automated license checkers used by build
systems, like OBS.

https://bugzilla.gnome.org/show_bug.cgi?id=656588
2011-08-15 17:16:54 +01:00
Alejandro Piñeiro
efa7a66a70 build: list correct dependencies
Related to bug https://bugzilla.gnome.org/show_bug.cgi?id=656306#c4
2011-08-15 17:33:27 +02:00
Emmanuele Bassi
df107fc5ba interactive/test-actors: Constraint the hands group
Use constraints to align and size the ClutterGroup containing the
spinning hands so that resizing the stage doesn't look like arse.
2011-08-15 15:53:58 +01:00
Emmanuele Bassi
8402e41332 build: Require the latest stable version of Cogl 2011-08-15 15:35:41 +01:00
Emmanuele Bassi
2c34f0b16c Post-release version bump to 1.7.9 2011-08-15 15:16:24 +01:00
Emmanuele Bassi
f6fe09fa24 Release Clutter 1.7.8 (snapshot) 2011-08-15 14:32:37 +01:00
Emmanuele Bassi
3591be474e conform: Temporarily disable Cally's conformance test
See bug:

  https://bugzilla.gnome.org/show_bug.cgi?id=655588

for the failure.
2011-08-15 14:09:24 +01:00
Emmanuele Bassi
8ea6b7912e docs: Fix up the unused symbols warning 2011-08-15 14:08:57 +01:00
Emmanuele Bassi
aaa000acbf docs: Fix up warnings in Cally's reference API 2011-08-15 14:08:28 +01:00
Robert Bragg
d2763fd8a4 stage-cogl: pass top-left relative swap_region coords
All 2D coordinate spaces in Cogl have their origin at the top-left so we
shouldn't be flipping the coordinates we pass to
cogl_framebuffer_swap_region to be relative to the bottom of the
framebuffer.

This bumps the Cogl version requirement to 1.7.5 since we've had to fix
a bug in the semantics of cogl_framebuffer_swap_region.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-08-12 15:42:42 +01:00
Neil Roberts
944d9bdd69 test-cogl-blend-strings: Don't disable the TEXTURE_N test
This is now fixed in Cogl so there's no need to disable it.
2011-08-04 19:18:36 +01:00
Alejo Pacin
694649e50c a11y: Notify ATK_STATE_SHOWING state change
https://bugzilla.gnome.org/show_bug.cgi?id=648633
2011-08-04 12:59:50 +02:00
Neil Roberts
91ace65cae clutter-stage-win32: Fix name cogl_win32_onscreen_set_foreign_window
Since commit 38b67e2884 of Cogl the naming scheme for winsys-specific
API has changed to be cogl_win32_onscreen_* instead of
cogl_onscreen_win32_* so it wouldn't build on Windows.
2011-07-31 18:00:51 +01:00
Kirk A. Baker
01fd673505 osx: Avoid leaks in Stage::realize
clutter_stage_osx_realize() can now be called multiple times without
leaking views and windows.

https://bugzilla.gnome.org/show_bug.cgi?id=655307
2011-07-29 13:58:06 +01:00
Kirk A. Baker
e144378f5a osx: Implement windowDidResignKey
Added isHiding field to _ClutterStageOSX to allow windowDidResignKey
delegate to not order full screen window back whilst the full screen
window was being hidden.  This caused other application windows to be
hidden.  Also added code to keep hidden stage windows from being listed
in the application's Windows menu.

https://bugzilla.gnome.org/show_bug.cgi?id=655311
2011-07-29 13:58:01 +01:00
Kirk A. Baker
6f6b27fac5 osx: Add windowDidChangeScreen delegate
Added -windowDidChangeScreen: delegate to handle condition where moving
host window to a different screen would cause pick errors to be output.
The delegate just causes the stage to be redrawn which re-creates the
pick buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=655306
2011-07-29 13:57:13 +01:00
Emmanuele Bassi
7139ada809 model: Remove an unused variable 2011-07-29 13:17:11 +01:00
Evan Nemerson
a6bd11ac62 introspection: add missing introspection data from Vala bindings
https://bugzilla.gnome.org/show_bug.cgi?id=655387
2011-07-29 13:06:51 +01:00
Emmanuele Bassi
fe66575a2c docs: Update with the newly added Animatable symbol 2011-07-29 11:53:16 +01:00
Emmanuele Bassi
f28c1d2d2a state: Use the Animatable interface
The Animatable interface allows object classes to provide and animate
properties outside of the usual GObject property introspection API.

This change allows ClutterState to defer to the animatable objects the
property introspection and animation, just like ClutterAnimation does.
2011-07-29 11:44:28 +01:00
Emmanuele Bassi
8b03ec9d16 actor: There is no need to implement animate_property()
It's a deprecated virtual function, and its replacement does the right
thing by default.
2011-07-29 11:36:18 +01:00
Emmanuele Bassi
677df44975 animation: Use Animatable.interpolate_value()
And stop using the deprecated animate_property() method.
2011-07-29 11:36:18 +01:00
Emmanuele Bassi
8b861cea8f animatable: Deprecate and replace animate_property()
The animate_property() method of the Animatable interface is far less
than optimal:

  • it has a direct reference to ClutterAnimation;
  • it has an interval decomposed as two values.

These issues tie the Animatable interface with the Animation object,
even though it's neither necessary nor future-proof.

Let's introduce a new method, interpolate_value(), which does not
reference ClutterAnimation and uses a ClutterInterval to express the
initial and final states.
2011-07-29 11:36:18 +01:00