UnlockDialog: add an explicit cancel button
Pressing escape to cancelling the unlock procedure is not discoverable enough. At the same time, fix styling to avoid bluish hover effects. https://bugzilla.gnome.org/show_bug.cgi?id=681143
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@ -2173,7 +2173,7 @@ StButton.popup-menu-item:insensitive {
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.login-dialog .modal-dialog-button {
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border: 1px solid white;
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border: 1px solid #666666;
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border-radius: 5px;
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padding: 3px 18px;
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}
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@ -2185,13 +2185,13 @@ StButton.popup-menu-item:insensitive {
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border: 2px solid #16335d;
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}
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.login-dialog .modal-dialog-button:hover {
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.login-dialog .modal-dialog-button:default:hover {
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background-gradient-start: #74a0d0;
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background-gradient-end: #436d9f;
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}
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.login-dialog .modal-dialog-button:active,
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.login-dialog .modal-dialog-button:pressed {
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.login-dialog .modal-dialog-button:default:active,
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.login-dialog .modal-dialog-button:default:pressed {
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background-gradient-start: #436d9f;
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background-gradient-end: #74a0d0;
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}
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@ -126,11 +126,13 @@ const UnlockDialog = new Lang.Class({
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this._promptFingerprintMessage.hide();
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this.contentLayout.add_actor(this._promptFingerprintMessage);
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let cancelButton = { label: _("Cancel"),
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action: Lang.bind(this, this._escape),
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key: Clutter.KEY_Escape };
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this._okButton = { label: _("Unlock"),
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action: Lang.bind(this, this._doUnlock),
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default: true };
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this.setButtons([this._okButton]);
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this.setActionKey(Clutter.KEY_Escape, Lang.bind(this, this._escape));
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this.setButtons([cancelButton, this._okButton]);
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this._updateOkButton(false);
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this._reset();
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