2006-05-29 04:59:36 -04:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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2008-10-30 13:04:34 -04:00
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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2006-05-29 04:59:36 -04:00
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*/
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2015-07-07 10:51:13 -04:00
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#ifndef __CLUTTER_STAGE_H__
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#define __CLUTTER_STAGE_H__
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2008-10-30 13:04:34 -04:00
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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2020-06-26 15:17:13 -04:00
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#include <clutter/clutter-actor.h>
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2008-03-28 18:50:55 -04:00
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#include <clutter/clutter-types.h>
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2019-06-17 17:39:34 -04:00
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#include <clutter/clutter-stage-view.h>
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2008-04-25 09:37:36 -04:00
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2006-05-29 04:59:36 -04:00
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G_BEGIN_DECLS
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2007-11-21 06:55:26 -05:00
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#define CLUTTER_TYPE_STAGE (clutter_stage_get_type())
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2006-05-29 04:59:36 -04:00
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2009-12-08 20:52:09 -05:00
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#define CLUTTER_STAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE, ClutterStage))
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#define CLUTTER_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE, ClutterStageClass))
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#define CLUTTER_IS_STAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE))
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#define CLUTTER_IS_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE))
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#define CLUTTER_STAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE, ClutterStageClass))
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2006-05-29 04:59:36 -04:00
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 09:38:31 -04:00
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typedef struct _ClutterStageClass ClutterStageClass;
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2007-03-22 14:21:59 -04:00
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typedef struct _ClutterStagePrivate ClutterStagePrivate;
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2006-05-29 04:59:36 -04:00
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2009-03-16 11:00:55 -04:00
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/**
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* ClutterStage:
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*
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* The #ClutterStage structure contains only private data
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* and should be accessed using the provided API
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*
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2015-03-03 10:53:04 -05:00
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* Since: 0.2
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2009-03-16 11:00:55 -04:00
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*/
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2006-05-29 04:59:36 -04:00
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struct _ClutterStage
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{
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2007-08-07 10:03:58 -04:00
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/*< private >*/
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ClutterActor parent_instance;
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2007-11-28 10:31:41 -05:00
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2006-05-29 04:59:36 -04:00
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ClutterStagePrivate *priv;
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2007-11-28 10:31:41 -05:00
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};
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2009-03-16 11:00:55 -04:00
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/**
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* ClutterStageClass:
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* @activate: handler for the #ClutterStage::activate signal
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2010-11-18 09:14:37 -05:00
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* @deactivate: handler for the #ClutterStage::deactivate signal
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2009-03-16 11:00:55 -04:00
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*
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* The #ClutterStageClass structure contains only private data
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*
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2015-03-03 10:53:04 -05:00
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* Since: 0.2
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2009-03-16 11:00:55 -04:00
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*/
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2006-05-29 04:59:36 -04:00
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2007-11-28 10:31:41 -05:00
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struct _ClutterStageClass
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2006-05-29 04:59:36 -04:00
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{
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2007-08-07 10:03:58 -04:00
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/*< private >*/
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2020-06-26 15:17:13 -04:00
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ClutterActorClass parent_class;
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2006-05-29 04:59:36 -04:00
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2007-08-07 10:03:58 -04:00
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/*< public >*/
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2008-04-04 11:02:11 -04:00
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/* signals */
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void (* activate) (ClutterStage *stage);
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void (* deactivate) (ClutterStage *stage);
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 09:38:31 -04:00
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2020-08-31 09:22:35 -04:00
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void (* before_paint) (ClutterStage *stage,
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ClutterStageView *view);
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2020-02-06 03:00:12 -05:00
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void (* paint_view) (ClutterStage *stage,
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ClutterStageView *view,
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const cairo_region_t *redraw_clip);
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2019-06-17 20:33:42 -04:00
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2007-06-16 17:15:31 -04:00
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/*< private >*/
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 09:38:31 -04:00
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/* padding for future expansion */
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2020-07-09 12:34:43 -04:00
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gpointer _padding_dummy[31];
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2007-01-23 15:29:11 -05:00
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};
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2007-08-07 10:03:58 -04:00
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/**
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* ClutterPerspective:
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2007-12-24 11:24:26 -05:00
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* @fovy: the field of view angle, in degrees, in the y direction
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* @aspect: the aspect ratio that determines the field of view in the x
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* direction. The aspect ratio is the ratio of x (width) to y (height)
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* @z_near: the distance from the viewer to the near clipping
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* plane (always positive)
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* @z_far: the distance from the viewer to the far clipping
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* plane (always positive)
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2007-08-07 10:03:58 -04:00
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*
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2020-04-03 13:01:04 -04:00
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* Stage perspective definition.
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2007-08-07 10:03:58 -04:00
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*
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* Since: 0.4
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*/
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2007-03-26 19:18:39 -04:00
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struct _ClutterPerspective
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{
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[stage] Coalesce fog and perspective API
The fog and perspective API is currently split in two parts:
- the floating point version, using values
- the fixed point version, using structures
The relative properties are using the structure types, since they
are meant to set multiple values at the same time. Instead of
using bare values, the whole API should be coalesced into two
simple calls using structures to match the GObject properties.
Thus:
clutter_stage_set_fog (ClutterStage*, const ClutterFog*)
clutter_stage_get_fog (ClutterStage*, ClutterFog*)
clutter_stage_set_perspective (ClutterStage*, const ClutterPerspective*)
clutter_stage_get_perspective (ClutterStage*, ClutterPerspective*)
Which supercedes the fixed point and floating point variants.
More importantly, both ClutterFog and ClutterPerspective should
using floating point values, since that's what get passed to
COGL anyway.
ClutterFog should also drop the "density" member, since ClutterStage
only allows linear fog; non-linear fog distribution can be achieved
using a signal handler and calling cogl_set_fog() directly; this keeps
the API compact yet extensible.
Finally, there is no ClutterStage:fog so it should be added.
2009-03-09 13:24:44 -04:00
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gfloat fovy;
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gfloat aspect;
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gfloat z_near;
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gfloat z_far;
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2007-05-25 06:56:09 -04:00
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};
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2021-01-28 02:10:11 -05:00
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typedef enum
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{
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CLUTTER_FRAME_INFO_FLAG_NONE = 0,
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/* presentation_time timestamp was provided by the hardware */
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CLUTTER_FRAME_INFO_FLAG_HW_CLOCK = 1 << 0,
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2021-01-28 03:21:01 -05:00
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/*
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* The presentation of this frame was done zero-copy. This means the buffer
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* from the client was given to display hardware as is, without copying it.
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* Compositing with OpenGL counts as copying, even if textured directly from
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* the client buffer. Possible zero-copy cases include direct scanout of a
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* fullscreen surface and a surface on a hardware overlay.
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*/
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CLUTTER_FRAME_INFO_FLAG_ZERO_COPY = 1 << 1,
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2021-01-30 13:14:46 -05:00
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/*
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* The presentation was synchronized to the "vertical retrace" by the display
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* hardware such that tearing does not happen. Relying on user space
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* scheduling is not acceptable for this flag. If presentation is done by a
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* copy to the active frontbuffer, then it must guarantee that tearing cannot
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* happen.
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*/
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CLUTTER_FRAME_INFO_FLAG_VSYNC = 1 << 2,
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2021-01-28 02:10:11 -05:00
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} ClutterFrameInfoFlag;
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2016-06-08 01:07:09 -04:00
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/**
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* ClutterFrameInfo: (skip)
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*/
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struct _ClutterFrameInfo
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{
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int64_t frame_counter;
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2021-01-30 15:14:55 -05:00
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int64_t presentation_time; /* microseconds; CLOCK_MONOTONIC */
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2016-06-08 01:07:09 -04:00
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float refresh_rate;
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2021-01-28 02:10:11 -05:00
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ClutterFrameInfoFlag flags;
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2021-01-28 03:09:12 -05:00
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unsigned int sequence;
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2016-06-08 01:07:09 -04:00
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};
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2016-06-24 20:10:27 -04:00
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typedef struct _ClutterCapture
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{
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cairo_surface_t *image;
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cairo_rectangle_int_t rect;
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} ClutterCapture;
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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GType clutter_perspective_get_type (void) G_GNUC_CONST;
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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GType clutter_stage_get_type (void) G_GNUC_CONST;
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_get_perspective (ClutterStage *stage,
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ClutterPerspective *perspective);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_set_title (ClutterStage *stage,
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const gchar *title);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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const gchar * clutter_stage_get_title (ClutterStage *stage);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_set_minimum_size (ClutterStage *stage,
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guint width,
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guint height);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_get_minimum_size (ClutterStage *stage,
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guint *width,
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guint *height);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_set_use_alpha (ClutterStage *stage,
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gboolean use_alpha);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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gboolean clutter_stage_get_use_alpha (ClutterStage *stage);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_set_key_focus (ClutterStage *stage,
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ClutterActor *actor);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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ClutterActor * clutter_stage_get_key_focus (ClutterStage *stage);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_set_throttle_motion_events (ClutterStage *stage,
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gboolean throttle);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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gboolean clutter_stage_get_throttle_motion_events (ClutterStage *stage);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_set_motion_events_enabled (ClutterStage *stage,
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gboolean enabled);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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gboolean clutter_stage_get_motion_events_enabled (ClutterStage *stage);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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gboolean clutter_stage_event (ClutterStage *stage,
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ClutterEvent *event);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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ClutterActor * clutter_stage_get_actor_at_pos (ClutterStage *stage,
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ClutterPickMode pick_mode,
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2019-10-11 03:52:56 -04:00
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float x,
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float y);
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2018-05-22 17:01:54 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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guchar * clutter_stage_read_pixels (ClutterStage *stage,
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gint x,
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gint y,
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gint width,
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gint height);
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2019-07-20 11:52:11 -04:00
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CLUTTER_EXPORT
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2011-12-30 05:23:15 -05:00
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void clutter_stage_ensure_viewport (ClutterStage *stage);
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2011-06-20 06:41:28 -04:00
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2018-12-21 11:28:33 -05:00
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CLUTTER_EXPORT
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2020-04-01 05:06:13 -04:00
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gboolean clutter_stage_is_redraw_queued_on_view (ClutterStage *stage,
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ClutterStageView *view);
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2020-04-16 13:11:37 -04:00
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CLUTTER_EXPORT
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void clutter_stage_schedule_update (ClutterStage *stage);
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2017-12-22 22:32:26 -05:00
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CLUTTER_EXPORT
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gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
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cairo_rectangle_int_t *rect,
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2020-11-02 04:13:22 -05:00
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int *out_width,
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int *out_height,
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float *out_scale);
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2017-12-22 22:32:26 -05:00
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2020-07-29 05:46:51 -04:00
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CLUTTER_EXPORT
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void clutter_stage_paint_to_framebuffer (ClutterStage *stage,
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CoglFramebuffer *framebuffer,
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const cairo_rectangle_int_t *rect,
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float scale,
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ClutterPaintFlag paint_flags);
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CLUTTER_EXPORT
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gboolean clutter_stage_paint_to_buffer (ClutterStage *stage,
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const cairo_rectangle_int_t *rect,
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float scale,
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uint8_t *data,
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int stride,
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CoglPixelFormat format,
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ClutterPaintFlag paint_flags,
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GError **error);
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2019-06-17 17:39:34 -04:00
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CLUTTER_EXPORT
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ClutterStageView * clutter_stage_get_view_at (ClutterStage *stage,
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float x,
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float y);
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2016-06-24 20:10:27 -04:00
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2020-10-15 10:39:00 -04:00
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CLUTTER_EXPORT
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ClutterActor * clutter_stage_get_device_actor (ClutterStage *stage,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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2006-05-29 04:59:36 -04:00
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G_END_DECLS
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2007-03-22 14:21:59 -04:00
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#endif /* __CLUTTER_STAGE_H__ */
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