Commit Graph

1027 Commits

Author SHA1 Message Date
Emmanuele Bassi
13df7d579d 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Add more clarifications on the
	size and position accessors and the distinction between
	transformed and untransformed actor box inside the actor's
	description.
2008-06-12 16:34:50 +00:00
Emmanuele Bassi
da8eea1842 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Clarify the documentation of the
	accessors of the width and height.
2008-06-12 16:20:08 +00:00
Neil Roberts
e4304e2d0a * clutter/win32/clutter-stage-win32.c: Updated to the new layout
API. All code to do with positioning the stage has been removed so
	the window is left where Windows wants to put it and it can not be
	moved with clutter_actor_set_position.

	* clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove
	win_xpos and win_ypos.

	* clutter/win32/clutter-event-win32.c (message_translate): Remove
	the handler for WM_MOVE because the stage no longer cares where it
	is positioned.
2008-06-12 12:12:25 +00:00
Emmanuele Bassi
8ff6cec829 2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Documentation fixes.

	* clutter/clutter-backend.c: Documentation fixes.

	* clutter/clutter-container.h: Documentation fixes.

	* clutter/clutter-fixed.c (clutter_qdivx): Fix the return
	value to be after the description.

	* clutter/clutter-texture.[ch]: Documentation fixes.

	* clutter/clutter-timeline.c: Documentation fixes.
2008-06-12 11:43:25 +00:00
Emmanuele Bassi
00a1e0c3ee 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-stage-egl.c: Remove a duplicate
	get_preferred_width() implementation. (thanks to Iain Holmes)
2008-06-11 17:32:22 +00:00
Neil Roberts
3d1d677902 * clutter/clutter-actor.c (clutter_actor_allocate): Fixed the
logic when detecting whether the actor has moved.
2008-06-11 17:12:29 +00:00
Iain Holmes
04df29dbd4 2008-06-11 Iain Holmes <iain@openedhand.com>
* configure.ac: Detect the GL headers in flavour=fruity

        * clutter/fruity/clutter-stage-fruity.c: Update the Fruity 
backend to 
        use the new size negotiation API.
2008-06-11 16:29:20 +00:00
Emmanuele Bassi
583ea401c3 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c (clutter_label_allocate): Keep the
	layout if the size of the allocation is the same as the last
	allocation received by the label.
2008-06-11 16:12:52 +00:00
Emmanuele Bassi
c859a2f7fd 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Notify :x, :y, :width and :height
	properties using ClutterUnits, not pixels.
2008-06-11 15:08:03 +00:00
Emmanuele Bassi
d642636fd1 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/eglnative/clutter-stage-egl.c: Update the EGL native
	backend to use the new size negotiation API.
2008-06-11 10:19:02 +00:00
Emmanuele Bassi
bae4bd0796 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/sdl/clutter-stage-sdl.c: Update the SDL backend to
	use the new size negotiation API.
2008-06-11 10:12:44 +00:00
Emmanuele Bassi
df86cb1ae3 2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
Bug #961 - Fails to build on OSX

	* clutter/osx/clutter-stage-osx.c: Update the OSX backend to
	use the new size negotiation API.
2008-06-11 09:45:22 +00:00
Neil Roberts
1aa77985f4 * clutter/clutter-main.c: Include <locale.h> for setlocale() 2008-06-10 21:25:23 +00:00
Emmanuele Bassi
4a788a6df7 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-child-meta.c: Fix section name

	* clutter/clutter-container.c:
	(clutter_container_child_set_property),
	(clutter_container_child_get_property): Fix gtk-doc parameter
	name.

	* clutter/clutter-container.h: Fix documentation of the
	interface vfuncs.

	* clutter/clutter-event.h: Fix documentation.

	* clutter/clutter-feature.h: Fix documentation.

	* clutter/clutter-types.h: Add ClutterRequestMode.

	* clutter/x11/clutter-event-x11.c: Fix documentation.

	* tests/test-fullscreen.c: Verify that the stage size has been
	changed by clutter_stage_fullscreen().
2008-06-10 17:11:14 +00:00
Emmanuele Bassi
473d0e9fc3 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
Bug #815 - Split up request, allocation, and paint box

	* clutter/clutter-actor.[ch]: Rework the size allocation,
	request and paint area. Now ::request_coords() is called
	::allocate(), and ::query_coords() has been split into
	::get_preferred_width() and ::get_preferred_height(). See
	the documentation and the layout test on how to implement
	a container and layout manager with the new API. (#915,
	based on a patch by Havoc Pennington, Lucas Rocha and Johan
	Bilien)

	* clutter/clutter-clone-texture.c: Port CloneTexture to
	the new size negotiation API; it just means forwarding
	the requests to the parent texture.

	* clutter/clutter-deprecated.h: Add deprecated and replaced
	API.

	* clutter/clutter-entry.c: Port Entry to the new size
	negotiation API.

	* clutter/clutter-group.c: Port Group to the new size
	negotiation API; the semantics of the Group actor do not
	change.

	* clutter/clutter-label.c: Port Label to the new size
	negotiation API, and vastly simplify the code.

	* clutter/clutter-main.[ch]: Add API for executing a
	relayout when needed.

	* clutter/clutter-private.h: Add new Stage private API.

	* clutter/clutter-rectangle.c: Update the get_abs_opacity()
	call to get_paint_opacity().

	* clutter/clutter-stage.c:
	(clutter_stage_get_preferred_width),
	(clutter_stage_get_preferred_height),
	(clutter_stage_allocate),
	(clutter_stage_class_init): Port Stage to the new size
	negotiation API.

	* clutter/clutter-texture.c: Port Texture to the new size
	negotiation API.

	* clutter/clutter-types.h: Add ClutterRequestMode enumeration.

	* clutter/x11/clutter-stage-x11.c: Port the X11 stage
	implementation to the new size negotiation API.

	* tests/Makefile.am: Add the layout manager test case.

	* tests/test-opacity.c: Update.

	* tests/test-project.c: Update.

	* tests/test-layout.c: Test case for a layout manager implemented
	using the new size negotiation API; the layout manager handles
	both transformed and untransformed children.
2008-06-10 17:07:52 +00:00
Emmanuele Bassi
8f013e1b22 Update svn:ignore property 2008-06-10 16:49:39 +00:00
Emmanuele Bassi
a930370b81 2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
* autogen.sh: Check for, and run glib-gettextize.

	* configure.ac: Set up the localization support.

	* clutter/clutter-main.c: Do not define the GETTEXT_PACKAGE,
	but use the one from the configure script.

	* po/POTFILES.in: Template for the translatable files.
2008-06-10 16:47:38 +00:00
Chris Lord
878b353568 * clutter/clutter-main.c: (pre_parse_hook):
Call setlocale on init
        
        * clutter/x11/clutter-event-x11.c: (translate_key_event):
        Fix typo and use the same buffer size as xev
2008-06-10 14:01:43 +00:00
Øyvind Kolås
8fcfd8ff21 * clutter/clutter-texture.c: improved documentation for
clutter_texture_set_filter_quality.
2008-06-10 11:18:19 +00:00
Chris Lord
67fbfebd6d Bug #916 - ClutterKeyEvent:unicode_value is ignored
Bug #950 - AltGr not handled 

        * clutter/osx/clutter-event-osx.c: (clutter_event_osx_translate):
        * clutter/x11/clutter-event-x11.c: (translate_key_event):
        * tests/test-events.c: (fill_keybuf), (input_cb):
        Apply patch from Tommi Komulainen, fill the unicode_value attribute of
        the ClutterKeyEvent struct. Also use XKeycodeToKeysym, as suggested in
        bug #950, comment #2
2008-06-10 10:57:50 +00:00
Matthew Allum
5d9e1bbbb0 2008-06-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Minor reformatting cleanups. Emit filter-quality prop on change.
        * clutter/glx/clutter-glx-texture-pixmap.c:
        Support mipmaps via filter quality prop.
2008-06-10 10:49:21 +00:00
Chris Lord
db518c8736 * clutter/cogl/common/cogl-primitives.c: (_cogl_path_arc):
Draw as expected when end angle is lower than start angle (i.e. do not
        swap the angles). This aligns with cairo behaviour.
2008-06-10 10:05:12 +00:00
Tommi Komulainen
863837baec 7 small miscellaneous fixes
Bug#959 - Multiple minor improvements

	* configure.ac: pick up GDKPIXBUF_PREFIX from gdk-pixbuf-2.0
	module, not pango

	* clutter/clutter-keysyms-table.h: cosmetic fix for ifdef guard
	name in the comment (leftover from earlier commit)

	* tests/test-textures.c: don't depend on GdkPixbuf as we're not
	using any actual features from it, just plain pixel buffer
	manipulation

	* clutter/clutter-timeline.c
	* clutter/clutter-timeline.h (clutter_timeline_list_markers): Use
	gsize* to return number of items, not guint*
	* tests/test-paint-wrapper.c: use correct type (guint*) in call
	to clutter_actor_get_size()

	* tests/test-depth.c (janus_group): properly take height2 into
	account when calculating needed height for the rectangle

	* tests/test-cogl-tex-getset.c: use rowstride, not width*4, when
	calculating pixel offsets

	* tests/test-cogl-tex-getset.c: Don't assume/force RGBA format,
	also support ARGB format (needed with quartz imageloader.)
2008-06-10 06:37:46 +00:00
Tommi Komulainen
45ff3cb00c OSX: print GL_VENDOR, GL_RENDERER, GL_VERSION and GL_EXTENSIONS
* clutter/osx/clutter-backend-osx.c (clutter_backend_osx_post_parse):
	Print GL_VENDOR, GL_RENDERER, GL_VERSION and GL_EXTENSIONS to aid
	debugging.
2008-06-09 23:00:31 +00:00
Tommi Komulainen
78e1f63fcd cogl: add support for quartz imagebackend
Bug #930 - add support for quartz imagebackend

	* clutter/cogl/common/cogl-bitmap-pixbuf.c
	(_cogl_bitmap_from_file): When USE_QUARTZ is defined implement
	using Core Graphics.
	* configure.ac: support --with-imagebackend=quartz and print
	which imagebackend is selected. Make quartz default on OSX
2008-06-09 21:15:12 +00:00
Øyvind Kolås
a28e51d752 * clutter/cogl/common/cogl-primitives.c: (cogl_path_rel_curve_to):
fixed naming of implementation of cogl_path_rel_curve_to (it was
called just cogl_rel_curve_to).
2008-06-09 16:14:06 +00:00
Emmanuele Bassi
40b62c7b67 2008-06-09 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Clean up a bit the X11 and X extensions
	checks with PKG_CHECK_EXISTS(). Since we are filling up the
	X11_CFLAGS and X11_LIBS variables ourselves there is no
	point in polluting the Makefiles with unused variables.

	* clutter/Makefile.am: Remove the pkg-config variable
	evaluation and use the values retrieved from the configure
	script.
2008-06-09 13:29:17 +00:00
Chris Lord
db232dd5e7 Bug #914 - ClutterEntry is confused about characters vs. bytes
* clutter/clutter-entry.c: (clutter_entry_ensure_layout),
        (clutter_entry_handle_key_event_internal),
        (clutter_entry_set_text):
        Fix mix-up of character and byte counts, handle unicode correctly.
        Use clutter_key_event_unicode() instead of
        clutter_keysym_to_unicode().

        * clutter/clutter-event.c: (clutter_key_event_unicode):
        Don't ignore ClutterKeyEvent.unicode_value

        * clutter/clutter-keysyms-table.h:
        Rename header define so as not to conflict with clutter-keysyms.h

        Patch originally by Emmanuele Bassi, with input from Tommi Komulainen.
2008-06-09 10:13:20 +00:00
Øyvind Kolås
4582ab12b8 * clutter/clutter-texture.c: made the filter-quality proeprty also
control the use of mipmapping.
* clutter/clutter-texture.h: added ClutterTextureQuality enum.
* tests/test-texture-quality.c: new test.
* tests/Makefile.am: added test-texture-quality
2008-06-07 15:08:05 +00:00
Emmanuele Bassi
eb990a853a 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c:
	(clutter_texture_class_init): Do not unrealize on hide(), and
	do not realize() on show. By default, clutter_actor_show() will
	realize ourselves, and we don't want to unrealize when hidden
	to avoid paying the penalty of reading back the texture data
	from the video memory.

	* tests/test-actors.c: Show all textures again when pressing
	the 'r' key.
2008-06-06 16:22:55 +00:00
Emmanuele Bassi
66474e3aa5 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.c (clutter_entry_init): Remove a
	variable shadowing another one. (Tommi Komulainen)
2008-06-06 14:45:43 +00:00
Emmanuele Bassi
543b6971b4 2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
Bug #955 - ClutterLabel is missing fallback resolution handling

	* clutter/clutter-label.c (clutter_label_init): Handle
	clutter_backend_get_resolution() return value -1 similar to
	ClutterEntry (falling back to 96.0). (#955, Tommi Komulainen)
2008-06-06 14:44:49 +00:00
Neil Roberts
1bfeddaaee * clutter/eglnative/clutter-stage-egl.c
(clutter_stage_egl_realize): Use ES 2 renderable type when
	building for GLES 2.

	* clutter/eglnative/clutter-event-egl.c (get_backend_time): Added
	a NULL for the microseconds parameter of g_timer_elapsed.

	* clutter/eglnative/clutter-stage-egl.h: 
	* clutter/eglnative/clutter-egl.h: 
	* clutter/eglnative/clutter-backend-egl.h: Include
	clutter-egl-headers.h instead of including the GL headers directly
	so it can include gl2.h when building for GLES 2.

	* clutter/eglnative/clutter-egl-headers.h: 
	* clutter/eglnative/Makefile.am (libclutter_eglnative_la_SOURCES):
	Added clutter-egl-headers.h

	* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: GLES 2
	doesn't provide a default precision for floats in the fragment
	shader and it will reject the shader if there isn't one.
2008-06-06 14:21:22 +00:00
Matthew Allum
9d8bfaf997 2008-06-06 Matthew Allum <mallum@openedhand.com>
Bug #948 - Remove texture rectangle support

        * clutter/clutter-feature.c:
        * clutter/clutter-feature.h:
        * clutter/clutter-texture.c:
        * clutter/cogl/gl/cogl.c:
* clutter/glx/clutter-glx-texture-pixmap.c:
        Remove support for GL_TEXTURE_RECTANGLE_ARB (now using just regular
        2D textures, with optional npots extension). Simplifys code, + makes
        mipmap & shader support much more sane.
2008-06-06 13:44:22 +00:00
Øyvind Kolås
7804ce7d1a * clutter/cogl/common/cogl-bitmap-pixbuf.c:
(_cogl_bitmap_from_file): allocate height×rowstride and not duplicate
gdkpixbuf's strange optimization saving some bytes at the end of the
pixbuf.
2008-06-06 12:53:35 +00:00
Tommi Komulainen
3d034ff6aa cogl: define GL_READ/DRAW_FRAMEBUFFER_EXT if not available
Bug 913 - cogl fails to build on OSX

	* clutter/cogl/gl/cogl-fbo.c: define GL_READ_FRAMEBUFFER_EXT and
	GL_DRAW_FRAMEBUFFER_EXT if not defined in the build system. The
	#ifdef can fail if they're not #defines but variables or enums.
	As the values are supposed to be industry standard even then
	it shouldn't have ill effects.
2008-06-05 21:40:59 +00:00
Tommi Komulainen
b8e8a80a40 OSX: add multistage support
Bug #911 - OSX: add multistage support

	* clutter/osx/clutter-backend-osx.{c,h}
	(clutter_backend_osx_init_stage, clutter_backend_osx_get_stage,
	clutter_backend_osx_redraw, clutter_backend_osx_create_stage,
	clutter_backend_osx_ensure_context, clutter_backend_osx_class_init,
	clutter_backend_osx_dispose, ClutterGLView:drawRect:):
	* clutter/osx/clutter-stage-osx.{c,h} (clutter_stage_osx_realize,
	ClutterGLWindow:setFrameSize:):
	Adapt to new multistage backend API. Don't keep a pointer to
	default stage. Derive from ClutterActor instead of ClutterStage.
	Implement ClutterStageWindow interface. Paint, resize and
	otherwise manipulate the wrapper rather than self when necessary.

	(clutter_backend_post_parse): Create our singleton GL context
	here. We could probably create the context when the default
	stage is created, but I think this is more clean.

	* clutter/osx/clutter-event-osx.c (clutter_event_osx_translate)
	* clutter/osx/clutter-stage-osx.c (clutter_stage_osx_state_update,
	ClutterGLWindow:windowShouldClose:):
	* clutter/osx/clutter-stage-osx.h: Export ClutterGLWindow interface
	for clutter-event-osx.c to easily get the stage for NSWindow.
	Fill in ClutterEventAny::stage on our events.

	Consistently use 'stage_osx' and 'wrapper' as variable names
	when referring to ClutterStageOSX and ClutterStage objects
	respectively.
2008-06-05 21:27:58 +00:00
Tommi Komulainen
cba23c0b26 OSX: add missing memory pool wrapup
Bug #910 - OSX: missing memory pool

	* clutter/osx/clutter-backend-osx.c (clutter_backend_osx_redraw):
	Add missing memory pool wrapup.
2008-06-05 21:27:28 +00:00
Tommi Komulainen
e783591eab OSX: handle gracefully NULL title
Bug #909 - OSX: missing NULL pointer handling

	* clutter/osx/clutter-stage-osx.c (ClutterGLWindow,
	clutter_stage_osx_set_title): NSString:stringWithUTF8String:
	does not accept NULL values, use empty string ("") instead.
	Avoids potential crash.
2008-06-05 20:10:00 +00:00
Emmanuele Bassi
a06a79737b 2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
Bug #840 - Implement prepare-paint and finish-paint signals.

	* clutter/clutter-actor.c:
	(clutter_actor_class_init): Add the ::paint, ::realize and
	::unrealize signals to ClutterActor. It is possible to
	override the paint, realization and unrealization of an
	actor without subclassing it. The ::paint signal handlers
	have the same limitations of a ClutterActor::paint implementation
	inside a subclass.

	(clutter_actor_realize),
	(clutter_actor_unrealize),
	(clutter_actor_paint): Emit the signals instead of calling
	the functions from the class vtable.
2008-06-05 14:32:18 +00:00
Matthew Allum
a7ce389052 2008-06-05 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-glx-texture-pixmap.h:
        Actually export clutter_glx_texture_pixmap_using_extension ()
2008-06-05 12:05:19 +00:00
Chris Lord
036c8393a6 * clutter/clutter-entry.c:
Correct the documentation for clutter_entry_set_max_length, fixes bug
        #915.
2008-06-05 10:05:01 +00:00
Neil Roberts
b887bddbb1 Applied patch from bug #947
* clutter/clutter-stage.c (clutter_stage_get_default): Don't grab
	the floating reference when creating the default stage. The stage
	manager will take a reference to it so it will behave as any other
	stage.
	(clutter_stage_new): Don't take the floating reference to the new
	stage but let the stage manager keep it instead.

	* clutter/clutter-stage-manager.c
	(_clutter_stage_manager_add_stage): Take a reference to the stage
	when it is added to the list.
	(_clutter_stage_manager_remove_stage): Unref the stage when it is
	removed from the list.
	(clutter_stage_manager_dispose): Keep track of the 'next' pointer
	as a separate variable so we can cope when the stage being
	destroyed removes itself from the list as the list is being
	iterated.

	* clutter/clutter-actor.c (clutter_actor_destroy): Take a
	reference at the beginning of the function even if there is no
	parent container so that overall the reference count is not
	changed when the actor is unref'd again at the bottom of the
	function. Previously it would have a net effect of leaving the
	reference count alone unless it is a top level actor in which case
	it would unref it.
2008-06-03 20:15:11 +00:00
Matthew Allum
437fa9239f 2008-06-03 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-glx-texture-pixmap.c:
        Dont always fallback to x11 (slow) updates for a single
        failed pixmap.
        Minor cleanups.
        * clutter/x11/clutter-x11-texture-pixmap.c:
        Move shm allocation to only area updates.
2008-06-03 16:25:17 +00:00
Øyvind Kolås
474ae2d17e * clutter/clutter-container.c: (container_get_child_property):
s/g_object_set_property/g_object_get_property/
2008-06-03 10:49:49 +00:00
Neil Roberts
dd1a669911 * clutter/pango/pangoclutter-glyph-cache.c
(pango_clutter_glyph_cache_set): When creating a new band, make
	sure the texture is wide enough for the glyph, not just tall
	enough.
2008-06-02 16:02:31 +00:00
Neil Roberts
8bdb98736d Applied 'final patch' from bug #874
* clutter/cogl/gles/cogl.c:
	* clutter/cogl/gl/cogl.c: The clip planes are now set using the
	inverse projection matrix as the modelview matrix so that they can
	be specified in screen coordinates.

	* clutter/cogl/gles/cogl-context.h (CoglContext):
	* clutter/cogl/gl/cogl-context.h (CoglContext): Added a member to
	cache the inverse projection matrix

	* clutter/clutter-fixed.h: Added a constant for converting from
	radians to degrees.

	* clutter/clutter-fixed.c (clutter_atani, clutter_atan2i): Added
	fixed-point versions of atan and atan2.

	* tests/test-clip.c: Added a test for clipping with various
	rotations and depths.

	* tests/Makefile.am (noinst_PROGRAMS): Added test-clip
2008-06-02 12:34:10 +00:00
Neil Roberts
42ed195f01 * clutter/cogl/gles/cogl-gles2-wrapper.h: The uniform numbers are
now stored in a separate struct so they can be stored for
	application program objects as well.

	* clutter/cogl/gles/cogl.c: Moved stub shader functions into
	separate files.
	(_cogl_features_init): Report support for the shaders feature on
	GLES 2

	* clutter/cogl/gles/cogl-shader.h:
	* clutter/cogl/gles/cogl-shader.c:
	* clutter/cogl/gles/cogl-program.h:
	* clutter/cogl/gles/cogl-program.c: Separate files to handle
	shaders on programs on GLES. If version 1.1 is being used then the
	stub functions which all fail are still used.

	* clutter/cogl/gles/cogl-gles2-wrapper.c
	(cogl_gles2_wrapper_init, cogl_gles2_wrapper_bind_attributes),
	(cogl_gles2_wrapper_get_uniforms): Move the uniforms and attribute
	bindings into a separate function so they can be used to bind on
	application shaders as well.
	(cogl_gles2_wrapper_update_matrix): Now takes a parameter and is
	no longer static so that it can be used to update all of the
	matrices when a new shader is bound.

	* clutter/cogl/gles/cogl-defines.h.in: Use GL_COMPILE_STATUS for
	CGL_OBJECT_COMPILE_STATUS if the latter isn't available (for
	example on GLES 2).

	* clutter/cogl/gles/cogl-context.h (CoglContext): Added handle
	arrays for programs and shaders.

	* clutter/cogl/gles/cogl-context.c (cogl_create_context)
	(cogl_destroy_context): Initialize and destroy program and shader
	handle array.

	* clutter/cogl/gles/Makefile.am (libclutter_cogl_la_SOURCES): Add
	cogl-{shader,program}.{c,h}
2008-06-02 10:58:57 +00:00
Neil Roberts
de49189c9f * clutter/cogl/gl/cogl-context.c (cogl_destroy_context): Fix
cut-and-paste error where the wrong arrays were being freed.
2008-06-02 09:35:43 +00:00
Emmanuele Bassi
3ab2ff9846 2008-06-01 Emmanuele Bassi <ebassi@openedhand.com>
Merge from clutter-0-6:

	* clutter/clutter-model.c:
	(clutter_model_iter_set_internal_valist): Add an internal function
	wrapping ClutterModelIter::set_value that does not emit the
	::row-changed signal. Emitting this signal before the ::row-added
	one is wrong: a row cannot change before being inserted.

	(clutter_model_append), (clutter_model_prepend),
	(clutter_model_insert): Use the non-signal emitting variant of
	clutter_model_iter_set_valist().

	(clutter_model_iter_set_valist): Use the internal version and emit
	the ::row-changed signal at the end.
2008-06-01 19:57:42 +00:00