31 Commits

Author SHA1 Message Date
Bilal Elmoussaoui
655b4a9c75 Port to MtkRegion
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3292>
2023-11-03 11:27:52 +00:00
Bilal Elmoussaoui
7ee5b0c3e6 cogl: Replace cairo_rectangle_int_t with MtkRectangle
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3128>
2023-08-30 16:46:13 +02:00
Bilal Elmoussaoui
a955f0e47c cleanup: Make include macro usages consistent
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3157>
2023-08-07 22:24:36 +00:00
Georges Basile Stavracas Neto
3b7ca42c6f cogl/clip-stack: Removing window rect
The only consumer of this type of rect was the scissor clipping,
which was removed by the previous commit.

Remove window rects from CoglClipStack, and all dependent code.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3006>
2023-05-17 15:09:45 +00:00
Daniel van Vugt
216bb7f960 cogl/clip-stack-gl: Set glStencilMask correctly for clip regions
Previously we were using a mask of 0x1 for the lifetime of the stencil.
This was wrong for two reasons:

  * The intersection algorithm needs to count up to a maximum 2, so a
    mask of 1 would clamp to 1 instead. Then decrementing all pixels
    resulted in all pixels being zero even though we want some to be 1.
    So the stencil then blocked some color buffer pixels being rendered.

  * The lifetime of the mask was too long. By leaving it non-zero at
    the end of the function we could accidentally end up modifying the
    stencil contents during our later color buffer paints.

This fixes faulty rendering of some actors seen in gnome-shell with
test case: `env COGL_DEBUG=stencilling`

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1873>
2021-06-01 15:44:01 +08:00
Daniel van Vugt
5991f53c84 cogl/clip-stack-gl: Set glStencilMask correctly for clip rectangles
Previously we were using a mask of 0x1 for the lifetime of the stencil.
This was wrong for two reasons:

  * The intersection algorithm needs to count up to a maximum 2, so a
    mask of 1 would clamp to 1 instead. Then decrementing all pixels
    resulted in all pixels being zero even though we want some to be 1.
    So the stencil then blocked some color buffer pixels being rendered.

  * The lifetime of the mask was too long. By leaving it non-zero at
    the end of the function we could accidentally end up modifying the
    stencil contents during our later color buffer paints.

This fixes missing rendering of some actors seen in gnome-shell with
test case: `env COGL_DEBUG=stencilling CLUTTER_PAINT=disable-clipped-redraws`

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1873>
2021-06-01 15:43:33 +08:00
Daniel van Vugt
c3d64cc05b cogl: Add new option COGL_DEBUG=stencilling to disable optimizations
This means stencilling every clip stack entry even when stencilling could
be skipped. This visibly reveals some bugs in the stencilling logic.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1873>
2021-06-01 15:42:52 +08:00
Daniel van Vugt
f390340da5 cogl/clip-stack-gl: Remove unused code: #define GL_CLIP_PLANEn
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1873>
2021-06-01 15:42:52 +08:00
Jonas Ådahl
b07994b606 cogl: Use 'is_y_flipped()' instead of instance-of checking
This is what it was effectively used for in these places, so use the
appropriate API instead.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
2021-01-30 09:11:47 +00:00
Jonas Ådahl
eb14da3874 cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects
A first step towards abandoning the CoglObject type system: convert
CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects.
CoglFramebuffer is turned into an abstract GObject, while the two others
are currently final. The "winsys" and "platform" are still sprinkled
'void *' in the the non-abstract type instances however.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
2020-10-16 16:17:38 +00:00
Jonas Ådahl
aa99e505ad cogl/framebuffer: Move public struct fields to private struct
This will limit accidental manipulation of the framebuffer struct
fields, while also paving the way to change to GObject type hierarchy.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
2020-10-16 16:17:38 +00:00
Georges Basile Stavracas Neto
182b51774e cogl: Use graphene APIs
These are the easy, trivial ones.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
2020-10-06 15:34:48 +00:00
Georges Basile Stavracas Neto
3e0c961b76 Replace the CoglMatrix type by graphene_matrix_t
CoglMatrix already is a typedef to graphene_matrix_t. This commit
simply drops the CoglMatrix type, and align parameters. There is
no functional change here, it's simply a find-and-replace commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
2020-10-06 15:34:47 +00:00
Georges Basile Stavracas Neto
cedb5318da cogl/matrix: Relocate and update projection and transform APIs
Ideally, we would use Graphene to do that, however as of now Graphene
lacks these APIs so we still need these helpers. Since we're preparing
to get rid of CoglMatrix, move them to a separate file, and rename them
with the 'cogl_graphene' prefix.

Since I'm already touching the world with this change, I'm also renaming
cogl_matrix_transform_point() to cogl_graphene_matrix_project_point(),
as per XXX comment, to make it consistent with the transform/projection
semantics in place.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
2020-10-06 15:34:47 +00:00
Jonas Dreßler
46e38ff61a cogl/clip-stack: Set color and depth mask when drawing rectangle clips
Just like with the other functions drawing to the stencil buffer, we
should make sure the depth and color masks are set to FALSE during
drawing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1096
2020-02-29 19:29:31 +00:00
Jonas Dreßler
1e0b015ce8 cogl/clip-stack: Explicitely initialize the stencil mask
We need the stencil buffer to consist of binary values of 0 and 1
because we're doing additions and subtractions on the buffer, so even
though this is the default, explicitely set the stencil mask to 0x1.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1096
2020-02-29 19:29:31 +00:00
Jonas Dreßler
72054332c5 cogl/clip-stack: Restore old matrices after drawing to stencil buffer
When using a region clip and something has a rectangle clip pushed, a
special drawing method for ClutterTexts (emit_vertex_buffer_geometry()
in cogl-pango-display-list.c) starts to fail and clipping issues with
long texts (because emit_vertex_buffer_geometry() is only used for texts
longer than 25 characters) start to appear. This specifically happened
in Looking Glass, where the StViewport of the ScrollView sets a
rectangle clips and the texts are usually longer than 25 characters.

This is caused by the changing of the perspective and modelview matrix
when drawing to the stencil buffer and started happening when
region-clipping was introduced with commit 8598b654. Even though the
changing of the matrices was done before that, too, the issue probably
didn't happen because `rect->can_be_scissor` was TRUE and no stencil
buffer clipping was used at all.

To fix this, temporarily save the old matrices, then set the new ones
and restore the old ones when we're done drawing to the stencil buffer.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2246

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1096
2020-02-29 19:29:31 +00:00
Jonas Dreßler
d30ef0dd3b cogl/clip-stack: Use "merge" parameter for rectangle clips
Just like for the other sorts of clips, use a "merge" parameter instead
of a "first" parameter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1096
2020-02-29 19:29:31 +00:00
Daniel van Vugt
4aab814c37 cogl: Upload clipping rectangles in parallel
That is as a single array in a single GL operation. Instead of doing
each one as a separate upload.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/971

https://gitlab.gnome.org/GNOME/mutter/merge_requests/969
2019-12-18 11:52:23 +08:00
Daniel van Vugt
a48206e827 cogl: Simplify add_stencil_clip_region coordinates
https://gitlab.gnome.org/GNOME/mutter/merge_requests/969
2019-12-18 11:46:58 +08:00
Jonas Ådahl
4ede6ea8c5 cogl: Remove the framebuffer and source stacks
They have been deprecated for a long time, and all their uses in clutter
and mutter has been removed. This also removes some no longer needed
legacy state tracking, as they were only ever excercised in certain
circumstances when there was sources (pipelines or materials) on the now
removed source stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Carlos Garnacho
a586f6a152 cogl: Drop unused struct field
We only ever stored that the current clip uses the stencil buffer, but
never read it back. It doesn't seem like we'll have an use for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
a1116bc6c8 cogl: Add support for clipping regions
This uses the stencil buffer to poke holes in the shape of the
given cairo_region_t that we will draw through.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Adam Jackson
ba9fb16048 cogl: Remove COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES
Again, just a difference between GL and GLES for no real reason.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
b624e94ab1 cogl: Remove viewport scissor workaround
This is effectively a revert of:

    commit 6cfc93f26f64c506922bf119d5079d83de7543d2
    Author: Robert Bragg <robert@linux.intel.com>
    Date:   Tue Oct 2 11:44:00 2012 +0100

        clip-stack: workaround intel gen6 viewport clip bug

It's been over six years, if this bug is still present we should just
fix Mesa already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/481
2019-04-17 19:48:03 +00:00
Niels De Graef
a81435ab5f cogl: Remove CoglBool, use gboolean instead
This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.

Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
2019-02-15 16:35:46 +01:00
Jonas Ådahl
9dbdf6b724 cogl: Require relative full paths when including
I.e. including a OpenGL driver file, the path "driver/gl/..." must be
specified when including.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0163a0b0cd cogl: Unconditionally include cogl-config.h 2018-11-06 17:17:36 +01:00
Jonas Ådahl
7b2eaa76a4 cogl: Remove support for GLESv1
We have no need for it in mutters cogl variant.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Rui Matos
2d2835f02a move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00