Rather than relying on implementation details of StWidget's keyboard
navigation to "hide" the focusTrap from arrow key navigation, implement
the desired behavior explicitly in a custom widget.
https://bugzilla.gnome.org/show_bug.cgi?id=663901
Tabs used to provide an abstraction for a page and the control used to
activate it. As the latter has now been replaced with external controls
handled directly in the viewSelector, the abstraction itself doesn't make
much sense anymore. In preparation of replacing it, move the search
handling provided by the SearchTab directly in the viewSelector.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
We pass the dash’s showApps button to the viewSelector, and we connect it
to the showing and hiding of the appsView. This is necessary because there
are different mechanisms for switching the views, and it has to stay in
sync with the button’s state.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
In the new designs, we no longer need favRemoveTarget. As it shares a lot
of its functionality with the new showAppsIcon, we refactor and restyle it
accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
We’ll be repurposing the favRemoveTarget, which calls for it the be
permanently visibe. The favRemoveTarget used to be added to the dash when
needed and removed again when it wasn’t. This made that it always appeared
at the bottom of the dash. Now that we always show it, we also need to
explicitly define it to be at the bottom of the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
The entry should be positioned in the center of the overview. This makes
that its position can’t be set in the viewSelector without making things
overly complicated. Therefore we move the entry to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
Design calls for views being accessible by other means than the current tab
system, so we have no longer a need for the public viewTab API. Move the
initialization of tabs to the viewSelector and make
viewSelector.addViewTab() private.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
The original design for the overview had buttons for searching for
Wikipedia and Google, but in practice this is a bad idea. The buttons
are the default activations, meaning that using the overview as a
fluent motion of launching something - "firefxo<Enter>", will launch
Google/Wikipedia.
https://bugzilla.gnome.org/show_bug.cgi?id=670168
This code was originally here to close the summary box pointer if it was
already open, but it seems that it isn't necessary, and is causing all
sorts of problems.
Displaying a close button provides a discoverable way to close notifications.
Clicking the close button on new notifications, dismisses them, but doesn't
remove the notification source from the message tray if it is resident.
Clicking the close button on summary notifications acts the same way as clicking
"Remove" option in the right click menu, which is to remove the notification
stack and its source, even if it is resident or a tray icon.
When we enter the overview, we don't explicitly don't take a grab, so we
shouldn't connect to key-focus-changed and things like that, otherwise
random overview code will drop our grab for us.
This fixes escape in the overview not dropping when a notification is up.
Make sure to account for modalCount properly, rather than just
tracking modalCount for the last actor on the stack. Additionally,
traverse the popped actors in the reverse order so that onUngrabbed
callbacks are called at the proper place in time.
If the user is already active when the notification pops up, we
won't get an idle watcher because there's no transition from
active to idle or vice versa. Correct this by initializing the
state correctly from XSync.
StScrollBar was intercepting motion events by using captured-event on
the stage, which required additional dirty tricks, which required
additional hacks. Simplify it by just using clutter_grab_pointer()
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
The designers would like the message-tray to use different styles
depending on whether it is shown in the overview or not, so use
an :overview pseudo class as the top bar.
1) straddling windows get clipped at the monitor boundary
2) we move the bottom monitor and not the primary because that is
where the tray is
3) to stop the wallpaper from the bottom monitor leaking into the
primary, we adjust the clip as the clone animates up/down
https://bugzilla.gnome.org/show_bug.cgi?id=681392
The unlock dialog has a mechanism for manually typing in a username
and password. This mechanism is mislabeled:
Login as another user
when it should be labeled
Log in as another user
This commit adds the space.
Spotted by Stef Walter <stefw@gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=681750
Various code around had different paths for ConsoleKit and
logind. Consolidate it by making an abstract class that all
callers can use, which hides the implementation details of the
two daemons.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
Instead of manually tracking source icon changes, or requiring a manual
call to _setSummaryIcon, add a way to emit a signal when we're guaranteed
the icon has been changed, and then the source actor will automatically
update the icon.
_setSummaryIcon is still available for sources such as the notification
daemon, that require special treatment for the summary icon (to be used
with tray icons)
https://bugzilla.gnome.org/show_bug.cgi?id=680426
In preparation for accessing it in the screenshield, factor out
common code for ConsoleKit and Systemd.
Also, clean up ConsoleKit manager, as the daemon is required in
a non systemd installation. In particular:
- We allow it to be autostarted at session startup (or really,
we expect it to be already there, started by GDM during session
opening).
- We no longer silently assume that the session is active if
it can't start.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
In some cases can_focus value is taken directly as
!reactive. But this is not the case anymore, as
we are interested on navigate on non reactive items
https://bugzilla.gnome.org/show_bug.cgi?id=667439
We need to make sure the Source is fully constructed before creating
mainIcon, as SourceActor will query the count of the source.
This fixes Telepathy Chats.
https://bugzilla.gnome.org/show_bug.cgi?id=682045
Now that GDM no longer emits auth failures after 25 seconds, we
need to handle inactivity ourselves.
This has also the advantage that it tracks real inactivity, rather
than a timeout from a fixed point in time.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
It doesn't make sense to have multiple ShellIdleMonitors, since
each has its own GDK filter function, but they all get the same
events. In preparation for having it accessed from other places
than the message tray, make it a singleton.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
When pressing a key different from escape (one thus that has no
effect), bump the screen up, to indicate that it eats keyboard
input and it must be lifted up.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
This is a temporary patch. The user menu button needs to move to
the left, and the a11y menu in some cases needs to be hidden outside
of the screen lock too.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Use the new monitor constraint to place the clock and notification
box on the primary monitor only. The background is still extended
to the whole screen.
Get rid of the LockDialogGroup hack, now that ClutterBinLayout
respects fixed position correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
This commit makes ModalDialog use the new MonitorConstraint instead
of custom code to force itself on the right monitor.
At the same it ports wanda, which has something similar to a modal
dialog, but is not using the ModalDialog module.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
Instead of connecting manually to LayoutManager, or using ShellGenericContainer,
make a ClutterConstraint subclass that can track automatically
a specific monitor index, or the primary monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
The fade animation we started using after centering attached
modal dialogs didn't work too well. So after going back to the
scale animation, adjust it to scale from the center rather
than the top, which works quite well.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
The combination of desaturating and lowering the brightness does
not work too well in all cases, in particular for applications
using the dark theme variant. Dropping the desaturation effect and
making the brightness adjustment more profound gives a better
result.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
Use the new OVERLAY_KEY keybinding action instead of special-casing
the overlay-key to make sure the same key will be used in- and outside
the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=665547
If automatic lock is disabled in the control center, only lock
when explicitly using the Lock menu item, and not for Suspend or
Switch user/session.
https://bugzilla.gnome.org/show_bug.cgi?id=680231
Rework the count system in Source, to distinguish between the
normal notification count and the count of unseen/unacknowledged
notification. (A notification is considered unacknowledged until
shown, as a banner or inside the summary box pointer).
Includes some code cleanups and a test for multiple notifications
in the same source.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
If a source is associated with an app, ignore the app name provided
by libnotify, as that is often garbage.
This fixes the "XChat-GNOME OSD" problem.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Reduce padding around persistent sources, and ensure that spacing
around resident notifications is only applied once.
Also, add some padding to the clock.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
As description of the setting says, color-saturation ranges from
0.0 (grayscale) to 1.0 (full color), but the real outcome was the
opposite. The reason is that clutter provides a desaturation effect,
and color-saturation was passed directly to that effect. This patch
renames the effect and compute the desaturation value.
GetUserVerifier can only be called from the greeter session,
and fails with AccessDenied in all other cases. Also, calling it
hides the real error from OpenReauthenticationChannel, which
instead should be logged.
https://bugzilla.gnome.org/show_bug.cgi?id=680750
gnome-session and gnome-settings-daemon rely on the screensaver
interface to know the locked state. Since gnome-screensaver is no
longer running, it's up to gnome-shell to provide it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screen shield is activated from the user menu, animate
it instead of showing it abruptly. Also, ensure that the animation
had time to finish before calling UPower to suspend, to avoid
showing it when resuming.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The design calls for the curtain to appear in the gdm greeter too.
Implement this by having the screenshield manage the login dialog
(delegating its creation to SessionMode).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This separates the screen shield into two main screens. One is
the lock screen, and it is shown when coming back from idle status
and when failing authentication. The other is the actual unlock
dialog.
Moving from the first to the second is possible by pressing Escape
or by dragging an arrow on the bottom on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This ensures that the screen shield is created at the right
stacking level, so the message tray is visible in the lock screen
(showing PAM messages, critical notifications and the on screen
keyboard)
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Ensure that the lightbox is above everything (including the screenlock
itself) when fading in - this allows for fading while showing the
unlock dialog. Also, don't pushModal again when already locked, or
we won't get out of it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screenshield is deactivated, instead of going back to the
session immediately, prompt the user for authentication.
This essentially reinstates what used to be provided by gnome-screensaver.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.
This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Add 'default' parameter to setButtons, that controls the binding
of Return (unless overridden) and applies the 'default' pseudo-class.
Currently it has no effect, but it will start having after the
login dialog redesign.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
To allow more than one summary icon actor for a source we split
the model of the source icon (which is iconName, if the default
implementation is used, or a GIcon otherwise) and replace
createNotificationIcon() with a generic createIcon(size). Also,
the actual source actor is split into a separate class, that handles
the notification counter automatically.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The :reactive property is used on StButton to like the :sensitive
property on GtkWidgets, that is, to indicate that the user is not
(yet) expected to click the button, and therefore should affect
styling too.
This allows to remove some code at the JS layer.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Previous code would access the array element before checking that
the index was within bounds, and therefore cause a TypeError.
It wasn't noticed earlier because at least one visible children
is in each panel box in all session modes.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Destroyed modal actors should be completely removed from the modal
stack automatically, including leaving modality if needed.
This allows for destroying modal dialogs without calling close().
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Change visibleInFullscreen to be trackFullscreen. If true, visibility
is fully bound to fullscreen status, if false, no change is made.
This allows to avoid set_skip_paint(), while not messing with
visibility of actors that are sometimes hidden for other reasons.
The flag was reversed because only the panel uses it, so false is
a more useful default.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Make it possible to control the visibility of "Show/hide text" item
at runtime, to reuse the same entry for both password and non-password
prompts.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When GDM was moved over to GDBus it dropped the libgdmgreeter
library and introduced a new libgdm library with a somewhat
different API.
The main differences in the API are:
1) open_connection is now implicit and automatic
2) conversations don't need to be started explicitly, they're
started just-in-time when verification is requested
3) The functions are split up between the client, and new
helper objects that correspond to the dbus interfaces
they were generated from (one for user verification,
one for greeter specific operations, and a couple more
that aren't used by gnome-shell).
4) libgdm supports reauthenticating in an already running
session, so user switching should now affect the users
session more like screen unlocking does.
This commit moves the shell over to the new library.
Based on work by Giovanni Campagna <gcampagna@src.gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=676401
As part of wanting to reuse some of the looking glass components,
don't use Main.lookingGlass, but instead pass the parent around.
Don't adjust the evaluator just yet, though. We'll split it into
a separate class soon.
https://bugzilla.gnome.org/show_bug.cgi?id=679944
This makes sense, since we are covering input methods and keyboard
layouts in the same keyboard menu. The effect of this change is that
the ibus status icon no longer appears in the system status area.
Changing the number of workspaces while the popup was visible (which
happens when moving windows on the last non empty workspace) resulted
in a wrong layout. Fix that, by listening to workspace-added and
workspace-removed signals, and by always requesting an updated size
from the actor.
https://bugzilla.gnome.org/show_bug.cgi?id=679005
We connect to the IBus daemon asyncronously and use it to query info
about input sources of the type 'ibus'. In case the daemon is or
becomes unreachable we just skip showing input sources of this type.
https://bugzilla.gnome.org/show_bug.cgi?id=641531
The calendar grid is build by giving each element right and bottom
borders, all top-most elements a top border, and all left-most
elements a left border. However in RTL locales, we currently add
the left border to the *right-most* elements, resulting in the grid
appearing clipped on the left side.
https://bugzilla.gnome.org/show_bug.cgi?id=679879
While modal dialogs were attached to the parent's titlebar, it
made sense to leave the top of the parent window at full color.
With the new position of modal dialogs, it makes more sense to dim
the entire parent window, so we can use a combination of Clutter's
BrightnessContrast- and DesaturateEffect instead of our own custom
shader.
https://bugzilla.gnome.org/show_bug.cgi?id=674499
With modal dialogs no longer being attached to their parents'
titlebar, the current animation no longer works too well. Use
a simple fade animation instead.
https://bugzilla.gnome.org/show_bug.cgi?id=674499